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- # -----------------------------------------------------------------------------
- #
- # Thanks for using PinataParty!
- # PinataParty was made for CursedCraft! Check it out at play.cursedcraft.com
- #
- # -----------------------------------------------------------------------------
- # !!! Some settings can ONLY be changed with a full server restart NOT reload !!!
- #
- # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
- # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Particle.html
- # Notifies players with the 'pinataparty.update-notify' permission node when
- # they join the server if a new update is available for download.
- # Requires /reload when changed.
- update-notify: true
- # Should we save the data.yml every so often to ensure no data loss on any crashes
- # RECOMMENDED
- save-task: true
- # Time in seconds (Default 900 / 15 mins)
- # Recommended at least 300+
- save-timer: 900
- # Should we send a message to all players online telling them to vote (ONLY if they haven't in the last 24 hours)
- # The edit-able message in further down in the config under "message"
- vote-reminder: true
- # Time in seconds (Default 10800 / 3 hours)
- # Recommended at least 3600+
- vote-reminder-timer: 10800
- # Sound to play to the player
- # NONE for no sound
- # SOUND:VOLUME:PITCH
- vote-reminder-sound: ENTITY_PLAYER_LEVELUP:1.15:1.35
- # Change this if you want to use the permissions for pinataparty.hitamount.(number)
- # When a player logs in and when the Pinata get summoned it will do a check for the player
- # to get their max hit amount from the permisions.
- #
- # If you don't want to use the permissions for max hit then leave this 1
- # else if you want to, put this number to be the max permission you will give to a player.
- max-player-hit-amount: 1
- # Enable/Disable PinataParty listening for votes!
- # Disable this if you are only interested in the commands/pinata
- # and use another plugin for registering votes.
- listen-for-votes: true
- # Only allow certain items to hit the Pinata.
- use-material-whitelist: false
- material-whitelist:
- - STICK
- - CARROT_ON_A_STICK
- # Change how offline voting works here.
- offline-voting:
- # Enable offline voting?
- enabled: true
- # If offline voting is enabled what should we do with offline votes?
- # Should we still send the player-vote commands when the player comes online?
- queue-commands: true
- # Should we increase the certain counters?
- increase-pinata-vote: false
- increase-player-vote: true
- # Played at the players location each time when they vote (Good feedback when tabbed)
- # Will only play once on login for offline voting so it isn't ear destroying and laggy
- vote-effects:
- # NONE to disable
- # NAME:AMOUNT;XSPREAD;YSPREAD:ZSPREAD:SPEED
- particle: VILLAGER_HAPPY:50:0.50:0.90:0.50:0.05
- # NONE to disable
- # SOUND:VOLUME:PITCH
- sound: ENTITY_PLAYER_LEVELUP:1:1.25
- # Enable/Disable the /vote command - Requires restart.
- # Set the output messages below in the message section
- vote-command: true
- # The amount of fireworks to summon on death.
- # Set to 0 to disable.
- fireworks-on-death-amount: 10
- # In-game messages.
- # Messages are yellow by default.
- #
- # 1.16+ you can use hex colors by doing <#HEX> such
- # as "<#eb0578>Hello" will turn out to be a hot pink "Hello"
- #
- # Leave empty for no message!
- language:
- no-permission: '&cYou don''t have enough permissions.'
- spawn: '&d&lA pinata just spawned!'
- die: '&d&lThe pinata was destroyed!'
- pinata:
- teleport: '&dThe pinata teleported at &c&l%x%&e - &c&l%y%&e - &c&l%z%&e!'
- # Use <rainbow> to make it flashy!
- name: '&7» <rainbow>&lPINATA! &7«'
- hits-left: '&c&l%hit% hit%s% left!'
- money-pool:
- check: '&eThe pinata pool is currently &6$%current% &e/ &6$%needed%'
- not-enough: '&cYou don''t have enough money: you need $%more% more.'
- put: '&eYou successfully put &6$%money%&e in the pool.'
- cooldown:
- pool: '&eThe pinata pool is &bregenerating&e, please wait &6%left%&e seconds!'
