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  1.  
  2. ** Executing...
  3. ** Command: "c:\program files (x86)\steam\steamapps\618c\sourcesdk\bin\orangebox\bin\vbsp.exe"
  4. ** Parameters: -game "c:\program files (x86)\steam\steamapps\618c\half-life 2 episode two\ep2" "C:\Program Files (x86)\Steam\steamapps\618c\sourcesdk_content\cstrike\mapsrc\Snow.vmf"
  5.  
  6. Valve Software - vbsp.exe (Jul 7 2010)
  7. 4 threads
  8. materialPath: c:\program files (x86)\steam\steamapps\618c\half-life 2 episode two\ep2\materials
  9. Loading C:\Program Files (x86)\Steam\steamapps\618c\sourcesdk_content\cstrike\mapsrc\Snow.vmf
  10. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  11. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\618c\half-life 2 episode two\ep2\gameinfo.txt
  12. fixing up env_cubemap materials on brush sides...
  13. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  14. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  15. Processing areas...done (0)
  16. Building Faces...done (0)
  17. Chop Details...done (0)
  18. Find Visible Detail Sides...
  19. Merged 8 detail faces...done (0)
  20. Merging details...done (0)
  21. FixTjuncs...
  22. PruneNodes...
  23. WriteBSP...
  24. done (0)
  25. writing C:\Program Files (x86)\Steam\steamapps\618c\sourcesdk_content\cstrike\mapsrc\Snow.prt...Building visibility clusters...
  26. done (0)
  27. Creating default LDR cubemaps for env_cubemap using skybox materials:
  28. skybox/sky_day02_09*.vmt
  29. ! Run buildcubemaps in the engine to get the correct cube maps.
  30. Creating default HDR cubemaps for env_cubemap using skybox materials:
  31. skybox/sky_day02_09*.vmt
  32. ! Run buildcubemaps in the engine to get the correct cube maps.
  33. Finding displacement neighbors...
  34. Finding lightmap sample positions...
  35. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  36. Building Physics collision data...
  37. done (0) (90246 bytes)
  38. Placing detail props : 0...1...2...3...4...5...6...7...8.Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  39. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  40. .Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  41. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  42. Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  43. Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  44. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  45. Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  46. Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  47. Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  48. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  49. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  50. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  51. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  52. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  53. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  54. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  55. Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  56. Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  57. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  58. .Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  59. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  60. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  61. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  62. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  63. Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  64. Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  65. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  66. Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  67. Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  68. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  69. Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  70. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  71. Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  72. Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  73. Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  74. Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  75. 9Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  76. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  77. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  78. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  79. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  80. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  81. Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  82. Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  83. Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  84. Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  85. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  86. Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  87. Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  88. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  89. Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  90. Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  91. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  92. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  93. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  94. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  95. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  96. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  97. Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  98. .Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  99. Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  100. Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  101. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  102. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  103. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  104. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  105. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  106. Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  107. Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  108. Material CUSTOM/BLENDSNOWSAND uses unknown detail object type canal_reeds!
  109. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  110. Material NATURE/BLENDROCKSAND08C_DETAIL uses unknown detail object type canal_reeds!
  111. Material CUSTOM/BLENDSNOWCONC uses unknown detail object type canal_reeds!
  112. ..10
  113. Water found with no water_lod_control entity, creating a default one.
  114. Compacting texture/material tables...
  115. Reduced 577 texinfos to 403
  116. Reduced 63 texdatas to 58 (1537 bytes to 1356)
  117. Writing C:\Program Files (x86)\Steam\steamapps\618c\sourcesdk_content\cstrike\mapsrc\Snow.bsp
  118. 3 seconds elapsed
  119.  
  120. ** Executing...
  121. ** Command: "c:\program files (x86)\steam\steamapps\618c\sourcesdk\bin\orangebox\bin\vvis.exe"
  122. ** Parameters: -game "c:\program files (x86)\steam\steamapps\618c\half-life 2 episode two\ep2" "C:\Program Files (x86)\Steam\steamapps\618c\sourcesdk_content\cstrike\mapsrc\Snow"
  123.  
  124. Valve Software - vvis.exe (Jul 7 2010)
  125. 4 threads
  126. reading c:\program files (x86)\steam\steamapps\618c\sourcesdk_content\cstrike\mapsrc\Snow.bsp
  127. reading c:\program files (x86)\steam\steamapps\618c\sourcesdk_content\cstrike\mapsrc\Snow.prt
  128. 178 portalclusters
  129. 538 numportals
  130. BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
  131. PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (4)
  132. Optimized: 15 visible clusters (0.00%)
  133. Total clusters visible: 25235
  134. Average clusters visible: 141
  135. Building PAS...
  136. Average clusters audible: 176
  137. visdatasize:9659 compressed from 8544
  138. writing c:\program files (x86)\steam\steamapps\618c\sourcesdk_content\cstrike\mapsrc\Snow.bsp
  139. 4 seconds elapsed
  140.  
  141. ** Executing...
  142. ** Command: "c:\program files (x86)\steam\steamapps\618c\sourcesdk\bin\orangebox\bin\vrad.exe"
  143. ** Parameters: -game "c:\program files (x86)\steam\steamapps\618c\half-life 2 episode two\ep2" "C:\Program Files (x86)\Steam\steamapps\618c\sourcesdk_content\cstrike\mapsrc\Snow"
  144.  
  145. Valve Software - vrad.exe SSE (Jul 7 2010)
  146.  
  147. Valve Radiosity Simulator
  148. 4 threads
  149. [Reading texlights from 'lights.rad']
  150. [48 texlights parsed from 'lights.rad']
  151.  
