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COMMON.rpf Gameconfig

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2.  
  3. <fwAllConfigs>
  4. <ConfigArray>
  5.  
  6. <!-- Base configuration, applies to all platforms and builds. -->
  7. <Item>
  8. <Build>Any</Build>
  9. <Platforms>Any</Platforms>
  10. <Config type="CGameConfig">
  11. <PoolSizes>
  12. <Entries>
  13. <!-- Keep these sorted -->
  14.  
  15. <Item>
  16. <PoolName>AnimatedBuilding</PoolName>
  17. <PoolSize value="210"/>
  18. </Item>
  19. <Item>
  20. <PoolName>AttachmentExtension</PoolName>
  21. <PoolSize value="290"/>
  22. </Item>
  23. <Item>
  24. <PoolName>AudioHeap</PoolName>
  25. <PoolSize value="195"/>
  26. </Item>
  27. <Item>
  28. <PoolName>BlendshapeStore</PoolName>
  29. <PoolSize value="75"/>
  30. </Item>
  31. <Item>
  32. <PoolName>Building</PoolName>
  33. <PoolSize value="28500"/>
  34. </Item>
  35. <Item>
  36. <!-- Size of CVehicleRecordingMgr's streaming module. -->
  37. <PoolName>carrec</PoolName>
  38. <PoolSize value="4000"/>
  39. </Item>
  40. <Item>
  41. <PoolName>CBoatChaseDirector</PoolName>
  42. <PoolSize value="4"/>
  43. </Item>
  44. <Item>
  45. <PoolName>CVehicleCombatAvoidanceArea</PoolName>
  46. <PoolSize value="5"/>
  47. </Item>
  48. <Item>
  49. <PoolName>CCargen</PoolName>
  50. <PoolSize value="800"/>
  51. </Item>
  52. <Item>
  53. <PoolName>CCargenForScenarios</PoolName>
  54. <PoolSize value="500"/>
  55. </Item>
  56. <Item>
  57. <PoolName>CCombatDirector</PoolName>
  58. <PoolSize value="5"/>
  59. </Item>
  60. <Item>
  61. <PoolName>CCombatInfo</PoolName>
  62. <PoolSize value="16"/>
  63. </Item>
  64. <Item>
  65. <PoolName>CCombatSituation</PoolName>
  66. <PoolSize value="6"/>
  67. </Item>
  68. <Item>
  69. <PoolName>CCoverFinder</PoolName>
  70. <PoolSize value="40"/>
  71. </Item>
  72. <Item>
  73. <PoolName>CDefaultCrimeInfo</PoolName>
  74. <PoolSize value="13"/>
  75. </Item>
  76. <Item>
  77. <PoolName>CTacticalAnalysis</PoolName>
  78. <PoolSize value="3"/>
  79. </Item>
  80. <Item>
  81. <PoolName>CTaskUseScenarioEntityExtension</PoolName>
  82. <PoolSize value="256"/>
  83. </Item>
  84. <Item>
  85. <PoolName>AnimStore</PoolName>
  86. <PoolSize value="13500"/>
  87. </Item>
  88. <Item>
  89. <PoolName>CGameScriptResource</PoolName>
  90. <PoolSize value="2600"/>
  91. </Item>
  92. <Item>
  93. <PoolName>ClothStore</PoolName>
  94. <PoolSize value="60"/>
  95. </Item>
  96. <Item>
  97. <PoolName>CombatMeleeManager_Groups</PoolName>
  98. <PoolSize value="3"/>
  99. </Item>
  100. <Item>
  101. <PoolName>CombatMountedManager_Attacks</PoolName>
  102. <PoolSize value="1"/>
  103. </Item>
  104. <Item>
  105. <PoolName>CompEntity</PoolName>
  106. <PoolSize value="39"/>
  107. </Item>
  108. <Item>
  109. <PoolName>CPrioritizedClipSetBucket</PoolName>
  110. <PoolSize value="22"/>
  111. </Item>
  112. <Item>
  113. <PoolName>CPrioritizedClipSetRequest</PoolName>
  114. <PoolSize value="106"/>
  115. </Item>
  116. <Item>
  117. <PoolName>CRoadBlock</PoolName>
  118. <PoolSize value="3"/>
  119. </Item>
  120. <Item>
  121. <PoolName>CStuntJump</PoolName>
  122. <PoolSize value="64"/>
  123. </Item>
  124. <Item>
  125. <PoolName>CScenarioInfo</PoolName>
  126. <PoolSize value="220"/>
  127. </Item>
  128. <Item>
  129. <PoolName>CScenarioPointExtraData</PoolName>
  130. <PoolSize value="220"/>
  131. </Item>
  132. <Item>
  133. <PoolName>CutsceneStore</PoolName>
  134. <PoolSize value="1400"/>
  135. </Item>
  136. <Item>
  137. <PoolName>CScriptEntityExtension</PoolName>
  138. <PoolSize value="250"/>
  139. </Item>
  140. <Item>
  141. <PoolName>CVehicleChaseDirector</PoolName>
  142. <PoolSize value="4"/>
  143. </Item>
  144. <Item>
  145. <PoolName>CVehicleClipRequestHelper</PoolName>
  146. <PoolSize value="45"/>
  147. </Item>
  148. <Item>
  149. <PoolName>CPathNodeRouteSearchHelper</PoolName>
  150. <PoolSize value="119"/>
  151. </Item>
  152. <Item>
  153. <PoolName>CGrabHelper</PoolName>
  154. <PoolSize value="8"/>
  155. </Item>
  156. <Item>
  157. <PoolName>CGpsNumNodesStored</PoolName>
  158. <PoolSize value="1024"/>
  159. </Item>
  160. <Item>
  161. <PoolName>CClimbHandHoldDetected</PoolName>
  162. <PoolSize value="16"/>
  163. </Item>
  164. <Item>
  165. <PoolName>CAmbientLookAt</PoolName>
  166. <PoolSize value="40"/>
  167. </Item>
  168. <Item>
  169. <PoolName>DecoratorExtension</PoolName>
  170. <PoolSize value="256"/>
  171. </Item>
  172. <Item>
  173. <PoolName>DrawableStore</PoolName>
  174. <PoolSize value="50000"/>
  175. </Item>
  176. <Item>
  177. <PoolName>Dummy Object</PoolName>
  178. <PoolSize value="8000"/>
  179. </Item>
  180. <Item>
  181. <PoolName>DwdStore</PoolName>
  182. <PoolSize value="14000"/>
  183. </Item>
  184. <Item>
  185. <PoolName>EntityBatch</PoolName>
  186. <PoolSize value="5000"/>
  187. </Item>
  188. <Item>
  189. <PoolName>GrassBatch</PoolName>
  190. <PoolSize value="30000"/>
  191. </Item>
  192. <Item>
  193. <PoolName>ExprDictStore</PoolName>
  194. <PoolSize value="190"/>
  195. </Item>
  196. <Item>
  197. <PoolName>FrameFilterStore</PoolName>
  198. <PoolSize value="14"/>
  199. </Item>
  200. <Item>
  201. <PoolName>FragmentStore</PoolName>
  202. <PoolSize value="4255"/>
  203. </Item>
  204. <Item>
  205. <PoolName>GamePlayerBroadcastDataHandler_Remote</PoolName>
  206. <PoolSize value="1000"/>
  207. </Item>
  208. <Item>
  209. <PoolName>InstanceBuffer</PoolName>
  210. <PoolSize value="0"/>
  211. </Item>
  212. <Item>
  213. <PoolName>InteriorInst</PoolName>
  214. <PoolSize value="80"/>
  215. </Item>
  216. <Item>
  217. <PoolName>InteriorProxy</PoolName>
  218. <PoolSize value="650"/>
  219. </Item>
  220. <Item>
  221. <PoolName>IplStore</PoolName>
  222. <PoolSize value="3000"/>
  223. </Item>
  224. <Item>
  225. <PoolName>MaxLoadedInfo</PoolName>
  226. <PoolSize value="6000"/>
  227. </Item>
  228. <Item>
  229. <PoolName>MaxLoadRequestedInfo</PoolName>
  230. <PoolSize value="3000"/>
  231. </Item>
  232. <Item>
  233. <PoolName>ActiveLoadedInfo</PoolName>
  234. <PoolSize value="3000"/>
  235. </Item>
  236. <Item>
  237. <PoolName>ActivePersistentLoadedInfo</PoolName>
  238. <PoolSize value="1439"/>
  239. </Item>
  240. <Item>
  241. <PoolName>Known Refs</PoolName>
  242. <PoolSize value="11500"/>
  243. </Item>
  244. <Item>
  245. <PoolName>LightEntity</PoolName>
  246. <PoolSize value="4000"/>
  247. </Item>
  248. <Item>
  249. <PoolName>MapDataLoadedNode</PoolName>
  250. <PoolSize value="1000"/>
  251. </Item>
  252. <Item>
  253. <PoolName>MapDataStore</PoolName>
  254. <PoolSize value="6000"/>
  255. </Item>
  256. <Item>
  257. <PoolName>MapTypesStore</PoolName>
  258. <PoolSize value="1400"/>
  259. </Item>
  260. <Item>
  261. <PoolName>MetaDataStore</PoolName>
  262. <PoolSize value="3000"/>
  263. </Item>
  264. <Item>
  265. <PoolName>NavMeshes</PoolName>
  266. <PoolSize value="10100"/>
  267. </Item>
  268. <Item>
  269. <PoolName>NetworkDefStore</PoolName>
  270. <PoolSize value="118"/>
  271. </Item>
  272. <Item>
  273. <PoolName>NetworkCrewDataMgr</PoolName>
  274. <PoolSize value="16"/>
  275. </Item>
  276. <Item>
  277. <PoolName>Object</PoolName>
  278. <PoolSize value="1000"/>
  279. </Item>
  280. <Item>
  281. <PoolName>OcclusionInteriorInfo</PoolName>
  282. <PoolSize value="50"/>
  283. </Item>
  284. <Item>
  285. <PoolName>OcclusionPathNode</PoolName>
  286. <PoolSize value="2300"/>
  287. </Item>
  288. <Item>
  289. <PoolName>OcclusionPortalEntity</PoolName>
