HuyEvilDumb

you know what, i give up lol

Aug 1st, 2018
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  1. -- Had to use Inferno as a base though, bit lazy to start from complete scratch --
  2. -- [ Rick & Morty!] --
  3. --TODO: add comments or something idk
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player = owner
  6. local Mouse,mouse,UserInputService,ContextActionService
  7. do
  8.     script.Parent = Player.Character
  9.     local CAS = {Actions={}}
  10.     local Event = Instance.new("RemoteEvent")
  11.     Event.Name = "UserInput_Event"
  12.     Event.Parent = Player.Character
  13.     local fakeEvent = function()
  14.         local t = {_fakeEvent=true}
  15.         t.Connect = function(self,f)self.Function=f end
  16.         t.connect = t.Connect
  17.         return t
  18.     end
  19.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21.     function CAS:BindAction(name,fun,touch,...)
  22.         CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
  23.     end
  24.     function CAS:UnbindAction(name)
  25.         CAS.Actions[name] = nil
  26.     end
  27.     local function te(self,ev,...)
  28.         local t = m[ev]
  29.         if t and t._fakeEvent and t.Function then
  30.             t.Function(...)
  31.         end
  32.     end
  33.     m.TrigEvent = te
  34.     UIS.TrigEvent = te
  35.     Event.OnServerEvent:Connect(function(plr,io)
  36.         if plr~=Player then return end
  37.         if io.isMouse then
  38.             m.Target = io.Target
  39.             m.Hit = io.Hit
  40.         elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
  41.             if io.UserInputState == Enum.UserInputState.Begin then
  42.                 m:TrigEvent("Button1Down")
  43.             else
  44.                 m:TrigEvent("Button1Up")
  45.             end
  46.         else
  47.             for n,t in pairs(CAS.Actions) do
  48.                 for _,k in pairs(t.Keys) do
  49.                     if k==io.KeyCode then
  50.                         t.Function(t.Name,io.UserInputState,io)
  51.                     end
  52.                 end
  53.             end
  54.             if io.UserInputState == Enum.UserInputState.Begin then
  55.                 m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
  56.                 UIS:TrigEvent("InputBegan",io,false)
  57.             else
  58.                 m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
  59.                 UIS:TrigEvent("InputEnded",io,false)
  60.             end
  61.         end
  62.     end)
  63.     NLS([==[
  64.     local Player = owner
  65.    
  66.     local Char = Player.Character
  67.     local Event = Char:WaitForChild("UserInput_Event")
  68.    
  69.     local UIS = game:GetService("UserInputService")
  70.    
  71.     local input = function(io,a)
  72.         if a then return end
  73.         local io = {KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}
  74.         Event:FireServer(io)
  75.     end
  76.     UIS.InputBegan:Connect(input)
  77.     UIS.InputEnded:Connect(input)
  78.     local Changed = false
  79.     local Mouse = Player:GetMouse()
  80.     local mouse = Player:GetMouse()
  81.     local h,t = Mouse.Hit,Mouse.Target
  82.     while wait(1/30) do
  83.         if h~=Mouse.Hit or t~=Mouse.Target then
  84.             Event:FireServer({isMouse=true,Target=Mouse.Target,Hit=Mouse.Hit})
  85.             h,t=Mouse.Hit,Mouse.Target
  86.         end
  87.     end
  88.     ]==],Player.Character)
  89.     Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  90. end
  91. wait()
  92. LoudVolume = false
  93. Submerged = false
  94. Music = true
  95. script.Name = "Rick" -- or Morty.
  96. Player = owner
  97. c = owner
  98. Head = c.Head
  99. anim = c.Humanoid.Animator
  100. Humanoid = c:findFirstChild("Humanoid")Humanoid.Name = "InfiniteBeing"
  101. b23 = Instance.new("BoolValue",c)b23.Name = "InfiniteHuman"
  102. rage = false
  103. p = game.Players.LocalPlayer
  104. s = Instance.new("Sound",c.Head)
  105. s.Name = "Rick&MortyMusic"
  106. s.SoundId = "rbxassetid://888185977"
  107. s.Pitch = 1
  108. if LoudVolume == true then s.Volume = 6 else s.Volume = 1 end
  109. s.Looped = true
  110. wait(0.1)
  111. s:play()
  112. Music = false
  113.  
