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EspyOwner

VERY unhappy Dusk

Apr 14th, 2012
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  1. [00:11] <&Deck_Knight> Please Dusk
  2. [00:11] <verbatim> this is for you
  3. [00:11] <&Deck_Knight> As if a newbie like Birkal could beat Tmon
  4. [00:11] <&Deck_Knight> In post length
  5. [00:12] <%Rising_Dusk> Heh.
  6. [00:12] <Flarephoenix> lol
  7. 01[00:12] <+EspyOwner> Lol
  8. [00:12] <+DHR> Wow BmB went all out on claydol
  9. [00:12] <verbatim> next april fools day
  10. [00:12] <phoopes> That is a freakin' big analysis for Claydol of all things.
  11. [00:12] <verbatim> i want someone with site acess to put that in
  12. [00:12] <&capefeather> honestly I thought of the original "break the mold" as having a significant flavour basis (trying to break flavour stereotypes of typing), whereas tmon's/my submissions don't have that
  13. [00:13] <%Rising_Dusk> The original break the mold is like, the most asinine concept ever.
  14. [00:13] <&Deck_Knight> Oooh, must see
  15. [00:13] <&Deck_Knight> Where is it?
  16. [00:13] <%Rising_Dusk> I never in my wildest dreams thought it'd get slated again and actually throw in for a win.
  17. [00:13] <%Rising_Dusk> It is literally "Hi, this is a fanboi concept with little purpose"
  18. [00:13] <verbatim> dusk
  19. [00:13] <%Rising_Dusk> Which is cool. You literally "make a non-standard Pokemon"
  20. [00:13] <%Rising_Dusk> But that's it.
  21. [00:13] <%Rising_Dusk> That's all you do.
  22. [00:13] <verbatim> there were worse concepts
  23. [00:13] <%Rising_Dusk> There is no in-depth discussion.
  24. [00:13] <&capefeather> lol
  25. [00:13] <%Rising_Dusk> Oh yeah, there are worse we've done.
  26. [00:14] <%Rising_Dusk> Don't start me on Cyclohm.
  27. [00:14] <Flarephoenix> Glass Cannon Steel-Type.
  28. [00:14] <verbatim> there was a concept devoted to making psycho shift useable
  29. [00:14] <%Rising_Dusk> The fuck is that shit.
  30. [00:14] <%Rising_Dusk> "Underused Ability"
  31. [00:14] <%Rising_Dusk> Fuck that.
  32. [00:14] <phoopes> Lol, I remember reading that one verb.
  33. [00:14] <&Deck_Knight> reach seemed to think that absent Illusion your concept would be difficult to execute >_>
  34. [00:14] <&Deck_Knight> I don't think that's the case, but it would go a long way
  35. [00:14] <&Deck_Knight> Especially in completely mindblowing the CAP Meta, lol
  36. [00:15] <%Rising_Dusk> Even if it failed, at least my concept would result in unique and intriguing discussion.
  37. [00:15] <&Deck_Knight> Hopefully we can make it Zoroark's Perfect Mate >_>
  38. [00:15] <%Rising_Dusk> We shouldn't be afraid of failure.
  39. [00:15] <+DHR> Psycho shift mon is Sigilyph
  40. [00:15] <verbatim> deck
  41. [00:15] <verbatim> please
  42. [00:15] <%Rising_Dusk> It's about the process.
  43. [00:15] <&capefeather> idk, I guess I had a hard time with coming up with an "elegance" concept so I went with a "treasure hunt" concept
  44. [00:15] <verbatim> tell me your talking about statistically
  45. [00:15] <&capefeather> and I don't think there's anything really wrong with that, personally
  46. [00:15] <&Deck_Knight> Oh no, no, that's ridiculous.
  47. [00:15] <&Deck_Knight> I was thinking about Colossoil, actually.
  48. [00:15] <&Deck_Knight> Or maybe Krilowatt
  49. [00:16] <&Deck_Knight> Statistically, I mean
  50. [00:16] <&Deck_Knight> :D
  51. [00:16] <&Deck_Knight> (This is why I scare people)
  52. [00:16] <%Rising_Dusk> If tmon's concept wins, I am pushing for a sweeping Poison-type.
  53. [00:16] <phoopes> ^
  54. [00:16] <%Rising_Dusk> If that fails, I'm ignoring the rest of the CAP.
  55. [00:16] <%Rising_Dusk> Because it'll be lame.
  56. [00:16] <&capefeather> lol
  57. [00:16] <%Rising_Dusk> I'll come back for the playtest.
  58. [00:16] <verbatim> also
  59. [00:16] <verbatim> i think that espyowner
  60. [00:17] <phoopes> How many truly offensive Poison types are there in OU?
  61. [00:17] <&Deck_Knight> Venoshock + Fire Blast + Earth Power should do it, save those pesky BalloonTran
  62. [00:17] <verbatim> actually decided to read the bmb article
  63. [00:17] <phoopes> Toxicroak...
  64. 01[00:17] <+EspyOwner> ...What if I did?
  65. [00:17] <phoopes> Nidoking to an extent?
  66. 01[00:17] <+EspyOwner> ._.
  67. [00:17] <%Rising_Dusk> Nidoking doesn't use Poison-type attacks.
  68. [00:17] <&capefeather> mono-poison could be a good route to go so that the "patching" isn't as artificial-looking as it could be
  69. [00:17] <%Rising_Dusk> It uses Sheer Force Fire Blast and shit.
  70. [00:17] <phoopes> I'm aware of that.
  71. 01[00:17] <+EspyOwner> It uses Sludge Wave in UU
  72. 01[00:17] <+EspyOwner> iirc.
  73. [00:17] <&capefeather> in UU he does though... almost solely because of rotom-h
  74. [00:17] <%Rising_Dusk> Remember that this is an OU concept.
  75. [00:17] <phoopes> Nothing uses Poison-type moves unless it's REALLY strapped in its movepool.
  76. [00:17] <&capefeather> yeah I know
  77. [00:18] <%Rising_Dusk> So what it does in a different meta is irrelevant.
  78. [00:18] <&capefeather> I'm j/s
  79. [00:18] <%Rising_Dusk> In OU it can't get away with Poison attacks because of the like 8 Steels.
