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  1. Game Version: v1.19.3 (Stable)
  2. 1/31/2024 7:31:52 PM: Critical error occurred in the following mod: primitivesurvival@3.4.5
  3. Loaded Mods: weaponpacka@1.3.1, bettertraders@0.0.4, primitivesurvival@3.4.5, game@1.19.3, wrenchtip_disable@1.0.0, betterruins@0.3.2, butchering@1.4.4, canjewelry@0.2.7, herbarium@1.0.4, immersivewoodchopping@0.6.1, creative@1.19.3, survival@1.19.3, wildcraftfruit@1.1.0, wildcrafttree@1.0.0
  4. System.IndexOutOfRangeException: Index was outside the bounds of the array.
  5. at Vintagestory.Client.NoObf.TextureAtlasManager.get_Item(AssetLocation textureLocation) in VintagestoryLib\Client\Render\Atlas\TextureAtlasManager.cs:line 51
  6. at Vintagestory.GameContent.BlockEntityDisplay.getOrCreateTexPos(AssetLocation texturePath) in VSSurvivalMod\BlockEntity\BEContainerDisplay.cs:line 113
  7. at Vintagestory.GameContent.BlockEntityDisplay.get_Item(String textureCode) in VSSurvivalMod\BlockEntity\BEContainerDisplay.cs:line 88
  8. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShapeElement(Int32 indexForLogging, MeshData meshdata, ShapeElement element, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 394
  9. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShapeElements(MeshData meshdata, ShapeElement[] elements, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 306
  10. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShapeElements(MeshData meshdata, ShapeElement[] elements, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 306
  11. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShape(Shape shapeBase, MeshData& modeldata, Vec3f wholeMeshRotation, Vec3f wholeMeshOffset, Single wholeMeshScale, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 302
  12. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShape(String type, AssetLocation name, CompositeShape compositeShape, MeshData& modeldata, ITexPositionSource texSource, Int32 generalGlowLevel, Byte climateColorMapIndex, Byte seasonColorMapIndex, Nullable`1 quantityElements, String[] selectiveElements) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 51
  13. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateItem(Item item, MeshData& modeldata, ITexPositionSource texSource) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 645
  14. at Vintagestory.GameContent.BlockEntityDisplay.getOrCreateMesh(ItemStack stack, Int32 index) in VSSurvivalMod\BlockEntity\BEContainerDisplay.cs:line 238
  15. at Vintagestory.GameContent.BlockEntityDisplay.updateMesh(Int32 index) in VSSurvivalMod\BlockEntity\BEContainerDisplay.cs:line 187
  16. at PrimitiveSurvival.ModSystem.BETreeHollowGrown.updateMeshes() in C:\net7repos\primitivesurvival\primitivesurvival\ModSystem\blockentity\betreehollowgrown.cs:line 310
  17. at Vintagestory.GameContent.BlockEntityDisplay.RedrawAfterReceivingTreeAttributes(IWorldAccessor worldForResolving) in VSSurvivalMod\BlockEntity\BEContainerDisplay.cs:line 164
  18. at Vintagestory.GameContent.BlockEntityDisplayCase.FromTreeAttributes(ITreeAttribute tree, IWorldAccessor worldForResolving) in VSSurvivalMod\BlockEntity\BEDisplayCase.cs:line 204
  19. at PrimitiveSurvival.ModSystem.BETreeHollowGrown.FromTreeAttributes(ITreeAttribute tree, IWorldAccessor worldForResolve) in C:\net7repos\primitivesurvival\primitivesurvival\ModSystem\blockentity\betreehollowgrown.cs:line 281
  20. at Vintagestory.Client.NoObf.ClientChunk.AddOrUpdateBlockEntityFromPacket(Packet_BlockEntity p, ClientMain game) in VintagestoryLib\Client\Model\ClientChunk.cs:line 415
  21. at Vintagestory.Client.NoObf.GeneralPacketHandler.HandleBlockEntities(Packet_Server packet) in VintagestoryLib\Client\Systems\GeneralPacketHandler.cs:line 423
  22. at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 769
  23. at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 200
  24. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 675
  25. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 650
  26. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
  27. at OpenTK.Windowing.Desktop.GameWindow.Run()
  28. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 318
  29. at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
  30. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
  31. Game Version: v1.19.3 (Stable)
  32. 1/31/2024 7:34:40 PM: Critical error occurred
  33. Loaded Mods: weaponpacka@1.3.1, bettertraders@0.0.4, primitivesurvival@3.4.5, game@1.19.3, wrenchtip_disable@1.0.0, betterruins@0.3.2, butchering@1.4.4, canjewelry@0.2.7, herbarium@1.0.4, immersivewoodchopping@0.6.1, creative@1.19.3, survival@1.19.3, wildcraftfruit@1.1.0, wildcrafttree@1.0.0
  34. System.FormatException: Index (zero based) must be greater than or equal to zero and less than the size of the argument list.
  35. at System.Text.ValueStringBuilder.AppendFormatHelper(IFormatProvider provider, String format, ReadOnlySpan`1 args)
  36. at System.String.FormatHelper(IFormatProvider provider, String format, ReadOnlySpan`1 args)
  37. at System.String.Format(String format, Object[] args)
  38. at Vintagestory.GameContent.ErrorReporter.Logger_EntryAdded(EnumLogType logType, String message, Object[] args) in VSEssentials\Systems\ErrorReporter.cs:line 173
  39. at Vintagestory.GameContent.BlockEntityFruitTreePart.getOrCreateTexPos(AssetLocation texturePath) in VSSurvivalMod\Systems\FruitTree\BEFruitTreePart.cs:line 170
  40. at Vintagestory.GameContent.BlockEntityFruitTreePart.GenFoliageMesh(Boolean withSticks, MeshData& foliageMesh, MeshData& sticksMesh) in VSSurvivalMod\Systems\FruitTree\BEFruitTreePart.cs:line 190
  41. at Vintagestory.GameContent.BlockEntityFruitTreeFoliage.GenMesh() in VSSurvivalMod\Systems\FruitTree\BEFruitTreeFoliage.cs:line 37
  42. at Vintagestory.GameContent.BlockEntityFruitTreeFoliage.FromTreeAttributes(ITreeAttribute tree, IWorldAccessor worldForResolving) in VSSurvivalMod\Systems\FruitTree\BEFruitTreeFoliage.cs:line 61
  43. at Vintagestory.Client.NoObf.ClientChunk.AddOrUpdateBlockEntityFromPacket(Packet_BlockEntity p, ClientMain game) in VintagestoryLib\Client\Model\ClientChunk.cs:line 415
  44. at Vintagestory.Client.NoObf.GeneralPacketHandler.HandleBlockEntities(Packet_Server packet) in VintagestoryLib\Client\Systems\GeneralPacketHandler.cs:line 423
  45. at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 769
  46. at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 200
  47. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 675
  48. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 650
  49. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
  50. at OpenTK.Windowing.Desktop.GameWindow.Run()
  51. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 318
  52. at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
  53. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
  54. Game Version: v1.19.3 (Stable)
  55. 2/2/2024 12:33:34 PM: Critical error occurred
  56. Loaded Mods: bettertraders@0.0.4, natshumanskin@1.0.0, primitivesurvival@3.4.5, somethinginthewater@1.19.3, ot_SticksFromFirewood@1.1.0, game@1.19.3, wrenchtip_disable@1.0.0, ancienttools@1.5.12, betterruins@0.3.2, butchering@1.4.4, canjewelry@0.2.7, immersivewoodchopping@0.6.1, rivers@2.3.0, creative@1.19.3, survival@1.19.3, em@2.5.0, bricklayers@2.5.0-pre.2
  57. System.FormatException: Index (zero based) must be greater than or equal to zero and less than the size of the argument list.
