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Rubik87

Rubik87's LootFilter 2017 Aug 02 GroupFound

Aug 2nd, 2017
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  1. ##################################################
  2. ########## Rubik87's Loot Filter ##########
  3.  
  4. #V pre fall of oriath
  5. #Updated 02 aug 2017
  6. #https://www.pathofexile.com/forum/view-thread/1463503
  7. #http://pastebin.com/rgYRBfgb - Extreme Vetting
  8. #https://pastebin.com/SQvVcAyd - Group Found
  9.  
  10. ########## SPECIAL THANKS to geek_bait, who provided me with tool that made the Divination Cards and Uniques sections possible ###########
  11.  
  12.  
  13. ### section 0, some performance hides (and exceptions to them first)
  14.  
  15. Show
  16. Class "Currency"
  17. BaseType "Scroll of Wisdom"
  18. SetFontSize 28
  19.  
  20. ##### Warbands #####
  21. Show
  22. Identified True
  23. Class "Helmet"
  24. Rarity = Magic
  25. SetFontSize 30
  26.  
  27. #the big performance hide
  28. Hide
  29. Class "Helmet" "Boots" "Gloves" "Body Armour"
  30. ItemLevel > 70
  31. DropLevel < 60
  32. Rarity < Rare
  33. Sockets < 6
  34. LinkedSockets < 3
  35. SetFontSize 24
  36.  
  37. #the big performance hide
  38. Hide
  39. Class "Two Hand" "Staves"
  40. ItemLevel > 70
  41. DropLevel < 60
  42. Rarity < Rare
  43. Sockets < 6
  44. LinkedSockets < 3
  45. SetFontSize 24
  46.  
  47. #83+ "Foil"
  48. Show
  49. BaseType "Jagged Foil" "Elegant Foil"
  50. ItemLevel >= 83
  51. Rarity < Rare
  52. SetFontSize 26
  53.  
  54. ################# Chisel Recipe ######################
  55. Show
  56. BaseType "Stone Hammer" "Rock Breaker" "Gavel"
  57. Quality >= 16
  58. Rarity = Rare
  59. ##### colorblok
  60. SetTextColor 255 255 80 255 #small HL rare Text
  61. SetBackgroundColor 0 0 0 250 #Dark Back 250
  62. SetBorderColor 200 200 200 220 #chisel recipe border
  63. SetFontSize 26
  64.  
  65. Show
  66. BaseType "Stone Hammer" "Rock Breaker" "Gavel"
  67. Quality >= 12
  68. Rarity = Magic
  69. ##### colorblok
  70. SetTextColor 100 100 255 255 #small HL Blue Text
  71. SetBackgroundColor 0 0 0 250 #Dark Back 250
  72. SetBorderColor 200 200 200 220 #chisel recipe border
  73. SetFontSize 26
  74.  
  75. Show
  76. BaseType "Stone Hammer" "Rock Breaker" "Gavel"
  77. Rarity = Normal
  78. #####colorblok
  79. SetTextColor 220 220 220 255 #smallHL White Item Text
  80. SetBackgroundColor 0 0 0 250 #Dark Back 250
  81. SetBorderColor 200 200 200 220 #chisel recipe border
  82. SetFontSize 26
  83.  
  84.  
  85. #the big performance hide
  86. Hide
  87. Class "One Hand" "Claw" "Dagger"
  88. ItemLevel > 70
  89. DropLevel < 60
  90. Rarity < Rare
  91. Sockets < 6
  92. LinkedSockets < 3
  93. SetFontSize 24
  94.  
  95.  
  96. ########### section 1 common currency #############
  97.  
  98. Show
  99. Class "Currency"
  100. BaseType "Portal Scroll"
  101. ##### colorblok
  102. SetTextColor 170 158 130 225 #Fading 225 Currency Text
  103. SetBackgroundColor 0 0 0 225 #Fading Back 225
  104. SetBorderColor 0 0 0 0 #No Border
  105. SetFontSize 30
  106.  
  107. #some sound for half chaos
  108. Show
  109. Class "Currency"
  110. BaseType "Orb of Scouring" "Blessed Orb" "Orb of Alchemy" "Orb of Fusing" "Cartographer's Chisel" "Blessed Orb"
  111. PlayAlertSound 3 100
  112. SetFontSize 35
  113.  
  114. #some sound for half chaos
  115. Show
  116. Class "Currency"
  117. BaseType "Annulment Shard" "Binding Shard" "Horizon Shard" "Engeneer's Shard" "Ancient Shard" "Chaos Shard" "Regal Shard"
  118. PlayAlertSound 3 90
  119. SetFontSize 34
  120.  
  121. Show
  122. Class "Stackable Currency"
  123. BaseType "Harbinger's Shard"
  124. SteBorderColor 75 75 255 255 #Blue
  125. PlayAlertSound 3 90
  126. SetFontSize 34
  127.  
  128. Show
  129. BaseType "Silver Coin"
  130. PlayAlertSound 3 75
  131. SetTextColor 180 180 170 255 #
  132. SetBackgroundColor 0 0 0 240 #Classic Back 240
  133. SetBorderColor 180 180 170 255 #
  134. SetFontSize 34
  135.  
  136. Show
  137. Class "Currency"
  138. BaseType "Orb of Augmentation" "Orb of Transmutation" "Blacksmith's Whetstone" "Armourer's Scrap"
  139. ##### colorblok
  140. SetTextColor 170 158 130 255 #Classic Currency Text
  141. SetBackgroundColor 0 0 0 240 #Classic Back 240
  142. SetBorderColor 0 0 0 0 #No Border
  143. SetFontSize 32
  144.  
  145. Show
  146. Class "Currency"
  147. BaseType "Orb of Scouring" "Blessed Orb" "Orb of Alchemy" "Orb of Fusing" "Orb of Alteration" "Orb of Augmentation" "Orb of Chance" "Orb of Transmutation" "Chromatic Orb" "Jeweller's Orb" "Cartographer's Chisel" "Glassblower's Bauble" "Blacksmith's Whetstone" "Armourer's Scrap" "Alchemy Shard"
  148. ##### colorblok
  149. SetTextColor 170 158 130 255 #Classic Currency Text
  150. SetBackgroundColor 0 0 0 240 #Classic Back 240
  151. SetBorderColor 0 0 0 0 #No Border
  152. SetFontSize 34
  153.  
  154. Show
  155. Class "Currency"
  156. BaseType "Portal Scroll" "Scroll of Wisdom" "Alteration Shard"
  157. ##### colorblok
  158. SetTextColor 170 158 130 225 #Fading 225 Currency Text
  159. SetBackgroundColor 0 0 0 225 #Fading Back 225
  160. SetBorderColor 0 0 0 0 #No Border
  161. SetFontSize 30
  162.  
  163. Show
  164. Class "Stackable Currency"
  165. BaseType "Splinter of Chayula"
  166. ##### colorblok
  167. SetTextColor 170 158 130 255 #Classic Currency Text
  168. SetBackgroundColor 0 0 0 240 #Classic Back 240
  169. SetBorderColor 200 50 180 200 #Purple -ish
  170. SetFontSize 35
  171. PlayAlertSound 3 100
  172.  
  173. Show
  174. Class "Stackable Currency"
  175. BaseType "Splinter"
  176. ##### colorblok
  177. SetTextColor 170 158 130 255 #Classic Currency Text
  178. SetBackgroundColor 0 0 0 240 #Classic Back 240
  179. SetBorderColor 200 50 180 200 #Purple -ish
  180. SetFontSize 34
  181.  
  182. ########### section 1 common currency END #############
  183.  
  184. ########## section 2 endgame flasks ##############
  185.  
  186. #q13+
  187. Show
  188. Class "Flask"
  189. ItemLevel <= 83
  190. Quality >= 13
  191. Rarity = Magic
  192. ##### colorblok
  193. SetTextColor 100 100 255 255 #small HL Blue Text
  194. SetBackgroundColor 12 35 12 243 #high qual flask back
  195. SetBorderColor 0 0 0 0 #No Border
  196. SetFontSize 28
  197.  
  198. Show
  199. Class "Flask"
  200. ItemLevel <= 83
  201. Quality >= 13
  202. Rarity = Normal
  203. ##### colorblok
  204. SetTextColor 220 220 220 255 #small hl white
  205. SetBackgroundColor 12 35 12 243 #high qual flask back
  206. SetBorderColor 0 0 0 0 #No Border
  207. SetFontSize 28
  208.  
  209. #life flask 82+ hide divine but hl
  210. Hide
  211. Class "Life Flask"
  212. BaseType "Divine Life Flask"
  213. ItemLevel >= 82
  214. Rarity = Magic
  215. ##### colorblok
  216. SetTextColor 100 100 255 255 #small HL Blue Text
  217. SetBackgroundColor 0 0 0 248 #Dark Back
  218. SetBorderColor 0 0 0 0 #No Border
  219. SetFontSize 30
  220.  
  221. Hide
  222. Class "Life Flask"
  223. BaseType "Divine Life Flask"
  224. ItemLevel >= 82
  225. Rarity = Normal
  226. ##### colorblok
  227. SetTextColor 220 220 220 255 #small hl white
  228. SetBackgroundColor 0 0 0 248 #Dark Back
  229. SetBorderColor 0 0 0 0 #No Border
  230. SetFontSize 30
  231.  
  232. #Life flask 70+ eternal hide
  233. Hide
  234. Class "Life Flask"
  235. BaseType "Eternal Life Flask"
  236. ItemLevel >= 70
  237. Rarity < Rare
  238. SetFontSize 30
  239.  
  240. #(65)+ eternal show
  241. Show
  242. Class "Life Flask"
  243. BaseType "Eternal Life Flask"
  244. Rarity < Rare
  245. SetFontSize 30
  246.  
  247. #(60)+ divine show
  248. Show
  249. Class "Life Flask"
  250. BaseType "Divine Life Flask"
  251. Rarity = Magic
  252. ##### colorblok
  253. SetTextColor 100 100 255 255 #small HL Blue Text
  254. SetBackgroundColor 0 0 0 248 #Dark Back
  255. SetBorderColor 0 0 0 0 #No Border
  256. SetFontSize 30
  257.  
  258. Show
  259. Class "Life Flask"
  260. BaseType "Divine Life Flask"
  261. Rarity = Normal
  262. ##### colorblok
  263. SetTextColor 220 220 220 255 #small hl white
  264. SetBackgroundColor 0 0 0 248 #Dark Back
  265. SetBorderColor 0 0 0 0 #No Border
  266. SetFontSize 30
  267.  
  268. #Life 65+ hide all
  269. Hide
  270. Class "Life Flask"
  271. ItemLevel >= 65
  272. Rarity = Magic
  273. ##### colorblok
  274. SetTextColor 136 136 255 230 #Scal Transp 150 Magic Item Text
  275. SetBackgroundColor 0 0 0 150 #Fading Back 150
  276. SetBorderColor 0 0 0 0 #No Border
  277. SetFontSize 24
  278. Hide
  279. Class "Life Flask"
  280. ItemLevel >= 65
  281. Rarity = Normal
  282. ##### colorblok
  283. SetTextColor 200 200 200 200 #Scal Transp 150 White Item Text
  284. SetBackgroundColor 0 0 0 150 #Fading Back 150
  285. SetBorderColor 0 0 0 0 #No Border
  286. SetFontSize 24
  287.  
  288. ############ endgame life flasks done
  289.  
  290. #hybrid 70+ hide (hallawed bigger)
  291.  
  292. Hide
  293. Class "Hybrid Flask"
  294. BaseType "Hallowed Hybrid Flask"
  295. ItemLevel >= 70
  296. Rarity < Rare
  297. SetFontSize 30
  298.  
  299. Show
  300. Class "Hybrid Flask"
  301. BaseType "Hallowed Hybrid Flask"
  302. Rarity < Rare
  303. SetFontSize 28
  304.  
  305. #hybrid 60+ hide all
  306. Hide
  307. Class "Hybrid Flask"
  308. ItemLevel >= 60
  309. Rarity = Magic
  310. ##### colorblok
  311. SetTextColor 136 136 255 230 #Scal Transp 150 Magic Item Text
  312. SetBackgroundColor 0 0 0 150 #Fading Back 150
  313. SetBorderColor 0 0 0 0 #No Border
  314. SetFontSize 24
  315. Hide
  316. Class "Hybrid Flask"
  317. ItemLevel >= 60
  318. Rarity = Normal
  319. ##### colorblok
  320. SetTextColor 200 200 200 200 #Scal Transp 150 White Item Text
  321. SetBackgroundColor 0 0 0 150 #Fading Back 150
  322. SetBorderColor 0 0 0 0 #No Border
  323. SetFontSize 24
  324.  
  325. #mana
  326. #divine and eternal
  327. Hide
  328. Class "Mana Flask"
  329. DropLevel >= 60
  330. ItemLevel >= 72
  331. Rarity < Rare
  332. SetFontSize 32
  333.  
  334. #divine and eternal
  335. Show
  336. Class "Mana Flask"
  337. DropLevel >= 60
  338. Rarity < Rare
  339. SetFontSize 28
  340.  
  341. Hide
  342. Class "Mana Flask"
  343. ItemLevel >= 66
  344. Rarity < Rare
  345.  
  346.  
  347. ########## section 2 endgame flasks ##############
  348.  
  349. ############### semi common currency ################
  350.  
  351. Show
  352. Class "Currency"
  353. BaseType "Orb of Annulment" "Orb of Binding" "Orb of Horizons" "Engeneer's Orb" "Ancient Orb"
  354. ##### colorblok
  355. SetFontSize 36
  356. PlayAlertSound 3 220
  357. SetTextColor 240 200 150 255 #HL Currency Text
  358. SetBackgroundColor 0 0 0 252
  359. SetBorderColor 240 200 150 255 #HL Currency Text
  360.  
  361. Show
  362. Class "Currency"
  363. BaseType "Harbinger's Orb"
  364. ##### colorblok
  365. SetFontSize 36
  366. PlayAlertSound 3 220
  367. SetTextColor 240 200 150 255 #HL Currency Text
  368. SetBackgroundColor 0 0 0 252
  369. SetBorderColor 75 75 255 255 #Blue
  370.  
  371. Show
  372. Class "Currency"
  373. BaseType "Exalted Shard"
  374. ##### colorblok
  375. SetFontSize 36
  376. PlayAlertSound 3 180
  377. SetTextColor 240 200 150 255 #HL Currency Text
  378. SetBackgroundColor 0 0 0 252
  379. SetBorderColor 0 0 0 0 #No Border
  380.  
  381. Show
  382. Class "Currency"
  383. BaseType "Divine Orb" "Regal Orb" "Gemcutter's Prism" "Vaal Orb" "Orb of Regret" "Chaos Orb" "Master Cartographer's Sextant" "Journeyman Cartographer's Sextant"
  384. ##### colorblok
  385. SetFontSize 36
  386. PlayAlertSound 3 180
  387. SetTextColor 240 200 150 255 #HL Currency Text
  388. SetBackgroundColor 0 0 0 252
  389. SetBorderColor 0 0 0 0 #No Border
  390.  
  391. ############### semi common currency END ################
  392.  
  393. ########## section 3 fishing rods ############
  394.  
  395. Show
  396. Class "Fishing Rod"
  397. Rarity Unique
  398. ##### colorblok
  399. SetTextColor 252 102 22 255 #Highlight 252 Unique Text
  400. SetBackgroundColor 0 0 0 252 #Dark Back 252
  401. SetBorderColor 255 0 255 255
  402. PlayAlertSound 1 300
  403. SetFontSize 45
  404.  
  405. Show
  406. Class "Fishing Rod"
  407. Rarity Rare
  408. ##### colorblok
  409. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  410. SetBackgroundColor 0 0 0 252 #Dark Back 252
  411. SetBorderColor 255 0 255 255
  412. PlayAlertSound 1 300
  413. SetFontSize 42
  414.  
  415. Show
  416. Class "Fishing Rod"
  417. Rarity Magic
  418. ##### colorblok
  419. SetTextColor 145 200 255 255 #Highlight 252 Magic Text
  420. SetBackgroundColor 0 0 0 252 #Dark Back 252
  421. SetBorderColor 255 0 255 255
  422. PlayAlertSound 1 300
  423. SetFontSize 42
  424.  
  425. Show
  426. Class "Fishing Rod"
  427. Rarity Normal
  428. ##### colorblok
  429. SetTextColor 252 252 252 255 #Highlight 252 White Text
  430. SetBackgroundColor 0 0 0 252 #Dark Back 252
  431. SetBorderColor 255 0 255 255
  432. PlayAlertSound 1 300
  433. SetFontSize 42
  434.  
  435. ########## section 3 fishing rods END ###########
  436.  
  437. ############################## ilvl 100 6L, and ilvl 100 (alt art) ##############################
  438.  
  439. Show
  440. ItemLevel = 100
  441. LinkedSockets 6
  442. Rarity = Unique
  443. ##### colorblok
  444. SetTextColor 252 102 22 255 #Highlight 252 Unique Text
  445. SetBackgroundColor 0 0 0 252 #Dark Back 252
  446. SetBorderColor 0 255 0 255
  447. PlayAlertSound 1 300
  448. SetFontSize 45
  449.  
  450. Show
  451. ItemLevel = 100
  452. LinkedSockets 6
  453. Rarity = Rare
  454. ##### colorblok
  455. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  456. SetBackgroundColor 0 0 0 252 #Dark Back 252
  457. SetBorderColor 0 255 0 255
  458. PlayAlertSound 1 300
  459. SetFontSize 42
  460.  
  461. Show
  462. ItemLevel = 100
  463. LinkedSockets 6
  464. Rarity = Magic
  465. ##### colorblok
  466. SetTextColor 145 200 255 255 #Highlight 252 Magic Text
  467. SetBackgroundColor 0 0 0 252 #Dark Back 252
  468. SetBorderColor 0 255 0 255
  469. PlayAlertSound 1 300
  470. SetFontSize 42
  471.  
  472. Show
  473. ItemLevel = 100
  474. LinkedSockets 6
  475. Rarity = Normal
  476. ##### colorblok
  477. SetTextColor 252 252 252 255 #Highlight 252 White Text
  478. SetBackgroundColor 0 0 0 252 #Dark Back 252
  479. SetBorderColor 0 255 0 255
  480. PlayAlertSound 1 300
  481. SetFontSize 42
  482.  
  483. Show
  484. ItemLevel = 100
  485. Rarity = Unique
  486. ##### colorblok
  487. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  488. SetBackgroundColor 0 0 0 252 #Dark Back 252
  489. SetBorderColor 0 255 0 255
  490. PlayAlertSound 6 300
  491. SetFontSize 42
  492.  
  493. Show
  494. ItemLevel = 100
  495. Rarity = Rare
  496. ##### colorblok
  497. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  498. SetBackgroundColor 0 0 0 252 #Dark Back 252
  499. SetBorderColor 0 255 0 255
  500. PlayAlertSound 6 300
  501. SetFontSize 42
  502.  
  503. Show
  504. ItemLevel = 100
  505. LinkedSockets 6
  506. Rarity = Magic
  507. ##### colorblok
  508. SetTextColor 145 200 255 255 #Highlight 252 Magic Text
  509. SetBackgroundColor 0 0 0 252 #Dark Back 252
  510. SetBorderColor 0 255 0 255
  511. PlayAlertSound 6 300
  512. SetFontSize 42
  513.  
  514. Show
  515. ItemLevel = 100
  516. Rarity = Normal
  517. ##### colorblok
  518. SetTextColor 252 252 252 255 #Highlight 252 White Text
  519. SetBackgroundColor 0 0 0 252 #Dark Back 252
  520. SetBorderColor 0 255 0 255
  521. PlayAlertSound 6 300
  522. SetFontSize 42
  523.  
  524. ############################## section 4 ilvl 100 6L and ilvl 100 (alt art) END ##############################
  525.  
  526. ######################################## 6 Links ########################################
  527.  
  528. #Body Armours, Bows, Staves
  529.  
  530. #Body Armours
  531. Show
  532. Class "Body Armour"
  533. LinkedSockets 6
  534. Rarity = Rare
  535. ##### colorblok
  536. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  537. SetBackgroundColor 0 0 0 252 #Dark Back 252
  538. SetBorderColor 118 60 255 255 #Deep purple (Exalt) good 6L border
  539. PlayAlertSound 6 300
  540. SetFontSize 40
  541.  
  542. Show
  543. Class "Body Armour"
  544. LinkedSockets 6
  545. Rarity = Magic
  546. ##### colorblok
  547. SetTextColor 145 200 255 255 #Highlight 252 Magic Text
  548. SetBackgroundColor 0 0 0 252 #Dark Back 252
  549. SetBorderColor 118 60 255 255 #Deep purple (Exalt) good 6L border
  550. PlayAlertSound 6 300
  551. SetFontSize 40
  552.  
  553. Show
  554. Class "Body Armour"
  555. LinkedSockets 6
  556. Rarity = Normal
  557. ##### colorblok
  558. SetTextColor 252 252 252 255 #Highlight 252 White Text
  559. SetBackgroundColor 0 0 0 252 #Dark Back 252
  560. SetBorderColor 118 60 255 255 #Deep purple (Exalt) good 6L border
  561. PlayAlertSound 6 300
  562. SetFontSize 40
  563.  
  564. #Bows
  565. Show
  566. Class "Bow"
  567. LinkedSockets 6
  568. Rarity = Rare
  569. ##### colorblok
  570. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  571. SetBackgroundColor 0 0 0 252 #Dark Back 252
  572. SetBorderColor 118 60 255 255 #Deep purple (Exalt) good 6L border
  573. PlayAlertSound 6 300
  574. SetFontSize 40
  575.  
  576. Show
  577. Class "Bow"
  578. LinkedSockets 6
  579. Rarity = Magic
  580. ##### colorblok
  581. SetTextColor 145 200 255 255 #Highlight 252 Magic Text
  582. SetBackgroundColor 0 0 0 252 #Dark Back 252
  583. SetBorderColor 118 60 255 255 #Deep purple (Exalt) good 6L border
  584. PlayAlertSound 6 300
  585. SetFontSize 40
  586.  
  587. Show
  588. Class "Bow"
  589. LinkedSockets 6
  590. Rarity = Normal
  591. ##### colorblok
  592. SetTextColor 252 252 252 255 #Highlight 252 White Text
  593. SetBackgroundColor 0 0 0 252 #Dark Back 252
  594. SetBorderColor 118 60 255 255 #Deep purple (Exalt) good 6L border
  595. PlayAlertSound 6 300
  596. SetFontSize 40
  597.  
  598. Show
  599. Class "Staves"
  600. LinkedSockets 6
  601. Rarity = Rare
  602. ##### colorblok
  603. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  604. SetBackgroundColor 0 0 0 252 #Dark Back 252
  605. SetBorderColor 118 60 255 255 #Deep purple (Exalt) good 6L border
  606. PlayAlertSound 6 300
  607. SetFontSize 40
  608.  
  609. Show
  610. Class "Staves"
  611. LinkedSockets 6
  612. Rarity = Magic
  613. ##### colorblok
  614. SetTextColor 145 200 255 255 #Highlight 252 Magic Text
  615. SetBackgroundColor 0 0 0 252 #Dark Back 252
  616. SetBorderColor 118 60 255 255 #Deep purple (Exalt) good 6L border
  617. PlayAlertSound 6 300
  618. SetFontSize 40
  619.  
  620. Show
  621. Class "Staves"
  622. LinkedSockets 6
  623. Rarity = Normal
  624. ##### colorblok
  625. SetTextColor 252 252 252 255 #Highlight 252 White Text
  626. SetBackgroundColor 0 0 0 252 #Dark Back 252
  627. SetBorderColor 118 60 255 255 #Deep purple (Exalt) good 6L border
  628. PlayAlertSound 6 300
  629. SetFontSize 40
  630.  
  631. #6L Two Hand Weapons above and below droplevel 59
  632. Show
  633. Class "Two Hand"
  634. DropLevel >= 59
  635. LinkedSockets 6
  636. Rarity = Rare
  637. ##### colorblok
  638. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  639. SetBackgroundColor 0 0 0 252 #Dark Back 252
  640. SetBorderColor 118 60 255 255 #Deep purple (Exalt) good 6L border
  641. PlayAlertSound 6 300
  642. SetFontSize 40
  643.  
  644. Show
  645. Class "Two Hand"
  646. DropLevel >= 59
  647. LinkedSockets 6
  648. Rarity = Magic
  649. ##### colorblok
  650. SetTextColor 145 200 255 255 #Highlight 252 Magic Text
  651. SetBackgroundColor 0 0 0 252 #Dark Back 252
  652. SetBorderColor 118 60 255 255 #Deep purple (Exalt) good 6L border
  653. PlayAlertSound 6 300
  654. SetFontSize 40
  655.  
  656. Show
  657. Class "Two Hand"
  658. DropLevel >= 59
  659. LinkedSockets 6
  660. Rarity = Normal
  661. ##### colorblok
  662. SetTextColor 252 252 252 255 #Highlight 252 White Text
  663. SetBackgroundColor 0 0 0 252 #Dark Back 252
  664. SetBorderColor 118 60 255 255 #Deep purple (Exalt) good 6L border
  665. PlayAlertSound 6 300
  666. SetFontSize 40
  667.  
  668. Show
  669. Class "Two Hand"
  670. DropLevel <= 58
  671. LinkedSockets 6
  672. Rarity = Rare
  673. ##### colorblok
  674. SetTextColor 255 255 64 255 #Highlight 252 Rare Text
  675. SetBackgroundColor 0 0 0 252 #Dark Back 252
  676. SetBorderColor 50 250 250 240 #bad 6L border
  677. PlayAlertSound 6 250
  678. SetFontSize 34
  679.  
  680. Show
  681. Class "Two Hand"
  682. DropLevel <= 58
  683. LinkedSockets 6
  684. Rarity = Magic
  685. ##### colorblok
  686. SetTextColor 145 200 255 255 #Highlight 252 Magic Text
  687. SetBackgroundColor 0 0 0 252 #Dark Back 252
  688. SetBorderColor 50 250 250 240 #bad 6L border
  689. PlayAlertSound 6 250
  690. SetFontSize 34
  691.  
  692. Show
  693. Class "Two Hand"
  694. DropLevel <= 58
  695. LinkedSockets 6
  696. Rarity = Normal
  697. ##### colorblok
  698. SetTextColor 252 252 252 255 #Highlight 252 White Text
  699. SetBackgroundColor 0 0 0 252 #Dark Back 252
  700. SetBorderColor 50 250 250 240 #bad 6L border
  701. PlayAlertSound 6 250
  702. SetFontSize 34
  703.  
  704. # Tabula, shown as a Tier 3 Unique
  705. Show
  706. BaseType "Simple Robe"
  707. Rarity = Unique
  708. SocketGroup WWWWWW
  709. ##### colorblok
  710. Rarity = Unique
  711. SetTextColor 235 99 5 240 #Unique Small HL text
  712. SetBackgroundColor 0 0 0 250 #dark 250
  713. SetBorderColor 0 0 0 0 # no
  714. PlayAlertSound 6 125
  715. SetFontSize 34
  716.  
  717. # 6L uniques are in the mid of the uniques section
  718.  
  719. ######################################## (section 5) 6 Links END ########################################
  720.  
  721. ######################################## 5link 6socket etc ########################################
  722.  
  723. #There could be a section for best base 5-l items
  724. #currently a few items could be more highlighted as 6s non 5-l than as a 5-l (eg ilvl 83 harbinger bow)
  725.  
  726. #5L Armours, Bows, Staves
  727.  
