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  1. local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
  2.  
  3. local Window = Rayfield:CreateWindow({
  4. Name = "Da Hood Script",
  5. LoadingTitle = "Examle Hub",
  6. LoadingSubtitle = "by corpsec",
  7. ConfigurationSaving = {
  8. Enabled = false,
  9. FolderName = nil, -- Create a custom folder for your hub/game
  10. FileName = "YtNIGGERHub"
  11. },
  12. Discord = {
  13. Enabled = false,
  14. Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
  15. RememberJoins = true -- Set this to false to make them join the discord every time they load it up
  16. },
  17. KeySystem = true, -- Set this to true to use our key system
  18. KeySettings = {
  19. Title = "Da Hood",
  20. Subtitle = "Link In description",
  21. Note = "My Script on Top",
  22. FileName = "examlehubkey", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
  23. SaveKey = false, -- The user's key will be saved, but if you change the key, they will be unable to use your script
  24. GrabKeyFromSite = true, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
  25. Key = {"https://pastebin.com/da3JzHUB"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
  26. }
  27. })
  28.  
  29. local MainTab = Window:CreateTab("-👾Da Hood👾-", nil) -- Title, Image
  30. local MainSection = MainTab:CreateSection("Main")
  31.  
  32. Rayfield:Notify({
  33. Title = "Executed",
  34. Content = "very good GUI",
  35. Duration = 5,
  36. Image = nil,
  37. Actions = { -- Notification Buttons
  38. Ignore = {
  39. Name = "Okay!",
  40. Callback = function()
  41. print("The user tapped Okay!")
  42. end
  43. },
  44. },
  45. })
  46.  
  47. local Button = MainTab:CreateButton({
  48. Name = "Cm Key: C",
  49. Callback = function()
  50. getgenv().OldAimPart = "HumanoidRootPart"
  51. getgenv().AimPart = "HumanoidRootPart" -- For R15 Games: {UpperTorso, LowerTorso, HumanoidRootPart, Head} | For R6 Games: {Head, Torso, HumanoidRootPart}
  52. getgenv().AimlockKey = "c"
  53. getgenv().AimRadius = 30 -- How far away from someones character you want to lock on at
  54. getgenv().ThirdPerson = true
  55. getgenv().FirstPerson = true
  56. getgenv().TeamCheck = false -- Check if Target is on your Team (True means it wont lock onto your teamates, false is vice versa) (Set it to false if there are no teams)
  57. getgenv().PredictMovement = true -- Predicts if they are moving in fast velocity (like jumping) so the aimbot will go a bit faster to match their speed
  58. getgenv().PredictionVelocity = 6.612
  59. getgenv().CheckIfJumped = true
  60. getgenv().Smoothness = false
  61. getgenv().SmoothnessAmount = 0.2
  62.  
  63. local Players, Uis, RService, SGui = game:GetService"Players", game:GetService"UserInputService", game:GetService"RunService", game:GetService"StarterGui";
  64. local Client, Mouse, Camera, CF, RNew, Vec3, Vec2 = Players.LocalPlayer, Players.LocalPlayer:GetMouse(), workspace.CurrentCamera, CFrame.new, Ray.new, Vector3.new, Vector2.new;
  65. local Aimlock, MousePressed, CanNotify = true, false, false;
  66. local AimlockTarget;
  67. local OldPre;
  68.  
  69.  
  70.  
  71. getgenv().WorldToViewportPoint = function(P)
  72. return Camera:WorldToViewportPoint(P)
  73. end
  74.  
  75. getgenv().WorldToScreenPoint = function(P)
  76. return Camera.WorldToScreenPoint(Camera, P)
  77. end
  78.  
  79. getgenv().GetObscuringObjects = function(T)
  80. if T and T:FindFirstChild(getgenv().AimPart) and Client and Client.Character:FindFirstChild("Head") then
  81. local RayPos = workspace:FindPartOnRay(RNew(
  82. T[getgenv().AimPart].Position, Client.Character.Head.Position)
  83. )
  84. if RayPos then return RayPos:IsDescendantOf(T) end
  85. end
  86. end
  87.  