  80. [00:18] <%Rising_Dusk> 9* steels
  81. [00:18] <phoopes> If I'm thinking of the right ability...
  82. [00:18] <&Deck_Knight> We could give it Poison-type Scrappy!
  83. [00:18] <phoopes> Tinted Lens could help with that.
  84. [00:18] <%Rising_Dusk> Tinted Lens doesn't help vs. immunities.
  85. [00:18] <%Rising_Dusk> = Useless
  86. [00:18] <Flarephoenix> Tinted Lens doesn't do shit to immunities.
  87. [00:19] <phoopes> Oh.
  88. [00:19] <phoopes> Well, back to the drawing board.
  89. [00:19] <%Rising_Dusk> The only way you could make a Poison-type Pokemon use Poison-type moves is if you don't give it other moves.
  90. [00:19] <%Rising_Dusk> Make it physical so it can't use HP
  91. [00:19] <%Rising_Dusk> And make it SO STRONG that it'll be good enough despite the immunities.
  92. [00:19] <%Rising_Dusk> I'm talking Haxorus strong.
  93. [00:19] <&Deck_Knight> We can make it Poison/Elec and give it Trick and Ring Target... bwahahahahaha!
  94. [00:19] <%Rising_Dusk> With like CompoundEyes Gunk Shot
  95. [00:19] <+jas61292> Fire/Poison Type with nothing but STAB coverage
  96. [00:19] <+DHR> Meah I dont find bloated BST's interesting to make up for shitty typing
  97. [00:20] <%Rising_Dusk> Wouldn't have to bloat the BST
  98. [00:20] <%Rising_Dusk> Could easily do it in 540 BST
  99. [00:20] <&Deck_Knight> Excadrill Poison Type
  100. [00:20] <%Rising_Dusk> Besides, STOP BEING SCARED of pseudo-legend stats.
  101. [00:20] <%Rising_Dusk> I hate CAP's inexplicable terror for high BSTs.
  102. [00:20] <&Deck_Knight> There's so many BST 600s floating around now it's hardly relevant.
  103. [00:20] <%Rising_Dusk> Seriously!
  104. [00:21] <+DHR> Whats the point in using high BSTs when the same can be done without using them?!
  105. [00:21] <&Deck_Knight> Magic.
  106. [00:21] <+DHR> Look at Breloom!
  107. 02[00:21] * Steamroll (~Steamroll@I.aint.got.no.worries.cause.I.aint.in.no.hurry.at.all) Quit (Quit: )
  108. [00:21] <%Rising_Dusk> Breloom is a terrible example of what we'd be doing here.
  109. [00:21] <%Rising_Dusk> lol
  110. 01[00:21] <+EspyOwner> ._.
  111. [00:21] <&Deck_Knight> Noted Bad typing: Grass/Fighting
  112. [00:21] <+DHR> I'm just saying It doesnt need godly stats to be good
  113. [00:21] <%Rising_Dusk> Grass/Fighting is fucking awesome typing.
  114. 01[00:21] <+EspyOwner> DHR
  115. [00:21] <%Rising_Dusk> Fighting anything is amazing.
  116. 01[00:21] <+EspyOwner> 130 base attack
  117. 01[00:21] <+EspyOwner> ._.
  118. [00:21] <%Rising_Dusk> That was never my point DHR.
  119. [00:21] <&Deck_Knight> I was being sarcastic Dusk lol
  120. [00:22] <verbatim> espy
  121. [00:22] <verbatim> breloom has the second lowest bst
  122. [00:22] <+DHR> So Espy, Kingler also has 130 attack and its shit
  123. [00:22] <verbatim> of all ou mons
  124. [00:22] <%Rising_Dusk> My point is that you should not put down high BSTs simply because they are high BSTs.
  125. [00:22] <phoopes> Poison/Fighting then? Haha.
  126. 01[00:22] <+EspyOwner> pstats, Breloom
  127. [00:22] <pstats> Breloom [Grass/Fighting] Effect Spore/Poison Heal/Technician (DW, Unreleased) | 60/130/80/60/60/70 | OU | GK/LK: 60 BP
  128. [00:22] <%Rising_Dusk> Nah Poison/Fighting would be total overkill.
  129. [00:22] <%Rising_Dusk> The point of tmon's concept is to use something non-standard.
  130. [00:22] <%Rising_Dusk> Fighting as a sweeper is bog standard.
  131. [00:22] <&Deck_Knight> Let's do Poison/Rock!
  132. 06[00:22] * %Rising_Dusk rubs temples
  133. [00:22] <%Rising_Dusk> Mono-poison is the only way.
  134. [00:22] <verbatim> i like poison fire
  135. [00:22] <verbatim> if we want heatran to counter it
  136. [00:22] <verbatim> not stabs
  137. [00:22] <%Rising_Dusk> Rock STAB would totally overrule Poison STAB
  138. [00:22] <verbatim> if we don't
  139. [00:23] <%Rising_Dusk> Same with Fire
  140. [00:23] <%Rising_Dusk> Fire STAB is fucking great.
  141. [00:23] <verbatim> give him exactly the specia lattack necceisary to score a kill wiht hp?
  142. [00:23] <%Rising_Dusk> Although SR weak = probably UU
  143. 01[00:23] <+EspyOwner> What if we used Poison/Steel?
  144. [00:23] <Flarephoenix> Atomic bomb?
  145. [00:23] <%Rising_Dusk> What good does Steel do you besides add massive effective bulk?
  146. 03[00:23] * smashlloyd20 (~smashlloy@synIRC-91CD81F0.dsl1.monr.ny.frontiernet.net) has joined #cap
  147. [00:23] <phoopes> I had heard that suggested yesterday.
  148. [00:23] <+DHR> God we dont need another fuckng steel
  149. [00:23] <&Deck_Knight> I'd go with Poison/Elec, cause the only thing Poison hits SE is Grass types, which resist Elec.
  150. 03[00:23] * macle (macle@If.youll.be.my.Louisiana.Ill.be.your.Mississippi) has joined #cap
  151. [00:23] <%Rising_Dusk> We have 1 bloody CAP steel.
