Need a unique gift idea?
A Pastebin account makes a great Christmas gift
SHARE
TWEET

Patch_Notes

a guest Sep 12th, 2018 5,547 Never
Upgrade to PRO!
ENDING IN00days00hours00mins00secs
 
  1. Terraria Console Bug Fixes by Category (RAW Output)
  2.  
  3. Multiplayer & Split-Screen Fixes
  4.  
  5. • 9 players can join a multiplayer session through split-screen.
  6. • Server is still displayed on Join Game screen for the client even when host has disconnected the server via LAN ejection
  7. • Rarely, a client fails to join the intended multiplayer session and receives "A network error has occurred" message.
  8. • Title crashes when primary user exits the session after 9th player is trying to join or fails to join the session from the same console
  9. • Random hitches/freezes are observed for host and crash is observed for the client while exploring the world in a multiplayer session
  10. • Users are unable to join the session again after quitting it before while being in a maximum players multiplayer session
  11. • Title Crashes for host if client navigates into the MP session via 'Play Together' while being in his own hosted session
  12. • Title crashes for player on idling the game play for around 15-20 minutes in a MP session
  13. • Infinite loading is displayed for client on selecting Multiplayer after suspending and resuming the title while being in split screen multiplayer session
  14. • Host's Map/mini-map appears corrupted on hosting the MP session for the second time after exiting previous session with having maximum players
  15. • Title crashes when hosting two split screen clients in multiplayer mode.
  16. • Title crashes when primary player exits the split screen session after disabling map from the setting previously from main menu
  17. • The title enters an indefinite unresponsive state following an Xbox profile change during a Multiplayer session.
  18. • Player list appears behind the Mini map and Heart icon in split screen session.
  19. • Exception errors are displayed when the player uses weapon “MEOWMERE”
  20. • User's player/character appears to perform auto swing in other player's screen during multiplayer session when user holds R2 button without equipping any item/weapon in hot bar.
  21. • Client gets kicked out of the session while adding 9th player as a spit screen player
  22. • All the players on the particular client screen get kicked out of the session while adding 9th player via split screen mode from that client console
  23. • Title crashes when user tries to launch the title via Play Together while being in a MP session already with another account
  24. • Title crashes for the host on idling gameplay for around 4-5 minutes in a MP session
  25. • Title crashes on exiting the MP session immediately on entering the world after soaking for around 5 minutes on main menu
  26. • An "Unable to join session" error is encountered when backing out of a MP menu and attempting to navigate back into that menu.
  27. • Second split screen player of the client is unresponsive
  28. • Certain Trophies/Achievements related to boss fights and events fails to unlock for the client in a MP session
  29. • Title crashes on invoking split screen in the session
  30. • Client is unable navigate into the session again on performing connected stand-by while joining a MP session
  31. • Buff/Cooldown timer fails to appear and lacks functionality after user consumes any potion during split screen session
  32. • Item names are not getting displayed for non-primary players in map
  33. • Infinite loading is displayed for host's secondary player while navigating into the session after creating party
  34. • Client is unable to join the session when host has maximum split screen players
  35. • Mini-map for primary player gets graphical corruption while exploring the map
  36. • Infinite loading is displayed on selecting Multiplayer after performing sign-in changes from main menu
  37. • Title navigates back to the MP session and the world gets graphically corrupted after primary player exits the session while getting slayed
  38. • Character on character selection is missing if user adds 5th split screen after 'Save and Exit' from any of the Split Screen players
  39. • Infinite loading is displayed to the client on selecting 'Multiplayer' from the main menu after getting disconnected from the session when Host ejects LAN cable
  40. • Title sometimes crashes when client accepts invite while having maximum split screen players
  41. • Split screen user added in client's console is unable to view the inventory on interacting with chest
  42. • Character sometimes gets teleported to 'Ocean biome' for Client while adding 3 split screens Players at the same time
  43. • Title crashes for host and client when both of them quit simultaneously while their secondary players are in the process of joining the session
  44. • Graphical corruption appears on loading screen after ejecting LAN cable
  45. • Overlayed map mode disappears on invoking inventory in the SP/MP split screen session
  46. • Character appears invisible for a second on hosting MP session in Expert world
  47. • Grid view of crafting menu closes for the primary player when split screen is invoked
  48. • The cursor goes missing when the character gets hit from enemies while editing the 'Tombstone'
  49. • Exception error is displayed on exiting the secondary and primary player from MP session
  50. • Third split screen player enters the session without selecting player on adding and removing the third split screen player multiple times
  51. • Title freezes when client selects Multiplayer on main menu after getting disconnected from a multiplayer session due to host leaving the session
  52. • User is unable to create host a MP session for the first time on proceeding after signing into another profile with Switch Profile option and signing out the previous profile
  53. • Game is delayed by 10 seconds while trying to exit the game in split screen session after user selects ‘Save & Exit’ option.
  54. • Small patch is observed on character for a fraction of a second on mini map for primary player
  55. • Host's & Client's secondary players are prompted with 'Failed to join session' notification when both these clients select character at the same time
  56. • Character turned into Ghost of the primary player can be seen on the player selection screen of the secondary player
  57. • Cellphone stats fails to disappear for other players when the client carrying 'Cellphone' leaves the session
  58. • Title crashes when primary player and forth player exit the split screen session simultaneously
  59. • Title sometimes crashes on ejecting the LAN cable during active gameplay in a multiplayer split screen session
  60. • Particles of the player getting slain is observed on the non-primary user's Character Creation screen
  61. • The title freezes for primary user when the split screen player selects the character and screen turns black for the secondary player
  62. • Title crashes when 4th player is added via split screen multiple times
  63. • Character takes more than 30 seconds to re-spawns
  64. • Layering during melee attack in Multiplayer session is inappropriate
  65. • Application crashes for the Host when the Client from a different SKU ejects LAN cable during the multiplayer gameplay
  66. • Infinite loading is observed for secondary player while joining session once again after leaving the session earlier and performing sign-in changes
  67. • Title crashes in 10-15 minutes when the players in the session gets slayed and re-spawns multiple times
  68. • Terrain gets graphically corrupted on performing multiple attempts of adding split screen player and saving and exiting with the same
  69. • Cursor moves from crafting slot to inventory slot while secondary player is collecting items
  70. • Title crashes for host when minimum 6 clients join the session simultaneously from character selection screen
  71. • Title gets stuck on loading 'Saving map data: 100%' when secondary user selects the player while primary player is exiting the session
  72. • Buggy, Sluggy and Grubby appears to move in right direction on Host screen when Client releases them in left direction
  73. • Duplicate ‘Door’ is created in the user inventory on interacting continuously with multiple placed doors
  74. • Meteorite fails to spawn even after destroying Crimson Heart/Shadow Orb in a MP session
  75. • Randomly some of the client’s character disappears and gets stuck at the spawn point whenever they re-join the same session
  76. • Graphical corruption occurs while invoking split screen
  77. • The title enters an unplayable state if the user attempts to join an online multiplayer session that they have already transitioned into.