  88. getgenv().GetNearestTarget = function()
  89. -- Credits to whoever made this, i didnt make it, and my own mouse2plr function kinda sucks
  90. local players = {}
  91. local PLAYER_HOLD = {}
  92. local DISTANCES = {}
  93. for i, v in pairs(Players:GetPlayers()) do
  94. if v ~= Client then
  95. table.insert(players, v)
  96. end
  97. end
  98. for i, v in pairs(players) do
  99. if v.Character ~= nil then
  100. local AIM = v.Character:FindFirstChild("Head")
  101. if getgenv().TeamCheck == true and v.Team ~= Client.Team then
  102. local DISTANCE = (v.Character:FindFirstChild("Head").Position - game.Workspace.CurrentCamera.CFrame.p).magnitude
  103. local RAY = Ray.new(game.Workspace.CurrentCamera.CFrame.p, (Mouse.Hit.p - game.Workspace.CurrentCamera.CFrame.p).unit * DISTANCE)
  104. local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
  105. local DIFF = math.floor((POS - AIM.Position).magnitude)
  106. PLAYER_HOLD[v.Name .. i] = {}
  107. PLAYER_HOLD[v.Name .. i].dist= DISTANCE
  108. PLAYER_HOLD[v.Name .. i].plr = v
  109. PLAYER_HOLD[v.Name .. i].diff = DIFF
  110. table.insert(DISTANCES, DIFF)
  111. elseif getgenv().TeamCheck == false and v.Team == Client.Team then
  112. local DISTANCE = (v.Character:FindFirstChild("Head").Position - game.Workspace.CurrentCamera.CFrame.p).magnitude
  113. local RAY = Ray.new(game.Workspace.CurrentCamera.CFrame.p, (Mouse.Hit.p - game.Workspace.CurrentCamera.CFrame.p).unit * DISTANCE)
  114. local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
  115. local DIFF = math.floor((POS - AIM.Position).magnitude)
  116. PLAYER_HOLD[v.Name .. i] = {}
  117. PLAYER_HOLD[v.Name .. i].dist= DISTANCE
  118. PLAYER_HOLD[v.Name .. i].plr = v
  119. PLAYER_HOLD[v.Name .. i].diff = DIFF
  120. table.insert(DISTANCES, DIFF)
  121. end
  122. end
  123. end
  124.  
  125. if unpack(DISTANCES) == nil then
  126. return nil
  127. end
  128.  
  129. local L_DISTANCE = math.floor(math.min(unpack(DISTANCES)))
  130. if L_DISTANCE > getgenv().AimRadius then
  131. return nil
  132. end
  133.  
  134. for i, v in pairs(PLAYER_HOLD) do
  135. if v.diff == L_DISTANCE then
  136. return v.plr
  137. end
  138. end
  139. return nil
  140. end
  141.  
  142. Mouse.KeyDown:Connect(function(a)
  143. if not (Uis:GetFocusedTextBox()) then
  144. if a == AimlockKey and AimlockTarget == nil then
  145. pcall(function()
  146. if MousePressed ~= true then MousePressed = true end
  147. local Target;Target = GetNearestTarget()
  148. if Target ~= nil then
  149. AimlockTarget = Target
  150. end
  151. end)
  152. elseif a == AimlockKey and AimlockTarget ~= nil then
  153. if AimlockTarget ~= nil then AimlockTarget = nil end
  154. if MousePressed ~= false then
  155. MousePressed = false
  156. end
  157. end
  158. end
  159. end)
  160.  
  161. RService.RenderStepped:Connect(function()
  162. if getgenv().ThirdPerson == true and getgenv().FirstPerson == true then
  163. if (Camera.Focus.p - Camera.CoordinateFrame.p).Magnitude > 1 or (Camera.Focus.p - Camera.CoordinateFrame.p).Magnitude <= 1 then
  164. CanNotify = true
  165. else
  166. CanNotify = false
  167. end
  168. elseif getgenv().ThirdPerson == true and getgenv().FirstPerson == false then
  169. if (Camera.Focus.p - Camera.CoordinateFrame.p).Magnitude > 1 then
  170. CanNotify = true
  171. else
  172. CanNotify = false
  173. end
  174. elseif getgenv().ThirdPerson == false and getgenv().FirstPerson == true then
  175. if (Camera.Focus.p - Camera.CoordinateFrame.p).Magnitude <= 1 then
  176. CanNotify = true
  177. else
  178. CanNotify = false
  179. end
  180. end
  181. if Aimlock == true and MousePressed == true then
  182. if AimlockTarget and AimlockTarget.Character and AimlockTarget.Character:FindFirstChild(getgenv().AimPart) then
  183. if getgenv().FirstPerson == true then
  184. if CanNotify == true then
  185. if getgenv().PredictMovement == true then
  186. if getgenv().Smoothness == true then
  187. --// The part we're going to lerp/smoothen \\--
  188. local Main = CF(Camera.CFrame.p, AimlockTarget.Character[getgenv().AimPart].Position + AimlockTarget.Character[getgenv().AimPart].Velocity/PredictionVelocity)
  189.  