- player: '&eThis command is on cooldown, please wait &6%left%&e seconds!'
- invalid:
- invalid: '&c%arg% is not a valid number.'
- min-max: '&cMake sure you specify an amount between %min% and %max%.'
- # The message for the reminder message send every x seconds
- vote-reminder:
- - "&bHey &b&l%player%"
- - "&bYou haven't voted recently! You can do &d&l/vote &b&land get vote keys, open these at &d&l/spawn"
- # The message for when someone does the /vote command
- vote-command:
- - "&a&lVoting will you get special rewards!"
- - " "
- - "&2https://minecraftservers.org/server/601458"
- - "&aLink 2: https://www.example.com/my-server"
- - "&2Link 3: https://www.example.com/my-server"
- - "&aLink 4: https://www.example.com/my-server"
- # Messages for the placeholders in case you want to change them.
- # Reminder for the placeholder format: %pinataparty_<a_key_below>%
- # e.g %pinataparty_votes_total%
- #
- # This is also just a nice list instead of visting the plugin's page
- # Formatting allowed!
- placeholders:
- # PinataParty placeholders
- votes_left: "%amount%"
- votes_needed: "%amount%"
- current_votes: "%amount%"
- # PinataPool placeholders
- money_left: "%amount%"
- money_needed: "%amount%"
- current_money: "%amount%"
- # Player placeholders
- votes_total: "%amount%"
- last_vote_time: "%time%"
- next_vote_time: "%time%"
- # Follows https://docs.oracle.com/javase/7/docs/api/java/text/SimpleDateFormat.html
- last_vote_time_formatted: "MM:dd:yyyy HH:mm:ss"
- next_vote_time_formatted: "MM:dd:yyyy HH:mm:ss"
- next_vote_time_countdown:
- # Only allows HH mm and ss
- # When the player has voted and is now showing a countdown to the next time when they can (24 hours from last vote)
- cooldown: "HH:mm:ss"
- # When the player can vote or hasn't voted before
- can-vote: "&b&lVote for rewards! /Vote"
- # When enabled, the pinata will summon every X votes.
- # Supports Votifier. Set votes-needed to 0 to disable.
- auto-summon:
- # Votes needed for the pinata to be summoned
- votes-needed: 20
- # The locations for the pinata to spawn, random.
- # Set at the custom-locations section of the config!
- spawn-locations:
- - spawn
- # Location used by /pinataparty spawn <location>
- # as well as by the auto summon feature.
- # You can add as many locations as you wish.
- custom-locations:
- spawn:
- world: world
- x: 433
- y: 151
- z: 152
- # [Integration possibilities] Commands sent when ...
- commands:
- # ... the pinata spawns
- spawn: {}
- # ... the pinata is hit by a player
- hit:
- '1':
- chance: 50
- command:
- - 'minecraft:acb %player% 10'
- '2':
- chance: 15
- command:
- - 'minecraft:crates givekey Vote %player% 1'
- '3':
- chance: 5
- command:
- - 'minecraft:crates givekey lunar %player% 1'
- # ... the pinata finally dies
- # These are ran per player unless "once: true"
- die:
- '1':
- chance: 100
- # When enabled, the command is only ran once and doesn't replace %player%.
- once: true
- command:
- - 'say The pinata was taken down!'
- '2':
- chance: 90
- command:
- - 'minecraft:eco give %player% 100'
- '3':
- chance: 33
- command:
- - 'minecraft:give %player% minecraft:diamond 5'
- # ... a player votes (votifier)
- player-vote:
- '1':
- chance: 100
- command:
- - 'say %player% has voted for the server!'
- '2':
- chance: 100
- command:
- - 'minecraft:crates givekey Vote %player% 1'
- # Pinata characteristics.
- pinata:
- # Makes <rainbow> in the Pinata's name use hex colors
- # and makes it completely smooth was changing colors.
- # Only works on 1.16+
- smooth-rainbow: true
- # Number of hits before the pinata explodes.
