GingasVR

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Jun 5th, 2020
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  1. [Archive]
  2. sResourceDataDirsFinal=
  3. bInvalidateOlderFiles=1
  4. sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4_VR - Shaders.ba2
  5. sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2, Fallout4_VR - Main.ba2, Fallout4_VR - Textures.ba2
  6. [VRWand]
  7. bForceFallbackWandModel=1
  8. [Grass]
  9. fGrassStartFadeDistance=2500.0000
  10. fGrassMaxStartFadeDistance=4000.0000
  11. fGrassMinStartFadeDistance=700.0000
  12. iMinGrassSize=30
  13. [LOD]
  14. fLODFadeOutMultSkyCell=1.0000
  15. fLODFadeOutMultObjects=26.2500
  16. fLODFadeOutMultItems=8.6250
  17. fLODFadeOutMultActors=12.5000
  18. [Display]
  19. fMeshLODLevel2FadeDist=9999999.0000
  20. bUsePreCulledObjects=1
  21. fMeshLODLevel1FadeDist=9999999.0000
  22. fShadowBiasScale=1.0000
  23. iShadowMapResolution=2048
  24. uWorldSpaceUITargetHeight=701
  25. uWorldSpaceUITargetWidth=877
  26. uPipboyTargetHeight=700
  27. uPipboyTargetWidth=876
  28. fBlendSplitDirShadow=100.0000
  29. uiOrthoShadowFilter=2
  30. uiShadowFilter=2
  31. fTessFactorMaxDistanceScale=100.0000
  32. fShadowDistance=3000.0000
  33. bForceIgnoreSmoothness=0
  34. fDirShadowDistance=3000.0000
  35. flocalShadowMapHalveEveryXUnit=750.0000
  36. fLeafAnimDampenDistEnd=4600.0000
  37. fLeafAnimDampenDistStart=3600.0000
  38. bSAOEnable=1
  39. fMeshLODFadePercentDefault=1.2000
  40. fMeshLODFadeBoundDefault=256.0000
  41. fMeshLODFadeScalar=1.0000
  42. fMeshLODLevel2FadeTreeDistance=2048.0000
  43. fMeshLODLevel1FadeTreeDistance=2844.0000
  44. fInteriorMeshLODLevel2FadeDist=1950.0000
  45. fInteriorMeshLODLevel1FadeDist=2600.0000
  46. bComputeShaderDeferredTiledLighting=1
  47. iDirShadowSplits=4
  48. iMaxFocusShadowsDialogue=4
  49. iMaxFocusShadows=1
  50. sAntiAliasing=TAA
  51. iTiledLightingMinLights=40
  52. iMaxAnisotropy=0
  53. iPresentInterval=1
  54. bTopMostWindow=0
  55. bMaximizeWindow=0
  56. bBorderless=0
  57. bFull Screen=0
  58. iSize H=2460
  59. iSize W=2067
  60. bAllowShadowcasterNPCLights=0
  61. iScreenShotIndex=0
  62. fMaxFocusShadowMapDistance=450.0000
  63. bPrecipitationOcclusion=1
  64. iMaxSkinDecalsPerFrame=8
  65. iMaxDecalsPerFrame=40
  66. bUseCharacterLighting=0
  67. fTAAPostSharpen=0.675
  68. fTAASharpen=1.0000
  69. fTAAHighFreq=0.8000
  70. fTAALowFreq=0.5000
  71. fTAAPostOverlay=0.675
  72. iLocation X=555
  73. iLocation Y=90
  74. fSunShadowUpdateTime=0.0075
  75. fSunUpdateThreshold=0.0050
  76. bPreCulledObjectsEnabled=1
  77. bSAOEnable=0
  78. fDefaultFOV=80.0000
  79. fDefault1stPersonFOV=130.0000
  80. fDefaultWorldFOV=130.0000
  81.  
  82.  
  83. [General]
  84. fBrightLightColorB=1.0000
  85. fBrightLightColorG=1.0000
  86. fBrightLightColorR=1.0000
  87. bGamepadEnable=1
  88. bPipboyCompanionEnabled=0
  89. iStoryManagerLoggingEvent=-1
  90. bEnableStoryManagerLogging=0
  91. uGridsToLoad=5
  92. SLocalSavePath=__MO_Saves\
  93. bAllowHavokGrabTheLiving=1
  94. sStartingConsoleCommand=cl off;taa on;fxaa off
  95. iNumHWThreads=4
  96. bUseCombinedObjects=1
  97. bUsePreCreatedSCOL=1
  98. bForceUpdateDiffuseOnly=0
  99. iTextureDegradeDistance0=1400
  100. iTextureDegradeDistance1=2800
  101. iTextureUpgradeDistance0=1000
  102. iTextureUpgradeDistance1=2200
  103.  