  152. [00:23] <%Rising_Dusk> Wtf
  153. 01[00:23] <+EspyOwner> It makes it neutral to Fighting and 4x to Ground.
  154. [00:23] <+DHR> I mean in OU
  155. [00:23] <&Deck_Knight> Plus it says "fuk Tomohawk" on the label >_>
  156. [00:23] <%Rising_Dusk> Electric is stupid too.
  157. [00:24] <%Rising_Dusk> That sounds like a flavor decision.
  158. [00:24] <%Rising_Dusk> Electric STAB is also awesome.
  159. [00:24] <phoopes> I actually quite like Poison/Electric.
  160. [00:24] <verbatim> whats wrong with electric?
  161. [00:24] <+jas61292> Electric is such a great type
  162. [00:24] <Flarephoenix> Fire/Poison
  163. [00:24] <+DHR> its really good
  164. [00:24] <&Deck_Knight> Physical Electric is far from awesome lol. Ask Electivire.
  165. 06[00:24] * %Rising_Dusk rubs temples.
  166. [00:24] <%Rising_Dusk> The point of tmon's concept isn't to "use awesome types"
  167. [00:24] <%Rising_Dusk> Electric is a great offensive type.
  168. [00:24] <Flarephoenix> Bug/Poison
  169. 01[00:24] <+EspyOwner> R_D you're missing the point of my suggestion.
  170. [00:24] <Flarephoenix> BUG/POISON
  171. [00:24] <verbatim> is there a precedent of not giving a pokemon hidden power?
  172. [00:24] <%Rising_Dusk> No.
  173. [00:24] <&Deck_Knight> Weedle
  174. [00:24] <&Deck_Knight> Wobbuffett
  175. [00:24] <phoopes> Fine, Poison and... Dark?
  176. [00:24] <+DHR> Unless its Ditto/Wobb etc no
  177. [00:25] <phoopes> Idunno.
  178. 01[00:25] <+EspyOwner> Steel would be nerfing the defensive aspect of the Poison typing, not enhancing it.
  179. [00:25] <%Rising_Dusk> How would it nerf it?
  180. [00:25] <Destiny_Warrior> BACK
  181. [00:25] <Destiny_Warrior> oops caps
  182. [00:25] <%Rising_Dusk> I doubt the CAP could take an EQ anyway.
  183. [00:25] <Destiny_Warrior> why does my dad
  184. [00:25] <Destiny_Warrior> alwats leave
  185. [00:25] <%Rising_Dusk> But now it can fucking tank Dragons and shit
  186. [00:25] <Destiny_Warrior> the caps lock on <_<
  187. [00:25] <%Rising_Dusk> lol
  188. [00:25] <&capefeather> yeah there's no point to elec at all with tmon's concept
  189. 01[00:25] <+EspyOwner> It removes its invaluable resistence to Fighting, and gives it a weakness to Fire.
  190. [00:25] <phoopes> Poison/Dark?
  191. 01[00:25] <+EspyOwner> Enhances its weakness to Ground
  192. [00:25] <phoopes> >
  193. [00:25] <phoopes> ?
  194. [00:25] <%Rising_Dusk> Steel does so much defensively.
  195. [00:25] <%Rising_Dusk> You wall Scizor, for instance.
  196. [00:25] <verbatim> most dragons carry fire or ground moves
  197. [00:25] <verbatim> oh
  198. [00:26] <verbatim> scizor is a good point
  199. 01[00:26] <+EspyOwner> ...Is that necessarily a bad thing?
  200. [00:26] <verbatim> though to be fair, thats not a reason to not look at it
  201. [00:26] <Destiny_Warrior> steel
  202. [00:26] <Destiny_Warrior> has 11 resistances
  203. [00:26] <phoopes> Though Poison/Dark would be walled by Steel types.
  204. 01[00:26] <+EspyOwner> and three very common weaknesses.
  205. [00:26] <verbatim> pretty mcuh any set we come up with is going to wall something
  206. [00:26] <%Rising_Dusk> The point is that it doesn't actually help the concept.
  207. [00:26] <%Rising_Dusk> It literally just helps the Pokemon.
  208. [00:26] <%Rising_Dusk> You need to realize what origi-BTM means.
  209. [00:26] <%Rising_Dusk> It means you do something totally off the wall with a type.
  210. [00:27] <Destiny_Warrior> ok gotta go again
  211. [00:27] <%Rising_Dusk> "walling something with a steel type" is bog standard.
  212. 01[00:27] <+EspyOwner> ...Did I say anything about walling?
  213. [00:27] <phoopes> Okay, Fighting type wall?
  214. 01[00:27] <+EspyOwner> ...
  215. [00:27] <%Rising_Dusk> Fighting type wall would be acceptably.
  216. [00:27] <phoopes> That's unusual, maybe?
  217. [00:27] <+jas61292> Fire Wall!!
  218. [00:27] <&capefeather> throh++
  219. [00:27] <%Rising_Dusk> Or how about a sweeper Steel-type.
  220. [00:27] <phoopes> lol
  221. [00:27] <&Deck_Knight> Poison/Elec is still the way to go imo if you're intent on Poison. We might as well shut down Volt-turn and give it Lev which makes it mediocre defensive typing into AWESOME defensive typing.
  222. [00:27] <verbatim> to be fair, if you don't invest heavily in defenses, your not walling the dragons
  223. [00:27] <+DHR> The only thing that comes close is Machamp
  224. [00:27] <%Rising_Dusk> Scizor kinda does that.
  225. [00:27] <%Rising_Dusk> But like, still.
  226. [00:27] <&Deck_Knight> Unless you run into Haxorus
  227. [00:27] <verbatim> a special steel sweeer?
  228. [00:27] <&capefeather> steel sweeper would be cool
  229. [00:27] <%Rising_Dusk> lol Deck.
  230. [00:27] <&Deck_Knight> So we'll give it 96 SPeed
  231. 03[00:28] * creepshow_ (~anonymous@synIRC-C95B788.hsd1.pa.comcast.net) has joined #cap
  232. [00:28] <&Deck_Knight> And be done with it.
  233. [00:28] <%Rising_Dusk> That's such a flavor argument it's terrible.
  234. [00:28] <phoopes> I guess I'll go with Fighting-type wall.