  290. <PoolSize value="163"/>
  291. </Item>
  292. <Item>
  293. <PoolName>OcclusionPortalInfo</PoolName>
  294. <PoolSize value="400"/>
  295. </Item>
  296. <Item>
  297. <PoolName>Peds</PoolName>
  298. <PoolSize value="110"/>
  299. </Item>
  300. <Item>
  301. <PoolName>CWeapon</PoolName>
  302. <PoolSize value="117"/>
  303. </Item>
  304. <Item>
  305. <PoolName>phInstGta</PoolName>
  306. <PoolSize value="2214"/>
  307. </Item>
  308. <Item>
  309. <PoolName>PhysicsBounds</PoolName>
  310. <PoolSize value="1450"/>
  311. </Item>
  312. <Item>
  313. <PoolName>CPickup</PoolName>
  314. <PoolSize value="73"/>
  315. </Item>
  316. <Item>
  317. <PoolName>CPickupPlacement</PoolName>
  318. <PoolSize value="280"/>
  319. </Item>
  320. <Item>
  321. <PoolName>CPickupPlacementCustomScriptData</PoolName>
  322. <PoolSize value="60"/>
  323. </Item>
  324. <Item>
  325. <PoolName>CRegenerationInfo</PoolName>
  326. <PoolSize value="56"/>
  327. </Item>
  328. <Item>
  329. <PoolName>PortalInst</PoolName>
  330. <PoolSize value="200" />
  331. </Item>
  332. <Item>
  333. <PoolName>PoseMatcherStore</PoolName>
  334. <PoolSize value="28" />
  335. </Item>
  336. <Item>
  337. <PoolName>PMStore</PoolName>
  338. <PoolSize value="100"/>
  339. </Item>
  340. <Item>
  341. <PoolName>PtFxSortedEntity</PoolName>
  342. <PoolSize value="384"/>
  343. </Item>
  344. <Item>
  345. <PoolName>PtFxAssetStore</PoolName>
  346. <PoolSize value="250"/>
  347. </Item>
  348. <Item>
  349. <PoolName>QuadTreeNodes</PoolName>
  350. <PoolSize value="1310"/>
  351. </Item>
  352. <Item>
  353. <PoolName>ScaleformStore</PoolName>
  354. <PoolSize value="642"/>
  355. </Item>
  356. <Item>
  357. <PoolName>ScaleformMgrArray</PoolName>
  358. <PoolSize value="40"/>
  359. </Item>
  360. <Item>
  361. <PoolName>ScriptStore</PoolName>
  362. <PoolSize value="900"/>
  363. </Item>
  364. <Item>
  365. <PoolName>StaticBounds</PoolName>
  366. <PoolSize value="13000"/>
  367. </Item>
  368. <Item>
  369. <PoolName>tcBox</PoolName>
  370. <PoolSize value="3000"/>
  371. </Item>
  372. <Item>
  373. <PoolName>TrafficLightInfos</PoolName>
  374. <PoolSize value="84"/>
  375. </Item>
  376. <Item>
  377. <PoolName>TxdStore</PoolName>
  378. <PoolSize value="27300"/>
  379. </Item>
  380. <Item>
  381. <PoolName>Vehicles</PoolName>
  382. <PoolSize value="148"/>
  383. </Item>
  384. <Item>
  385. <PoolName>VehicleStreamRequest</PoolName>
  386. <PoolSize value="30"/>
  387. </Item>
  388. <Item>
  389. <PoolName>VehicleStreamRender</PoolName>
  390. <PoolSize value="35"/>
  391. </Item>
  392. <Item>
  393. <PoolName>VehicleStruct</PoolName>
  394. <PoolSize value="53"/>
  395. </Item>
  396. <Item>
  397. <PoolName>HandlingData</PoolName>
  398. <PoolSize value="560"/>
  399. </Item>
  400. <Item>
  401. <!-- Size of the CWaypointRecording streaming module. -->
  402. <PoolName>wptrec</PoolName>
  403. <PoolSize value="800"/>
  404. </Item>
  405. <Item>
  406. <PoolName>fwLodNode</PoolName>
  407. <PoolSize value="12500"/>
  408. </Item>
  409. <Item>
  410. <PoolName>CTask</PoolName>
  411. <PoolSize value="1450"/>
  412. </Item>
  413. <Item>
  414. <PoolName>CEvent</PoolName>
  415. <PoolSize value="800"/>
  416. </Item>
  417. <Item>
  418. <PoolName>CMoveObject</PoolName>
  419. <PoolSize value="112"/>
  420. </Item>
  421. <Item>
  422. <PoolName>CMoveAnimatedBuilding</PoolName>
  423. <PoolSize value="161"/>
  424. </Item>
  425. <Item>
  426. <PoolName>atDScriptObjectNode</PoolName>
  427. <PoolSize value="450"/>
  428. </Item>
  429. <Item>
  430. <PoolName>fwDynamicArchetypeComponent</PoolName>
  431. <PoolSize value="6830"/>
  432. </Item>
  433. <Item>
  434. <PoolName>fwDynamicEntityComponent</PoolName>
  435. <PoolSize value="1000"/>
  436. </Item>
  437. <Item>
  438. <PoolName>fwEntityContainer</PoolName>
  439. <PoolSize value="615"/>
  440. </Item>
  441. <Item>
  442. <PoolName>fwMatrixTransform</PoolName>
  443. <PoolSize value="30000"/>
  444. </Item>
  445. <Item>
  446. <PoolName>fwQuaternionTransform</PoolName>
  447. <PoolSize value="12958"/>
  448. </Item>
  449. <Item>
  450. <PoolName>fwSimpleTransform</PoolName>
  451. <PoolSize value="32767"/>
  452. </Item>
  453. <Item>
  454. <PoolName>ScenarioCarGensPerRegion</PoolName>
  455. <PoolSize value="80"/>
  456. </Item>
  457. <Item>
  458. <PoolName>ScenarioPointsAndEdgesPerRegion</PoolName>
  459. <PoolSize value="1000"/>
  460. </Item>
  461. <Item>
  462. <PoolName>ScenarioPoint</PoolName>
  463. <PoolSize value="900"/>
  464. </Item>
  465. <Item>
  466. <PoolName>ScenarioPointEntity</PoolName>
  467. <PoolSize value="350"/>
  468. </Item>
  469. <Item>
  470. <PoolName>ScenarioPointWorld</PoolName>
  471. <PoolSize value="1400"/>
  472. </Item>
  473. <Item>
  474. <PoolName>MaxNonRegionScenarioPointSpatialObjects</PoolName>
  475. <PoolSize value="900"/>
  476. </Item>
  477. <Item>
  478. <PoolName>ObjectIntelligence</PoolName>
  479. <PoolSize value="37"/>
  480. </Item>
  481. <Item>
  482. <PoolName>VehicleScenarioAttractors</PoolName>
  483. <PoolSize value="64"/>
  484. </Item>
  485. <Item>
  486. <PoolName>AircraftFlames</PoolName>
  487. <PoolSize value="34"/>
  488. </Item>
  489. <Item>
  490. <PoolName>CScenarioPointChainUseInfo</PoolName>
  491. <PoolSize value="96"/>
  492. </Item>
  493. <Item>
  494. <PoolName>CScenarioClusterSpawnedTrackingData</PoolName>
  495. <PoolSize value="190"/>
  496. </Item>
  497. <Item>
  498. <PoolName>CSPClusterFSMWrapper</PoolName>
  499. <PoolSize value="192"/>
  500. </Item>
  501. <Item>
  502. <PoolName>fwArchetypePooledMap</PoolName>
  503. <PoolSize value="36497"/>
  504. </Item>
  505. <Item>
  506. <PoolName>CTaskConversationHelper</PoolName>
  507. <PoolSize value="4"/>
  508. </Item>
  509. <Item>
  510. <PoolName>SyncedScenes</PoolName>
  511. <PoolSize value="48"/>
  512. </Item>
  513. <Item>
  514. <PoolName>CPropManagementHelper</PoolName>
  515. <PoolSize value="77"/>
  516. </Item>
  517. <Item>
  518. <PoolName>ActionTable_Definitions</PoolName>
  519. <PoolSize value="299"/>
  520. </Item>
  521. <Item>
  522. <PoolName>ActionTable_Results</PoolName>
  523. <PoolSize value="455"/>
  524. </Item>
  525. <Item>
  526. <PoolName>ActionTable_Impulses</PoolName>
  527. <PoolSize value="20"/>
  528. </Item>
  529. <Item>
  530. <PoolName>ActionTable_Interrelations</PoolName>
  531. <PoolSize value="60"/>
  532. </Item>
  533. <Item>
  534. <PoolName>ActionTable_Homings</PoolName>
  535. <PoolSize value="167"/>
  536. </Item>
  537. <Item>
  538. <PoolName>ActionTable_Damages</PoolName>
  539. <PoolSize value="24"/>
  540. </Item>
  541. <Item>
  542. <PoolName>ActionTable_StrikeBones</PoolName>
  543. <PoolSize value="17"/>
  544. </Item>
  545. <Item>
  546. <PoolName>ActionTable_Rumbles</PoolName>
  547. <PoolSize value="5"/>
  548. </Item>
  549. <Item>
  550. <PoolName>ActionTable_Branches</PoolName>
  551. <PoolSize value="27"/>
  552. </Item>
  553. <Item>
  554. <PoolName>ActionTable_StealthKills</PoolName>
  555. <PoolSize value="10"/>
  556. </Item>
  557. <Item>
  558. <PoolName>ActionTable_Vfx</PoolName>
  559. <PoolSize value="35"/>
  560. </Item>
  561. <Item>
  562. <PoolName>ActionTable_FacialAnimSets</PoolName>
  563. <PoolSize value="5"/>
  564. </Item>
  565. <Item>
  566. <PoolName>NetworkEntityAreas</PoolName>
  567. <PoolSize value="128"/>
  568. </Item>
  569. <Item>
  570. <PoolName>NavMeshRoute</PoolName>
  571. <PoolSize value="113"/>
  572. </Item>
  573. </Entries>
  574. </PoolSizes>
  575.  