  58. at System.Text.ValueStringBuilder.AppendFormatHelper(IFormatProvider provider, String format, ReadOnlySpan`1 args)
  59. at System.String.FormatHelper(IFormatProvider provider, String format, ReadOnlySpan`1 args)
  60. at System.String.Format(String format, Object[] args)
  61. at Vintagestory.GameContent.ErrorReporter.Logger_EntryAdded(EnumLogType logType, String message, Object[] args) in VSEssentials\Systems\ErrorReporter.cs:line 173
  62. at Vintagestory.API.Common.LoggerBase.Warning(String format, Object[] args) in VintagestoryApi\Common\API\ILogger.cs:line 230
  63. at Vintagestory.GameContent.BlockEntityFruitTreePart.getOrCreateTexPos(AssetLocation texturePath) in VSSurvivalMod\Systems\FruitTree\BEFruitTreePart.cs:line 175
  64. at Vintagestory.GameContent.BlockEntityFruitTreePart.GenFoliageMesh(Boolean withSticks, MeshData& foliageMesh, MeshData& sticksMesh)
  65. at Vintagestory.GameContent.BlockEntityFruitTreeBranch.GenMeshes() in VSSurvivalMod\Systems\FruitTree\BEFruitTreeBranch.cs:line 234
  66. at Vintagestory.GameContent.BlockEntityFruitTreeBranch.GenMesh() in VSSurvivalMod\Systems\FruitTree\BEFruitTreeBranch.cs:line 230
  67. at Vintagestory.Client.NoObf.ClientChunk.AddOrUpdateBlockEntityFromPacket(Packet_BlockEntity p, ClientMain game) in VintagestoryLib\Client\Model\ClientChunk.cs:line 437
  68. at Vintagestory.Client.NoObf.GeneralPacketHandler.HandleBlockEntities(Packet_Server packet) in VintagestoryLib\Client\Systems\GeneralPacketHandler.cs:line 414
  69. at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 769
  70. at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 200
  71. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 675
  72. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 650
  73. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
  74. at OpenTK.Windowing.Desktop.GameWindow.Run()
  75. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 318
  76. at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
  77. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
  78. Game Version: v1.19.3 (Stable)
  79. 2/2/2024 8:38:19 PM: Critical error occurred
  80. Loaded Mods: natshumanskin@1.0.0, ot_SticksFromFirewood@1.1.0, game@1.19.3, immersivewoodchopping@0.6.1, creative@1.19.3, survival@1.19.3
  81. System.NullReferenceException: Object reference not set to an instance of an object.
  82. at Vintagestory.GameContent.ItemSling.OnHeldInteractCancel(Single secondsUsed, ItemSlot slot, EntityAgent byEntity, BlockSelection blockSel, EntitySelection entitySel, EnumItemUseCancelReason cancelReason) in VSSurvivalMod\Item\ItemSling.cs:line 141
  83. at Vintagestory.Common.PlayerInventoryNetworkUtil.UpdateFromPacket(IWorldAccessor world, Packet_InventoryUpdate packet) in VintagestoryLib\Common\GameContent\Inventory\InventoryNetworkUtil.cs:line 33
  84. at Vintagestory.Client.NoObf.GeneralPacketHandler.HandleInventoryUpdate(Packet_Server packet) in VintagestoryLib\Client\Systems\GeneralPacketHandler.cs:line 366
  85. at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 769
  86. at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 200
  87. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 675
  88. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 650
  89. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
  90. at OpenTK.Windowing.Desktop.GameWindow.Run()
  91. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 318
  92. at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
  93. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
  94. Game Version: v1.19.3 (Stable)
  95. 2/2/2024 8:53:00 PM: Critical error occurred
  96. Loaded Mods: natshumanskin@1.0.0, ot_SticksFromFirewood@1.1.0, game@1.19.3, immersivewoodchopping@0.6.1, creative@1.19.3, survival@1.19.3
  97. System.NullReferenceException: Object reference not set to an instance of an object.
  98. at Vintagestory.GameContent.ItemSling.OnHeldInteractCancel(Single secondsUsed, ItemSlot slot, EntityAgent byEntity, BlockSelection blockSel, EntitySelection entitySel, EnumItemUseCancelReason cancelReason) in VSSurvivalMod\Item\ItemSling.cs:line 141
  99. at Vintagestory.Common.PlayerInventoryNetworkUtil.UpdateFromPacket(IWorldAccessor world, Packet_InventoryUpdate packet) in VintagestoryLib\Common\GameContent\Inventory\InventoryNetworkUtil.cs:line 33
  100. at Vintagestory.Client.NoObf.GeneralPacketHandler.HandleInventoryUpdate(Packet_Server packet) in VintagestoryLib\Client\Systems\GeneralPacketHandler.cs:line 366
  101. at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 769
  102. at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 200
  103. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 675
  104. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 650
  105. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
  106. at OpenTK.Windowing.Desktop.GameWindow.Run()
  107. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 318
  108. at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
  109. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
  110. Game Version: v1.19.3 (Stable)
  111. 2/3/2024 4:57:52 PM: Critical error occurred in the following mod: toolworks@1.4.1
  112. Loaded Mods: natshumanskin@1.0.0, she1fish@1.2.0, ot_SticksFromFirewood@1.1.0, game@1.19.3, blacksmithenhancements@1.0.4, immersivewoodchopping@0.6.1, prospecttogether@1.3.0, toolworks@1.4.1, creative@1.19.3, survival@1.19.3, morefloors@1.3.0
  113. System.ArgumentNullException: Value cannot be null. (Parameter 'value')
  114. at System.ArgumentNullException.Throw(String paramName)
  115. at System.String.EndsWith(String value, StringComparison comparisonType)
  116. at Vintagestory.API.Common.AssetLocation.WithPathAppendixOnce(String appendix) in VintagestoryApi\Common\Assets\AssetLocation.cs:line 329
  117. at Toolworks.ItemBoundTool.GenPartMesh(ICoreClientAPI capi, ItemStack partStack, ITextureAtlasAPI targetAtlas, String part, String toolName, String modelSubPath) in /home/jon/prg/vs-toolworks/toolworks/src/Item/ItemBoundTool.cs:line 320
  118. at Toolworks.ItemBoundTool.GenMesh(ICoreClientAPI capi, ItemStack itemstack, ITextureAtlasAPI targetAtlas) in /home/jon/prg/vs-toolworks/toolworks/src/Item/ItemBoundTool.cs:line 368
  119. at Toolworks.ItemBoundTool.OnBeforeRender(ICoreClientAPI capi, ItemStack itemstack, EnumItemRenderTarget target, ItemRenderInfo& renderinfo) in /home/jon/prg/vs-toolworks/toolworks/src/Item/ItemBoundTool.cs:line 383
  120. at Vintagestory.Client.NoObf.InventoryItemRenderer.GetItemStackRenderInfo(ClientMain game, ItemSlot inSlot, EnumItemRenderTarget target, Single dt) in VintagestoryLib\Client\Render\InventoryItemRenderer.cs:line 315