  114. local Effects = {}
  115. attack = false
  116. local attacking = false
  117. vt = Vector3.new
  118. bc = BrickColor.new
  119. br = BrickColor.random
  120. it = Instance.new
  121. cf = CFrame.new
  122. euler = CFrame.fromEulerAnglesXYZ
  123. angles = CFrame.Angles
  124. matr = math.random
  125.  
  126.   RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  127.   RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  128.   LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  129.   LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  130.   RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  131.   RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  132.   LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  133.   LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  134.   NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  135.   NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  136.   RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  137.   RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  138.   RS = c.Torso:FindFirstChild("Right Shoulder")
  139.   LS = c.Torso:FindFirstChild("Left Shoulder")
  140.   RH = c.Torso:FindFirstChild("Right Hip")
  141.   LH = c.Torso:FindFirstChild("Left Hip")
  142.   RJ = c.HumanoidRootPart:FindFirstChild("RootJoint")
  143.   N = c.Torso:FindFirstChild("Neck")
  144.   cf = CFrame.new
  145.   ang = CFrame.Angles
  146.   rd = math.rad
  147.   rd2 = math.random
  148.  
  149.  
  150. function swait(num)
  151. if num==0 or num==nil then
  152. game:service'RunService'.Heartbeat:wait(0)
  153. else
  154. for i=0,num do
  155. game:service'RunService'.Heartbeat:wait(0)
  156. end
  157. end
  158. end
  159.    
  160.   function lerpz(joint, prop, cfrmz, alp)
  161.     joint[prop] = joint[prop]:lerp(cfrmz, alp)
  162.   end
  163.   function resetlerp()
  164.     RJ.C0 = RJC0
  165.     RJ.C1 = RJC1
  166.     N.C0 = NC0
  167.     N.C1 = NC1
  168.     RS.C0 = RSC0
  169.     RS.C1 = RSC1
  170.     LS.C0 = LSC0
  171.     LS.C1 = LSC1
  172.     RH.C0 = RHC0
  173.     RH.C1 = RHC1
  174.     LH.C0 = LHC0
  175.     LH.C1 = LHC1
  176.   end
  177.  
  178. New = function(Object, Parent, Name, Data)
  179.     local Object = Instance.new(Object)
  180.     for Index, Value in pairs(Data or {}) do
  181.         Object[Index] = Value
  182.     end
  183.     Object.Parent = Parent
  184.     Object.Name = Name
  185.     return Object
  186. end
  187. -- Les Build a Portal gun shall we?"
  188. function CreatePortalGun()
  189. if c:findFirstChild("PortalGun") == nil then
  190. local m = Instance.new("Model",c)m.Name = "PortalGun"
  191. local P = Instance.new("Part",m)P.Size = Vector3.new(0.6,1,0.4)P.CanCollide = false P.Material = "SmoothPlastic" P.Name = "Base"
  192. local W = Instance.new("Weld",P)W.Part0 = P W.Part1 = c["Right Arm"] W.C0 = CFrame.new(0,1.6,0.6)W.Name = "GunWeld"
  193. local P2 = Instance.new("Part",m)P2.Size = Vector3.new(0.2,0.8,0.2)P2.Material = "SmoothPlastic" P2.Name = "Handle" P2.CanCollide = false
  194. local W2 = Instance.new("Weld",P2)W2.Part0 = P2 W2.Part1 = P W2.C0 = CFrame.new(0,-0.5,0.15)*CFrame.Angles(math.rad(-30),0,0)
  195. local P3 = Instance.new("Part",m)P3.Size = Vector3.new(0.55,0.4,0.2)P3.CanCollide = false P3.Material = "Neon" P3.Name = "FrontLight"
  196. local W3 = Instance.new("Weld",P3)W3.Part0 = P3 W3.Part1 = P W3.C0 = CFrame.new(0,0.31,0)P3.BrickColor = BrickColor.new("Bright green")
  197. local P4 = Instance.new("Part",m)P4.Size = Vector3.new(0.2,0.2,0.4)P4.CanCollide = false P4.Material = "Neon" P4.Name = "TopLight" P4.Transparency = 0.5
  198. local W4 = Instance.new("Weld",P4)W4.Part0 = P4 W4.Part1 = P W4.C0 = CFrame.new(0,0,0.35)P4.BrickColor = BrickColor.new("Bright green")
  199. local P5 = Instance.new("Part",m)P5.Size = Vector3.new(0.25,0.25,0.45)P5.CanCollide = false P5.Material = "Neon" P5.Name = "TopLight" P5.Transparency = 0.5
  200. local W5 = Instance.new("Weld",P5)W5.Part0 = P5 W5.Part1 = P4 P5.BrickColor = BrickColor.new("Bright green")
  201. local P5 = Instance.new("Part",m)P5.Size = Vector3.new(0.3,0.3,0.2)P5.CanCollide = false P5.Material = "SmoothPlastic" P5.Name = "LowerLight"
