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Oct 20th, 2023
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  1. SKSEVR runtime: initialize (version = 2.0.12 010400F1 01DA032F63609129, os = 6.2 (9200))
  2. imagebase = 00007FF6556E0000
  3. reloc mgr imagebase = 00007FF6556E0000
  4. config path = C:\Steam\steamapps\common\SkyrimVR\Data\SKSE\skse.ini
  5. plugin directory = C:\Steam\steamapps\common\SkyrimVR\Data\SKSE\Plugins\
  6. dispatch message (0) to plugin listeners
  7. no listeners registered
  8. dispatch message (1) to plugin listeners
  9. no listeners registered
  10. init complete
  11. hooked dinput
  12. dispatch message (6) to plugin listeners
  13. no listeners registered
  14. Reading translations from Interface\Translations\Vivid WeathersSE_ENGLISH.txt...
  15. dispatch message (8) to plugin listeners
  16. no listeners registered
  17. save name is Save1_D1F48581_1_507269736F6E6572_Tamriel_000058_20230929152609_1_1
  18. full save path: C:\Users\muham\Documents\My Games\Skyrim VR\Saves\\Save1_D1F48581_1_507269736F6E6572_Tamriel_000058_20230929152609_1_1.skse
  19. dispatch message (2) to plugin listeners
  20. no listeners registered
  21. loading co-save
  22. dispatch message (3) to plugin listeners
  23. no listeners registered
  24. cleared save path
  25. save name is Autosave3_D1F48581_1_507269736F6E6572_Tamriel_000059_20231020083045_1_1
  26. full save path: C:\Users\muham\Documents\My Games\Skyrim VR\Saves\\Autosave3_D1F48581_1_507269736F6E6572_Tamriel_000059_20231020083045_1_1.skse
  27. dispatch message (4) to plugin listeners
  28. no listeners registered
  29. creating co-save
  30. Saving mod list:
  31. (0) Skyrim.esm
  32. (1) Update.esm
  33. (2) Dragonborn.esm
  34. (3) Dawnguard.esm
  35. (4) HearthFires.esm
  36. (5) SkyrimVR.esm
  37. (6) Unofficial Skyrim Special Edition Patch.esp
  38. (7) Landscape and Water Fixes.esp
  39. (8) Cathedral - 3D Mountain Flowers.esp
  40. (9) BetterDynamicAsh-DisableRefs.esm
  41. (10) Lux - Resources.esp
  42. (11) Lux Via.esp
  43. (12) Water for ENB.esm
  44. (13) Lux Orbis - Master plugin.esm
  45. (14) Lux - Master plugin.esm
  46. (15) SMIM-SE-Merged-All.esp
  47. (16) Grass Field.esp
  48. (17) Better Dynamic Snow.esp
  49. (18) HPP - Vaermina's Torpor.esp
  50. (19) Particle Patch for ENB.esp
  51. (20) DenseNordicForests.esp
  52. (21) Lux Orbis.esp
  53. (22) Landscape Fixes For Grass Mods.esp
  54. (23) Lux Via - Brighter lighting patch.esp
  55. (24) HappyLittleTrees.esp
  56. (25) Lux Via - plugin.esp
  57. (26) HPP - FirewoodSnow.esp
  58. (27) Landscape Seam Fixes.esp
  59. (28) Landscape and Water Fixes - Patch - LFfGM.esp
  60. (29) Cathedral Landscapes.esp
  61. (30) Cathedral - 3D Pine Grass.esp
  62. (31) Origins Of Forest - 3D Forest Grass.esp
  63. (32) QW's Grass Patch 2.esp
  64. (33) Folkvangr - Grass and Landscape Overhaul.esp
  65. (34) Cathedral - Rocky Shores.esp
  66. (35) Green Grass in The Rift.esp
  67. (36) Insignificant Object Remover.esp
  68. (37) Vivid WeathersSE.esp
  69. (38) Vivid Weathers SE - Summer Season.esp
  70. (39) Better Dynamic Ash.esp
  71. (40) ENB Light.esp
  72. (41) Lit Road Signs.esp
  73. (42) Skyland Watercolor - Slow Green-Vanilla.esp
  74. (43) Lux Orbis - Riften Sconce Patch.esp
  75. (44) Lux Orbis - USSEP patch.esp
  76. (45) Lux Orbis - Whiterun Horses patch.esp
  77. (46) Lux.esp
  78. (47) Lux - Brighter interior nights.esp
  79. (48) Lux - Brighter Templates.esp
  80. (49) Lux - Even Brighter Templates.esp
  81. (50) Lux - No grass in caves patch.esp
  82. (51) Lux - SLaWF patch.esp
  83. (52) Lux - Water for ENB patch.esp
  84. (53) Lux - USSEP patch.esp
  85. (54) Water for ENB (Shades of Skyrim).esp
  86. (55) Synthesis.esp
  87. Saving menu open/close event registrations...
  88. Saving key input event registrations...
  89. Saving control input event registrations...
  90. Saving mod callback event registrations...
  91. Saving crosshair ref event registrations...
  92. Saving camera event registrations...
  93. Saving actor action event registrations...
  94. Saving NiNode update event registrations...
  95. Saving SKSEPersistentObjectStorage data...
  96. Saving SKSEDelayFunctorManager data...
  97. cleared save path
  98.  
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