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- on join:
- set {schutzschild.%player%} to false
- command /flowiiii:
- permission: schutz.flowiiii
- trigger:
- if {schutzschild.%player%} is false:
- send "&aDein Schutzschild wurde aktiviert"
- set {schutzschild.%player%} to true
- while {schutzschild.%player%} is true:
- wait 3 ticks
- loop players in radius 5 of player:
- if loop-player is not player:
- push loop-player backwards
- else:
- send "&aDein Schutzschild wurde deaktiviert"
- set {schutzschild.%player%} to false
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