  576. <ConfigPopulation>
  577. <ScenarioPedsMultiplier_Base value="70"/>
  578. <ScenarioPedsMultiplier value="70"/>
  579. <AmbientPedsMultiplier_Base value="70"/>
  580. <AmbientPedsMultiplier value="70"/>
  581. <MaxTotalPeds_Base value="70"/>
  582. <MaxTotalPeds value="70"/>
  583. <PedMemoryMultiplier value="500"/>
  584. <PedsForVehicles_Base value="75"/>
  585. <PedsForVehicles value="75"/>
  586. <VehicleTimesliceMaxUpdatesPerFrame_Base value="4"/>
  587. <VehicleTimesliceMaxUpdatesPerFrame value="4"/>
  588. <VehicleAmbientDensityMultiplier_Base value="66"/>
  589. <VehicleAmbientDensityMultiplier value="66"/>
  590. <VehicleMemoryMultiplier value="500"/>
  591. <VehicleParkedDensityMultiplier_Base value="50"/>
  592. <VehicleParkedDensityMultiplier value="50"/>
  593. <VehicleLowPrioParkedDensityMultiplier_Base value="50"/>
  594. <VehicleLowPrioParkedDensityMultiplier value="50"/>
  595. <VehicleUpperLimit_Base value="40"/>
  596. <VehicleUpperLimit value="40"/>
  597. <VehicleUpperLimitMP value="20"/>
  598. <VehicleParkedUpperLimit_Base value="40"/>
  599. <VehicleParkedUpperLimit value="40"/>
  600. <VehicleKeyholeShapeInnerThickness_Base value="20"/>
  601. <VehicleKeyholeShapeInnerThickness value="20"/>
  602. <VehicleKeyholeShapeOuterThickness_Base value="40"/>
  603. <VehicleKeyholeShapeOuterThickness value="40"/>
  604. <VehicleKeyholeShapeInnerRadius_Base value="80"/>
  605. <VehicleKeyholeShapeInnerRadius value="80"/>
  606. <VehicleKeyholeShapeOuterRadius_Base value="185"/>
  607. <VehicleKeyholeShapeOuterRadius value="185"/>
  608. <VehicleKeyholeSideWallThickness_Base value="60"/>
  609. <VehicleKeyholeSideWallThickness value="60"/>
  610. <VehicleMaxCreationDistance_Base value="225"/>
  611. <VehicleMaxCreationDistance value="225"/>
  612. <VehicleMaxCreationDistanceOffscreen_Base value="50"/>
  613. <VehicleMaxCreationDistanceOffscreen value="50"/>
  614. <VehicleCullRange_Base value="251"/>
  615. <VehicleCullRange value="251"/>
  616. <VehicleCullRangeOnScreenScale_Base value="140"/>
  617. <VehicleCullRangeOnScreenScale value="140"/>
  618. <VehicleCullRangeOffScreen_Base value="100"/>
  619. <VehicleCullRangeOffScreen value="100"/>
  620. <DensityBasedRemovalRateScale_Base value="36"/>
  621. <DensityBasedRemovalRateScale value="36"/>
  622. <DensityBasedRemovalTargetHeadroom_Base value="10"/>
  623. <DensityBasedRemovalTargetHeadroom value="10"/>
  624. <VehicleSpacing_Base>
  625. <VehicleSpacing_0_Base value="1"/>
  626. <VehicleSpacing_1_Base value="172"/>
  627. <VehicleSpacing_2_Base value="150"/>
  628. <VehicleSpacing_3_Base value="129"/>
  629. <VehicleSpacing_4_Base value="110"/>
  630. <VehicleSpacing_5_Base value="88"/>
  631. <VehicleSpacing_6_Base value="55"/>
  632. <VehicleSpacing_7_Base value="52"/>
  633. <VehicleSpacing_8_Base value="45"/>
  634. <VehicleSpacing_9_Base value="40"/>
  635. <VehicleSpacing_10_Base value="34"/>
  636. <VehicleSpacing_11_Base value="27"/>
  637. <VehicleSpacing_12_Base value="22"/>
  638. <VehicleSpacing_13_Base value="20"/>
  639. <VehicleSpacing_14_Base value="19"/>
  640. <VehicleSpacing_15_Base value="18"/>
  641. </VehicleSpacing_Base>
  642. <VehicleSpacing>
  643. <VehicleSpacing_0 value="1"/>
  644. <VehicleSpacing_1 value="172"/>
  645. <VehicleSpacing_2 value="150"/>
  646. <VehicleSpacing_3 value="129"/>
  647. <VehicleSpacing_4 value="110"/>
  648. <VehicleSpacing_5 value="88"/>
  649. <VehicleSpacing_6 value="55"/>
  650. <VehicleSpacing_7 value="52"/>
  651. <VehicleSpacing_8 value="45"/>
  652. <VehicleSpacing_9 value="40"/>
  653. <VehicleSpacing_10 value="34"/>
  654. <VehicleSpacing_11 value="27"/>
  655. <VehicleSpacing_12 value="22"/>
  656. <VehicleSpacing_13 value="20"/>
  657. <VehicleSpacing_14 value="19"/>
  658. <VehicleSpacing_15 value="18"/>
  659. </VehicleSpacing>
  660. <PlayersRoadScanDistance_Base value="300"/>
  661. <PlayersRoadScanDistance value="300"/>
  662. <PlayerRoadDensityInc_Base>
  663. <PlayerRoadDensityInc_0_Base value="0"/>
  664. <PlayerRoadDensityInc_1_Base value="0"/>
  665. <PlayerRoadDensityInc_2_Base value="0"/>
  666. <PlayerRoadDensityInc_3_Base value="0"/>
  667. <PlayerRoadDensityInc_4_Base value="0"/>
  668. <PlayerRoadDensityInc_5_Base value="0"/>
  669. <PlayerRoadDensityInc_6_Base value="0"/>
  670. <PlayerRoadDensityInc_7_Base value="0"/>
  671. <PlayerRoadDensityInc_8_Base value="0"/>
  672. <PlayerRoadDensityInc_9_Base value="0"/>
  673. <PlayerRoadDensityInc_10_Base value="0"/>
  674. <PlayerRoadDensityInc_11_Base value="0"/>
  675. <PlayerRoadDensityInc_12_Base value="0"/>
  676. <PlayerRoadDensityInc_13_Base value="0"/>
  677. <PlayerRoadDensityInc_14_Base value="0"/>
  678. <PlayerRoadDensityInc_15_Base value="0"/>
  679. </PlayerRoadDensityInc_Base>
  680. <PlayerRoadDensityInc>
  681. <PlayerRoadDensityInc_0 value="0"/>
  682. <PlayerRoadDensityInc_1 value="0"/>
  683. <PlayerRoadDensityInc_2 value="0"/>
  684. <PlayerRoadDensityInc_3 value="0"/>
  685. <PlayerRoadDensityInc_4 value="0"/>
  686. <PlayerRoadDensityInc_5 value="0"/>
  687. <PlayerRoadDensityInc_6 value="0"/>
  688. <PlayerRoadDensityInc_7 value="0"/>
  689. <PlayerRoadDensityInc_8 value="0"/>
  690. <PlayerRoadDensityInc_9 value="0"/>
  691. <PlayerRoadDensityInc_10 value="0"/>
  692. <PlayerRoadDensityInc_11 value="0"/>
  693. <PlayerRoadDensityInc_12 value="0"/>
  694. <PlayerRoadDensityInc_13 value="0"/>
  695. <PlayerRoadDensityInc_14 value="0"/>
  696. <PlayerRoadDensityInc_15 value="0"/>
  697. </PlayerRoadDensityInc>
  698. <NonPlayerRoadDensityDec_Base>
  699. <NonPlayerRoadDensityDec_0_Base value="0"/>
  700. <NonPlayerRoadDensityDec_1_Base value="0"/>
  701. <NonPlayerRoadDensityDec_2_Base value="0"/>
  702. <NonPlayerRoadDensityDec_3_Base value="1"/>
  703. <NonPlayerRoadDensityDec_4_Base value="1"/>
  704. <NonPlayerRoadDensityDec_5_Base value="1"/>
  705. <NonPlayerRoadDensityDec_6_Base value="1"/>
  706. <NonPlayerRoadDensityDec_7_Base value="2"/>
  707. <NonPlayerRoadDensityDec_8_Base value="2"/>
  708. <NonPlayerRoadDensityDec_9_Base value="2"/>
  709. <NonPlayerRoadDensityDec_10_Base value="2"/>
  710. <NonPlayerRoadDensityDec_11_Base value="2"/>
  711. <NonPlayerRoadDensityDec_12_Base value="3"/>
  712. <NonPlayerRoadDensityDec_13_Base value="3"/>
  713. <NonPlayerRoadDensityDec_14_Base value="3"/>
  714. <NonPlayerRoadDensityDec_15_Base value="3"/>
  715. </NonPlayerRoadDensityDec_Base>
  716. <NonPlayerRoadDensityDec>
  717. <NonPlayerRoadDensityDec_0 value="0"/>
  718. <NonPlayerRoadDensityDec_1 value="0"/>
  719. <NonPlayerRoadDensityDec_2 value="0"/>
  720. <NonPlayerRoadDensityDec_3 value="1"/>
  721. <NonPlayerRoadDensityDec_4 value="1"/>
  722. <NonPlayerRoadDensityDec_5 value="1"/>
  723. <NonPlayerRoadDensityDec_6 value="1"/>
  724. <NonPlayerRoadDensityDec_7 value="2"/>
  725. <NonPlayerRoadDensityDec_8 value="2"/>
  726. <NonPlayerRoadDensityDec_9 value="2"/>
  727. <NonPlayerRoadDensityDec_10 value="2"/>
  728. <NonPlayerRoadDensityDec_11 value="2"/>
  729. <NonPlayerRoadDensityDec_12 value="3"/>
  730. <NonPlayerRoadDensityDec_13 value="3"/>
  731. <NonPlayerRoadDensityDec_14 value="3"/>
  732. <NonPlayerRoadDensityDec_15 value="3"/>
  733. </NonPlayerRoadDensityDec>
  734. <VehiclePopulationFrameRate_Base value="20"/>
  735. <VehiclePopulationFrameRate value="20"/>
  736. <VehiclePopulationCyclesPerFrame_Base value="1"/>
  737. <VehiclePopulationCyclesPerFrame value="1"/>
  738. <VehiclePopulationFrameRateMP_Base value="15"/>
  739. <VehiclePopulationFrameRateMP value="15"/>
  740. <VehiclePopulationCyclesPerFrameMP_Base value="1"/>
  741. <VehiclePopulationCyclesPerFrameMP value="1"/>
  742. <PedPopulationFrameRate_Base value="20"/>
  743. <PedPopulationFrameRate value="20"/>
  744. <PedPopulationCyclesPerFrame_Base value="1"/>
  745. <PedPopulationCyclesPerFrame value="1"/>
  746. <PedPopulationFrameRateMP_Base value="15"/>
  747. <PedPopulationFrameRateMP value="15"/>
  748. <PedPopulationCyclesPerFrameMP_Base value="1"/>
  749. <PedPopulationCyclesPerFrameMP value="1"/>
  750. </ConfigPopulation>
  751.  
