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- 00:00:00 INFO Logging level can be adjusted in the Preferences tab.
- 00:00:38 DEBUG Preset has been overrided
- 00:00:51 DEBUG Starting bot...
- 00:00:51 DEBUG [Coordinate] Coordinate(1675, 3478, 0)
- 00:00:51 DEBUG [Traditional banking] true
- 00:00:51 DEBUG [Presets] false
- 00:00:51 DEBUG [Banking] Overloads: false
- 00:00:51 DEBUG [Banking] Food: false
- 00:00:51 DEBUG [Banking] Inventory full: true
- 00:00:51 DEBUG [Premium] Is bot premium: true
- 00:00:51 DEBUG [Banking] No alch runes: false
- 00:00:51 DEBUG [Banking] No prayer pots: false
- 00:00:51 DEBUG [Banking] No restore pots: false
- 00:00:51 DEBUG [Looting] Loot above: false
- 00:00:51 DEBUG [Notepaper] Items: []
- 00:00:51 DEBUG [Alching] Items: []
- 00:00:51 DEBUG [Teleport] No alch runes: false
- 00:00:51 DEBUG [Prayer] Use soulsplit: false
- 00:00:51 DEBUG [Prayer] Use Quick prayers: false
- 00:00:51 DEBUG [Prayer] Minimal prayer points: 0
- 00:00:51 DEBUG [Teleport] Out of prayer pots: false
- 00:00:51 DEBUG [Teleport] Out of restore pots: false
- 00:00:51 DEBUG [Potions] Use Aggression pots: false
- 00:00:51 DEBUG [Potions] Use prayer renewal: false
- 00:00:51 DEBUG [Special] Use special attack: false
- 00:00:51 DEBUG [Safespotting] Use safespotting: false
- 00:00:51 DEBUG [Looting] Bury bones: false
- 00:00:51 DEBUG [Teleport] Out of food: false
- 00:00:51 DEBUG [Teleport] Out of ovls: false
- 00:00:51 DEBUG [Teleport] Should teleport out below hp: false
- 00:00:51 DEBUG [Teleport] Slayer task done: false
- 00:00:51 DEBUG [Teleport] Inventory full: false
- 00:00:51 DEBUG [Potions] Drink overlaod: false
- 00:00:51 DEBUG [Potions] Drink prayer renewal: false
- 00:00:51 DEBUG [Potions] Drink antifire: false
- 00:00:51 DEBUG [Potions] Drink super set: false
- 00:00:51 DEBUG [Potions] Drink super combat (osrs) : false
- 00:00:51 DEBUG [Combat] Consider npc lvls: false
- 00:00:51 DEBUG [Combat] Attack npc's in combat: true
- 00:00:51 DEBUG [Loot] Eat for loot: false
- 00:00:51 DEBUG [Food] Eat below: 79.64285714285715
- 00:00:51 DEBUG [Potions] Drink aggresion potions: false
- 00:00:51 DEBUG [Food] Eat with random value of: 1.0
- 00:00:51 DEBUG [NPC] Npc list: []
- 00:00:51 DEBUG [NPC] Starting coordinate: Coordinate(1675, 3478, 0)
- 00:00:51 DEBUG [NPC] Attacking range: 6
- 00:00:51 DEBUG [Loot] Looting list: [Casket, Opal bolt tips, Coins]
- 00:00:51 DEBUG [Loot] Looting range: 8
- 00:00:51 DEBUG [Loot] Loot in combat: true
- 00:00:51 DEBUG [Abilities] Use revolution++: false
- 00:00:56 DEBUG Eating food.
- 00:00:56 DEBUG Hovered InterfaceComponent [161, 55] on the first attempt.
- 00:00:57 DEBUG Hovered SpriteItem(name:Tuna, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:00:58 DEBUG Eating food.
- 00:00:58 DEBUG Hovered SpriteItem(name:Tuna, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:01:00 DEBUG Eating food.
- 00:06:45 DEBUG Looting ground items.
- 00:06:45 DEBUG Hovered Opal bolt tips x 5 [1675, 3477, 0] on the first attempt.
