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TheInsidiousOne

fab22

Feb 22nd, 2020
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  1. Chitinous Hopper
  2. Level 1 WIND Insect/Flip/Effect
  3. 800/1000
  4. If this card is flipped face-up, this card cannot be destroyed by battle while it is face-up on the field. This card can attack directly.
  5.  
  6. Badgering Badger
  7. Level 3 LIGHT Beast/Effect
  8. 300/800
  9. During your Main Phase: You can destroy this face-up card on the field. Your opponent must control a monster with a higher ATK than this card for you to activate and to resolve this effect. If this card is destroyed by battle or by a card effect and sent to the GY, except by its own effect: You can add 1 "Badgering Badger" from your Deck to your hand. You can only use this effect of "Badgering Badger" once per turn.
  10.  
  11. Epicenter Minotaur
  12. Level 4 EARTH Beast-Warrior/Effect
  13. 1700/1000
  14. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card inflicts battle damage to your opponent: You can gain LP equal to the damage inflicted.
  15.  
  16. Evilswarm Locust
  17. Level 4 DARK Fiend/Effect
  18. 1850/50
  19. When this card is Normal or Special Summoned: You can target 1 "Infestation" Spell/Trap in your GY; add that target to your hand. If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 "Evilswarm" monster from your hand or Deck. You can only use each effect of "Evilswarm Locust" once per turn.
  20.  
  21. Evilswarm Centipede
  22. Level 4 DARK Fiend/Effect
  23. 1550/1950
  24. If you control an "Evilswarm" monster: You can Special Summon this card from your hand. You can target 1 "Infestation" Spell/Trap in your GY; shuffle it into the Deck, and if you do, Special Summon 1 "Evilswarm" monster from your hand or GY, except "Evilswarm Centipede". You can only use each effect of "Evilswarm Centipede" once per turn.
  25.  
  26. True King's Coronation
  27. Continuous Trap
  28. If this card is sent from the Spell & Trap Zone to the GY: You can target 1 monster on the field; destroy it. You cannot activate the following effects of "True King's Coronation" in the same Chain.
  29. ● You can target 1 "True King" monster in your GY; return it to the hand, and if you do, Special Summon from your hand or GY, 1 "True Draco" monster with the same Attribute as that target.
  30. ● During your opponent's Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up.
  31. You can only use each effect of "True King's Coronation" once per turn.
  32.  
  33. Vicious Fang
  34. Equip Spell
  35. The equipped monster cannot change its battle position. Once per turn: You can pay LP in multiples of 100 (max. 1000); the equipped monster loses that much ATK. If your LP is less than your opponent's, the equipped monster cannot attack.
  36.  
  37. Gnasher Warwolf
  38. Level 4 EARTH Beast-Warrior/Effect
  39. 1000/600
  40. Your opponent cannot activate Trap Cards during the Battle Phase. Once per turn: You can make this card's ATK become double its original ATK until the end of this turn. Once per turn, during the End Phase, if this effect was activated: Destroy this card.
  41.  
  42. Vaporizing Sorcery
  43. Normal Spell
  44. Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target, then you can send 1 Spell/Trap your opponent controls to the GY. You can only activate 1 "Vaporizing Sorcery" per turn.
  45.  
  46. Mountain Mender
  47. Level 1 EARTH Rock/Effect
  48. 0/300
  49. If this card is sent to the GY as Link Material for the Link Summon of a Link-2 or higher monster: You can banish this card from your GY; add 1 "Mountain Mender" from your Deck to your hand. You can only use this effect of "Mountain Mender" once per turn.
  50.  
  51. Driving Force
  52. Level 4 WATER Warrior/Effect
  53. 1000/1000
  54. You can Tribute this card, then target up to 3 cards in any player's GY; banish them.
  55.  
  56. Blind Devotee of Ill Light
  57. Link-1 LIGHT Beast-Mage/Link/Effect
  58. 500/BL
  59. 1 Normal Summoned monster with 1000 or less ATK
  60. If this card is Link Summoned: You can send 1 Beast-Mage monster from your Deck to the GY. If a Beast-Mage monster(s) you control, or a monster a Beast-Mage Link Monster points to, would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Blind Devotee of Ill Light" once per turn.
  61.  
  62. Warring Wasps
  63. Normal Trap
  64. Tribute 1 Insect monster, then target 2 cards on the field; banish them. You can only activate 1 "Warring Wasps" per turn.
  65.  
  66. Yubel, Divine Dissonance
  67. Level 10 DARK Fiend/Effect
  68. 0/0
  69. You can Tribute DARK Plant monster(s) whose total Levels equal 8 or more; Special Summon this card from your hand. You can only use this effect of "Yubel, Divine Dissonance" once per turn. Cannot be destroyed by battle. You take no battle damage from battles involving this card. Before damage calculation, when this face-up Attack Position card is attacked by an opponent's monster: Inflict damage to your opponent equal to that monster's ATK.
  70.  
  71. Mager Catastrophe
  72. Level 8 WATER Spellcaster/Synchro/Transmute/Effect
  73. 2800/2000
  74. 1 Tuner + 1+ non-Tuner Spellcaster monsters
  75. (Compatible with "Explosive Magician".)
  76. You can Transmute into this card while there are 10 or more Spell Counters on your field. You can remove 2 Spell Counters from your field, then target 1 card your opponent controls; destroy that target. You can only use this effect of "Mager Catastrophe" once per turn.
  77.  
  78. Miner Catastrophe
  79. Rank 4 EARTH Rock/Xyz/Transmute/Effect
  80. 2300/1800
  81. 2 Level 4 monsters
  82. (Compatible with "Gallant Granite".)
  83. You can Transmute into this card while you control a Set monster. (Transfer the paired monster's materials to this card.) You can detach 1 material from this card; take 1 EARTH Rock monster from your Deck, and either add it to your hand or send it to the GY. You can only use this effect of "Miner Catastrophe" once per turn.
  84.  
  85. Heartbroken Harpist
  86. Level 4 Scale 3 DARK Winged Beast/Pendulum/Effect
  87. 1300/1500
  88. If you have no cards in your Extra Deck: You can discard 1 card; place this card in your opponent's Pendulum Zone. Your opponent cannot Special Summon monsters from the Extra Deck, unless they pay 2000 LP.
  89. ----
  90. If this card is Special Summoned to your field, you take no effect damage for the rest of this turn.
  91.  
  92. Chaotic Confusion
  93. Normal Trap
  94. Target 1 face-up card your opponent controls whose effects are currently negated; destroy it. If you control no cards, you can activate this card from your hand.
  95.  
  96. Heart Darts
  97. Normal Spell
  98. If you control a monster that has a negative Level: Target 1 card on the field; destroy that target.
  99.  
  100. Whirlwind Saga
  101. Continuous Spell
  102. If your WIND monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per turn, if a WIND monster(s) is Special Summoned from the Extra Deck to your field (except during the Damage Step): You can target 1 of those monsters; add 1 Aero monster from your GY to your hand. You can only control 1 "Whirlwind Saga".
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