  190. --// Making it work \\--
  191. Camera.CFrame = Camera.CFrame:Lerp(Main, getgenv().SmoothnessAmount, Enum.EasingStyle.Elastic, Enum.EasingDirection.InOut)
  192. else
  193. Camera.CFrame = CF(Camera.CFrame.p, AimlockTarget.Character[getgenv().AimPart].Position + AimlockTarget.Character[getgenv().AimPart].Velocity/PredictionVelocity)
  194. end
  195. elseif getgenv().PredictMovement == false then
  196. if getgenv().Smoothness == true then
  197. --// The part we're going to lerp/smoothen \\--
  198. local Main = CF(Camera.CFrame.p, AimlockTarget.Character[getgenv().AimPart].Position)
  199.  
  200. --// Making it work \\--
  201. Camera.CFrame = Camera.CFrame:Lerp(Main, getgenv().SmoothnessAmount, Enum.EasingStyle.Elastic, Enum.EasingDirection.InOut)
  202. else
  203. Camera.CFrame = CF(Camera.CFrame.p, AimlockTarget.Character[getgenv().AimPart].Position)
  204. end
  205. end
  206. end
  207. end
  208. end
  209. end
  210. if CheckIfJumped == true then
  211. if AimlockTarget.Character.HuDDDDDDDDDDWmanoid.FloorMaterial == Enum.Material.Air then
  212.  
  213. getgenv().AimPart = "HumanoidRootPart"
  214. else
  215. getgenv().AimPart = getgenv().OldAimPart
  216.  
  217. end
  218. end
  219. end)
  220. end,
  221. })
  222.  
  223. local Button = MainTab:CreateButton({
  224. Name = "Faded(Doesnt Support Solara)",
  225. Callback = function()
  226. _G.Toggles = "V"
  227. loadstring(game:HttpGet("https://raw.githubusercontent.com/NighterEpic/Faded/main/YesEpic", true))()
  228. end,
  229. })
  230.  
  231. local Section = MainTab:CreateSection("Player")
  232.  
  233. local Slider = MainTab:CreateSlider({
  234. Name = "WalkSpeed Slider",
  235. Range = {1, 350},
  236. Increment = 1,
  237. Suffix = "Speed",
  238. CurrentValue = 16,
  239. Flag = "sliderws", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  240. Callback = function(Value)
  241. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (Value)
  242. end,
  243. })
  244.  
  245. local Slider = MainTab:CreateSlider({
  246. Name = "JumpPower Slider",
  247. Range = {1, 350},
  248. Increment = 1,
  249. Suffix = "Speed",
  250. CurrentValue = 16,
  251. Flag = "sliderjp", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  252. Callback = function(Value)
  253. game.Players.LocalPlayer.Character.Humanoid.JumpPower = (Value)
  254. end,
  255. })
  256.  
  257. local Button = MainTab:CreateButton({
  258.  
  259. local Button = MainTab:CreateButton({
  260. Name = "Faded(Doesnt Support Solara)",
  261. Callback = function()
  262. local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/Mapple7777/UI-Librarys/main/UI-1/UI.lua"))()
  263.  
  264.  
  265. local Window = Library:Create("TokwaWare","Da hood")
  266. local Tab1 = Window:Tab("Aimlocks",true)
  267.  
  268. Tab1:Label("Aimlock")
  269.  