  235. [00:28] <%Rising_Dusk> "We might as well shut down voltturn!"
  236. [00:28] <%Rising_Dusk> A) you don't shut it down
  237. [00:28] <%Rising_Dusk> B) electric STAB >>>>>>>>>> Poison STAB
  238. [00:28] <&Deck_Knight> Physical Electric STAB sucks.
  239. [00:28] <%Rising_Dusk> You may as well just say "Let's not succeed at tmon's concept!"
  240. 02[00:28] * creepshow (~anonymous@synIRC-C95B788.hsd1.pa.comcast.net) Quit (Broken pipe)
  241. 03[00:28] * creepshow_ is now known as creepshow
  242. [00:29] <%Rising_Dusk> Maybe that was true in DPP, Deck.
  243. [00:29] <&Deck_Knight> Unless you're Zekrom and have Bolt Strike.
  244. [00:29] <verbatim> alternatively volt tackle
  245. [00:29] <%Rising_Dusk> But between Wild Charge and the possibility we can give it Bolt Strike?
  246. [00:29] <&capefeather> Wild Charge exists now
  247. [00:29] <+jas61292> Or Pikachu
  248. [00:29] <%Rising_Dusk> Or Volt Tackle?
  249. [00:29] <phoopes> Well, we are jumping the gun a bit here, assuming Tmon is going to win.
  250. [00:29] <+DHR> :| Wid Charge syays Hi
  251. [00:29] <%Rising_Dusk> Quite frankly, electric physical stab is fine.
  252. [00:29] <phoopes> There's always a chance that someone else will.
  253. [00:29] <%Rising_Dusk> Give the fucker Magic Guard.
  254. [00:29] <%Rising_Dusk> Idk
  255. [00:29] <%Rising_Dusk> Tmon is getting a lot of votes.
  256. [00:29] <&capefeather> ok let's not use volt tackle when wild charge is right there
  257. [00:29] <+DHR> -_-
  258. [00:29] <%Rising_Dusk> So I need to prepare for every contingency.
  259. [00:29] <verbatim> the thing is with electirc and posion
  260. [00:29] <verbatim> is that if you are physical
  261. [00:29] <verbatim> posion has better moves to chose from
  262. [00:29] <+DHR> lol what no
  263. [00:30] <%Rising_Dusk> You're telling me thta gunk shot is better than volt tackle?
  264. [00:30] <%Rising_Dusk> lol
  265. [00:30] <&capefeather> honestly I'd be fine with any of them other than subwayj's :P
  266. 01[00:30] <+EspyOwner> Is Poison the only typing that hasn't been chosen by a past CAP?
  267. [00:30] <%Rising_Dusk> Gunk Shot is like a shitty typing version of FOCUS BLAST
  268. [00:30] <+jas61292> No
  269. [00:30] <%Rising_Dusk> Fidgit Espy
  270. [00:30] <&Deck_Knight> Fidgit
  271. [00:30] <verbatim> normal
  272. [00:30] <Flarephoenix> I'm with Cape.
  273. [00:30] <verbatim> ?
  274. 01[00:30] <+EspyOwner> Oh, right.
  275. [00:30] <+jas61292> And psychic
  276. [00:30] <&capefeather> different people see different things
  277. [00:30] <+DHR> Normal is out on its own
  278. [00:30] <&Deck_Knight> Psychic's the only one.
  279. 01[00:30] <+EspyOwner> Ah
  280. [00:30] <&capefeather> tmon might finally give us a psychic-type CAP
  281. [00:30] <&capefeather> lulz
  282. [00:31] <+DHR> how?
  283. [00:31] <%Rising_Dusk> What would the concept actually get from Psychic type?
  284. [00:31] <phoopes> Physical Psychic sweeper?
  285. [00:31] <%Rising_Dusk> Like, nothing.
  286. [00:31] <verbatim> we already have pshyic walls
  287. [00:31] <phoopes> Idunno.
  288. [00:31] <%Rising_Dusk> "Gallade"
  289. [00:31] <&Deck_Knight> I'd go fot Psy/Elec Physical Sweeper, lol.
  290. [00:31] <phoopes> True.
  291. 06[00:31] * %Rising_Dusk rubs temples
  292. [00:31] <+DHR> Defensive and offensive Psychics already exist
  293. 01[00:31] <+EspyOwner> pstats, Gallade
  294. [00:31] <pstats> Gallade [Psychic/Fighting] Steadfast/Justified (DW) | 68/125/65/65/115/80 | RU | GK/LK: 80 BP
  295. 01[00:31] <+EspyOwner> err
  296. 01[00:31] <+EspyOwner> how about a usable phys Psychic sweeper? ._.
  297. [00:31] <&capefeather> eh I guess psychic would have made more sense in dpp
  298. [00:31] <&capefeather> nvm
  299. [00:31] <%Rising_Dusk> I remember in DPP he was legit.
  300. 01[00:31] <+EspyOwner> This isn't DPP
  301. [00:31] <%Rising_Dusk> I used that fucker on my OU teams and rocked ass.
  302. 01[00:32] <+EspyOwner> We're not making for DPP anymore.
  303. [00:32] <%Rising_Dusk> I'm being nostalgic, stfu.
  304. [00:32] <+jas61292> Gallade is physical Psychic, but he doesn't care much about his Psychich typing
  305. [00:32] <%Rising_Dusk> Seriously, I know that you retard.
  306. 06[00:32] * %Rising_Dusk rubs temples.
  307. 01[00:32] <+EspyOwner> Why are you being so incredibly rude?
  308. [00:32] <%Rising_Dusk> Because you make me so incredibly mad!
  309. [00:32] <%Rising_Dusk> Anyway.
  310. [00:32] <+DHR> Jesus christ Dusk, calm down
  311. 01[00:32] <+EspyOwner> Seriously.
  312. [00:32] <&Deck_Knight> It's 12:30 and Dusk needs a nap, lol
  313. [00:32] <phoopes> Gallade is more of a Physical sweeper because of secondary Fighting typing, in my opinion.
  314. [00:32] <+jas61292> Yeah
  315. [00:32] <%Rising_Dusk> "Oh noes dusk called someone a retard end of the world"
  316. 01[00:32] <+EspyOwner> You're whining like a four year old who isn't getting his way.