  78. • Blank screen appears for the host’s split screen player when client and secondary player in host screen tries to join the session at the same time
  79. • Character head images goes missing in the player list when 9th player attempts to join the session
  80. • Client is unable to add a split screen player on joining a session by accepting a game invitation from outside the game
  81. • Multiple debug errors displayed on exiting the session after performing sign-in changes while being in Ghost mode
  82. • Null reference exception error is displayed when primary player exits the session after interacting with the same tombstone as secondary player
  83. • Client is sometimes unable to add split screen player and also gets kicked out of the session on giving multiple attempts to add
  84. • Title crashes when primary player exits from split screen MP session
  85. • Secondary user is unable to add split screen again if primary player leaves the session while the secondary player is trying to join previously
  86. • Damage and pickup text vanish when adding a third split screen player.
  87. • Title crashes for client on waking the system from rest mode after 15 mins or more
  88. • Network error notification is not displayed on ejecting LAN in a multiplayer session after adding split screen player
  89. • Graphical glitch appears when primary player exits the session after initiating 4 screens via split screen and presses back button for approximately 3 times
  90. • Second player spawn into the ocean when the second and third split screen player enters the session at the same time
  91. • 'Server Failed to process messages' error is displayed during pumpkin moon event when Morning wood arrives in wave 4
  92. • Title crashes for the host when 9th player tries to join the session via invite
  93. • The title displays a misleading error message when attempting to join an Xbox Live multiplayer game session that is full.
  94. • Infinite loading is observed when primary player 'save and exits' and secondary player enters the session simultaneously
  95. • Players vacuuming items animation not present when viewing players not on local machine.
  96. • User is unable to enter multiplayer session and is displayed error notification if user selects empty server slot continuously before selecting actual server
  97. • Speed of the gameplay increases after invoking split screen
  98. • Title occasionally crashes on adding split screen player
  99. • Title crashes for the client on adding 8th player into the Multiplayer session via Split Screen
  100. • Title sometimes crashes for the player on soaking in the active session for around 5-10 minutes
  101. • Multiple debug errors are displayed on accepting a game invitation after electing Multiplayer from main menu
  102. • Title crashes when host tries to launch the title through Play Together feature after being in prolonged MP split screen session
  103. • Portal fails to spawn sometimes when secondary player of client uses Portal Gun
  104. • The title crashes to the Xbox Home screen when hosting an online active multiplayer game session when 6 or more users are in the session.
  105. • The title enters an indefinite unresponsive state when proceeding into Multiplayer gameplay
  106. • Player's Head is sometimes missing in 'Mini map' while playing in MP Session
  107. • Title crashes for host when client's secondary player is navigating into the session after the client rejoins the same session
  108. • Players joining a MP game are disconnected after a few seconds and an IndexOutOfRangeException error.
  109. • Background of the loading screen flickers when any non-primary player accepts the invitation in four players MP split screen session
  110. • Ghost character can be attacked by the ‘Moon Lord’ tentacles
  111. •  Multiple debug errors are displayed on exiting the Multiplayer session as a ghost character
  112. • Title crashes on being idle in a multiplayer split screen session with maximum supported players
  113. • Error ‘Player 1 does not have a valid platform ID’ occurs and user is not able to see the profile of any non-primary player in single player split screen session
  114.  
  115.  
  116. Design/Functionality Fixes
  117.  
  118.  
  119. • Weapons may be crafted with +infinity knockback while wearing knockback enhancing accessories.
  120. • Buff/Cooldown timer fails to appear and lacks functionality after the User consumes any potion
  121. • UI contents overlap on IIS after performing sign-in changes
  122. • D-Pad Cursor Snap and D-pad Hotbar Controls Settings do not have a default value
  123. • Item engaged in build mode falls on the ground after getting slayed
  124. • Closing an object with 'B' or 'O' will reopen that object.
  125. • Inventory items may show as 1 item instead of the current stack amount.
  126. • Minions do not completely disappear for the client on deactivating the buff icon from the equipment section
  127. • 'Buff Timer' freezes when client rejoins the MP session
  128. • All potion durations appear to be a minute lesser than its intended duration
  129. • Title gets stuck on 31% loading on getting past IIS after performing sign-in changes
  130. • Players are unable to exit the split screen session when both the split screen players have map disabled and Autopause set to ON
  131. • Title displays infinite loading after exiting from split screen session after disabling Map settings
  132. • Some enemies are invisible and invulnerable for client players in multiplayer games.
  133. • Using the last item of a stack in build mode activates the previously highlighted item in the Hotbar.
  134. • Resuming from suspend in split screen mode causes camera issues and won't allow 2nd player to resume gameplay.
  135. • Coin fails to animate after opening the treasure bag when the Auto pause is set to 'ON'.
  136. • Certain Pet summoning items do not summons pets.
  137. • Souls and lunar fragments do not animate after they are assigned to the D-pad
  138. • The secondary player gets "Burning" debuff while primary player stands on "Hellstone Blocks" submerged inside lava
  139. • Drop/throw animation is missing when the user drops the item from the inventory.
  140. • Killing the enemies spawned by the ‘Celestial Towers’ don’t always emanate rays and contribute towards the shield damage
  141. • The inventory highlighter doesn't transition from the chest inventory after navigating into a chest slot.
  142. • The inventory highlighter doesn't wrap around when navigating to left in the Inventory, Coins and Ammo slots.
  143. • The inventory highlighter doesn't wrap around when navigation to the right in the top bar when the inventory is open.
  144. • Character preview fails to appear on character selection after controller disconnection
  145. • Infinite loading is displayed on selecting 'Multiplayer' after exiting the session by ejecting LAN cable while inviting the players from the 'Player list'.
  146. • Familiar clothes and wig present in Clothier NPC's inventory does not update according to the Player's Costume and wig color
  147. • Ammo slot remain highlighted after using all the newly collected/picked ammo without opening the inventory.