  270. Tab1:Button("Tofu's Aimlock",function(bool)
  271. getgenv().AimPart = "HumanoidRootPart"
  272. getgenv().AimlockKey = "q"
  273. getgenv().AimRadius = 30
  274. getgenv().ThirdPerson = true
  275. getgenv().FirstPerson = true
  276. getgenv().TeamCheck = false
  277. getgenv().PredictMovement = true
  278. getgenv().PredictionVelocity = 6
  279. local L_27_, L_28_, L_29_, L_30_ =
  280. game:GetService "Players",
  281. game:GetService "UserInputService",
  282. game:GetService "RunService",
  283. game:GetService "StarterGui"
  284. local L_31_, L_32_, L_33_, L_34_, L_35_, L_36_, L_37_ =
  285. L_27_.LocalPlayer,
  286. L_27_.LocalPlayer:GetMouse(),
  287. workspace.CurrentCamera,
  288. CFrame.new,
  289. Ray.new,
  290. Vector3.new,
  291. Vector2.new
  292. local L_38_, L_39_, L_40_ = true, false, false
  293. local L_41_
  294. getgenv().CiazwareUniversalAimbotLoaded = true
  295. getgenv().WorldToViewportPoint = function(L_42_arg0)
  296. return L_33_:WorldToViewportPoint(L_42_arg0)
  297. end
  298. getgenv().WorldToScreenPoint = function(L_43_arg0)
  299. return L_33_.WorldToScreenPoint(L_33_, L_43_arg0)
  300. end
  301. getgenv().GetObscuringObjects = function(L_44_arg0)
  302. if L_44_arg0 and L_44_arg0:FindFirstChild(getgenv().AimPart) and L_31_ and L_31_.Character:FindFirstChild("Head") then
  303. local L_45_ = workspace:FindPartOnRay(L_35_(L_44_arg0[getgenv().AimPart].Position, L_31_.Character.Head.Position))
  304. if L_45_ then
  305. return L_45_:IsDescendantOf(L_44_arg0)
  306. end
  307. end
  308. end
  309. getgenv().GetNearestTarget = function()
  310. local L_46_ = {}
  311. local L_47_ = {}
  312. local L_48_ = {}
  313. for L_50_forvar0, L_51_forvar1 in pairs(L_27_:GetPlayers()) do
  314. if L_51_forvar1 ~= L_31_ then
  315. table.insert(L_46_, L_51_forvar1)
  316. end
  317. end
  318. for L_52_forvar0, L_53_forvar1 in pairs(L_46_) do
  319. if L_53_forvar1.Character ~= nil then
  320. local L_54_ = L_53_forvar1.Character:FindFirstChild("Head")
  321. if getgenv().TeamCheck == true and L_53_forvar1.Team ~= L_31_.Team then
  322. local L_55_ =
  323. (L_53_forvar1.Character:FindFirstChild("Head").Position - game.Workspace.CurrentCamera.CFrame.p).magnitude
  324. local L_56_ =
  325. Ray.new(
  326. game.Workspace.CurrentCamera.CFrame.p,
  327. (L_32_.Hit.p - game.Workspace.CurrentCamera.CFrame.p).unit * L_55_
  328. )
  329. local L_57_, L_58_ = game.Workspace:FindPartOnRay(L_56_, game.Workspace)
  330. local L_59_ = math.floor((L_58_ - L_54_.Position).magnitude)
  331. L_47_[L_53_forvar1.Name .. L_52_forvar0] = {}
  332. L_47_[L_53_forvar1.Name .. L_52_forvar0].dist = L_55_
  333. L_47_[L_53_forvar1.Name .. L_52_forvar0].plr = L_53_forvar1
  334. L_47_[L_53_forvar1.Name .. L_52_forvar0].diff = L_59_
  335. table.insert(L_48_, L_59_)
  336. elseif getgenv().TeamCheck == false and L_53_forvar1.Team == L_31_.Team then
  337. local L_60_ =
  338. (L_53_forvar1.Character:FindFirstChild("Head").Position - game.Workspace.CurrentCamera.CFrame.p).magnitude
  339. local L_61_ =
  340. Ray.new(
  341. game.Workspace.CurrentCamera.CFrame.p,
  342. (L_32_.Hit.p - game.Workspace.CurrentCamera.CFrame.p).unit * L_60_
  343. )
  344. local L_62_, L_63_ = game.Workspace:FindPartOnRay(L_61_, game.Workspace)
  345. local L_64_ = math.floor((L_63_ - L_54_.Position).magnitude)
  346. L_47_[L_53_forvar1.Name .. L_52_forvar0] = {}
  347. L_47_[L_53_forvar1.Name .. L_52_forvar0].dist = L_60_
  348. L_47_[L_53_forvar1.Name .. L_52_forvar0].plr = L_53_forvar1
  349. L_47_[L_53_forvar1.Name .. L_52_forvar0].diff = L_64_
  350. table.insert(L_48_, L_64_)
  351. end
  352. end
  353. end
  354. if unpack(L_48_) == nil then
  355. return nil
  356. end
  357. local L_49_ = math.floor(math.min(unpack(L_48_)))
  358. if L_49_ > getgenv().AimRadius then
  359. return nil
  360. end
  361. for L_65_forvar0, L_66_forvar1 in pairs(L_47_) do
  362. if L_66_forvar1.diff == L_49_ then
  363. return L_66_forvar1.plr