- 00:06:45 DEBUG Looting ground items.
- 00:09:36 DEBUG Looting ground items.
- 00:09:36 DEBUG Hovered Opal bolt tips x 5 [1675, 3478, 0] on the first attempt.
- 00:10:11 DEBUG Looting ground items.
- 00:10:12 DEBUG Hovered Casket [1675, 3477, 0] on the first attempt.
- 00:12:41 DEBUG Starting bot...
- 00:12:41 DEBUG [Coordinate] Coordinate(1675, 3478, 0)
- 00:12:41 DEBUG [Traditional banking] true
- 00:12:41 DEBUG [Presets] false
- 00:12:41 DEBUG [Banking] Overloads: false
- 00:12:41 DEBUG [Banking] Food: false
- 00:12:41 DEBUG [Banking] Inventory full: true
- 00:12:41 DEBUG [Premium] Is bot premium: true
- 00:12:41 DEBUG [Banking] No alch runes: false
- 00:12:41 DEBUG [Banking] No prayer pots: false
- 00:12:41 DEBUG [Banking] No restore pots: false
- 00:12:41 DEBUG [Looting] Loot above: false
- 00:12:41 DEBUG [Notepaper] Items: []
- 00:12:41 DEBUG [Alching] Items: []
- 00:12:41 DEBUG [Teleport] No alch runes: false
- 00:12:41 DEBUG [Prayer] Use soulsplit: false
- 00:12:41 DEBUG [Prayer] Use Quick prayers: false
- 00:12:41 DEBUG [Prayer] Minimal prayer points: 0
- 00:12:41 DEBUG [Teleport] Out of prayer pots: false
- 00:12:41 DEBUG [Teleport] Out of restore pots: false
- 00:12:41 DEBUG [Potions] Use Aggression pots: false
- 00:12:41 DEBUG [Potions] Use prayer renewal: false
- 00:12:41 DEBUG [Special] Use special attack: false
- 00:12:41 DEBUG [Safespotting] Use safespotting: false
- 00:12:41 DEBUG [Looting] Bury bones: false
- 00:12:41 DEBUG [Teleport] Out of food: false
- 00:12:41 DEBUG [Teleport] Out of ovls: false
- 00:12:41 DEBUG [Teleport] Should teleport out below hp: false
- 00:12:41 DEBUG [Teleport] Slayer task done: false
- 00:12:41 DEBUG [Teleport] Inventory full: false
- 00:12:41 DEBUG [Potions] Drink overlaod: false
- 00:12:41 DEBUG [Potions] Drink prayer renewal: false
- 00:12:41 DEBUG [Potions] Drink antifire: false
- 00:12:41 DEBUG [Potions] Drink super set: false
- 00:12:41 DEBUG [Potions] Drink super combat (osrs) : false
- 00:12:41 DEBUG [Combat] Consider npc lvls: false
- 00:12:41 DEBUG [Combat] Attack npc's in combat: true
- 00:12:41 DEBUG [Loot] Eat for loot: false
- 00:12:41 DEBUG [Food] Eat below: 79.64285714285715
- 00:12:41 DEBUG [Potions] Drink aggresion potions: false
- 00:12:41 DEBUG [Food] Eat with random value of: 1.0
- 00:12:41 DEBUG [NPC] Npc list: []
- 00:12:41 DEBUG [NPC] Starting coordinate: Coordinate(1675, 3478, 0)
- 00:12:41 DEBUG [NPC] Attacking range: 6
- 00:12:41 DEBUG [Loot] Looting list: [Casket, Opal bolt tips, Coins]
- 00:12:41 DEBUG [Loot] Looting range: 8
- 00:12:41 DEBUG [Loot] Loot in combat: true
- 00:12:41 DEBUG [Abilities] Use revolution++: false
- 00:12:57 DEBUG Starting bot...
