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- Changelog - 1.03
- New Features:
- Introduced a new UI that enables in-game customization of settings,
- which are then updated in the INI file in real-time. This feature enhances user experience and makes sharing and using each others configurations easier.
- Note: This UI requires the installation of LemonUI, which can be downloaded here https://www.gta5-mods.com/scripts/lemonui. This dependency must be installed separately by the user.
- Menu Control Key: Added a new INI setting MenuControlKey= that allows users to customize the button used to open/close the menu.
- Ped Damage During Car Crashes: Introduced a new feature that enables or disables player damage during vehicle crashes.
- This adds a layer of realism and challenge to the game.
- Screen Blur Effect: Added a customizable screen blur effect that activates when the player is damaged in a car crash.
- The intensity of the blur is adjustable, and setting it to 0 will disable the blur effect.
- This visual cue serves to heighten the sense of impact and consequence while offering flexibility to suit your gameplay style.
- Screen Blur Fade Duration: Implemented a setting that controls the duration for the screen blur to fade away, allowing players to customize the longevity of the blur effect after a crash.
- Health Difference Threshold: Introduced a setting that defines the minimum change in vehicle or engine health needed to trigger player damage and screen effects.
- This allows for a tailored experience based on player preference.
- Player Damage Multiplier: Added a new setting that controls the amount of damage dealt to the player during a vehicle crash.
- This provides another layer of customization to balance the gameplay to your liking.
- Seatbelt Feature: Added the ability to toggle the seatbelt on or off. When on, it reduces the damage taken by the player during a crash based on a customizable multiplier.
- Additionally, the seatbelt prevents the player from exiting the vehicle when activated. It also includes sound effects for both putting on and taking off the seatbelt.
- Seatbelt Notification: Introduced a feature to show a notification on screen when the seatbelt is toggled on or off.
- New INI Settings:
- EnablePedDamage: Toggle to enable or disable damage to the player during car crashes. (Default: true)
- ScreenBlurIntensity: Control the intensity of the screen blur effect when the player is damaged in a car crash. 0 - 100 (Default: 60)
- BlurFadeDuration: Set the duration (in seconds) for the screen blur to fade away. (Default: 5)
- HealthDifferenceThreshold: Define the minimum change in vehicle engine or body health that triggers player damage and screen effects. (Default: 50)
- DamageMultiplier: Set the multiplier for damage dealt to the player during car crashes. 0 - 100 (Default: 5)
- EnableSeatbeltFeature: Toggle to enable or disable the seatbelt feature. (Default: true)
- ShowSeatbeltNotification: Option to show a notification when the seatbelt is toggled. (Default: true)
- DamageReductionWithSeatbelt: Set a multiplier that modifies the damage taken by the player during a car crash if the seatbelt is worn.
- Values range from 0 (immune to damage) to 1 (no damage reduction). (Default: 0.1
- )
- MenuControlKey= this allows users to customize the button used to toggle the menu.
- SeatbeltKey= this allows users to customize the button used to toggle their seatbelt.
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