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- <?xml version="1.0" encoding="UTF-8"?>
- <list>
- <schedule_list>
- <event id="8" hour="1" minute="29" />
- <event id="5" hour="17" minute="30" day="2" />
- </schedule_list>
- <event_list>
- <!-- Global Settings -->
- <event id="0">
- <property name="reviveDelay" value="5" /> <!-- Seconds until player revived after death -->
- <property name="ipCheckOnRegister" value="false" /> <!-- Allow multiple registration from the same IP address -->
- <property name="registerTime" value="120" /> <!-- Register time in seconds -->
- <property name="friendlyFireEnabled" value="false" /> <!-- Enable friendly fire -->
- <property name="showEscapeEffect" value="true" /> <!-- Show the escape effect upon event teleport -->
- <property name="simultaneouslyEnabled" value="true" /> <!-- Allow multiple event running at the same time -->
- <property name="schedulerEnabled" value="true" /> <!-- Enable the schedule upon config load -->
- <property name="splitType" value="Shuffle" /> <!-- Split players in teams: Shuffle, None, PvP, Point, Healer -->
- <restriction type="item" ids="" />
- <restriction type="skill" ids="" />
- </event>
- <!-- DeathMatch -->
- <event id="1">
- <property name="shortName" value="DM" />
- <property name="minLvl" value="15" />
- <property name="maxLvl" value="86" />
- <property name="eventName" value="Deathmatch" />
- <property name="matchTime" value="380" />
- <property name="allowPotions" value="true" />
- <property name="allowUseMagic" value="true" />
- <property name="removeBuffs" value="true" />
- <property name="minPlayers" value="1" />
- <property name="description" value="Free for all event. Player with the most kills wins." />
- <color owner="All" r="255" g="255" b="255"/>
- <map name="Beleth Temple">
- <position owner="All" x="16327" y="213129" z="-9351" radius="1250"/>
- <position owner="Observers" x="16327" y="213129" z="-9351" radius="600"/>
- </map>
- <reward id="6393" count="20" />
- <restriction type="item" ids="" />
- <restriction type="skill" ids="" />
- </event>
- <!-- King of the hill -->
- <event id="2">
- <property name="shortName" value="KOTH" />
- <property name="minLvl" value="1" />
- <property name="maxLvl" value="90" />
- <property name="eventName" value="King Of The Hill" />
- <property name="matchTime" value="380" />
- <property name="allowPotions" value="true" />
- <property name="allowUseMagic" value="true" />
- <property name="removeBuffs" value="true" />
- <property name="minPlayers" value="1" />
- <property name="zoneRadius" value="300" />
- <property name="zoneNpcId" value="9103" />
- <property name="description" value="Kill all enemies in a small range around the zone in order to receive points. Team with most points wins." />
- <color owner="Blue" r="0" g="0" b="255"/>
- <color owner="Red" r="255" g="0" b="0"/>
- <map name="Haunted Mountain">
- <position owner="Blue" x="-73044" y="-62709" z="-3156" radius="600" />
- <position owner="Red" x="-67386" y="-62685" z="-2971" radius="600" />
- <position owner="Zone" x="-70439" y="-69867" z="-1469" radius="0" />
- <position owner="Observers" x="-73044" y="-62709" z="-3156" radius="50"/> <!-- Location of observers -->
- </map>
- <reward id="6393" count="20" />
- <restriction type="item" ids="" />
- <restriction type="skill" ids="" />
- </event>
- <!-- Lucky Chests -->
- <event id="3">
- <property name="shortName" value="Lucky" />
- <property name="minLvl" value="40" />
- <property name="maxLvl" value="86" />
- <property name="eventName" value="Lucky Chests" />
- <property name="matchTime" value="60" />
- <property name="allowPotions" value="false" />
- <property name="allowUseMagic" value="true" />
- <property name="removeBuffs" value="true" />
- <property name="minPlayers" value="1" />
- <property name="description" value="Open random chests as fast you can. If you lucky enough you will receive points else you will die and respawn." />
- <property name="chestNpcId" value="9102" />
- <property name="numberOfChests" value="80" />
- <property name="chanceToDie" value="25" />
- <color owner="All" r="255" g="255" b="255"/>
- <map name="Chest Map">
- <position owner="All" x="-54478" y="-69506" z="-3371" radius="100" />
- <position owner="Chests" x="-54478" y="-69506" z="-3371" radius="700" />
- </map>
- <reward id="6393" count="20" />
- <restriction type="item" ids="" />
- <restriction type="skill" ids="" />
- </event>
- <!-- Simon Says -->
- <event id="4">
- <property name="shortName" value="Simon" />
- <property name="minLvl" value="40" />
- <property name="maxLvl" value="85" />
- <property name="eventName" value="Simon Says" />
- <property name="roundTime" value="15" />
- <property name="allowPotions" value="false" />
- <property name="allowUseMagic" value="true" />
- <property name="removeBuffs" value="true" />
- <property name="minPlayers" value="1" />
- <property name="description" value="Simon will write a random word. The fastest player who will say it earn a point. The slowest one loses." />
- <property name="simonNpcId" value="9101" />
- <property name="lengthOfFirstWord" value="4" />
- <property name="increasePerRound" value="1" />
- <color owner="All" r="255" g="255" b="255"/>