- 00:12:57 DEBUG [Coordinate] Coordinate(1675, 3478, 0)
- 00:12:57 DEBUG [Traditional banking] true
- 00:12:57 DEBUG [Presets] false
- 00:12:57 DEBUG [Banking] Overloads: false
- 00:12:57 DEBUG [Banking] Food: false
- 00:12:57 DEBUG [Banking] Inventory full: true
- 00:12:57 DEBUG [Premium] Is bot premium: true
- 00:12:57 DEBUG [Banking] No alch runes: false
- 00:12:57 DEBUG [Banking] No prayer pots: false
- 00:12:57 DEBUG [Banking] No restore pots: false
- 00:12:57 DEBUG [Looting] Loot above: false
- 00:12:57 DEBUG [Notepaper] Items: []
- 00:12:57 DEBUG [Alching] Items: []
- 00:12:57 DEBUG [Teleport] No alch runes: false
- 00:12:57 DEBUG [Prayer] Use soulsplit: false
- 00:12:57 DEBUG [Prayer] Use Quick prayers: false
- 00:12:57 DEBUG [Prayer] Minimal prayer points: 0
- 00:12:57 DEBUG [Teleport] Out of prayer pots: false
- 00:12:57 DEBUG [Teleport] Out of restore pots: false
- 00:12:57 DEBUG [Potions] Use Aggression pots: false
- 00:12:57 DEBUG [Potions] Use prayer renewal: false
- 00:12:57 DEBUG [Special] Use special attack: false
- 00:12:57 DEBUG [Safespotting] Use safespotting: false
- 00:12:57 DEBUG [Looting] Bury bones: false
- 00:12:57 DEBUG [Teleport] Out of food: false
- 00:12:57 DEBUG [Teleport] Out of ovls: false
- 00:12:57 DEBUG [Teleport] Should teleport out below hp: false
- 00:12:57 DEBUG [Teleport] Slayer task done: false
- 00:12:57 DEBUG [Teleport] Inventory full: false
- 00:12:57 DEBUG [Potions] Drink overlaod: false
- 00:12:57 DEBUG [Potions] Drink prayer renewal: false
- 00:12:57 DEBUG [Potions] Drink antifire: false
- 00:12:57 DEBUG [Potions] Drink super set: false
- 00:12:57 DEBUG [Potions] Drink super combat (osrs) : false
- 00:12:57 DEBUG [Combat] Consider npc lvls: false
- 00:12:57 DEBUG [Combat] Attack npc's in combat: true
- 00:12:57 DEBUG [Loot] Eat for loot: false
- 00:12:57 DEBUG [Food] Eat below: 79.64285714285715
- 00:12:57 DEBUG [Potions] Drink aggresion potions: false
- 00:12:57 DEBUG [Food] Eat with random value of: 1.0
- 00:12:57 DEBUG [NPC] Npc list: []
- 00:12:57 DEBUG [NPC] Starting coordinate: Coordinate(1675, 3478, 0)
- 00:12:57 DEBUG [NPC] Attacking range: 6
- 00:12:57 DEBUG [Loot] Looting list: [Casket, Opal bolt tips, Coins]
- 00:12:57 DEBUG [Loot] Looting range: 8
- 00:12:57 DEBUG [Loot] Loot in combat: true
- 00:12:57 DEBUG [Abilities] Use revolution++: false
- 00:13:00 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:01 DEBUG Attempting to hover Coordinate.Minimap(1688, 3482, 0) since the target of InteractablePoint(1107, 138) is less then 4 pixels away.
- 00:13:01 DEBUG Attempted to hover Coordinate.Minimap(1688, 3482, 0) since InteractablePoint(1107, 138) was less than 4 pixels away (success: true)
- 00:13:01 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:01 DEBUG Hovered Coordinate.Minimap(1688, 3482, 0) on the first attempt.
- 00:13:01 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:01 DEBUG Hovered Coordinate.Minimap(1688, 3482, 0) on the first attempt.
- 00:13:02 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:02 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:03 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:03 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:03 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:04 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:04 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:04 DEBUG Attempting to hover Coordinate.Minimap(1696, 3483, 0) since the target of InteractablePoint(1111, 135) is less then 4 pixels away.
