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- setLockedCamera(vector position, vector lookat) // Assumes PERMISSION_CONTROL_CAMERA
- {
- llSetCameraParams([
- CAMERA_ACTIVE, 1,
- CAMERA_POSITION, position,
- CAMERA_POSITION_LOCKED, TRUE,
- CAMERA_FOCUS, lookat,
- CAMERA_FOCUS_LOCKED, TRUE
- ]);
- }
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