- health: 5
- # If true it will get the above health and add it self for each player online
- # e.g if there is 4 players online and the above is 20 it'll do 20 + (20 x 4) = 100 total health!
- multiply-health-per-player-online: true
- # Change the color of the Llama, vaild types are here BROWN, CREAMY, GRAY and WHITE
- color: BROWN
- # Set to false for the Pinata to NOT have its glowing effects
- glowing: true
- # Set to false for the Pinata to NOT have its fancy particles
- particles: true
- # Set to false for the Pinata to NOT have its carpet
- carpet: true
- # Set to false for the Pinata to NOT have its chest
- chest: false
- # NONE to disable
- # SOUND:VOLUME:PITCH
- hit-sound: BLOCK_SAND_BREAK:1:1
- # Should the Pinata be allowed to move?
- allow-movement: true
- # Pinata's speed amplifier
- # 1 is no difference.
- speed-amplifier: 1.75
- # Should the Pinata use a better pathfinding method
- # where it will actively move around instead of just
- # standing there and moving once in a while like a
- # vanilla llama (Not possible in Spigot)
- #
- # !!! ONLY SET THIS TO TRUE IF YOU USE PAPERMC AND USING 1.13+ !!!
- advanced-pathfinding:
- # Enabled or not
- # Speed amplifier will not do anything if this is enabled due to the new speed below
- enabled: false
- # Time in ticks to get a new path/location to move to
- interval: 20
- # Max range it'll try to find a pathfind location to move to
- range: 14
- # Max Y difference it'll do to find a location to move to
- max-y: 4
- # Cooldown of when the pinata can be hit again in seconds
- # If you want the cooldown to be PER player and not global
- # then set the below setting to true
- # set to 0 to disable
- hit-cooldown: 0
- hit-cooldown-per-player: true
- # Enable/disable/edit the pinata's abilities here.
- # Abilities make destroying the pinata more challenging!
- pinata-abilities:
- # The pinata teleports a few blocks away.
- teleport:
- enabled: true
- radius: 8
- chance: 12
- # 1.12 Sound: ENTITY_ENDERMEN_TELEPORT
- # NONE to disable
- # SOUND:VOLUME:PITCH
- sound: ENTITY_ENDERMAN_TELEPORT:1:1
- max-y: 6
- # Keep empty to disable.
- white-list:
- - GRASS_BLOCK
- - GRASS_PATH
- - STONE
- # The pinata knocks nearby players back.
- knockback:
- enabled: true
- chance: 12
- radius: 6
- force: 1.35
- # 1.12 Sound: ENTITY_ZOMBIE_ATTACK_DOOR_WOOD
- # NONE to disable
- # SOUND:VOLUME:PITCH
- sound: ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR:1:1
- # The pinata will shoot up into the air.
- shoot-up:
- enabled: true
- chance: 8
- force: 1.5
- # NONE to disable
- # SOUND:VOLUME:PITCH
- sound: ENTITY_ARROW_SHOOT:1:1
- # The pinata will transform into a baby.
- baby-transform:
- enabled: false
- chance: 8
- # Time in seconds.
- length-minimum: 2
- length-maximum: 8
- # NONE to disable
- # SOUND:VOLUME:PITCH
- transform-in-sound: ENTITY_CHICKEN_EGG:1:1.10
- transform-out-sound: ENTITY_LLAMA_SWAG:1:0.90
- # When enabled, the pinata will summon after players put
- # $X in the pinata money pool using /pinatapool <amount>.
- money-pool:
- # Money needed to auto-summon a pinata.
- # Set to 0 to disable.
- # Whole numbers only
- money-needed: 0
- command:
- # /pinatapool command cooldown
- cooldown: 2400
- # Min and max values of the money
- # you can put in the pool.
- min: 10
- max: 10000
- # The cooldown, in seconds, of two
- # consecutive pinata pool auto summons.
- cooldown: 600
- # The locations for the pinata to spawn, random.
- # Set at the custom-locations section of the config!
- spawn-locations:
- - spawn
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