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- Lutra - Today at 8:02 PM
- I just used like 1 team in each era
- and got pretty near top
- Disaster Area - Today at 8:02 PM
- the 1 or 2 team thing is funny
- honestly i don't really feel that until we moved out of the rby2k10 era into the smogon / more pp era that you really saw
- much in the way of players who use multiple teams
- even though it's super commonplace in later generations
- i mean i don't think there's any argument that, at the least, throughout most of the life of the metagame, you could use just 1 team and be the very best
- Lutra - Today at 8:03 PM
- well it depends on the competitiveness of the players
- it's all relative
- Disaster Area - Today at 8:03 PM
- it's a case of mastering a single team versus being not quite as capable but still strong with a slew of teams
- Golden Gyarados - Today at 8:03 PM
- honestly i think marco is the only player i really know who plays so many teams and still wins
- people do settle into their team grooves/playstyles
- Disaster Area - Today at 8:04 PM
- yeah and there's no harm in that but it's interesting to see how
- spl shakes up some players like that
- Lutra - Today at 8:04 PM
- It comes down to an RPS game if it's competitive
- Disaster Area - Today at 8:04 PM
- because in that tournament the level of preparation is often pretty high and if you do use just 1 team then that's like the most likely place you'll be punished for it
- but yea it was a super interesting dichotomy for me to observe particularly when i was newer to rby
- because I was incredibly used to the sort of smogon / later gen mindset of understanding that
- teams always have strengths and weaknesses and you should use a mix of teams to prevent being too exploitable etc
- Lutra - Today at 8:06 PM
- I think that mindset is kind of wrong though, not accurate enough
- Disaster Area - Today at 8:06 PM
- in the rby meta tho, a lot of players seem to just plough straight through that
- it depends
- i mean in later generations, the weaknesses are going to be bigger / more exploitable than they are in rby
- simply because of the amount of options available
- Lutra - Today at 8:06 PM
- yeah I agree with that
- Disaster Area - Today at 8:07 PM
- but yeah I still have quite a lot of that mindset in the way that I play... even though I acknowledge that there's less truth in it in rby
- it's how I learnt to play I guess?
- it is amusing too to see how relics of how a player learns is reflected in their later more advanced level play
- but it's hard to point to many examples
- Lutra - Today at 8:08 PM
- I guess that's kind of how I learnt without win conditions
- then introduced them later on
- like I would just try conserving HP and stuff all the time
- not focus on what I had to keep
- unless it was obvious
- but gradually I learnt things are less obvious
- like keeping rocks
- electrics
- back
- Disaster Area - Today at 8:09 PM
- I mean it's interesting too bc i wasn't that good when i started rby and i didn't actually
- understand the idea of win conditions back then
- so there's some similarity for me here and
- it really shows in the way that i play
- being about accruing smaller advantages with predictions and trying to snowball them
- that's a very non-win condition-oriented way of playing
- Lutra - Today at 8:11 PM
- yeah kind of how Lusch plays
- but he's good as well
- but he did predictions vs peasounay
- like the going back and forth
- and booming kind of stuff
- I felt like Lusch has done that
- leru too
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