  317. 01[00:33] <+EspyOwner> You do notice that, right?
  318. [00:33] <%Rising_Dusk> You're doing your argument no favors by responding to me like you are.
  319. [00:33] <&capefeather> uh oh
  320. [00:33] <%Rising_Dusk> You do notice that, right?
  321. [00:33] <verbatim> why don't we all take a nice deep breath
  322. [00:33] <verbatim> and realize that yelling at each other isn't going to go anywhere
  323. [00:33] <%Rising_Dusk> It goes plenty of places.
  324. [00:33] <%Rising_Dusk> He's an easy target. :P
  325. [00:33] <+jas61292> nowhere productive
  326. [00:33] <verbatim> isn't going to go anyhwere positive*
  327. 02[00:33] * macle (macle@If.youll.be.my.Louisiana.Ill.be.your.Mississippi) Quit (Quit: )
  328. 06[00:34] * Flarephoenix retreats to the safety of #Hailmon
  329. 01[00:34] <+EspyOwner> R_D, I've been pretty passive this entire argument.
  330. [00:34] <+jas61292> lol flare
  331. [00:34] <%Rising_Dusk> Yesss, come to the dark side.
  332. [00:34] <&capefeather> well we're at a poll stage, not like we can be very productive in the first place
  333. [00:34] <&Deck_Knight> In any case Poison/Elec is easily argued as "poor offensively"
  334. 01[00:34] <+EspyOwner> It's only recently that I decided to speak against you.
  335. [00:34] <&Deck_Knight> It's walled by Ground by nature and Ferrothorn.
  336. [00:34] <%Rising_Dusk> Espy, you're still talking. Why?
  337. [00:35] <%Rising_Dusk> And Deck, really, I think mono-Poison is better still.
  338. [00:35] <%Rising_Dusk> At least for the concept.
  339. [00:35] <&capefeather> if we went with elec I think the "weakness" would shift over to poor coverage movepool or something
  340. [00:35] <%Rising_Dusk> Yeah.
  341. [00:35] <%Rising_Dusk> Not the typing.
  342. [00:35] <&capefeather> which would be weird
  343. [00:35] <%Rising_Dusk> Exactly.
  344. [00:35] <verbatim> dusk does raise a good point
  345. [00:35] <verbatim> i'd be fine with a pure poison type now
  346. [00:36] <%Rising_Dusk> The concept would then be "How do we make this mono-Poison type an effective sweeper without blatant coverage?"
  347. [00:36] <+DHR> Problem is people LOVE dual types -_-
  348. [00:36] <%Rising_Dusk> Because ofc we could solve all problems by giving it contrary V-create or some shit.
  349. [00:36] <verbatim> adaptability?
  350. [00:36] <&capefeather> I kind of think what tmon had in mind the most was some of the arceus formes
  351. [00:36] <%Rising_Dusk> Oh, adaptability is cool.
  352. [00:36] <Flarephoenix> Contrary V-Create
  353. [00:36] <Flarephoenix> Lol
  354. [00:36] <+jas61292> Tinted Lens would probably make it decent too
  355. [00:36] <%Rising_Dusk> Nah Tinted Lens doesn't help vs. Steels
  356. [00:36] <+jas61292> Nor does Adaptibility
  357. [00:37] <verbatim> we could theoretically go the conventoinal dragon route
  358. [00:37] <%Rising_Dusk> Yeah but tinted lens literally does nothing against 99% of OU
  359. [00:37] <%Rising_Dusk> Adapt does.
  360. [00:37] <%Rising_Dusk> Tinted lens helps against.... Tentacruel?
  361. [00:37] <verbatim> and make it good enough that running magezone in tandem with it is viable
  362. [00:37] <%Rising_Dusk> Hrm. A ground-type?
  363. [00:37] <%Rising_Dusk> That's about it.
  364. 01[00:37] <+EspyOwner> Rock types.
  365. [00:37] <+jas61292> Tenta, Gastrodon, Rock types
  366. [00:37] <%Rising_Dusk> Rock resists Poison? lol
  367. [00:37] <verbatim> in other words, tentacruel, gastrodon, tyranitar, terrakion
  368. [00:37] <+jas61292> Gengar
  369. 01[00:37] <+EspyOwner> and so does Ghost.
  370. [00:37] <verbatim> then your not getting past engar either way
  371. [00:37] <%Rising_Dusk> Gengar would get annihilated by a resisted physical attack anyway.
  372. [00:37] <%Rising_Dusk> Especially backed by sufficient power.
  373. [00:38] <Flarephoenix> Poison gets some of the weirdest offensive resistants ever.
  374. [00:38] <%Rising_Dusk> It still takes like 60% from Scizor's 4x resisted u-turn.
  375. [00:38] <verbatim> what hits steel normally?
  376. [00:38] <%Rising_Dusk> Normal.
  377. [00:38] <%Rising_Dusk> Wait, normally?
  378. [00:38] <%Rising_Dusk> Like x1
  379. [00:38] <%Rising_Dusk> ?
  380. [00:38] <&capefeather> gengar barely survives +2 sawsbuck horn leech, I remember
  381. 01[00:38] <+EspyOwner> Water and Electric
  382. [00:38] <+DHR> Water
  383. [00:38] <+jas61292> water
  384. [00:38] <+DHR> Electric
  385. [00:38] <+jas61292> that is all
  386. [00:38] <+DHR> Is that all
  387. [00:38] <verbatim> hmm
  388. [00:38] <%Rising_Dusk> I think Adaptability is a much better choice.
  389. [00:38] <verbatim> i know we already have one
  390. [00:38] <&Deck_Knight> I'm not afraid of failure, but pure Poison sweeper is ridiculous on its face. Poison's benefits are primarily defensive, not offensive, and it's not gronking it's way through anything. Metagross can barely gronk through shit without its coverage, and nothing is immune to Meteor Mash.
  391. [00:39] <&Deck_Knight> That said, it does fit the definition of "bad typing" simply through its existence.
  392. [00:39] <verbatim> gronk?