  202. local W5 = Instance.new("Weld",P5)W5.Part0 = P5 W5.Part1 = P4 W5.C0 = CFrame.new(0,0,-0.15)
  203. local P5 = Instance.new("Part",m)P5.Size = Vector3.new(0.3,0.2,0.2)P5.CanCollide = false P5.Material = "SmoothPlastic" P5.Name = "Button"
  204. local W5 = Instance.new("Weld",P5)W5.Part0 = P5 W5.Part1 = P4 W5.C0 = CFrame.new(0,-0.3,-0.2) P5.BrickColor = BrickColor.new("Bright red")
  205. local B = Instance.new("BlockMesh",P5)B.Scale = Vector3.new(1,0.75,0.75)
  206. for i,v in pairs (m:children()) do
  207. if v.ClassName == "Part" then
  208. v.TopSurface = "SmoothNoOutlines"
  209. v.BottomSurface = "SmoothNoOutlines"
  210. v.BackSurface = "SmoothNoOutlines"
  211. v.Front = "SmoothNoOutlines"
  212. v.LeftSurface = "SmoothNoOutlines"
  213. v.RightSurface = "SmoothNoOutlines"
  214. end
  215. end
  216. end
  217. end
  218. function ThrowGun()
  219. if c:findFirstChild("PortalGun")~=nil then
  220. anim.Parent = nil
  221. local gun = c:findFirstChild("PortalGun") gun.Parent = game.Workspace
  222. for i = 1,14 do
  223. swait()
  224. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(65)), 0.25)
  225. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-65)), 0.25)
  226. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(65), rd(90)), 0.25)
  227. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  228. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  229. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  230. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  231. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  232. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  233. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  234. end
  235. gun.Base.GunWeld:remove()
  236. local BV = Instance.new("BodyVelocity",gun.Base)BV.Velocity = c.HumanoidRootPart.CFrame.lookVector*50 game.Debris:AddItem(BV,0.1)
  237. for i = 1,14 do
  238. swait()
  239. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-65)), 0.25)
  240. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(65)), 0.25)
  241. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-65), rd(90)), 0.25)
  242. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  243. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  244. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  245. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  246. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  247. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  248. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  249. end
  250. for i = 1,14 do
  251. swait()
  252. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  253. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  254. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  255. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  256. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  257. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  258. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  259. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  260. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  261. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  262. end
  263. resetlerp()
  264. anim.Parent = Humanoid
  265. end
  266. end
  267. -- ;-; --
  268. function PortalRipple(Portalz, Colorz)
  269. if Portalz == nil then return end
  270. local Portal = Instance.new("Part",game.Workspace)Portal.Transparency = 1 Portal.Anchored = true Portal.CanCollide = false Portal.BrickColor = Colorz Portal.Name = "PortalEnergy"
  271. Portal.CFrame = Portalz.CFrame Portal.Size = Vector3.new(0.25,0.45,0.55) Portal.Material = "Neon" local M = Instance.new("SpecialMesh",Portal)M.MeshType = "Sphere"
  272. Spawn(function()
  273. Portal.Transparency = 0.5
  274. for i = 1,20 do
  275. Portal.Transparency = Portal.Transparency + 0.025
  276. Portal.Size = Portal.Size + Vector3.new(0.39,0.54,-0.01)
  277. Portal.CFrame = Portalz.CFrame
  278. swait()
  279. end
  280. Portal:remove()
  281. end)
  282. end
  283. function CreatePortal1()
  284. Spawn(function()