  728. #Body Armours
  729. Show
  730. Class "Body Armour"
  731. LinkedSockets 5
  732. Rarity = Rare
  733. ##### colorblok
  734. SetTextColor 255 255 80 255 #small HL rare Text
  735. SetBackgroundColor 0 0 0 250 #Dark Back 250
  736. SetBorderColor 200 0 0 255 #good 5L border
  737. PlayAlertSound 6 200 #good 5-L sound
  738. SetFontSize 35
  739.  
  740. Show
  741. Class "Body Armour"
  742. LinkedSockets 5
  743. Rarity = Magic
  744. ##### colorblok
  745. SetTextColor 100 100 255 255 #small HL Blue Text
  746. SetBackgroundColor 0 0 0 250 #Dark Back 250
  747. SetBorderColor 200 0 0 255 #good 5L border
  748. PlayAlertSound 6 200 #good 5-L sound
  749. SetFontSize 35
  750.  
  751. Show
  752. Class "Body Armour"
  753. LinkedSockets 5
  754. Rarity = Normal
  755. ##### colorblok
  756. SetTextColor 220 220 220 255 #smallHL White Item Text
  757. SetBackgroundColor 0 0 0 250 #Dark Back 250
  758. SetBorderColor 200 0 0 255 #good 5L border
  759. PlayAlertSound 6 200 #good 5-L sound
  760. SetFontSize 35
  761.  
  762. #Bows
  763. Show
  764. Class "Bow"
  765. LinkedSockets 5
  766. Rarity = Rare
  767. ##### colorblok
  768. SetTextColor 255 255 80 255 #small HL rare Text
  769. SetBackgroundColor 0 0 0 250 #Dark Back 250
  770. SetBorderColor 200 0 0 255 #good 5L border
  771. PlayAlertSound 6 200 #good 5-L sound
  772. SetFontSize 35
  773.  
  774. Show
  775. Class "Bow"
  776. LinkedSockets 5
  777. Rarity = Magic
  778. ##### colorblok
  779. SetTextColor 100 100 255 255 #small HL Blue Text
  780. SetBackgroundColor 0 0 0 250 #Dark Back 250
  781. SetBorderColor 200 0 0 255 #good 5L border
  782. PlayAlertSound 6 200 #good 5-L sound
  783. SetFontSize 35
  784.  
  785. Show
  786. Class "Bow"
  787. LinkedSockets 5
  788. Rarity = Normal
  789. ##### colorblok
  790. SetTextColor 220 220 220 255 #smallHL White Item Text
  791. SetBackgroundColor 0 0 0 250 #Dark Back 250
  792. SetBorderColor 200 0 0 255 #good 5L border
  793. PlayAlertSound 6 200 #good 5-L sound
  794. SetFontSize 35
  795.  
  796. Show
  797. Class "Staves"
  798. LinkedSockets 5
  799. Rarity = Rare
  800. ##### colorblok
  801. SetTextColor 255 255 80 255 #small HL rare Text
  802. SetBackgroundColor 0 0 0 250 #Dark Back 250
  803. SetBorderColor 200 0 0 255 #good 5L border
  804. PlayAlertSound 6 200 #good 5-L sound
  805. SetFontSize 35
  806.  
  807. Show
  808. Class "Staves"
  809. LinkedSockets 5
  810. Rarity = Magic
  811. ##### colorblok
  812. SetTextColor 100 100 255 255 #small HL Blue Text
  813. SetBackgroundColor 0 0 0 250 #Dark Back 250
  814. SetBorderColor 200 0 0 255 #good 5L border
  815. PlayAlertSound 6 200 #good 5-L sound
  816. SetFontSize 35
  817.  
  818. Show
  819. Class "Staves"
  820. LinkedSockets 5
  821. Rarity = Normal
  822. ##### colorblok
  823. SetTextColor 220 220 220 255 #smallHL White Item Text
  824. SetBackgroundColor 0 0 0 250 #Dark Back 250
  825. SetBorderColor 200 0 0 255 #good 5L border
  826. PlayAlertSound 6 200 #good 5-L sound
  827. SetFontSize 35
  828.  
  829. #5L Tier 1 Melee 2H weapons
  830. Show
  831. Class "Two Hand"
  832. BaseType "Vaal Axe" "Coronal Maul"
  833. LinkedSockets 5
  834. Rarity = Rare
  835. ##### colorblok
  836. SetTextColor 255 255 80 255 #small HL rare Text
  837. SetBackgroundColor 0 0 0 250 #Dark Back 250
  838. SetBorderColor 200 0 0 255 #good 5L border
  839. PlayAlertSound 6 200 #good 5-L sound
  840. SetFontSize 35
  841.  
  842. Show
  843. Class "Two Hand"
  844. BaseType "Vaal Axe" "Coronal Maul"
  845. LinkedSockets 5
  846. Rarity = Magic
  847. ##### colorblok
  848. SetTextColor 100 100 255 255 #small HL Blue Text
  849. SetBackgroundColor 0 0 0 250 #Dark Back 250
  850. SetBorderColor 200 0 0 255 #good 5L border
  851. PlayAlertSound 6 200 #good 5-L sound
  852. SetFontSize 35
  853.  
  854. Show
  855. Class "Two Hand"
  856. BaseType "Vaal Axe" "Coronal Maul"
  857. LinkedSockets 5
  858. Rarity = Normal
  859. ##### colorblok
  860. SetTextColor 220 220 220 255 #smallHL White Item Text
  861. SetBackgroundColor 0 0 0 250 #Dark Back 250
  862. SetBorderColor 200 0 0 255 #good 5L border
  863. PlayAlertSound 6 200 #good 5-L sound
  864. SetFontSize 35
  865.  
  866. #5L Two Hand Weapons above droplevel 59 (good)
  867. Show
  868. Class "Two Hand"
  869. DropLevel >= 59
  870. LinkedSockets 5
  871. Rarity = Rare
  872. ##### colorblok
  873. SetTextColor 255 255 80 255 #small HL rare Text
  874. SetBackgroundColor 0 0 0 250 #Dark Back 250
  875. SetBorderColor 200 0 0 255 #good 5L border
  876. PlayAlertSound 6 175 #good 5-L sound
  877. SetFontSize 34
  878.  
  879. Show
  880. Class "Two Hand"
  881. DropLevel >= 59
  882. LinkedSockets 5
  883. Rarity = Magic
  884. ##### colorblok
  885. SetTextColor 100 100 255 255 #small HL Blue Text
  886. SetBackgroundColor 0 0 0 250 #Dark Back 250
  887. SetBorderColor 200 0 0 255 #good 5L border
  888. PlayAlertSound 6 175 #good 5-L sound
  889. SetFontSize 34
  890.  
  891. Show
  892. Class "Two Hand"
  893. DropLevel >= 59
  894. LinkedSockets 5
  895. Rarity = Normal
  896. ##### colorblok
  897. SetTextColor 220 220 220 255 #smallHL White Item Text
  898. SetBackgroundColor 0 0 0 250 #Dark Back 250
  899. SetBorderColor 200 0 0 255 #good 5L border
  900. PlayAlertSound 6 175 #good 5-L sound
  901. SetFontSize 34
  902.  
  903.  
  904. ######################### 6 socket good (worth more than vendor)
  905.  
  906. #6 socket top top tier weapons
  907.  
  908. #Bows (Harbinger 83+)
  909. Show
  910. Sockets 6
  911. ItemLevel >= 83
  912. BaseType "Harbinger Bow"
  913. Rarity = Rare
  914. ##### colorblok
  915. SetTextColor 255 255 60 255 #Highlight 252 Rare Text
  916. SetBackgroundColor 0 0 0 252 #Dark Back 252
  917. SetBorderColor 100 255 255 200 #6s border
  918. PlayAlertSound 6 250
  919. SetFontSize 36
  920.  
  921. Show
  922. Sockets 6
  923. ItemLevel >= 83
  924. BaseType "Harbinger Bow"
  925. Rarity = Magic
  926. ##### colorblok
  927. SetTextColor 60 60 255 255 #Deep Blue Text
  928. SetBackgroundColor 0 0 0 252 #Dark Back 252
  929. SetBorderColor 100 255 255 200 #6s border
  930. PlayAlertSound 6 250
  931. SetFontSize 36
  932.  
  933. Show
  934. Sockets 6
  935. ItemLevel >= 83
  936. BaseType "Harbinger Bow"
  937. Rarity = Normal
  938. ##### colorblok
  939. SetTextColor 252 252 252 255 #Highlight 252 White Text
  940. SetBackgroundColor 0 0 0 252 #Dark Back 252
  941. SetBorderColor 100 255 255 200 #6s border
  942. PlayAlertSound 6 250
  943. SetFontSize 36
  944.  
  945. #Axes (Vaal Axe 83+, FleshRipper 83+)
  946. Show
  947. Sockets 6
  948. ItemLevel >= 83
  949. BaseType "Vaal Axe"
  950. Rarity = Rare
  951. ##### colorblok
  952. SetTextColor 255 255 60 255 #Highlight 252 Rare Text
  953. SetBackgroundColor 0 0 0 252 #Dark Back 252
  954. SetBorderColor 100 255 255 200 #6s border
  955. PlayAlertSound 6 250
  956. SetFontSize 36
  957.  
  958. Show
  959. Sockets 6
  960. ItemLevel >= 83
  961. BaseType "Vaal Axe"
  962. Rarity = Magic
  963. ##### colorblok
  964. SetTextColor 60 60 255 255 #Deep Blue Text
  965. SetBackgroundColor 0 0 0 252 #Dark Back 252
  966. SetBorderColor 100 255 255 200 #6s border
  967. PlayAlertSound 6 250
  968. SetFontSize 36
  969.  
  970. Show
  971. Sockets 6
  972. ItemLevel >= 83
  973. BaseType "Vaal Axe"
  974. Rarity = Normal
  975. ##### colorblok
  976. SetTextColor 252 252 252 255 #Highlight 252 White Text
  977. SetBackgroundColor 0 0 0 252 #Dark Back 252
  978. SetBorderColor 100 255 255 200 #6s border
  979. PlayAlertSound 6 250
  980. SetFontSize 36
  981.  
  982.  
  983. Show
  984. Sockets 6
  985. ItemLevel >= 83
  986. BaseType "Fleshripper"
  987. Rarity = Rare
  988. ##### colorblok
  989. SetTextColor 255 255 60 255 #Highlight 252 Rare Text
  990. SetBackgroundColor 0 0 0 252 #Dark Back 252
  991. SetBorderColor 100 255 255 200 #6s border
  992. PlayAlertSound 6 250
  993. SetFontSize 36
  994.  
  995. Show
  996. Sockets 6
  997. ItemLevel >= 83
  998. BaseType "Fleshripper"
  999. Rarity = Magic
  1000. ##### colorblok
  1001. SetTextColor 60 60 255 255 #Deep Blue Text
  1002. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1003. SetBorderColor 100 255 255 200 #6s border
  1004. PlayAlertSound 6 250
  1005. SetFontSize 36
  1006.  
  1007. Show
  1008. Sockets 6
  1009. ItemLevel >= 83
  1010. BaseType "Fleshripper"
  1011. Rarity = Normal
  1012. ##### colorblok
  1013. SetTextColor 252 252 252 255 #Highlight 252 White Text
  1014. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1015. SetBorderColor 100 255 255 200 #6s border
  1016. PlayAlertSound 6 250
  1017. SetFontSize 36
  1018.  
  1019.  
  1020. #Maces (Coronal Maul 83+) and ?
  1021. Show
  1022. Sockets 6
  1023. ItemLevel >= 83
  1024. BaseType "Coronal Maul"
  1025. Rarity = Rare
  1026. ##### colorblok
  1027. SetTextColor 255 255 60 255 #Highlight 252 Rare Text
  1028. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1029. SetBorderColor 100 255 255 200 #6s border
  1030. PlayAlertSound 6 250
  1031. SetFontSize 36
  1032.  
  1033. Show
  1034. Sockets 6
  1035. ItemLevel >= 83
  1036. BaseType "Coronal Maul"
  1037. Rarity = Magic
  1038. ##### colorblok
  1039. SetTextColor 60 60 255 255 #Deep Blue Text
  1040. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1041. SetBorderColor 100 255 255 200 #6s border
  1042. PlayAlertSound 6 250
  1043. SetFontSize 36
  1044.  
  1045. Show
  1046. Sockets 6
  1047. ItemLevel >= 83
  1048. BaseType "Coronal Maul"
  1049. Rarity = Normal
  1050. ##### colorblok
  1051. SetTextColor 252 252 252 255 #Highlight 252 White Text
  1052. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1053. SetBorderColor 100 255 255 200 #6s border
  1054. PlayAlertSound 6 250
  1055. SetFontSize 36
  1056.  
  1057. #Swords (Exquisite Blade 83+)
  1058. Show
  1059. Sockets 6
  1060. ItemLevel >= 83
  1061. BaseType "Exquisite Blade"
  1062. Rarity = Rare
  1063. ##### colorblok
  1064. SetTextColor 255 255 60 255 #Highlight 252 Rare Text
  1065. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1066. SetBorderColor 100 255 255 200 #6s border
  1067. PlayAlertSound 6 225
  1068. SetFontSize 35
  1069.  
  1070. Show
  1071. Sockets 6
  1072. ItemLevel >= 83
  1073. BaseType "Exquisite Blade"
  1074. Rarity = Magic
  1075. ##### colorblok
  1076. SetTextColor 60 60 255 255 #Deep Blue Text
  1077. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1078. SetBorderColor 100 255 255 200 #6s border
  1079. PlayAlertSound 6 225
  1080. SetFontSize 35
  1081.  
  1082. Show
  1083. Sockets 6
  1084. ItemLevel >= 83
  1085. BaseType "Exquisite Blade"
  1086. Rarity = Normal
  1087. ##### colorblok
  1088. SetTextColor 252 252 252 255 #Highlight 252 White Text
  1089. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1090. SetBorderColor 100 255 255 200 #6s border
  1091. PlayAlertSound 6 225
  1092. SetFontSize 35
  1093.  
  1094. #Staves (None)
  1095. #Show
  1096. #Sockets 6
  1097. #Rarity = Rare
  1098. ###### colorblok
  1099.  
  1100. #Show
  1101. #Sockets 6
  1102. #Rarity = Magic
  1103. ###### colorblok
  1104.  
  1105. #Show
  1106. #Sockets 6
  1107. #Rarity = Normal
  1108. ###### colorblok
  1109.  
  1110. #6s Armours top of top (Vaal Regalia 84, Saintly Chainmail 84, Carnal Armour 84, the rest is off)
  1111. #6s ES (Vaal Regalia 84)
  1112. Show
  1113. Sockets 6
  1114. ItemLevel >= 84
  1115. BaseType "Vaal Regalia"
  1116. Rarity = Rare
  1117. ##### colorblok
  1118. SetTextColor 255 255 60 255 #Highlight 252 Rare Text
  1119. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1120. SetBorderColor 100 255 255 200 #6s border
  1121. PlayAlertSound 6 250
  1122. SetFontSize 36
  1123.  
  1124. Show
  1125. Sockets 6
  1126. ItemLevel >= 84
  1127. BaseType "Vaal Regalia"
  1128. Rarity = Magic
  1129. ##### colorblok
  1130. SetTextColor 60 60 255 255 #Deep Blue Text
  1131. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1132. SetBorderColor 100 255 255 200 #6s border
  1133. PlayAlertSound 6 250
  1134. SetFontSize 36
  1135.  
  1136. Show
  1137. Sockets 6
  1138. ItemLevel >= 84
  1139. BaseType "Vaal Regalia"
  1140. Rarity = Normal
  1141. ##### colorblok
  1142. SetTextColor 252 252 252 255 #Highlight 252 White Text
  1143. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1144. SetBorderColor 100 255 255 200 #6s border
  1145. PlayAlertSound 6 250
  1146. SetFontSize 36
  1147.  
  1148. #6s ES/AR (Saintly Chainmail 84 off)
  1149. #Show
  1150. #Sockets 6
  1151. #ItemLevel >= 84
  1152. #BaseType "Saintly Chainmail"
  1153. #Rarity = Rare
  1154. ###### colorblok
  1155. # SetTextColor 255 255 60 255 #Highlight 252 Rare Text
  1156. # SetBackgroundColor 0 0 0 252 #Dark Back 252
  1157. # SetBorderColor 100 255 255 200 #6s border
  1158. # PlayAlertSound 6 225
  1159. # SetFontSize 35
  1160.  
  1161. #Show
  1162. #Sockets 6
  1163. #ItemLevel >= 84
  1164. #BaseType "Saintly Chainmail"
  1165. #Rarity = Magic
  1166. ##### colorblok
  1167. # SetTextColor 60 60 255 255 #Deep Blue Text
  1168. # SetBackgroundColor 0 0 0 252 #Dark Back 252
  1169. # SetBorderColor 100 255 255 200 #6s border
  1170. # PlayAlertSound 6 225
  1171. # SetFontSize 35
  1172.  
  1173. #Show
  1174. #Sockets 6
  1175. #ItemLevel >= 84
  1176. #BaseType "Saintly Chainmail"
  1177. #Rarity = Normal
  1178. ##### colorblok
  1179. # SetTextColor 252 252 252 255 #Highlight 252 White Text
  1180. # SetBackgroundColor 0 0 0 252 #Dark Back 252
  1181. # SetBorderColor 100 255 255 200 #6s border
  1182. # PlayAlertSound 6 225
  1183. # SetFontSize 35
  1184.  
  1185. #6s ES/EV (Carnal Armour 84 off)
  1186. #Show
  1187. #Sockets 6
  1188. #ItemLevel >= 84
  1189. #BaseType "Carnal Armour"
  1190. #Rarity = Rare
  1191. ##### colorblok
  1192. # SetTextColor 255 255 60 255 #Highlight 252 Rare Text
  1193. # SetBackgroundColor 0 0 0 252 #Dark Back 252
  1194. # SetBorderColor 100 255 255 200 #6s border
  1195. # PlayAlertSound 6 225
  1196. # SetFontSize 35
  1197.  
  1198. #Show
  1199. #Sockets 6
  1200. #ItemLevel >= 84
  1201. #BaseType "Carnal Armour"
  1202. #Rarity = Magic
  1203. ##### colorblok
  1204. # SetTextColor 60 60 255 255 #Deep Blue Text
  1205. # SetBackgroundColor 0 0 0 252 #Dark Back 252
  1206. # SetBorderColor 100 255 255 200 #6s border
  1207. # PlayAlertSound 6 225
  1208. # SetFontSize 35
  1209.  
  1210. #Show
  1211. #Sockets 6
  1212. #ItemLevel >= 84
  1213. #BaseType "Carnal Armour"
  1214. #Rarity = Normal
  1215. ##### colorblok
  1216. # SetTextColor 252 252 252 255 #Highlight 252 White Text
  1217. # SetBackgroundColor 0 0 0 252 #Dark Back 252
  1218. # SetBorderColor 100 255 255 200 #6s border
  1219. # PlayAlertSound 6 225
  1220. # SetFontSize 35
  1221.  
  1222. #6s AR(Glorious Plate 84 off, Astral Plate 84 off)
  1223. #Show
  1224. #Sockets 6
  1225. #ItemLevel >= 84
  1226. #BaseType "Glorious Plate"
  1227. #Rarity = Rare
  1228. ###### colorblok
  1229.  
  1230. #Show
  1231. #Sockets 6
  1232. #ItemLevel >= 84
  1233. #BaseType "Glorious Plate"
  1234. #Rarity = Magic
  1235. ###### colorblok
  1236.  
  1237. #Show
  1238. #Sockets 6
  1239. #ItemLevel >= 84
  1240. #BaseType "Glorious Plate"
  1241. #Rarity = Normal
  1242. ###### colorblok
  1243.  
  1244. #Show
  1245. #Sockets 6
  1246. #ItemLevel >= 84
  1247. #BaseType "Astral Plate"
  1248. #Rarity = Rare
  1249. ###### colorblok
  1250.  
  1251. #Show
  1252. #Sockets 6
  1253. #ItemLevel >= 84
  1254. #BaseType "Astral Plate"
  1255. #Rarity = Magic
  1256. ###### colorblok
  1257.  
  1258. #Show
  1259. #Sockets 6
  1260. #ItemLevel >= 84
  1261. #BaseType "Astral Plate"
  1262. #Rarity = Normal
  1263. ###### colorblok
  1264.  
  1265. #6s EV (Assassin's Garb 84 off, Zodiac Leather 84 off)
  1266. #Show
  1267. #Sockets 6
  1268. #ItemLevel >= 84
  1269. #BaseType "Assassin's Garb"
  1270. #Rarity = Rare
  1271. ###### colorblok
  1272.  
  1273. #Show
  1274. #Sockets 6
  1275. #ItemLevel >= 84
  1276. #BaseType "Assassin's Garb"
  1277. #Rarity = Magic
  1278. ###### colorblok
  1279.  
  1280. #Show
  1281. #Sockets 6
  1282. #ItemLevel >= 84
  1283. #BaseType "Assassin's Garb"
  1284. #Rarity = Normal
  1285. ###### colorblok
  1286.  
  1287. #Show
  1288. #Sockets 6
  1289. #ItemLevel >= 84
  1290. #BaseType "Zodiac Leather"
  1291. #Rarity = Rare
  1292. ###### colorblok
  1293.  
  1294. #Show
  1295. #Sockets 6
  1296. #ItemLevel >= 84
  1297. #BaseType "Zodiac Leather"
  1298. #Rarity = Magic
  1299. ###### colorblok
  1300.  
  1301. #Show
  1302. #Sockets 6
  1303. #ItemLevel >= 84
  1304. #BaseType "Zodiac Leather"
  1305. #Rarity = Normal
  1306. ###### colorblok
  1307.  
  1308. #6s AR/EV (Triumphant Lamellar 84 off, General's Brigandine 84 not in, Full Dragonscale 84 not in)
  1309. #Show
  1310. #Sockets 6
  1311. #ItemLevel >= 84
  1312. #BaseType "Triumphant Lamellar"
  1313. #Rarity = Rare
  1314. ###### colorblok
  1315.  
  1316. #Show
  1317. #Sockets 6
  1318. #ItemLevel >= 84
  1319. #BaseType "Triumphant Lamellar"
  1320. #Rarity = Magic
  1321. ###### colorblok
  1322.  
  1323. #Show
  1324. #Sockets 6
  1325. #ItemLevel >= 84
  1326. #BaseType "Triumphant Lamellar"
  1327. #Rarity = Normal
  1328. ###### colorblok
  1329.  
  1330. #6 socket still good but not top of top
  1331.  
  1332. # weapons ..............................................
  1333.  
  1334. # Body Armours (Vaal Regalia 78+, other best bases 81+)
  1335.  
  1336. #6s Es (Vaal Regalia 78+)
  1337. Show
  1338. Sockets 6
  1339. ItemLevel >= 78
  1340. BaseType "Vaal Regalia"
  1341. Rarity = Rare
  1342. ###### colorblok
  1343. SetTextColor 255 255 60 255 #Highlight 252 Rare Text
  1344. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1345. SetBorderColor 100 255 255 160 #6s border
  1346. PlayAlertSound 6 150
  1347. SetFontSize 34
  1348.  
  1349. Show
  1350. Sockets 6
  1351. ItemLevel >= 78
  1352. BaseType "Vaal Regalia"
  1353. Rarity = Magic
  1354. ###### colorblok
  1355. SetTextColor 60 60 255 255 #Deep Blue Text
  1356. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1357. SetBorderColor 100 255 255 160 #6s border
  1358. PlayAlertSound 6 150
  1359. SetFontSize 34
  1360.  
  1361. Show
  1362. Sockets 6
  1363. ItemLevel >= 78
  1364. BaseType "Vaal Regalia"
  1365. Rarity = Normal
  1366. ###### colorblok
  1367. SetTextColor 252 252 252 255 #Highlight 252 White Text
  1368. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1369. SetBorderColor 100 255 255 160 #6s border
  1370. PlayAlertSound 6 150
  1371. SetFontSize 34
  1372.  
  1373. ########### End of good 6s
  1374.  
  1375. ########### Lazy Atziri fix
  1376.  
  1377. Show
  1378. BaseType "Sacrificial Garb"
  1379. SetFontSize 36
  1380.  
  1381. ################################################ 6 socket (all)
  1382.  
  1383. Show
  1384. Sockets 6
  1385. Rarity = Rare
  1386. ##### colorblok
  1387. SetBackgroundColor 0 0 0 250 #Dark Back 250
  1388. SetBorderColor 100 255 255 200 #6s border
  1389. PlayAlertSound 6 135
  1390. SetFontSize 34
  1391.  
  1392. Show
  1393. Sockets 6
  1394. Rarity = Magic
  1395. ##### colorblok
  1396. SetBackgroundColor 0 0 0 250 #Dark Back 250
  1397. SetBorderColor 100 255 255 200 #6s border
  1398. PlayAlertSound 6 135
  1399. SetFontSize 34
  1400.  
  1401.  
  1402. Show
  1403. Sockets 6
  1404. Rarity = Normal
  1405. ##### colorblok
  1406. SetBackgroundColor 0 0 0 250 #Dark Back 250
  1407. SetBorderColor 100 255 255 200 #6s border
  1408. PlayAlertSound 6 135
  1409. SetFontSize 34
  1410.  
  1411. #####
  1412.  
  1413. #5L All(bad)
  1414. Show
  1415. LinkedSockets 5
  1416. Rarity = Rare
  1417. ##### colorblok
  1418. SetTextColor 255 255 119 255 #Classic Rare Item Text
  1419. SetBackgroundColor 0 0 0 248 #dark 248
  1420. SetBorderColor 200 100 100 240 #Bad 5L border
  1421.  
  1422. Show
  1423. LinkedSockets 5
  1424. Rarity = Magic
  1425. ##### colorblok
  1426. SetTextColor 136 136 255 255 #Classic Magic Item Text
  1427. SetBackgroundColor 0 0 0 248 #dark 248
  1428. SetBorderColor 200 100 100 240 #Bad 5L border
  1429.  
  1430. Show
  1431. LinkedSockets 5
  1432. Rarity = Normal
  1433. ##### colorblok
  1434. SetTextColor 200 200 200 255 #Classic White Item Text
  1435. SetBackgroundColor 0 0 0 248 #dark 248
  1436. SetBorderColor 200 100 100 240 #Bad 5L border
  1437.  
  1438. ######################################## (section 6) 5links 6sockets END ########################################
  1439.  
  1440. ######################################## Maps ########################################
  1441.  
  1442. Show
  1443. BaseType "Sacrifice at Dawn" "Sacrifice at Noon" "Sacrifice at Dusk"
  1444. ##### colorblok
  1445. SetTextColor 200 200 200 255 #Classic White Item Text
  1446. SetBackgroundColor 0 0 0 240 #Classic Back 240
  1447. SetBorderColor 200 200 200 255 #Classic White Map Border
  1448. SetFontSize 34
  1449.  
  1450. Show
  1451. BaseType "Sacrifice at Midnight"
  1452. ##### colorblok
  1453. SetTextColor 225 225 225 255 #smallHL White Item Text
  1454. SetBackgroundColor 0 0 0 250 #Dark Back 250
  1455. SetBorderColor 225 225 225 255 #smallHL
  1456. SetFontSize 35
  1457. PlayAlertSound 5 100
  1458.  
  1459. Show
  1460. BaseType "Divine Vessel"
  1461. ##### colorblok
  1462. SetTextColor 225 225 225 255 #smallHL White Item Text
  1463. SetBackgroundColor 0 0 0 250 #Dark Back 250
  1464. SetBorderColor 25 215 25 245 #green
  1465. SetFontSize 35
  1466. PlayAlertSound 5 100
  1467.  
  1468. Show
  1469. BaseType "Ancient Reliquary Key"
  1470. PlayAlertSound 1 300
  1471. SetTextColor 118 60 255 255 #Deep purple (Exalt)
  1472. SetFontSize 42
  1473.  