  364. end
  365. end
  366. return nil
  367. end
  368. L_32_.KeyDown:Connect(
  369. function(L_67_arg0)
  370. if L_67_arg0 == AimlockKey and L_41_ == nil then
  371. pcall(
  372. function()
  373. if L_39_ ~= true then
  374. L_39_ = true
  375. end
  376. local L_68_
  377. L_68_ = GetNearestTarget()
  378. if L_68_ ~= nil then
  379. L_41_ = L_68_
  380. end
  381. end
  382. )
  383. elseif L_67_arg0 == AimlockKey and L_41_ ~= nil then
  384. if L_41_ ~= nil then
  385. L_41_ = nil
  386. end
  387. if L_39_ ~= false then
  388. L_39_ = false
  389. end
  390. end
  391. end
  392. )
  393. L_29_.RenderStepped:Connect(
  394. function()
  395. if getgenv().ThirdPerson == true and getgenv().FirstPerson == true then
  396. if
  397. (L_33_.Focus.p - L_33_.CoordinateFrame.p).Magnitude > 1 or
  398. (L_33_.Focus.p - L_33_.CoordinateFrame.p).Magnitude <= 1
  399. then
  400. L_40_ = true
  401. else
  402. L_40_ = false
  403. end
  404. elseif getgenv().ThirdPerson == true and getgenv().FirstPerson == false then
  405. if (L_33_.Focus.p - L_33_.CoordinateFrame.p).Magnitude > 1 then
  406. L_40_ = true
  407. else
  408. L_40_ = false
  409. end
  410. elseif getgenv().ThirdPerson == false and getgenv().FirstPerson == true then
  411. if (L_33_.Focus.p - L_33_.CoordinateFrame.p).Magnitude <= 1 then
  412. L_40_ = true
  413. else
  414. L_40_ = false
  415. end
  416. end
  417. if L_38_ == true and L_39_ == true then
  418. if L_41_ and L_41_.Character and L_41_.Character:FindFirstChild(getgenv().AimPart) then
  419. if getgenv().FirstPerson == true then
  420. if L_40_ == true then
  421. if getgenv().PredictMovement == true then
  422. L_33_.CFrame =
  423. L_34_(
  424. L_33_.CFrame.p,
  425. L_41_.Character[getgenv().AimPart].Position +
  426. L_41_.Character[getgenv().AimPart].Velocity / PredictionVelocity
  427. )
  428. elseif getgenv().PredictMovement == false then
  429. L_33_.CFrame = L_34_(L_33_.CFrame.p, L_41_.Character[getgenv().AimPart].Position)
  430. end
  431. end
  432. elseif getgenv().ThirdPerson == true then
  433. if L_40_ == true then
  434. if getgenv().PredictMovement == true then
  435. L_33_.CFrame =
  436. L_34_(
  437. L_33_.CFrame.p,
  438. L_41_.Character[getgenv().AimPart].Position +
  439. L_41_.Character[getgenv().AimPart].Velocity / PredictionVelocity
  440. )
  441. elseif getgenv().PredictMovement == false then
  442. L_33_.CFrame = L_34_(L_33_.CFrame.p, L_41_.Character[getgenv().AimPart].Position)
  443. end
  444. end
  445. end
  446. end
  447. end
  448. end
  449. )
  450. end)
  451.  
  452. Tab1:Textbox("Aimlock Keybind","Q",function(bool)
  453. getgenv().AimlockKey = bool
  454. end)
  455.  
  456. Tab1:Textbox("AimLock Prediction","6",function(bool)
  457. PredictionVelocity = bool
  458. end)
  459.  
  460. Tab1:Dropdown("AimPart",{"Head","HumanoidRootPart","UpperTorso","LowerTorso"},function(value)
  461. getgenv().AimPart = value
  462. end)
  463.  
  464. local Tab2 = Window:Tab("Silent Aim",false)
  465.  
  466. Tab2:Toggle("Toggle Silent Aim",function(bool)
  467. DaHoodSettings.SilentAim = bool
  468. end)
  469.  
  470. Tab2:Toggle("Toggle FOV",function(bool)
  471. Aiming.ShowFOV = bool
  472. end)
  473.  
  474. Tab2:Slider("FOV Size",0,200,function(bool)
  475. Aiming.FOV = bool
  476. end)
  477.  
  478. Tab2:Textbox("Silent Aim Prediction","0.157",function(bool)
  479. DaHoodSettings.Prediction = bool
  480. end)
  481.  
  482. Tab2:Dropdown("Silent Aim Part",{"Head","HumanoidRootPart","UpperTorso","LowerTorso"},function(value)
  483. Aiming.AimPart = value
  484. end)
  485.  
  486. local Tab3 = Window:Tab("Player",false)
  487.  
  488. Tab3:Label("Player Scripts")
  489.  
  490. game.StarterGui:SetCore("SendNotification", {
  491. Title = "TokwaWare";
  492. Text = "Welcome";
  493. Icon = "RBXID OR BLANK";
  494. Duration = "DURATION IN SECONDS";
  495. callbakc = bindableFunction;
  496. Button1 = "Okay";
  497. })
  498.  