- 00:13:04 DEBUG Attempted to hover Coordinate.Minimap(1696, 3483, 0) since InteractablePoint(1111, 135) was less than 4 pixels away (success: false)
- 00:13:04 DEBUG We're not hovering Coordinate.Minimap(1696, 3483, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:13:05 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:05 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:05 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:06 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:06 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:06 DEBUG Attempting to hover Coordinate.Minimap(1703, 3484, 0) since the target of InteractablePoint(1103, 138) is less then 4 pixels away.
- 00:13:06 DEBUG Attempted to hover Coordinate.Minimap(1703, 3484, 0) since InteractablePoint(1103, 138) was less than 4 pixels away (success: false)
- 00:13:06 DEBUG We're not hovering Coordinate.Minimap(1703, 3484, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:13:07 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:07 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:07 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:08 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:08 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:09 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:09 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:09 DEBUG Attempting to hover Coordinate.Minimap(1712, 3485, 0) since the target of InteractablePoint(1107, 138) is less then 4 pixels away.
- 00:13:09 DEBUG Attempted to hover Coordinate.Minimap(1712, 3485, 0) since InteractablePoint(1107, 138) was less than 4 pixels away (success: true)
- 00:13:09 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:10 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:10 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:11 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:11 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:11 DEBUG Attempting to hover Coordinate.Minimap(1717, 3487, 0) since the target of InteractablePoint(1108, 130) is less then 4 pixels away.
- 00:13:11 DEBUG Attempted to hover Coordinate.Minimap(1717, 3487, 0) since InteractablePoint(1108, 130) was less than 4 pixels away (success: true)
- 00:13:12 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:12 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:12 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:13 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:13 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:14 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:14 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:15 DEBUG Attempting to hover Coordinate.Minimap(1718, 3490, 0) since the target of InteractablePoint(1105, 94) is less then 4 pixels away.
- 00:13:15 DEBUG Attempted to hover Coordinate.Minimap(1718, 3490, 0) since InteractablePoint(1105, 94) was less than 4 pixels away (success: true)
- 00:13:15 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:15 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:15 DEBUG Hovered Coordinate.Minimap(1719, 3489, 0) on the first attempt.
- 00:13:16 DEBUG Timed action (WebPath#getNext()) took 139ms
- 00:13:17 DEBUG Attempting to hover Coordinate.Minimap(1704, 3490, 0) since the target of InteractablePoint(1111, 30) is less then 4 pixels away.
- 00:13:17 DEBUG Attempted to hover Coordinate.Minimap(1704, 3490, 0) since InteractablePoint(1111, 30) was less than 4 pixels away (success: false)
- 00:13:17 DEBUG We're not hovering Coordinate.Minimap(1704, 3490, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:13:17 DEBUG [WebPath] Incremented the last successful step index cache to 16.
- 00:13:20 DEBUG Timed action (WebPath#getNext()) took 104ms
- 00:13:20 DEBUG Attempting to hover Coordinate.Minimap(1699, 3491, 0) since the target of InteractablePoint(1107, 29) is less then 4 pixels away.
- 00:13:20 DEBUG Attempted to hover Coordinate.Minimap(1699, 3491, 0) since InteractablePoint(1107, 29) was less than 4 pixels away (success: true)
- 00:13:20 DEBUG [WebPath] Incremented the last successful step index cache to 16.
- 00:13:21 DEBUG Timed action (WebPath#getNext()) took 107ms
- 00:13:21 DEBUG Attempting to hover Coordinate.Minimap(1695, 3484, 0) since the target of InteractablePoint(1079, 29) is less then 4 pixels away.
- 00:13:21 DEBUG Attempted to hover Coordinate.Minimap(1695, 3484, 0) since InteractablePoint(1079, 29) was less than 4 pixels away (success: false)
- 00:13:21 DEBUG We're not hovering Coordinate.Minimap(1695, 3484, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:13:21 DEBUG [WebPath] Incremented the last successful step index cache to 20.
- 00:13:24 DEBUG Hovered SpriteItem(name:Stamina potion(4), quantity: 1, index: 10, origin: INVENTORY) on the first attempt.
- 00:13:24 DEBUG Hovered SpriteItem(name:Stamina potion(4), quantity: 1, index: 10, origin: INVENTORY) on the first attempt.
