lego11

Snake

Aug 25th, 2014
494
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 8.65 KB | None | 0 0
  1. term.setBackgroundColor(32768)
  2. -- Display the start screen
  3. local w,h = term.getSize()
  4.  
  5. local headingColour, textColour, wormColour, fruitColour
  6. if term.isColour() then
  7. headingColour = colours.yellow
  8. textColour = colours.white
  9. wormColour = colours.lime
  10. fruitColour = colours.red
  11. else
  12. headingColour = colours.white
  13. textColour = colours.white
  14. wormColour = colours.white
  15. fruitColour = colours.white
  16. end
  17.  
  18. function printCentred( y, s )
  19. local x = math.floor((w - string.len(s)) / 2)
  20. term.setCursorPos(x,y)
  21. --term.clearLine()
  22. term.write( s )
  23. end
  24.  
  25. local xVel,yVel = 1,0
  26. local xPos, yPos = math.floor(w/2), math.floor(h/2)
  27. local pxVel, pyVel = nil, nil
  28.  
  29. local nLength = 1
  30. local nExtraLength = 6
  31. local bRunning = true
  32.  
  33. local tailX,tailY = xPos,yPos
  34. local nScore = 0
  35. local nDifficulty = 2
  36. local nSpeed, nInterval
  37.  
  38. -- Setup the screen
  39. local screen = {}
  40. for x=1,w do
  41. screen[x] = {}
  42. for y=1,h do
  43. screen[x][y] = {}
  44. end
  45. end
  46. screen[xPos][yPos] = { snake = true }
  47.  
  48. local nFruit = 1
  49. local tFruits = {
  50. "A", "B", "C", "D", "E", "F", "G", "H",
  51. "I", "J", "K", "L", "M", "N", "O", "P",
  52. "Q", "R", "S", "T", "U", "V", "W", "X",
  53. "Y", "Z",
  54. "a", "b", "c", "d", "e", "f", "g", "h",
  55. "i", "j", "k", "l", "m", "n", "o", "p",
  56. "q", "r", "s", "t", "u", "v", "w", "x",
  57. "y", "z",
  58. "1", "2", "3", "4", "5", "6", "7", "8", "9", "0",
  59. "@", "$", "%", "#", "&", "!", "?", "+", "*", "~"
  60. }
  61.  
  62. local function addFruit()
  63. while true do
  64. local x = math.random(1,w)
  65. local y = math.random(2,h)
  66. local fruit = screen[x][y]
  67. if fruit.snake == nil and fruit.wall == nil and fruit.fruit == nil then
  68. screen[x][y] = { fruit = true }
  69. term.setCursorPos(x,y)
  70. term.setBackgroundColour( fruitColour )
  71. term.write(" ")
  72. term.setBackgroundColour( colours.black )
  73. break
  74. end
  75. end
  76.  
  77. nFruit = nFruit + 1
  78. if nFruit > #tFruits then
  79. nFruit = 1
  80. end
  81. end
  82.  
  83. local function drawMenu()
  84. term.setTextColour( headingColour )
  85. term.setCursorPos(1,1)
  86. term.write( "SCORE " )
  87.  
  88. term.setTextColour( textColour )
  89. term.setCursorPos(7,1)
  90. term.write( tostring(nScore) )
  91.  
  92. term.setTextColour( headingColour )
  93. term.setCursorPos(w-11,1)
  94. term.write( "DIFFICULTY ")
  95.  
  96. term.setTextColour( textColour )
  97. term.setCursorPos(w,1)
  98. term.write( tostring(nDifficulty or "?") )
  99.  
  100. term.setTextColour( colours.white )
  101. end
  102.  
  103. local function update( )
  104. local x,y = xPos,yPos
  105. if pxVel and pyVel then
  106. xVel, yVel = pxVel, pyVel
  107. pxVel, pyVel = nil, nil
  108. end
  109.  
  110. -- Remove the tail
  111. if nExtraLength == 0 then
  112. local tail = screen[tailX][tailY]
  113. screen[tailX][tailY] = {}
  114. term.setCursorPos(tailX,tailY)
  115. term.write(" ")
  116. tailX = tail.nextX
  117. tailY = tail.nextY
  118. else
  119. nExtraLength = nExtraLength - 1
  120. end
  121.  
  122. -- Update the head
  123. local head = screen[xPos][yPos]
  124. local newXPos = xPos + xVel
  125. local newYPos = yPos + yVel
  126. if newXPos < 1 then
  127. newXPos = w
  128. elseif newXPos > w then
  129. newXPos = 1
  130. end
  131. if newYPos < 2 then
  132. newYPos = h
  133. elseif newYPos > h then
  134. newYPos = 2
  135. end
  136.  
  137. local newHead = screen[newXPos][newYPos]
  138. term.setCursorPos(1,1);
  139. print( newHead.snake )
  140. if newHead.snake == true or newHead.wall == true then
  141. bRunning = false
  142.  
