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  1. # The IP to listen to. Use if you wish to listen to all interfaces on your server. (All IP addresses)
  2. # This defaults to the IP you have configured your server to listen on, or if you have not configured this.
  3. host:
  5. # Port to listen for new votes on
  6. port: 8192
  8. # All tokens, labeled by the serviceName of each server list.
  9. tokens:
  10.   # Default token for all server lists, if another isn't supplied.
  11.   default: i44t3emq2io9jbi41mlhafa2vq
  13. # Setting this option to true will disable handling of Protocol v1 packets. While the old protocol is not secure, this
  14. # option is currently not recommended as most voting sites only support the old protocol at present.
  15. disable-v1-protocol: false
  17. # Configuration section for all vote forwarding to NuVotifier
  18. forwarding:
  19.   # Sets whether to set up a remote method for fowarding. Supported methods:
  20.   # - none - Does not set up a forwarding method.
  21.   # - pluginMessaging - Sets up plugin messaging.
  22.   # - proxy - Proxies votes to other NuVotifier servers from this server.
  23.   method: pluginMessaging
  24.   pluginMessaging:
  25.     channel: nuvotifier:votes
  27.     #Only send votes to certain servers. If a server is present on excludedServers, then votes will NOT be forwarded
  28.     #to them. If excludedServers is not present, votes will be sent to all servers.
  29.     # If onlySendToJoinedServer is true and a player is on one of these servers, NuVotifier will process the vote as if the
  30.     # player was not on the network at all.
  31.     #excludedServers:
  32.     #- server1
  33.     #- server2
  35.     # If uncommented, turns excludedServers into an includedServers, where only servers on the list will be used.
  36.     #whitelist: true
  38.     # Sets which cache to use if there are no players on the server that the vote is being sent to. Supported caches:
  39.     # - none - Votes will simply be lost when no players are present on the server.
  40.     # - memory - Votes will be cached in memory when no players are present. When Bungee is restarted, the votes will be lost.
  41.     # - file - Votes will be saved to a local file every 3 minutes and on shutdown and reloaded when Bungee is restarted. This is suitable for
  42.     #   most set ups.
  43.     cache: file
  44.     # Only sends the vote to the server in which the player is currently joined.
  45.     onlySendToJoinedServer: false
  46.     #Sets which server to send the vote in the event the player is not online when the vote is cast
  47.     #If you do not want the vote forwarded to a fallback, set this value to empty ('')
  48.     #ONLY USED IF onlySendToJoinedServer is true!!
  49.     joinedServerFallback: 'Hub'
  50.     # Defines how quickly to dump votes over a player's connection when offloading a cache in votes per second
  51.     dumpRate: 5
  52.     # Options for file caching.
  53.     file:
  54.       name: cached-votes.json
  55.       # days before a vote is considered 'dead' - removed from cache with a console warning
  56.       cacheTime: 10
  57.     # Options for memory caching.
  58.     memory:
  59.       # days before a vote is considered 'dead' and removed from memory. All votes are removed when the server restarts. -1 signifies no TTL
  60.       cacheTime: -1
  61.   # Specify servers to proxy votes for.
  62.   proxy:
  63.     Hub:
  64.       address:
  65.       port: 8193
  66.       token: MyKeyHere
  67.     Hub2:
  68.       address:
  69.       port: 8194
  70.       token: AnotherKeyHere
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