  104. [Pipboy]
  105. fPipboyEffectColorB=0.0000
  106. fPipboyEffectColorG=1.0000
  107. fPipboyEffectColorR=0.0000
  108. bPipboyDisableFX=1
  109.  
  110. [VATS]
  111. fModMenuEffectHighlightPAColorB=0.4100
  112. fModMenuEffectHighlightPAColorG=0.8200
  113. fModMenuEffectHighlightPAColorR=1.0000
  114. fModMenuEffectPAColorB=0.4100
  115. fModMenuEffectPAColorG=0.8200
  116. fModMenuEffectPAColorR=1.0000
  117. fModMenuEffectHighlightColorB=0.0824
  118. fModMenuEffectHighlightColorG=1.0000
  119. fModMenuEffectHighlightColorR=0.0706
  120. fModMenuEffectColorB=0.4200
  121. fModMenuEffectColorG=0.9900
  122. fModMenuEffectColorR=0.4900
  123. fVATSTargetChangeDelay=.25
  124. fVATSPotentialTargetRaycastDist=0
  125. fVATSTargetUpdateSec=.1
  126. fVATSOffscreenPartFocusDelay=1.5
  127. fVATSPartSelectDistanceWeight=.3
  128. fVATSPartChanceUpdateSec=2.00
  129.  
  130. [ImageSpace]
  131. bLensFlare=0
  132. bDoDepthOfField=0
  133. bMBEnable=0
  134.  
  135. [VR]
  136. fVrPAImpactLandingMinFallingDistance=350.0000
  137. bComfortSneak=1
  138. fDirectMovementRadialDeadzoneOuter=0.8000
  139. fDirectMovementRadialDeadzoneInner=0.2000
  140. fDirectMovementSpeedScale=0.8500
  141. fScreenDitheringScale=0.0000
  142. fComfortVignetteTurningScale=1.2000
  143. fComfortVignetteMovementSprintScale=1.0000
  144. fComfortVignetteMovementScale=0.8000
  145. fComfortVignetteOutDelay=0.3500
  146. fComfortVignetteOutSpeed=2.8500
  147. fComfortVignetteInSpeed=2.0000
  148. fComfortVignetteEdgeSharpness=7.0000
  149. fComfortVignetteSize=0.4500
  150. bUseComfortVignetteWhileMoving=0
  151. bVrSwimLimitVelocityToHMD=1
  152. fWandLookAngleSnapAmount=30.0000
  153. bWandLookAngleSnapSmoothing=1
  154. bWandLookAngleSnap=1
  155. bUsingDirectMovement=1
  156. bLeftHandedMode=0
  157. bShowWandActivationPreview=0
  158. fAngleSnapSmoothingSpeed=360.0000
  159. bAttachPipboyToHMD=1
  160. bAlwaysUseProjectedPipboy=0
  161. fVrMaxFOVMultiplierForScaling=4.0000
  162. fVrWorldScaleMultiplier=0.9286
  163.  
  164. fKickbackMaxOffset=1.0
  165. fKickbackMinOffset=0.1
  166. fKickbackMaxDuration=0.8
  167. fKickbackMinDuration=0.05
  168. ; fVrScale=70.0
  169. uraVrEyePresentMode=1
  170. bRenderTerminalOnPipboyOnly=1
  171. fRecoilSpeedMultiplier=1.0
  172. fRecoilVertMultiplier=.6900
  173. fRecoilMaxVertDeg=69.00000
  174. fRecoilMaxHorizDeg=0
  175. fPrimaryWorkshopGrabDistance=1200
  176. fSkyScaleFactor=3000.0000
  177. fVrHMDMovementThreshold=100.0000
  178. bVrShowIntroBink=0
  179. fScopeScale=1.0000
  180. fVrPowerArmorScaleMultiplier=1.0
  181.  
  182.  
  183. [VRPipboy]
  184. bFixedWristPipboySize=0
  185. fHMDToPipboyScaleOuterAngle=5.0000
  186. fHMDToPipboyScaleInnerAngle=25.0000
  187. fPipboyScaleOuterAngle=55.0000
  188. fPipboyScaleInnerAngle=60.0000
  189. fPipboyMinScale=0.1000
  190. bScalePipboyWithPipboyAndHMDRightVectorCompare=0
  191. bScalePipboyWithPipboyToHMDAngle=1
  192. fPipboyRotateZ=-94.0000
  193. fPipboyRotateY=-67.0000
  194. fPipboyRotateX=240.0000
  195. fPipboyEndTranslateZ=11.0
  196. fPipboyEndTranslateY_LH=11.0000
  197. fPipboyEndTranslateX=8.0000
  198. fPipboyTranslateZ_LH=6.0000
  199. fPipboyTranslateY_LH=-17.0000
  200. fPipboyTranslateX_LH=0.0000
  201. fPipboyMaxScale=3.0000
  202.  
