ShadowFlare

Crap Stuff

Apr 27th, 2017
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  1. 1st Post:
  2. Well yeah, can't deny double att/matt would be overpowered, especially with the new damage formula, but it still needs something.
  3. Druid itself is technically a damage based class (Red icon) so to have it's entire 3rd rank dedicated to a skill that can be out damaged by lower rank skills easily.
  4. (Which i guess further helps that rather than it giving a buff instead it needs to have it's skill damage increased.)
  5. Well crap, was about to do a long explanation saying I think they did something weird with the damage formula saying damage should be about 1.4k higher if they calculated Att and Matt damage from swipe then added them saying they did a weird formula instead. Used another video as reference to figure out their def, turns out it's closer to 1.5k than 1k (I used 1k in the formula) then it actually fits. (So basically bad IMC for making monsters have too much def.)
  6. So yeah... Confirmed Lycon skills work by doing %damage * (Att+Matt)*(ln((Att+Matt)/(Def+Mdef+1) + 1 )^0.8
  7. Nice to know for future reference they didn't give it some super weird formula to take into account it's using att and matt.
  8. Frankly if they gave it about a 30% damage boost on all skills (Maybe an attribute like all other attacking skills have?) There'd be nothing to bitch about.
  9. Meh, i'll end my bitching spree and just hope rank 9 has something decent. Thinking about it, it has potential to gain power easier later than other classes but will suffer earlier. (One of those, balancing end games they've made early game harder things.)
  10. If you can use att or matt 1:1 with other classes, then Red Gems, enhancing blunt weapons and whatever that thing is called that people are complaining it's going from 550% to 200%. (Never got end game so never bothered with it.) will have a far more beneficial effect on damage. And yeah, basically making lycon a tanky attack buff for rank 9/10 when they released. (And Filler skills)
  11. 2nd Post:
  12. I'll be awkward and post a theoretical damage:
  13. Using a (magically obtained) +15 Solmiki Mace, with 2 level 10 gems and fully Transcended. (I'll make the assumption it doesn't effect gems since I don't know if it does)
  14. You have a weapon of 5214 ~ 6628 Att (I'll say 6048 att)
  15. and 2543~3703 (Let's say 3123)
  16. You've gone full int meaning an extra 900-ish Matt (Excluding bonus points, excluding int gear)
  17. That'd leave a True Attack of about 10000
  18. Let's say the enemy has 3k def/mdef (Nothing should be that high... Right? Level 290 mobs have 1.5k.)
  19. Apply stone Henge buff that's 11k (Video shows a 10% buff).
  20. Using Swipe:
  21. 9k damage per hit...
  22.  
  23. But hey, better than nothing...
  24. As a reference point, a C1 monk using level 5 double punch using the same weapon would be doing about 10k a hit. But as I said, better than nothing...
  25. A C3 monk with max double punch would be about 15k a hit...
  26.  
  27. On the bright side though, Damballa with that weapon would be doing about 30k a hit, if you can explode all your zombies that's 600k damage easily.
  28. Thank the heavens at-least bokor is over powered. (Assuming you can explode all the zombies and each explosion does 837% damage)
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