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MickieFinn

Vehicle Explosion & Damage Control Version 1.03

Mar 29th, 2024 (edited)
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  1. Changelog - 1.03
  2.  
  3. New Features:
  4.  
  5. Introduced a new UI that enables in-game customization of settings,
  6. which are then updated in the INI file in real-time. This feature enhances user experience and makes sharing and using each others configurations easier.
  7. Note: This UI requires the installation of LemonUI, which can be downloaded here https://www.gta5-mods.com/scripts/lemonui. This dependency must be installed separately by the user.
  8.  
  9. Menu Control Key: Added a new INI setting MenuControlKey= that allows users to customize the button used to open/close the menu.
  10.  
  11. Ped Damage During Car Crashes: Introduced a new feature that enables or disables player damage during vehicle crashes.
  12. This adds a layer of realism and challenge to the game.
  13.  
  14. Screen Blur Effect: Added a customizable screen blur effect that activates when the player is damaged in a car crash.
  15. The intensity of the blur is adjustable, and setting it to 0 will disable the blur effect.
  16. This visual cue serves to heighten the sense of impact and consequence while offering flexibility to suit your gameplay style.
  17.  
  18. Screen Blur Fade Duration: Implemented a setting that controls the duration for the screen blur to fade away, allowing players to customize the longevity of the blur effect after a crash.
  19.  
  20. Health Difference Threshold: Introduced a setting that defines the minimum change in vehicle or engine health needed to trigger player damage and screen effects.
  21. This allows for a tailored experience based on player preference.
  22.  
  23. Player Damage Multiplier: Added a new setting that controls the amount of damage dealt to the player during a vehicle crash.
  24. This provides another layer of customization to balance the gameplay to your liking.
  25.  
  26. Seatbelt Feature: Added the ability to toggle the seatbelt on or off. When on, it reduces the damage taken by the player during a crash based on a customizable multiplier.
  27. Additionally, the seatbelt prevents the player from exiting the vehicle when activated. It also includes sound effects for both putting on and taking off the seatbelt.
  28.  
  29. Seatbelt Notification: Introduced a feature to show a notification on screen when the seatbelt is toggled on or off.
  30.  
  31.  
  32. New INI Settings:
  33. EnablePedDamage: Toggle to enable or disable damage to the player during car crashes. (Default: true)
  34.  
  35. ScreenBlurIntensity: Control the intensity of the screen blur effect when the player is damaged in a car crash. 0 - 100 (Default: 60)
  36.  
  37. BlurFadeDuration: Set the duration (in seconds) for the screen blur to fade away. (Default: 5)
  38.  
  39. HealthDifferenceThreshold: Define the minimum change in vehicle engine or body health that triggers player damage and screen effects. (Default: 50)
  40.  
  41. DamageMultiplier: Set the multiplier for damage dealt to the player during car crashes. 0 - 100 (Default: 5)
  42.  
  43. EnableSeatbeltFeature: Toggle to enable or disable the seatbelt feature. (Default: true)
  44.  
  45. ShowSeatbeltNotification: Option to show a notification when the seatbelt is toggled. (Default: true)
  46.  
  47. DamageReductionWithSeatbelt: Set a multiplier that modifies the damage taken by the player during a car crash if the seatbelt is worn.
  48. Values range from 0 (immune to damage) to 1 (no damage reduction). (Default: 0.1
  49. )
  50.  
  51. MenuControlKey= this allows users to customize the button used to toggle the menu.
  52.  
  53. SeatbeltKey= this allows users to customize the button used to toggle their seatbelt.
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