  393. [00:39] <%Rising_Dusk> Idk
  394. [00:39] <+jas61292> Well, its a nice defensive typing, so maybe a boosting sweeper
  395. [00:39] <+DHR> shift Fear
  396. [00:39] <&capefeather> metagross could always use choice band
  397. [00:39] <&capefeather> for epic power
  398. [00:39] <verbatim> fighting coverage
  399. [00:39] <%Rising_Dusk> Fortunately, what walls Poison sweeper totally can be helped a lot by Magnezone.
  400. [00:40] <&capefeather> I still remember when I tried it and meteor mash + sr took ~half off rotom-h
  401. 01[00:40] <+EspyOwner> Minus Gastrodon.
  402. [00:40] <+DHR> Sort of a Voodoomy Synergy
  403. [00:40] <&capefeather> that was awesome
  404. [00:40] <verbatim> if we do go with poison adaptability, who's in favor of special attacker or physical attacker
  405. [00:40] <&Deck_Knight> Gastrodon: Anothing thing that walls Poison/Elec >_>
  406. [00:40] <%Rising_Dusk> Idk
  407. [00:40] <%Rising_Dusk> Adaptability resisted Poison STAB would still rape Gastro.
  408. 01[00:40] <+EspyOwner> And that may be a good thing, Deck.
  409. [00:40] <verbatim> here
  410. [00:40] <verbatim> let me do some clacs
  411. [00:41] <phoopes> Well, I'm going to go with Fighting type wall should Tmon's idea win.
  412. 01[00:41] <+EspyOwner> We're not trying to make something that isn't walled by anything.
  413. [00:41] <%Rising_Dusk> lol I have one vote.
  414. [00:41] <&capefeather> maybe have both tinted lens and adaptability
  415. [00:41] <%Rising_Dusk> And it's myself.
  416. [00:41] <%Rising_Dusk> Awesome.
  417. [00:41] <&capefeather> lol
  418. [00:41] <+jas61292> You'll get more
  419. [00:41] <phoopes> haha
  420. [00:41] <%Rising_Dusk> I am super cool kid on the block right now.
  421. [00:41] <&Deck_Knight> Hariyama
  422. [00:41] <phoopes> (That's what I told myself when I got slated for Necturine's movepool)
  423. [00:41] <phoopes> (It didn't happen)
  424. [00:41] <+DHR> Well Ill either vote yours or Capes
  425. [00:41] <&capefeather> you have a very cool concept R_D
  426. [00:42] <%Rising_Dusk> I'll never submit it again, fwiw.
  427. [00:42] <%Rising_Dusk> It was a one-shot deal.
  428. [00:42] <Flarephoenix> Clearing the way
  429. [00:42] <Flarephoenix> for HAILMON
  430. [00:42] <+DHR> Tmons will just generate another bulky fucking cap
  431. [00:42] <%Rising_Dusk> I've been saving it for like 3 years, lol.
  432. [00:42] <%Rising_Dusk> Okay not that long.
  433. [00:42] <%Rising_Dusk> Since BW came out.
  434. [00:42] <+DHR> and subwayJs is tryingto explore too much atm I think
  435. [00:42] <phoopes> I think his is just a bit much, too be honest.
  436. [00:42] <Destiny_Warrior> back
  437. [00:43] <phoopes> Not exactly two CAPs at once, but it's basically the work of one and a half, I would think.
  438. [00:43] <verbatim> rd
  439. [00:43] <verbatim> wiat no
  440. [00:43] <verbatim> hold on i missed something
  441. [00:44] <%Rising_Dusk> 252 Adamant Life Orb CAP 3 Gunk Shot vs. 212/252 Calm Leftovers Gastrodon : 49% - 57.7%
  442. [00:44] <%Rising_Dusk> That's adaptability Poison-type, resisted.
  443. [00:44] <verbatim> thats also taking into account gunk shots "accuracy"
  444. [00:44] <+DHR> off what base attack
  445. [00:44] <&Deck_Knight> If we want bad typing we could always go with Ghost/Rock
  446. [00:44] <%Rising_Dusk> Haxorus
  447. [00:44] <&Deck_Knight> Yeah, I know, another Ghost, too soon
  448. [00:44] <%Rising_Dusk> And that's bulkier than most tank Gastro anyway.
  449. [00:44] <verbatim> lets admit that we're not getting through gastrodon with a poison type stab
  450. [00:45] <&Deck_Knight> Why not use Sheer Force instead of Adaptability?
  451. [00:45] <+DHR> Because you get less power?
  452. [00:45] <%Rising_Dusk> Which gives more power boost?
  453. [00:45] <%Rising_Dusk> Isn't adaptability more?
  454. [00:45] <+DHR> Yes
  455. [00:45] <%Rising_Dusk> And you keep your secodnary?
  456. [00:45] <phoopes> I think so.
  457. [00:45] <verbatim> adaptability makes its typing
  458. [00:45] <verbatim> more valuable
  459. [00:45] <+DHR> Adapt is x2
  460. [00:45] <verbatim> as a tool
  461. [00:45] <%Rising_Dusk> I agree with verbatim.
  462. [00:45] <Destiny_Warrior> let's give
  463. [00:45] <+DHR> Sher force is 20%
  464. [00:46] <&capefeather> seed bomb :P
  465. [00:46] <Destiny_Warrior> our CAP
  466. [00:46] <Destiny_Warrior> BIRD TYPE
  467. [00:46] <&Deck_Knight> Adapt shifts from x1.5 -> x2
  468. [00:46] <&Deck_Knight> So yeah
  469. [00:46] <%Rising_Dusk> Although really.
  470. [00:46] <%Rising_Dusk> This Haxorus Poison-type ravages neutral hits, lol.
  471. [00:46] <Destiny_Warrior> so deck, is a rock/ice ambitious enough
  472. [00:46] <Destiny_Warrior> for theorymon's concept
  473. [00:46] <%Rising_Dusk> Ew.
  474. [00:46] <%Rising_Dusk> Scizor OHKOes you through Reflect.
  475. [00:46] <%Rising_Dusk> TIME TO RETHINK
  476. [00:46] <phoopes> Kill it with Mach Punch!