  152. Loading c:\program files (x86)\steam\steamapps\618c\sourcesdk_content\cstrike\mapsrc\Snow.bsp
  153. Setting up ray-trace acceleration structure... Done (2.06 seconds)
  154. 1083 faces
  155. 641135 square feet [92323544.00 square inches]
  156. 108 Displacements
  157. 188356 Square Feet [27123360.00 Square Inches]
  158. 1083 patches before subdivision
  159. 15493 patches after subdivision
  160. 5 direct lights
  161. BuildFacelights: 0...1...2.. warning - face vectors parallel to face normal. bad lighting will be produced
  162. .3...4...5...6...7...8...9...10 (5)
  163. BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (3)
  164. transfers 729838, max 330
  165. transfer lists: 5.6 megs
  166. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  167. Bounce #1 added RGB(1278, 1221, 1075)
  168. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  169. Bounce #2 added RGB(473, 531, 651)
  170. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  171. Bounce #3 added RGB(11, 8, 5)
  172. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  173. Bounce #4 added RGB(6, 6, 7)
  174. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  175. Bounce #5 added RGB(0, 0, 0)
  176. Build Patch/Sample Hash Table(s).....Done<0.0181 sec>
  177. FinalLightFace: 0...1...2.. warning - face vectors parallel to face normal. bad lighting will be produced
  178. . warning - face vectors parallel to face normal. bad lighting will be produced
  179. warning - face vectors parallel to face normal. bad lighting will be produced
  180. SampleRadial: Punting, Waiting for fix
  181. 3...4...5...6...7...8...9...10 (5)
  182. FinalLightFace Done
  183. Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
  184. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  185. ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (5)
  186. Writing leaf ambient...done
  187. Ready to Finish
  188.  
  189. Object names Objects/Maxobjs Memory / Maxmem Fullness
  190. ------------ --------------- --------------- --------
  191. models 13/1024 624/49152 ( 1.3%)
  192. brushes 245/8192 2940/98304 ( 3.0%)
  193. brushsides 1843/65536 14744/524288 ( 2.8%)
  194. planes 922/65536 18440/1310720 ( 1.4%)
  195. vertexes 1515/65536 18180/786432 ( 2.3%)
  196. nodes 483/65536 15456/2097152 ( 0.7%)
  197. texinfos 403/12288 29016/884736 ( 3.3%)
  198. texdata 58/2048 1856/65536 ( 2.8%)
  199. dispinfos 108/0 19008/0 ( 0.0%)
  200. disp_verts 8748/0 174960/0 ( 0.0%)
  201. disp_tris 13824/0 27648/0 ( 0.0%)
  202. disp_lmsamples 472588/0 472588/0 ( 0.0%)
  203. faces 1083/65536 60648/3670016 ( 1.7%)
  204. hdr faces 0/65536 0/3670016 ( 0.0%)
  205. origfaces 796/65536 44576/3670016 ( 1.2%)
  206. leaves 497/65536 15904/2097152 ( 0.8%)
  207. leaffaces 1123/65536 2246/131072 ( 1.7%)
  208. leafbrushes 527/65536 1054/131072 ( 0.8%)
  209. areas 3/256 24/2048 ( 1.2%)
  210. surfedges 8053/512000 32212/2048000 ( 1.6%)
  211. edges 4897/256000 19588/1024000 ( 1.9%)
  212. LDR worldlights 5/8192 440/720896 ( 0.1%)
  213. HDR worldlights 0/8192 0/720896 ( 0.0%)
  214. leafwaterdata 2/32768 24/393216 ( 0.0%)
  215. waterstrips 73/32768 730/327680 ( 0.2%)
  216. waterverts 0/65536 0/786432 ( 0.0%)
  217. waterindices 1590/65536 3180/131072 ( 2.4%)
  218. cubemapsamples 0/1024 0/16384 ( 0.0%)
  219. overlays 0/512 0/180224 ( 0.0%)
  220. LDR lightdata [variable] 2990852/0 ( 0.0%)
  221. HDR lightdata [variable] 0/0 ( 0.0%)
  222. visdata [variable] 9659/16777216 ( 0.1%)
  223. entdata [variable] 28857/393216 ( 7.3%)
  224. LDR ambient table 497/65536 1988/262144 ( 0.8%)
  225. HDR ambient table 497/65536 1988/262144 ( 0.8%)
  226. LDR leaf ambient 2012/65536 56336/1835008 ( 3.1%)
  227. HDR leaf ambient 497/65536 13916/1835008 ( 0.8%)
  228. occluders 0/0 0/0 ( 0.0%)
  229. occluder polygons 0/0 0/0 ( 0.0%)
  230. occluder vert ind 0/0 0/0 ( 0.0%)
  231. detail props [variable] 1/22608 ( 0.0%)
  232. dtl prp lght [variable] 1/2974 ( 0.0%)
  233. HDR dtl prp lght [variable] 1/4 (25.0%)
  234. static props [variable] 1/5432 ( 0.0%)
  235. pakfile [variable] 174601/0 ( 0.0%)
  236. physics [variable] 90246/4194304 ( 2.2%)
  237. physics terrain [variable] 39130/1048576 ( 3.7%)
  238.  
  239. Level flags = 0
  240.  
  241. Total triangle count: 2693
  242. Writing c:\program files (x86)\steam\steamapps\618c\sourcesdk_content\cstrike\mapsrc\Snow.bsp
  243. 22 seconds elapsed
  244.  
  245. ** Executing...
  246. ** Command: Copy File
  247. ** Parameters: "C:\Program Files (x86)\Steam\steamapps\618c\sourcesdk_content\cstrike\mapsrc\Snow.bsp" "c:\program files (x86)\steam\steamapps\618c\half-life 2 episode two\ep2\maps\Snow.bsp"
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