- 00:13:25 DEBUG Timed action (WebPath#getNext()) took 109ms
- 00:13:25 DEBUG Attempting to hover Coordinate.Minimap(1684, 3480, 0) since the target of InteractablePoint(1079, 29) is less then 4 pixels away.
- 00:13:25 DEBUG Attempted to hover Coordinate.Minimap(1684, 3480, 0) since InteractablePoint(1079, 29) was less than 4 pixels away (success: false)
- 00:13:25 DEBUG We're not hovering Coordinate.Minimap(1684, 3480, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:13:25 DEBUG [WebPath] Incremented the last successful step index cache to 21.
- 00:13:29 DEBUG Timed action (WebPath#getNext()) took 100ms
- 00:13:29 DEBUG Attempting to hover Coordinate.Minimap(1675, 3478, 0) since the target of InteractablePoint(1089, 39) is less then 4 pixels away.
- 00:13:29 DEBUG Attempted to hover Coordinate.Minimap(1675, 3478, 0) since InteractablePoint(1089, 39) was less than 4 pixels away (success: true)
- 00:13:29 DEBUG [WebPath] Incremented the last successful step index cache to 15.
- 00:13:29 DEBUG Timed action (WebPath#getNext()) took 99ms
- 00:13:29 DEBUG Attempting to hover Coordinate.Minimap(1675, 3478, 0) since the target of InteractablePoint(1096, 48) is less then 4 pixels away.
- 00:13:29 DEBUG Attempted to hover Coordinate.Minimap(1675, 3478, 0) since InteractablePoint(1096, 48) was less than 4 pixels away (success: true)
- 00:13:30 DEBUG [WebPath] Incremented the last successful step index cache to 12.
- 00:24:13 DEBUG Login Handler has been activated!
- 00:24:13 DEBUG Hovered InteractableRectangle(523, 287, 138, 32) on the first attempt.
- 00:24:19 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:19 DEBUG Interface Closer - Play Button has been activated!
- 00:24:20 DEBUG Hovered InterfaceComponent [378, 82] on the first attempt.
- 00:24:21 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:21 DEBUG Attempting to hover Coordinate.Minimap(1688, 3481, 0) since the target of InteractablePoint(1151, 72) is less then 4 pixels away.
- 00:24:21 DEBUG Attempted to hover Coordinate.Minimap(1688, 3481, 0) since InteractablePoint(1151, 72) was less than 4 pixels away (success: true)
- 00:24:21 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:22 DEBUG Hovered Coordinate.Minimap(1688, 3481, 0) on the first attempt.
- 00:24:22 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:22 DEBUG Hovered Coordinate.Minimap(1688, 3481, 0) on the first attempt.
- 00:24:22 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:23 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:23 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:23 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:24 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:24 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:25 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:25 DEBUG Attempting to hover Coordinate.Minimap(1696, 3482, 0) since the target of InteractablePoint(1151, 68) is less then 4 pixels away.
- 00:24:25 DEBUG Attempted to hover Coordinate.Minimap(1696, 3482, 0) since InteractablePoint(1151, 68) was less than 4 pixels away (success: false)
- 00:24:25 DEBUG We're not hovering Coordinate.Minimap(1696, 3482, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:24:25 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:26 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:26 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:26 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:27 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:27 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:27 DEBUG Hovered Coordinate.Minimap(1703, 3484, 0) on the first attempt.
- 00:24:27 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:28 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:28 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:28 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:29 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:29 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:30 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:30 DEBUG Attempting to hover Coordinate.Minimap(1711, 3486, 0) since the target of InteractablePoint(1147, 60) is less then 4 pixels away.
- 00:24:30 DEBUG Attempted to hover Coordinate.Minimap(1711, 3486, 0) since InteractablePoint(1147, 60) was less than 4 pixels away (success: true)
- 00:24:30 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:30 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:31 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:31 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:31 DEBUG Hovered Coordinate.Minimap(1716, 3490, 0) on the first attempt.
- 00:24:32 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:32 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:33 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:33 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:33 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:34 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:34 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:34 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:35 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:35 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:36 DEBUG Attempting to hover Coordinate.Minimap(1717, 3488, 0) since the target of InteractablePoint(1107, 96) is less then 4 pixels away.