  477. [00:46] <+jas61292> Well, giving it Haxorus Attack may be a bit ridiculous
  478. [00:46] <phoopes> (Or Bullet Punch)
  479. [00:47] <verbatim> hmm
  480. [00:47] <%Rising_Dusk> Idk I think Haxorus attack is necessary when you're using mono-Poison coverage, lol.
  481. [00:47] <verbatim> try going the route of 100/all
  482. [00:47] <phoopes> What is Haxorus' Attack again? 147?
  483. [00:47] <verbatim> and see what kind of calcs we get
  484. [00:47] <verbatim> defensively
  485. [00:47] <Destiny_Warrior> haxorus attack isn't enough
  486. [00:47] <Destiny_Warrior> give it deo-a attack
  487. [00:47] <%Rising_Dusk> 100 Atk is pathetic.
  488. [00:47] <+jas61292> Well, it might have some coverage moves.
  489. [00:47] <Destiny_Warrior> deo-a SpA
  490. [00:47] <%Rising_Dusk> Yeah, RETURN!
  491. [00:47] <&Deck_Knight> What about Fire/Water?
  492. [00:47] <verbatim> well here
  493. [00:47] <Destiny_Warrior> deck_Knight give that
  494. [00:47] <Destiny_Warrior> chlorophyll
  495. [00:47] <%Rising_Dusk> Besides
  496. [00:47] <Destiny_Warrior> and drizzle
  497. [00:47] <+jas61292> I mean, especially with adaptability when STAB is more valuable
  498. [00:47] <Destiny_Warrior> *swift swim
  499. [00:47] <%Rising_Dusk> Adaptability doesnt help dem coverage.
  500. [00:47] <Destiny_Warrior> everyone will whoop in joy
  501. [00:47] <Destiny_Warrior> then realise
  502. [00:47] <+jas61292> some coverage is not bad
  503. [00:47] <Destiny_Warrior> that
  504. [00:48] <Destiny_Warrior> a)aldaron's proposal is ine ffect
  505. [00:48] <&Deck_Knight> We'll give it Adaptability Poison attacks and Focus Punch
  506. [00:48] <Destiny_Warrior> b)sun and rain remove one of its stabs(effectivelU)
  507. [00:48] <&Deck_Knight> So it can Sub and maul whatever :D
  508. [00:48] <verbatim> night
  509. [00:48] <%Rising_Dusk> Focus Punch yeaaaaah
  510. [00:48] <%Rising_Dusk> That's actually a kind of cool idea.
  511. [00:49] <%Rising_Dusk> Can sweep only under a sub, lol.
  512. [00:49] <&Deck_Knight> Sub/Coil/Focus Punch/Gunk Shot
  513. [00:49] <%Rising_Dusk> Pretty sure that Focus Punch would maul Skarmory.
  514. [00:49] <phoopes> Yes.
  515. 02[00:49] * verbatim (Mibbit@synIRC-AAE1E7.lightspeed.cicril.sbcglobal.net) Quit (Quit: http://www.mibbit.com ajax IRC Client)
  516. [00:49] <&Deck_Knight> Roost and die!
  517. [00:50] <Destiny_Warrior> IF Skarmory Roosts THEN Skarmory dies
  518. [00:50] <phoopes> Okay, Fighting type wall with 120/95/110 defenses or something cool like that is what I'll go for.
  519. [00:50] <phoopes> Just to be different.
  520. [00:50] <%Rising_Dusk> Meh.
  521. [00:50] <%Rising_Dusk> All this discussion bothers me fundamentally.
  522. [00:50] <%Rising_Dusk> It's all just about "this would be cool"
  523. [00:50] <+DHR> Oh joy another bulky ass CaP
  524. [00:51] <%Rising_Dusk> There's really nothing to be learned here.
  525. [00:51] <Destiny_Warrior> I wonder what would happen if team preview
  526. [00:51] <Destiny_Warrior> revealed items and moves next gen
  527. [00:51] <phoopes> Oh, there are plenty of sweepers too.
  528. [00:51] <%Rising_Dusk> The only question you can legit answer is "Will this work?"
  529. [00:51] <%Rising_Dusk> That's it.
  530. [00:51] <%Rising_Dusk> That's pathetic. ;_;
  531. [00:51] <&Deck_Knight> I blame the system
  532. [00:52] <+jas61292> The problem is that people look at Theorymon's and think oh, lets make a cool Pokemon with a bad typing, but don't think of trying to make the typing the strong point like the concept suggests
  533. [00:52] <&Deck_Knight> Hmmm
  534. [00:52] <&Deck_Knight> Maybe we can make a Steel/Rock Pokemon
  535. [00:52] <%Rising_Dusk> Man.
  536. [00:52] <%Rising_Dusk> I'm reading theorymon's questions.
  537. [00:52] <&Deck_Knight> Those are infamously bad lol
  538. [00:52] <%Rising_Dusk> They're all just rehashes of "Can this work and how?"
  539. [00:53] <%Rising_Dusk> And yet they take up half a page in msword.
  540. [00:53] <phoopes> Steel/Rock... how many of those are there? Aggron is the only one that comes to mind.
  541. [00:53] <Destiny_Warrior> the questions to be answered part is generally iffy imo
  542. [00:53] <+DHR> Bastiodon
  543. [00:53] <%Rising_Dusk> Lol I hate that question.
  544. [00:53] <%Rising_Dusk> The obligatory every-random-concept-asks-this-question.
  545. 02[00:53] * Tobes (Mibbit@synIRC-15CF1582.dhcp.embarqhsd.net) Quit (Quit: http://www.mibbit.com ajax IRC Client)
  546. [00:53] <%Rising_Dusk> "How does the OU metagame react to this Pokemon????"
  547. [00:54] <Destiny_Warrior> maybe scrapping that
  548. [00:54] <phoopes> Oh, and Probopass.
  549. [00:54] <Destiny_Warrior> in favour of another question
  550. [00:54] <&Deck_Knight> AGGRON
  551. [00:54] <Destiny_Warrior> might be a good idea
  552. [00:54] <&Deck_Knight> I still think Fire/Rock is better than Poison though
  553. [00:54] <%Rising_Dusk> I still think all of this depresses me a lot.
  554. [00:54] <Destiny_Warrior> dusk what do you think
  555. [00:54] <&Deck_Knight> WIN MAGCARGO'S HONOR!