  148. • The message 'Now your house is safe…' appears even before covering the entire house with background walls
  149. • Crafting option fails to function via Guide NPC on interacting with that NPC and selecting Help a couple of times
  150. • Gamertag along with original head preview of the character fails to appear in the player list
  151. • New items are getting highlighted with the previously collected items on toggling "Highlight New Items" settings to "ON/Off"
  152. • Button Prompt for Build Mode is present when item is selected/picked from the inventory when auto pause is set to ‘ON’
  153. • Items re-assigned on the D-PAD fails to update in the hot bar which is inconsistent with PC version
  154. • The title does not save game progression when user terminates the title in 'Autosave' mode
  155. • “Assert failed” error occurs whenever player performs successful dodge when equipped with Black Belt accessory.
  156. • 'Chat Icon' fails to display on highlighting the placed Tombstone unless user interacts with it at least for once
  157. • 'Press A to continue' & button prompts appear while loading for a fraction of second after accepting an invitation on IIS
  158. • User is unable to enter multiplayer mode when user gets past IIS with secondary profile after signing out the primary profile previously
  159. • Player keeps moving on invoking map when auto pause is set to “ON”
  160. • Title becomes unresponsive on selecting MP from main menu and selecting character after accepting game invitation while being on MP menu
  161. • Title gets unresponsive on switching profiles in split screen mode
  162. • Build mode fails to dismiss when user throws any item which is inconsistent with PC version
  163. • The d-pad will navigate between inventory slots if spammed or held down in any direction.
  164. • Title gets stuck on 'Saving Map data: 100%' loading screen for client on accepting an invite from another session while being equipped with certain items
  165. • Worlds cannot be created on performing sign-in changes immediately after selecting a previously created world
  166. • Extra slot is displayed in the cycle hot bar when unassigned D-pad is accessed.
  167. • Players in the session are kicked out with network error notification when third players sign in to the same profile as second player after second player disconnects the controller
  168. • Empty slot gets highlighted when any item is thrown and picked during build mode.
  169. • Build mode can be accessed by highlighting the trash can.
  170. • Falling buckets don't aggregate while the inventory is full
  171. • Placement preview is not visible when placing items below the surface area.
  172. • Unlike PC version swapping of items cannot be done form social accessories slots to accessories slot by pressing 'L2', when no item is present in accessories slot.
  173. • User is able to interact only once with any interact-able objects while holding the Left stick Up/Down.
  174. • Unlike PC version tombstone/sign board dialog box appears to be opaque.
  175. • Toggle mode cursor is not visible when user leaves the cursor idle during Build mode.
  176. • User is able to interact with the campfires from some distance without placing the cursor on it.
  177. • User is not able to switch back to the last highlighted item on pressing the D-pad during active gameplay which is inconsistent with PC version
  178. • Door will not open automatically after grappling the door located to the right side and leaving idle for one second.
  179. • Placed 'Trap Door' breaks and falls on the ground on interacting multiple times while jumping
  180. • 'Timber' accomplishment fails to get unlocked on chopping down the first tree
  181. • Player is unable to switch the menus when interacting with any 'Dresser' NPC after setting color of costumes to full Black
  182. • Certain Accomplishments fail to unlock after fulfilling the given criteria
  183. • Non-primary players are unable to join the session after soaking on character selection screen for around 2-4 minutes approximately
  184. • Character freezes on using the Stardust Dragon Staff
  185. • User is unable to exit the split-screen session
  186. • Hardcore character fails to navigate back to the spawn point set by the user
  187. • Tutorial advances when weapon other than sword used to kill monster
  188. • Head slot is not getting updated dynamically in the mini map on equipping and unequipping the headgear while Autopause is set to ON
  189. • Chest is triggered automatically after closing the IGM
  190. • User is unable to proceed past IIS on disconnecting and reconnecting the controller while signing into a profile
  191. • Wall of Flesh will ascend upwards if there is a large gap in the world's Terrain
  192. • Title freezes when user presses LB RB and Y button simultaneously on invoking inventory after navigating into gameplay with a new world and character in single player mode
  193. • Player is able to delete items while using them while Autopause is set 'ON'
  194. • Stardust Dragon's head sometimes won't disappear after getting slayed during MP session
  195. • Lihzahrd Altar sometimes spawns in small spaces, gets Golem stuck in terrain.
  196. • Sometimes Wall Of Flesh pre-Hardmode boss fails to summon with Guide Voodoo Doll
  197. • Worlds from last 8 slots are getting disappeared if user navigates back to Select player screen after filling all the slots in Select World screen.
  198. • Character selection screen disappears following graphical glitches for client on being idle over that screen for a couple of seconds after accepting an invitation while being in a split screen session
  199. • Reflection of text, Health bar and button prompts are observed on secondary player's screen on removing a split screen player
  200. • Slots get skipped on holding the left stick left/right on second slot from both ends of every row in hairstyle menu.
  201. • Bees summoned by Queen bee are immune to Debuff which can be inflicted by 'Cursed Arrow', 'Flaming Arrow' and 'Frostburn Arrow'.
  202. • Random slots gets highlighted when user navigates from 11th slot to hot bar slots by pressing R1 or L1.