  752. <Config2dEffects>
  753. <MaxAttrsAudio value="280"/>
  754. <MaxAttrsBuoyancy value="100"/>
  755. <MaxAttrsDecal value="50"/>
  756. <MaxAttrsExplosion value="50"/>
  757. <MaxAttrsLadder value="122"/>
  758. <MaxAttrsLightShaft value="600"/>
  759. <MaxAttrsParticle value="2500"/>
  760. <MaxAttrsProcObj value="100"/>
  761. <MaxAttrsScrollBar value="1"/>
  762. <MaxAttrsSpawnPoint value="500"/>
  763. <MaxAttrsWindDisturbance value="50"/>
  764. <MaxAttrsWorldPoint value="600"/>
  765. <MaxEffectsWorld2d value="600"/>
  766. </Config2dEffects>
  767.  
  768. <ConfigModelInfo>
  769. <defaultPlayerName>player_zero</defaultPlayerName>
  770. <defaultProloguePlayerName>csb_prolsec</defaultProloguePlayerName>
  771. <MaxAvoidancePoints value="700"/>
  772. <MaxBaseModelInfos value="2"/>
  773. <MaxCompEntityModelInfos value="100"/>
  774. <MaxMloInstances value="18000"/>
  775. <MaxMloModelInfos value="220"/>
  776. <MaxPedModelInfos value="725"/>
  777. <MaxTimeModelInfos value="1800"/>
  778. <MaxVehicleModelInfos value="310"/>
  779. <MaxWeaponModelInfos value="115"/>
  780. <MaxExtraPedModelInfos value="100"/>
  781. <MaxExtraVehicleModelInfos value="100"/>
  782. <MaxExtraWeaponModelInfos value="100"/>
  783. </ConfigModelInfo>
  784.  
  785. <ConfigExtensions>
  786. <MaxDoorExtensions value="25"/>
  787. <MaxLightExtensions value="600"/>
  788. <MaxSpawnPointOverrideExtensions value="100"/>
  789. <MaxExpressionExtensions value="30"/>
  790. </ConfigExtensions>
  791.  
  792. <ConfigStreamingEngine>
  793. <ArchiveCount value="1406"/>
  794. <PhysicalStreamingBuffer value="350000"/>
  795. <VirtualStreamingBuffer value="0"/>
  796. </ConfigStreamingEngine>
  797.  
  798. <UseVehicleBurnoutTexture>CB_TRUE</UseVehicleBurnoutTexture>
  799. <AllowCrouchedMovement>CB_FALSE</AllowCrouchedMovement>
  800. <AllowParachuting>CB_TRUE</AllowParachuting>
  801. <AllowStealthMovement>CB_TRUE</AllowStealthMovement>
  802. <DebugScriptsPath>x:\gta5\script\dev\singleplayer\sco\DEBUG\</DebugScriptsPath>
  803.  
  804. <Threads>
  805. <Item key="Streamer">
  806. <Priority>PRIO_NORMAL</Priority>
  807. </Item>
  808. <Item key="Update">
  809. <Priority>PRIO_NORMAL</Priority>
  810. </Item>
  811. <Item key="Render">
  812. <Priority>PRIO_NORMAL</Priority>
  813. </Item>
  814. <Item key="PathServer">
  815. <Priority>PRIO_LOWEST</Priority>
  816. </Item>
  817. <Item key="SysTask">
  818. <Priority>PRIO_ABOVE_NORMAL</Priority>
  819. </Item>
  820. <Item key="PostScanHelper">
  821. <Priority>PRIO_ABOVE_NORMAL</Priority>
  822. </Item>
  823. <Item key="ControlMgrUpdateThread">
  824. <Priority>PRIO_ABOVE_NORMAL</Priority>
  825. </Item>
  826. </Threads>
  827.  
  828. <ConfigOnlineServices>
  829. <RosTitleName>gta5</RosTitleName>
  830. <RosTitleVersion value="11"/>
  831. <RosScVersion value="11"/>
  832. <SteamAppId value="271590"/>
  833. <TitleDirectoryName>GTA V</TitleDirectoryName>
  834. <MultiplayerSessionTemplateName>SessionTemplate</MultiplayerSessionTemplateName>
  835. </ConfigOnlineServices>
  836.  
  837. <ConfigUGCDescriptions>
  838. <MaxDescriptionLength value="255"/>
  839. <MaxNumDescriptions value="640"/>
  840. <SizeOfDescriptionBuffer value="60000"/>
  841. </ConfigUGCDescriptions>
  842.  
  843. <ConfigNetScriptBroadcastData>
  844. <HostBroadcastData>
  845. <Item>
  846. <SizeOfData value="35000"/>
  847. <MaxParticipants value="32"/>
  848. <NumInstances value="2"/>
  849. </Item>
  850. <Item>
  851. <SizeOfData value="11000"/>
  852. <MaxParticipants value="32"/>
  853. <NumInstances value="2"/>
  854. </Item>
  855. <Item>
  856. <SizeOfData value="7500"/>
  857. <MaxParticipants value="32"/>
  858. <NumInstances value="2"/>
  859. </Item>
  860. <Item>
  861. <SizeOfData value="4000"/>
  862. <MaxParticipants value="32"/>
  863. <NumInstances value="4"/>
  864. </Item>
  865. <Item>
  866. <SizeOfData value="2000"/>
  867. <MaxParticipants value="32"/>
  868. <NumInstances value="3"/>
  869. </Item>
  870. <Item>
  871. <SizeOfData value="1500"/>
  872. <MaxParticipants value="32"/>
  873. <NumInstances value="2"/>
  874. </Item>
  875. <Item>
  876. <SizeOfData value="1000"/>
  877. <MaxParticipants value="32"/>
  878. <NumInstances value="6"/>
  879. </Item>
  880. <Item>
  881. <SizeOfData value="500"/>
  882. <MaxParticipants value="32"/>
  883. <NumInstances value="3"/>
  884. </Item>
  885. <Item>
  886. <SizeOfData value="250"/>
  887. <MaxParticipants value="32"/>
  888. <NumInstances value="4"/>
  889. </Item>
  890. <Item>
  891. <SizeOfData value="120"/>
  892. <MaxParticipants value="32"/>
  893. <NumInstances value="12"/>
  894. </Item>
  895. </HostBroadcastData>
  896. <PlayerBroadcastData>
  897. <Item>
  898. <SizeOfData value="3600"/>
  899. <MaxParticipants value="32"/>
  900. <NumInstances value="1"/>
  901. </Item>
  902. <Item>
  903. <SizeOfData value="2500"/>
  904. <MaxParticipants value="32"/>
  905. <NumInstances value="2"/>
  906. </Item>
  907. <Item>
  908. <SizeOfData value="1200"/>
  909. <MaxParticipants value="32"/>
  910. <NumInstances value="2"/>
  911. </Item>
  912. <Item>
  913. <SizeOfData value="600"/>
  914. <MaxParticipants value="32"/>
  915. <NumInstances value="2"/>
  916. </Item>
  917. <Item>
  918. <SizeOfData value="500"/>
  919. <MaxParticipants value="32"/>
  920. <NumInstances value="2"/>
  921. </Item>
  922. <Item>
  923. <SizeOfData value="400"/>
  924. <MaxParticipants value="32"/>
  925. <NumInstances value="2"/>
  926. </Item>
  927. <Item>
  928. <SizeOfData value="150"/>
  929. <MaxParticipants value="32"/>
  930. <NumInstances value="4"/>
  931. </Item>
  932. <Item>
  933. <SizeOfData value="80"/>
  934. <MaxParticipants value="32"/>
  935. <NumInstances value="4"/>
  936. </Item>
  937. <Item>
  938. <SizeOfData value="40"/>
  939. <MaxParticipants value="32"/>
  940. <NumInstances value="8"/>
  941. </Item>
  942. <Item>
  943. <SizeOfData value="0"/>
  944. <MaxParticipants value="0"/>
  945. <NumInstances value="0"/>
  946. </Item>
  947. </PlayerBroadcastData>
  948. </ConfigNetScriptBroadcastData>
  949.  