  499. Tab3:Button("Realistic Speed Glitch (V)",function(bool)
  500. local Player = game:GetService("Players").LocalPlayer
  501. local Mouse = Player:GetMouse()
  502. local SpeedGlitch = false
  503. local Wallet = Player.Backpack:FindFirstChild("Wallet")
  504.  
  505. local UniversalAnimation = Instance.new("Animation")
  506.  
  507. function stopTracks()
  508. for _, v in next, game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):GetPlayingAnimationTracks() do
  509. if (v.Animation.AnimationId:match("rbxassetid")) then
  510. v:Stop()
  511. end
  512. end
  513. end
  514.  
  515. function loadAnimation(id)
  516. if UniversalAnimation.AnimationId == id then
  517. stopTracks()
  518. UniversalAnimation.AnimationId = "1"
  519. else
  520. UniversalAnimation.AnimationId = id
  521. local animationTrack = game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):LoadAnimation(UniversalAnimation)
  522. animationTrack:Play()
  523. end
  524. end
  525.  
  526. Mouse.KeyDown:Connect(function(Key)
  527. if Key == "v" then
  528. SpeedGlitch = not SpeedGlitch
  529. if SpeedGlitch == true then
  530. stopTracks()
  531. loadAnimation("rbxassetid://3189777795")
  532. wait(1.5)
  533. Wallet.Parent = Player.Character
  534. wait(0.15)
  535. Player.Character:FindFirstChild("Wallet").Parent = Player.Backpack
  536. wait(0.05)
  537. repeat game:GetService("RunService").Heartbeat:wait()
  538. keypress(0x49)
  539. game:GetService("RunService").Heartbeat:wait()
  540. keypress(0x4F)
  541. game:GetService("RunService").Heartbeat:wait()
  542. keyrelease(0x49)
  543. game:GetService("RunService").Heartbeat:wait()
  544. keyrelease(0x4F)
  545. game:GetService("RunService").Heartbeat:wait()
  546. until SpeedGlitch == false
  547. end
  548. end
  549. end)
  550. end)
  551.  
  552. Tab3:Button("FLY (X)",function(bool)
  553. loadstring(game:HttpGet("https://pastebin.com/raw/sUA9m6M6"))()
  554. end)
  555.  
  556. Tab3:Slider("Fov Camera",80,200,function(text)
  557. workspace.CurrentCamera.FieldOfView = (text)
  558. end)
  559.  
  560. Tab3:Button("Tryhard Anims",function(bool)
  561. while true do
  562. wait(1)
  563. for i, player in ipairs(game.Players:GetChildren()) do
  564. local Animate = game.Players.LocalPlayer.Character.Animate
  565. Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=782841498"
  566. Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=782841498"
  567. Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=616168032"
  568. Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=616163682"
  569. Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=1083218792"
  570. Animate.climb.ClimbAnim.AnimationId = "http://www.roblox.com/asset/?id=1083439238"
  571. Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=707829716"
  572. game.Players.LocalPlayer.Character.Humanoid.Jump = false
  573. end
  574. end
  575. end)
  576.  
  577. Tab3:Button("Headless Client Sided",function(bool)
  578. getgenv().game.Players.LocalPlayer.Character.Head.Transparency = 1
  579. getgenv().game.Players.LocalPlayer.Character.Head.face:Destroy()
  580. getgenv().game.Players.LocalPlayer.Character.Head.face:Destroy()
  581. end)
  582.  
  583. Tab3:Button("Korblox Client Sided",function(bool)
  584. local ply = game.Players.LocalPlayer
  585. local chr = ply.Character
  586. chr.RightLowerLeg.MeshId = "902942093"
  587. chr.RightLowerLeg.Transparency = "1"
  588. chr.RightUpperLeg.MeshId = "http://www.roblox.com/asset/?id=902942096"
  589. chr.RightUpperLeg.TextureID = "http://roblox.com/asset/?id=902843398"
  590. chr.RightFoot.MeshId = "902942089"
  591. chr.RightFoot.Transparency = "1"
  592. end)
  593.  
  594. Tab3:Button("Trash Talk (J)",function(bool)
  595. local plr = game.Players.LocalPlayer
  596. repeat wait() until plr.Character
  597. local char = plr.Character
  598.  