- 00:24:36 DEBUG Attempted to hover Coordinate.Minimap(1717, 3488, 0) since InteractablePoint(1107, 96) was less than 4 pixels away (success: false)
- 00:24:36 DEBUG We're not hovering Coordinate.Minimap(1717, 3488, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:24:36 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:36 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:37 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:39 DEBUG Timed action (WebPath#getNext()) took 117ms
- 00:24:39 DEBUG Attempting to hover Coordinate.Minimap(1704, 3490, 0) since the target of InteractablePoint(1043, 76) is less then 4 pixels away.
- 00:24:39 DEBUG Attempted to hover Coordinate.Minimap(1704, 3490, 0) since InteractablePoint(1043, 76) was less than 4 pixels away (success: true)
- 00:24:39 DEBUG [WebPath] Incremented the last successful step index cache to 15.
- 00:24:39 DEBUG Timed action (WebPath#getNext()) took 107ms
- 00:24:39 DEBUG Hovered Coordinate.Minimap(1704, 3490, 0) on the first attempt.
- 00:24:39 DEBUG [WebPath] Incremented the last successful step index cache to 15.
- 00:24:39 DEBUG Timed action (WebPath#getNext()) took 102ms
- 00:24:39 DEBUG Hovered Coordinate.Minimap(1704, 3490, 0) on the first attempt.
- 00:24:39 DEBUG [WebPath] Incremented the last successful step index cache to 15.
- 00:24:42 DEBUG Attempting to hover Coordinate.Minimap(1702, 3479, 0) since the target of InteractablePoint(1059, 128) is less then 4 pixels away.
- 00:24:42 DEBUG Attempted to hover Coordinate.Minimap(1702, 3479, 0) since InteractablePoint(1059, 128) was less than 4 pixels away (success: false)
- 00:24:42 DEBUG We're not hovering Coordinate.Minimap(1702, 3479, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:24:46 DEBUG Hovered SpriteItem(name:Stamina potion(3), quantity: 1, index: 10, origin: INVENTORY) on the first attempt.
- 00:24:47 DEBUG Timed action (WebPath#getNext()) took 109ms
- 00:24:47 DEBUG Attempting to hover Coordinate.Minimap(1688, 3477, 0) since the target of InteractablePoint(1043, 100) is less then 4 pixels away.
- 00:24:47 DEBUG Attempted to hover Coordinate.Minimap(1688, 3477, 0) since InteractablePoint(1043, 100) was less than 4 pixels away (success: false)
- 00:24:47 DEBUG We're not hovering Coordinate.Minimap(1688, 3477, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:24:47 DEBUG [WebPath] Incremented the last successful step index cache to 18.
- 00:24:48 DEBUG Timed action (WebPath#getNext()) took 106ms
- 00:24:48 DEBUG Attempting to hover Coordinate.Minimap(1687, 3477, 0) since the target of InteractablePoint(1043, 96) is less then 4 pixels away.
- 00:24:48 DEBUG Attempted to hover Coordinate.Minimap(1687, 3477, 0) since InteractablePoint(1043, 96) was less than 4 pixels away (success: true)
- 00:24:48 DEBUG [WebPath] Incremented the last successful step index cache to 16.
- 00:24:50 DEBUG Timed action (WebPath#getNext()) took 105ms
- 00:24:50 DEBUG Attempting to hover Coordinate.Minimap(1679, 3478, 0) since the target of InteractablePoint(1043, 92) is less then 4 pixels away.
- 00:24:50 DEBUG Attempted to hover Coordinate.Minimap(1679, 3478, 0) since InteractablePoint(1043, 92) was less than 4 pixels away (success: true)
- 00:24:51 DEBUG [WebPath] Incremented the last successful step index cache to 20.
- 00:25:59 DEBUG Starting bot...
