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jamieyello

Untitled

Oct 11th, 2018
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  1. // Sections of this code are autogenerated, changes made to sections
  2. // between /*GeneratedCodeStart*/ and /*GeneratedCodeEnd*/ will
  3. // not be preserved if the object is editted in DownUnder.UIEditor.
  4.  
  5. using DownUnder.Content.Utilities;
  6. using System.Collections.Generic;
  7. using DownUnder.Content.UI;
  8. using System;
  9.  
  10. namespace DownUnder.Content.Utilities
  11. {
  12. public class Goat : Animal
  13. {
  14. public Goat() : base()
  15. {
  16. species = "Goat";
  17. height = 20;
  18. scale = 0.5f;
  19. pet_rocks = new List<Rock>(){new Rock()
  20. {
  21. size = 5f,
  22. bump_count = 2,
  23. }
  24. ,new Rock()
  25. {
  26. size = 3.332f,
  27. bump_count = 3,
  28. }
  29. };
  30. the_array = new Int32[]{6,8,7};
  31. multi = null;
  32.  
  33. }
  34.  
  35. public Goat(System.String name) : base(name)
  36. {
  37. species = "Goat";
  38. height = 20;
  39. scale = 0.5f;
  40. pet_rocks = new List<Rock>(){new Rock()
  41. {
  42. size = 5f,
  43. bump_count = 2,
  44. }
  45. ,new Rock()
  46. {
  47. size = 3.332f,
  48. bump_count = 3,
  49. }
  50. };
  51. the_array = new Int32[]{6,8,7};
  52. multi = null;
  53.  
  54. }
  55.  
  56. public Goat(System.String name,System.Int32 height) : base(name,height)
  57. {
  58. species = "Goat";
  59. height = 20;
  60. scale = 0.5f;
  61. pet_rocks = new List<Rock>(){new Rock()
  62. {
  63. size = 5f,
  64. bump_count = 2,
  65. }
  66. ,new Rock()
  67. {
  68. size = 3.332f,
  69. bump_count = 3,
  70. }
  71. };
  72. the_array = new Int32[]{6,8,7};
  73. multi = null;
  74.  
  75. }
  76.  
  77.  
  78. }
  79. }
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