brujo22

balota boat trader

Jun 2nd, 2017
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  1. /**
  2. * Created with Exile Mod 3DEN Plugin
  3. * www.exilemod.com
  4. */
  5.  
  6. ExileRouletteChairs = [];
  7. ExileRouletteChairPositions = [];
  8.  
  9. // 16 Vehicles
  10. private _vehicles = [
  11. ["Exile_Sign_BoatAndDiving_Small", [4325.6, 2147.98, 4.14746], [-0.47476, -0.880115, 0], [0, 0, 1], true],
  12. ["Land_Metal_Shed_F", [4328.84, 2150.56, 4.75834], [-0.894632, 0.446803, 0], [0, 0, 1], true],
  13. ["Land_CrabCages_F", [4323.01, 2157.41, 3.5437], [0.889229, -0.457461, 0], [0, 0, 1], true],
  14. ["Land_FishingGear_02_F", [4322.12, 2154.3, 3.24659], [0, 1, 0], [0, 0, 1], true],
  15. ["Land_WoodenCrate_01_stack_x5_F", [4345.66, 2196.2, 3.96797], [0.452845, 0.891589, 0], [0, 0, 1], true],
  16. ["Land_WoodenCrate_01_stack_x5_F", [4346.46, 2197.59, 3.96797], [-0.892744, 0.450565, 0], [0, 0, 1], true],
  17. ["Land_WoodenCrate_01_stack_x3_F", [4344.83, 2193.98, 3.71386], [-0.908074, 0.41881, 0], [0, 0, 1], true],
  18. ["Land_CampingChair_V1_F", [4333.1, 2153.15, 3.51276], [0.818792, 0.57409, 0], [0, 0, 1], true],
  19. ["Land_CampingChair_V1_F", [4330.74, 2154.3, 3.51365], [0.153033, 0.988221, 0], [0, 0, 1], true],
  20. ["Exile_Cosmetic_Beer", [4332.73, 2153.41, 3.00599], [0, 1, 0], [0, 0, 1], true],
  21. ["Exile_Cosmetic_Beer", [4331.1, 2154.12, 3.00599], [0, 1, 0], [0, 0, 1], true],
  22. ["Land_MetalCase_01_large_F", [4327.19, 2147.01, 3.37117], [0, 1, 0], [0, 0, 1], true],
  23. ["Land_MetalCase_01_small_F", [4327.33, 2148.13, 3.15594], [0, 1, 0], [0, 0, 1], true],
  24. ["Land_PlasticCase_01_large_F", [4330.46, 2146.96, 3.386], [0.446061, 0.895002, 0], [0, 0, 1], true],
  25. ["Land_RowBoat_V3_F", [4334.81, 2174.1, 3.38868], [0.848582, -0.529063, 0], [0, 0, 1], true],
  26. ["Land_PortableLight_double_F", [4318.87, 2151.55, 4.08963], [-0.997354, -0.0726988, 0], [0, 0, 1], true]
  27. ];
  28.  
  29. {
  30. private _vehicle = (_x select 0) createVehicle (_x select 1);
  31. _vehicle allowDamage false;
  32. _vehicle setPosWorld (_x select 1);
  33. _vehicle setVectorDirAndUp [_x select 2, _x select 3];
  34. _vehicle enableSimulationGlobal (_x select 4);
  35. _vehicle setVariable ["ExileIsLocked", -1, true];
  36.  
  37. if (_vehicle isKindOf "Exile_RussianRouletteChair") then
  38. {
  39. ExileRouletteChairs pushBack _vehicle;
  40. ExileRouletteChairPositions pushBack [_x select 1, getDir _vehicle];
  41. };
  42. }
  43. forEach _vehicles;
  44.  
  45. // 0 Simple Objects
  46. private _invisibleSelections = ["zasleh", "zasleh2", "box_nato_grenades_sign_f", "box_nato_ammoord_sign_f", "box_nato_support_sign_f"];
  47. private _simpleObjects = [
  48.  
  49. ];
  50.  
  51. {
  52. private _simpleObject = createSimpleObject [_x select 0, _x select 1];
  53. _simpleObject setVectorDirAndUp [_x select 2, _x select 3];
  54.  
  55. {
  56. if ((toLower _x) in _invisibleSelections) then
  57. {
  58. _simpleObject hideSelection [_x, true];
  59. };
  60. }
  61. forEach (selectionNames _simpleObject);
  62. }
  63. forEach _simpleObjects;
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