  203. • Cursor disappears for Secondary player when the secondary user accepts game invitation while being in a split screen session
  204. • Damage taken by secondary player is not displayed during gameplay while playing Split screen mode
  205. • Two IGM's would appear overlapping with each other after invoking the IGM when user had signed-out before and signed-in with the same profile while the IGM was invoked in the previous session
  206. • On equipping any 'Mount' the character along with the mount appears to shift under the surface
  207. • Item count fails to get updated dynamically in Hotbar when secondary player uses item which was already present in the inventory during split screen session
  208. • Next slots fail to highlight after Favorite/Unfavorite Player/World in the selection screen
  209. • Tutorial notification does not proceed forward from 'An evil monster has appeared. defeat it with your sword by pressing R2' after defeating Rabbit Slime
  210. • Camera motion appears unusual after navigating into the session after accepting the game invitation while moving via portals
  211. • User is unable to bind new button in the "Controls" after performing sign-in changes over IGM
  212. •  'Be Prepared' achievement/trophy fails to unlock after fulfilling its criteria
  213. • User is able to accept game invite using split screen secondary player and navigates to player selection screen
  214. • Honey Cups/Mugs do not change their direction when placed side by side which is inconsistent with PC version
  215. • Sometimes title gets stuck on loading process at 93%
  216. • User is displayed infinite loading on selecting Multiplayer from main menu after being disconnected from a previous session due to host exiting the session
  217. • 'Stop! Hammer Time!' accomplishment fails to unlock on obtaining first hammer via crafting
  218. • Player is able to use two weapons simultaneously if Yoyo or similar auto-swing weapon is used along with any weapon placed in D-pad
  219. • Background appears to be zoomed in after sign-in changes
  220. • Title gets stuck on character creation process after performing connected stand by during world generation
  221. • Character hand movement cannot be observed on other player's screen while using 'Light Disc' weapon in a Multiplayer session
  222. • Title displays infinite loading on selecting MP from main menu after getting disconnected from MP session because of host exiting via force closing the title
  223. • Extra slot is displayed after selecting back button when player moves away from Chest/Dresser after initiating build mode
  224. • Button prompts disappear for the primary player when user sign-in to different profile and adds a split screen player with same controller
  225. • Empty slot fails to appear after deleting any character/world while having every available character and world slot filled
  226. • User is unable to invoke split screen at all when there are already 8 players in the session
  227. • Infinite loading is displayed on selecting multiplayer after reconnecting LAN when user disconnect LAN after exiting multiplayer session
  228. • User is unable to move the character after interacting with any NPC multiple times
  229. • Skeletron sometimes fails to spawn after interacting with Old man NPC at night
  230. • The weapon "Betsy's Wrath" can be obtained in the title by using debug command whereas it is a future release content
  231. • Client gets kicked out of the MP session on adding split screen player after joining via invite or join option from in-game
  232. • Client gets kicked out of the session when the host adds 2nd or 3rd split screen player
  233. • All the players for client get kicked out of the session on simultaneously adding split screen players
  234. • Enemies and Critters freely spawn in the tutorial.
  235. • "Heavy Metal" accomplishment fails to unlock after obtaining an anvil made from iron or lead
  236. • EULA reappears each time user launches the title with an account having every available character and world slot filled
  237. • Title fails to create the world on resuming from standby
  238. • The title crashes while idle in a house with a large number of objects.
  239. • 'Pirate Invasion' fails to trigger even after event message is displayed and criteria is met
  240. • Primary player's character disappears on ejecting LAN immediately after adding split screen
  241. • Title gets stuck on 'Saving Map data: 100%' loading on ejecting LAN while being in MP split screen session
  242. • User is unable to switch between the dresser menus on interacting immediately with the dresser for the second time
  243. • Some weapons projectiles move over the character which is inconsistent with PC version
  244. • Title navigates to IIS when suspending split screen gameplay and resuming with 2nd user.
  245. • Multiple exception errors are displayed during Martian Madness event in Multiplayer session
  246. • Player clings out from wall when closing inventory while holding the left stick on equipping Master Ninja Gear/Tiger Climbing Gear
  247. • Title freezes during exiting the session after summoning Stardust Minion with maximum spawn limit
  248. • User is unable to navigate to PDA/Cell phone stats from PVP activation mode
  249. • User is unable to proceed in the tutorial if the player discovers an already built house
  250. • Chest is invoked when user tries to close the inventory using 'Back' button
  251. • Monolith's effect still appears even when primary player moves out of monolith's range in split screen session
  252. • 'Please accept the EULA before entering single player' error notification fails to appears on selecting single player on main menu without accepting the EULA
  253. • Title freezes for a couple of minutes on remaining idle while non-primary players are on character selection screen
  254. • Title freezes or camera focus goes out of the world on adding split screen player when primary player has map zoomed in
  255. • Character selection screen goes blank for 2nd split-screen player during character creation while 1st split-screen player is exiting the session
  256. • User is unable to navigate to Multiplayer mode exiting from MP session while having low bandwidth simulated
  257. • Smart cursor appears to be sticky while moving the cursor
  258. • "Press B/O to continue" notification doesn't disappear even after pressing B button while playing Tutorial mode
  259. • Sometimes more than 8 players are able to enter a MP session via split screen
  260. • Client gets kicked out of the session while exploring Underworld
  261. • Blank gameplay screen appears on selecting a character after performing sign-in changes previously during world loading in Single   Player mode
  262. • Achievement "Crafty" fails to unlock
  263. • Title sometimes crashes, and graphical corruption can be observed on character creation screen.
  264. • Screen is reduced to half for Primary player on zooming in during Split Screen session
  265. • Player is unable to exit tutorial on entering the tutorial after exiting from MP mode by ejecting LAN
  266. • Non-primary players in split screen are sometimes navigated to the session automatically
  267. • User is unable to host MP session on waking the device from rest mode while being in MP session
  268. • Client's character who joined after a client has added a split screen cannot be seen by the client who has added a split screen
  269. • Mini map turns black for the host and client for a couple of seconds and map appears corrupted for the client in MP session
  270. • Enemies sometimes disappear and reappear during the gameplay
  271. • Random client gets kicked out of the session while exploring world
  272.  
  273.  
  274.  
  275. Save Data Fixes
  276.  
  277.  
  278. • Save Data gets corrupted on adding 3rd split screen player after a prolonged session
  279. • Saved data fails to appear after suspending and resuming the title or performing connected stand-by and resuming the title on IIS
  280. • Items collected by the player doesn't get saved on exiting via 'Save & Exit' option
  281. • Application starts Autosave timer after launch instead of after entering gameplay.
  282. • The save data corruption messages can be confusing for users.
  283. • Maps will not appear correctly for the player when converting saves from 1.0.7, 1.0.8, and 1.0.9
  284. • Title freezes at instances when user tries to perform any actions in title with an account having every available character and world slot filled
  285. • Fabulous Outfit & George's Tuxedo are not fully deprecated after legacy save conversion
  286.  
  287.  
  288. Performance Fixes
  289.  
  290.  
  291. • World generation takes an exceptionally long time for small, medium and large.
  292. • Character appears to stutter on moving while being in a MP session
  293. • Frame rate drops below 45 during all the events for all the players equipped with mechanical ruler
  294. • Loading time takes approximately 6-8 minutes while navigating into Tutorial
  295. • Loading time from IIS to Main menu exceeds more than 2 minutes while having max characters and worlds
  296. • Frame rate drops below 45 FPS while accessing the Dresser menu/hair style menu after interacting with the dresser/stylist NPC.
  297. • FPS drops below 10 when non-primary players exit and rejoin a session multiple times
  298. • FPS drops drastically in between 10 to 15 with maximum players in a multiplayer session
  299.  