  121. at Vintagestory.Client.NoObf.InventoryItemRenderer.RenderItemstackToGui(ItemSlot inSlot, Double posX, Double posY, Double posZ, Single size, Int32 color, Single dt, Boolean shading, Boolean origRotate, Boolean showStackSize) in VintagestoryLib\Client\Render\InventoryItemRenderer.cs:line 194
  122. at Vintagestory.Client.NoObf.RenderAPIGame.RenderItemstackToGui(ItemSlot inSlot, Double posX, Double posY, Double posZ, Single size, Int32 color, Boolean shading, Boolean rotate, Boolean showStacksize) in VintagestoryLib\Client\API\RenderAPIGame.cs:line 274
  123. at Vintagestory.Client.NoObf.DrawWorldInteractionUtil.<>c__DisplayClass11_1.<ComposeBlockWorldInteractionHelp>b__0(Single dt, ElementBounds bounds) in VintagestoryLib\Client\Systems\Gui\Huds\HudElementBlockInteractionHelp.cs:line 86
  124. at Vintagestory.API.Client.GuiComposer.Render(Single deltaTime) in VintagestoryApi\Client\UI\GuiComposer.cs:line 716
  125. at Vintagestory.API.Client.GuiDialog.OnRenderGUI(Single deltaTime) in VintagestoryApi\Client\UI\Dialog\GuiDialog.cs:line 384
  126. at Vintagestory.API.Client.HudElement.OnRenderGUI(Single deltaTime) in VintagestoryApi\Client\UI\HudElement.cs:line 31
  127. at Vintagestory.Client.NoObf.HudElementBlockInteractionHelp.OnRenderGUI(Single deltaTime) in VintagestoryLib\Client\Systems\Gui\Huds\HudElementBlockInteractionHelp.cs:line 423
  128. at Vintagestory.Client.NoObf.GuiManager.OnRenderFrameGUI(Single deltaTime) in VintagestoryLib\Client\Systems\Gui\GuiManager.cs:line 318
  129. at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 185
  130. at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:line 802
  131. at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 1006
  132. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 675
  133. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 650
  134. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
  135. at OpenTK.Windowing.Desktop.GameWindow.Run()
  136. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 318
  137. at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
  138. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
  139. Game Version: v1.19.3 (Stable)
  140. 2/3/2024 7:46:46 PM: Critical error occurred in the following mod: toolworks@1.4.1
  141. Loaded Mods: aculinaryartillery@1.0.16, bettertraders@0.0.4, natshumanskin@1.0.0, primitivesurvival@3.4.5, she1fish@1.2.0, somethinginthewater@1.19.3, ot_SticksFromFirewood@1.1.0, game@1.19.3, wrenchtip_disable@1.0.0, alchemy@1.6.23, ancienttools@1.5.12, betterruins@0.3.2, blacksmithenhancements@1.0.4, canjewelry@0.2.9, immersivewoodchopping@0.6.1, prospecttogether@1.3.0, toolworks@1.4.1, creative@1.19.3, survival@1.19.3, wildfarmingrevival@1.1.7, em@2.5.0, morefloors@1.3.0, bricklayers@2.5.0-pre.2
  142. System.ArgumentNullException: Value cannot be null. (Parameter 'value')
  143. at System.ArgumentNullException.Throw(String paramName)
  144. at System.String.EndsWith(String value, StringComparison comparisonType)
  145. at Vintagestory.API.Common.AssetLocation.WithPathAppendixOnce(String appendix) in VintagestoryApi\Common\Assets\AssetLocation.cs:line 329
  146. at Toolworks.ItemBoundTool.GenPartMesh(ICoreClientAPI capi, ItemStack partStack, ITextureAtlasAPI targetAtlas, String part, String toolName, String modelSubPath) in /home/jon/prg/vs-toolworks/toolworks/src/Item/ItemBoundTool.cs:line 320
  147. at Toolworks.ItemBoundTool.GenMesh(ICoreClientAPI capi, ItemStack itemstack, ITextureAtlasAPI targetAtlas) in /home/jon/prg/vs-toolworks/toolworks/src/Item/ItemBoundTool.cs:line 368
  148. at Toolworks.ItemBoundTool.OnBeforeRender(ICoreClientAPI capi, ItemStack itemstack, EnumItemRenderTarget target, ItemRenderInfo& renderinfo) in /home/jon/prg/vs-toolworks/toolworks/src/Item/ItemBoundTool.cs:line 383
  149. at Vintagestory.Client.NoObf.InventoryItemRenderer.GetItemStackRenderInfo(ClientMain game, ItemSlot inSlot, EnumItemRenderTarget target, Single dt) in VintagestoryLib\Client\Render\InventoryItemRenderer.cs:line 315
  150. at Vintagestory.Client.NoObf.InventoryItemRenderer.RenderItemstackToGui(ItemSlot inSlot, Double posX, Double posY, Double posZ, Single size, Int32 color, Single dt, Boolean shading, Boolean origRotate, Boolean showStackSize) in VintagestoryLib\Client\Render\InventoryItemRenderer.cs:line 194
  151. at Vintagestory.Client.NoObf.RenderAPIGame.RenderItemstackToGui(ItemSlot inSlot, Double posX, Double posY, Double posZ, Single size, Int32 color, Boolean shading, Boolean rotate, Boolean showStacksize) in VintagestoryLib\Client\API\RenderAPIGame.cs:line 274
  152. at Vintagestory.Client.NoObf.DrawWorldInteractionUtil.<>c__DisplayClass11_1.<ComposeBlockWorldInteractionHelp>b__0(Single dt, ElementBounds bounds) in VintagestoryLib\Client\Systems\Gui\Huds\HudElementBlockInteractionHelp.cs:line 86
  153. at Vintagestory.API.Client.GuiComposer.Render(Single deltaTime) in VintagestoryApi\Client\UI\GuiComposer.cs:line 716
  154. at Vintagestory.API.Client.GuiDialog.OnRenderGUI(Single deltaTime) in VintagestoryApi\Client\UI\Dialog\GuiDialog.cs:line 384
  155. at Vintagestory.API.Client.HudElement.OnRenderGUI(Single deltaTime) in VintagestoryApi\Client\UI\HudElement.cs:line 31
  156. at Vintagestory.Client.NoObf.HudElementBlockInteractionHelp.OnRenderGUI(Single deltaTime) in VintagestoryLib\Client\Systems\Gui\Huds\HudElementBlockInteractionHelp.cs:line 423
  157. at Vintagestory.Client.NoObf.GuiManager.OnRenderFrameGUI(Single deltaTime) in VintagestoryLib\Client\Systems\Gui\GuiManager.cs:line 318
  158. at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 185
  159. at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:line 802
  160. at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 1006
  161. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 675
  162. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 650
  163. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
  164. at OpenTK.Windowing.Desktop.GameWindow.Run()
  165. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 318
  166. at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
  167. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
  168. Game Version: v1.19.3 (Stable)
  169. 2/3/2024 7:51:08 PM: Critical error occurred
  170. Loaded Mods: aculinaryartillery@1.0.16, bettertraders@0.0.4, natshumanskin@1.0.0, primitivesurvival@3.4.5, she1fish@1.2.0, somethinginthewater@1.19.3, ot_SticksFromFirewood@1.1.0, game@1.19.3, wrenchtip_disable@1.0.0, alchemy@1.6.23, ancienttools@1.5.12, betterruins@0.3.2, blacksmithenhancements@1.0.4, canjewelry@0.2.9, immersivewoodchopping@0.6.1, prospecttogether@1.3.0, toolworks@1.4.1, creative@1.19.3, survival@1.19.3, wildfarmingrevival@1.1.7, em@2.5.0, morefloors@1.3.0, bricklayers@2.5.0-pre.2