  1474. Show
  1475. Class "Map"
  1476. Rarity = Unique
  1477. ##### colorblok
  1478. SetTextColor 235 99 5 240 #Unique Small HL text
  1479. SetBackgroundColor 0 0 0 250 #dark 250
  1480. SetBorderColor 235 99 5 240 #Unique Small HL Border
  1481. PlayAlertSound 5 110
  1482. SetFontSize 34
  1483.  
  1484. Show
  1485. BaseType "Mortal Ignorance" "Mortal Grief" "Mortal Rage"
  1486. ##### colorblok
  1487. SetTextColor 225 225 225 255 #smallHL White Item Text
  1488. SetBackgroundColor 0 0 0 250 #Dark Back 250
  1489. SetBorderColor 225 225 225 255 #smallHL
  1490. PlayAlertSound 5 105
  1491. SetFontSize 34
  1492.  
  1493.  
  1494. Show
  1495. BaseType "Mortal Hope"
  1496. ##### colorblok
  1497. SetTextColor 252 252 252 255 #Highlight 252 White Text
  1498. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1499. SetBorderColor 252 252 252 255
  1500. PlayAlertSound 5 270
  1501. SetFontSize 40
  1502.  
  1503. Show
  1504. BaseType "Eber's Key" "Yriel's Key" "Inya's Key" "Volkuur's Key"
  1505. PlayAlertSound 5 95
  1506. SetFontSize 34
  1507. ##### colorblok to be done
  1508.  
  1509. Show
  1510. BaseType "Offering to the Goddess"
  1511. ##### colorblok
  1512. SetTextColor 225 225 225 255 #smallHL White Item Text
  1513. SetBackgroundColor 0 0 0 250 #Dark Back 250
  1514. SetBorderColor 225 225 225 255 #smallHL
  1515. PlayAlertSound 5 105
  1516. SetFontSize 34
  1517.  
  1518.  
  1519. #Phoenix frag
  1520. Show
  1521. BaseType "Fragment of the Phoenix"
  1522. ##### colorblok
  1523. SetTextColor 235 235 235 255 #
  1524. SetBackgroundColor 10 5 0 250 #Dark Back 250
  1525. SetBorderColor 255 115 0 255 #orange border
  1526. SetFontSize 37
  1527. #Phoenix map
  1528. Show
  1529. Class "Map"
  1530. BaseType "Forge of the Phoenix"
  1531. Rarity = Rare
  1532. ##### colorblok
  1533. SetTextColor 255 115 0 255 #Highlight 252 Rare Text
  1534. SetBackgroundColor 10 5 0 255 #Dark Back 252
  1535. SetBorderColor 255 255 60 255 #orange border
  1536. PlayAlertSound 5 300
  1537. SetFontSize 42
  1538. Show
  1539. Class "Map"
  1540. BaseType "Forge of the Phoenix"
  1541. Rarity = Magic
  1542. ##### colorblok
  1543. SetTextColor 255 115 0 255 #Deep Blue Text
  1544. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1545. SetBorderColor 60 60 255 255 #orange border
  1546. PlayAlertSound 5 300
  1547. SetFontSize 42
  1548. Show
  1549. Class "Map"
  1550. BaseType "Forge of the Phoenix"
  1551. Rarity = Normal
  1552. ##### colorblok
  1553. SetTextColor 255 115 0 255 #Highlight 252 White Text
  1554. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1555. SetBorderColor 252 252 252 255 #orange border
  1556. PlayAlertSound 5 300
  1557. SetFontSize 42
  1558.  
  1559. #Minotaur frag
  1560. Show
  1561. BaseType "Fragment of the Minotaur"
  1562. ##### colorblok
  1563. SetTextColor 235 235 235 255 #
  1564. SetBackgroundColor 4 2 1 250 #Dark Back 250
  1565. SetBorderColor 136 68 20 255 #brown border
  1566. SetFontSize 37
  1567. #Minotaur map
  1568. Show
  1569. Class "Map"
  1570. BaseType "Maze of the Minotaur"
  1571. Rarity = Rare
  1572. ##### colorblok
  1573. SetTextColor 136 68 20 255 #brown
  1574. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1575. SetBorderColor 255 255 60 255 #orange border
  1576. PlayAlertSound 5 300
  1577. SetFontSize 42
  1578. Show
  1579. Class "Map"
  1580. BaseType "Maze of the Minotaur"
  1581. Rarity = Magic
  1582. ##### colorblok
  1583. SetTextColor 136 68 20 255 #brown
  1584. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1585. SetBorderColor 60 60 255 255 #orange border
  1586. PlayAlertSound 5 300
  1587. SetFontSize 42
  1588. Show
  1589. Class "Map"
  1590. BaseType "Maze of the Minotaur"
  1591. Rarity = Normal
  1592. ##### colorblok
  1593. SetTextColor 136 68 20 255 #brown
  1594. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1595. SetBorderColor 252 252 252 255 #orange border
  1596. PlayAlertSound 5 300
  1597. SetFontSize 42
  1598.  
  1599. #Chimera frag
  1600. Show
  1601. BaseType "Fragment of the Chimera"
  1602. ##### colorblok
  1603. SetTextColor 235 235 235 255 #
  1604. SetBackgroundColor 7 1 7 250 #Dark Back 250
  1605. SetBorderColor 160 50 160 255 #brown border
  1606. SetFontSize 37
  1607. #Chimera map
  1608. Show
  1609. Class "Map"
  1610. BaseType "Pit of the Chimera"
  1611. Rarity = Rare
  1612. ##### colorblok
  1613. SetTextColor 160 50 160 255
  1614. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1615. SetBorderColor 255 255 60 255 #orange border
  1616. PlayAlertSound 5 300
  1617. SetFontSize 42
  1618. Show
  1619. Class "Map"
  1620. BaseType "Pit of the Chimera"
  1621. Rarity = Magic
  1622. ##### colorblok
  1623. SetTextColor 160 50 160 255
  1624. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1625. SetBorderColor 60 60 255 255 #orange border
  1626. PlayAlertSound 5 300
  1627. SetFontSize 42
  1628. Show
  1629. Class "Map"
  1630. BaseType "Pit of the Chimera"
  1631. Rarity = Normal
  1632. ##### colorblok
  1633. SetTextColor 160 50 160 255
  1634. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1635. SetBorderColor 252 252 252 255 #orange border
  1636. PlayAlertSound 5 300
  1637. SetFontSize 42
  1638.  
  1639. #Hydra frag
  1640. Show
  1641. BaseType "Fragment of the Hydra"
  1642. ##### colorblok
  1643. SetTextColor 235 235 235 255 #
  1644. SetBackgroundColor 0 8 4 250 #Dark Back 250
  1645. SetBorderColor 0 150 110 255 #emerald green
  1646. SetFontSize 37
  1647. #Hydra map
  1648. Show
  1649. Class "Map"
  1650. BaseType "Lair of the Hydra"
  1651. Rarity = Rare
  1652. ##### colorblok
  1653. SetTextColor 0 150 110 255 #emerald green
  1654. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1655. SetBorderColor 255 255 60 255 #orange border
  1656. PlayAlertSound 5 300
  1657. SetFontSize 42
  1658. Show
  1659. Class "Map"
  1660. BaseType "Lair of the Hydra"
  1661. Rarity = Magic
  1662. ##### colorblok
  1663. SetTextColor 0 150 110 255 #emerald green
  1664. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1665. SetBorderColor 60 60 255 255 #orange border
  1666. PlayAlertSound 5 300
  1667. SetFontSize 42
  1668. Show
  1669. Class "Map"
  1670. BaseType "Lair of the Hydra"
  1671. Rarity = Normal
  1672. ##### colorblok
  1673. SetTextColor 0 150 110 255 #emerald green
  1674. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1675. SetBorderColor 252 252 252 255 #orange border
  1676. PlayAlertSound 5 300
  1677. SetFontSize 42
  1678.  
  1679.  
  1680. # Map Tier ---- font size ---- sound volume
  1681. # 16 ---- 42 ---- 300
  1682. # 14-15 ---- 40 ---- 275
  1683. # 12-13 ---- 38 ---- 250
  1684. # 9-11 ---- 34 ---- 100
  1685. # 7-8 ---- 33 ---- 80
  1686. # 1-6 ---- 32 ---- 0
  1687.  
  1688. #T16 (83+)
  1689. Show
  1690. Class "Map"
  1691. DropLevel >= 83
  1692. Rarity = Rare
  1693. ##### colorblok
  1694. SetTextColor 255 255 60 255 #Highlight 252 Rare Text
  1695. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1696. SetBorderColor 255 255 60 255 #Highlight 252 Rare Border
  1697. PlayAlertSound 5 300
  1698. SetFontSize 42
  1699.  
  1700. Show
  1701. Class "Map"
  1702. DropLevel >= 83
  1703. Rarity = Magic
  1704. ##### colorblok
  1705. SetTextColor 60 60 255 255 #Deep Blue Text
  1706. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1707. SetBorderColor 60 60 255 255 #Deep Blue Border
  1708. PlayAlertSound 5 300
  1709. SetFontSize 42
  1710.  
  1711. Show
  1712. Class "Map"
  1713. DropLevel >= 83
  1714. Rarity = Normal
  1715. ##### colorblok
  1716. SetTextColor 252 252 252 255 #Highlight 252 White Text
  1717. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1718. SetBorderColor 252 252 252 255 #Highlight 252 White Border
  1719. PlayAlertSound 5 300
  1720. SetFontSize 42
  1721.  
  1722. #T14-15 (81+)
  1723. Show
  1724. Class "Map"
  1725. DropLevel >= 81
  1726. Rarity = Rare
  1727. ##### colorblok
  1728. SetTextColor 255 255 60 255 #Highlight 252 Rare Text
  1729. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1730. SetBorderColor 255 255 60 255 #Highlight 252 Rare Border
  1731. PlayAlertSound 5 275
  1732. SetFontSize 40
  1733.  
  1734. Show
  1735. Class "Map"
  1736. DropLevel >= 81
  1737. Rarity = Magic
  1738. ##### colorblok
  1739. SetTextColor 60 60 255 255 #Deep Blue Text
  1740. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1741. SetBorderColor 60 60 255 255 #Deep Blue Border
  1742. PlayAlertSound 5 275
  1743. SetFontSize 40
  1744.  
  1745. Show
  1746. Class "Map"
  1747. DropLevel >= 81
  1748. Rarity = Normal
  1749. ##### colorblok
  1750. SetTextColor 252 252 252 255 #Highlight 252 White Text
  1751. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1752. SetBorderColor 252 252 252 255 #Highlight 252 White Border
  1753. PlayAlertSound 5 275
  1754. SetFontSize 40
  1755.  
  1756. #T12-13 (79+)
  1757. Show
  1758. Class "Map"
  1759. DropLevel >= 79
  1760. Rarity = Rare
  1761. ##### colorblok
  1762. SetTextColor 255 255 60 255 #Highlight 252 Rare Text
  1763. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1764. SetBorderColor 255 255 60 255 #Highlight 252 Rare Border
  1765. PlayAlertSound 5 250
  1766. SetFontSize 38
  1767.  
  1768. Show
  1769. Class "Map"
  1770. DropLevel >= 79
  1771. Rarity = Magic
  1772. ##### colorblok
  1773. SetTextColor 60 60 255 255 #Deep Blue Text
  1774. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1775. SetBorderColor 60 60 255 255 #Deep Blue Border
  1776. PlayAlertSound 5 250
  1777. SetFontSize 38
  1778.  
  1779. Show
  1780. Class "Map"
  1781. DropLevel >= 79
  1782. Rarity = Normal
  1783. ##### colorblok
  1784. SetTextColor 252 252 252 255 #Highlight 252 White Text
  1785. SetBackgroundColor 0 0 0 252 #Dark Back 252
  1786. SetBorderColor 252 252 252 255 #Highlight 252 White Border
  1787. PlayAlertSound 5 250
  1788. SetFontSize 38
  1789.  
  1790. #T9-11 (76+)
  1791. Show
  1792. Class "Map"
  1793. DropLevel >= 76
  1794. Rarity = Rare
  1795. ##### colorblok
  1796. SetTextColor 255 255 78 255 #small HL rare Text
  1797. SetBackgroundColor 0 0 0 250 #Dark Back 250
  1798. SetBorderColor 255 255 78 255 #small HL Rare Border
  1799. PlayAlertSound 5 100
  1800. SetFontSize 34
  1801.  
  1802. Show
  1803. Class "Map"
  1804. DropLevel >= 76
  1805. Rarity = Magic
  1806. ##### colorblok
  1807. SetTextColor 95 95 255 255 #small HL Blue Text
  1808. SetBackgroundColor 0 0 0 250 #Dark Back 250
  1809. SetBorderColor 95 95 255 255 #small HL Blue Border
  1810. PlayAlertSound 5 100
  1811. SetFontSize 34
  1812.  
  1813. Show
  1814. Class "Map"
  1815. DropLevel >= 76
  1816. Rarity = Normal
  1817. ##### colorblok
  1818. SetTextColor 225 225 225 255 #smallHL White Item Text
  1819. SetBackgroundColor 0 0 0 250 #Dark Back 250
  1820. SetBorderColor 225 225 225 255 #smallHL
  1821. PlayAlertSound 5 100
  1822. SetFontSize 34
  1823.  
  1824. #T7-8 (74+)
  1825. Show
  1826. Class "Map"
  1827. DropLevel >= 74
  1828. Rarity = Rare
  1829. ##### colorblok
  1830. SetTextColor 255 255 78 255 #small HL rare Text
  1831. SetBackgroundColor 0 0 0 250 #Dark Back 250
  1832. SetBorderColor 255 255 78 255 #small HL Rare Border
  1833. PlayAlertSound 5 80
  1834. SetFontSize 33
  1835.  
  1836. Show
  1837. Class "Map"
  1838. DropLevel >= 74
  1839. Rarity = Magic
  1840. ##### colorblok
  1841. SetTextColor 95 95 255 255 #small HL Blue Text
  1842. SetBackgroundColor 0 0 0 250 #Dark Back 250
  1843. SetBorderColor 95 95 255 255 #small HL Blue Border
  1844. PlayAlertSound 5 80
  1845. SetFontSize 33
  1846.  
  1847. Show
  1848. Class "Map"
  1849. DropLevel >= 74
  1850. Rarity = Normal
  1851. ##### colorblok
  1852. SetTextColor 225 225 225 255 #smallHL White Item Text
  1853. SetBackgroundColor 0 0 0 250 #Dark Back 250
  1854. SetBorderColor 225 225 225 255 #smallHL
  1855. PlayAlertSound 5 80
  1856. SetFontSize 33
  1857.  
  1858. #T1-6
  1859. Show
  1860. Class "Map"
  1861. Rarity = Rare
  1862. ##### colorblok
  1863. SetTextColor 255 255 119 255 #Classic Rare Item Text
  1864. SetBackgroundColor 0 0 0 240 #Classic Back 240
  1865. SetBorderColor 255 255 119 255 #Classic Rare Map Border
  1866.  
  1867. Show
  1868. Class "Map"
  1869. Rarity = Magic
  1870. ##### colorblok
  1871. SetTextColor 136 136 255 255 #Classic Magic Item Text
  1872. SetBackgroundColor 0 0 0 240 #Classic Back 240
  1873. SetBorderColor 136 136 255 255 #Classic Magic Map Border
  1874.  
  1875. Show
  1876. Class "Map"
  1877. Rarity = Normal
  1878. ##### colorblok
  1879. SetTextColor 200 200 200 255 #Classic White Item Text
  1880. SetBackgroundColor 0 0 0 240 #Classic Back 240
  1881. SetBorderColor 200 200 200 255 #Classic White Map Border
  1882.  
  1883.  
  1884. Show
  1885. Class "Map Fragment"
  1886.  
  1887. ######################################## section 071 Maps END ########################################
  1888.  
  1889. ######################################## ARBQ Section ########################################
  1890. ################################### Amulets, Rings, Belts, Quivers ###################################
  1891.  
  1892. #Talismans
  1893. #This for new filter
  1894. Show
  1895. BaseType "Talisman"
  1896. PlayAlertSound 7 150
  1897. SetBorderColor 35 130 35 200
  1898.  
  1899. Show
  1900. Class "Ring"
  1901. BaseType "Steel Ring"
  1902. ##### colorblok
  1903. SetBackgroundColor 0 0 0 252
  1904. SetBorderColor 118 60 255 255 #Deep purple (Exalt)
  1905. SetFontSize 40
  1906. PlayAlertSound 1 300
  1907.  
  1908. Show
  1909. Class "Ring"
  1910. BaseType "Opal Ring"
  1911. ##### colorblok
  1912. SetBackgroundColor 0 0 0 252
  1913. SetBorderColor 118 60 255 255 #Deep purple (Exalt)
  1914. SetFontSize 38
  1915. PlayAlertSound 3 250
  1916.  
  1917. Show
  1918. Class "Amulet"
  1919. BaseType "Marble Amulet" "Blue Pearl Amulet"
  1920. ##### colorblok
  1921. SetBackgroundColor 0 0 0 252
  1922. SetBorderColor 118 60 255 255 #Deep purple (Exalt)
  1923. SetFontSize 36
  1924. PlayAlertSound 3 150
  1925.  
  1926. #hotfix, show identified blue ringd and ammys
  1927. #Show
  1928. #Class "Amulet" "Ring"
  1929. #Identified True
  1930. #Rarity = Magic
  1931.  
  1932. ######### Rares ARBQ #########
  1933.  
  1934. Show
  1935. Class "Amulet"
  1936. BaseType "Coral Amulet" "Paua Amulet" "Gold Amulet"
  1937. ItemLevel >= 75
  1938. Rarity = Rare
  1939. ##### colorblok
  1940. SetTextColor 255 255 80 255 #small HL rare Text
  1941. SetBackgroundColor 0 0 0 250 #Dark Back 250
  1942. SetBorderColor 3 147 252 240 #Regal Recipe Border
  1943. SetFontSize 30
  1944.  
  1945. #show chaos ammys
  1946. Show
  1947. Class "Amulet"
  1948. BaseType "Coral Amulet" "Paua Amulet" "Gold Amulet"
  1949. ItemLevel >= 60
  1950. Rarity = Rare
  1951. ##### colorblok
  1952. SetTextColor 255 255 80 255 #small HL rare Text
  1953. SetBackgroundColor 0 0 0 250 #Dark Back 250
  1954. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  1955. SetFontSize 30
  1956.  
  1957. Show
  1958. Class "Amulet"
  1959. ItemLevel >= 84
  1960. Rarity = Rare
  1961. ##### colorblok
  1962. SetTextColor 255 255 80 255 #small HL rare Text
  1963. SetBackgroundColor 0 0 0 250 #Dark Back 250
  1964. SetBorderColor 3 147 252 240 #Regal Recipe Border
  1965. SetFontSize 34
  1966.  
  1967. Show
  1968. Class "Amulet"
  1969. ItemLevel >= 75
  1970. Rarity = Rare
  1971. ##### colorblok
  1972. SetTextColor 255 255 80 255 #small HL rare Text
  1973. SetBackgroundColor 0 0 0 250 #Dark Back 250
  1974. SetBorderColor 3 147 252 240 #Regal Recipe Border
  1975. SetFontSize 32
  1976.  
  1977. #show chaos ammys
  1978. Show
  1979. Class "Amulet"
  1980. ItemLevel >= 60
  1981. Rarity = Rare
  1982. ##### colorblok
  1983. SetTextColor 255 255 80 255 #small HL rare Text
  1984. SetBackgroundColor 0 0 0 250 #Dark Back 250
  1985. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  1986. SetFontSize 32
  1987.  
  1988. #show all rare ammys
  1989. Show
  1990. Class "Amulet"
  1991. ItemLevel >= 1
  1992. Rarity = Rare
  1993. ##### colorblok
  1994.  
  1995. # small HL regal Rings
  1996. Show
  1997. Class "Ring"
  1998. BaseType "Paua Ring" "Iron Ring" "Gold Ring"
  1999. ItemLevel >= 75
  2000. Rarity = Rare
  2001. ##### colorblok
  2002. SetTextColor 255 255 80 255 #small HL rare Text
  2003. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2004. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2005. SetFontSize 32
  2006.  
  2007. #show chaos Rings
  2008. Show
  2009. Class "Ring"
  2010. BaseType "Paua Ring" "Iron Ring" "Gold Ring"
  2011. ItemLevel >= 60
  2012. Rarity = Rare
  2013. ##### colorblok
  2014. SetTextColor 255 255 80 255 #small HL rare Text
  2015. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2016. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  2017. SetFontSize 32
  2018.  
  2019. Show
  2020. Class "Ring"
  2021. ItemLevel >= 84
  2022. Rarity = Rare
  2023. ##### colorblok
  2024. SetTextColor 255 255 80 255 #small HL rare Text
  2025. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2026. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2027. SetFontSize 34
  2028.  
  2029. Show
  2030. Class "Ring"
  2031. BaseType "Two-Stone Ring"
  2032. ItemLevel >= 75
  2033. Rarity = Rare
  2034. ##### colorblok
  2035. SetTextColor 255 255 80 255 #small HL rare Text
  2036. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2037. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2038. SetFontSize 33
  2039.  
  2040. Show
  2041. Class "Ring"
  2042. ItemLevel >= 75
  2043. Rarity = Rare
  2044. ##### colorblok
  2045. SetTextColor 255 255 80 255 #small HL rare Text
  2046. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2047. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2048. SetFontSize 32
  2049.  
  2050. #show chaos Rings
  2051. Show
  2052. Class "Ring"
  2053. ItemLevel >= 60
  2054. Rarity = Rare
  2055. ##### colorblok
  2056. SetTextColor 255 255 80 255 #small HL rare Text
  2057. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2058. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  2059. SetFontSize 32
  2060.  
  2061. #show all rare Rings
  2062. Show
  2063. Class "Ring"
  2064. ItemLevel >= 1
  2065. Rarity = Rare
  2066. ##### colorblok
  2067.  
  2068. #bang for crystal belts
  2069. Show
  2070. BaseType "Crystal Belt"
  2071. SetBackgroundColor 0 0 0 252
  2072. SetBorderColor 118 60 255 255 #Deep purple (Exalt)
  2073. SetFontSize 38
  2074. PlayAlertSound 1 200
  2075.  
  2076. #show breach rings
  2077. Show
  2078. BaseType "Breach Ring"
  2079. SetFontSize 30
  2080.  
  2081. #smallHL all good base belts
  2082. Show
  2083. Class "Belt"
  2084. BaseType "Leather Belt" "Rustic Sash" "Heavy Belt" "Vanguard Belt" "Crystal Belt"
  2085. #"Chain Belt"
  2086. Rarity = Rare
  2087. ##### colorblok
  2088. SetTextColor 255 255 80 255 #small HL rare Text
  2089. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2090.  
  2091. #show all other rare belts
  2092. Show
  2093. Class "Belt"
  2094. Rarity = Rare
  2095. ##### colorblok
  2096.  
  2097. #rare quivers
  2098. #show rare good quiver 70+ ("Spike-Point Arrow Quiver" "Broadhead Arrow Quiver")
  2099. Show
  2100. Class "Quiver"
  2101. ItemLevel >= 70
  2102. BaseType "Spike-Point Arrow Quiver" "Broadhead Arrow Quiver"
  2103. Rarity = Rare
  2104. SetFontSize 29
  2105. ##### colorblok
  2106.  
  2107. #dim/hide 70+ other rare quivers
  2108. Show
  2109. Class "Quiver"
  2110. ItemLevel >= 60
  2111. Rarity = Rare
  2112. SetFontSize 27
  2113. ##### colorblok
  2114. SetTextColor 255 255 119 230 #Scal Transp 225 Rare Item Text
  2115. SetBackgroundColor 0 0 0 225 #Fading Back 225
  2116. SetBorderColor 0 0 0 0 #No Border
  2117.  
  2118. #while leveling..
  2119. #show rare good quiver ("Spike-Point Arrow Quiver" "Broadhead Arrow Quiver")
  2120. Show
  2121. Class "Quiver"
  2122. BaseType "Spike-Point Arrow Quiver" "Broadhead Arrow Quiver"
  2123. Rarity = Rare
  2124. ##### colorblok
  2125.  
  2126. #dim any ilvl other rare quivers
  2127. Show
  2128. Class "Quiver"
  2129. Rarity = Rare
  2130. ##### colorblok
  2131. SetTextColor 255 255 119 230 #Scal Transp 225 Rare Item Text
  2132. SetBackgroundColor 0 0 0 225 #Fading Back 225
  2133. SetBorderColor 0 0 0 0 #No Border
  2134.  
  2135. ######### Rares ARBQ END #########
  2136.  
  2137. ######### Chance base #########
  2138. #Show
  2139. #BaseType "Agate Amulet"
  2140. #Rarity = Normal
  2141. ##### colorblok
  2142. # SetBorderColor 100 50 100 240 #chance item border
  2143.  
  2144. #Show
  2145. #BaseType "Leather Belt"
  2146. #Rarity = Normal
  2147. ##### colorblok
  2148. # SetBorderColor 100 50 100 240 #chance item border
  2149.  
  2150. #Show
  2151. #BaseType "Moonstone Ring"
  2152. #Rarity = Normal
  2153. ##### colorblok
  2154. # SetBorderColor 100 50 100 240 #chance item border
  2155.  
  2156. #Show
  2157. #BaseType "Sorcerer Boots"
  2158. #Rarity = Normal
  2159. ##### colorblok
  2160. # SetBorderColor 100 50 100 240 #chance item border
  2161.  
  2162. Show
  2163. BaseType "Glorious Plate"
  2164. Rarity = Normal
  2165. ##### colorblok
  2166. SetBorderColor 100 50 100 240 #chance item border
  2167.  
  2168. #Show
  2169. #BaseType "Occultist's Vestment"
  2170. #Rarity = Normal
  2171. ##### colorblok
  2172. # SetBorderColor 100 50 100 240 #chance item border
  2173.  
  2174. #Show
  2175. #BaseType "Deicide Mask"
  2176. #Rarity = Normal
  2177. ##### colorblok
  2178. # SetBorderColor 100 50 100 240 #chance item border
  2179.  
  2180. #Show
  2181. #BaseType "Assassin's Garb" not rare enough?
  2182. #Rarity = Normal
  2183. ##### colorblok
  2184. # SetBorderColor 100 50 100 240 #chance item border
  2185.  
  2186. #Show
  2187. #BaseType ""
  2188. #Rarity = Normal
  2189. ###### colorblok
  2190. # SetBorderColor 100 50 100 240 #chance item border
  2191.  
  2192. ########## Magic and Normal Amulets
  2193. #84
  2194. Show
  2195. Class "Amulet"
  2196. BaseType "Onyx Amulet" "Marble Amulet" "Blue Pearl Amulet" "Amber Amulet" "Lapis Amulet" "Jade Amulet" "Agate Amulet" "Citrine Amulet" "Turquoise Amulet"
  2197. ItemLevel >= 84
  2198. Rarity < Rare
  2199. ###### colorblok
  2200. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2201. SetFontSize 30
  2202.  
  2203. #HL/show white 75+ ammys base by base (so you can toggle just the ones you wanna alch)
  2204. Show
  2205. Class "Amulet"
  2206. BaseType "Marble Amulet" "Blue Pearl Amulet"
  2207. ItemLevel >= 75
  2208. Rarity = Normal
  2209. ###### colorblok
  2210. SetTextColor 220 220 220 255 #smallHL White Item Text
  2211. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2212. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2213. SetFontSize 26
  2214.  
  2215. Show
  2216. Class "Amulet"
  2217. BaseType "Turquoise Amulet" "Citrine Amulet" "Agate Amulet" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet"
  2218. ItemLevel >= 75
  2219. Rarity = Normal
  2220. ###### colorblok
  2221. SetTextColor 220 220 220 255 #smallHL White Item Text
  2222. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2223. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2224. SetFontSize 26
  2225.  