  203. [Interface]
  204. bDialogueSubtitles=0
  205. bGeneralSubtitles=0
  206. iHUDColorB=21
  207. iHUDColorG=255
  208. iHUDColorR=18
  209. bDialogueCameraEnable=1
  210. bShowCompass=1
  211. uHUDActiveEffectWidget=2
  212. fActivatePickLength=100.0000
  213. fActivatePickRadius=16.0000
  214. uLocationTextDisplayTime=1
  215.  
  216. [Controls]
  217. fMouseHeadingSensitivity=0.0300
  218. fGamepadHeadingSensitivity=0.6667
  219. bAlwaysRunByDefault=1
  220. bInvertYValues=0
  221. bGamePadRumble=1
  222. fSprintStopDirectionThresholdDegrees=100.0000
  223.  
  224. [GamePlay]
  225. iDifficulty=3
  226. bShowFloatingQuestMarkers=1
  227. bShowQuestMarkers=1
  228. fPlayerDisableSprintingLoadingCellDistance=0
  229.  
  230. [VRInterface]
  231. bHighlightActivatableObjects=0
  232.  
  233.  
  234. [Particles]
  235. iMaxDesired=550
  236.  
  237. [SaveGame]
  238. fAutosaveEveryXMins=10.0000
  239. [AudioMenu]
  240.  
  241. fAudioMasterVolume=0.4458
  242. fVal7=1.0000
  243. uID7=704645125
  244. fVal6=1.0000
  245. uID6=167774273
  246. fVal5=1.0000
  247. uID5=167774275
  248. fVal4=0.4937
  249. uID4=138006
  250. fVal3=0.6500
  251. uID3=1007612
  252. fVal2=0.5900
  253. uID2=94881
  254. fVal1=0.6500
  255. uID1=466532
  256. fVal0=0.9640
  257. uID0=554685
  258. [MAIN]
  259. bCrosshairEnabled=1
  260. fHUDOpacity=1.0000
  261. bSaveOnPause=0
  262. bSaveOnTravel=0
  263. bSaveOnWait=0
  264. bSaveOnRest=0
  265. fSkyCellRefFadeDistance=150000.0000
  266. iPipboyColorR=255
  267. iPipboyColorB=255
  268. [Water]
  269. bUseWaterDisplacements=1
  270. bUseWaterRefractions=1
  271. bUseWaterReflections=1
  272. bUseWaterDepth=1
  273. [TerrainManager]
  274. fTreeLoadDistance=15000.0000
  275. fBlockMaximumDistance=161232.0000
  276. fBlockLevel2Distance=83232.0000
  277. fBlockLevel1Distance=27876.0000
  278. fBlockLevel0Distance=14336.0000
  279. fSplitDistanceMult=0.7500
  280. bShowLODInEditor=0
  281. [Decals]
  282. uMaxDecals=100
  283. [Launcher]:
  284. uLastAspectRatio=1
  285. bEnableFileSelection=1
  286. [VRDisplay]
  287. bPrecipitationOcclusion=0
  288.  
  289. [VRUI]
  290. bCircularWorkshopPallete=0
  291.  
  292. bVREnableMods=1
  293. fComfortSneakHeight=1.0
  294. fHMDHUDStatusScale=0
  295. fHMDHUDInfoScale=0
  296. fBookModelYaw=180
  297. fLockpickModelX=0.0
  298.  
  299. fLockpickModelY=55.0
  300.  
  301. fLockpickModelZ=-2.0
  302.  
  303. fLockModelScale=0.7
  304. fUIOcclusionTestRadius=25.0
  305. fUIOcclusionTestForward=35.0
  306. fUIOcclusionTestRadiusLarge=70.0
  307. fUIOcclusionTestForwardLarge=60.0
  308. fUIOcclusionDownardAngle=10.0
  309. fPrimaryTouchpadInputScale = .00075
  310. fWorkshopPalleteItemRadius=8.0
  311. fWorkshopPalleteItemSpacing=5.0
  312. bCircularWorkshopPallete=1
  313. fLoadingMenuScreenModelOffsetX=75
  314. fLoadingMenuScreenModelOffsetY=290
  315. fLoadingMenuScreenModelOffsetZ=0
  316. fLoadingMenuScreenModelScale=90
  317. fHmdRotationLagMaxDistance=45
  318. fHmdRotationLagMinDistance=2.5
  319. fHmdRotationLagDuration=8
  320. fHmdRotationLagRecoveryAcceleration=20
  321. fHmdRotationLagRecoveryMaxSpeed=45
  322. fDialogueRumbleIntensity=0.1
  323. fDialogueRumbleTime=0.5
  324. uDialogueRumblePattern=2
  325. uDialogueRumblePeriod=20
  326. fFlatScreenTranslateX=0
  327. fFlatScreenTranslateY=250
  328. fFlatScreenTranslateZ=0
  329. fFlatScreenScale=2.5
  330. fMoviePlayerX=0
  331. fMoviePlayerY=250
  332. fMoviePlayerZ=0
  333. fMoviePlayerScale=2.5
  334. fMainMenuX=0
  335. fMainMenuY=250
  336. fMainMenuZ=0
  337. fMainMenuScale=2.5
  338. fLoadingMenuX=0
  339. fLoadingMenuY=250
  340. fLoadingMenuZ=0
  341. fLoadingMenuScale=2.5
  342. fHUDLootX=-14.5
  343. fHUDLootY=0.0
  344. fHUDLootZ=8.0
  345. fEnemyHealthX=0
  346. fEnemyHealthY=0
  347. fEnemyHealthZ=45
  348.  
