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- local System = {
- 379614936,
- 860428890,
- 866472074,
- 2664771962,
- 2664773504,
- 5006801542,
- 5122567177,
- 5122568155,
- 5122568874,
- 5827139096
- }
- if not table.find(System, game.PlaceId) then
- return
- end
- local Player = game:GetService("Players").LocalPlayer
- local Char = Player.Character or Player.CharacterAdded:Wait()
- local Table = {
- "xpcall",
- "pcall",
- "Idle",
- "Deactivate",
- "PreloadAsync",
- "FindService",
- "collectgarbage",
- "GetPropertyChangedSignal",
- "getfenv",
- "Kick",
- "kick"
- }
- local Table2 = {Char, game:GetService("CoreGui"), Player,Player.Kick,}
- local OldNameCall = nil
- OldNameCall =
- hookmetamethod(
- game,
- "__namecall" or "__Index",
- function(self, ...)
- local Args = {...}
- if table.find(Table, getnamecallmethod()) and table.find(Table2, self) then
- return OldNameCall(self, ...)
- end
- return OldNameCall(self, ...)
- end
- )
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