- 00:25:59 DEBUG [Coordinate] Coordinate(1675, 3478, 0)
- 00:25:59 DEBUG [Traditional banking] true
- 00:25:59 DEBUG [Presets] false
- 00:25:59 DEBUG [Banking] Overloads: false
- 00:25:59 DEBUG [Banking] Food: false
- 00:25:59 DEBUG [Banking] Inventory full: true
- 00:25:59 DEBUG [Premium] Is bot premium: true
- 00:25:59 DEBUG [Banking] No alch runes: false
- 00:25:59 DEBUG [Banking] No prayer pots: false
- 00:25:59 DEBUG [Banking] No restore pots: false
- 00:25:59 DEBUG [Looting] Loot above: false
- 00:25:59 DEBUG [Notepaper] Items: []
- 00:25:59 DEBUG [Alching] Items: []
- 00:25:59 DEBUG [Teleport] No alch runes: false
- 00:25:59 DEBUG [Prayer] Use soulsplit: false
- 00:25:59 DEBUG [Prayer] Use Quick prayers: false
- 00:25:59 DEBUG [Prayer] Minimal prayer points: 0
- 00:25:59 DEBUG [Teleport] Out of prayer pots: false
- 00:25:59 DEBUG [Teleport] Out of restore pots: false
- 00:25:59 DEBUG [Potions] Use Aggression pots: false
- 00:25:59 DEBUG [Potions] Use prayer renewal: false
- 00:25:59 DEBUG [Special] Use special attack: false
- 00:25:59 DEBUG [Safespotting] Use safespotting: false
- 00:25:59 DEBUG [Looting] Bury bones: false
- 00:25:59 DEBUG [Teleport] Out of food: false
- 00:25:59 DEBUG [Teleport] Out of ovls: false
- 00:25:59 DEBUG [Teleport] Should teleport out below hp: false
- 00:25:59 DEBUG [Teleport] Slayer task done: false
- 00:25:59 DEBUG [Teleport] Inventory full: false
- 00:25:59 DEBUG [Potions] Drink overlaod: false
- 00:25:59 DEBUG [Potions] Drink prayer renewal: false
- 00:25:59 DEBUG [Potions] Drink antifire: false
- 00:25:59 DEBUG [Potions] Drink super set: false
- 00:25:59 DEBUG [Potions] Drink super combat (osrs) : false
- 00:25:59 DEBUG [Combat] Consider npc lvls: false
- 00:25:59 DEBUG [Combat] Attack npc's in combat: true
- 00:25:59 DEBUG [Loot] Eat for loot: false
- 00:25:59 DEBUG [Food] Eat below: 79.64285714285715
- 00:25:59 DEBUG [Potions] Drink aggresion potions: false
- 00:25:59 DEBUG [Food] Eat with random value of: 1.0
- 00:25:59 DEBUG [NPC] Npc list: []
- 00:25:59 DEBUG [NPC] Starting coordinate: Coordinate(1675, 3478, 0)
- 00:25:59 DEBUG [NPC] Attacking range: 6
- 00:25:59 DEBUG [Loot] Looting list: [Casket, Opal bolt tips, Coins]
- 00:25:59 DEBUG [Loot] Looting range: 8
- 00:25:59 DEBUG [Loot] Loot in combat: true
- 00:25:59 DEBUG [Abilities] Use revolution++: false
- 00:30:59 DEBUG Login Handler has been activated!
- 00:30:59 DEBUG Hovered InteractableRectangle(523, 287, 138, 32) on the first attempt.
- 00:31:06 DEBUG Interface Closer - Play Button has been activated!
- 00:31:06 DEBUG Hovered InterfaceComponent [378, 82] on the first attempt.
- 00:32:18 DEBUG Looting ground items.
- 00:32:18 DEBUG Hovered Coins x 4 [1674, 3478, 0] on the first attempt.
- 00:32:18 DEBUG Hovered MenuItem{1 : "Take" : "Coins" : Coins x 4 [1674, 3478, 0]} on the first attempt.
- 00:37:40 DEBUG Login Handler has been activated!
- 00:37:40 DEBUG Hovered InteractableRectangle(523, 287, 138, 32) on the first attempt.
- 00:37:46 DEBUG Interface Closer - Play Button has been activated!
- 00:37:47 DEBUG Hovered InterfaceComponent [378, 82] on the first attempt.
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