  171. System.IndexOutOfRangeException: Index was outside the bounds of the array.
  172. at Vintagestory.GameContent.DynFoliageProperties.GetOrLoadTexture(ICoreClientAPI capi, String key) in VSSurvivalMod\Systems\FruitTree\BEFruitTreePart.cs:line 40
  173. at Vintagestory.GameContent.BlockEntityFruitTreePart.get_Item(String textureCode) in VSSurvivalMod\Systems\FruitTree\BEFruitTreePart.cs:line 125
  174. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShapeElement(Int32 indexForLogging, MeshData meshdata, ShapeElement element, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 394
  175. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShapeElements(MeshData meshdata, ShapeElement[] elements, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 306
  176. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShapeElements(MeshData meshdata, ShapeElement[] elements, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 306
  177. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShape(Shape shapeBase, MeshData& modeldata, Vec3f wholeMeshRotation, Vec3f wholeMeshOffset, Single wholeMeshScale, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 302
  178. at Vintagestory.GameContent.BlockEntityFruitTreeBranch.GenMeshes() in VSSurvivalMod\Systems\FruitTree\BEFruitTreeBranch.cs:line 306
  179. at Vintagestory.GameContent.BlockEntityFruitTreeBranch.GenMesh() in VSSurvivalMod\Systems\FruitTree\BEFruitTreeBranch.cs:line 229
  180. at Vintagestory.GameContent.BlockEntityFruitTreeBranch.updateProperties() in VSSurvivalMod\Systems\FruitTree\BEFruitTreeBranch.cs:line 224
  181. at Vintagestory.GameContent.BlockEntityFruitTreeBranch.FromTreeAttributes(ITreeAttribute tree, IWorldAccessor worldForResolving) in VSSurvivalMod\Systems\FruitTree\BEFruitTreeBranch.cs:line 379
  182. at Vintagestory.Client.NoObf.ClientChunk.AddOrUpdateBlockEntityFromPacket(Packet_BlockEntity p, ClientMain game) in VintagestoryLib\Client\Model\ClientChunk.cs:line 415
  183. at Vintagestory.Client.NoObf.GeneralPacketHandler.HandleBlockEntities(Packet_Server packet) in VintagestoryLib\Client\Systems\GeneralPacketHandler.cs:line 423
  184. at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 769
  185. at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 200
  186. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 675
  187. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 650
  188. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
  189. at OpenTK.Windowing.Desktop.GameWindow.Run()
  190. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 318
  191. at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
  192. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
  193. Game Version: v1.19.3 (Stable)
  194. 2/3/2024 8:02:37 PM: Critical error occurred in the following mod: primitivesurvival@3.4.5
  195. Loaded Mods: aculinaryartillery@1.0.16, bettertraders@0.0.4, natshumanskin@1.0.0, primitivesurvival@3.4.5, she1fish@1.2.0, somethinginthewater@1.19.3, ot_SticksFromFirewood@1.1.0, game@1.19.3, wrenchtip_disable@1.0.0, alchemy@1.6.23, ancienttools@1.5.12, betterruins@0.3.2, blacksmithenhancements@1.0.4, canjewelry@0.2.9, immersivewoodchopping@0.6.1, prospecttogether@1.3.0, toolworks@1.4.1, creative@1.19.3, survival@1.19.3, wildfarmingrevival@1.1.7, em@2.5.0, morefloors@1.3.0, bricklayers@2.5.0-pre.2
  196. System.IndexOutOfRangeException: Index was outside the bounds of the array.
  197. at Vintagestory.Client.NoObf.TextureAtlasManager.get_Item(AssetLocation textureLocation) in VintagestoryLib\Client\Render\Atlas\TextureAtlasManager.cs:line 51
  198. at Vintagestory.GameContent.BlockEntityDisplay.getOrCreateTexPos(AssetLocation texturePath) in VSSurvivalMod\BlockEntity\BEContainerDisplay.cs:line 113
  199. at Vintagestory.GameContent.BlockEntityDisplay.get_Item(String textureCode) in VSSurvivalMod\BlockEntity\BEContainerDisplay.cs:line 88
  200. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShapeElement(Int32 indexForLogging, MeshData meshdata, ShapeElement element, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 394
  201. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShapeElements(MeshData meshdata, ShapeElement[] elements, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 306
  202. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShapeElements(MeshData meshdata, ShapeElement[] elements, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 306
  203. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShape(Shape shapeBase, MeshData& modeldata, Vec3f wholeMeshRotation, Vec3f wholeMeshOffset, Single wholeMeshScale, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 302
  204. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShape(String type, AssetLocation name, CompositeShape compositeShape, MeshData& modeldata, ITexPositionSource texSource, Int32 generalGlowLevel, Byte climateColorMapIndex, Byte seasonColorMapIndex, Nullable`1 quantityElements, String[] selectiveElements) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 51
  205. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateItem(Item item, MeshData& modeldata, ITexPositionSource texSource) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 645
  206. at Vintagestory.GameContent.BlockEntityDisplay.getOrCreateMesh(ItemStack stack, Int32 index) in VSSurvivalMod\BlockEntity\BEContainerDisplay.cs:line 238
  207. at Vintagestory.GameContent.BlockEntityDisplay.updateMesh(Int32 index) in VSSurvivalMod\BlockEntity\BEContainerDisplay.cs:line 187
  208. at PrimitiveSurvival.ModSystem.BETreeHollowGrown.updateMeshes() in C:\net7repos\primitivesurvival\primitivesurvival\ModSystem\blockentity\betreehollowgrown.cs:line 310
  209. at Vintagestory.GameContent.BlockEntityDisplay.RedrawAfterReceivingTreeAttributes(IWorldAccessor worldForResolving) in VSSurvivalMod\BlockEntity\BEContainerDisplay.cs:line 164
  210. at Vintagestory.GameContent.BlockEntityDisplayCase.FromTreeAttributes(ITreeAttribute tree, IWorldAccessor worldForResolving) in VSSurvivalMod\BlockEntity\BEDisplayCase.cs:line 204
  211. at PrimitiveSurvival.ModSystem.BETreeHollowGrown.FromTreeAttributes(ITreeAttribute tree, IWorldAccessor worldForResolve) in C:\net7repos\primitivesurvival\primitivesurvival\ModSystem\blockentity\betreehollowgrown.cs:line 281
  212. at Vintagestory.Client.NoObf.ClientChunk.AddOrUpdateBlockEntityFromPacket(Packet_BlockEntity p, ClientMain game) in VintagestoryLib\Client\Model\ClientChunk.cs:line 437
  213. at Vintagestory.Client.NoObf.GeneralPacketHandler.HandleBlockEntities(Packet_Server packet) in VintagestoryLib\Client\Systems\GeneralPacketHandler.cs:line 423
  214. at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 769
  215. at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 200
  216. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 675
  217. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 650
  218. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
  219. at OpenTK.Windowing.Desktop.GameWindow.Run()
  220. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 318
  221. at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
  222. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
  223. Game Version: v1.19.3 (Stable)
  224. 2/3/2024 8:10:48 PM: Critical error occurred
  225. Loaded Mods: aculinaryartillery@1.0.16, bettertraders@0.0.4, natshumanskin@1.0.0, primitivesurvival@3.4.5, she1fish@1.2.0, somethinginthewater@1.19.3, ot_SticksFromFirewood@1.1.0, game@1.19.3, wrenchtip_disable@1.0.0, ancienttools@1.5.12, betterruins@0.3.2, blacksmithenhancements@1.0.4, canjewelry@0.2.9, immersivewoodchopping@0.6.1, prospecttogether@1.3.0, toolworks@1.4.1, creative@1.19.3, survival@1.19.3, wildfarmingrevival@1.1.7, em@2.5.0, morefloors@1.3.0, bricklayers@2.5.0-pre.2
  226. System.FormatException: Index (zero based) must be greater than or equal to zero and less than the size of the argument list.