  950. <ConfigScriptStackSizes>
  951. <StackSizeData>
  952. <Item>
  953. <StackName>MICRO</StackName>
  954. <SizeOfStack value="128"/>
  955. <NumberOfStacksOfThisSize value="20"/>
  956. </Item>
  957. <Item>
  958. <StackName>MINI</StackName>
  959. <SizeOfStack value="512"/>
  960. <NumberOfStacksOfThisSize value="20"/>
  961. </Item>
  962. <Item>
  963. <StackName>DEFAULT</StackName>
  964. <SizeOfStack value="1024"/>
  965. <NumberOfStacksOfThisSize value="68"/>
  966. </Item>
  967. <Item>
  968. <StackName>SPECIAL_ABILITY</StackName>
  969. <SizeOfStack value="1828"/>
  970. <NumberOfStacksOfThisSize value="5"/>
  971. </Item>
  972. <Item>
  973. <StackName>FRIEND</StackName>
  974. <SizeOfStack value="2020"/>
  975. <NumberOfStacksOfThisSize value="12"/>
  976. </Item>
  977. <Item>
  978. <StackName>SHOP</StackName>
  979. <SizeOfStack value="2024"/>
  980. <NumberOfStacksOfThisSize value="6"/>
  981. </Item>
  982. <Item>
  983. <StackName>CELLPHONE</StackName>
  984. <SizeOfStack value="2552"/>
  985. <NumberOfStacksOfThisSize value="2"/>
  986. </Item>
  987. <Item>
  988. <StackName>VEHICLE_SPAWN</StackName>
  989. <SizeOfStack value="2556"/>
  990. <NumberOfStacksOfThisSize value="1"/>
  991. </Item>
  992. <Item>
  993. <StackName>PAUSE_MENU_SCRIPT</StackName>
  994. <SizeOfStack value="3076"/>
  995. <NumberOfStacksOfThisSize value="2"/>
  996. </Item>
  997. <Item>
  998. <StackName>APP_INTERNET</StackName>
  999. <SizeOfStack value="3584"/>
  1000. <NumberOfStacksOfThisSize value="1"/>
  1001. </Item>
  1002. <Item>
  1003. <StackName>MULTIPLAYER_MISSION</StackName>
  1004. <SizeOfStack value="3650"/>
  1005. <NumberOfStacksOfThisSize value="15"/>
  1006. </Item>
  1007. <Item>
  1008. <StackName>CONTACTS_APP</StackName>
  1009. <SizeOfStack value="3800"/>
  1010. <NumberOfStacksOfThisSize value="1"/>
  1011. </Item>
  1012. <Item>
  1013. <StackName>INTERACTION_MENU</StackName>
  1014. <SizeOfStack value="4150"/>
  1015. <NumberOfStacksOfThisSize value="1"/>
  1016. </Item>
  1017. <Item>
  1018. <StackName>SCRIPT_XML</StackName>
  1019. <SizeOfStack value="8344"/>
  1020. <NumberOfStacksOfThisSize value="3"/>
  1021. </Item>
  1022. <Item>
  1023. <StackName>PROPERTY_INT</StackName>
  1024. <SizeOfStack value="10024"/>
  1025. <NumberOfStacksOfThisSize value="1"/>
  1026. </Item>
  1027. <Item>
  1028. <StackName>INGAMEHUD</StackName>
  1029. <SizeOfStack value="4600"/>
  1030. <NumberOfStacksOfThisSize value="1"/>
  1031. </Item>
  1032. <Item>
  1033. <StackName>TRANSITION</StackName>
  1034. <SizeOfStack value="8032"/>
  1035. <NumberOfStacksOfThisSize value="1"/>
  1036. </Item>
  1037. <Item>
  1038. <StackName>FMMC_LAUNCHER</StackName>
  1039. <SizeOfStack value="14000"/>
  1040. <NumberOfStacksOfThisSize value="1"/>
  1041. </Item>
  1042. <Item>
  1043. <StackName>MULTIPLAYER_FREEMODE</StackName>
  1044. <SizeOfStack value="22000"/>
  1045. <NumberOfStacksOfThisSize value="1"/>
  1046. </Item>
  1047. <Item>
  1048. <StackName>MISSION</StackName>
  1049. <SizeOfStack value="17000"/>
  1050. <NumberOfStacksOfThisSize value="1"/>
  1051. </Item>
  1052. <Item>
  1053. <StackName>MP_LAUNCH_SCRIPT</StackName>
  1054. <SizeOfStack value="20000"/>
  1055. <NumberOfStacksOfThisSize value="1"/>
  1056. </Item>
  1057.  
  1058.  
  1059. </StackSizeData>
  1060. </ConfigScriptStackSizes>
  1061.  
  1062. <ConfigScriptTextLines>
  1063. <ArrayOfMaximumTextLines>
  1064. <Item>
  1065. <NameOfScriptTextLine>ScriptTextLinesZeroOrOneNumbers</NameOfScriptTextLine>
  1066. <MaximumNumber value="160"/>
  1067. </Item>
  1068. <Item>
  1069. <NameOfScriptTextLine>ScriptTextLinesOneSubstring</NameOfScriptTextLine>
  1070. <MaximumNumber value="100"/>
  1071. </Item>
  1072. <Item>
  1073. <NameOfScriptTextLine>ScriptTextLinesFourSubstringsThreeNumbers</NameOfScriptTextLine>
  1074. <MaximumNumber value="25"/>
  1075. </Item>
  1076. </ArrayOfMaximumTextLines>
  1077. </ConfigScriptTextLines>
  1078.  
  1079. </Config>
  1080. </Item>
  1081.  
  1082.  
  1083. <!-- Beta configuration overrides -->
  1084. <Item>
  1085. <Build>beta</Build>
  1086. <Platforms>Any</Platforms>
  1087. <Config type="CGameConfig">
  1088. <PoolSizes>
  1089. <Entries>
  1090. <!-- test_startup creates lots of peds and cars around Pershing Square -->
  1091. <Item>
  1092. <PoolName>CScriptEntityExtension</PoolName>
  1093. <PoolSize value="250"/>
  1094. </Item>
  1095. </Entries>
  1096. </PoolSizes>
  1097. </Config>
  1098. </Item>
  1099.  
  1100. <!-- Nonfinal param configuration overrides -->
  1101. <Item>
  1102. <Build>nonfinal</Build>
  1103. <Platforms>Any</Platforms>
  1104. <Param>usefatcuts</Param>
  1105. <Config type="CGameConfig">
  1106. <PoolSizes>
  1107. <Entries>
  1108. <!-- fatcuts needs a bigger animation pool -->
  1109. <Item>
  1110. <PoolName>AnimStore</PoolName>
  1111. <PoolSize value="15000"/>
  1112. </Item>
  1113. <Item>
  1114. <PoolName>CutSceneStore</PoolName>
  1115. <PoolSize value="15000"/>
  1116. </Item>
  1117. </Entries>
  1118. </PoolSizes>
  1119. </Config>
  1120. </Item>
  1121.  
  1122. <!-- Xbox 360 configuration overrides -->
  1123. <Item>
  1124. <Build>Any</Build>
  1125. <Platforms>xbox360</Platforms>
  1126. <Config type="CGameConfig">
  1127. <PoolSizes>
  1128. <Entries>
  1129. <Item>
  1130. <PoolName>TxdStore</PoolName>
  1131. <PoolSize value="35700"/>
  1132. </Item>
  1133. </Entries>
  1134. </PoolSizes>
  1135. <ConfigStreamingEngine>
  1136. <PhysicalStreamingBuffer value="270336"/>
  1137. <VirtualStreamingBuffer value="0"/>
  1138. </ConfigStreamingEngine>
  1139. <Threads>
  1140. <Item key="Update">
  1141. <Priority>PRIO_HIGHEST</Priority>
  1142. <CpuAffinity value="0"/>
  1143. </Item>
  1144. <Item key="AsyncShapeTestMgr">
  1145. <Priority>PRIO_HIGHEST</Priority>
  1146. <CpuAffinity value="1"/>
  1147. </Item>
  1148. <Item key="NorthAudioUpdate">
  1149. <Priority>PRIO_NORMAL</Priority>
  1150. <CpuAffinity value="1"/>
  1151. </Item>
  1152. <Item key="Streamer">
  1153. <Priority>PRIO_LOWEST</Priority>
  1154. <CpuAffinity value="2"/>
  1155. </Item>
  1156. <Item key="Reader">
  1157. <Priority>PRIO_HIGHEST</Priority>
  1158. <CpuAffinity value="3"/>
  1159. </Item>
  1160. <Item key="Render">
  1161. <Priority>PRIO_BELOW_NORMAL</Priority>
  1162. <CpuAffinity value="3"/>
  1163. </Item>
  1164. <Item key="ControlMgrUpdateThread">
  1165. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1166. <CpuAffinity value="5"/>
  1167. </Item>
  1168. <Item key="RageAudioEngineThread">
  1169. <Priority>PRIO_NORMAL</Priority>
  1170. <CpuAffinity value="5"/>
  1171. </Item>
  1172. <Item key="RageNetSend">
  1173. <Priority>PRIO_BELOW_NORMAL</Priority>
  1174. <CpuAffinity value="5"/>
  1175. </Item>
  1176. <Item key="RageNetRecv">
  1177. <Priority>PRIO_BELOW_NORMAL</Priority>
  1178. <CpuAffinity value="5"/>
  1179. </Item>
  1180. <Item key="RageVoiceChatWorker">
  1181. <Priority>PRIO_BELOW_NORMAL</Priority>
  1182. <CpuAffinity value="5"/>
  1183. </Item>
  1184. <Item key="PathServer">
  1185. <Priority>PRIO_IDLE</Priority>
  1186. <CpuAffinity value="5"/>
  1187. </Item>
  1188. <Item key="PostScanHelper">
  1189. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1190. <CpuAffinity value="2"/>
  1191. </Item>
  1192. </Threads>
  1193. </Config>
  1194. </Item>
  1195.  
  1196. <Item>
  1197. <Build>Final</Build>
  1198. <Platforms>xbox360</Platforms>
  1199. <Config type="CGameConfig">
  1200. <ConfigStreamingEngine>
  1201. <PhysicalStreamingBuffer value="279552"/>
  1202. <VirtualStreamingBuffer value="0"/>
  1203. </ConfigStreamingEngine>
  1204. </Config>
  1205. </Item>
  1206.  