  599. local garbage = {
  600. "ur bad";
  601. "sonney boy";
  602. "ez";
  603. "my grandma has more skill than you";
  604. "seed";
  605. "sit son";
  606. "trash";
  607. "LOL";
  608. "LMAO";
  609. "imagine being you right now";
  610. "xd";
  611. "don't try LOL";
  612. "you lose";
  613. "why do you even try";
  614. "I didn't think being this bad was possible";
  615. "leave";
  616. "no skill";
  617. "so sad man.";
  618. "bad";
  619. "you're nothing";
  620. "lol";
  621. "so trash";
  622. "so bad";
  623. "ur salty";
  624. "salty";
  625. "look he's mad";
  626. "cry more";
  627. "keep crying";
  628. "cry baby";
  629. "hahaha I won";
  630. "no one likes u";
  631. "run 1s seed";
  632. "thank you for your time";
  633. "you were so close!";
  634. "better luck next time!";
  635. "rodent";
  636. "HAHA";
  637. "ill 5-0";
  638. "just quit";
  639. "time to take out the trash";
  640. "did you get worse?";
  641. "I'm surprised you haven't quit yet";
  642.  
  643.  
  644.  
  645.  
  646.  
  647.  
  648.  
  649.  
  650.  
  651.  
  652.  
  653. }
  654.  
  655.  
  656. function TrashTalk(inputObject, gameProcessedEvent)
  657. if inputObject.KeyCode == Enum.KeyCode.J and gameProcessedEvent == false then
  658. game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(
  659. garbage[math.random(1,#garbage)],
  660. "All"
  661. )
  662. end
  663. end
  664.  
  665. game:GetService("UserInputService").InputBegan:connect(TrashTalk)
  666. end)
  667.  
  668. local Tab4 = Window:Tab("Anti-Lock",false)
  669.  
  670. Tab4:Label("Anti-Lock")
  671.  
  672. Tab4:Button("FIX ANTILOCK",function(bool)
  673.  
  674. for _, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  675. if v:IsA("Script") and v.Name ~= "Health" and v.Name ~= "Sound" and v:FindFirstChild("LocalScript") then
  676. v:Destroy()
  677. end
  678. end
  679. game.Players.LocalPlayer.CharacterAdded:Connect(function(char)
  680. repeat
  681. wait()
  682. until game.Players.LocalPlayer.Character
  683. char.ChildAdded:Connect(function(child)
  684. if child:IsA("Script") then
  685. wait(0.1)
  686. if child:FindFirstChild("LocalScript") then
  687. child.LocalScript:FireServer()
  688. end
  689. end
  690. end)
  691. end)
  692.  
  693. end)
  694.  
  695. local glitch = false
  696. local clicker = false
  697.  
  698. Tab4:Textbox("AntiLock (use -0.10 to -0.60)","Speed",function(a)
  699.  
  700. getgenv().Multiplier = a
  701.  
  702. end, {
  703. ["clear"] = false,
  704. })
  705.  
  706. Tab4:Button("Antilock Improved (Z)",function(bool)
  707. local userInput = game:service('UserInputService')
  708. local runService = game:service('RunService')
  709.  
  710. userInput.InputBegan:connect(function(Key)
  711. if Key.KeyCode == Enum.KeyCode.Z then
  712. Enabled = not Enabled
  713. if Enabled == true then
  714. repeat
  715. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + game.Players.LocalPlayer.Character.Humanoid.MoveDirection * getgenv().Multiplier
  716. runService.Stepped:wait()
  717. until Enabled == false
  718. end
  719. end
  720. end)
  721. end)
  722.  
  723. local Tab5 = Window:Tab("Teleports",false)
  724.  
  725. Tab5:Label("Teleports")
  726.  
  727. Tab5:Button("Double Barrel",function(value)
  728. getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1039.59985, 18.8513641, -256.449951, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  729. end)
  730.  
  731. Tab5:Button("Revolver",function(value)
  732. getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-638.75, 18.8500004, -118.175011, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  733. end)
  734.  
  735. Tab5:Button("Shotgun",function(value)
  736. getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-578.623657, 5.47212696, -725.131531, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  737. end)
  738.  
  739. Tab5:Button("Tactical Shotgun",function(value)
  740. getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(470.877533, 45.1272316, -620.630676, 0.999999821, 0.000604254019, -2.60802135e-08, -0.000604254019, 0.999999821, -8.63220048e-05, -2.60802135e-08, 8.63220048e-05, 1)
  741. end)
  742.  
  743. Tab5:Button("Smg",function(value)
  744. getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-577.123413, 5.47666788, -718.031433, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  745. end)
  746.  
  747. Tab5:Button("RPG",function(value)
  748. getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-794.814697, -42.5468521, -932.97998, 5.96046448e-08, 2.91038305e-11, 1, -0.000610388815, 0.999999821, 2.91038305e-11, -0.999999762, -0.000610388815, 5.96046448e-08)
  749. end)
  750.  