  2226.  
  2227. Hide
  2228. Class "Amulet"
  2229. BaseType "Gold Amulet"
  2230. ItemLevel >= 75
  2231. Rarity = Normal
  2232. ###### colorblok
  2233. SetTextColor 220 220 220 255 #smallHL White Item Text
  2234. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2235. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2236. SetFontSize 26
  2237.  
  2238. Hide
  2239. Class "Amulet"
  2240. BaseType "Lapis Amulet" "Jade Amulet" "Amber Amulet"
  2241. ItemLevel >= 75
  2242. Rarity = Normal
  2243. ###### colorblok
  2244. SetTextColor 220 220 220 255 #smallHL White Item Text
  2245. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2246. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2247. SetFontSize 26
  2248.  
  2249.  
  2250. Hide
  2251. Class "Amulet"
  2252. BaseType "Paua Amulet"
  2253. ItemLevel >= 75
  2254. Rarity = Normal
  2255. ###### colorblok
  2256. SetTextColor 220 220 220 255 #smallHL White Item Text
  2257. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2258. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2259. SetFontSize 24
  2260.  
  2261. Hide
  2262. Class "Amulet"
  2263. BaseType "Coral Amulet"
  2264. ItemLevel >= 75
  2265. Rarity = Normal
  2266. ###### colorblok
  2267. SetTextColor 220 220 220 255 #smallHL White Item Text
  2268. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2269. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2270. SetFontSize 24
  2271.  
  2272.  
  2273. Hide
  2274. Class "Amulet"
  2275. ItemLevel >= 75
  2276. Rarity = Magic
  2277. ###### colorblok
  2278. SetFontSize 26
  2279.  
  2280. #HL/hide white 60-74 ammys base by base (so you can turn on just the ones you wanna alch)
  2281.  
  2282. Show
  2283. Class "Amulet"
  2284. BaseType "Blue Pearl Amulet" "Marble Amulet"
  2285. ItemLevel >= 60
  2286. Rarity = Normal
  2287. SetTextColor 220 220 220 255 #smallHL White Item Text
  2288. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2289. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  2290.  
  2291. Hide
  2292. Class "Amulet"
  2293. BaseType "Onyx Amulet"
  2294. ItemLevel >= 60
  2295. Rarity = Normal
  2296. ###### colorblok
  2297. SetTextColor 220 220 220 255 #smallHL White Item Text
  2298. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2299. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  2300. SetFontSize 26
  2301.  
  2302. Hide
  2303. Class "Amulet"
  2304. BaseType "Turquoise Amulet" "Citrine Amulet" "Agate Amulet"
  2305. ItemLevel >= 60
  2306. Rarity = Normal
  2307. ###### colorblok
  2308. SetTextColor 220 220 220 255 #smallHL White Item Text
  2309. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2310. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  2311. SetFontSize 26
  2312.  
  2313. Hide
  2314. Class "Amulet"
  2315. BaseType "Gold Amulet"
  2316. ItemLevel >= 60
  2317. Rarity = Normal
  2318. ###### colorblok
  2319. SetTextColor 220 220 220 255 #smallHL White Item Text
  2320. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2321. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  2322. SetFontSize 26
  2323.  
  2324. Hide
  2325. Class "Amulet"
  2326. BaseType "Lapis Amulet" "Jade Amulet" "Amber Amulet"
  2327. ItemLevel >= 60
  2328. Rarity = Normal
  2329. ###### colorblok
  2330. SetTextColor 220 220 220 255 #smallHL White Item Text
  2331. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2332. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  2333. SetFontSize 26
  2334.  
  2335. Hide
  2336. Class "Amulet"
  2337. BaseType "Paua Amulet"
  2338. ItemLevel >= 60
  2339. Rarity = Normal
  2340. ###### colorblok
  2341. SetTextColor 220 220 220 255 #smallHL White Item Text
  2342. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2343. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  2344. SetFontSize 24
  2345.  
  2346. Hide
  2347. Class "Amulet"
  2348. BaseType "Coral Amulet"
  2349. ItemLevel >= 60
  2350. Rarity = Normal
  2351. ###### colorblok
  2352. SetTextColor 220 220 220 255 #smallHL White Item Text
  2353. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2354. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  2355. SetFontSize 24
  2356.  
  2357. #HL and hide blue ammys 60-74 all bases
  2358. Hide
  2359. Class "Amulet"
  2360. ItemLevel >= 60
  2361. Rarity = Magic
  2362. ###### colorblok
  2363. SetTextColor 220 220 220 255 #smallHL White Item Text
  2364. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2365. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  2366. SetFontSize 26
  2367.  
  2368. #while leveling..
  2369. #dim and hide all white gold/coral ammys above level 25
  2370. Hide
  2371. Class "Amulet"
  2372. BaseType "Coral Amulet" "Gold Amulet"
  2373. ItemLevel >= 25
  2374. Rarity = Normal
  2375. ###### colorblok
  2376. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  2377. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2378. SetBorderColor 0 0 0 0 #No Border
  2379. SetFontSize 26
  2380.  
  2381. #dim and hide all white ammys above level 45
  2382. Hide
  2383. Class "Amulet"
  2384. ItemLevel >= 45
  2385. Rarity = Normal
  2386. ###### colorblok
  2387. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  2388. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2389. SetBorderColor 0 0 0 0 #No Border
  2390. SetFontSize 28
  2391.  
  2392. #dim all white ammys above level 8
  2393. Show
  2394. Class "Amulet"
  2395. ItemLevel >= 8
  2396. Rarity = Normal
  2397. ###### colorblok
  2398. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  2399. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2400. SetBorderColor 0 0 0 0 #No Border
  2401. SetFontSize 28
  2402.  
  2403. #dim and hide all blue gold/coral ammys above level 35
  2404. Hide
  2405. Class "Amulet"
  2406. BaseType "Coral Amulet" "Gold Amulet"
  2407. ItemLevel >= 35
  2408. Rarity = Magic
  2409. ###### colorblok
  2410. SetTextColor 136 136 255 240 #Scal Transp 200 Magic Item Text
  2411. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2412. SetBorderColor 0 0 0 0 #No Border
  2413.  
  2414. #dim and hide all blue ammys above level 50
  2415. Hide
  2416. Class "Amulet"
  2417. ItemLevel >= 50
  2418. Rarity = Magic
  2419. ###### colorblok
  2420. SetTextColor 136 136 255 240 #Scal Transp 200 Magic Item Text
  2421. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2422. SetBorderColor 0 0 0 0 #No Border
  2423.  
  2424. #dim all blue ammys above level 20
  2425. Show
  2426. Class "Amulet"
  2427. ItemLevel >= 20
  2428. Rarity = Magic
  2429. ###### colorblok
  2430. SetTextColor 136 136 255 240 #Scal Transp 200 Magic Item Text
  2431. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2432. SetBorderColor 0 0 0 0 #No Border
  2433.  
  2434. ############## Magic Normal Rings
  2435. #84
  2436.  
  2437. Show
  2438. Class "Ring"
  2439. BaseType "Two-Stone Ring" "Unset Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Diamond Ring" "Prismatic Ring" "Amethyst Ring" "Moonstone Ring" "Coral Ring"
  2440. ItemLevel >= 84
  2441. Rarity < Rare
  2442. ##### colorblok
  2443. SetFontSize 30
  2444. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2445.  
  2446. #Show
  2447. #BaseType "Two-Stone Ring"
  2448. #ItemLevel >= 84
  2449. #Rarity = Normal
  2450. ##### colorblok
  2451. # SetTextColor 252 252 252 255 #Highlight 252 White Text
  2452. # SetBackgroundColor 0 0 0 252 #Dark Back 252
  2453. # SetBorderColor 20 20 20 200 #No Border
  2454. # SetFontSize 34
  2455. # SetBorderColor 3 147 252 240 #Regal Recipe Border
  2456.  
  2457. #Show
  2458. #BaseType "Two-Stone Ring"
  2459. #ItemLevel >= 84
  2460. #Rarity = Magic
  2461. ##### colorblok
  2462. # SetTextColor 60 60 255 255 #Deep Blue Text
  2463. # SetBackgroundColor 0 0 0 252 #Dark Back 252
  2464. # SetBorderColor 20 20 20 200 #No Border
  2465. # SetFontSize 34
  2466. # SetBorderColor 3 147 252 240 #Regal Recipe Border
  2467.  
  2468. #show/hide white 75+ rings by base: 2-stone/resist/diamond/coral/gold/amethist/junk (so you can toggle..)
  2469.  
  2470. Show
  2471. Class "Ring"
  2472. ItemLevel >= 75
  2473. BaseType "Two-Stone Ring"
  2474. Rarity = Normal
  2475. ##### colorblok
  2476. SetTextColor 220 220 220 255 #smallHL White Item Text
  2477. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2478. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2479. SetFontSize 27
  2480.  
  2481. Show
  2482. Class "Ring"
  2483. ItemLevel >= 75
  2484. BaseType "Ruby Ring" "Topaz Ring" "Sapphire Ring" "Prismatic Ring"
  2485. Rarity = Normal
  2486. ##### colorblok
  2487. SetTextColor 220 220 220 255 #smallHL White Item Text
  2488. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2489. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2490. SetFontSize 26
  2491.  
  2492. Show
  2493. Class "Ring"
  2494. ItemLevel >= 75
  2495. BaseType "Diamond Ring"
  2496. Rarity = Normal
  2497. ##### colorblok
  2498. SetTextColor 220 220 220 255 #smallHL White Item Text
  2499. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2500. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2501. SetFontSize 25
  2502.  
  2503. Hide
  2504. Class "Ring"
  2505. ItemLevel >= 75
  2506. BaseType "Coral Ring"
  2507. Rarity = Normal
  2508. ##### colorblok
  2509. SetTextColor 220 220 220 255 #smallHL White Item Text
  2510. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2511. SetBorderColor 3 147 252 240 #Regal Recipe Borde
  2512. SetFontSize 26
  2513.  
  2514. Hide
  2515. Class "Ring"
  2516. ItemLevel >= 75
  2517. BaseType "Gold Ring"
  2518. Rarity = Normal
  2519. ##### colorblok
  2520. SetTextColor 220 220 220 255 #smallHL White Item Text
  2521. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2522. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2523. SetFontSize 24
  2524.  
  2525. Show
  2526. Class "Ring"
  2527. ItemLevel >= 75
  2528. BaseType "Amethyst Ring"
  2529. Rarity = Normal
  2530. ##### colorblok
  2531. SetTextColor 200 200 200 255 #Classic White Item Text
  2532. SetBackgroundColor 0 0 0 240 #Classic Back 240
  2533. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2534. SetFontSize 25
  2535.  
  2536. #all other bases
  2537. Hide
  2538. Class "Ring"
  2539. ItemLevel >= 75
  2540. Rarity = Normal
  2541. ##### colorblok
  2542. SetTextColor 200 200 200 255 #Classic White Item Text
  2543. SetBackgroundColor 0 0 0 240 #Classic Back 240
  2544. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2545. SetFontSize 24
  2546.  
  2547.  
  2548. #hide blue rings 75+ all bases resist/others
  2549. Hide
  2550. Class "Ring"
  2551. ItemLevel >= 75
  2552. BaseType "Two-Stone Ring" "Ruby Ring" "Topaz Ring" "Sapphire Ring" "Prismatic Ring"
  2553. Rarity = Magic
  2554. ##### colorblok
  2555. SetFontSize 26
  2556.  
  2557. Hide
  2558. Class "Ring"
  2559. ItemLevel >= 75
  2560. Rarity = Magic
  2561. ##### colorblok
  2562. SetFontSize 26
  2563.  
  2564. #show/hide white 60-74 rings by base: 2-stone/opal/steel/resist/diamond/coral/gold/amethist/junk (so you can toggle..)
  2565. Hide
  2566. Class "Ring"
  2567. ItemLevel >= 60
  2568. BaseType "Two-Stone Ring"
  2569. Rarity = Normal
  2570. ##### colorblok
  2571. SetTextColor 220 220 220 255 #smallHL White Item Text
  2572. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2573. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  2574. SetFontSize 26
  2575.  
  2576. Hide
  2577. Class "Ring"
  2578. ItemLevel >= 60
  2579. BaseType "Ruby Ring" "Topaz Ring" "Sapphire Ring" "Prismatic Ring"
  2580. Rarity = Normal
  2581. ##### colorblok
  2582. SetTextColor 220 220 220 255 #smallHL White Item Text
  2583. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2584. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  2585. SetFontSize 25
  2586.  
  2587. Hide
  2588. Class "Ring"
  2589. ItemLevel >= 60
  2590. BaseType "Diamond Ring"
  2591. Rarity = Normal
  2592. ##### colorblok
  2593. SetTextColor 220 220 220 255 #smallHL White Item Text
  2594. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2595. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  2596. SetFontSize 25
  2597.  
  2598. Hide
  2599. Class "Ring"
  2600. ItemLevel >= 60
  2601. BaseType "Coral Ring"
  2602. Rarity = Normal
  2603. ##### colorblok
  2604. SetTextColor 200 200 200 255 #Classic White Item Text
  2605. SetBackgroundColor 0 0 0 240 #Classic Back 240
  2606. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  2607. SetFontSize 25
  2608.  
  2609. Hide
  2610. Class "Ring"
  2611. ItemLevel >= 60
  2612. BaseType "Gold Ring"
  2613. Rarity = Normal
  2614. ##### colorblok
  2615. SetTextColor 200 200 200 255 #Classic White Item Text
  2616. SetBackgroundColor 0 0 0 240 #Classic Back 240
  2617. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  2618. SetFontSize 25
  2619.  
  2620. Hide
  2621. Class "Ring"
  2622. ItemLevel >= 60
  2623. BaseType "Amethyst Ring"
  2624. Rarity = Normal
  2625. ##### colorblok
  2626. SetTextColor 200 200 200 255 #Classic White Item Text
  2627. SetBackgroundColor 0 0 0 240 #Classic Back 240
  2628. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  2629. SetFontSize 25
  2630.  
  2631. #all other bases
  2632. Hide
  2633. Class "Ring"
  2634. ItemLevel >= 60
  2635. Rarity = Normal
  2636. ##### colorblok
  2637. SetTextColor 200 200 200 255 #Classic White Item Text
  2638. SetBackgroundColor 0 0 0 240 #Classic Back 240
  2639. SetBorderColor 130 90 5 240 #Chaos Recipe Border
  2640. SetFontSize 25
  2641.  
  2642. #hide blue rings 60-74 all bases resist/others
  2643. Hide
  2644. Class "Ring"
  2645. ItemLevel >= 60
  2646. BaseType "Two-Stone Ring" "Ruby Ring" "Topaz Ring" "Sapphire Ring" "Prismatic Ring"
  2647. Rarity = Magic
  2648. ##### colorblok
  2649. SetFontSize 26
  2650.  
  2651. Hide
  2652. Class "Ring"
  2653. ItemLevel >= 60
  2654. Rarity = Magic
  2655. ##### colorblok
  2656. SetFontSize 26
  2657.  
  2658. #while leveling...
  2659. #dim and hide all white amethyst, diamond, moonstone, unset, gold, paua above level 10
  2660. Hide
  2661. Class "Ring"
  2662. ItemLevel >= 10
  2663. BaseType "Amethyst Ring" "Diamond Ring" "Moonstone Ring" "Unset Ring" "Gold Ring" "Paua Ring"
  2664. Rarity = Normal
  2665. ##### colorblok
  2666. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  2667. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2668. SetBorderColor 0 0 0 0 #No Border
  2669. SetFontSize 28
  2670.  
  2671. #hide white resist rings above level 55
  2672. Hide
  2673. Class "Ring"
  2674. ItemLevel >= 55
  2675. BaseType "Two-Stone Ring" "Ruby Ring" "Topaz Ring" "Sapphire Ring" "Prismatic Ring"
  2676. Rarity = Normal
  2677. ##### colorblok
  2678.  
  2679. #dim all white resist rings above level 35
  2680. Show
  2681. Class "Ring"
  2682. ItemLevel >= 35
  2683. BaseType "Two-Stone Ring" "Ruby Ring" "Topaz Ring" "Sapphire Ring" "Prismatic Ring"
  2684. Rarity = Normal
  2685. ##### colorblok
  2686. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  2687. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2688. SetBorderColor 0 0 0 0 #No Border
  2689. SetFontSize 28
  2690.  
  2691. #white iron (and coral), HL 1-9, dim 11-29, then dim and hide
  2692. Hide
  2693. Class "Ring"
  2694. ItemLevel >= 30
  2695. BaseType "Iron Ring" "Coral Ring"
  2696. Rarity = Normal
  2697. ##### colorblok
  2698. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  2699. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2700. SetBorderColor 0 0 0 0 #No Border
  2701. SetFontSize 28
  2702.  
  2703. Show
  2704. Class "Ring"
  2705. ItemLevel >= 10
  2706. BaseType "Iron Ring" "Coral Ring"
  2707. Rarity = Normal
  2708. ##### colorblok
  2709. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  2710. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2711. SetBorderColor 0 0 0 0 #No Border
  2712. SetFontSize 28
  2713.  
  2714. Show
  2715. Class "Ring"
  2716. ItemLevel >= 1
  2717. BaseType "Iron Ring" "Coral Ring"
  2718. Rarity = Normal
  2719. ##### colorblok
  2720. SetTextColor 220 220 220 255 #smallHL White Item Text
  2721. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2722. SetBorderColor 0 0 0 0 #No Border
  2723. SetFontSize 34
  2724.  
  2725.  
  2726.  
  2727. #dim and hide all blue amethyst, diamond, moonstone, unset, gold, paua above level 35
  2728. Hide
  2729. Class "Ring"
  2730. ItemLevel >= 35
  2731. BaseType "Amethyst Ring" "Diamond Ring" "Moonstone Ring" "Unset Ring" "Gold Ring" "Paua Ring"
  2732. Rarity = Magic
  2733. ##### colorblok
  2734. SetTextColor 136 136 255 240 #Scal Transp 200 Magic Item Text
  2735. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2736. SetBorderColor 0 0 0 0 #No Border
  2737.  
  2738. #dim all blue amethyst, diamond, moonstone, unset, gold, paua above level 10
  2739. Show
  2740. Class "Ring"
  2741. ItemLevel >= 10
  2742. BaseType "Amethyst Ring" "Diamond Ring" "Moonstone Ring" "Unset Ring" "Gold Ring" "Paua Ring"
  2743. Rarity = Magic
  2744. ##### colorblok
  2745. SetTextColor 136 136 255 240 #Scal Transp 200 Magic Item Text
  2746. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2747. SetBorderColor 0 0 0 0 #No Border
  2748.  
  2749. #show blue resist rings 1-59
  2750. Show
  2751. Class "Ring"
  2752. BaseType "Two-Stone Ring" "Ruby Ring" "Topaz Ring" "Sapphire Ring" "Prismatic Ring"
  2753. Rarity = Magic
  2754. ##### colorblok
  2755.  
  2756. #blue iron HL 1-9, dim 11-29, then dim and hide
  2757. Hide
  2758. Class "Ring"
  2759. ItemLevel >= 30
  2760. BaseType "Iron Ring"
  2761. Rarity = Magic
  2762. ##### colorblok
  2763. SetTextColor 136 136 255 240 #Scal Transp 200 Magic Item Text
  2764. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2765. SetBorderColor 0 0 0 0 #No Border
  2766.  
  2767. Show
  2768. Class "Ring"
  2769. ItemLevel >= 10
  2770. BaseType "Iron Ring"
  2771. Rarity = Magic
  2772. ##### colorblok
  2773. SetTextColor 136 136 255 240 #Scal Transp 200 Magic Item Text
  2774. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2775. SetBorderColor 0 0 0 0 #No Border
  2776.  
  2777. Show
  2778. Class "Ring"
  2779. ItemLevel >= 1
  2780. BaseType "Iron Ring"
  2781. Rarity = Magic
  2782. ##### colorblok
  2783. SetTextColor 100 100 255 255 #small HL Blue Text
  2784. SetBackgroundColor 0 0 0 250 #Dark Back 250
  2785. SetBorderColor 0 0 0 0 #No Border
  2786. SetFontSize 34
  2787.  
  2788. ############### Magic Normal Belts
  2789.  
  2790. #dim and hide all studded/cloth
  2791. Hide
  2792. Class "Belt"
  2793. BaseType "Studded Belt" "Cloth Belt"
  2794. Rarity = Magic
  2795. ##### colorblok
  2796. SetTextColor 136 136 255 235 #Scal Transp 175 Magic Item Text
  2797. SetBackgroundColor 0 0 0 175 #Fading Back 175
  2798. SetBorderColor 0 0 0 0 #No Border
  2799. SetFontSize 22
  2800.  
  2801. Hide
  2802. Class "Belt"
  2803. BaseType "Studded Belt" "Cloth Belt"
  2804. Rarity = Normal
  2805. ##### colorblok
  2806. SetTextColor 200 200 200 215 #Scal Transp 175 White Item Text
  2807. SetBackgroundColor 0 0 0 175 #Fading Back 175
  2808. SetBorderColor 0 0 0 0 #No Border
  2809. SetFontSize 22
  2810.  
  2811. #75+ white good base belt
  2812. Show
  2813. Class "Belt"
  2814. BaseType "Leather Belt" "Crystal Belt" "Vanguard Belt"
  2815. ItemLevel >= 75
  2816. Rarity = Normal
  2817. SetBorderColor 3 147 252 240 #Regal Recipe Border
  2818. SetFontSize 26
  2819.  
  2820. #hide 60+ magic
  2821. Hide
  2822. Class "Belt"
  2823. ItemLevel >= 60
  2824. Rarity = Magic
  2825. ##### colorblok
  2826. SetTextColor 136 136 255 240 #Scal Transp 200 Magic Item Text
  2827. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2828. SetBorderColor 0 0 0 0 #No Border
  2829. SetFontSize 24
  2830.  
  2831. #60+ white show leather + new
  2832. Show
  2833. Class "Belt"
  2834. BaseType "Vanguard Belt"
  2835. ItemLevel >= 60
  2836. Rarity = Normal
  2837. ##### colorblok
  2838. SetFontSize 25
  2839.  
  2840. Hide
  2841. Class "Belt"
  2842. ItemLevel >= 60
  2843. Rarity = Normal
  2844. ##### colorblok
  2845. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  2846. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2847. SetBorderColor 0 0 0 0 #No Border
  2848. SetFontSize 24
  2849.  
  2850. #Show blue
  2851. Show
  2852. Class "Belt"
  2853. Rarity = Magic
  2854. ##### colorblok
  2855. SetFontSize 28
  2856.  
  2857. #dim white 25+
  2858. Show
  2859. Class "Belt"
  2860. ItemLevel >= 25
  2861. Rarity = Normal
  2862. ##### colorblok
  2863. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  2864. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2865. SetBorderColor 0 0 0 0 #No Border
  2866. SetFontSize 28
  2867.  
  2868. #################### Normal Magic Quivers
  2869.  
  2870. #dim and hide above 50, doing this the LAZY WAY for now
  2871. Hide
  2872. Class "Quiver"
  2873. ItemLevel >= 50
  2874. Rarity = Magic
  2875. ##### colorblok
  2876. SetTextColor 136 136 255 240 #Scal Transp 200 Magic Item Text
  2877. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2878. SetBorderColor 0 0 0 0 #No Border
  2879.  
  2880. Hide
  2881. Class "Quiver"
  2882. ItemLevel >= 50
  2883. Rarity = Normal
  2884. ##### colorblok
  2885. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  2886. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2887. SetBorderColor 0 0 0 0 #No Border
  2888. SetFontSize 28
  2889.  
  2890. #dim from level 1 LAZY
  2891. Show
  2892. Class "Quiver"
  2893. Rarity = Magic
  2894. ##### colorblok
  2895. SetTextColor 136 136 255 240 #Scal Transp 200 Magic Item Text
  2896. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2897. SetBorderColor 0 0 0 0 #No Border
  2898.  
  2899. Show
  2900. Class "Quiver"
  2901. Rarity = Normal
  2902. ##### colorblok
  2903. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  2904. SetBackgroundColor 0 0 0 200 #Fading Back 200
  2905. SetBorderColor 0 0 0 0 #No Border
  2906. SetFontSize 28
  2907.  
  2908.  
  2909. ################################### Amulets, Rings, Belts, Quivers END ###################################
  2910.  
  2911. ######################################## Jewels ########################################
  2912.  
  2913. Show
  2914. Class "Jewel"
  2915. Rarity = Unique
  2916. ##### colorblok
  2917. SetTextColor 235 99 5 240 #Unique Small HL text
  2918. SetBackgroundColor 0 0 0 245 #Dark Back 245
  2919. SetBorderColor 25 100 25 245 #Jewel Border
  2920. PlayAlertSound 7 150
  2921.  
  2922. Show
  2923. Class "Jewel"
  2924. Rarity = Rare
  2925. ##### colorblok
  2926. SetTextColor 255 255 80 255 #small HL rare Text
  2927. SetBackgroundColor 0 0 0 245 #Dark Back 245
  2928. SetBorderColor 25 100 25 245 #Jewel Border
  2929.  
  2930. Show
  2931. Class "Jewel"
  2932. Rarity = Magic
  2933. ##### colorblok
  2934. SetTextColor 100 100 255 255 #small HL Blue Text
  2935. SetBackgroundColor 0 0 0 245 #Dark Back 245
  2936. SetBorderColor 25 100 25 245 #Jewel Border
  2937. SetFontSize 26
  2938.  
  2939. Show
  2940. Class "Jewel"
  2941. Rarity = Normal
  2942. ##### colorblok SetTextColor 220 220 220 255 #smallHL White Item Text
  2943. SetBackgroundColor 0 0 0 245 #Dark Back 245
  2944. SetBorderColor 25 100 25 245 #Jewel Border
  2945. #PlayAlertSound 7 150
  2946.  
  2947. ######################################## Jewels END ########################################
  2948.  
  2949. #83+ "Gemini Claw"
  2950. #84+ "Ambusher" , 83+ , any
  2951. #84+ "Platinum Kris" , any
  2952.  
  2953. #83+ "Tiger Hook"
  2954. #83+ "Spiraled Foil" "Jewelled Foil"
  2955. #83+ "Foil"
  2956.  
  2957. #84+ "Sambar Sceptre" "Opal Sceptre" "Void Sceptre"
  2958. #84+ "Profane Wand" "Opal Wand"
  2959.  
  2960. #84+ "Imbued Wand" , 83+
  2961. #84+ "Prophecy Wand" , 83+
  2962.  
  2963. #83+ "Harbinger Bow"
  2964.  
  2965. #83+ "Vaal Axe"
  2966. #83+ "Coronal Maul"
  2967.  
  2968. #55+ "Crude Bow"
  2969. ##-------------------------------
  2970.  
  2971. #84+ "Vaal Regalia"
  2972. #84+ "Titanium Spirit Shield"
  2973. #84+ "Hubris Circlet"
  2974. #84+ "Royal Burgonet"
  2975. #84+ "Lion Pelt" "Nightmare Bascinet" "Pig-Faced Bascinet" "Prophet Crown" "Praetor Crown" "Deicide Mask"
  2976. #84+ "Sorcerer Gloves"
  2977. #84+ "Crusader Gloves"
  2978. #84+ ("Astral Plate" "Assassin's Garb" "Zodiac Leather")
  2979. #84+ (("Saintly Chainmail" "Carnal Armour"))
  2980.  
  2981. #84+ "Bone Helmet" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2982. #84+ "Two-Toned Boots"
  2983.  
  2984. #any level "Bone Helmet" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2985.  
