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  1. #0 0x000000011966148c in UAISense::ShouldAutoRegisterAllPawnsAsSources() const at /Users/Shared/UnrealEngine/git-4.9.1/Engine/Source/Runtime/AIModule/Classes/Perception/AISense.h:115
  2. #1 0x000000011961c6eb in UAIPerceptionSystem::StartPlay() at /Users/Shared/UnrealEngine/git-4.9.1/Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionSystem.cpp:500
  3. #2 0x000000011913251c in UAISystem::StartPlay() at /Users/Shared/UnrealEngine/git-4.9.1/Engine/Source/Runtime/AIModule/Private/AISystem.cpp:75
  4. #3 0x0000000105abfbd7 in UWorld::BeginPlay() at /Users/Shared/UnrealEngine/git-4.9.1/Engine/Source/Runtime/Engine/Private/World.cpp:3052
  5. #4 0x0000000103ad902e in UGameInstance::StartPIEGameInstance(ULocalPlayer*, bool, bool, bool) at /Users/Shared/UnrealEngine/git-4.9.1/Engine/Source/Runtime/Engine/Private/GameInstance.cpp:273
  6. #5 0x000000011057af32 in UEditorEngine::CreatePIEGameInstance(int, bool, bool, bool, bool, float) at /Users/Shared/UnrealEngine/git-4.9.1/Engine/Source/Editor/UnrealEd/Private/PlayLevel.cpp:3136
  7. #6 0x00000001105641a3 in UEditorEngine::PlayInEditor(UWorld*, bool) at /Users/Shared/UnrealEngine/git-4.9.1/Engine/Source/Editor/UnrealEd/Private/PlayLevel.cpp:2383
  8. #7 0x000000011051615e in UEditorEngine::StartQueuedPlayMapRequest() at /Users/Shared/UnrealEngine/git-4.9.1/Engine/Source/Editor/UnrealEd/Private/PlayLevel.cpp:1060
  9. #8 0x000000010fc933d3 in UEditorEngine::Tick(float, bool) at /Users/Shared/UnrealEngine/git-4.9.1/Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp:1244
  10. #9 0x0000000110e1afac in UUnrealEdEngine::Tick(float, bool) at /Users/Shared/UnrealEngine/git-4.9.1/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp:363
  11. #10 0x000000010007948f in FEngineLoop::Tick() at /Users/Shared/UnrealEngine/git-4.9.1/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp:2421
  12. #11 0x0000000100045500 in EngineTick() at /Users/Shared/UnrealEngine/git-4.9.1/Engine/Source/Runtime/Launch/Private/Launch.cpp:51
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