  751. Tab5:Button("Armor",function(value)
  752. getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-607.978455, 7.44964886, -788.494263, -1.1920929e-07, 0, 1.00000012, 0, 1, 0, -1.00000012, 0, -1.1920929e-07)
  753. end)
  754.  
  755. Tab5:Button("PopCorn",function(value)
  756. getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-995, 21.6998043, -153.100037, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  757. end)
  758.  
  759. Tab5:Button("Casino 1v1",function(value)
  760. getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-962.72345, 21.2549973, -186.814987, -0.0274876002, 2.91178949e-05, 0.999621451, -5.5798846e-06, 1, -2.92823333e-05, -0.999621451, -6.38268148e-06, -0.0274876002)
  761. end)
  762.  
  763. Tab5:Button("Bank",function(value)
  764. getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-402.123718, 21.75, -283.988617, 0.0159681588, -0.000121377925, -0.999872446, -2.60148026e-05, 1, -0.000121808866, 0.999872506, 2.79565484e-05, 0.0159681737)
  765. end)
  766.  
  767. Tab5:Button("Main Food",function(value)
  768. getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-338.352173, 23.6826477, -297.2146, -0.0060598203, -1.03402984e-08, -0.999981582, -1.61653102e-09, 1, -1.03306892e-08, 0.999981582, 1.55389912e-09, -0.0060598203)
  769. end)
  770.  
  771. local Tab6 = Window:Tab("Keybind",false)
  772.  
  773. Tab6:Label("Keybind")
  774.  
  775. Tab6:Keybind("Toggle",Enum.KeyCode.V,function()
  776. Library:Toggle()
  777. end)
  778.  
  779. local Tab7 = Window:Tab("Credits",false)
  780.  
  781. Tab7:Label("kermetthefrog#2591,rsalinq#4098")
  782.  
  783. local Aiming = loadstring(game:HttpGet("https://pastebin.com/raw/vsVecTqs"))()
  784. Aiming.TeamCheck(false)
  785.  
  786. local Workspace = game:GetService("Workspace")
  787. local Players = game:GetService("Players")
  788. local RunService = game:GetService("RunService")
  789. local UserInputService = game:GetService("UserInputService")
  790.  
  791. local LocalPlayer = Players.LocalPlayer
  792. local Mouse = LocalPlayer:GetMouse()
  793. local CurrentCamera = Workspace.CurrentCamera
  794.  
  795. local DaHoodSettings = {
  796. SilentAim = false,
  797. AimLock = false,
  798. Prediction = 0.157,
  799. AimLockKeybind = Enum.KeyCode.E
  800. }
  801. getgenv().DaHoodSettings = DaHoodSettings
  802.  
  803. function Aiming.Check()
  804. if not (Aiming.Enabled == true and Aiming.Selected ~= LocalPlayer and Aiming.SelectedPart ~= nil) then
  805. return false
  806. end
  807.  
  808. local Character = Aiming.Character(Aiming.Selected)
  809. local KOd = Character:WaitForChild("BodyEffects")["K.O"].Value
  810. local Grabbed = Character:FindFirstChild("GRABBING_CONSTRAINT") ~= nil
  811.  
  812. if (KOd or Grabbed) then
  813. return false
  814. end
  815.  
  816. return true
  817. end
  818.  
  819. local __index
  820. __index = hookmetamethod(game, "__index", function(t, k)
  821. if (t:IsA("Mouse") and (k == "Hit" or k == "Target") and Aiming.Check()) then
  822. local SelectedPart = Aiming.SelectedPart
  823.  
  824. if (DaHoodSettings.SilentAim and (k == "Hit" or k == "Target")) then
  825. local Hit = SelectedPart.CFrame + (SelectedPart.Velocity * DaHoodSettings.Prediction)
  826.  
  827. return (k == "Hit" and Hit or SelectedPart)
  828. end
  829. end
  830.  
  831. return __index(t, k)
  832. end)
  833.  
  834. RunService:BindToRenderStep("AimLock", 0, function()
  835. if (DaHoodSettings.AimLock and Aiming.Check() and UserInputService:IsKeyDown(DaHoodSettings.AimLockKeybind)) then
  836. local SelectedPart = Aiming.SelectedPart
  837.  
  838. local Hit = SelectedPart.CFrame + (SelectedPart.Velocity * DaHoodSettings.Prediction)
  839.  
  840. CurrentCamera.CFrame = CFrame.lookAt(CurrentCamera.CFrame.Position, Hit.Position)
  841. end
  842. end)
  843. end,
  844. })
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