  285. local Portal = Instance.new("Part",game.Workspace)Portal.Transparency = 1 Portal.Anchored = true Portal.CanCollide = false Portal.BrickColor = BrickColor.new("Lime green")
  286. Portal.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,0,-10)Portal.Size = Vector3.new(0.2,0.4,0.2) Portal.Material = "Neon"
  287. local S = Instance.new("Sound", Portal)S.SoundId = "rbxassetid://181004957" S:Play()
  288. if LoudVolume == true then S.Volume = 10 else S.Volume = 2 end
  289. local M = Instance.new("SpecialMesh",Portal)M.MeshType = "Sphere" Portal.Name = "PortalEnergy"
  290. local Portal2 = Instance.new("Part",game.Workspace)Portal2.Transparency = 1 Portal2.Anchored = true Portal2.CanCollide = false Portal2.BrickColor = BrickColor.new("Parsley green")
  291. Portal2.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,0,-10)Portal2.Size = Vector3.new(0.2,0.4,0.2) Portal2.Material = "Neon"
  292. local PosP = Portal.CFrame
  293. local M = Instance.new("SpecialMesh",Portal2)M.MeshType = "Sphere" Portal2.Name = "PortalEnergy"
  294. for i = 1,10 do
  295. Portal.Transparency = Portal.Transparency - 0.25
  296. Portal.Size = Portal.Size + Vector3.new(0.65,0.95,0)
  297. Portal.CFrame = PosP
  298. Portal2.Transparency = Portal2.Transparency - 0.25
  299. Portal2.Size = Portal2.Size + Vector3.new(0.63,0.93,0.005)
  300. Portal2.CFrame = PosP
  301. swait()
  302. end
  303. Portal.Touched:connect(function(PartH)
  304. if PartH.Parent ~= c and PartH.Parent.Parent ~= c and PartH.Size.Z <= 200 and PartH.Name ~= "PortalEnergy" then
  305. PartH:remove()
  306. end
  307. end)
  308. local R = 1
  309. for i = 1,100 do
  310. wait(0.1)
  311. if R == 1 then R = 2
  312. PortalRipple(Portal2,BrickColor.new("Earth green"))
  313. elseif R == 2 then R = 1
  314. PortalRipple(Portal2,BrickColor.new("Lime green"))
  315. elseif R == 3 then R = 4
  316. PortalRipple(Portal2,BrickColor.new("Earth green"))
  317. elseif R == 4 then R = 1
  318. PortalRipple(Portal2,BrickColor.new("Lime green"))
  319. end
  320. end
  321. for i = 1,10 do
  322. Portal.Transparency = Portal.Transparency + 0.25
  323. Portal.Size = Portal.Size - Vector3.new(0.65,0.95,0)
  324. Portal.CFrame = PosP
  325. Portal2.Transparency = Portal2.Transparency + 0.25
  326. Portal2.Size = Portal2.Size - Vector3.new(0.63,0.93,0.005)
  327. Portal2.CFrame = PosP
  328. swait()
  329. end
  330. end)
  331. end
  332.  
  333. function CreatePortal2()
  334. Spawn(function()
  335. local Portal = Instance.new("Part",game.Workspace)Portal.Transparency = 1 Portal.Anchored = true Portal.CanCollide = false Portal.BrickColor = BrickColor.new("Lime green")
  336. Portal.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(-90),0,0)Portal.Size = Vector3.new(0.2,0.4,0.2) Portal.Material = "Neon"
  337. local M = Instance.new("SpecialMesh",Portal)M.MeshType = "Sphere" Portal.Name = "PortalEnergy"
  338. local S = Instance.new("Sound", Portal)S.SoundId = "rbxassetid://477163697" S:Play()
  339. if LoudVolume == true then S.Volume = 10 else S.Volume = 2 end
  340. local Portal2 = Instance.new("Part",game.Workspace)Portal2.Transparency = 1 Portal2.Anchored = true Portal2.CanCollide = false Portal2.BrickColor = BrickColor.new("Parsley green")
  341. Portal2.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(-90),0,0)Portal2.Size = Vector3.new(0.2,0.4,0.2) Portal2.Material = "Neon"
  342. local PosP = Portal.CFrame
  343. local M = Instance.new("SpecialMesh",Portal2)M.MeshType = "Sphere" Portal2.Name = "PortalEnergy"
  344. for i = 1,10 do
  345. Portal.Transparency = Portal.Transparency - 0.25
  346. Portal.Size = Portal.Size + Vector3.new(0.65,0.95,0)
  347. Portal.CFrame = PosP
  348. Portal2.Transparency = Portal2.Transparency - 0.25
  349. Portal2.Size = Portal2.Size + Vector3.new(0.63,0.93,0.005)
  350. Portal2.CFrame = PosP
  351. swait()
  352. end
  353. for i = 1,10 do
  354. Portal.Transparency = Portal.Transparency + 0.25
  355. Portal.Size = Portal.Size - Vector3.new(0.65,0.95,0)
  356. Portal.CFrame = PosP
  357. Portal2.Transparency = Portal2.Transparency + 0.25
  358. Portal2.Size = Portal2.Size - Vector3.new(0.63,0.93,0.005)
  359. Portal2.CFrame = PosP
  360. swait()
  361. end
  362. end)
  363. end
  364.  