  1207. <!-- PS3 configuration overrides -->
  1208. <Item>
  1209. <Build>Any</Build>
  1210. <Platforms>ps3</Platforms>
  1211. <Config type="CGameConfig">
  1212. <PoolSizes>
  1213. <Entries>
  1214. </Entries>
  1215. </PoolSizes>
  1216. <ConfigStreamingEngine>
  1217. <PhysicalStreamingBuffer value="156000"/>
  1218. <VirtualStreamingBuffer value="87000"/>
  1219. </ConfigStreamingEngine>
  1220. <Threads>
  1221. <Item key="NorthAudioUpdate">
  1222. <Priority>PRIO_NORMAL</Priority>
  1223. </Item>
  1224. <Item key="Streamer">
  1225. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1226. </Item>
  1227. <Item key="Reader">
  1228. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1229. </Item>
  1230. <Item key="Update">
  1231. <Priority>PRIO_HIGHEST</Priority>
  1232. </Item>
  1233. <Item key="AsyncShapeTestMgr">
  1234. <Priority>PRIO_HIGHEST</Priority>
  1235. </Item>
  1236. </Threads>
  1237. </Config>
  1238. </Item>
  1239.  
  1240. <!-- PC configuration overrides -->
  1241. <Item>
  1242. <Build>Any</Build>
  1243. <Platforms>pc</Platforms>
  1244. <Config type="CGameConfig">
  1245. <PoolSizes>
  1246. <Entries>
  1247. <Item>
  1248. <PoolName>AnimatedBuilding</PoolName>
  1249. <PoolSize value="600"/>
  1250. </Item>
  1251. <Item>
  1252. <PoolName>AttachmentExtension</PoolName>
  1253. <PoolSize value="348"/>
  1254. </Item>
  1255. <Item>
  1256. <PoolName>DrawableStore</PoolName>
  1257. <PoolSize value="58200"/>
  1258. </Item>
  1259. <Item>
  1260. <PoolName>Building</PoolName>
  1261. <PoolSize value="55000"/>
  1262. </Item>
  1263. <Item>
  1264. <PoolName>CPathNodeRouteSearchHelper</PoolName>
  1265. <PoolSize value="256"/>
  1266. </Item>
  1267. <Item>
  1268. <PoolName>CTask</PoolName>
  1269. <PoolSize value="8192"/>
  1270. </Item>
  1271. <Item>
  1272. <PoolName>Dummy Object</PoolName>
  1273. <PoolSize value="10000"/>
  1274. </Item>
  1275. <Item>
  1276. <PoolName>FragmentStore</PoolName>
  1277. <PoolSize value="8200"/>
  1278. </Item>
  1279. <Item>
  1280. <PoolName>fwArchetypePooledMap</PoolName>
  1281. <PoolSize value="62000"/>
  1282. </Item>
  1283. <Item>
  1284. <PoolName>fwMatrixTransform</PoolName>
  1285. <PoolSize value="30000"/>
  1286. </Item>
  1287. <Item>
  1288. <PoolName>fwSimpleTransform</PoolName>
  1289. <PoolSize value="37000"/>
  1290. </Item>
  1291. <Item>
  1292. <PoolName>InstanceBuffer</PoolName>
  1293. <PoolSize value="20000"/>
  1294. </Item>
  1295. <Item>
  1296. <PoolName>Known Refs</PoolName>
  1297. <PoolSize value="24000"/>
  1298. </Item>
  1299. <Item>
  1300. <PoolName>LightEntity</PoolName>
  1301. <PoolSize value="4000"/>
  1302. </Item>
  1303. <Item>
  1304. <PoolName>MaxLoadedInfo</PoolName>
  1305. <PoolSize value="32768"/>
  1306. </Item>
  1307. <Item>
  1308. <PoolName>MetaDataStore</PoolName>
  1309. <PoolSize value="3000"/>
  1310. </Item>
  1311. <Item>
  1312. <PoolName>Object</PoolName>
  1313. <PoolSize value="1600"/>
  1314. </Item>
  1315. <Item>
  1316. <PoolName>Peds</PoolName>
  1317. <PoolSize value="256"/>
  1318. </Item>
  1319. <Item>
  1320. <PoolName>fwDynamicEntityComponent</PoolName>
  1321. <PoolSize value="8192"/>
  1322. </Item>
  1323. <Item>
  1324. <PoolName>CWeapon</PoolName>
  1325. <PoolSize value="1024"/>
  1326. </Item>
  1327. <Item>
  1328. <PoolName>CPropManagementHelper</PoolName>
  1329. <PoolSize value="256"/>
  1330. </Item>
  1331. <Item>
  1332. <PoolName>NavMeshRoute</PoolName>
  1333. <PoolSize value="1024"/>
  1334. </Item>
  1335. <Item>
  1336. <PoolName>phInstGta</PoolName>
  1337. <PoolSize value="8192"/>
  1338. </Item>
  1339. <Item>
  1340. <PoolName>TrafficLightInfos</PoolName>
  1341. <PoolSize value="512"/>
  1342. </Item>
  1343. <Item>
  1344. <PoolName>TxdStore</PoolName>
  1345. <PoolSize value="38900"/>
  1346. </Item>
  1347. <Item>
  1348. <PoolName>Vehicles</PoolName>
  1349. <PoolSize value="276"/>
  1350. </Item>
  1351. <Item>
  1352. <PoolName>VehicleStruct</PoolName>
  1353. <PoolSize value="99"/>
  1354. </Item>
  1355. </Entries>
  1356. </PoolSizes>
  1357.  
  1358. <ConfigPopulation>
  1359. <ScenarioPedsMultiplier value="100"/>
  1360. <AmbientPedsMultiplier value="100"/>
  1361. <MaxTotalPeds value="200"/>
  1362. <VehicleTimesliceMaxUpdatesPerFrame value="10"/>
  1363. <VehicleUpperLimit value="130"/>
  1364. <VehicleUpperLimitMP value="60"/>
  1365. <VehicleAmbientDensityMultiplier value="100"/>
  1366. <VehicleParkedDensityMultiplier value="100"/>
  1367. <VehicleLowPrioParkedDensityMultiplier value="100"/>
  1368. <VehicleParkedUpperLimit value="100"/>
  1369. <VehicleKeyholeShapeInnerRadius value="120"/>
  1370. <VehicleKeyholeShapeOuterRadius value="215"/>
  1371. <VehicleMaxCreationDistance value="255"/>
  1372. <VehicleCullRange value="311"/>
  1373. <VehicleCullRangeOnScreenScale value="140"/>
  1374. <VehicleCullRangeOffScreen value="150"/>
  1375. <PlayersRoadScanDistance value="330"/>
  1376. <PlayerRoadDensityInc>
  1377. <PlayerRoadDensityInc_0 value="0"/>
  1378. <PlayerRoadDensityInc_1 value="0"/>
  1379. <PlayerRoadDensityInc_2 value="0"/>
  1380. <PlayerRoadDensityInc_3 value="0"/>
  1381. <PlayerRoadDensityInc_4 value="0"/>
  1382. <PlayerRoadDensityInc_5 value="0"/>
  1383. <PlayerRoadDensityInc_6 value="2"/>
  1384. <PlayerRoadDensityInc_7 value="2"/>
  1385. <PlayerRoadDensityInc_8 value="2"/>
  1386. <PlayerRoadDensityInc_9 value="2"/>
  1387. <PlayerRoadDensityInc_10 value="2"/>
  1388. <PlayerRoadDensityInc_11 value="1"/>
  1389. <PlayerRoadDensityInc_12 value="0"/>
  1390. <PlayerRoadDensityInc_13 value="0"/>
  1391. <PlayerRoadDensityInc_14 value="0"/>
  1392. <PlayerRoadDensityInc_15 value="0"/>
  1393. </PlayerRoadDensityInc>
  1394. <NonPlayerRoadDensityDec>
  1395. <NonPlayerRoadDensityDec_0 value="0"/>
  1396. <NonPlayerRoadDensityDec_1 value="0"/>
  1397. <NonPlayerRoadDensityDec_2 value="0"/>
  1398. <NonPlayerRoadDensityDec_3 value="0"/>
  1399. <NonPlayerRoadDensityDec_4 value="0"/>
  1400. <NonPlayerRoadDensityDec_5 value="0"/>
  1401. <NonPlayerRoadDensityDec_6 value="0"/>
  1402. <NonPlayerRoadDensityDec_7 value="0"/>
  1403. <NonPlayerRoadDensityDec_8 value="0"/>
  1404. <NonPlayerRoadDensityDec_9 value="0"/>
  1405. <NonPlayerRoadDensityDec_10 value="0"/>
  1406. <NonPlayerRoadDensityDec_11 value="1"/>
  1407. <NonPlayerRoadDensityDec_12 value="2"/>
  1408. <NonPlayerRoadDensityDec_13 value="3"/>
  1409. <NonPlayerRoadDensityDec_14 value="4"/>
  1410. <NonPlayerRoadDensityDec_15 value="5"/>
  1411. </NonPlayerRoadDensityDec>
  1412. <VehiclePopulationFrameRate value="25"/>
  1413. <VehiclePopulationFrameRateMP value="20"/>
  1414. <PedPopulationFrameRate value="25"/>
  1415. <PedPopulationFrameRateMP value="20"/>
  1416. </ConfigPopulation>
  1417.  
  1418. <ConfigExtensions>
  1419. <MaxDoorExtensions value="64"/>
  1420. <MaxLightExtensions value="1024"/>
  1421. <MaxSpawnPointOverrideExtensions value="255"/>
  1422. <MaxExpressionExtensions value="255"/>
  1423. </ConfigExtensions>
  1424.  
  1425. <ConfigStreamingEngine>
  1426. <PhysicalStreamingBuffer value="58"/>
  1427. <VirtualStreamingBuffer value="1000"/>
  1428. </ConfigStreamingEngine>
  1429. </Config>
  1430. </Item>
  1431.  
