owltrash

Rinko Kekuchi - Charade

Apr 29th, 2018
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  1. Name: Rinko Kekuchi
  2. Nicknames/Aliases: Charade, Ri-nee
  3. Gender: F
  4. Age: 28
  5. Birthday: January 6
  6. Sexuality: —
  7. Height: 5'7
  8. Weight: —
  9. Hair Color: Auburn, short
  10. Eye Color: Brown
  11. Skin Color: Light
  12. Looks: Paprika from titular animated film, Paprika (2006)
  13.  
  14. Occupation: Private Investigator
  15. Biography: Neither discovering, exploring, nor learning to control her Quirk has been an easy path for Rinko. As a child, it was exciting at first, but when bad days began taking their toll, her dreams didn't just affect her, they began affecting those around her, too— family, neighbors, and classmates alike.
  16.  
  17. Once the strength and potential of her Quirk was discussed, Rinko was admitted to Shiketsu under recommendation. Awake, she hardly stood out, but asleep, it was another story. Despite never placing in any school tournaments, she was offered internships from several pro-heroes and agencies. These days, however, she favors working with local police.
  18. Hero/Villain Name: "Charade"
  19. Costume: Red catsuit, a green scarf made of capturing material, a gadget belt containing REM-inducing knockout gas, goggles.
  20. Motivations: Curiosity and personal satisfaction!
  21. Quirk: "Parasomnia"
  22. Abilities: To enter, interact with, and even impact the dreams of others. With enough exposure, targets may hallucinate her. Within a dream, she can alter her appearance into anything or anyone she wants (although accuracy depends on her familiarity with the subject). More exposure = longer range. How far she can delve into another person's dream depends on the person's lucidity and mental defenses.
  23. Moves: [Special Move] - With enough focus, she can try to coax another into doing basic actions in their sleep, causing them to sleepwalk to carry out her bidding. Her range is approximately 60 feet.
  24.  
  25. However, both she and the person must be asleep and capable of REM sleep, with little to no barriers between them. The farther away she is, the longer her Quirk takes effect (it may also be weaker/more easily disrupted). Lucid dreamers have an easier time resisting. This also leaves her very, very vulnerable.
  26. Weaknesses: Injuries that occur in the dream are sustained in the real world; prolonged exposure to an individual will eventually 'infect' her own dreams, potentially turning them into nightmares beyond her control; overuse induces dangerous fugues, narcolepsy and/or insomnia. A particularly bad trip will cause hallucinations and difficulties in distinguishing dreams from reality.
  27. Other Abilities: A little bit of pickpocketing, a little bit of breaking and entering, a little bit of acting— as befitting of a private investigator!
  28.  
  29. Statistics:
  30. Power: 1/5*
  31. Speed: 3/5*
  32. Technique: 6/5
  33. Intelligence: 4/5
  34. Cooperativeness: 4/5
  35.  
  36. Trivia: Rinko is cheerful and perceptive, but quite nosy. Sometimes she's too forward. She can also be alarmingly practical.
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