  143. else
  144. if newHead.fruit == true then
  145. nScore = nScore + 10
  146. nExtraLength = nExtraLength + 1
  147. addFruit()
  148. end
  149. xPos = newXPos
  150. yPos = newYPos
  151. head.nextX = newXPos
  152. head.nextY = newYPos
  153. screen[newXPos][newYPos] = { snake = true }
  154.  
  155. end
  156.  
  157. term.setCursorPos(xPos,yPos)
  158. term.setBackgroundColour( wormColour )
  159. term.write(" ")
  160. term.setBackgroundColour( colours.black )
  161.  
  162. drawMenu()
  163. end
  164.  
  165. -- Display the frontend
  166. term.clear()
  167. local function drawFrontend()
  168. term.setTextColour( headingColour )
  169. printCentred( math.floor(h/2) - 3, "APERTURE SNAKE(R)" )
  170. printCentred( math.floor(h/2) - 2, " SELECT DIFFICULTY " )
  171. printCentred( math.floor(h/2) - 1, "" )
  172.  
  173. printCentred( math.floor(h/2) + 0, " " )
  174. printCentred( math.floor(h/2) + 1, " " )
  175. printCentred( math.floor(h/2) + 2, " " )
  176. printCentred( math.floor(h/2) - 1 + nDifficulty, " [ ] " )
  177.  
  178. term.setTextColour( textColour )
  179. printCentred( math.floor(h/2) + 0, "EASY" )
  180. printCentred( math.floor(h/2) + 1, "MEDIUM" )
  181. printCentred( math.floor(h/2) + 2, "HARD" )
  182. printCentred( math.floor(h/2) + 3, "" )
  183.  
  184. term.setTextColour( colours.white )
  185. end
  186.  
  187. drawMenu()
  188. drawFrontend()
  189. while true do
  190. local e,key = os.pullEvent( "key" )
  191. if key == keys.up or key == keys.w then
  192. -- Up
  193. if nDifficulty > 1 then
  194. nDifficulty = nDifficulty - 1
  195. drawMenu()
  196. drawFrontend()
  197. end
  198. elseif key == keys.down or key == keys.s then
  199. -- Down
  200. if nDifficulty < 3 then
  201. nDifficulty = nDifficulty + 1
  202. drawMenu()
  203. drawFrontend()
  204. end
  205. elseif key == keys.enter then
  206. -- Enter
  207. break
  208. end
  209. end
  210.  
  211. local tSpeeds = { 5, 10, 25 }
  212. nSpeed = tSpeeds[nDifficulty]
  213. nInterval = 1 / nSpeed
  214.  
  215. -- Grow the snake to its intended size
  216. term.clear()
  217. drawMenu()
  218. screen[tailX][tailY].snake = true
  219. while nExtraLength > 0 do
  220. update()
  221. end
  222. addFruit()
  223. addFruit()
  224.  
  225. -- Play the game
  226. local timer = os.startTimer(0)
  227. while bRunning do
  228. local event, p1, p2 = os.pullEvent()
  229. if event == "timer" and p1 == timer then
  230. timer = os.startTimer(nInterval)
  231. update( false )
  232.  
  233. elseif event == "key" then
  234. local key = p1
  235. if key == keys.up or key == keys.w then
  236. -- Up
  237. if yVel == 0 then
  238. pxVel,pyVel = 0,-1
  239. end
  240. elseif key == keys.down or key == keys.s then
  241. -- Down
  242. if yVel == 0 then
  243. pxVel,pyVel = 0,1
  244. end
  245. elseif key == keys.left or key == keys.a then
  246. -- Left
  247. if xVel == 0 then
  248. pxVel,pyVel = -1,0
  249. end
  250.  
  251. elseif key == keys.right or key == keys.d then
  252. -- Right
  253. if xVel == 0 then
  254. pxVel,pyVel = 1,0
  255. end
  256.  
  257. end
  258. end
  259. end
  260.  
  261. -- Display the gameover screen
  262. term.setTextColour( headingColour )
  263. printCentred( math.floor(h/2) - 2, " " )
  264. printCentred( math.floor(h/2) - 1, " G A M E O V E R " )
  265.  
  266. term.setTextColour( textColour )
  267. printCentred( math.floor(h/2) + 0, " " )
  268. printCentred( math.floor(h/2) + 1, " FINAL SCORE "..nScore.." " )
  269. printCentred( math.floor(h/2) + 2, " " )
  270. term.setTextColour( colours.white )
  271.  
  272. local timer = os.startTimer(2.5)
  273. repeat
  274. local e,p = os.pullEvent()
  275. if e == "timer" and p == timer then
  276. term.setTextColour( textColour )
  277. printCentred( math.floor(h/2) + 2, " PRESS ANY KEY " )
  278. printCentred( math.floor(h/2) + 3, " " )
  279. term.setTextColour( colours.white )
  280. end
  281. until e == "char"
  282.  
  283. term.clear()
  284. term.setCursorPos(1,1)
Advertisement
Add Comment
Please, Sign In to add comment