  1432. <Item>
  1433. <Build>any</Build>
  1434. <Platforms>durango</Platforms>
  1435. <Config type="CGameConfig">
  1436. <ConfigStreamingEngine>
  1437. <PhysicalStreamingBuffer value="2304"/>
  1438. <VirtualStreamingBuffer value="0"/>
  1439. </ConfigStreamingEngine>
  1440. <Threads>
  1441. <Item key="Update">
  1442. <Priority>PRIO_HIGHEST</Priority>
  1443. <CpuAffinity value="0"/>
  1444. </Item>
  1445. <Item key="AsyncShapeTestMgr">
  1446. <Priority>PRIO_HIGHEST</Priority>
  1447. <CpuAffinity value="1"/>
  1448. </Item>
  1449. <Item key="RmptfxUpdateThread">
  1450. <Priority>PRIO_HIGHEST</Priority>
  1451. <CpuAffinity value="1"/>
  1452. </Item>
  1453. <Item key="ControlMgrUpdateThread">
  1454. <Priority>PRIO_HIGHEST</Priority>
  1455. <CpuAffinity value="1"/>
  1456. </Item>
  1457. <Item key="NorthAudioUpdate">
  1458. <Priority>PRIO_NORMAL</Priority>
  1459. <CpuAffinity value="1"/>
  1460. </Item>
  1461. <Item key="RecordingThreadDefault">
  1462. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1463. <CpuAffinity value="1"/>
  1464. </Item>
  1465. <Item key="ReplayQuantizeThread">
  1466. <Priority>PRIO_BELOW_NORMAL</Priority>
  1467. <CpuAffinity value="1"/>
  1468. </Item>
  1469. <Item key="RecordingThreadGameAndObject">
  1470. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1471. <CpuAffinity value="1"/>
  1472. </Item>
  1473. <Item key="MediaEncoderThreadAudio">
  1474. <Priority>PRIO_LOWEST</Priority>
  1475. <CpuAffinity value="1"/>
  1476. </Item>
  1477. <Item key="RageDvdReader">
  1478. <Priority>PRIO_TIME_CRITICAL</Priority>
  1479. <CpuAffinity value="2"/>
  1480. </Item>
  1481. <Item key="RageHddReader">
  1482. <Priority>PRIO_TIME_CRITICAL</Priority>
  1483. <CpuAffinity value="2"/>
  1484. </Item>
  1485. <Item key="RecorderWorkerThread">
  1486. <Priority>PRIO_HIGHEST</Priority>
  1487. <CpuAffinity value="2"/>
  1488. </Item>
  1489. <Item key="RecordingThreadPed">
  1490. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1491. <CpuAffinity value="2"/>
  1492. </Item>
  1493. <Item key="Render">
  1494. <Priority>PRIO_NORMAL</Priority>
  1495. <CpuAffinity value="3"/>
  1496. </Item>
  1497. <Item key="RageAudioMixThread">
  1498. <Priority>PRIO_TIME_CRITICAL</Priority>
  1499. <CpuAffinity value="4"/>
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  1501. <Item key="RageAudioEngineThread">
  1502. <Priority>PRIO_NORMAL</Priority>
  1503. <CpuAffinity value="4"/>
  1504. </Item>
  1505. <Item key="RageDvdStreamer">
  1506. <Priority>PRIO_LOWEST</Priority>
  1507. <CpuAffinity value="4"/>
  1508. </Item>
  1509. <Item key="RageHddStreamer">
  1510. <Priority>PRIO_LOWEST</Priority>
  1511. <CpuAffinity value="4"/>
  1512. </Item>
  1513. <Item key="SaveBlockDataThread">
  1514. <Priority>PRIO_BELOW_NORMAL</Priority>
  1515. <CpuAffinity value="4"/>
  1516. </Item>
  1517. <Item key="RecordingThreadVehicle">
  1518. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1519. <CpuAffinity value="5"/>
  1520. </Item>
  1521. <Item key="RageNetSend">
  1522. <Priority>PRIO_BELOW_NORMAL</Priority>
  1523. <CpuAffinity value="5"/>
  1524. </Item>
  1525. <Item key="RageNetRecv">
  1526. <Priority>PRIO_BELOW_NORMAL</Priority>
  1527. <CpuAffinity value="5"/>
  1528. </Item>
  1529. <Item key="RageVoiceChatWorker">
  1530. <Priority>PRIO_BELOW_NORMAL</Priority>
  1531. <CpuAffinity value="5"/>
  1532. </Item>
  1533. <Item key="MediaEncoderThreadVideo">
  1534. <Priority>PRIO_LOWEST</Priority>
  1535. <CpuAffinity value="5"/>
  1536. </Item>
  1537. <Item key="MediaDecoderThread">
  1538. <Priority>PRIO_LOWEST</Priority>
  1539. <CpuAffinity value="5"/>
  1540. </Item>
  1541. <Item key="ReplayFileManager">
  1542. <Priority>PRIO_LOWEST</Priority>
  1543. <CpuAffinity value="5"/>
  1544. </Item>
  1545. <Item key="ResourcePlacementThread">
  1546. <Priority>PRIO_LOWEST</Priority>
  1547. <CpuAffinity value="5"/>
  1548. </Item>
  1549. <Item key="PathServer">
  1550. <Priority>PRIO_IDLE</Priority>
  1551. <CpuAffinity value="5"/>
  1552. </Item>
  1553. </Threads>
  1554. </Config>
  1555. </Item>
  1556.  
  1557. <Item>
  1558. <Build>any</Build>
  1559. <Platforms>orbis</Platforms>
  1560. <Config type="CGameConfig">
  1561. <PoolSizes>
  1562. <Entries>
  1563. <Item>
  1564. <PoolName>CTask</PoolName>
  1565. <PoolSize value="2100"/>
  1566. </Item>
  1567.  
  1568. </Entries>
  1569. </PoolSizes>
  1570. <ConfigStreamingEngine>
  1571. <PhysicalStreamingBuffer value="2304"/>
  1572. <VirtualStreamingBuffer value="0"/>
  1573. </ConfigStreamingEngine>
  1574. <Threads>
  1575. <Item key="ControlMgrUpdateThread">
  1576. <Priority>PRIO_HIGHEST</Priority>
  1577. <CpuAffinity value="0"/>
  1578. </Item>
  1579. <Item key="AsyncShapeTestMgr">
  1580. <Priority>PRIO_HIGHEST</Priority>
  1581. <CpuAffinity value="0"/>
  1582. </Item>
  1583. <Item key="RageDvdReader">
  1584. <Priority>PRIO_TIME_CRITICAL</Priority>
  1585. <CpuAffinity value="0"/>
  1586. </Item>
  1587. <Item key="RecordingThreadDefault">
  1588. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1589. <CpuAffinity value="0"/>
  1590. </Item>
  1591. <Item key="ReplayQuantizeThread">
  1592. <Priority>PRIO_BELOW_NORMAL</Priority>
  1593. <CpuAffinity value="0"/>
  1594. </Item>
  1595. <Item key="RecordingThreadGameAndObject">
  1596. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1597. <CpuAffinity value="0"/>
  1598. </Item>
  1599. <Item key="RageAudioEngineThread">
  1600. <Priority>PRIO_NORMAL</Priority>
  1601. <CpuAffinity value="0"/>
  1602. </Item>
  1603. <Item key="RageDvdStreamer">
  1604. <Priority>PRIO_LOWEST</Priority>
  1605. <CpuAffinity value="0"/>
  1606. </Item>
  1607. <Item key="RageHddReader">
  1608. <Priority>PRIO_TIME_CRITICAL</Priority>
  1609. <CpuAffinity value="1"/>
  1610. </Item>
  1611. <Item key="RmptfxUpdateThread">
  1612. <Priority>PRIO_HIGHEST</Priority>
  1613. <CpuAffinity value="1"/>
  1614. </Item>
  1615. <Item key="RecordingThreadPed">
  1616. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1617. <CpuAffinity value="1"/>
  1618. </Item>
  1619. <Item key="PathServer">
  1620. <Priority>PRIO_IDLE</Priority>
  1621. <CpuAffinity value="1"/>
  1622. </Item>
  1623. <Item key="RecordingThreadVehicle">
  1624. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1625. <CpuAffinity value="2"/>
  1626. </Item>
  1627. <Item key="ResourcePlacementThread">
  1628. <Priority>PRIO_LOWEST</Priority>
  1629. <CpuAffinity value="2"/>
  1630. </Item>
  1631. <Item key="NorthAudioUpdate">
  1632. <Priority>PRIO_NORMAL</Priority>
  1633. <CpuAffinity value="3"/>
  1634. </Item>
  1635. <Item key="Render">
  1636. <Priority>PRIO_HIGHEST</Priority>
  1637. <CpuAffinity value="3"/>
  1638. </Item>
  1639. <Item key="RageNetSend">
  1640. <Priority>PRIO_BELOW_NORMAL</Priority>
  1641. <CpuAffinity value="3"/>
  1642. </Item>
  1643. <Item key="RageNetRecv">
  1644. <Priority>PRIO_BELOW_NORMAL</Priority>
  1645. <CpuAffinity value="3"/>
  1646. </Item>
  1647. <Item key="RageVoiceChatWorker">
  1648. <Priority>PRIO_BELOW_NORMAL</Priority>
  1649. <CpuAffinity value="3"/>
  1650. </Item>
  1651. <Item key="ReplayFileManager">
  1652. <Priority>PRIO_LOWEST</Priority>
  1653. <CpuAffinity value="3"/>
  1654. </Item>
  1655. <Item key="Update">
  1656. <Priority>PRIO_HIGHEST</Priority>
  1657. <CpuAffinity value="4"/>
  1658. </Item>
  1659. <Item key="RageAudioMixThread">
  1660. <Priority>PRIO_TIME_CRITICAL</Priority>
  1661. <CpuAffinity value="5"/>
  1662. </Item>
  1663. <Item key="RageHddStreamer">
  1664. <Priority>PRIO_LOWEST</Priority>
  1665. <CpuAffinity value="5"/>
  1666. </Item>
  1667. <Item key="SaveBlockDataThread">
  1668. <Priority>PRIO_BELOW_NORMAL</Priority>
  1669. <CpuAffinity value="5"/>
  1670. </Item>
  1671. </Threads>
  1672. </Config>
  1673. </Item>
  1674. <Item>
  1675. <Build>Debug</Build>
  1676. <Platforms>orbis</Platforms>
  1677. <Config type="CGameConfig">
  1678. <Threads>
  1679. <Item key="RageNetSend">
  1680. <Priority>PRIO_BELOW_NORMAL</Priority>
  1681. <CpuAffinity value="1"/>
  1682. </Item>
  1683. <Item key="RageNetRecv">
  1684. <Priority>PRIO_BELOW_NORMAL</Priority>
  1685. <CpuAffinity value="1"/>
  1686. </Item>
  1687. <Item key="RageVoiceChatWorker">
  1688. <Priority>PRIO_BELOW_NORMAL</Priority>
  1689. <CpuAffinity value="1"/>
  1690. </Item>
  1691. <Item key="PathServer">
  1692. <Priority>PRIO_IDLE</Priority>
  1693. <CpuAffinity value="1"/>
  1694. </Item>
  1695. </Threads>
  1696. </Config>
  1697. </Item>
  1698. <Item>
  1699. <Build>nonfinal</Build>
  1700. <Platforms>any</Platforms>
  1701. <Config type="CGameConfig">
  1702. <ConfigScriptStackSizes>
  1703. <StackSizeData>
  1704. <Item>
  1705. <StackName>DEBUG_SCRIPT</StackName>
  1706. <SizeOfStack value="4080"/>
  1707. <NumberOfStacksOfThisSize value="1"/>
  1708. </Item>
  1709. <Item>
  1710. <StackName>SOAK_TEST</StackName>
  1711. <SizeOfStack value="4088"/>
  1712. <NumberOfStacksOfThisSize value="1"/>
  1713. </Item>
  1714. <Item>
  1715. <StackName>NETWORK_BOT</StackName>
  1716. <SizeOfStack value="4096"/>
  1717. <NumberOfStacksOfThisSize value="31"/>
  1718. </Item>
  1719. <Item>
  1720. <StackName>DEBUG_MENU</StackName>
  1721. <SizeOfStack value="32000"/>
  1722. <NumberOfStacksOfThisSize value="1"/>
  1723. </Item>
  1724. </StackSizeData>
  1725. </ConfigScriptStackSizes>
  1726. </Config>
  1727. </Item>
  1728.  