  2986.  
  2987. ########
  2988.  
  2989. #83+ "Gemini Claw"
  2990. Show
  2991. BaseType "Gemini Claw"
  2992. ItemLevel >= 83
  2993. Rarity = Magic
  2994. ##### colorblok
  2995. SetFontSize 28
  2996. Show
  2997. BaseType "Gemini Claw"
  2998. ItemLevel >= 83
  2999. Rarity = Normal
  3000. ##### colorblok
  3001. SetFontSize 28
  3002.  
  3003.  
  3004. #84+ "Ambusher" , 83+
  3005. Show
  3006. BaseType "Ambusher"
  3007. ItemLevel >= 84
  3008. Rarity = Magic
  3009. ##### colorblok
  3010. SetTextColor 60 60 255 255 #Deep Blue Text
  3011. SetBackgroundColor 0 0 0 252 #Dark Back 252
  3012. SetBorderColor 0 0 0 0 #No Border
  3013. SetFontSize 34
  3014. # PlayAlertSound 6 130
  3015. Show
  3016. BaseType "Ambusher"
  3017. ItemLevel >= 84
  3018. Rarity = Normal
  3019. ##### colorblok
  3020. SetTextColor 252 252 252 255 #Highlight 252 White Text
  3021. SetBackgroundColor 0 0 0 252 #Dark Back 252
  3022. SetBorderColor 0 0 0 0 #No Border
  3023. SetFontSize 34
  3024. # PlayAlertSound 6 130
  3025. Show
  3026. BaseType "Ambusher"
  3027. ItemLevel >= 83
  3028. Rarity = Magic
  3029. ##### colorblok
  3030. SetTextColor 100 100 255 255 #small HL Blue Text
  3031. SetBackgroundColor 0 0 0 250 #Dark Back 250
  3032. SetBorderColor 0 0 0 0 #No Border
  3033. SetFontSize 30
  3034. # PlayAlertSound 6 120
  3035. Show
  3036. BaseType "Ambusher"
  3037. ItemLevel >= 83
  3038. Rarity = Normal
  3039. ##### colorblok
  3040. SetTextColor 220 220 220 255 #smallHL White Item Text
  3041. SetBackgroundColor 0 0 0 250 #Dark Back 250
  3042. SetBorderColor 0 0 0 0 #No Border
  3043. SetFontSize 30
  3044. # PlayAlertSound 6 120
  3045.  
  3046. #84+ "Platinum Kris" , any
  3047. Show
  3048. BaseType "Platinum Kris"
  3049. ItemLevel >= 84
  3050. Rarity = Magic
  3051. ##### colorblok
  3052. SetFontSize 32
  3053. Show
  3054. BaseType "Platinum Kris"
  3055. ItemLevel >= 84
  3056. Rarity = Normal
  3057. ##### colorblok
  3058. SetFontSize 32
  3059.  
  3060. #83+ "Tiger Hook"
  3061. Hide
  3062. BaseType "Tiger Hook"
  3063. Rarity < Rare
  3064. ItemLevel >= 83
  3065. SetFontSize 30
  3066.  
  3067. #83+ "Spiraled Foil" "Jewelled Foil"
  3068. Show
  3069. BaseType "Spiraled Foil" "Jewelled Foil"
  3070. ItemLevel >= 83
  3071. Rarity = Magic
  3072. ##### colorblok
  3073. SetFontSize 28
  3074. # PlayAlertSound 6 150
  3075. Show
  3076. BaseType "Spiraled Foil" "Jewelled Foil"
  3077. ItemLevel >= 83
  3078. Rarity = Normal
  3079. ##### colorblok
  3080. SetFontSize 28
  3081. # PlayAlertSound 6 150
  3082.  
  3083. #84+ "Sambar Sceptre" "Opal Sceptre" "Void Sceptre"
  3084. #84+ "Profane Wand" "Opal Wand"
  3085. #84+ "Imbued Wand" , 83+
  3086. #84+ "Prophecy Wand"
  3087. Show
  3088. BaseType "Void Sceptre" "Opal Wand" "Imbued Wand"
  3089. ItemLevel >= 84
  3090. Rarity = Magic
  3091. ##### colorblok
  3092. SetFontSize 28
  3093. # PlayAlertSound 6 150
  3094. Show
  3095. BaseType "Void Sceptre" "Opal Wand" "Imbued Wand"
  3096. ItemLevel >= 84
  3097. Rarity = Normal
  3098. ##### colorblok
  3099. SetFontSize 28
  3100. # PlayAlertSound 6 150
  3101.  
  3102. #83+ "Harbinger Bow"
  3103. #83+ "Vaal Axe"
  3104. #83+ "Coronal Maul"
  3105. Show
  3106. BaseType "Harbinger Bow" "Vaal Axe" "Coronal Maul" "Thicket Bow"
  3107. ItemLevel >= 83
  3108. Rarity = Magic
  3109. ##### colorblok
  3110. SetFontSize 28
  3111. # PlayAlertSound 6 150
  3112. Show
  3113. BaseType "Harbinger Bow" "Vaal Axe" "Coronal Maul" "Thicket Bow"
  3114. ItemLevel >= 83
  3115. Rarity = Normal
  3116. ##### colorblok
  3117. SetFontSize 28
  3118. # PlayAlertSound 6 150
  3119.  
  3120. #55+ "Crude Bow"
  3121. Hide
  3122. BaseType "Crude Bow"
  3123. ItemLevel >= 55
  3124. Rarity = Magic
  3125. ##### colorblok
  3126. SetTextColor 100 100 255 255 #small HL Blue Text
  3127. SetBackgroundColor 0 0 0 250 #Dark Back 250
  3128. SetBorderColor 0 0 0 0 #No Border
  3129. SetFontSize 28
  3130. # PlayAlertSound 6 150
  3131. Hide
  3132. BaseType "Crude Bow"
  3133. ItemLevel >= 55
  3134. Rarity = Normal
  3135. ##### colorblok
  3136. SetTextColor 220 220 220 255 #smallHL White Item Text
  3137. SetBackgroundColor 0 0 0 250 #Dark Back 250
  3138. SetBorderColor 0 0 0 0 #No Border
  3139. SetFontSize 28
  3140. # PlayAlertSound 6 150
  3141. ##-------------------------------
  3142. #84+ new base
  3143. #84+ "Vaal Regalia"
  3144. #84+ "Titanium Spirit Shield"
  3145. #84+ "Hubris Circlet"
  3146. Show
  3147. BaseType "Vaal Regalia" "Titanium Spirit Shield" "Hubris Circlet" "Fingerless Silk Gloves" "Spiked Gloves" "Gripped Gloves" "Two-Toned Boots" "Bone Helmet"
  3148. ItemLevel >= 84
  3149. Rarity = Magic
  3150. ##### colorblok
  3151. SetTextColor 60 60 255 255 #Deep Blue Text
  3152. SetBackgroundColor 0 0 0 252 #Dark Back 252
  3153. SetBorderColor 0 0 0 0 #No Border
  3154. PlayAlertSound 6 140
  3155. SetFontSize 34
  3156. Show
  3157. BaseType "Vaal Regalia" "Titanium Spirit Shield" "Hubris Circlet" "Fingerless Silk Gloves" "Spiked Gloves" "Gripped Gloves" "Two-Toned Boots" "Bone Helmet"
  3158. ItemLevel >= 84
  3159. Rarity = Normal
  3160. ##### colorblok
  3161. SetTextColor 252 252 252 255 #Highlight 252 White Text
  3162. SetBackgroundColor 0 0 0 252 #Dark Back 252
  3163. SetBorderColor 0 0 0 0 #No Border
  3164. PlayAlertSound 6 140
  3165. SetFontSize 34
  3166.  
  3167. #84+ "Royal Burgonet"
  3168. Show
  3169. BaseType "Royal Burgonet"
  3170. ItemLevel >= 84
  3171. Rarity = Magic
  3172. ##### colorblok
  3173. SetTextColor 60 60 255 255 #Deep Blue Text
  3174. SetBackgroundColor 0 0 0 252 #Dark Back 252
  3175. SetBorderColor 0 0 0 0 #No Border
  3176. PlayAlertSound 6 140
  3177. SetFontSize 34
  3178. Show
  3179. BaseType "Royal Burgonet"
  3180. ItemLevel >= 84
  3181. Rarity = Normal
  3182. ##### colorblok
  3183. SetTextColor 252 252 252 255 #Highlight 252 White Text
  3184. SetBackgroundColor 0 0 0 252 #Dark Back 252
  3185. SetBorderColor 0 0 0 0 #No Border
  3186. PlayAlertSound 6 140
  3187. SetFontSize 34
  3188.  
  3189. #84+ "Lion Pelt" #"Nightmare Bascinet" "Pig-Faced Bascinet" "Prophet Crown" "Praetor Crown" "Deicide Mask"
  3190. Show
  3191. BaseType "Lion Pelt" "Nightmare Bascinet"
  3192. ItemLevel >= 84
  3193. Rarity = Magic
  3194. ##### colorblok
  3195. SetTextColor 100 100 255 255 #small HL Blue Text
  3196. SetBackgroundColor 0 0 0 250 #Dark Back 250
  3197. SetBorderColor 0 0 0 0 #No Border
  3198. SetFontSize 32
  3199. # PlayAlertSound 6 140
  3200. Show
  3201. BaseType "Lion Pelt" "Nightmare Bascinet"
  3202. ItemLevel >= 84
  3203. Rarity = Normal
  3204. ##### colorblok
  3205. SetTextColor 220 220 220 255 #smallHL White Item Text
  3206. SetBackgroundColor 0 0 0 250 #Dark Back 250
  3207. SetBorderColor 0 0 0 0 #No Border
  3208. SetFontSize 32
  3209. # PlayAlertSound 6 140
  3210.  
  3211. #84+ "Sorcerer Gloves"
  3212. Show
  3213. BaseType "Sorcerer Gloves"
  3214. ItemLevel >= 84
  3215. Rarity = Magic
  3216. ##### colorblok
  3217. SetTextColor 60 60 255 255 #Deep Blue Text
  3218. SetBackgroundColor 0 0 0 252 #Dark Back 252
  3219. SetBorderColor 0 0 0 0 #No Border
  3220. PlayAlertSound 6 130
  3221. SetFontSize 34
  3222. Show
  3223. BaseType "Sorcerer Gloves"
  3224. ItemLevel >= 84
  3225. Rarity = Normal
  3226. ##### colorblok
  3227. SetTextColor 252 252 252 255 #Highlight 252 White Text
  3228. SetBackgroundColor 0 0 0 252 #Dark Back 252
  3229. SetBorderColor 0 0 0 0 #No Border
  3230. PlayAlertSound 6 130
  3231. SetFontSize 34
  3232.  
  3233. #84+ "Crusader Gloves"
  3234. Show
  3235. BaseType "Crusader Gloves"
  3236. ItemLevel >= 84
  3237. Rarity = Magic
  3238. ##### colorblok
  3239. SetTextColor 100 100 255 255 #small HL Blue Text
  3240. SetBackgroundColor 0 0 0 250 #Dark Back 250
  3241. SetBorderColor 0 0 0 0 #No Border
  3242. SetFontSize 26
  3243. # PlayAlertSound 6 140
  3244. Show
  3245. BaseType "Crusader Gloves"
  3246. ItemLevel >= 84
  3247. Rarity = Normal
  3248. ##### colorblok
  3249. SetTextColor 220 220 220 255 #smallHL White Item Text
  3250. SetBackgroundColor 0 0 0 250 #Dark Back 250
  3251. SetBorderColor 0 0 0 0 #No Border
  3252. SetFontSize 26
  3253. # PlayAlertSound 6 140
  3254.  
  3255. #84+ ("Astral Plate")
  3256. Show
  3257. BaseType "Astral Plate"
  3258. ItemLevel >= 84
  3259. Rarity <= Magic
  3260. SetFontSize 26
  3261.  
  3262. #84+ ("Astral Plate" "Assassin's Garb" "Zodiac Leather")
  3263. Hide
  3264. BaseType "Astral Plate" "Assassin's Garb" "Zodiac Leather"
  3265. ItemLevel >= 84
  3266. Rarity = Magic
  3267. ##### colorblok
  3268. SetTextColor 100 100 255 255 #small HL Blue Text
  3269. SetBackgroundColor 0 0 0 250 #Dark Back 250
  3270. SetBorderColor 0 0 0 0 #No Border
  3271. SetFontSize 28
  3272. # PlayAlertSound 6 140
  3273. Hide
  3274. BaseType "Astral Plate" "Assassin's Garb" "Zodiac Leather"
  3275. ItemLevel >= 84
  3276. Rarity = Normal
  3277. ##### colorblok
  3278. SetTextColor 220 220 220 255 #smallHL White Item Text
  3279. SetBackgroundColor 0 0 0 250 #Dark Back 250
  3280. SetBorderColor 0 0 0 0 #No Border
  3281. SetFontSize 28
  3282. # PlayAlertSound 6 140
  3283.  
  3284. #84+ (("Saintly Chainmail" "Carnal Armour")) dealt with later on
  3285.  
  3286.  
  3287. #84+ "Bone Helmet" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  3288. Show
  3289. BaseType "Bone Helmet" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  3290. ItemLevel >= 84
  3291. Rarity = Magic
  3292. ##### colorblok
  3293. SetTextColor 60 60 255 255 #Deep Blue Text
  3294. SetBackgroundColor 0 0 0 252 #Dark Back 252
  3295. SetBorderColor 0 0 0 0 #No Border
  3296. PlayAlertSound 6 160
  3297. SetFontSize 36
  3298. Show
  3299. BaseType "Bone Helmet" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  3300. ItemLevel >= 84
  3301. Rarity = Normal
  3302. ##### colorblok
  3303. SetTextColor 252 252 252 255 #Highlight 252 White Text
  3304. SetBackgroundColor 0 0 0 252 #Dark Back 252
  3305. SetBorderColor 0 0 0 0 #No Border
  3306. PlayAlertSound 6 160
  3307. SetFontSize 36
  3308. #84+ "Two-Toned Boots"
  3309. Show
  3310. BaseType "Two-Toned Boots"
  3311. ItemLevel >= 84
  3312. Rarity = Magic
  3313. ##### colorblok
  3314. SetTextColor 60 60 255 255 #Deep Blue Text
  3315. SetBackgroundColor 0 0 0 252 #Dark Back 252
  3316. SetBorderColor 0 0 0 0 #No Border
  3317. PlayAlertSound 6 130
  3318. SetFontSize 34
  3319. Show
  3320. BaseType "Two-Toned Boots"
  3321. ItemLevel >= 84
  3322. Rarity = Normal
  3323. ##### colorblok
  3324. SetTextColor 252 252 252 255 #Highlight 252 White Text
  3325. SetBackgroundColor 0 0 0 252 #Dark Back 252
  3326. SetBorderColor 0 0 0 0 #No Border
  3327. PlayAlertSound 6 130
  3328. SetFontSize 34
  3329.  
  3330. #any level "Fingerless Silk Gloves"
  3331. Show
  3332. BaseType "Fingerless Silk Gloves"
  3333. Rarity = Magic
  3334. ##### colorblok
  3335. SetTextColor 60 60 255 255 #Deep Blue Text
  3336. SetBackgroundColor 0 0 0 252 #Dark Back 252
  3337. SetBorderColor 0 0 0 0 #No Border
  3338. SetFontSize 30
  3339. Show
  3340. BaseType "Fingerless Silk Gloves"
  3341. Rarity = Normal
  3342. ##### colorblok
  3343. SetTextColor 252 252 252 255 #Highlight 252 White Text
  3344. SetBackgroundColor 0 0 0 252 #Dark Back 252
  3345. SetBorderColor 0 0 0 0 #No Border
  3346. SetFontSize 30
  3347.  
  3348. #any level "Bone Helmet" "Spiked Gloves" "Gripped Gloves"
  3349. Show
  3350. BaseType "Bone Helmet" "Spiked Gloves" "Gripped Gloves"
  3351. Rarity = Magic
  3352. ##### colorblok
  3353. SetTextColor 100 100 255 255 #small HL Blue Text
  3354. SetBackgroundColor 0 0 0 250 #Dark Back 250
  3355. SetBorderColor 0 0 0 0 #No Border
  3356. SetFontSize 30
  3357. # PlayAlertSound 6 140
  3358. Show
  3359. BaseType "Bone Helmet" "Spiked Gloves" "Gripped Gloves"
  3360. Rarity = Normal
  3361. ##### colorblok
  3362. SetTextColor 220 220 220 255 #smallHL White Item Text
  3363. SetBackgroundColor 0 0 0 250 #Dark Back 250
  3364. SetBorderColor 0 0 0 0 #No Border
  3365. SetFontSize 30
  3366. # PlayAlertSound 6 140
  3367.  
  3368. Show
  3369. BaseType "Colossal Tower Shield" "Lacquered Buckler"
  3370. ItemLevel >= 84
  3371. Rarity = Magic
  3372. ##### colorblok
  3373. SetFontSize 26
  3374. Show
  3375. BaseType "Colossal Tower Shield" "Lacquered Buckler"
  3376. ItemLevel >= 84
  3377. Rarity = Normal
  3378. ##### colorblok
  3379. SetFontSize 26
  3380.  
  3381. #####################################
  3382. # Animate Weapon (maybe here) #######
  3383. #####################################
  3384.  
  3385.  
  3386. ##### chromes
  3387. #chromes 3x1 HL a little (normal/magic)
  3388. Show
  3389. Width = 1
  3390. Height = 3
  3391. SocketGroup RGB
  3392. Rarity = Magic
  3393. ##### colorblok
  3394. SetTextColor 100 100 255 255 #small HL Blue Text
  3395. SetBackgroundColor 0 0 0 250 #Dark Back 250
  3396. SetBorderColor 0 0 0 0 #chrome border yet to be done
  3397. SetFontSize 30
  3398. Show
  3399. Width = 1
  3400. Height = 3
  3401. SocketGroup RGB
  3402. Rarity = Normal
  3403. ##### colorblok
  3404. SetTextColor 220 220 220 255 #smallHL White Item Text
  3405. SetBackgroundColor 0 0 0 250 #Dark Back 250
  3406. SetBorderColor 0 0 0 0 #chrome border yet to be done
  3407. SetFontSize 30
  3408.  
  3409. #chromes 2x2 4x1 show (normal/magic) x-74
  3410. Show
  3411. Width = 2
  3412. Height = 2
  3413. SocketGroup RGB
  3414. ItemLevel <= 74
  3415. Rarity = Magic
  3416. ##### colorblok
  3417. SetBorderColor 0 0 0 0 #chrome border yet to be done
  3418. SetFontSize 28
  3419.  
  3420. Show
  3421. Width = 2
  3422. Height = 2
  3423. SocketGroup RGB
  3424. ItemLevel <= 74
  3425. Rarity = Normal
  3426. ##### colorblok
  3427. SetBorderColor 0 0 0 0 #chrome border yet to be done
  3428. SetFontSize 28
  3429.  
  3430.  
  3431. Show
  3432. BaseType "Two-Toned Boots" "Bone Helmet" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  3433. Rarity < Rare
  3434. SetFontSize 26
  3435.  
  3436.  
  3437.  
  3438. #Hide but not dim
  3439. Hide
  3440. BaseType "Kris" "Foil" "Maraketh" "Gemini Claw" "Ambusher" "Tiger Hook" "Sambar Sceptre" "Opal Sceptre" "Void Sceptre" "Profane Wand" "Opal Wand" "Imbued Wand" "Prophecy Wand" "Siege Axe" "Harbinger Bow" "Vaal Axe" "Coronal Maul"
  3441. Rarity < Rare
  3442. SetFontSize 30
  3443.  
  3444. Hide
  3445. Rarity < Rare
  3446. BaseType "Crusader Gloves" "Sorcerer Gloves" "Prophet Crown" "Praetor Crown" "Royal Burgonet" "Hubris Circlet"
  3447. SetFontSize 30
  3448.  
  3449. #chromes 3x2 hide (normal/magic) 75+
  3450. Hide
  3451. Width = 2
  3452. Height = 3
  3453. SocketGroup RGB
  3454. ItemLevel >= 75
  3455. Rarity = Magic
  3456. ##### colorblok
  3457.  
  3458. Hide
  3459. Width = 2
  3460. Height = 3
  3461. SocketGroup RGB
  3462. ItemLevel >= 75
  3463. Rarity = Normal
  3464. ##### colorblok
  3465.  
  3466. #chromes 4x2 dim and hide (normal/magic) 75+
  3467. Hide
  3468. Width = 2
  3469. Height = 4
  3470. SocketGroup RGB
  3471. ItemLevel >= 75
  3472. Rarity = Magic
  3473. ##### colorblok
  3474. SetTextColor 136 136 255 240 #Scal Transp 200 Magic Item Text
  3475. SetBackgroundColor 0 0 0 200 #Fading Back 200
  3476. SetBorderColor 0 0 0 0 #No Border
  3477. SetFontSize 28
  3478.  
  3479. Hide
  3480. Width = 2
  3481. Height = 4
  3482. SocketGroup RGB
  3483. ItemLevel >= 75
  3484. Rarity = Normal
  3485. ##### colorblok
  3486. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  3487. SetBackgroundColor 0 0 0 200 #Fading Back 200
  3488. SetBorderColor 0 0 0 0 #No Border
  3489. SetFontSize 28
  3490.  
  3491. ############## section 8 END ############################
  3492.  
  3493. ############################################# Rares ############################################################
  3494.  
  3495. ########################################
  3496. #(rare) HL #############################
  3497. ########################################
  3498.  
  3499. #83+ "Gemini Claw" HL
  3500. #83+ "Ambusher" HL
  3501. #83+ "Imbued Wand" HL
  3502. #83+ "Prophecy Wand" HL
  3503. #83+ "Harbinger Bow" HL
  3504. #83+ "Vaal Axe" HL
  3505. #83+ "Coronal Maul" HL
  3506.  
  3507. #84+ "Vaal Regalia" HL
  3508. #84+ "Titanium Spirit Shield" HL
  3509. #84+ "Hubris Circlet" HL
  3510. #84+ "Royal Burgonet" HL
  3511. #84+ "Bone Helmet" HL
  3512. #84+ "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  3513.  
  3514. #84+ Custom off/HL
  3515.  
  3516. #sound, 84+
  3517. Show
  3518. BaseType "Vaal Regalia" "Titanium Spirit Shield" "Hubris Circlet" "Bone Helmet" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Two-Toned Boots" "Sorcerer Gloves"
  3519. ItemLevel >= 84
  3520. Rarity = Rare
  3521. ##### colorblok
  3522. SetTextColor 255 255 60 255 #Highlight 252 Rare Text
  3523. SetBackgroundColor 0 0 0 252 #Dark Back 252
  3524. SetBorderColor 0 0 0 0 #No Border
  3525. PlayAlertSound 6 180
  3526. SetFontSize 36
  3527.  
  3528. #no sound 84+
  3529. Show
  3530. BaseType "Royal Burgonet" "Lion Pelt" "Sorcerer Boots" "Ambusher" "Imbued Wand" "Opal Wand" "Profane Wand" "Platinum Kris" "Void Sceptre" "Opal Sceptre" "Sambar Sceptre"
  3531. ItemLevel >= 84
  3532. Rarity = Rare
  3533. ##### colorblok
  3534. SetTextColor 255 255 60 255 #Highlight 252 Rare Text
  3535. SetBackgroundColor 0 0 0 252 #Dark Back 252
  3536. SetBorderColor 0 0 0 0 #No Border
  3537. # PlayAlertSound 6 180
  3538. SetFontSize 34
  3539.  
  3540. #no sound 83+
  3541. Show
  3542. BaseType "Gemini Claw" "Ambusher" "Imbued Wand" "Prophecy Wand" "Harbinger Bow" "Vaal Axe" "Coronal Maul" "Spiraled Foil" "Jewelled Foil" "Dragoon Sword"
  3543. ItemLevel >= 83
  3544. Rarity = Rare
  3545. ##### colorblok
  3546. SetTextColor 255 255 60 255 #Highlight 252 Rare Text
  3547. SetBackgroundColor 0 0 0 252 #Dark Back 252
  3548. SetBorderColor 0 0 0 0 #No Border
  3549. SetFontSize 34
  3550.  
  3551.  
  3552.  
  3553. ########################################
  3554. #(rare) HL END #########################
  3555. ########################################
  3556.  
  3557. ####################################
  3558. #(rare) smallHL ####################
  3559. ####################################
  3560.  
  3561. # edit 29 dec 2015 less HL on some bases
  3562.  
  3563. #83+ "Fleshripper" smallHL
  3564. #83+ "Tiger Hook" 2016 sept 02, highest avg. dmg 1h
  3565.  
  3566. #84+ "Astral Plate" exHL 2016 sept 02
  3567. #84+ "Zodiac Leather" exHL 2016 sept 02
  3568. #84+ "Glorious Plate" smallHL
  3569. #84+ "Assassin's Garb" smallHL
  3570. #84+ "Carnal Armour" smallHL
  3571. #84+ "Saintly Chainmail" smallHL
  3572.  
  3573. #75+ "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  3574.  
  3575. #84+ Titan Gauntlets smallHL
  3576. #84+ Slink Gloves smallHL
  3577. #84+ Sorcerer Gloves smallHL
  3578. #84+ Dragonscale Gauntlets smallHL
  3579. #84+ Crusader Gloves smallHL
  3580. #84+ Murder Mitts smallHL
  3581. #78+ Sorcerer Gloves off smallHL
  3582.  
  3583. #84+ "Titan Greaves" smallHL
  3584. #84+ "Slink Boots" smallHL
  3585. #84+ "Sorcerer Boots" smallHL
  3586. #84+ "Dragonscale Boots" smallHL
  3587. #84+ "Crusader Boots" smallHL
  3588. #84+ "Murder Boots" smallHL
  3589. #84+ "Assassin's Boots" smallHL
  3590.  
  3591. #84+ "Royal Burgonet" now HL 2016 sept 02
  3592. #84+ "Lion Pelt" smallHL
  3593. #84+ "Nightmare Bascinet" smallHL
  3594. #84+ "Pig-Faced Bascinet" smallHL
  3595. #84+ "Praetor Crown" smallHL
  3596. #84+ "Prophet Crown" smallHL
  3597. #84+ "Deicide Mask" smallHL
  3598.  
  3599. #84+ "Colossal Tower Shield" smallHL
  3600. #84+ "Lacquered Buckler" smallHL
  3601.  
  3602. #78+ "Hubris Circlet" smallHL
  3603. #78+ "Titanium Spirit Shield" smallHL
  3604.  
  3605. #83+ "Terror Claw" "Vaal Claw" Hide/HL
  3606. #83+ "Imperial Claw" Hide/HL
  3607. #83+ dagger droplevel >= 60 Hide/HL
  3608. #84+ "Opal Sceptre" Hide/HL
  3609. #83+ "Opal Sceptre" Hide/HL
  3610. #83+ "Eternal Sword" "Tiger Hook" Hide/HL
  3611. #83+ "Dragoon Sword" Hide/HL
  3612. #83+ "Vaal Rapier" Hide/HL
  3613. #83+ "Jewelled Foil" "Spiraled Foil" Hide/HL
  3614. #83+ "Runic Hatchet" "Siege Axe" Hide/HL
  3615. #83+ "Behemoth Mace" Hide/HL
  3616. #83+ "Eclipse Staff" Hide/HL
  3617. #83+ "Exquisite Blade" Hide/HL
  3618.  
  3619. #77+ "Gemini Claw" Hide/smallHL
  3620. #77+ "Ambusher" Hide/smallHL
  3621. #77+ "Imbued Wand" Hide/smallHL
  3622. #77+ "Prophecy Wand" Hide/smallHL
  3623. #77+ "Harbinger Bow" Hide/smallHL
  3624. #77+ "Vaal Axe" Hide/smallHL
  3625.  