  349. #disable enemy health bar scale and set the scale to 0.0 so its invisible
  350. bEnemyHealthDynamicScale=0
  351. fEnemyHealthScale=0.0
  352.  
  353. fDynamicScaleMinDist=40
  354. fDynamicScaleFactor=0.003
  355. fVATSX=0
  356. fVATSY=0
  357. fVATSZ=45
  358. bVATSDynamicScale=1
  359. fVATSScale=0.6
  360. fInteractRolloverPrimaryX = 0.0
  361. fInteractRolloverPrimaryY =0
  362. fInteractRolloverPrimaryZ =0
  363. fInteractRolloverSecondaryX = 0.0
  364. fInteractRolloverSecondaryY =0
  365. fInteractRolloverSecondaryZ =0
  366.  
  367. fContainer3DItemRadius = 6
  368. fHMDHUDStatusZ=0
  369. fHMDHUDStatusY=0
  370. fHMDHUDInfoY=0
  371. fHMDHUDInfoX=0
  372. fHMDHUDInfoPitch=0.0000
  373. fHMDHUDInfoZ=0.0000
  374. fInteractRolloverPrimaryScale=.50000
  375. fInteractRolloverSecondaryScale=.50000
  376. fFavoritesScale=.6
  377. fFavoritesPitch=20.0
  378. fLevelUpMenuScale=.5000
  379. fCommandInputScale=1.00
  380. fCommandInputPitch=0
  381. fCommandInputZ=0
  382.  
  383. [Workshop]
  384. fSnapRotationDegrees=60
  385. fSnapHorizontalUnits=512
  386. fSnapVerticalUnits=512
  387. fWorkshopSnapIntersectAdjust=64
  388. fWorkshopItemWouldBeSnappedDistance=64
  389. fWorkshopSnapIntersectTolerance=512
  390. fWorkshopItemConnectPointQueryRadius=48
  391. fWorkshopShaderSolidBurstAmount=-2
  392. fWorkshopShaderOutlineBurstAmount=-2
  393.  
  394.  
  395.  
  396. [VATS]
  397. fVATSTargetUpdateSec=1.0
  398. fVATSShapeRadius=0.1
  399. fVATSShapeLength=5000
  400. fVatsLightColorB=1.0000
  401. fVatsLightColorG=1.0000
  402. fVatsLightColorR=1.0000
  403.  
  404. [HAVOK]
  405. fMaxPickTimeDebugVATS=0.1000
  406.  
  407. [ScreenSplatter]
  408. bBloodSplatterEnabled=1
  409.  
  410.  
  411. [Gameplay]
  412. bHealthBarShowing=0
  413. bAllowHavokGrabTheLiving=1
  414.  
  415.  
  416.  
  417. [MAIN]
  418. fIronSightsFOVRotateMult=1.0000
  419.  
  420.  
  421.  
  422. [VRInput]
  423. bEnableVatsWithScopes=1
  424. fWeaponAngleExitIronSightsConeDegrees=360.0000
  425. fWeaponAngleEnterIronSightsConeDegrees=360.0000
  426. fHmdToWeaponAngleExitIronSightsConeDegrees=360.0000
  427. fHmdToWeaponAngleEnterIronSightsConeDegrees=360.0000
  428. fWeaponAngleExitScopeConeDegrees=20.0000
  429. fHmdToWeaponAngleExitScopeConeDegrees=35.0000
  430. fHmdToWeaponAngleEnterScopeFadeDegrees=30
  431. fHmdToWeaponAngleEnterScopeConeDegrees=25
  432. fWeaponScopeOffsetY=0
  433. fHMDScopeOffsetX=0.0000
  434. fHMDScopeOffsetZ=0.0000
  435. fHMDScopeOffsetY=-16.00
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