  300.  Event Fixes
  301.  
  302.  
  303. • User ShpongledMind's game hard locks when fighting the Pirate Invasion in their arena.
  304. • Multiple errors are displayed for Host during Frost Moon Event
  305.  
  306.  
  307. General Crash & Other Fixes
  308.  
  309.  
  310. • Title crashes if user boot the application in Turkish language
  311. • A soft lock occurs when accessing the Character Cloud Saves in release.
  312. • Game crashes after idling in fresh world.
  313. • Title gets unresponsive on navigating to main menu after performing sign-in changes while being multiplayer session previously
  314. • Title crashes on being idle for 5-10 minutes with maximum split screen players while low bandwidth is simulated
  315. • Title gets stuck on getting past IIS after suspending and resuming the title while hosting MP session using Large World
  316. • Title crashes on toggling D-pad controls in Quick Navigation control settings
  317. • Title freezes on invoking inventory several times
  318. • Slime which spawns along with the Player during tutorial remain in same place until player attacks it.
  319. • Title crashes when player mines and immediately interacts with tombstone when it is about to add to the inventory
  320. • The application crashes after mining continuously for 5-10 minutes with a high-speed pick or drill.
  321. • 'Select' button prompt appears to be missing for 'Reset to Default'
  322. • Unlike PC version Accessory inventory fails to adjust/reposition to the center after enabling Hidden/Portrait mode in Map styles.
  323. • Changing manual cursor to smart cursor does not bring back the cursor to its initial position
  324. • The user is able to fire infinite number of rockets after placing them
  325. • Key binding setting for 'Throw' control lacks functionality after signing out the profile over the main menu
  326. • Unlike PC version PDA informational stats will disappear when player turns into ghost form
  327. • User is able to drop an item which is and equipped in Accessory slot when it is not marked as favorite
  328. • Crafting view doesn't change to list mode when crafting list is present.
  329. • Initial number of the count is missing when character picks up 'Platinum Coin'
  330. • Item preview can be observed below the character when user presses D-Pad button while using ARKHALIS weapon
  331. • User is unable to enter Multiplayer mode on performing sign-in changes over the MP world selection screen
  332. • Null Reference Exception occurs during creating New World and perform Connected Stand-By
  333. • Title crashes when user selects 'Single Player' and immediately navigates back several times to the main menu
  334. • Title freezes when second player exits, and third player enters the session simultaneously
  335. • Title crashes on pressing 'L1' button continuously for multiple times in MP session
  336. • Title crashes when user drills the surface of the world with Drill Containment Unit while being in split screen MP session
  337. • Title crashes when user presses LB RB and Y button simultaneously after opening the inventory while being in a new world with a new character
  338. • Using Connected Standby in various areas of the game causes an infinite loading crash.
  339. • Title Crashes when user explores and combats with enemies for some time in all Underground biomes.
  340. • Title terminates on performing Connected Standby while adding a secondary player regardless 2nd, 3rd or 4th via split screen
  341. • Title crashes for host or client during multiplayer gameplay
  342. • The game crashes when continually creating Characters.
  343. • Gameplay elements freezes, and character disappears for client after getting slayed multiple time
  344. • Title crashes after few minutes for the client who has a split screen player while being in a Multiplayer session
  345. • Title crashes when user having max split screen tries to join a session via Game presence
  346. • Title terminates on performing Connected Standby while all 3 secondary users are on character selection screen
  347.  
  348.  
  349. Art, UI, Sound & Text Fixes
  350.  
  351.  
  352. • White screen flashes for a moment every time when the character moves in the monolith’s range
  353. • Twilight dye animation of secondary player is affected by the vertical movement of primary player on primary player's screen and vice versa
  354. • The VFX of some dyes are inconsistent with the PC version
  355. • Inconsistent dye animation is observed for Pets/Mounts when Primary and Secondary player cross each other after equipping Gradient Dye
  356. • Background art assets that are unique to events do not appear on consoles
  357. • Place Holder text 'NpcName__441 has arrived!' is displayed when Tax Collector arrives
  358. • Buff/Debuff icons are transparent to near invisibility.
  359. • Blood moon and Lunar event background filters appears to overlap
  360. • Yoyos appear invisible while a Familiar Shirt is equipped.
  361. • Menu opacity increases when zooming in
  362. • Static buff duration is present for all the Banners
  363. • Save and Exiting in split screen game while players dying crashes the application.
  364. • Twilight Dye Stars all draw as one blob instead of smaller stars spread out
  365. • Reflective Dyes are missing their reflective shine, also darkens armor instead
  366. • All event filters show a white flash any time they start or stop
  367. • Nebular Pillar Shader shows static lightning sprite instead of light beams
  368. • Moon Lord's hand movement animation stutters while combating in multiplayer session
  369. • 'Stardust Guardian' flickers for client in split screen mode
  370. • In-game UI overlaps over IIS on suspending and resuming the title while being in a MP session
  371. • Rocket effect does not change after applying any dye on ‘Yoraiz0r's Spell’ wing
  372. • Flow animation pattern of character's head in Map/Mini-Map isn't smooth after applying dye as compared to PC version
  373. • Hotbar Text shows last item to be on the hotbar when completely empty
  374. • VFX is missing for most of the Weapons & Pets projectiles on using and switching certain dyes
  375. • Framerate suffers dramatically when many particle effects persist on screen.
  376. • Grim and various Hades Dyes display incorrectly on some accessory combinations.
  377. • Grim and various Hades Dyes adopt other dye effects when used with certain accessories.
  378. • Dyes on mount appears to flicker when applied on Mounts during a prolonged session
  379. • Particle animation of the "Twilight Dye" when consumed by the character is inconsistent with the PC version
  380. • Animation of dye gets altered/corrupted for character preview on character selection screen
  381. • PDA informational stats appear to shift upwards and Buff icons overlap with equipment slots.
  382. • 'Select' button prompt is not present for Directional Buttons Cursor Snap/Hotbar option in 'Controls' menu.
  383. • Primary player's screen appears extra zoomed-in for a fraction of seconds on re-spawning after getting slayed during multiplayer split screen session while screen is maximum zoomed
  384. • Mine cart preview is not displayed while cursor is placed on the mine cart track.