  1729. <Item>
  1730. <Build>nonfinal</Build>
  1731. <Platforms>any</Platforms>
  1732. <Config type="CGameConfig">
  1733. <ConfigScriptResourceExpectedMaximums>
  1734. <ExpectedMaximumsArray>
  1735. <Item>
  1736. <ResourceTypeName>PTFX</ResourceTypeName>
  1737. <ExpectedMaximum value="61"/>
  1738. </Item>
  1739. <Item>
  1740. <ResourceTypeName>PTFX_ASSET</ResourceTypeName>
  1741. <ExpectedMaximum value="5"/>
  1742. </Item>
  1743. <Item>
  1744. <ResourceTypeName>FIRE</ResourceTypeName>
  1745. <ExpectedMaximum value="32"/>
  1746. </Item>
  1747. <Item>
  1748. <ResourceTypeName>PEDGROUP</ResourceTypeName>
  1749. <ExpectedMaximum value="16"/>
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  1751. <Item>
  1752. <ResourceTypeName>SEQUENCE_TASK</ResourceTypeName>
  1753. <ExpectedMaximum value="21"/>
  1754. </Item>
  1755. <Item>
  1756. <ResourceTypeName>DECISION_MAKER</ResourceTypeName>
  1757. <ExpectedMaximum value="5"/>
  1758. </Item>
  1759. <Item>
  1760. <ResourceTypeName>CHECKPOINT</ResourceTypeName>
  1761. <ExpectedMaximum value="32"/>
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  1763. <Item>
  1764. <ResourceTypeName>TEXTURE_DICTIONARY</ResourceTypeName>
  1765. <ExpectedMaximum value="34"/>
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  1767. <Item>
  1768. <ResourceTypeName>DRAWABLE_DICTIONARY</ResourceTypeName>
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  1771. <Item>
  1772. <ResourceTypeName>CLOTH_DICTIONARY</ResourceTypeName>
  1773. <ExpectedMaximum value="2"/>
  1774. </Item>
  1775. <Item>
  1776. <ResourceTypeName>FRAG_DICTIONARY</ResourceTypeName>
  1777. <ExpectedMaximum value="28"/>
  1778. </Item>
  1779. <Item>
  1780. <ResourceTypeName>DRAWABLE</ResourceTypeName>
  1781. <ExpectedMaximum value="15"/>
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  1783. <Item>
  1784. <ResourceTypeName>COVERPOINT</ResourceTypeName>
  1785. <ExpectedMaximum value="51"/>
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  1787. <Item>
  1788. <ResourceTypeName>ANIMATION</ResourceTypeName>
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  1791. <Item>
  1792. <ResourceTypeName>MODEL</ResourceTypeName>
  1793. <ExpectedMaximum value="80"/>
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  1795. <Item>
  1796. <ResourceTypeName>RADAR_BLIP</ResourceTypeName>
  1797. <ExpectedMaximum value="1800"/>
  1798. </Item>
  1799. <Item>
  1800. <ResourceTypeName>ROPE</ResourceTypeName>
  1801. <ExpectedMaximum value="12"/>
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  1803. <Item>
  1804. <ResourceTypeName>CAMERA</ResourceTypeName>
  1805. <ExpectedMaximum value="27"/>
  1806. </Item>
  1807. <Item>
  1808. <ResourceTypeName>PATROL_ROUTE</ResourceTypeName>
  1809. <ExpectedMaximum value="10"/>
  1810. </Item>
  1811. <Item>
  1812. <ResourceTypeName>MLO</ResourceTypeName>
  1813. <ExpectedMaximum value="5"/>
  1814. </Item>
  1815. <Item>
  1816. <ResourceTypeName>RELATIONSHIP_GROUP</ResourceTypeName>
  1817. <ExpectedMaximum value="251"/>
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  1819. <Item>
  1820. <ResourceTypeName>SCALEFORM_MOVIE</ResourceTypeName>
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  1823. <Item>
  1824. <ResourceTypeName>STREAMED_SCRIPT</ResourceTypeName>
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  1828. <ResourceTypeName>ITEM_SET</ResourceTypeName>
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  1831. <Item>
  1832. <ResourceTypeName>VOLUME</ResourceTypeName>
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  1836. <ResourceTypeName>SPEED_ZONE</ResourceTypeName>
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  1839. <Item>
  1840. <ResourceTypeName>WEAPON_ASSET</ResourceTypeName>
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  1842. </Item>
  1843. <Item>
  1844. <ResourceTypeName>VEHICLE_ASSET</ResourceTypeName>
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  1846. </Item>
  1847. <Item>
  1848. <ResourceTypeName>POPSCHEDULE_OVERRIDE</ResourceTypeName>
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  1850. </Item>
  1851. <Item>
  1852. <ResourceTypeName>POPSCHEDULE_OVERRIDE_VEHICLE_MODEL</ResourceTypeName>
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  1855. <Item>
  1856. <ResourceTypeName>SCENARIO_BLOCKING_AREA</ResourceTypeName>
  1857. <ExpectedMaximum value="27"/>
  1858. </Item>
  1859. <Item>
  1860. <ResourceTypeName>BINK_MOVIE</ResourceTypeName>
  1861. <ExpectedMaximum value="1"/>
  1862. </Item>
  1863. <Item>
  1864. <ResourceTypeName>MOVIE_MESH_SET</ResourceTypeName>
  1865. <ExpectedMaximum value="13"/>
  1866. </Item>
  1867. <Item>
  1868. <ResourceTypeName>SET_REL_GROUP_DONT_AFFECT_WANTED_LEVEL</ResourceTypeName>
  1869. <ExpectedMaximum value="6"/>
  1870. </Item>
  1871. <Item>
  1872. <ResourceTypeName>VEHICLE_COMBAT_AVOIDANCE_AREA</ResourceTypeName>
  1873. <ExpectedMaximum value="3"/>
  1874. </Item>
  1875. <Item>
  1876. <ResourceTypeName>DISPATCH_TIME_BETWEEN_SPAWN_ATTEMPTS</ResourceTypeName>
  1877. <ExpectedMaximum value="3"/>
  1878. </Item>
  1879. <Item>
  1880. <ResourceTypeName>DISPATCH_TIME_BETWEEN_SPAWN_ATTEMPTS_MULTIPLIER</ResourceTypeName>
  1881. <ExpectedMaximum value="3"/>
  1882. </Item>
  1883. <Item>
  1884. <ResourceTypeName>SYNCED_SCENE</ResourceTypeName>
  1885. <ExpectedMaximum value="49"/>
  1886. </Item>
  1887. <Item>
  1888. <ResourceTypeName>VEHICLE_RECORDING</ResourceTypeName>
  1889. <ExpectedMaximum value="105"/>
  1890. </Item>
  1891. <Item>
  1892. <ResourceTypeName>MOVEMENT_MODE_ASSET</ResourceTypeName>
  1893. <ExpectedMaximum value="4"/>
  1894. </Item>
  1895. <Item>
  1896. <ResourceTypeName>CUT_SCENE</ResourceTypeName>
  1897. <ExpectedMaximum value="3"/>
  1898. </Item>
  1899. <Item>
  1900. <ResourceTypeName>CUT_FILE</ResourceTypeName>
  1901. <ExpectedMaximum value="3"/>
  1902. </Item>
  1903. </ExpectedMaximumsArray>
  1904. </ConfigScriptResourceExpectedMaximums>
  1905. </Config>
  1906. </Item>
  1907.  
  1908.  
  1909. </ConfigArray>
  1910. </fwAllConfigs>
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