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- SGDQ 2019 Recap Edition
- Hey guys, how's it goin'?
- I still have so many feelings to mentally sort through to properly recount my SGDQ 2019 experience. However, when thinking back on everything I did while I was there, I keep finding myself coming back to a single word to describe the majority of the experience:
- Regret.
- Before I go into great detail about what I regret about the GDQ experience, let me go over the highlights of it--the highs were pretty high. For instance, I was in the stream room for the entirety of Keizaron's Pokemon Crystal run, definitely a must-watch for fans of Pokemon and/or memes. The atmosphere in that room was unlike any I had ever experienced from a run in the middle of the marathon. Surreal. I was also able to couch for WinnerBit's runs of Looney Tunes (GB) and Rhino Rumble on Thursday. It was my first exposure to going to a "green room" before going on stage and getting powdered up for the camera. GDQ really has stepped their game up in recent years. I didn't really think that I would get to see Rhino Rumble on a GDQ stage, but there I was, with a front row seat, attempting to explain how it worked to a much more significant audience than maybe it deserved. I also got some saps to play the first Pokemon Master Trainer board game with me. Pardon my French, but the endgame of Pokemon Master Trainer is FUCKING BULLSHIT. To beat a final boss, you need 1. a top percentage Pokemon (red or yellow chip--you are not going to be able to get a full evolution set); 2. two attack bonus cards of at least +3 (max. is +5); 3. your dice roll to be high (like, 5 or 6); 4. the boss's dice roll to be low (like, 1 or 2); and 5. to hope you're up against Lorelei or Bruno. You practically have to invent new rules to win otherwise. The rest of the game is quite pleasant, actually.
- Speaking of Rhino Rumble, I will be racing the game against WinnerBit at Handheld Heroes on July 13. You can watch the entire weekend of handheld gaming action at twitch.tv/speedgaming.
- Those moments, alone, were worth the price of admission. That said, for all that was there to do at the venue and nearby, I got bored really quickly. I wanted to go to GDQ to have a bunch of unforgettable experiences I could only have there, but I didn't really get very much of that. I spent a lot of time walking around looking for things to do... and finding nothing... and subsequently feeling tired. I saw Toy Story 4 with my friends... and realized why I don't watch movies. I need to be interactive with my entertainment in order to be mentally engaged. I could not pay any attention to the movie the entire time. I played in some puzzle game tournaments on site... and promptly got eliminated because I don't play too many other puzzle games. I just played the games and ducked out as soon as I got eliminated because nothing else about the tournaments interested me. I also had some lunches with some friends... more like kept to myself eating food with other people I knew near me. I'm still recovering from that TGI Friday's midnight meal. I also played a few games with friends... and promptly wished I could have recorded them for other people to absorb. I also wish I could have been more equipped to hold a proper Puzzle League tournament at GDQ. I think I will make an effort to change that for future GDQs.
- It also hit me pretty hard during the week there that 1. I don't like many of the games that most people like; 2. I hate small talk; and 3. I don't have very much to talk about. I work, eat, sleep, and speedrun. That's it. (Not in that order.) None of those traits are conducive to meeting new people and making new friends. Then again, neither is the anxiety I tend to get when I have to start thinking off the cuff. It may not always look like it, but quick thinking is something that I wish I had. My inability to think quickly rears its ugly head the most in social situations. Even holding a casual conversation is a great challenge for me. It always fills me with great trepidation. I had always associated my issues with social anxiety, but the anxiety comes up in more than just social situations. I don't know if I'll ever be able to overcome this.
- All that in mind, however, I am not going to trade this experience for anything. If anything, I hope that this motivates me to push myself to make my own future GDQ experiences more fulfilling. Since I had no runs to do this time around, I wanted to take this opportunity to hang out with the people that I knew. Turns out that I need to do more than that to keep myself entertained the entire week.
- That’s my life story for the week. And now I unpack. And then I sleep. Until next time, everyone, thanks for reading!
- --Cards
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