  227. at System.Text.ValueStringBuilder.AppendFormatHelper(IFormatProvider provider, String format, ReadOnlySpan`1 args)
  228. at System.String.FormatHelper(IFormatProvider provider, String format, ReadOnlySpan`1 args)
  229. at System.String.Format(String format, Object[] args)
  230. at Vintagestory.GameContent.ErrorReporter.Logger_EntryAdded(EnumLogType logType, String message, Object[] args) in VSEssentials\Systems\ErrorReporter.cs:line 173
  231. at Vintagestory.API.Common.LoggerBase.Warning(String format, Object[] args) in VintagestoryApi\Common\API\ILogger.cs:line 230
  232. at Vintagestory.GameContent.BlockEntityFruitTreePart.getOrCreateTexPos(AssetLocation texturePath) in VSSurvivalMod\Systems\FruitTree\BEFruitTreePart.cs:line 170
  233. at Vintagestory.GameContent.BlockEntityFruitTreePart.GenFoliageMesh(Boolean withSticks, MeshData& foliageMesh, MeshData& sticksMesh) in VSSurvivalMod\Systems\FruitTree\BEFruitTreePart.cs:line 190
  234. at Vintagestory.GameContent.BlockEntityFruitTreeFoliage.GenMesh() in VSSurvivalMod\Systems\FruitTree\BEFruitTreeFoliage.cs:line 37
  235. at Vintagestory.GameContent.BlockEntityFruitTreeFoliage.FromTreeAttributes(ITreeAttribute tree, IWorldAccessor worldForResolving) in VSSurvivalMod\Systems\FruitTree\BEFruitTreeFoliage.cs:line 61
  236. at Vintagestory.Client.NoObf.ClientChunk.AddOrUpdateBlockEntityFromPacket(Packet_BlockEntity p, ClientMain game) in VintagestoryLib\Client\Model\ClientChunk.cs:line 437
  237. at Vintagestory.Client.NoObf.GeneralPacketHandler.HandleBlockEntities(Packet_Server packet) in VintagestoryLib\Client\Systems\GeneralPacketHandler.cs:line 414
  238. at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 769
  239. at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 200
  240. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 675
  241. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 650
  242. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
  243. at OpenTK.Windowing.Desktop.GameWindow.Run()
  244. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 318
  245. at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
  246. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
  247. Game Version: v1.19.3 (Stable)
  248. 2/3/2024 8:20:55 PM: Critical error occurred in the following mod: primitivesurvival@3.4.5
  249. Loaded Mods: aculinaryartillery@1.0.16, bettertraders@0.0.4, natshumanskin@1.0.0, primitivesurvival@3.4.5, she1fish@1.2.0, somethinginthewater@1.19.3, ot_SticksFromFirewood@1.1.0, game@1.19.3, wrenchtip_disable@1.0.0, alchemy@1.6.23, ancienttools@1.5.12, betterruins@0.3.2, blacksmithenhancements@1.0.4, canjewelry@0.2.9, immersivewoodchopping@0.6.1, prospecttogether@1.3.0, toolworks@1.4.1, creative@1.19.3, survival@1.19.3, wildfarmingrevival@1.1.7, em@2.5.0, morefloors@1.3.0, bricklayers@2.5.0-pre.2
  250. System.IndexOutOfRangeException: Index was outside the bounds of the array.
  251. at Vintagestory.Client.NoObf.TextureAtlasManager.get_Item(AssetLocation textureLocation) in VintagestoryLib\Client\Render\Atlas\TextureAtlasManager.cs:line 51
  252. at Vintagestory.GameContent.BlockEntityDisplay.getOrCreateTexPos(AssetLocation texturePath) in VSSurvivalMod\BlockEntity\BEContainerDisplay.cs:line 113
  253. at Vintagestory.GameContent.BlockEntityDisplay.get_Item(String textureCode) in VSSurvivalMod\BlockEntity\BEContainerDisplay.cs:line 88
  254. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShapeElement(Int32 indexForLogging, MeshData meshdata, ShapeElement element, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 394
  255. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShapeElements(MeshData meshdata, ShapeElement[] elements, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 306
  256. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShapeElements(MeshData meshdata, ShapeElement[] elements, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 306
  257. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShape(Shape shapeBase, MeshData& modeldata, Vec3f wholeMeshRotation, Vec3f wholeMeshOffset, Single wholeMeshScale, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 302
  258. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShape(String type, AssetLocation name, CompositeShape compositeShape, MeshData& modeldata, ITexPositionSource texSource, Int32 generalGlowLevel, Byte climateColorMapIndex, Byte seasonColorMapIndex, Nullable`1 quantityElements, String[] selectiveElements) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 51
  259. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateItem(Item item, MeshData& modeldata, ITexPositionSource texSource) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 645
  260. at Vintagestory.GameContent.BlockEntityDisplay.getOrCreateMesh(ItemStack stack, Int32 index) in VSSurvivalMod\BlockEntity\BEContainerDisplay.cs:line 238
  261. at Vintagestory.GameContent.BlockEntityDisplay.updateMesh(Int32 index) in VSSurvivalMod\BlockEntity\BEContainerDisplay.cs:line 187
  262. at PrimitiveSurvival.ModSystem.BETreeHollowGrown.updateMeshes() in C:\net7repos\primitivesurvival\primitivesurvival\ModSystem\blockentity\betreehollowgrown.cs:line 310
  263. at Vintagestory.GameContent.BlockEntityDisplay.RedrawAfterReceivingTreeAttributes(IWorldAccessor worldForResolving) in VSSurvivalMod\BlockEntity\BEContainerDisplay.cs:line 164
  264. at Vintagestory.GameContent.BlockEntityDisplayCase.FromTreeAttributes(ITreeAttribute tree, IWorldAccessor worldForResolving) in VSSurvivalMod\BlockEntity\BEDisplayCase.cs:line 204
  265. at PrimitiveSurvival.ModSystem.BETreeHollowGrown.FromTreeAttributes(ITreeAttribute tree, IWorldAccessor worldForResolve) in C:\net7repos\primitivesurvival\primitivesurvival\ModSystem\blockentity\betreehollowgrown.cs:line 281
  266. at Vintagestory.Client.NoObf.ClientChunk.AddOrUpdateBlockEntityFromPacket(Packet_BlockEntity p, ClientMain game) in VintagestoryLib\Client\Model\ClientChunk.cs:line 415
  267. at Vintagestory.Client.NoObf.GeneralPacketHandler.HandleBlockEntities(Packet_Server packet) in VintagestoryLib\Client\Systems\GeneralPacketHandler.cs:line 423
  268. at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 769
  269. at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 200
  270. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 675
  271. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 650
  272. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
  273. at OpenTK.Windowing.Desktop.GameWindow.Run()
  274. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 318
  275. at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
  276. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
  277. Game Version: v1.19.3 (Stable)
  278. 2/3/2024 8:29:30 PM: Critical error occurred in the following mod: primitivesurvival@3.4.5
  279. Loaded Mods: aculinaryartillery@1.0.16, bettertraders@0.0.4, natshumanskin@1.0.0, primitivesurvival@3.4.5, she1fish@1.2.0, somethinginthewater@1.19.3, ot_SticksFromFirewood@1.1.0, game@1.19.3, alchemy@1.6.23, ancienttools@1.5.12, betterruins@0.3.2, blacksmithenhancements@1.0.4, canjewelry@0.2.9, immersivewoodchopping@0.6.1, prospecttogether@1.3.0, toolworks@1.4.1, creative@1.19.3, survival@1.19.3, wildfarmingrevival@1.1.7, em@2.5.0, morefloors@1.3.0, bricklayers@2.5.0-pre.2