  3626. #76+ Kris (80% dagger)
  3627. #77+ dagger droplevel >= 60 Hide/HL
  3628.  
  3629. #77+ "Fleshripper" Hide/small/HL
  3630. #77+ "Coronal Maul" /Hide/smallHL
  3631.  
  3632. #77+ "Terror Claw" "Vaal Claw" Hide/smallHL
  3633. #77+ "Opal Sceptre" Hide/smallHL
  3634. #77+ "Eternal Sword" "Tiger Hook" Hide/smallHL
  3635. #77+ "Dragoon Sword" Hide/smallHL
  3636. #77+ "Vaal Rapier" Hide/smallHL
  3637. #77+ "Jewelled Foil" "Spiraled Foil" Hide/smallHL
  3638. #77+ "Fancy Foil" "Serrated Foil" "Elegant Foil" "Jagged Foil" Hide/smallHL
  3639. #77+ "Runic Hatchet" "Siege Axe" Hide/smallHL
  3640. #77+ "Behemoth Mace" Hide/smallHL
  3641. #77+ "Eclipse Staff" Hide/smallHL
  3642. #77+ "Exquisite Blade" Hide/smallHL
  3643.  
  3644. #84+ "Triumphant Lamellar" Hide/smallHL
  3645. #84+ "General's Brigandine" Hide/smallHL
  3646. #84+ "Full Dragonscale" Hide/smallHL
  3647.  
  3648. #78+ "Vaal Regalia" small/HL
  3649.  
  3650. #81+ "Glorious Plate" Hide/smallHL - moved to just show 2016 sept 02
  3651. #81+ "Astral Plate" Hide/smallHL
  3652. #81+ "Assassin's Garb" Hide/smallHL
  3653. #81+ "Zodiac Leather" Hide/smallHL
  3654. #81+ "Triumphant Lamellar" Hide/smallHL
  3655. #81+ "General's Brigandine" Hide/smallHL
  3656. #81+ "Full Dragonscale" Hide/smallHL
  3657. #81+ "Carnal Armour" Hide/smallHL
  3658. #81+ "Saintly Chainmail" Hide/smallHL
  3659.  
  3660. #====================================
  3661. # this section is long
  3662. # edit 29 dec 2015 less HL on some bases
  3663.  
  3664. #83+ "Fleshripper" "Tiger Hook"
  3665.  
  3666. Show
  3667. BaseType "Fleshripper" "Tiger Hook"
  3668. ItemLevel >= 83
  3669. Rarity = Rare
  3670. ##### colorblok
  3671. SetTextColor 255 255 80 255 #small HL rare Text
  3672. SetBackgroundColor 0 0 0 250 #Dark Back 250
  3673. SetBorderColor 0 0 0 0 #No Border
  3674. SetFontSize 32
  3675.  
  3676. #84+ "Astral Plate"
  3677. #84+ "Zodiac Leather"
  3678. #84+ "Glorious Plate" smallHL
  3679. #84+ "Assassin's Garb" smallHL
  3680. #84+ "Carnal Armour" smallHL
  3681. #84+ "Saintly Chainmail" smallHL
  3682.  
  3683.  
  3684. Show
  3685. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  3686. Rarity = Rare
  3687. ##### colorblok
  3688. SetTextColor 255 255 80 255 #small HL rare Text
  3689. SetBackgroundColor 0 0 0 250 #Dark Back 250
  3690. SetBorderColor 0 0 0 0 #No Border
  3691. PlayAlertSound 6 135
  3692. SetFontSize 34
  3693.  
  3694. #84+ "Titan Gauntlets" smallHL
  3695. #84+ "Slink Gloves" smallHL
  3696. #84+ "Sorcerer Gloves" smallHL
  3697. #84+ "Dragonscale Gauntlets" smallHL
  3698. #84+ "Crusader Gloves" smallHL
  3699. #84+ "Murder Mitts" smallHL
  3700. #78+ "Sorcerer Gloves" smallHL
  3701.  
  3702. Show
  3703. BaseType "Sorcerer Gloves" "Hubris Circlet" "Titanium Spirit Shield" "Vaal Regalia"
  3704. Rarity = Rare
  3705. ##### colorblok
  3706. SetTextColor 255 255 80 255 #small HL rare Text
  3707. SetBackgroundColor 0 0 0 250 #Dark Back 250
  3708. SetBorderColor 0 0 0 0 #No Border
  3709. SetFontSize 34
  3710.  
  3711. Show
  3712. BaseType "Colossal Tower Shield" "Lacquered Buckler"
  3713. ItemLevel >= 84
  3714. Rarity = Rare
  3715. ##### colorblok
  3716. SetTextColor 255 255 80 255 #small HL rare Text
  3717. SetBackgroundColor 0 0 0 250 #Dark Back 250
  3718. SetBorderColor 0 0 0 0 #No Border
  3719. SetFontSize 32
  3720.  
  3721.  
  3722. #chromes 3x1 HL a little (rare)
  3723.  
  3724. Show
  3725. Width = 1
  3726. Height = 3
  3727. SocketGroup RGB
  3728. Rarity = Rare
  3729. ##### colorblok
  3730. SetTextColor 255 255 80 255 #small HL rare Text
  3731. SetBackgroundColor 0 0 0 250 #Dark Back 250
  3732. SetBorderColor 0 0 0 0 #No Border
  3733. SetBorderColor 0 0 0 0 #chrome border yet to be done
  3734. SetFontSize 28
  3735.  
  3736.  
  3737. ####################################
  3738. #(rare) show END ###################
  3739. ####################################
  3740.  
  3741. #chromes 2x2 4x1 show (rare) x-74
  3742. Show
  3743. Height = 2
  3744. Width = 2
  3745. SocketGroup RGB
  3746. ItemLevel <= 75
  3747. Rarity = Rare
  3748. ##### colorblok
  3749. SetFontSize 28
  3750.  
  3751.  
  3752.  
  3753. #(rare) hide
  3754. #nothing atm..
  3755.  
  3756. #(rare) dim and hide
  3757. Show
  3758. ItemLevel >= 60
  3759. Rarity = Rare
  3760. ##### colorblok
  3761. SetTextColor 255 255 119 230 #Scal Transp 225 Rare Item Text
  3762. SetBackgroundColor 0 0 0 225 #Fading Back 225
  3763. SetBorderColor 0 0 0 0 #No Border
  3764. SetFontSize 30
  3765.  
  3766. #big dim and hide
  3767. #Hide
  3768. #ItemLevel >= 60
  3769. #Rarity = Rare
  3770. ##### colorblok
  3771. # SetTextColor 255 255 119 210 #Scal Transp 200 Rare Item Text
  3772. # SetBackgroundColor 0 0 0 200 #Fading Back 200
  3773. # SetBorderColor 0 0 0 0 #No Border
  3774. # SetFontSize 30
  3775.  
  3776.  
  3777. ############################################# section 9 Rares END ############################################################
  3778.  
  3779. ######################################## Divination Cards ########################################
  3780.  
  3781. # Tier 1 - Divination Card
  3782. Show
  3783. Class "Divination Card"
  3784. BaseType "Bowyer's Dream" "House of Mirrors" "Hunter's Reward" "Mawr Blaidd" "Pride Before the Fall" "The Celestial Justicar" "The Devastator" "The Doctor" "The Dragon's Heart" "The Ethereal" "The Fiend" "The Hunger" "The Immortal" "The King's Heart" "The Last One Standing" "The Offering" "The Polymath" "The Queen" "The Warlord" "Wealth and Power"
  3785. SetTextColor 100 255 255 255
  3786. SetBackgroundColor 0 0 0 252
  3787. SetBorderColor 100 255 255 255
  3788. SetFontSize 40
  3789. PlayAlertSound 1 300
  3790.  
  3791. # The Wolf's Shadow - t4 - Divination Card
  3792. Show
  3793. Class "Divination Card"
  3794. BaseType "The Wolf's Shadow"
  3795. SetTextColor 173 248 248 185
  3796. SetBackgroundColor 0 0 0 215 #Classic Back 240
  3797. SetBorderColor 0 0 0 0 #No Border
  3798. SetFontSize 30
  3799.  
  3800. # Tier 2 - Divination Card
  3801. Show
  3802. Class "Divination Card"
  3803. BaseType "Abandoned Wealth" "Chaotic Disposition" "Emperor of Purity" "Grave Knowledge" "Last Hope" "Lingering Remnants" "Lost Worlds" "Lucky Deck" "Lysah's Respite" "The Artist" "The Brittle Emperor" "The Chains that Bind" "The Cursed King" "The Dapper Prodigy" "The Dark Mage" "The Enlightened" "The Formless Sea" "The Gladiator" "The Hoarder" "The Porcupine" "The Saint's Treasure" "The Sephirot" "The Spark and the Flame" "The Spoiled Prince" "The Surveyor" "The Thaumaturgist" "The Trial" "The Valkyrie" "The Vast" "The Void" "The Wolf" "The Wolven King's Bite" "Time-Lost Relic"
  3804. SetTextColor 100 255 255 255
  3805. SetBackgroundColor 0 0 0 252
  3806. SetBorderColor 0 0 0 0 #No Border
  3807. PlayAlertSound 4 150
  3808. SetFontSize 35
  3809.  
  3810. # Tier 3 - Divination Card
  3811. Show
  3812. Class "Divination Card"
  3813. BaseType "A Mother's Parting Gift" "Atziri's Arsenal" "Blind Venture" "Call to the First Ones" "Coveted Possession" "Death" "Dialla's Subjugation" "Earth Drinker" "Emperor's Luck" "Gemcutter's Promise" "Gift of the Gemling Queen" "Glimmer of Hope" "Her Mask" "Heterochromia" "Hope" "Hubris" "Humility" "Hunter's Resolve" "Jack in the Box" "Lantador's Lost Love" "Light and Truth" "Loyalty" "Lucky Connections" "Merciless Armament" "Might is Right" "Mitts" "Rain of Chaos" "Rats" "Scholar of the Seas" "Shard of Fate" "The Aesthete" "The Arena Champion" "The Avenger" "The Battle Born" "The Betrayal" "The Body" "The Calling" "The Cartographer" "The Cataclysm" "The Catalyst" "The Coming Storm" "The Demoness" "The Drunken Aristocrat" "The Encroaching Darkness" "The Endurance" "The Explorer" "The Fletcher" "The Forsaken" "The Fox" "The Gambler" "The Garish Power" "The Gemcutter" "The Gentleman" "The Harvester" "The Hermit" "The Incantation" "The Inventor" "The Jester" "The Lion" "The Lord in Black" "The Lover" "The Mercenary" "The One With All" "The Opulent" "The Pack Leader" "The Penitent" "The Rabid Rhoa" "The Risk" "The Scavenger" "The Sigil" "The Soul" "The Standoff" "The Stormcaller" "The Summoner" "The Survivalist" "The Throne" "The Tower" "The Traitor" "The Tyrant" "The Union" "The Valley of Steel Boxes" "The Visionary" "The Warden" "The Watcher" "The Wind" "The Wolverine" "The Wrath" "The Wretched" "Three Faces in the Dark" "Treasure Hunter" "Vinia's Token" "Volatile Power"
  3814. SetTextColor 180 240 240 255
  3815. SetBackgroundColor 0 0 0 240 #Classic Back 240
  3816. SetBorderColor 0 0 0 0 #No Border
  3817. PlayAlertSound 4 40
  3818.  
  3819. # Tier 4 - Divination Card
  3820. Show
  3821. Class "Divination Card"
  3822. BaseType "Anarchy's Price" "Assassin's Favour" "Audacity" "Birth of the Three" "Boundless Realms" "Doedre's Madness" "Dying Anguish" "Prosperity" "Rain Tempter" "Struck by Lightning" "The Conduit" "The Doppelganger" "The Dragon" "The Feast" "The Flora's Gift" "The Inoculated" "The Lich" "The Lunaris Priestess" "The Pact" "The Poet" "The Road to Power" "The Scarred Meadow" "The Scholar" "The Siren" "The Sun" "The Twins" "The Web" "The Wolf's Shadow" "Thunderous Skies" "Tranquillity"
  3823. SetTextColor 173 248 248 185
  3824. SetBackgroundColor 0 0 0 215 #Classic Back 240
  3825. SetBorderColor 0 0 0 0 #No Border
  3826. SetFontSize 30
  3827.  
  3828. # Tier 5 - Divination Card
  3829. Hide
  3830. Class "Divination Card"
  3831. BaseType "Cartographer's Delight" "Destined to Crumble" "The Carrion Crow" "The King's Blade" "The Metalsmith's Gift" "The Oath" "The Surgeon" "Turn the Other Cheek"
  3832. SetTextColor 173 248 248 185
  3833. SetBackgroundColor 0 0 0 215 #Classic Back 240
  3834. SetBorderColor 0 0 0 0 #No Border
  3835. SetFontSize 28
  3836.  
  3837.  
  3838. Show
  3839. Class "Divination Card"
  3840.  
  3841. ######################################## section 10 Divination Cards END ########################################
  3842.  
  3843.  
  3844. ##################################################### Uniques ##################################################
  3845.  
  3846.  
  3847. # Tier 1 - Uniques
  3848. Show
  3849. BaseType "Glorious Plate" "Occultist's Vestment" "Savant's Robe" "Crusader Boots" "Sorcerer Boots" "Deicide Mask" "Champion Kite Shield" "Ezomyte Tower Shield" "Cutlass" "Prophecy Wand" "Ruby Flask" "Sapphire Flask"
  3850. Rarity = Unique
  3851. SetTextColor 255 108 0 255 #Unique Highlight Text
  3852. SetBackgroundColor 0 0 0 255 #Black
  3853. SetBorderColor 118 60 255 255 #Deep purple (Exalt)
  3854. SetFontSize 42
  3855. PlayAlertSound 1 300
  3856.  
  3857. #6-Link Uniques
  3858. Show
  3859. Rarity = Unique
  3860. LinkedSockets = 6
  3861. SetTextColor 252 102 22 255 #Highlight 252 Unique Text
  3862. SetBackgroundColor 0 0 0 252 #Dark Back 252
  3863. SetBorderColor 118 60 255 255 #Deep purple (Exalt) good 6L border
  3864. PlayAlertSound 6 300
  3865. SetFontSize 40
  3866.  
  3867. # Tier 2 - Uniques
  3868. Show
  3869. BaseType "Crystal Belt" "Assassin's Garb" "Exquisite Leather" "Gladiator Plate" "Rawhide Boots" "Hubris Circlet" "Nightmare Bascinet" "Raven Mask" "Regicide Mask" "Vaal Mask" "Royal Axe" "Siege Axe" "Abyssal Axe" "Void Axe" "Judgement Staff" "Jewelled Foil" "Topaz Flask"
  3870. Rarity = Unique
  3871. SetTextColor 255 108 0 255 #Unique Highlight Text
  3872. SetBackgroundColor 0 0 0 252 #dark 252
  3873. SetBorderColor 255 0 0 255 #red
  3874. PlayAlertSound 6 250
  3875. SetFontSize 38
  3876.  
  3877. #5 Links Uniques
  3878. Show
  3879. LinkedSockets = 5
  3880. Rarity = Unique
  3881. SetTextColor 235 99 5 240 #Unique Small HL text
  3882. SetBackgroundColor 0 0 0 250 #dark 250
  3883. SetBorderColor 200 0 0 255 #good 5L border
  3884. PlayAlertSound 6 200 #good 5-L sound
  3885. SetFontSize 34
  3886.  
  3887. #6 Socket Uniques
  3888. Show
  3889. Sockets = 6
  3890. Rarity = Unique
  3891. SetTextColor 235 99 5 240 #Unique Small HL text
  3892. SetBackgroundColor 0 0 0 250 #dark 250
  3893. SetBorderColor 100 255 255 175 #6s border
  3894. PlayAlertSound 6 175 #6s sound
  3895. SetFontSize 34
  3896.  
  3897. # Tier 3 - Uniques
  3898. Show
  3899. BaseType "Onyx Amulet" "Heavy Belt" "Vanguard Belt" "Amethyst Ring" "Diamond Ring" "Gold Ring" "Paua Ring" "Ruby Ring" "Topaz Ring" "Two-Stone Ring" "Penetrating Arrow Quiver" "Crusader Plate" "Desert Brigandine" "Full Wyrmscale" "Sacrificial Garb" "Triumphant Lamellar" "Vaal Regalia" "Varnished Coat" "Ancient Greaves" "Conjurer Boots" "Goathide Boots" "Serpentscale Boots" "Slink Boots" "Trapper Boots" "Wool Shoes" "Ancient Gauntlets" "Clasped Mitts" "Goliath Gauntlets" "Ironscale Gauntlets" "Legion Gloves" "Strapped Mitts" "Titan Gauntlets" "Leather Cap" "Lion Pelt" "Sinner Tricorne" "Archon Kite Shield" "Cedar Tower Shield" "Corrugated Buckler" "Ebony Tower Shield" "Titanium Spirit Shield" "Despot Axe" "Jasper Chopper" "Vaal Axe" "Imperial Bow" "Short Bow" "Blinder" "Fiend Dagger" "Imperial Skean" "Slaughter Knife" "Gavel" "Carnal Sceptre" "Karui Sceptre" "Ritual Sceptre" "Vaal Sceptre" "Karui Maul" "Meatgrinder" "Steelhead" "Imperial Staff" "Lathi" "Midnight Blade" "Etched Greatsword" "Tiger Sword" "Driftwood Wand" "Opal Wand" "Sanctified Life Flask" "Grand Mana Flask" "Sanctified Mana Flask" "Large Hybrid Flask" "Amethyst Flask" "Granite Flask" "Stibnite Flask"
  3900. Rarity = Unique
  3901. SetTextColor 235 99 5 240 #Unique Small HL text
  3902. SetBackgroundColor 0 0 0 250 #dark 250
  3903. SetBorderColor 0 0 0 0 #Unique Small HL Border
  3904. PlayAlertSound 6 125
  3905. SetFontSize 34
  3906.  
  3907. # Tier 4 - Uniques
  3908. Show
  3909. BaseType "Agate Amulet" "Amber Amulet" "Citrine Amulet" "Coral Amulet" "Gold Amulet" "Jade Amulet" "Lapis Amulet" "Paua Amulet" "Turquoise Amulet" "Chain Belt" "Cloth Belt" "Leather Belt" "Rustic Sash" "Studded Belt" "Coral Ring" "Iron Ring" "Moonstone Ring" "Prismatic Ring" "Sapphire Ring" "Unset Ring" "Broadhead Arrow Quiver" "Two-Point Arrow Quiver" "Coronal Leather" "Destiny Leather" "Golden Plate" "Lacquered Garb" "Necromancer Silks" "Scholar's Robe" "Sharkskin Tunic" "Spidersilk Robe" "Goliath Greaves" "Mesh Boots" "Nubuck Boots" "Reinforced Greaves" "Sharkskin Boots" "Titan Greaves" "Conjurer Gloves" "Crusader Gloves" "Deerskin Gloves" "Iron Gauntlets" "Steelscale Gauntlets" "Vaal Gauntlets" "Ezomyte Burgonet" "Mind Cage" "Siege Helmet" "Silken Hood" "Ursine Pelt" "Enameled Buckler" "Mosaic Kite Shield" "Painted Tower Shield" "Pine Buckler" "Pinnacle Tower Shield" "Karui Chopper" "Labrys" "Death Bow" "Hellion's Paw" "Terror Claw" "Bronze Sceptre" "Platinum Sceptre" "Great Mallet" "Terror Maul" "Vile Staff" "Vaal Blade" "Spiraled Wand" "Tornado Wand" "Hallowed Hybrid Flask" "Quartz Flask" "Silver Flask"
  3910. Rarity = Unique
  3911. SetTextColor 175 96 37 255 #Classic Unique Item Text
  3912. SetBackgroundColor 0 0 0 240 #Classic Back 240
  3913. SetBorderColor 0 0 0 0 #No Border
  3914.  
  3915. #Chrome Uniques 3x1 (show always)
  3916. Show
  3917. Rarity = Unique
  3918. Height = 3
  3919. Width = 1
  3920. SocketGroup RGB
  3921. SetTextColor 175 96 37 255 #Classic Unique Item Text
  3922. SetBackgroundColor 0 0 0 240 #Classic Back 240
  3923. SetBorderColor 0 0 0 0 #No Border
  3924.  
  3925. #Chrome Uniques 2x2 (show until 74, dim 75 and above)
  3926. Show
  3927. ItemLevel <= 74
  3928. Rarity = Unique
  3929. Height = 2
  3930. Width = 2
  3931. SocketGroup RGB
  3932. SetTextColor 175 96 37 255 #Classic Unique Item Text
  3933. SetBackgroundColor 0 0 0 240 #Classic Back 240
  3934. SetBorderColor 0 0 0 0 #No Border
  3935.  
  3936. #Chrome Uniques 4x1 (show until 74, dim 75 and above)
  3937. Show
  3938. ItemLevel <= 74
  3939. Rarity = Unique
  3940. Height = 4
  3941. Width = 1
  3942. SocketGroup RGB
  3943. SetTextColor 175 96 37 255 #Classic Unique Item Text
  3944. SetBackgroundColor 0 0 0 240 #Classic Back 240
  3945. SetBorderColor 0 0 0 0 #No Border
  3946.  
  3947. #Chrome Uniques 3x2 or bigger (show until 68, dim 69-74, hide 75 and above)
  3948. Show
  3949. ItemLevel <= 68
  3950. Rarity = Unique
  3951. Height >= 3
  3952. Width = 2
  3953. SocketGroup RGB
  3954. SetTextColor 175 96 37 255 #Classic Unique Item Text
  3955. SetBackgroundColor 0 0 0 240 #Classic Back 240
  3956. SetBorderColor 0 0 0 0 #No Border
  3957.  
  3958. #Show all unique until level 67
  3959. Show
  3960. ItemLevel <= 67
  3961. Rarity = Unique
  3962. SetTextColor 175 96 37 255 #Classic Unique Item Text
  3963. SetBackgroundColor 0 0 0 240 #Classic Back 240
  3964. SetBorderColor 0 0 0 0 #No Border
  3965.  
  3966. #Chrome Uniques 2x2 (show until 74, dim 75 and above)
  3967. Show
  3968. ItemLevel >= 75
  3969. Rarity = Unique
  3970. Height = 2
  3971. Width = 2
  3972. SocketGroup RGB
  3973. SetTextColor 175 96 37 242 #Scal Transp 212 Unique Item Text
  3974. SetBackgroundColor 0 0 0 212 #Fading Back 212
  3975. SetBorderColor 0 0 0 0 #No Border
  3976. SetFontSize 30
  3977.  
  3978. #Chrome Uniques 4x1 (show until 74, dim 75 and above)
  3979. Show
  3980. ItemLevel >= 75
  3981. Rarity = Unique
  3982. Height = 4
  3983. Width = 1
  3984. SocketGroup RGB
  3985. SetTextColor 175 96 37 242 #Scal Transp 212 Unique Item Text
  3986. SetBackgroundColor 0 0 0 212 #Fading Back 212
  3987. SetBorderColor 0 0 0 0 #No Border
  3988. SetFontSize 30
  3989.  
  3990. #Chrome Uniques 3x2 or bigger (show until 68, dim 69-74, hide 75 and above)
  3991. Show
  3992. ItemLevel <= 74
  3993. Rarity = Unique
  3994. Height >= 3
  3995. Width = 2
  3996. SocketGroup RGB
  3997. SetTextColor 175 96 37 242 #Scal Transp 212 Unique Item Text
  3998. SetBackgroundColor 0 0 0 212 #Fading Back 212
  3999. SetBorderColor 0 0 0 0 #No Border
  4000. SetFontSize 30
  4001.  
  4002. # Tier 5 - Uniques
  4003. Show
  4004. BaseType "Blunt Arrow Quiver" "Fire Arrow Quiver" "Spike-Point Arrow Quiver" "Astral Plate" "Holy Chainmail" "Plate Vest" "Saintly Chainmail" "Widowsilk Robe" "Scholar Boots" "Shagreen Boots" "Silk Slippers" "Soldier Boots" "Arcanist Gloves" "Assassin's Mitts" "Murder Mitts" "Soldier Gloves" "Wool Gloves" "Festival Mask" "Harlequin Mask" "Praetor Crown" "Zealot Helmet" "Branded Kite Shield" "Laminated Kite Shield" "Supreme Spiked Shield" "Tomahawk" "Sundering Axe" "Bone Bow" "Harbinger Bow" "Long Bow" "Royal Bow" "Spine Bow" "Fright Claw" "Imperial Claw" "Boot Knife" "Flaying Knife" "Rock Breaker" "War Hammer" "Void Sceptre" "Brass Maul" "Coiled Staff" "Maelstr" "Serpentine Staff" "Elegant Sword" "Eternal Sword" "Gladius" "Legion Sword" "War Sword" "Elegant Foil" "Estoc" "Jagged Foil" "Whalebone Rapier" "Ezomyte Blade" "Infernal Sword" "Lion Sword" "Crystal Wand" "Demon's Horn" "Engraved Wand" "Sage Wand" "Sulphur Flask"
  4005. Rarity = Unique
  4006. SetTextColor 175 96 37 242 #Scal Transp 212 Unique Item Text
  4007. SetBackgroundColor 0 0 0 212 #Fading Back 212
  4008. SetBorderColor 0 0 0 0 #No Border
  4009. SetFontSize 30
  4010.  
  4011. #Chrome Uniques 3x2 or bigger (show until 68, dim 69-74, hide 75 and above)
  4012. #Hide
  4013. # ItemLevel >= 75
  4014. # Rarity = Unique
  4015. # BaseType "Broadhead Arrow Quiver" "Fire Arrow Quiver" "Heavy Quiver" "Serrated Arrow Quiver" "Two-Point Arrow Quiver" "Cutthroat's Garb" "Latticed Ringmail" "Ornate Ringmail" "Plate Vest" "Sage's Robe" "Deerskin Boots" "Goathide Boots" "Ironscale Boots" "Scholar Boots" "Stealth Boots" "Strapped Boots" "Chain Gloves" "Goathide Gloves" "Silk Gloves" "Velvet Gloves" "Wrapped Mitts" "Gilded Sallet" "Great Helmet" "Iron Hat" "Iron Mask" "Leather Hood" "Samite Helmet" "Tricorne" "Vine Circlet" "Baroque Round Shield" "Brass Spirit Shield" "Ebony Tower Shield" "Golden Buckler" "Plank Kite Shield" "Cleaver" "Infernal Axe" "Jade Hatchet" "Headsman Axe" "Poleaxe" "Woodsplitter" "Royal Bow" "Awl" "Gut Ripper" "Nailed Fist" "Timeworn Claw" "Dream Mace" "Dread Maul" "Great Mallet" "Jagged Maul" "Sledgehammer" "Gnarled Branch" "Iron Staff" "Long Staff" "Military Staff" "Royal Staff" "Dusk Blade" "Rusted Sword" "Sabre" "Vaal Blade" "Bastard Sword" "Ornate Sword"
  4016. # Height >= 3
  4017. # Width = 2
  4018. # SocketGroup RGB
  4019. # SetTextColor 175 96 37 240 #Scal Transp 200 Unique Item Text
  4020. # SetBackgroundColor 0 0 0 200 #Fading Back 200
  4021. # SetBorderColor 0 0 0 0 #No Border
  4022. # SetFontSize 30
  4023.  
