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- swth(StairSize)
- {
- for(;;)
- {
- x = anglestoforward(self getplayerangles())*100;
- stairPos = self.origin+(x[0],x[1],0);;
- level.center = spawn("script_origin", stairPos);
- level.stairs = [];
- origin = level.center.origin+(70,0,0);
- h = 0;
- for(i=0;i<=StairSize;i++)
- {
- level.center rotateyaw(22.5, 0.05);
- wait 0.05;
- level.center moveto(level.center.origin+(0,0,18), 0.05);
- wait 0.05;
- level.stairs[i] = spawn("script_model", origin);
- level.stairs[i] setmodel("com_plasticcase_friendly");
- level.stairs[i] linkto(level.center);
- level.stairs[i] CloneBrushmodelToScriptmodel( level.airDropCrateCollision );
- }
- level.center moveto(level.center.origin-(0,0,10), 0.05);
- }
- }
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