  280. System.IndexOutOfRangeException: Index was outside the bounds of the array.
  281. at Vintagestory.Client.NoObf.TextureAtlasManager.get_Item(AssetLocation textureLocation) in VintagestoryLib\Client\Render\Atlas\TextureAtlasManager.cs:line 51
  282. at Vintagestory.GameContent.BlockEntityDisplay.getOrCreateTexPos(AssetLocation texturePath) in VSSurvivalMod\BlockEntity\BEContainerDisplay.cs:line 100
  283. at Vintagestory.GameContent.BlockEntityDisplay.get_Item(String textureCode) in VSSurvivalMod\BlockEntity\BEContainerDisplay.cs:line 93
  284. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShapeElement(Int32 indexForLogging, MeshData meshdata, ShapeElement element, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 394
  285. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShapeElements(MeshData meshdata, ShapeElement[] elements, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 306
  286. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShapeElements(MeshData meshdata, ShapeElement[] elements, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 306
  287. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShape(Shape shapeBase, MeshData& modeldata, Vec3f wholeMeshRotation, Vec3f wholeMeshOffset, Single wholeMeshScale, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 302
  288. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShape(String type, AssetLocation name, CompositeShape compositeShape, MeshData& modeldata, ITexPositionSource texSource, Int32 generalGlowLevel, Byte climateColorMapIndex, Byte seasonColorMapIndex, Nullable`1 quantityElements, String[] selectiveElements) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 51
  289. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateItem(Item item, MeshData& modeldata, ITexPositionSource texSource) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 645
  290. at Vintagestory.GameContent.BlockEntityDisplay.getOrCreateMesh(ItemStack stack, Int32 index) in VSSurvivalMod\BlockEntity\BEContainerDisplay.cs:line 238
  291. at Vintagestory.GameContent.BlockEntityDisplay.updateMesh(Int32 index) in VSSurvivalMod\BlockEntity\BEContainerDisplay.cs:line 187
  292. at PrimitiveSurvival.ModSystem.BETreeHollowGrown.updateMeshes() in C:\net7repos\primitivesurvival\primitivesurvival\ModSystem\blockentity\betreehollowgrown.cs:line 310
  293. at Vintagestory.GameContent.BlockEntityDisplay.RedrawAfterReceivingTreeAttributes(IWorldAccessor worldForResolving) in VSSurvivalMod\BlockEntity\BEContainerDisplay.cs:line 161
  294. at Vintagestory.GameContent.BlockEntityDisplayCase.FromTreeAttributes(ITreeAttribute tree, IWorldAccessor worldForResolving) in VSSurvivalMod\BlockEntity\BEDisplayCase.cs:line 204
  295. at PrimitiveSurvival.ModSystem.BETreeHollowGrown.FromTreeAttributes(ITreeAttribute tree, IWorldAccessor worldForResolve) in C:\net7repos\primitivesurvival\primitivesurvival\ModSystem\blockentity\betreehollowgrown.cs:line 281
  296. at Vintagestory.Client.NoObf.ClientChunk.AddOrUpdateBlockEntityFromPacket(Packet_BlockEntity p, ClientMain game) in VintagestoryLib\Client\Model\ClientChunk.cs:line 415
  297. at Vintagestory.Client.NoObf.GeneralPacketHandler.HandleBlockEntities(Packet_Server packet) in VintagestoryLib\Client\Systems\GeneralPacketHandler.cs:line 423
  298. at Vintagestory.Client.NoObf.ProcessPacketTask.ProcessPacket(Packet_Server packet) in VintagestoryLib\Client\Systems\NetworkProcess.cs:line 446
  299. at Vintagestory.Client.NoObf.ProcessPacketTask.Run() in VintagestoryLib\Client\Systems\NetworkProcess.cs:line 440
  300. at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 769
  301. at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 724
  302. at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 163
  303. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 675
  304. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 650
  305. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
  306. at OpenTK.Windowing.Desktop.GameWindow.Run()
  307. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 318
  308. at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
  309. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
  310. Game Version: v1.19.3 (Stable)
  311. 2/3/2024 8:33:01 PM: Critical error occurred
  312. Loaded Mods: aculinaryartillery@1.0.16, bettertraders@0.0.4, natshumanskin@1.0.0, primitivesurvival@3.4.5, she1fish@1.2.0, somethinginthewater@1.19.3, ot_SticksFromFirewood@1.1.0, game@1.19.3, alchemy@1.6.23, ancienttools@1.5.12, betterruins@0.3.2, blacksmithenhancements@1.0.4, canjewelry@0.2.9, immersivewoodchopping@0.6.1, prospecttogether@1.3.0, toolworks@1.4.1, creative@1.19.3, survival@1.19.3, wildfarmingrevival@1.1.7, em@2.5.0, morefloors@1.3.0, bricklayers@2.5.0-pre.2