  4024. # Tier 6 - Uniques
  4025. Show
  4026. BaseType "Heavy Quiver" "Serrated Arrow Quiver" "Sharktooth Arrow Quiver" "Buckskin Tunic" "Carnal Armour" "Conquest Chainmail" "Copper Plate" "Crusader Chainmail" "Cutthroat's Garb" "Elegant Ringmail" "Full Dragonscale" "Full Scale Armour" "Latticed Ringmail" "Ornate Ringmail" "Sage's Robe" "Simple Robe" "Strapped Leather" "Wild Leather" "Zodiac Leather" "Bronzescale Boots" "Clasped Boots" "Deerskin Boots" "Dragonscale Boots" "Ironscale Boots" "Legion Boots" "Stealth Boots" "Strapped Boots" "Velvet Slippers" "Bronzescale Gauntlets" "Chain Gloves" "Dragonscale Gauntlets" "Goathide Gloves" "Silk Gloves" "Steel Gauntlets" "Velvet Gloves" "Wrapped Mitts" "Wyrmscale Gauntlets" "Aventail Helmet" "Gilded Sallet" "Golden Mask" "Great Crown" "Great Helmet" "Iron Circlet" "Iron Hat" "Iron Mask" "Lacquered Helmet" "Leather Hood" "Lunaris Circlet" "Necromancer Circlet" "Prophet Crown" "Samite Helmet" "Secutor Helm" "Soldier Helmet" "Tricorne" "Vine Circlet" "Visored Sallet" "Baroque Round Shield" "Brass Spirit Shield" "Burnished Spiked Shield" "Compound Spiked Shield" "Golden Buckler" "Harmonic Spirit Shield" "Ivory Spirit Shield" "Painted Buckler" "Plank Kite Shield" "Reinforced Tower Shield" "Rotted Round Shield" "Studded Round Shield" "Tarnished Spirit Shield" "Thorium Spirit Shield" "Vaal Buckler" "War Buckler" "Cleaver" "Decorative Axe" "Infernal Axe" "Jade Hatchet" "Vaal Hatchet" "Headsman Axe" "Poleaxe" "Shadow Axe" "Woodsplitter" "Assassin Bow" "Crude Bow" "Decimation Bow" "Ranger Bow" "Recurve Bow" "Awl" "Eye Gouger" "Gut Ripper" "Nailed Fist" "Thresher Claw" "Timeworn Claw" "Vaal Claw" "Boot Blade" "Platinum Kris" "Royal Skean" "Skinning Knife" "Stiletto" "Auric Mace" "Dream Mace" "Ornate Mace" "Spiked Club" "Crystal Sceptre" "Iron Sceptre" "Shadow Sceptre" "Dread Maul" "Jagged Maul" "Sledgehammer" "Gnarled Branch" "Iron Staff" "Long Staff" "Military Staff" "Primordial Staff" "Royal Staff" "Corsair Sword" "Dusk Blade" "Rusted Sword" "Sabre" "Twilight Blade" "Antique Rapier" "Basket Rapier" "Bastard Sword" "Highland Blade" "Ornate Sword" "Reaver Sword" "Carved Wand" "Goat's Horn" "Imbued Wand" "Quartz Wand" "Greater Mana Flask" "Quicksilver Flask"
  4027. Rarity = Unique
  4028. SetTextColor 175 96 37 240 #Scal Transp 200 Unique Item Text
  4029. SetBackgroundColor 0 0 0 200 #Fading Back 200
  4030. SetBorderColor 0 0 0 0 #No Border
  4031. SetFontSize 28
  4032.  
  4033. #Show new uniques
  4034. Show
  4035. Rarity = Unique
  4036.  
  4037. ##################################################### section 13 Uniques END ##################################################
  4038.  
  4039. #################section 14 ###############
  4040.  
  4041. Hide
  4042. Class "Utility Flask"
  4043. ItemLevel >= 82
  4044. SetFontSize 30
  4045.  
  4046. #Basalt HL
  4047. Show
  4048. Class "Utility Flask"
  4049. BaseType "Basalt"
  4050. Rarity = Magic
  4051. ##### colorblok
  4052. SetTextColor 100 100 255 255 #small HL Blue Text
  4053. SetBackgroundColor 0 0 0 248 #Dark Back
  4054. SetBorderColor 0 0 0 0 #No Border
  4055. SetFontSize 30
  4056.  
  4057. Show
  4058. Class "Utility Flask"
  4059. BaseType "Basalt"
  4060. Rarity = Normal
  4061. ##### colorblok
  4062. SetTextColor 220 220 220 255 #small hl white
  4063. SetBackgroundColor 0 0 0 248 #Dark Back
  4064. SetBorderColor 0 0 0 0 #No Border
  4065. SetFontSize 30
  4066.  
  4067. Hide
  4068. Class "Utility Flask"
  4069. BaseType "Quicksilver"
  4070. ItemLevel >= 75
  4071. SetFontSize 30
  4072. Show
  4073. Class "Utility Flask"
  4074. BaseType "Quicksilver"
  4075. ItemLevel >= 60
  4076. SetFontSize 30
  4077. Show
  4078. Class "Utility Flask"
  4079. BaseType "Quicksilver"
  4080. ItemLevel >= 18
  4081. Show
  4082. Class "Utility Flask"
  4083. BaseType "Quicksilver"
  4084. ItemLevel >= 5
  4085. ##### colorblok
  4086. SetBorderColor 255 0 0 255 #red
  4087. Show
  4088. Class "Utility Flask"
  4089. BaseType "Quicksilver"
  4090. ##### colorblok
  4091. SetBorderColor 255 125 125 255 #pink
  4092.  
  4093. Hide
  4094. Class "Utility Flask"
  4095. BaseType "Bismuth"
  4096. ItemLevel >= 68
  4097. SetFontSize 30
  4098. Show
  4099. Class "Utility Flask"
  4100. BaseType "Bismuth"
  4101. SetFontSize 30
  4102.  
  4103. Hide
  4104. Class "Utility Flask"
  4105. BaseType "Amethyst" "Quartz"
  4106. ItemLevel >= 75
  4107. SetFontSize 30
  4108. Show
  4109. Class "Utility Flask"
  4110. BaseType "Jade" "Amethyst" "Quartz"
  4111. SetFontSize 30
  4112.  
  4113. Show
  4114. Class "Utility Flask"
  4115. SetFontSize 30
  4116.  
  4117. ################# section 14 END #############
  4118.  
  4119. #dim and hide everything else in maps
  4120. Hide
  4121. ItemLevel >= 70
  4122. Rarity = Magic
  4123. ##### colorblok
  4124. SetTextColor 136 136 255 235 #Scal Transp 175 Magic Item Text
  4125. SetBackgroundColor 0 0 0 175 #Fading Back 175
  4126. SetBorderColor 0 0 0 0 #No Border
  4127. SetFontSize 24
  4128.  
  4129. Hide
  4130. ItemLevel >= 70
  4131. Rarity = Normal
  4132. ##### colorblok
  4133. SetTextColor 200 200 200 215 #Scal Transp 175 White Item Text
  4134. SetBackgroundColor 0 0 0 175 #Fading Back 175
  4135. SetBorderColor 0 0 0 0 #No Border
  4136. SetFontSize 24
  4137.  
  4138. ######################################## section 15 rare Currency ########################################
  4139.  
  4140. # Stacked Deck
  4141. Show
  4142. Class "Currency"
  4143. BaseType "Stacked Deck"
  4144. PlayAlertSound 3 140
  4145. SetFontSize 35
  4146.  
  4147. Show
  4148. Class "Leaguestone"
  4149. SetBorderColor 200 200 200 220 #chisel recipe border
  4150. SetFontSize 34
  4151. PlayAlertSound 3 100
  4152.  
  4153. Show
  4154. Class "Currency"
  4155. BaseType "Mirror of Kalandra"
  4156. ##### colorblok
  4157. SetTextColor 255 0 255 255 #Pure Magenta Text
  4158. SetBackgroundColor 0 0 0 255
  4159. SetBorderColor 255 0 255 255
  4160. SetFontSize 45
  4161. PlayAlertSound 1 300
  4162.  
  4163. Show
  4164. Class "Currency"
  4165. BaseType "Exalted Orb" "Eternal Orb" "Mirror Shard"
  4166. ##### colorblok
  4167. SetBackgroundColor 0 0 0 252
  4168. SetBorderColor 118 60 255 255 #Deep purple (Exalt)
  4169. SetTextColor 118 60 255 255 #Deep purple (Exalt)
  4170. SetFontSize 40
  4171. PlayAlertSound 1 300
  4172.  
  4173.  
  4174. Show
  4175. Class "Currency"
  4176. BaseType "Divine Orb"
  4177. ##### colorblok
  4178. SetFontSize 38
  4179. SetTextColor 240 200 150 255 #HL Currency Text
  4180. SetBackgroundColor 0 0 0 252
  4181. SetBorderColor 240 200 150 255 #HL Currency Text
  4182. PlayAlertSound 3 300
  4183.  
  4184. Show
  4185. Class "Currency"
  4186. BaseType "Divine Orb" "Regal Orb" "Gemcutter's Prism" "Vaal Orb" "Orb of Regret" "Chaos Orb" "Master Cartographer's Sextant" "Journeyman Cartographer's Sextant"
  4187. ##### colorblok
  4188. SetFontSize 36
  4189. PlayAlertSound 3 180
  4190. SetTextColor 240 200 150 255 #HL Currency Text
  4191. SetBackgroundColor 0 0 0 252
  4192. SetBorderColor 0 0 0 0 #No Border
  4193.  
  4194. Show
  4195. Class "Stackable Currency"
  4196. BaseType "Blessing"
  4197. ##### colorblok
  4198. SetFontSize 36
  4199. PlayAlertSound 3 180
  4200. SetTextColor 240 200 150 255 #HL Currency Text
  4201. SetBackgroundColor 0 0 0 252
  4202. SetBorderColor 225 35 200 245 #purple ish
  4203.  
  4204.  
  4205. #Sextants, Seals and unshaping orb, colors, size and sounds to be reviewed
  4206. Show
  4207. Class "Currency"
  4208. BaseType "Master Cartographer's Sextant"
  4209. PlayAlertSound 3 120
  4210. SetFontSize 36
  4211. Show
  4212. Class "Currency"
  4213. BaseType "Journeyman Cartographer's Sextant"
  4214. PlayAlertSound 3 105
  4215. SetFontSize 35
  4216. Show
  4217. Class "Currency"
  4218. BaseType "Apprentice Cartographer's Sextant"
  4219. PlayAlertSound 3 100
  4220. SetFontSize 34
  4221.  
  4222. Show
  4223. Class "Currency"
  4224. BaseType "Master Cartographer's Seal"
  4225. PlayAlertSound 3 120
  4226. SetFontSize 36
  4227. Show
  4228. Class "Currency"
  4229. BaseType "Journeyman Cartographer's Seal"
  4230. PlayAlertSound 3 105
  4231. SetFontSize 35
  4232. Show
  4233. Class "Currency"
  4234. BaseType "Apprentice Cartographer's Seal"
  4235. PlayAlertSound 3 90
  4236. SetFontSize 34
  4237.  
  4238. Show
  4239. Class "Currency"
  4240. BaseType "Unshaping Orb"
  4241. PlayAlertSound 3 100
  4242. SetFontSize 35
  4243.  
  4244.  
  4245. # Essences, need a big update
  4246.  
  4247. Show
  4248. Class "Currency"
  4249. BaseType "Essence of Hysteria" "Essence of Horror" "Essence of Insanity" "Essence of Delirium"
  4250. SetFontSize 38
  4251. PlayAlertSound 3 220
  4252. SetBorderColor 150 0 0 255 #Dark Red 150 Border
  4253.  
  4254.  
  4255. Show
  4256. Class "Currency"
  4257. BaseType "Screaming Essence"
  4258. SetBorderColor 170 158 130 220
  4259. PlayAlertSound 3 100
  4260. SetFontSize 36
  4261.  
  4262. Show
  4263. Class "Currency"
  4264. BaseType "Essence"
  4265. PlayAlertSound 3 100
  4266. SetFontSize 34
  4267.  
  4268. #remnant (vaal orb for essences, red border?)
  4269. Show
  4270. Class "Currency"
  4271. BaseType "Remnant of Corruption"
  4272. SetBorderColor 150 0 0 255 #Dark Red 150 Border
  4273. PlayAlertSound 3 180
  4274. SetFontSize 36
  4275.  
  4276. Show
  4277. BaseType "Perandus Coin"
  4278. ##### colorblok
  4279. SetTextColor 170 158 130 255 #Classic Currency Text
  4280. SetBackgroundColor 0 0 0 240 #Classic Back 240
  4281. SetBorderColor 170 158 130 255 #Classic Currency Text
  4282. SetFontSize 35
  4283.  
  4284. Show
  4285. Class "Stackable Currency"
  4286. BaseType "Prophecy"
  4287. PlayAlertSound 3 100
  4288. ##### colorblok to be done
  4289.  
  4290.  
  4291. Hide
  4292. Class "Currency"
  4293. BaseType "Transmutation Shard" "Scroll Fragment"
  4294. ##### colorblok
  4295. SetTextColor 170 158 130 150 #Fading 150 Currency Text
  4296. SetBackgroundColor 0 0 0 150 #Fading Back 150
  4297. SetBorderColor 0 0 0 0 #No Border
  4298. SetFontSize 18
  4299.  
  4300. Show
  4301. Class "Currency"
  4302.  
  4303. ######################################## section 15 rare Currency End ########################################
  4304.  
  4305. ######################################## Gems (color too similar to div cards?) ########################################
  4306.  
  4307. Show
  4308. Class "Gem"
  4309. BaseType "Vaal"
  4310. Quality >= 15
  4311. ##### colorblok
  4312. SetTextColor 22 202 195 255 #Highlight 252 Gem Text
  4313. SetBackgroundColor 0 0 0 252 #Dark Back 252
  4314. SetBorderColor 200 0 0 240 #Vaal Gem Border
  4315. SetFontSize 36
  4316. PlayAlertSound 7 200
  4317.  
  4318. Show
  4319. Class "Gem"
  4320. BaseType "Vaal"
  4321. Quality >= 10
  4322. ##### colorblok
  4323. SetTextColor 27 162 155 255 #Classic Gem Text
  4324. SetBackgroundColor 0 0 0 248 #dark 248
  4325. SetBorderColor 200 0 0 240 #Vaal Gem Border
  4326. SetFontSize 34
  4327. PlayAlertSound 7 100
  4328.  
  4329. Show
  4330. Class "Gem"
  4331. BaseType "Vaal"
  4332. Quality >= 1
  4333. ##### colorblok
  4334. SetTextColor 27 162 155 255 #Classic Gem Text
  4335. SetBackgroundColor 0 0 0 240 #Classic Back 240
  4336. SetBorderColor 200 0 0 240 #Vaal Gem Border
  4337. SetFontSize 34
  4338.  
  4339. Show
  4340. Class "Gem"
  4341. BaseType "Vaal"
  4342. ##### colorblok
  4343. SetTextColor 27 162 155 255 #Classic Gem Text
  4344. SetBackgroundColor 0 0 0 240 #Classic Back 240
  4345. SetBorderColor 200 0 0 240 #Vaal Gem Border
  4346. SetFontSize 34
  4347.  
  4348. Show
  4349. Class "Gem"
  4350. BaseType "Empower" "Enlighten" "Portal"
  4351. Quality >= 15
  4352. ##### colorblok
  4353. SetTextColor 22 202 195 255 #Highlight 252 Gem Text
  4354. SetBackgroundColor 0 0 0 252 #Dark Back 252
  4355. SetBorderColor 22 202 195 255 #Highlight 252 Gem Border
  4356. SetFontSize 36
  4357. PlayAlertSound 7 300
  4358.  
  4359. Show
  4360. Class "Gem"
  4361. BaseType "Empower" "Enlighten" "Portal"
  4362. Quality >= 10
  4363. ##### colorblok
  4364. SetTextColor 22 202 195 255 #Highlight 252 Gem Text
  4365. SetBackgroundColor 0 0 0 252 #Dark Back 252
  4366. SetBorderColor 22 202 195 255 #Highlight 252 Gem Border
  4367. SetFontSize 35
  4368. PlayAlertSound 7 200
  4369.  
  4370. Show
  4371. Class "Gem"
  4372. BaseType "Empower" "Enlighten" "Portal"
  4373. Quality >= 1
  4374. ##### colorblok
  4375. SetTextColor 22 202 195 255 #Highlight 252 Gem Text
  4376. SetBackgroundColor 0 0 0 252 #Dark Back 252
  4377. SetBorderColor 22 202 195 255 #Highlight 252 Gem Border
  4378. SetFontSize 34
  4379. PlayAlertSound 7 200
  4380.  
  4381. Show
  4382. Class "Gem"
  4383. BaseType "Empower" "Enlighten" "Portal"
  4384. ##### colorblok
  4385. SetTextColor 22 202 195 255 #Highlight 252 Gem Text
  4386. SetBackgroundColor 0 0 0 252 #Dark Back 252
  4387. SetBorderColor 0 0 0 0 #No Border
  4388. SetFontSize 32
  4389. PlayAlertSound 7 100
  4390.  
  4391. Show
  4392. Class "Gem"
  4393. BaseType "Enhance" "Added Chaos Damage" "Detonate Mines"
  4394. Quality >= 15
  4395. ##### colorblok
  4396. SetTextColor 22 202 195 255 #Highlight 252 Gem Text
  4397. SetBackgroundColor 0 0 0 252 #Dark Back 252
  4398. SetBorderColor 22 202 195 255 #Highlight 252 Gem Border
  4399. SetFontSize 34
  4400. PlayAlertSound 7 300
  4401.  
  4402. Show
  4403. Class "Gem"
  4404. BaseType "Enhance" "Added Chaos Damage" "Detonate Mines"
  4405. Quality >= 10
  4406. ##### colorblok
  4407. SetTextColor 22 202 195 255 #Highlight 252 Gem Text
  4408. SetBackgroundColor 0 0 0 252 #Dark Back 252
  4409. SetBorderColor 22 202 195 255 #Highlight 252 Gem Border
  4410. SetFontSize 32
  4411. PlayAlertSound 7 100
  4412.  
  4413. Show
  4414. Class "Gem"
  4415. BaseType "Enhance" "Added Chaos Damage" "Detonate Mines"
  4416. Quality >= 1
  4417. ##### colorblok
  4418. SetTextColor 22 202 195 255 #Highlight 252 Gem Text
  4419. SetBackgroundColor 0 0 0 252 #Dark Back 252
  4420. SetBorderColor 22 202 195 255 #Highlight 252 Gem Border
  4421. SetFontSize 32
  4422.  
  4423. Show
  4424. Class "Gem"
  4425. BaseType "Enhance" "Added Chaos Damage"
  4426. ##### colorblok
  4427. SetTextColor 22 202 195 255 #Highlight 252 Gem Text
  4428. SetBackgroundColor 0 0 0 252 #Dark Back 252
  4429. SetBorderColor 0 0 0 0 #No Border
  4430.  
  4431. Show
  4432. Class "Gem"
  4433. BaseType "Support"
  4434. Quality >= 15
  4435. ##### colorblok
  4436. SetTextColor 22 202 195 255 #Highlight 252 Gem Text
  4437. SetBackgroundColor 0 0 0 252 #Dark Back 252
  4438. SetBorderColor 22 202 195 255 #Highlight 252 Gem Border
  4439. SetFontSize 35
  4440. PlayAlertSound 7 300
  4441. Show
  4442. Class "Gem"
  4443. Quality >= 15
  4444. ##### colorblok
  4445. SetTextColor 22 202 195 255 #Highlight 252 Gem Text
  4446. SetBackgroundColor 0 0 0 252 #Dark Back 252
  4447. SetBorderColor 22 202 195 255 #Highlight 252 Gem Border
  4448. SetFontSize 34
  4449. PlayAlertSound 7 250
  4450.  
  4451. Show
  4452. Class "Gem"
  4453. BaseType "Support"
  4454. Quality >= 10
  4455. ##### colorblok
  4456. SetTextColor 22 202 195 255 #Highlight 252 Gem Text
  4457. SetBackgroundColor 0 0 0 252 #Dark Back 252
  4458. SetBorderColor 22 202 195 255 #Highlight 252 Gem Border
  4459. SetFontSize 34
  4460. PlayAlertSound 7 250
  4461. Show
  4462. Class "Gem"
  4463. Quality >= 10
  4464. ##### colorblok
  4465. SetTextColor 22 202 195 255 #Highlight 252 Gem Text
  4466. SetBackgroundColor 0 0 0 252 #Dark Back 252
  4467. SetBorderColor 22 202 195 255 #Highlight 252 Gem Border
  4468. SetFontSize 32
  4469. PlayAlertSound 7 75
  4470. Show
  4471. Class "Gem"
  4472. BaseType "Support"
  4473. Quality >= 5
  4474. ##### colorblok
  4475. SetTextColor 22 202 195 255 #Highlight 252 Gem Text
  4476. SetBackgroundColor 0 0 0 252 #Dark Back 252
  4477. SetBorderColor 22 202 195 255 #Highlight 252 Gem Border
  4478. SetFontSize 32
  4479. PlayAlertSound 7 75
  4480.  
  4481. #Show
  4482. #Class "Gem"
  4483. #BaseType "Support"
  4484. #SetFontSize 28
  4485.  
  4486. Show
  4487. Class "Gem"
  4488. BaseType "Cast when Damage Taken"
  4489. SetFontSize 28
  4490.  
  4491. Hide
  4492. Class "Gem"
  4493.  
  4494. ######################################## section 16 Gems END, not too proud of this section ########################################
  4495.  
  4496. ########## Quest Items and shaper's orbs ##############################
  4497. #T9-10
  4498. Show
  4499. Class "Quest Items"
  4500. BaseType "Shaper's Orb"
  4501. DropLevel >= 81
  4502. SetBorderColor 5 245 5 255 #bright green
  4503. SetFontSize 40
  4504. PlayAlertSound 5 275
  4505.  
  4506. #T7-8
  4507. Show
  4508. Class "Quest Items"
  4509. BaseType "Shaper's Orb"
  4510. DropLevel >= 79
  4511. SetBorderColor 5 245 5 255 #bright green
  4512. SetFontSize 38
  4513. PlayAlertSound 5 250
  4514.  
  4515. #T4-6
  4516. Show
  4517. Class "Quest Items"
  4518. BaseType "Shaper's Orb"
  4519. DropLevel >= 76
  4520. SetBorderColor 5 245 5 255 #bright green
  4521. SetFontSize 34
  4522. PlayAlertSound 5 100
  4523.  
  4524. #T1-3
  4525. Show
  4526. Class "Quest Items"
  4527. BaseType "Shaper's Orb"
  4528. SetBorderColor 5 245 5 255 #bright green
  4529. SetFontSize 33
  4530. PlayAlertSound 5 80
  4531.  
  4532. Show
  4533. Class "Quest Items"
  4534.  
  4535. ########## section 17 quest items END #################
  4536.  
  4537. #######################section 18 leveling flasks ########################
  4538. #leveling flasks, life
  4539. #60+ dim hallowed and sanct
  4540. Show
  4541. Class "Life Flask"
  4542. DropLevel >= 42
  4543. ItemLevel >= 60
  4544. SetFontSize 28
  4545.  
  4546. #sanctified and hallowed 42-60
  4547. Show
  4548. Class "Life Flask"
  4549. DropLevel >= 42
  4550. Rarity = Magic
  4551. ##### colorblok
  4552. SetTextColor 100 100 255 255 #small HL Blue Text
  4553. SetBackgroundColor 0 0 0 248 #Dark Back
  4554. SetBorderColor 0 0 0 0 #No Border
  4555. SetFontSize 30
  4556. Show
  4557. Class "Life Flask"
  4558. DropLevel >= 42
  4559. Rarity = Normal
  4560. ##### colorblok
  4561. SetTextColor 220 220 220 255 #small hl white
  4562. SetBackgroundColor 0 0 0 248 #Dark Back
  4563. SetBorderColor 0 0 0 0 #No Border
  4564. SetFontSize 30
  4565.  
  4566. #45+ hide trash
  4567. Hide
  4568. Class "Life Flask"
  4569. ItemLevel >= 45
  4570. Rarity = Magic
  4571. ##### colorblok
  4572. SetTextColor 136 136 255 230 #Scal Transp 150 Magic Item Text
  4573. SetBackgroundColor 0 0 0 150 #Fading Back 150
  4574. SetBorderColor 0 0 0 0 #No Border
  4575. SetFontSize 24
  4576. Hide
  4577. Class "Life Flask"
  4578. ItemLevel >= 45
  4579. Rarity = Normal
  4580. ##### colorblok
  4581. SetTextColor 200 200 200 200 #Scal Transp 150 White Item Text
  4582. SetBackgroundColor 0 0 0 150 #Fading Back 150
  4583. SetBorderColor 0 0 0 0 #No Border
  4584. SetFontSize 24
  4585.  
  4586. #42+ dim sacred
  4587. Show
  4588. Class "Life Flask"
  4589. ItemLevel >= 42
  4590. DropLevel >= 36
  4591. SetFontSize 28
  4592.  
  4593. #show sacred
  4594. Show
  4595. Class "Life Flask"
  4596. DropLevel >= 36
  4597. Rarity = Magic
  4598. ##### colorblok
  4599. SetTextColor 100 100 255 255 #small HL Blue Text
  4600. SetBackgroundColor 0 0 0 248 #Dark Back
  4601. SetBorderColor 0 0 0 0 #No Border
  4602. SetFontSize 30
  4603. Show
  4604. Class "Life Flask"
  4605. DropLevel >= 36
  4606. Rarity = Normal
  4607. ##### colorblok
  4608. SetTextColor 220 220 220 255 #small hl white
  4609. SetBackgroundColor 0 0 0 248 #Dark Back
  4610. SetBorderColor 0 0 0 0 #No Border
  4611. SetFontSize 30
  4612.  
  4613. #42+ hide trash
  4614. Hide
  4615. Class "Life Flask"
  4616. ItemLevel >= 42
  4617. Rarity = Magic
  4618. ##### colorblok
  4619. SetTextColor 136 136 255 230 #Scal Transp 150 Magic Item Text
  4620. SetBackgroundColor 0 0 0 150 #Fading Back 150
  4621. SetBorderColor 0 0 0 0 #No Border
  4622. SetFontSize 24
  4623. Hide
  4624. Class "Life Flask"
  4625. ItemLevel >= 42
  4626. Rarity = Normal
  4627. ##### colorblok
  4628. SetTextColor 200 200 200 200 #Scal Transp 150 White Item Text
  4629. SetBackgroundColor 0 0 0 150 #Fading Back 150
  4630. SetBorderColor 0 0 0 0 #No Border
  4631. SetFontSize 24
  4632.  
  4633.  
  4634. #36+ dim col
  4635. Show
  4636. Class "Life Flask"
  4637. ItemLevel >= 36
  4638. DropLevel >= 30
  4639. SetFontSize 28
  4640.  
  4641. #show
  4642. Show
  4643. Class "Life Flask"
  4644. DropLevel >= 30
  4645. Rarity = Magic
  4646. ##### colorblok
  4647. SetTextColor 100 100 255 255 #small HL Blue Text
  4648. SetBackgroundColor 0 0 0 248 #Dark Back
  4649. SetBorderColor 0 0 0 0 #No Border
  4650. SetFontSize 30
  4651. Show
  4652. Class "Life Flask"
  4653. DropLevel >= 30
  4654. Rarity = Normal
  4655. ##### colorblok
  4656. SetTextColor 220 220 220 255 #small hl white
  4657. SetBackgroundColor 0 0 0 248 #Dark Back
  4658. SetBorderColor 0 0 0 0 #No Border
  4659. SetFontSize 30
  4660.  