- <map name="Giran Castle Town">
- <position owner="All" x="-54478" y="-69506" z="-3371" radius="100" />
- <position owner="Simon" x="-54478" y="-69506" z="-3371" radius="0" />
- </map>
- <reward id="6393" count="20" />
- <restriction type="item" ids="" />
- <restriction type="skill" ids="" />
- </event>
- <!-- Team vs Team -->
- <event id="5">
- <property name="shortName" value="TvT" />
- <property name="minLvl" value="76" />
- <property name="maxLvl" value="86" />
- <property name="eventName" value="Team vs Team" />
- <property name="matchTime" value="380" />
- <property name="allowPotions" value="true" />
- <property name="allowUseMagic" value="true" />
- <property name="removeBuffs" value="false" />
- <property name="minPlayers" value="1" />
- <property name="description" value="Players divide in to two teams. The team with most kill in the end wins." />
- <color owner="Blue" r="0" g="0" b="255"/>
- <color owner="Red" r="255" g="0" b="0"/>
- <map name="Custom Map">
- <position owner="Blue" x="142677" y="140471" z="-11884" radius="600" />
- <position owner="Red" x="150561" y="142233" z="-12112" radius="600" />
- </map>
- <reward id="6393" count="20" />
- <restriction type="item" ids="" />
- <restriction type="skill" ids="" />
- </event>
- <!-- Mutant -->
- <event id="6">
- <property name="shortName" value="ZM" />
- <property name="minLvl" value="76" />
- <property name="maxLvl" value="86" />
- <property name="eventName" value="Zombie"/>
- <property name="matchTime" value="540" />
- <property name="description" value=" " />
- <property name="allowPotions" value="false" />
- <property name="allowUseMagic" value="false" />
- <property name="removeBuffs" value="false" />
- <property name="minPlayers" value="3" />
- <property name="description" value="" />
- <color owner="All" r="255" g="255" b="255"/>
- <color owner="Zombie" r="255" g="0" b="0"/>
- <map name="Giran Castle Town">
- <position owner="All" x="-85748" y="-50396" z="-10732" radius="400" />
- </map>
- <reward id="6393" count="20" />
- <restriction type="item" ids="" />
- <restriction type="skill" ids="" />
- </event>
- <!-- Capture the Flag -->
- <event id="7">
- <property name="shortName" value="CTF" />
- <property name="minLvl" value="40" />
- <property name="maxLvl" value="86" />
- <property name="eventName" value="Capture the Flag" />
- <property name="matchTime" value="360" />
- <property name="allowPotions" value="true" />
- <property name="allowUseMagic" value="true" />
- <property name="removeBuffs" value="false" />
- <property name="description" value="Players divide in to two teams. Each team has a flag. You must steal the enemy's flag and bring it in your pole. The team with most stolen flags wins." />
- <property name="minPlayers" value="1" />
- <property name="blueFlagId" value="9104" />
- <property name="redFlagId" value="9105" />
- <property name="blueFlagHolderId" value="9106" />
- <property name="redFlagHolderId" value="9107" />
- <color owner="Blue" r="0" g="0" b="255"/>
- <color owner="Red" r="255" g="0" b="0"/>
- <map name="Cemetary">
- <position owner="Blue" x="-7687" y="241585" z="-1889" radius="300" />
- <position owner="BlueFlag" x="-9047" y="242578" z="-1841" radius="0" />
- <position owner="Red" x="-5400" y="246951" z="-1890" radius="300" />
- <position owner="RedFlag" x="-3696" y="246442" z="-1887" radius="0" />
- <position owner="Observers" x="-7687" y="241585" z="-1889" radius="300" />
- </map>
- <map name="Haunted Forest">
- <position owner="Blue" x="82687" y="149089" z="-3473" radius="300" />
- <position owner="BlueFlag" x="82687" y="149089" z="-3473" radius="0" />
- <position owner="Red" x="82679" y="148790" z="-3473" radius="300" />
- <position owner="RedFlag" x="82679" y="148790" z="-3473" radius="0" />
- <position owner="Observers" x="82687" y="149089" z="-3473" radius="300" />
- </map>
- <reward id="6393" count="20" />
- <restriction type="item" ids="" />
- <restriction type="skill" ids="" />
- </event>
- <!-- TvT-Fortnite Style -->
- <event id="8">
- <property name="shortName" value="TFN" />
- <property name="minLvl" value="40" />
- <property name="maxLvl" value="86" />
- <property name="eventName" value="TvT Fortnite" />
- <property name="matchTime" value="180" />
- <property name="allowPotions" value="true" />
- <property name="allowUseMagic" value="true" />
- <property name="removeBuffs" value="false" />
- <property name="description" value="Kill others but be within the zone that shrinks per second to avoid lose HP and die. The highest score win." />
- <property name="minPlayers" value="1" />
- <property name="radiusDecrease" value="5" />
- <property name="hpReduction" value="200" />
- <color owner="Blue" r="0" g="0" b="255"/>
- <color owner="Red" r="255" g="0" b="0"/>
- <map name="Fornite">
- <position owner="Blue" x="-54466" y="156390" z="-1613" radius="200" />
- <position owner="Red" x="-50972" y="156598" z="-1611" radius="200" />
- <position owner="Zone" x="-52750" y="156473" z="-2054" radius="2400" />
- </map>
- <reward id="6393" count="20" />
- <restriction type="item" ids="" />
- <restriction type="skill" ids="" />
- </event>
- </event_list>
- </list>
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