  385. • D-pad UI overlaps with the crafted items slot UI when user opens the crafted items
  386. • Buff icons in the Equipment sub-menu overlap with the menu
  387. • When holding directional cursor and opening the Map, character will continue moving while in map
  388. • 'Red Cross Marks' appear in the 'hot bar' slots for an instance for the newly created player
  389. • Title displays blank screen for few seconds on staying idle for 5-8 minutes on Multiplayer menu screen
  390. • Menu's and UI overlap on performing connected standby over General Settings menu
  391. • The Logo will continue to layer itself if a split-screen user presses the view button/ touch-pad while on the character selection screen.
  392. • Game pauses without any IGM/Inventory for the Host/Primary player whenever Client/Secondary player exits the session.
  393. • UI appears to be dim when zoomed in
  394. • Meteor armor, Solar Flare armor and Molten armor’s trail color does not change after equipping Dye in Dye slots.
  395. • The UI text Inventory still pulses
  396. • World tiles stop rendering after switching dyes on armor, using projectile weapons and then switching game modes.
  397. • Items collected by the user after throwing is not displayed on the Hotbar when the inventory is full
  398. • Unable to be dismiss "resume play" message when controller disconnected after Suspend and Resume.
  399. • Accomplishment notification appears twice on unlocking an Accomplishment after performing sign-in changes and playing in the same world again
  400. • Item icon is not displaced on the cursor when the player is near the tombstone.
  401. • Icons from Hair styles
  402. • Player list and Select Player screen slots disappear on adding split screen session
  403. • In the controls menu, it is difficult to tell which option the user has highlighted.
  404. • Overall UI appears to be dim while zoomed-in
  405. • Pickup text for all Placeable Items/Ingredients/Blocks overlaps with Player's Head.
  406. • "Press A to Resume" message is displayed underneath other in game UI or messages.
  407. • VFX of the damage taken by the player appears over the IGM while the IGM is invoke during gameplay
  408. • Unlike pc version when auto pause is set to 'ON' 'Shadowflame Hex Doll' flickers after invoking inventory while holding 'R2'.
  409. • VFX of one of the decoys around the Lunatic Cultist appears as faded
  410. • VFX of 'Inferno potion' appears to flicker
  411. • Costume preview is not displayed on cursor when highlighting the bottom portion of the dresser.
  412. • Background animation of Nebula Pillar is inconsistent with PC version
  413. • Body parts of the NPC Wyvern appears to flicker while being in Multiplayer session
  414. • Animation of Dyes are inconsistent while in split screen mode
  415. • Frozen turtle shell's animation appears to be in front of primary player's sprite and vice-versa
  416. • Xeno staff summon stutters during the gameplay
  417. • Yoyo string animation appears flickering during a Splits-screen session
  418. • The title momentarily freezes and the animation for Lunar Flare is missing for either of the players in MP Session
  419. • Animated loading icon and text box are displayed on the initial interactive state screen.
  420. • Last Prism jitters for client when Host/Client uses it during split screen session
  421. • Firing animation of Spears, Drills and Chainsaw weapons appears in the foreground over player's sprite when user fires these weapons equipping Dragon, Spectral and Titan breastplate.
  422. • The animation of 'Leaf Crystal' appears to jitter when the character is equipped with 'Chlorophyte armor'
  423. • Animation of Man eater appears to be inconsistent with PC i.e. it appears to layer over the background
  424. • Background animation rendering appears spiked while creating small, medium and large worlds
  425. • Character appears to jitter while falling with umbrella.
  426. • Music Box (Tutorial) art and animation doesn't match with that of given in the test case
  427. • There is a slight gap present in Bat hook animation.
  428. • Inappropriate animation is displayed for Slime Rain event
  429. • Rainbow flickers when user tries to add split screen player
  430. • Animation of King Slime appears to flicker when it moves from narrow spaces
  431. • Sawmill does not animate after placing it.
  432. • Death animations of enemies fails to appear on client screen when host kills the enemies
  433. • Player gets stuck while using Solar Eruption in a prolonged MP session having min players
  434. • Glowing animation of light source items flickers when zoomed in/out
  435. • The animation of the Teleporter is inconsistent with the PC version
  436. • Animation of Combat tools appears to be passed under arm of the secondary player
  437. • Spinning animation of Mushrooms appears over hammer and layers over player's sprite when user swings it
  438. • Clouds appear to flicker during the gameplay
  439. • The background animation of the 'Martian Madness' appears to be missing on Main menu
  440. • Animation of pickaxes appears offset and is inappropriate when swung on the right-hand side
  441. • Animation of Pre-Hardmode Swords appears offset and is inappropriate
  442. • Animation of Axes appears offset and is inappropriate
  443. • The firing animation of 'KO Cannon', 'Golem Fist' and 'Harpoon' appears inappropriate
  444. • Animation of Hardmode Swords appears offset and is inappropriate
  445. • Animation of Hammers appears offset and is inappropriate
  446. • Animation of Guns appears offset and the firing animation of bullets appear outside of the Gun barrel
  447. • Animation of certain Spell Tomes appears offset and is inappropriate
  448. • Animation of player while jumping slightly jitters on using Adamantite Armor
  449. • Moon appears to flicker rapidly when auto-pause setting is set to ON
  450. • Lighting effect is missing for Martian Hover Chair after placing it and a white bubble is present at the bottom of the chair
  451. • Blinking effect is missing for the top panel of 'Teleporter' during day time.
  452. • Water sprites from a world are overlayed in other worlds.
  453. • The (B)Interact button UI flickers when standing next to an interactable object.
  454. • Incomplete hint is displayed on loading screen which ends as ‘A builder’s instinct is as valuable as a’ when user save & exit the Game
  455. • Debuff inflicted over the time damage count appears to be dull
  456. • Button prompt appears enlarged and pixelated for ‘B’ button in Tutorial
  457. • The VFX of some dyes are inconsistent with the PC version
  458. • Animation of Nebula Dye is inconsistent with PC version
  459. • Twilight dye animation is inconsistent with PC version
  460. • Virtual Keyboard has some UI Elements left unaffected by the UI Opacity Slider
  461. • Dresser Style Menu has some UI Elements left unaffected by the UI Opacity Slider
  462. • Text/Description in 'Accomplishments' & 'Quick Navigation' tabs flow out of the margins.
  463. • The Crafting Menu Opacity is less opaque then the rest of the menu's while in Split screen.