  556. [00:54] <Destiny_Warrior> every single concept
  557. [00:54] <Destiny_Warrior> has "will this work" in some variant
  558. [00:55] <%Rising_Dusk> In retrospect, I'll probably vote SubwayJ's over theorymon's in the last poll.
  559. [00:55] <Destiny_Warrior> maybe replacing it with a different section
  560. [00:55] <Destiny_Warrior> such as
  561. [00:55] <Destiny_Warrior> idk
  562. [00:55] <Destiny_Warrior> ideas anyone?
  563. [00:55] <&Deck_Knight> I'm still pulling for SubwayJ, just because I think I can put the right controls on this experiment
  564. [00:55] <Destiny_Warrior> right now the questions part is kind of redundant
  565. [00:55] <%Rising_Dusk> You probably can.
  566. [00:55] <%Rising_Dusk> And I'll still hate it.
  567. [00:55] <Destiny_Warrior> in 90% of our concepts
  568. [00:55] <%Rising_Dusk> But what does it matter what I think, lol.
  569. [00:55] <&Deck_Knight> You had your chance as our overlord!
  570. [00:55] <%Rising_Dusk> I know.
  571. [00:56] <%Rising_Dusk> No CAP will ever be run as properly IMO as CAP 2.
  572. [00:56] <+jas61292> Well, I have never liked a concept I was here for...
  573. 01[00:56] <+EspyOwner> ...
  574. [00:56] <+jas61292> But I like the results
  575. [00:56] <Destiny_Warrior> jas61292
  576. [00:56] <Destiny_Warrior> tell me frankly
  577. [00:56] <Destiny_Warrior> do you, like me,
  578. [00:56] <Destiny_Warrior> thinkt he questions to be answered
  579. [00:56] <+DHR> no
  580. [00:56] <+DHR> :P
  581. [00:56] <Destiny_Warrior> is mostly not that good in 95% of concepts
  582. [00:56] <%Rising_Dusk> DW, do you know what a complete sentence is? :P
  583. [00:56] <Destiny_Warrior> Dusk, this is all part of my quest for world domination.
  584. [00:57] <%Rising_Dusk> Ofc.
  585. [00:57] <%Rising_Dusk> lol
  586. [00:57] <+jas61292> Uhh.....
  587. [00:57] <Destiny_Warrior> I first make people think that I lack knowledge of what constitutes a complete sentence.
  588. [00:57] <+jas61292> sure....
  589. [00:57] <phoopes> Oh shit, I just realized I have to get up in 5 hours, even though it's a Saturday. -_-
  590. [00:57] <&Deck_Knight> Program. Fragmented. Does. Not. Compute. Compute. Compute. Compuuuuuuuuuuuuuute
  591. 02[00:57] * smashlloyd20 (~smashlloy@synIRC-91CD81F0.dsl1.monr.ny.frontiernet.net) Quit (Ping timeout)
  592. 02[00:57] * &Deck_Knight (~Deck_Knig@synIRC-5703CD83.hsd1.ma.comcast.net) Quit (Quit: 2.0NO!)
  593. [00:57] <+DHR> yay f1 coverage :D
  594. [00:57] <Destiny_Warrior> Then I bamboozle everyone with a quick sucker punch, which comboes into a UAir chain.
  595. 03[00:57] * Deck_Knight (~Deck_Knig@synIRC-5703CD83.hsd1.ma.comcast.net) has joined #cap
  596. 03[00:57] * BarackObama sets mode: +ao Deck_Knight Deck_Knight
  597. 02[00:57] * phoopes (Mibbit@synIRC-4E590260.hsd1.pa.comcast.net) Quit (Quit: )
  598. [00:58] <Destiny_Warrior> Finally, I DAir my rivals hard down, so I can take advantage of their weakness, to chaingrab them.
  599. [00:58] <+jas61292> You do that
  600. [00:58] <Destiny_Warrior> This eventually leads to world domination.
  601. [00:58] <&Deck_Knight> Heh that was weird
  602. [00:58] <Destiny_Warrior> Now jas, do you agree with me or not.
  603. [00:58] <+jas61292> .....
  604. [00:58] <+DHR> lol
  605. [00:58] <%Rising_Dusk> Just say no.
  606. [00:58] <%Rising_Dusk> Do us all a favor.
  607. [00:58] <Destiny_Warrior> 7.7 RD
  608. [00:58] <%Rising_Dusk> :P
  609. [00:58] <+DHR> Its DW everyone always says no
  610. [00:58] <+jas61292> Nah, I'll say yes. Just to be different
  611. [00:58] <Destiny_Warrior> I jsut asked if he agreed with me that most of the "questions to be answered" sections in concepts are redundant
  612. [00:58] <+jas61292> Now what was the question again
  613. [00:58] <Destiny_Warrior> Thank you jas61292
  614. [00:59] <%Rising_Dusk> Aha, I have succeeded!
  615. [00:59] <+jas61292> Oh, yeah, kinda
  616. [00:59] <%Rising_Dusk> I knew jas would go against my suggestion!
  617. [00:59] <%Rising_Dusk> I WIN
  618. [00:59] <+DHR> Reverse psychology :P
  619. [00:59] <+jas61292> haha
  620. [00:59] <Destiny_Warrior> lol
  621. [00:59] <Destiny_Warrior> Really though, that might need some review.
  622. [01:00] <+jas61292> I say no to him so often, I thought I would try something new
  623. [01:00] <Destiny_Warrior> lol
  624. [01:00] <&capefeather> <%Rising_Dusk> No CAP will ever be run as properly IMO as CAP 2.
  625. [01:01] <&capefeather> "properly" can mean a few things here :P
  626. [01:01] <%Rising_Dusk> It can, you're right!
  627. [01:01] <&Deck_Knight> Speaking from the cheap mod seats, I'd say it could always use improvement.
  628. 02[01:01] * Pwnegone (~keithboon@synIRC-E3193A2.bltmmd.fios.verizon.net) Quit (Ping timeout)
  629. [01:03] <&capefeather> also you seem a bit more... idk, excitable? than usual
  630. [01:03] <&capefeather> I can't put my finger on it
  631. [01:03] <%Rising_Dusk> Who are you talking to?
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