  313. System.IndexOutOfRangeException: Index was outside the bounds of the array.
  314. at Vintagestory.GameContent.DynFoliageProperties.GetOrLoadTexture(ICoreClientAPI capi, String key) in VSSurvivalMod\Systems\FruitTree\BEFruitTreePart.cs:line 40
  315. at Vintagestory.GameContent.BlockEntityFruitTreePart.get_Item(String textureCode) in VSSurvivalMod\Systems\FruitTree\BEFruitTreePart.cs:line 125
  316. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShapeElement(Int32 indexForLogging, MeshData meshdata, ShapeElement element, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 394
  317. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShapeElements(MeshData meshdata, ShapeElement[] elements, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 306
  318. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShapeElements(MeshData meshdata, ShapeElement[] elements, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 306
  319. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShape(Shape shapeBase, MeshData& modeldata, Vec3f wholeMeshRotation, Vec3f wholeMeshOffset, Single wholeMeshScale, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 302
  320. at Vintagestory.GameContent.BlockEntityFruitTreeBranch.GenMeshes() in VSSurvivalMod\Systems\FruitTree\BEFruitTreeBranch.cs:line 306
  321. at Vintagestory.GameContent.BlockEntityFruitTreeBranch.GenMesh() in VSSurvivalMod\Systems\FruitTree\BEFruitTreeBranch.cs:line 229
  322. at Vintagestory.GameContent.BlockEntityFruitTreeBranch.updateProperties() in VSSurvivalMod\Systems\FruitTree\BEFruitTreeBranch.cs:line 224
  323. at Vintagestory.GameContent.BlockEntityFruitTreeBranch.FromTreeAttributes(ITreeAttribute tree, IWorldAccessor worldForResolving) in VSSurvivalMod\Systems\FruitTree\BEFruitTreeBranch.cs:line 379
  324. at Vintagestory.Client.NoObf.ClientChunk.AddOrUpdateBlockEntityFromPacket(Packet_BlockEntity p, ClientMain game) in VintagestoryLib\Client\Model\ClientChunk.cs:line 415
  325. at Vintagestory.Client.NoObf.GeneralPacketHandler.HandleBlockEntities(Packet_Server packet) in VintagestoryLib\Client\Systems\GeneralPacketHandler.cs:line 423
  326. at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 769
  327. at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 200
  328. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 675
  329. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 650
  330. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
  331. at OpenTK.Windowing.Desktop.GameWindow.Run()
  332. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 318
  333. at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
  334. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
  335. Game Version: v1.19.3 (Stable)
  336. 2/3/2024 10:02:53 PM: Critical error occurred in the following mod: toolworks@1.4.1
  337. Loaded Mods: aculinaryartillery@1.0.16, bettertraders@0.0.4, natshumanskin@1.0.0, primitivesurvival@3.4.5, she1fish@1.2.0, somethinginthewater@1.19.3, ot_SticksFromFirewood@1.1.0, game@1.19.3, wrenchtip_disable@1.0.0, alchemy@1.6.23, ancienttools@1.5.12, betterruins@0.3.2, blacksmithenhancements@1.0.4, canjewelry@0.2.9, immersivewoodchopping@0.6.1, prospecttogether@1.3.0, toolworks@1.4.1, creative@1.19.3, survival@1.19.3, wildfarmingrevival@1.1.7, em@2.5.0, morefloors@1.3.0, bricklayers@2.5.0-pre.2
  338. System.ArgumentNullException: Value cannot be null. (Parameter 'value')
  339. at System.ArgumentNullException.Throw(String paramName)
  340. at System.String.EndsWith(String value, StringComparison comparisonType)
  341. at Vintagestory.API.Common.AssetLocation.WithPathAppendixOnce(String appendix) in VintagestoryApi\Common\Assets\AssetLocation.cs:line 329
  342. at Toolworks.ItemBoundTool.GenPartMesh(ICoreClientAPI capi, ItemStack partStack, ITextureAtlasAPI targetAtlas, String part, String toolName, String modelSubPath) in /home/jon/prg/vs-toolworks/toolworks/src/Item/ItemBoundTool.cs:line 320
  343. at Toolworks.ItemBoundTool.GenMesh(ICoreClientAPI capi, ItemStack itemstack, ITextureAtlasAPI targetAtlas) in /home/jon/prg/vs-toolworks/toolworks/src/Item/ItemBoundTool.cs:line 357
  344. at Toolworks.ItemBoundTool.OnBeforeRender(ICoreClientAPI capi, ItemStack itemstack, EnumItemRenderTarget target, ItemRenderInfo& renderinfo) in /home/jon/prg/vs-toolworks/toolworks/src/Item/ItemBoundTool.cs:line 383
  345. at Vintagestory.Client.NoObf.InventoryItemRenderer.GetItemStackRenderInfo(ClientMain game, ItemSlot inSlot, EnumItemRenderTarget target, Single dt) in VintagestoryLib\Client\Render\InventoryItemRenderer.cs:line 315
  346. at Vintagestory.Client.NoObf.InventoryItemRenderer.RenderItemstackToGui(ItemSlot inSlot, Double posX, Double posY, Double posZ, Single size, Int32 color, Single dt, Boolean shading, Boolean origRotate, Boolean showStackSize) in VintagestoryLib\Client\Render\InventoryItemRenderer.cs:line 194
  347. at Vintagestory.Client.NoObf.RenderAPIGame.RenderItemstackToGui(ItemSlot inSlot, Double posX, Double posY, Double posZ, Single size, Int32 color, Boolean shading, Boolean rotate, Boolean showStacksize) in VintagestoryLib\Client\API\RenderAPIGame.cs:line 274
  348. at Vintagestory.Client.NoObf.DrawWorldInteractionUtil.<>c__DisplayClass11_1.<ComposeBlockWorldInteractionHelp>b__0(Single dt, ElementBounds bounds) in VintagestoryLib\Client\Systems\Gui\Huds\HudElementBlockInteractionHelp.cs:line 86
  349. at Vintagestory.API.Client.GuiComposer.Render(Single deltaTime) in VintagestoryApi\Client\UI\GuiComposer.cs:line 716
  350. at Vintagestory.API.Client.GuiDialog.OnRenderGUI(Single deltaTime) in VintagestoryApi\Client\UI\Dialog\GuiDialog.cs:line 384
  351. at Vintagestory.API.Client.HudElement.OnRenderGUI(Single deltaTime) in VintagestoryApi\Client\UI\HudElement.cs:line 31
  352. at Vintagestory.Client.NoObf.HudElementBlockInteractionHelp.OnRenderGUI(Single deltaTime) in VintagestoryLib\Client\Systems\Gui\Huds\HudElementBlockInteractionHelp.cs:line 423
  353. at Vintagestory.Client.NoObf.GuiManager.OnRenderFrameGUI(Single deltaTime) in VintagestoryLib\Client\Systems\Gui\GuiManager.cs:line 318
  354. at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 185
  355. at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:line 802
  356. at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 1006
  357. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 675
  358. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 650
  359. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
  360. at OpenTK.Windowing.Desktop.GameWindow.Run()
  361. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 318
  362. at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
  363. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
  364. Game Version: v1.19.3 (Stable)
  365. 2/3/2024 10:05:57 PM: Critical error occurred
  366. Loaded Mods: aculinaryartillery@1.0.16, bettertraders@0.0.4, natshumanskin@1.0.0, primitivesurvival@3.4.5, she1fish@1.2.0, somethinginthewater@1.19.3, ot_SticksFromFirewood@1.1.0, game@1.19.3, wrenchtip_disable@1.0.0, alchemy@1.6.23, ancienttools@1.5.12, betterruins@0.3.2, blacksmithenhancements@1.0.4, canjewelry@0.2.9, immersivewoodchopping@0.6.1, prospecttogether@1.3.0, toolworks@1.4.1, creative@1.19.3, survival@1.19.3, wildfarmingrevival@1.1.7, em@2.5.0, morefloors@1.3.0, bricklayers@2.5.0-pre.2
  367. System.FormatException: Index (zero based) must be greater than or equal to zero and less than the size of the argument list.
  368. at System.Text.ValueStringBuilder.AppendFormatHelper(IFormatProvider provider, String format, ReadOnlySpan`1 args)
  369. at System.String.FormatHelper(IFormatProvider provider, String format, ReadOnlySpan`1 args)
  370. at System.String.Format(String format, Object[] args)
  371. at Vintagestory.GameContent.ErrorReporter.Logger_EntryAdded(EnumLogType logType, String message, Object[] args) in VSEssentials\Systems\ErrorReporter.cs:line 173
  372. at Vintagestory.API.Common.LoggerBase.Warning(String format, Object[] args) in VintagestoryApi\Common\API\ILogger.cs:line 230
  373. at Vintagestory.GameContent.BlockEntityFruitTreePart.getOrCreateTexPos(AssetLocation texturePath) in VSSurvivalMod\Systems\FruitTree\BEFruitTreePart.cs:line 170
  374. at Vintagestory.GameContent.BlockEntityFruitTreePart.GenFoliageMesh(Boolean withSticks, MeshData& foliageMesh, MeshData& sticksMesh) in VSSurvivalMod\Systems\FruitTree\BEFruitTreePart.cs:line 190
  375. at Vintagestory.GameContent.BlockEntityFruitTreeFoliage.GenMesh() in VSSurvivalMod\Systems\FruitTree\BEFruitTreeFoliage.cs:line 37
  376. at Vintagestory.GameContent.BlockEntityFruitTreeFoliage.FromTreeAttributes(ITreeAttribute tree, IWorldAccessor worldForResolving) in VSSurvivalMod\Systems\FruitTree\BEFruitTreeFoliage.cs:line 61
  377. at Vintagestory.Client.NoObf.ClientChunk.AddOrUpdateBlockEntityFromPacket(Packet_BlockEntity p, ClientMain game) in VintagestoryLib\Client\Model\ClientChunk.cs:line 415
  378. at Vintagestory.Client.NoObf.GeneralPacketHandler.HandleBlockEntities(Packet_Server packet) in VintagestoryLib\Client\Systems\GeneralPacketHandler.cs:line 423
  379. at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 769
  380. at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 200
  381. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 675
  382. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 650
  383. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
  384. at OpenTK.Windowing.Desktop.GameWindow.Run()
  385. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 318
  386. at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
  387. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
  388. Game Version: v1.19.3 (Stable)
  389. 2/3/2024 10:10:08 PM: Critical error occurred
  390. Loaded Mods: aculinaryartillery@1.0.16, bettertraders@0.0.4, natshumanskin@1.0.0, primitivesurvival@3.4.5, she1fish@1.2.0, somethinginthewater@1.19.3, ot_SticksFromFirewood@1.1.0, game@1.19.3, wrenchtip_disable@1.0.0, alchemy@1.6.23, ancienttools@1.5.12, betterruins@0.3.2, blacksmithenhancements@1.0.4, canjewelry@0.2.9, immersivewoodchopping@0.6.1, prospecttogether@1.3.0, toolworks@1.4.1, creative@1.19.3, survival@1.19.3, em@2.5.0, morefloors@1.3.0, bricklayers@2.5.0-pre.2
  391. System.FormatException: Index (zero based) must be greater than or equal to zero and less than the size of the argument list.