  464. • Opacity of Crafting Menu, Inventory & Accessories slots reduces below the set percentage when the user activates build mode in a split-screen session
  465. •  Accomplishment pop-up is unaffected by the UI opacity slider in either solo or Split Screen session
  466. • Instructions Pop-up is unaffected by the UI opacity slider in Tutorial
  467. • D-pad is unaffected by the UI opacity slider
  468. • Money trough item icon flickers after placing the cursor on the flying piggy bank.
  469. • Toggle visibility icon lacks transparency like in PC version.
  470. • Primary player's rain drops animation is observed on the secondary player's screen
  471. • Edges of the screen flickers when moving the cursor till the end of the screen(right/left) by highlighting Sniper rifle/Binoculars from hot bar.
  472. • Text is not aligned correctly under control settings menu in Spanish Language
  473. • Buff art appears to be blur in gameplay when the screen shrinks
  474. •  Graphical textures appear to be missing in the flowing water or lava when the user digs the flowing water or uses bucket on any surface
  475. • Inventory slots slightly shrinks after selecting the sort items option which is located below Ammo slots.
  476. • Unlike PC version moon lord tentacle appears over player sprite
  477. • Alignment of Volume setting options appears to be inconsistent with that of the PC version
  478. • Gap is observed between the paintings in map when placed side by side which is inconsistent with PC version
  479. • Removed painting can be observed as vertical line on the map when user places two paintings beside each other and removes any one of them
  480. • Animation of shortswords appears offset and is inappropriate
  481. • Background appears to flicker for the host in a Multiplayer session
  482. • Alignment of character head icon is inappropriate in player list
  483. • Enemy stats are displayed passing through the enemies while being in the Ghost form
  484. • White screen flashes for a second every time when the character re-spawns after getting slayed while being in a MP session
  485. • Animation of Yoraizor's spell gets distorted over characters eyes while flying
  486. • Crafting slot flickers while using bucket items in build mode
  487. • Unlike PC version name of the looted items appear multiple times when user selects loot all and deposit all options rapidly after interacting with any chest
  488. • Flickering is observed when user equips the equipable items(bands)
  489. • On first launch auto select cursor appears on cave when the player toggles through the empty hot bar near the caves.
  490. • VFX of the prism disappears after closing the inventory when the Auto Pause 'ON'.
  491. • Graphical corruption is observed for a fraction of second in split-screen session after invoking map
  492. • Destroyer and Eater of Worlds appears over the surface
  493. • Tall gate is not fully highlighted upon moving the cursor over it.
  494. • Primary player's character is displayed on the right hand side of the screen for a fraction of a second when the secondary player quits the split screen session
  495. • Tooltip text appears to flicker in reforge menus.
  496. • Recipes slot string over laps with crafting slot after interacting with the NPC which is inconsistent with PC
  497. • Button illustrations in the tutorials are not aligned correctly
  498. • Certain areas of map/mini-map remain unexplored after re-hosting the session in the same world
  499. • Character's eye is not visible when facing toward the left side after equipping 'Viking Helmet'.
  500. • Glimpse of the player can been seen at different place when user teleports to spawn point within short distance using Mirror/Recall    Potion.
  501. • Items in the first and last slot of crafting menu appears little bright.
  502. • While on split screen, the clouds created are different for primary and secondary player.
  503. • Camera focus of primary player goes outer space during re-spawn in split screen session for few seconds
  504. • Stardust Dragon stutters for the client during the gameplay
  505. • Cobwebs display a checkerboard pattern on the Minimap for some zoom levels.
  506. • On world map there is a graphical corruption at left hand side
  507. • Pick-up text overlaps over the Mini-map
  508. • Animation of Rainbow dye is inconsistent with PC version on flying towards the right-hand side while being equipped with Solar Wings
  509. • Constant flickering is observed for the primary screen on invoking a split screen after triggering any Monolith
  510. • Second slot character in player selection screen gets previewed on the Mini-map for a fraction of second
  511. • Mana stars granted by equipment appear to flicker.
  512. • Water/Lava Falls suddenly disappear if you travel too far from their source
  513. • SFX is missing on login screen for "Press 'A' to continue" and also for Switch Profile option on the main menu
  514. • Player Head Icon is displayed instead of Werewolf in the Minimap when user invokes the inventory while Autopause is set to ON.
  515. • Background of the non-primary split screen player doesn't change on the player selection screen
  516. • Graphical glitches are observed after signing into profile and while adding/exiting split screen session
  517. • Phase Dye graphical effects on pets are displayed in a box around the pet.
  518. • Content area of loading screen fails to remain centralized when host save & exit from split screen MP session
  519. • 'Ice Beam' fired by enemy Ice Golem is not visible when player is in its proximity.
  520. • Streaks of water persist on the world map after pools of water fall a long distance.
  521. • Graphics lines are observed on the top layer of water bodies in the underground biomes
  522. • Animation of green trees and grasses are observed in corruption biome
  523. • Enough spacing is not present between the hot bar and the item names on highlighting the items on the hot bar
  524. • Deadly Sphere Staff's minion orb color is inconsistent with PC
  525. • Player sprite shift up and down while falling after invoking the inventory when auto pause set to 'ON'.
  526. • Inappropriate horizontal pixels are observed on invoking the World map
  527. • Player and the background appear darker on zoom in and zoom out even in the presence of light source when Auto Pause is set to 'ON'
  528. • FPS drop can be observed for the other split screen player when one of them teleports continuously using Portal Gun
  529. • Certain objects and other effects bound to the character after getting slayed multiple times
  530. • Painted flowers appear to layer over clay pots.
  531. • Duplicate image of the character and black graphical portions can be observed when the character uses 'Rod of Discord'
  532. • Dresser icon is not displayed over the cursor on highlighting right side of the Dresser
  533. • SFX is played in all menu's when the user access touch pad.
  534. • Fire barrier flashes at the user's spawn point after player gets slain.
  535. • Icon fails to appear on cursor for Cannon, Bunny Cannon & Snowball Launcher when highlighting any non-place-able items in Hotbar
  536. • Smoke created by 'Smoke Bomb' appears to flicker when game pauses by opening 'Inventory' or 'IGM'
  537. • Top part of mushrooms flicker after using Clentaminator
  538. • Placement preview of Trophies appear to flicker
  539. • Voodoo Demon art fails to appear in prolonged MP session
  540. • NPC chat icon appears to flicker when player interacts with NPC after respawning
  541. • Brightness of the wings appears less on the character selection screen for most of the wings as compared to PC version
  542. • Background layers doesn't appear at ones for night time while on IIS or main menu
  543. • The Delete button prompt is displayed after initially marking a character or world as a Favorite.