  4661. #36+ hide trash
  4662. Hide
  4663. Class "Life Flask"
  4664. ItemLevel >= 36
  4665. Rarity = Magic
  4666. ##### colorblok
  4667. SetTextColor 136 136 255 230 #Scal Transp 150 Magic Item Text
  4668. SetBackgroundColor 0 0 0 150 #Fading Back 150
  4669. SetBorderColor 0 0 0 0 #No Border
  4670. SetFontSize 24
  4671. Hide
  4672. Class "Life Flask"
  4673. ItemLevel >= 36
  4674. Rarity = Normal
  4675. ##### colorblok
  4676. SetTextColor 200 200 200 200 #Scal Transp 150 White Item Text
  4677. SetBackgroundColor 0 0 0 150 #Fading Back 150
  4678. SetBorderColor 0 0 0 0 #No Border
  4679. SetFontSize 24
  4680.  
  4681.  
  4682.  
  4683. #30+ giant dim
  4684. Show
  4685. Class "Life Flask"
  4686. ItemLevel >= 30
  4687. DropLevel >= 24
  4688. SetFontSize 28
  4689.  
  4690. #show
  4691. Show
  4692. Class "Life Flask"
  4693. DropLevel >= 24
  4694. Rarity = Magic
  4695. ##### colorblok
  4696. SetTextColor 100 100 255 255 #small HL Blue Text
  4697. SetBackgroundColor 0 0 0 248 #Dark Back
  4698. SetBorderColor 0 0 0 0 #No Border
  4699. SetFontSize 30
  4700. Show
  4701. Class "Life Flask"
  4702. DropLevel >= 24
  4703. Rarity = Normal
  4704. ##### colorblok
  4705. SetTextColor 220 220 220 255 #small hl white
  4706. SetBackgroundColor 0 0 0 248 #Dark Back
  4707. SetBorderColor 0 0 0 0 #No Border
  4708. SetFontSize 30
  4709.  
  4710. #30+ hide trash
  4711. Hide
  4712. Class "Life Flask"
  4713. ItemLevel >= 30
  4714. Rarity = Magic
  4715. ##### colorblok
  4716. SetTextColor 136 136 255 230 #Scal Transp 150 Magic Item Text
  4717. SetBackgroundColor 0 0 0 150 #Fading Back 150
  4718. SetBorderColor 0 0 0 0 #No Border
  4719. SetFontSize 24
  4720. Hide
  4721. Class "Life Flask"
  4722. ItemLevel >= 30
  4723. Rarity = Normal
  4724. ##### colorblok
  4725. SetTextColor 200 200 200 200 #Scal Transp 150 White Item Text
  4726. SetBackgroundColor 0 0 0 150 #Fading Back 150
  4727. SetBorderColor 0 0 0 0 #No Border
  4728. SetFontSize 24
  4729.  
  4730.  
  4731.  
  4732. #24+ grand dim
  4733. Show
  4734. Class "Life Flask"
  4735. ItemLevel >= 24
  4736. DropLevel >= 18
  4737. SetFontSize 28
  4738.  
  4739. #show
  4740. Show
  4741. Class "Life Flask"
  4742. DropLevel >= 18
  4743. Rarity = Magic
  4744. ##### colorblok
  4745. SetTextColor 100 100 255 255 #small HL Blue Text
  4746. SetBackgroundColor 0 0 0 248 #Dark Back
  4747. SetBorderColor 0 0 0 0 #No Border
  4748. SetFontSize 30
  4749. Show
  4750. Class "Life Flask"
  4751. DropLevel >= 18
  4752. Rarity = Normal
  4753. ##### colorblok
  4754. SetTextColor 220 220 220 255 #small hl white
  4755. SetBackgroundColor 0 0 0 248 #Dark Back
  4756. SetBorderColor 0 0 0 0 #No Border
  4757. SetFontSize 30
  4758.  
  4759. #24+ hide trash
  4760. Hide
  4761. Class "Life Flask"
  4762. ItemLevel >= 24
  4763. Rarity = Magic
  4764. ##### colorblok
  4765. SetTextColor 136 136 255 230 #Scal Transp 150 Magic Item Text
  4766. SetBackgroundColor 0 0 0 150 #Fading Back 150
  4767. SetBorderColor 0 0 0 0 #No Border
  4768. SetFontSize 24
  4769. Hide
  4770. Class "Life Flask"
  4771. ItemLevel >= 24
  4772. Rarity = Normal
  4773. ##### colorblok
  4774. SetTextColor 200 200 200 200 #Scal Transp 150 White Item Text
  4775. SetBackgroundColor 0 0 0 150 #Fading Back 150
  4776. SetBorderColor 0 0 0 0 #No Border
  4777. SetFontSize 24
  4778.  
  4779.  
  4780.  
  4781.  
  4782. #18+ dim
  4783. Show
  4784. Class "Life Flask"
  4785. ItemLevel >= 18
  4786. DropLevel >= 12
  4787. SetFontSize 28
  4788.  
  4789. #show
  4790. Show
  4791. Class "Life Flask"
  4792. DropLevel >= 12
  4793. Rarity = Magic
  4794. ##### colorblok
  4795. SetTextColor 100 100 255 255 #small HL Blue Text
  4796. SetBackgroundColor 0 0 0 248 #Dark Back
  4797. SetBorderColor 0 0 0 0 #No Border
  4798. SetFontSize 30
  4799. Show
  4800. Class "Life Flask"
  4801. DropLevel >= 12
  4802. Rarity = Normal
  4803. ##### colorblok
  4804. SetTextColor 220 220 220 255 #small hl white
  4805. SetBackgroundColor 0 0 0 248 #Dark Back
  4806. SetBorderColor 0 0 0 0 #No Border
  4807. SetFontSize 30
  4808.  
  4809. #24+ hide trash
  4810. Hide
  4811. Class "Life Flask"
  4812. ItemLevel >= 18
  4813. Rarity = Magic
  4814. ##### colorblok
  4815. SetTextColor 136 136 255 230 #Scal Transp 150 Magic Item Text
  4816. SetBackgroundColor 0 0 0 150 #Fading Back 150
  4817. SetBorderColor 0 0 0 0 #No Border
  4818. SetFontSize 24
  4819. Hide
  4820. Class "Life Flask"
  4821. ItemLevel >= 18
  4822. Rarity = Normal
  4823. ##### colorblok
  4824. SetTextColor 200 200 200 200 #Scal Transp 150 White Item Text
  4825. SetBackgroundColor 0 0 0 150 #Fading Back 150
  4826. SetBorderColor 0 0 0 0 #No Border
  4827. SetFontSize 24
  4828.  
  4829.  
  4830. #12+ dim
  4831. Show
  4832. Class "Life Flask"
  4833. ItemLevel >= 12
  4834. DropLevel >= 6
  4835. SetFontSize 28
  4836.  
  4837. #show
  4838. Show
  4839. Class "Life Flask"
  4840. DropLevel >= 6
  4841. Rarity = Magic
  4842. ##### colorblok
  4843. SetTextColor 100 100 255 255 #small HL Blue Text
  4844. SetBackgroundColor 0 0 0 248 #Dark Back
  4845. SetBorderColor 0 0 0 0 #No Border
  4846. SetFontSize 30
  4847. Show
  4848. Class "Life Flask"
  4849. DropLevel >= 6
  4850. Rarity = Normal
  4851. ##### colorblok
  4852. SetTextColor 220 220 220 255 #small hl white
  4853. SetBackgroundColor 0 0 0 248 #Dark Back
  4854. SetBorderColor 0 0 0 0 #No Border
  4855. SetFontSize 30
  4856.  
  4857. #24+ hide trash
  4858. Hide
  4859. Class "Life Flask"
  4860. ItemLevel >= 12
  4861. Rarity = Magic
  4862. ##### colorblok
  4863. SetTextColor 136 136 255 230 #Scal Transp 150 Magic Item Text
  4864. SetBackgroundColor 0 0 0 150 #Fading Back 150
  4865. SetBorderColor 0 0 0 0 #No Border
  4866. SetFontSize 24
  4867. Hide
  4868. Class "Life Flask"
  4869. ItemLevel >= 12
  4870. Rarity = Normal
  4871. ##### colorblok
  4872. SetTextColor 200 200 200 200 #Scal Transp 150 White Item Text
  4873. SetBackgroundColor 0 0 0 150 #Fading Back 150
  4874. SetBorderColor 0 0 0 0 #No Border
  4875. SetFontSize 24
  4876.  
  4877. Show
  4878. Class "Life Flask"
  4879. DropLevel >= 3
  4880.  
  4881. Hide
  4882. Class "Life Flask"
  4883. ItemLevel >= 8
  4884. SetFontSize 26
  4885.  
  4886. #life flasks leveling end
  4887.  
  4888. #hybrid flasks leveling
  4889.  
  4890. Show
  4891. Class "Hybrid Flask"
  4892. DropLevel >= 50
  4893. SetFontSize 30
  4894. Hide
  4895. Class "Hybrid Flask"
  4896. ItemLevel >= 50
  4897. SetFontSize 24
  4898.  
  4899. Show
  4900. Class "Hybrid Flask"
  4901. DropLevel >= 40
  4902. SetFontSize 30
  4903. Hide
  4904. Class "Hybrid Flask"
  4905. ItemLevel >= 40
  4906. SetFontSize 24
  4907.  
  4908. Show
  4909. Class "Hybrid Flask"
  4910. DropLevel >= 30
  4911. SetFontSize 30
  4912. Hide
  4913. Class "Hybrid Flask"
  4914. ItemLevel >= 30
  4915. SetFontSize 24
  4916.  
  4917. Show
  4918. Class "Hybrid Flask"
  4919. DropLevel >= 20
  4920. SetFontSize 30
  4921. Hide
  4922. Class "Hybrid Flask"
  4923. ItemLevel >= 20
  4924. SetFontSize 24
  4925.  
  4926. Show
  4927. Class "Hybrid Flask"
  4928. DropLevel >= 10
  4929. SetFontSize 30
  4930. Hide
  4931. Class "Hybrid Flask"
  4932. ItemLevel >= 10
  4933. SetFontSize 24
  4934.  
  4935. Show
  4936. Class "Hybrid Flask"
  4937.  
  4938. #hybrid flasks leveling end
  4939.  
  4940. #mana flasks leveling
  4941.  
  4942. Show
  4943. Class "Mana Flask"
  4944. DropLevel >= 50
  4945. SetFontSize 30
  4946. Hide
  4947. Class "Mana Flask"
  4948. ItemLevel >= 50
  4949. SetFontSize 28
  4950.  
  4951. Show
  4952. Class "Mana Flask"
  4953. DropLevel >= 42
  4954. SetFontSize 30
  4955. Hide
  4956. Class "Mana Flask"
  4957. ItemLevel >= 42
  4958. SetFontSize 28
  4959.  
  4960. Show
  4961. Class "Mana Flask"
  4962. DropLevel >= 36
  4963. SetFontSize 30
  4964. Hide
  4965. Class "Mana Flask"
  4966. ItemLevel >= 36
  4967. SetFontSize 28
  4968.  
  4969. Show
  4970. Class "Mana Flask"
  4971. DropLevel >= 30
  4972. SetFontSize 30
  4973. Hide
  4974. Class "Mana Flask"
  4975. ItemLevel >= 30
  4976. SetFontSize 28
  4977.  
  4978. Show
  4979. Class "Mana Flask"
  4980. DropLevel >= 24
  4981. SetFontSize 30
  4982. Hide
  4983. Class "Mana Flask"
  4984. ItemLevel >= 24
  4985. SetFontSize 28
  4986.  
  4987. Show
  4988. Class "Mana Flask"
  4989. DropLevel >= 18
  4990. SetFontSize 30
  4991. Hide
  4992. Class "Mana Flask"
  4993. ItemLevel >= 18
  4994. SetFontSize 28
  4995.  
  4996. Show
  4997. Class "Mana Flask"
  4998. DropLevel >= 6
  4999. SetFontSize 30
  5000. Hide
  5001. Class "Mana Flask"
  5002. ItemLevel >= 12
  5003. SetFontSize 28
  5004.  
  5005. Show
  5006. Class "Mana Flask"
  5007. DropLevel >= 3
  5008. SetFontSize 30
  5009. Hide
  5010. Class "Mana Flask"
  5011. ItemLevel >= 8
  5012. SetFontSize 28
  5013.  
  5014. Show
  5015. Class "Mana Flask"
  5016. SetFontSize 30
  5017.  
  5018. #######################section 18 leveling flasks ########################
  5019.  
  5020. ######## final section, leveling ###############################
  5021.  
  5022. ################# 3L Quartz Sceptre and wands before level 40 HL ###########
  5023. Show
  5024. BaseType "Quartz Sceptre" "Quartz Wand"
  5025. LinkedSockets = 3
  5026. ItemLevel <= 40
  5027. Rarity = Rare
  5028. ##### colorblok
  5029. SetTextColor 255 255 80 255 #small HL rare Text
  5030. SetBackgroundColor 0 0 0 250 #Dark Back 250
  5031. SetBorderColor 255 255 80 255 #small HL rare Border
  5032. SetFontSize 34
  5033.  
  5034. Show
  5035. BaseType "Quartz Sceptre" "Quartz Wand"
  5036. LinkedSockets = 3
  5037. ItemLevel <= 40
  5038. Rarity = Magic
  5039. ##### colorblok
  5040. SetTextColor 100 100 255 255 #small HL Blue Text
  5041. SetBackgroundColor 0 0 0 250 #Dark Back 250
  5042. SetBorderColor 100 100 255 255 #small HL Blue Border
  5043. SetFontSize 34
  5044.  
  5045. Show
  5046. BaseType "Quartz Sceptre" "Quartz Wand"
  5047. LinkedSockets = 3
  5048. ItemLevel <= 40
  5049. Rarity = Normal
  5050. ##### colorblok
  5051. SetTextColor 220 220 220 255 #smallHL White Item Text
  5052. SetBackgroundColor 0 0 0 250 #Dark Back 250
  5053. SetBorderColor 220 220 220 255 #smallHL White Border
  5054. SetFontSize 34
  5055.  
  5056. ##########################################
  5057. #chromes 2x3 2x4 level 1-50 N/M/R ########
  5058. ##########################################
  5059.  
  5060. Show
  5061. ItemLevel <= 50
  5062. SocketGroup RGB
  5063. Width = 2
  5064. Height = 3
  5065. Rarity = Normal
  5066. ##### colorblok
  5067. SetBorderColor 0 0 0 0 #chrome border yet to be done
  5068.  
  5069. Show
  5070. ItemLevel <= 50
  5071. SocketGroup RGB
  5072. Width = 2
  5073. Height = 4
  5074. Rarity = Normal
  5075. ##### colorblok
  5076. SetBorderColor 0 0 0 0 #chrome border yet to be done
  5077.  
  5078. Show
  5079. ItemLevel <= 50
  5080. SocketGroup RGB
  5081. Width = 2
  5082. Height = 3
  5083. Rarity = Magic
  5084. ##### colorblok
  5085. SetBorderColor 0 0 0 0 #chrome border yet to be done
  5086.  
  5087. Show
  5088. ItemLevel <= 50
  5089. SocketGroup RGB
  5090. Width = 2
  5091. Height = 4
  5092. Rarity = Magic
  5093. ##### colorblok
  5094. SetBorderColor 0 0 0 0 #chrome border yet to be done
  5095.  
  5096. Show
  5097. ItemLevel <= 50
  5098. SocketGroup RGB
  5099. Width = 2
  5100. Height = 3
  5101. Rarity = Rare
  5102. ##### colorblok
  5103. SetBorderColor 0 0 0 0 #chrome border yet to be done
  5104.  
  5105. Show
  5106. ItemLevel <= 50
  5107. SocketGroup RGB
  5108. Width = 2
  5109. Height = 4
  5110. Rarity = Rare
  5111. ##### colorblok
  5112. SetBorderColor 0 0 0 0 #chrome border yet to be done
  5113.  
  5114. ##########################################
  5115. #chromes 2x3 2x4 level 1-50 N/M/R END ####
  5116. ##########################################
  5117.  
  5118.  
  5119. #Bit of leveling section
  5120. Show
  5121. Class "Gloves" "Boots" "Body Armour" "Helmet"
  5122. LinkedSockets >= 4
  5123. ItemLevel <= 60
  5124. Rarity = Normal
  5125. ##### colorblok
  5126.  
  5127. #Bit of leveling section (dim a bit, 50-60)
  5128. #show all 3-links untill level 50
  5129. Show
  5130. Class "Gloves" "Boots" "Body Armour" "Helmet" "Shield" "Wand" "Sceptre"
  5131. LinkedSockets >= 3
  5132. ItemLevel <= 50
  5133. Rarity = Magic
  5134. ##### colorblok
  5135.  
  5136. #Bit of leveling section
  5137. Show
  5138. Class "Gloves" "Boots" "Body Armour" "Helmet" "Shield" "Wand" "Sceptre"
  5139. LinkedSockets >= 3
  5140. ItemLevel <= 50
  5141. Rarity = Normal
  5142. ##### colorblok
  5143.  
  5144. #dim a bit, 50-60
  5145. Show
  5146. Class "Gloves" "Boots" "Body Armour" "Helmet" "Shield" "Wand" "Sceptre"
  5147. LinkedSockets >= 3
  5148. ItemLevel <= 60
  5149. Rarity = Magic
  5150. ##### colorblok
  5151. SetFontSize 30
  5152. SetTextColor 136 136 255 240 #Scal Transp 200 Magic Item Text
  5153. SetBackgroundColor 0 0 0 200 #Fading Back 200
  5154. SetBorderColor 0 0 0 0 #No Border
  5155.  
  5156. Show
  5157. Class "Gloves" "Boots" "Body Armour" "Helmet" "Shield" "Wand" "Sceptre"
  5158. LinkedSockets >= 3
  5159. ItemLevel <= 60
  5160. Rarity = Normal
  5161. ##### colorblok
  5162. SetFontSize 30
  5163. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  5164. SetBackgroundColor 0 0 0 200 #Fading Back 200
  5165. SetBorderColor 0 0 0 0 #No Border
  5166.  
  5167. #################################
  5168. # LEVELING SECTION ##############
  5169. #################################
  5170.  
  5171. #Armours + wands and sceptres
  5172. #hiding non 3-link blue at lvl 40+
  5173. Hide
  5174. Class "Gloves" "Boots" "Body Armour" "Helmet" "Shield" "Wand" "Sceptre"
  5175. LinkedSockets <= 2
  5176. ItemLevel >= 40
  5177. Rarity = Magic
  5178. ##### colorblok
  5179. SetTextColor 136 136 255 240 #Scal Transp 200 Magic Item Text
  5180. SetBackgroundColor 0 0 0 200 #Fading Back 200
  5181. SetBorderColor 0 0 0 0 #No Border
  5182.  
  5183. #hiding non 3-link white at lvl 25+
  5184. Hide
  5185. Class "Gloves" "Boots" "Body Armour" "Helmet" "Shield" "Wand" "Sceptre"
  5186. LinkedSockets <= 2
  5187. ItemLevel >= 25
  5188. Rarity = Normal
  5189. ##### colorblok
  5190. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  5191. SetBackgroundColor 0 0 0 200 #Fading Back 200
  5192. SetBorderColor 0 0 0 0 #No Border
  5193. SetFontSize 28
  5194.  
  5195. #dimming non 3-link blue at lvl 30+
  5196. Show
  5197. Class "Gloves" "Boots" "Body Armour" "Helmet" "Shield" "Wand" "Sceptre"
  5198. LinkedSockets <= 2
  5199. ItemLevel >= 30
  5200. Rarity = Magic
  5201. ##### colorblok
  5202. SetTextColor 136 136 255 240 #Scal Transp 200 Magic Item Text
  5203. SetBackgroundColor 0 0 0 200 #Fading Back 200
  5204. SetBorderColor 0 0 0 0 #No Border
  5205.  
  5206. Show
  5207. Class "Gloves" "Boots" "Body Armour" "Helmet" "Shield" "Wand" "Sceptre"
  5208. LinkedSockets <= 2
  5209. ItemLevel <= 30
  5210. Rarity = Magic
  5211. ##### colorblok
  5212.  
  5213. #whetstone recipe level 1-25, 13% or more
  5214. Show
  5215. Class "Wand" "Sceptres" "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5216. ItemLevel <= 25
  5217. Quality >= 13
  5218. Rarity = Magic
  5219. ##### colorblok
  5220. SetBorderColor 200 200 200 200
  5221.  
  5222. Show
  5223. Class "Wand" "Sceptres" "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5224. ItemLevel <= 25
  5225. Quality >= 13
  5226. Rarity = Normal
  5227. ##### colorblok
  5228. SetBorderColor 200 200 200 200
  5229.  
  5230. #dimming non 3-link white at lvl 15+
  5231. Show
  5232. Class "Gloves" "Boots" "Body Armour" "Helmet" "Shield" "Wand" "Sceptre"
  5233. LinkedSockets <= 2
  5234. ItemLevel >= 15
  5235. Rarity = Normal
  5236. ##### colorblok
  5237. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  5238. SetBackgroundColor 0 0 0 200 #Fading Back 200
  5239. SetBorderColor 0 0 0 0 #No Border
  5240. SetFontSize 28
  5241.  
  5242. Show
  5243. Class "Gloves" "Boots" "Body Armour" "Helmet" "Shield" "Wand" "Sceptre"
  5244. LinkedSockets <= 2
  5245. ItemLevel <= 15
  5246. Rarity = Normal
  5247. ##### colorblok
  5248.  
  5249. #weapons hiding them 3-8 levels below the zone?
  5250. #1 hand should be separated for 2h? claws?
  5251.  
  5252. #Who really uses staves for leveling, dim and hide above level 30
  5253. Hide
  5254. Class "Staves"
  5255. ItemLevel >= 30
  5256. Rarity = Magic
  5257. ##### colorblok
  5258. SetTextColor 136 136 255 235 #Scal Transp 175 Magic Item Text
  5259. SetBackgroundColor 0 0 0 175 #Fading Back 175
  5260. SetBorderColor 0 0 0 0 #No Border
  5261. SetFontSize 24
  5262.  
  5263. Hide
  5264. Class "Staves"
  5265. ItemLevel >= 30
  5266. Rarity = Normal
  5267. ##### colorblok
  5268. SetTextColor 200 200 200 215 #Scal Transp 175 White Item Text
  5269. SetBackgroundColor 0 0 0 175 #Fading Back 175
  5270. SetBorderColor 0 0 0 0 #No Border
  5271. SetFontSize 24
  5272.  
  5273. Hide
  5274. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5275. ItemLevel >= 60
  5276. DropLevel <= 57
  5277. Rarity = Magic
  5278. ##### colorblok
  5279.  
  5280. Hide
  5281. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5282. ItemLevel >= 60
  5283. DropLevel <= 57
  5284. Rarity = Normal
  5285. ##### colorblok
  5286.  
  5287. Hide
  5288. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5289. ItemLevel >= 55
  5290. DropLevel <= 52
  5291. Rarity = Magic
  5292. ##### colorblok
  5293.  
  5294. Hide
  5295. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5296. ItemLevel >= 55
  5297. DropLevel <= 52
  5298. Rarity = Normal
  5299. ##### colorblok
  5300.  
  5301. Hide
  5302. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5303. ItemLevel >= 50
  5304. DropLevel <= 47
  5305. Rarity = Magic
  5306. ##### colorblok
  5307.  
  5308. Hide
  5309. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5310. ItemLevel >= 50
  5311. DropLevel <= 47
  5312. Rarity = Normal
  5313. ##### colorblok
  5314.  
  5315. Hide
  5316. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5317. ItemLevel >= 45
  5318. DropLevel <= 41
  5319. Rarity = Magic
  5320. ##### colorblok
  5321.  
  5322. Hide
  5323. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5324. ItemLevel >= 45
  5325. DropLevel <= 41
  5326. Rarity = Normal
  5327. ##### colorblok
  5328.  
  5329. Hide
  5330. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5331. ItemLevel >= 40
  5332. DropLevel <= 36
  5333. Rarity = Magic
  5334. ##### colorblok
  5335.  
  5336. Hide
  5337. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5338. ItemLevel >= 40
  5339. DropLevel <= 36
  5340. Rarity = Normal
  5341. ##### colorblok
  5342.  
  5343. Hide
  5344. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5345. ItemLevel >= 35
  5346. DropLevel <= 30
  5347. Rarity = Magic
  5348. ##### colorblok
  5349.  
  5350. Hide
  5351. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5352. ItemLevel >= 35
  5353. DropLevel <= 30
  5354. Rarity = Normal
  5355. ##### colorblok
  5356.  
  5357. Hide
  5358. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5359. ItemLevel >= 30
  5360. DropLevel <= 24
  5361. Rarity = Magic
  5362. ##### colorblok
  5363.  
  5364. Hide
  5365. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5366. ItemLevel >= 30
  5367. DropLevel <= 24
  5368. Rarity = Normal
  5369. ##### colorblok
  5370.  
  5371. Hide
  5372. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5373. ItemLevel >= 25
  5374. DropLevel <= 19
  5375. Rarity = Magic
  5376. ##### colorblok
  5377.  
  5378. Hide
  5379. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5380. ItemLevel >= 25
  5381. DropLevel <= 19
  5382. Rarity = Normal
  5383. ##### colorblok
  5384.  
  5385. Hide
  5386. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5387. ItemLevel >= 20
  5388. DropLevel <= 13
  5389. Rarity = Magic
  5390. ##### colorblok
  5391.  
  5392. Hide
  5393. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5394. ItemLevel >= 20
  5395. DropLevel <= 13
  5396. Rarity = Normal
  5397. ##### colorblok
  5398.  
  5399. Hide
  5400. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5401. ItemLevel >= 15
  5402. DropLevel <= 7
  5403. Rarity = Magic
  5404. ##### colorblok
  5405.  
  5406. Hide
  5407. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5408. ItemLevel >= 15
  5409. DropLevel <= 7
  5410. Rarity = Normal
  5411. ##### colorblok
  5412.  
  5413. Hide
  5414. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5415. ItemLevel >= 10
  5416. DropLevel <= 2
  5417. Rarity = Magic
  5418. ##### colorblok
  5419.  
  5420. Hide
  5421. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5422. ItemLevel >= 10
  5423. DropLevel <= 2
  5424. Rarity = Normal
  5425. ##### colorblok
  5426.  
  5427. #dim blue and white weapons at level 45+
  5428. Show
  5429. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5430. ItemLevel >= 45
  5431. Rarity = Magic
  5432. ##### colorblok
  5433. SetFontSize 29
  5434. SetTextColor 136 136 255 240 #Scal Transp 200 Magic Item Text
  5435. SetBackgroundColor 0 0 0 200 #Fading Back 200
  5436. SetBorderColor 0 0 0 0 #No Border
  5437.  
  5438. Show
  5439. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  5440. ItemLevel >= 45
  5441. Rarity = Normal
  5442. ##### colorblok
  5443. SetFontSize 29
  5444. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  5445. SetBackgroundColor 0 0 0 200 #Fading Back 200
  5446. SetBorderColor 0 0 0 0 #No Border
  5447.  
  5448. #IDK fix
  5449. Show
  5450. ItemLevel >= 45
  5451. Rarity = Normal
  5452. ##### colorblok
  5453. SetTextColor 200 200 200 230 #Scal Transp 200 White Item Text
  5454. SetBackgroundColor 0 0 0 200 #Fading Back 200
  5455. SetBorderColor 0 0 0 0 #No Border
  5456. SetFontSize 28
  5457.  
  5458. #(rare) leveling, lazy show all
  5459. Show
  5460. ItemLevel <= 67
  5461. Rarity = Rare
  5462. ##### colorblok
  5463.  
  5464. #Talismans
  5465. #This for new filter
  5466. Show
  5467. BaseType "Talisman"
  5468. PlayAlertSound 7 250
  5469.  
  5470.  
  5471. Show
  5472.  
  5473. #END ?
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