  365. function CreatePortal3()
  366. Spawn(function()
  367. local Portal = Instance.new("Part",game.Workspace)Portal.Transparency = 1 Portal.Anchored = true Portal.CanCollide = false Portal.BrickColor = BrickColor.new("Lime green")
  368. Portal.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,10,0)*CFrame.Angles(math.rad(-90),0,0)Portal.Size = Vector3.new(0.2,0.4,0.2) Portal.Material = "Neon"
  369. local M = Instance.new("SpecialMesh",Portal)M.MeshType = "Sphere" Portal.Name = "PortalEnergy"
  370. local Portal2 = Instance.new("Part",game.Workspace)Portal2.Transparency = 1 Portal2.Anchored = true Portal2.CanCollide = false Portal2.BrickColor = BrickColor.new("Parsley green")
  371. Portal2.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,10,0)*CFrame.Angles(math.rad(-90),0,0)Portal2.Size = Vector3.new(0.2,0.4,0.2) Portal2.Material = "Neon"
  372. local PosP = Portal.CFrame
  373. local M = Instance.new("SpecialMesh",Portal2)M.MeshType = "Sphere" Portal2.Name = "PortalEnergy"
  374. local S = Instance.new("Sound", Portal)S.SoundId = "rbxassetid://181004957" S:Play()
  375. if LoudVolume == true then S.Volume = 10 else S.Volume = 2 end
  376. for i = 1,10 do
  377. Portal.Transparency = Portal.Transparency - 0.25
  378. Portal.Size = Portal.Size + Vector3.new(0.65,0.95,0)
  379. Portal.CFrame = PosP
  380. Portal2.Transparency = Portal2.Transparency - 0.25
  381. Portal2.Size = Portal2.Size + Vector3.new(0.63,0.93,0.005)
  382. Portal2.CFrame = PosP
  383. swait()
  384. end
  385. for i = 1,10 do
  386. Portal.Transparency = Portal.Transparency + 0.25
  387. Portal.Size = Portal.Size - Vector3.new(0.65,0.95,0)
  388. Portal.CFrame = PosP
  389. Portal2.Transparency = Portal2.Transparency + 0.25
  390. Portal2.Size = Portal2.Size - Vector3.new(0.63,0.93,0.005)
  391. Portal2.CFrame = PosP
  392. swait()
  393. end
  394. end)
  395. end
  396.  