  544. • Flickering is observed for the weapon MEOWMERE
  545. • Health bar appears to flicker after consuming Lifeforce potion
  546. • When the Auto Pause is set to 'ON' Looted/deposited item names will display while the Chest inventory is being open unlike PC version.
  547. • Player icon appears distorted on invoking 'Player list'
  548. • Locked Chests are unlocked and opened in a single click, unlike PC which requires two clicks
  549. •  Fist attached to the chain goes out of the weapon when retracting to the player
  550. •  Unlike PC version chest name appears in multiple lines when highlighted in map after renaming it with maximum letters.
  551. • Switch menus button prompt is not displayed after highlighting the NPC icons in the housing option.
  552. • Active buff icons are overlapping with Equipment slot during gameplay
  553. • World assets (body of liquids, placed objects, blocks) may be displayed stamped over the users view portal when adding three or more users to a split-screen session.
  554. • Graphical glitches appear when user launches MP session after exiting from previous MP session
  555. • D-pad appears for an instance when the player invokes inventory after interacting with bottom portion of the dresser
  556. • Background layers doesn't appear at ones for night time while on IIS or main menu
  557. • Placed bubble blocks appear to flicker.
  558. • Sometimes water animation levitates in air when user pours it out of 'Bottomless Water Bucket' throughout surface of different biomes
  559. • Unlike PC version the trail of the 'Wisp in a Bottle' fails to change the color as per the Dye color
  560. • Screen flickers for the secondary player if the player presses change view button while loading into the world
  561. • Outline of Gemspark walls is inconsistent when Zoomed in/out
  562. • Glitch appears on exiting the title for two or three times after exploring the world for few minutes
  563. • World loading status text overlaps with loading tips.
  564. • Selected items appear to be shrunk in the inventory.
  565. • Pixelated graphics and graphics pop-in and pop-out is observed on primary player's screen while secondary player is about to join the split screen session
  566. • 'Welcome to World' & 'Current player' status messages are not displayed when host loads into the world.
  567. • All the Fallen items and Blocks appear to flicker
  568. • Werewolf and Merflok appears to flicker continuously
  569. • Cloud appears to get clipped along with Player and move along with him while flying when background is set to off
  570. • Costume icon is displayed on highlighting top right side of the dresser instead of dresser icon on the cursor
  571. • Highlighter disappears when user rapidly press A, B & RT on main menu
  572. • Rocket effect of 'Yoraizor's spell' moves away from the character's body on flying, which is inconsistent with the PC version
  573. • Horizontal corrupted lines are observed in the Ocean biome after using gravitation potion
  574. • Corrupted edges are observed when Lava/water falls has any brick placed in between the Lava/Water flow and the Lava/Water flow is appears to be behind the pots
  575. • 'Placement preview' of the 'Teal Mushroom' appears graphically corrupted
  576. •  Multiple menus and UI overlaps on soaking the title for 30-45 minutes on main menu after getting disconnected from a MP session
  577. • Animation of Vortex dye on secondary player appears to be different than primary player
  578. • The Delete button prompt is displayed after initially marking a character or world as a Favorite.
  579. • Informational stats disappear after interacting with bottom half of the dresser part which is inconsistent with PC
  580. • 'Interact' button prompt is displayed, and players are able to highlight 'Enchanted Sun Dial' item while it is in cooldown state.
  581. •  Player head not visible in minimap after loading tutorial multiple times
  582. • The user appears to switch their facing while at high speed on a minecart.
  583. • Enemies meant for future release can be spawned for a fraction of a second using debug commands
  584. • D-Pad appears in map on re-creating the session after suspending and resuming the title while being in a multiplayer session with maximum split screen players on the single console
  585. • All the coins and items layer over the enemy’s body parts
  586. • An item pickup SFX is played when exiting a world.
  587. • Damage count of character and Pickup text messages are visible in World map and on invoking IGM
  588. • Color of the dresser icon over the cursor does not update after changing the Costume color in Dresser Menu
  589. • Loading text appears to be misaligned when the Primary player exits the session while being with other Split Screen players
  590. • Secondary player screen gets inverted for a fraction of second when splits-screen is invoked
  591. • Moon Lord Core's animation is missing for few clients in MP session
  592. • Manually mapping gameplay controls to default gameplay mapping configuration is not possible
  593. • Costume preview color on highlighting with bottom part of the dresser is inconsistent with PC version
  594. • Inappropriate layering is observed between the player and Plantera boss
  595. • Distance between the enemy and the health bar appears nearer which is inconsistent with PC version
  596. • Multiple layering issues are found when Wall of Flesh is spawned in underworld
  597. • SFX is missing while making color changes for costumes/hair dye in dresser and hairstyle menu.
  598. • Placement Icon flashes in first slot of the Hotbar when user invokes the inventory during Split Screen session
  599. • Ellipsis is displayed instead of the player name in the player list when any non-primary player 'Save & Exit' the session
  600. • When entering NPC dialogue, the Shop option is not reliably highlighted
  601. • Character from the third slot in the list appears for a couple of seconds in the players list after performing sign in/out changes during previous session
  602. • Selected PVP party selection notification of client fails to appear for host
  603. • Graphical flickering is observed while defeating Duke Fishron
  604. • Client is displayed infinite loading on selecting Multiplayer from main menu after getting out of session due to host exit earlier
  605. • Message of the Tombstone are getting copied on to the cursor when the character gets slayed
  606. • Title freezes along with graphical corruption after the client leaves the split screen session
  607. • Loading icon disappears from character selection screen when user accepts multiple game invites from different users
  608. • Character's icon is missing in the 'Player list' on setting autopause to 'ON'
  609. • Pickup text overlaps with each other in the split screen session
  610. • Multiple messages are displayed when selecting same shield more than once in the PVP menu.
  611. • The opacity shade of UI appears dimmer compared to previous versions
  612. • Array errors appear in split screen multiplayer.
  613. • Horned God set art and animation doesn't match with that of given in the test case
  614. • Placeholder text is observed while in gameplay
  615. • Yellow outline is not scaled for the Music Box (Tutorial) while opening and closing
  616. • Tempo of the splashing water SFX is delayed while using Last Prism in Water.
  617. • Character sometimes freezes on using Nebula Arcanum
  618. • Pickup texts are not aligned correctly when specific items are looted for the second time
  619. • Teleport to Ally button prompt is displayed on the in-game menu.
RAW Paste Data
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. OK, I Understand
 
Top