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- [SET NAME]
- TR Attacker
- [SET]
- Conkeldurr @ Life Orb
- Ability: Iron Fist
- EVs: 252 HP / 252 Atk / 4 SpD
- Brave Nature
- IVs: 0 Spe
- - Hammer Arm
- - Poison Jab
- - Knock Off
- - Protect
- Hammer Arm is marginally better than CC on TR. With Iron Fist, they are the exact same base power, and the 10% accuracy reduction is worth not taking -1 in both defenses. If you prefer to have 100% accuracy, CC is fine.
- [OTHER EVS]
- EVs: 56 HP / 252 Atk / 200 Spe Adamant Nature - Outspeeds Gengar and Terrakion in tailwind
- [REPLACEMENT ITEMS]
- Flame Orb* (WITH GUTS AS ABILITY)
- Assault Vest
- Expert Belt
- Sitrus Berry
- [REPLACEMENT MOVES]
- Hammer Arm - Close Combat (USE CC IF YOU ARE USING GUTS), Drain Punch (with Iron Fist, but is still a ~40% damage reduction from CC or Hammer Arm)
- Poison Jab - Ice Punch, Fire Punch
- Knock Off - Mach Punch, Ice Punch, Fire Punch
- Protect - Mach Punch, Ice Punch, Fire Punch
- [CHECKS AND COUNTERS]
- Ribombee
- Reuniclus
- Gengar
- Marowak-Alola
- Talonflame
- Alcremie
- Clefairy
- Gothorita
- Mimikyu
- Azumarill
- Gyarados
- Jellicent
- Ninetales-Alola
- Noivern
- Cofagrigus
- Scyther
- [GOOD TEAMMATES]
- Krookodile
- Hydreigon
- Mimikyu
- Mandibuzz
- Weavile
- Bisharp
- Zarude
- Ribombee
- Grimmsnarl
- Rotom-Mow
- Ninetales-Alola
- Toxtricity
- Roserade
- Vileplume
- Mamoswine
- Rhyperior
- Aegislash
- Gengar
- Talonflame
- Marowak-Alola
- Bronzong
- Noivern
- Scyther
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