  392. at System.Text.ValueStringBuilder.AppendFormatHelper(IFormatProvider provider, String format, ReadOnlySpan`1 args)
  393. at System.String.FormatHelper(IFormatProvider provider, String format, ReadOnlySpan`1 args)
  394. at System.String.Format(String format, Object[] args)
  395. at Vintagestory.GameContent.ErrorReporter.Logger_EntryAdded(EnumLogType logType, String message, Object[] args) in VSEssentials\Systems\ErrorReporter.cs:line 173
  396. at Vintagestory.API.Common.LoggerBase.Warning(String format, Object[] args) in VintagestoryApi\Common\API\ILogger.cs:line 230
  397. at Vintagestory.GameContent.BlockEntityFruitTreePart.getOrCreateTexPos(AssetLocation texturePath) in VSSurvivalMod\Systems\FruitTree\BEFruitTreePart.cs:line 170
  398. at Vintagestory.GameContent.BlockEntityFruitTreePart.GenFoliageMesh(Boolean withSticks, MeshData& foliageMesh, MeshData& sticksMesh) in VSSurvivalMod\Systems\FruitTree\BEFruitTreePart.cs:line 190
  399. at Vintagestory.GameContent.BlockEntityFruitTreeBranch.GenMeshes() in VSSurvivalMod\Systems\FruitTree\BEFruitTreeBranch.cs:line 234
  400. at Vintagestory.GameContent.BlockEntityFruitTreeBranch.GenMesh() in VSSurvivalMod\Systems\FruitTree\BEFruitTreeBranch.cs:line 230
  401. at Vintagestory.GameContent.BlockEntityFruitTreeBranch.updateProperties() in VSSurvivalMod\Systems\FruitTree\BEFruitTreeBranch.cs:line 224
  402. at Vintagestory.GameContent.BlockEntityFruitTreeBranch.FromTreeAttributes(ITreeAttribute tree, IWorldAccessor worldForResolving) in VSSurvivalMod\Systems\FruitTree\BEFruitTreeBranch.cs:line 379
  403. at Vintagestory.Client.NoObf.ClientChunk.AddOrUpdateBlockEntityFromPacket(Packet_BlockEntity p, ClientMain game) in VintagestoryLib\Client\Model\ClientChunk.cs:line 415
  404. at Vintagestory.Client.NoObf.GeneralPacketHandler.HandleBlockEntities(Packet_Server packet) in VintagestoryLib\Client\Systems\GeneralPacketHandler.cs:line 423
  405. at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 769
  406. at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 200
  407. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 675
  408. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 650
  409. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
  410. at OpenTK.Windowing.Desktop.GameWindow.Run()
  411. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 318
  412. at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
  413. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
  414. Game Version: v1.19.3 (Stable)
  415. 2/3/2024 10:37:28 PM: Critical error occurred
  416. Loaded Mods: aculinaryartillery@1.0.16, bettertraders@0.0.4, natshumanskin@1.0.0, primitivesurvival@3.4.5, she1fish@1.2.0, somethinginthewater@1.19.3, ot_SticksFromFirewood@1.1.0, game@1.19.3, wrenchtip_disable@1.0.0, alchemy@1.6.23, ancienttools@1.5.12, betterruins@0.3.2, blacksmithenhancements@1.0.4, canjewelry@0.2.9, immersivewoodchopping@0.6.1, prospecttogether@1.3.0, toolworks@1.4.1, creative@1.19.3, survival@1.19.3, wildfarmingrevival@1.1.7, em@2.5.0, morefloors@1.3.0, bricklayers@2.5.0-pre.2
  417. System.IndexOutOfRangeException: Index was outside the bounds of the array.
  418. at Vintagestory.GameContent.DynFoliageProperties.GetOrLoadTexture(ICoreClientAPI capi, String key) in VSSurvivalMod\Systems\FruitTree\BEFruitTreePart.cs:line 40
  419. at Vintagestory.GameContent.BlockEntityFruitTreePart.get_Item(String textureCode) in VSSurvivalMod\Systems\FruitTree\BEFruitTreePart.cs:line 109
  420. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShapeElement(Int32 indexForLogging, MeshData meshdata, ShapeElement element, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 394
  421. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShapeElements(MeshData meshdata, ShapeElement[] elements, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 306
  422. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShapeElements(MeshData meshdata, ShapeElement[] elements, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 306
  423. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShape(Shape shapeBase, MeshData& modeldata, Vec3f wholeMeshRotation, Vec3f wholeMeshOffset, Single wholeMeshScale, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 302
  424. at Vintagestory.GameContent.BlockEntityFruitTreeBranch.GenMeshes() in VSSurvivalMod\Systems\FruitTree\BEFruitTreeBranch.cs:line 306
  425. at Vintagestory.GameContent.BlockEntityFruitTreeBranch.GenMesh() in VSSurvivalMod\Systems\FruitTree\BEFruitTreeBranch.cs:line 229
  426. at Vintagestory.GameContent.BlockEntityFruitTreeBranch.updateProperties() in VSSurvivalMod\Systems\FruitTree\BEFruitTreeBranch.cs:line 224
  427. at Vintagestory.GameContent.BlockEntityFruitTreeBranch.FromTreeAttributes(ITreeAttribute tree, IWorldAccessor worldForResolving) in VSSurvivalMod\Systems\FruitTree\BEFruitTreeBranch.cs:line 379
  428. at Vintagestory.Client.NoObf.ClientChunk.AddOrUpdateBlockEntityFromPacket(Packet_BlockEntity p, ClientMain game) in VintagestoryLib\Client\Model\ClientChunk.cs:line 437
  429. at Vintagestory.Client.NoObf.GeneralPacketHandler.HandleBlockEntities(Packet_Server packet) in VintagestoryLib\Client\Systems\GeneralPacketHandler.cs:line 414
  430. at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 769
  431. at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 200
  432. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 675
  433. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 650
  434. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
  435. at OpenTK.Windowing.Desktop.GameWindow.Run()
  436. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 318
  437. at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
  438. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
  439.  
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