  397. function DestructionPortal()
  398. attack = true
  399. anim.Parent = nil
  400. for i = 1,14 do
  401. swait()
  402. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(65)), 0.25)
  403. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-65)), 0.25)
  404. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-65), rd(90)), 0.25)
  405. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  406. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  407. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  408. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  409. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  410. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  411. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  412. end
  413. for i = 1,6 do
  414. swait()
  415. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(65)), 0.35)
  416. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-65)), 0.35)
  417. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-65), rd(125)), 0.35)
  418. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  419. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  420. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  421. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  422. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  423. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  424. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  425. end
  426. CreatePortal1()
  427. for i = 1,10 do
  428. swait()
  429. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(65)), 0.25)
  430. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-65)), 0.25)
  431. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-65), rd(90)), 0.25)
  432. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  433. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  434. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  435. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  436. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  437. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  438. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  439. end
  440. for i = 1,10 do
  441. swait()
  442. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  443. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  444. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  445. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  446. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  447. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  448. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  449. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  450. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  451. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  452. end
  453. resetlerp()
  454. attack = false
  455. anim.Parent = Humanoid
  456. end
  457. Disappeared = false
  458. function DisappearPortal()
  459. if Disappeared == false then
  460. attack = true Humanoid.WalkSpeed = 150 Humanoid.JumpPower = 250
  461. Disappeared = true
  462. anim.Parent = nil
  463. for i = 1,14 do
  464. swait()
  465. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  466. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(45), rd(0), rd(0)), 0.25)
  467. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(15), rd(0), rd(15)), 0.25)
  468. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  469. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  470. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  471. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  472. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  473. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  474. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  475. end
  476. for i = 1,8 do
  477. swait()
  478. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  479. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
  480. lerpz(RS, "C0", RSC0 * cf(0, 0.5, 0) * ang(rd(15), rd(0), rd(15)), 0.5)
  481. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  482. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  483. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  484. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  485. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  486. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  487. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  488. end
  489. CreatePortal2()
  490. for i = 1,14 do
  491. swait()
  492. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  493. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(45), rd(0), rd(0)), 0.25)
  494. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(15), rd(0), rd(15)), 0.25)
  495. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  496. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  497. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  498. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  499. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  500. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  501. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  502. end
  503. lerpz(RJ, "C0", RJC0 * cf(0, 0, 1000000) * ang(rd(0), rd(0), rd(0)), 1)
  504. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(45), rd(0), rd(0)), 1)
  505. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(15), rd(0), rd(15)), 1)
  506. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  507. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  508. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  509. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  510. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  511. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  512. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  513. attack = false
  514. anim.Parent = Humanoid
  515. else Disappeared = false
  516. resetlerp() Humanoid.WalkSpeed = 16 Humanoid.JumpPower = 50
  517. CreatePortal3() wait()
  518. c.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,10,0)
  519. end
  520. end
  521.  
  522. function EpicLaugh()
  523. for i = 1,5 do
  524. local S = Instance.new("Sound",c.Head)S.SoundId = "rbxassetid://207358216" S.Volume = 10 S:Play()
  525. end
  526. for i = 1,35 do
  527. swait()
  528. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25)
  529. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25)
  530. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-35), rd(0), rd(180)), 0.25)
  531. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  532. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-35), rd(0), rd(-180)), 0.25)
  533. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  534. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-25)), 0.25)
  535. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  536. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.25)
  537. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  538. end
  539. for i = 1,100 do
  540. swait()
  541. lerpz(RJ, "C0", RJC0 * cf(0, 0, -2) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1)
  542. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1)
  543. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1)
  544. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1)
  545. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1)
  546. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1)
  547. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1)
  548. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1)
  549. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1)
  550. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1)
  551. end
  552. resetlerp()
  553. end
  554.  
  555. function MuteMusic()
  556. if s.Volume > 0 then
  557. s.Volume = 0
  558. else
  559. if LoudVolume == true then
  560. s.Volume = 6
  561. else
  562. s.Volume = 1
  563. end
  564. end
  565. end
  566.  
  567. mouse.KeyDown:connect(function(key)
  568. if attack == true then return end
  569. if c:findFirstChild("PortalGun")~=nil then
  570. if Disappeared == false then
  571. if key == "z" then
  572. DestructionPortal()
  573. end
  574. end
  575. if key == "x" then
  576. DisappearPortal()
  577. end
  578. end
  579. if Disappeared == false then
  580. if key == "q" then
  581. CreatePortalGun()
  582. end
  583. if key == "e" then
  584. ThrowGun()
  585. end
  586. end
  587. if key == "l" then
  588. MuteMusic()
  589. end
  590. if key == "m" then
  591. EpicLaugh()
  592. end
  593. end)
  594.  
  595.   game:GetService("RunService").RenderStepped:connect(function()
  596.     Humanoid.MaxHealth = Humanoid.MaxHealth*2
  597.     Humanoid.Health = Humanoid.MaxHealth*2
  598.     for i,v in pairs (c:children()) do
  599. if v.ClassName == "Accessory" then
  600. for i,v2 in pairs (v:children()) do
  601. if v2.ClassName == "Part" then
  602. v2.Anchored = false
  603. end
  604. end
  605. end
  606. end
  607. for i,v in pairs (c:children()) do
  608. if v.ClassName == "Part" then
  609. v.Anchored = false
  610. end
  611. end
  612.     end)
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