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  1. # -----------------------------------------------------------------------------
  2. #
  3. # Thanks for using PinataParty!
  4. # PinataParty was made for CursedCraft! Check it out at play.cursedcraft.com
  5. #
  6. # -----------------------------------------------------------------------------
  7.  
  8. # !!! Some settings can ONLY be changed with a full server restart NOT reload !!!
  9. #
  10. # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
  11. # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Particle.html
  12.  
  13. # Notifies players with the 'pinataparty.update-notify' permission node when
  14. # they join the server if a new update is available for download.
  15. # Requires /reload when changed.
  16. update-notify: true
  17.  
  18. # Should we save the data.yml every so often to ensure no data loss on any crashes
  19. # RECOMMENDED
  20. save-task: true
  21. # Time in seconds (Default 900 / 15 mins)
  22. # Recommended at least 300+
  23. save-timer: 900
  24.  
  25. # Should we send a message to all players online telling them to vote (ONLY if they haven't in the last 24 hours)
  26. # The edit-able message in further down in the config under "message"
  27. vote-reminder: true
  28. # Time in seconds (Default 10800 / 3 hours)
  29. # Recommended at least 3600+
  30. vote-reminder-timer: 10800
  31. # Sound to play to the player
  32. # NONE for no sound
  33. # SOUND:VOLUME:PITCH
  34. vote-reminder-sound: ENTITY_PLAYER_LEVELUP:1.15:1.35
  35.  
  36. # Change this if you want to use the permissions for pinataparty.hitamount.(number)
  37. # When a player logs in and when the Pinata get summoned it will do a check for the player
  38. # to get their max hit amount from the permisions.
  39. #
  40. # If you don't want to use the permissions for max hit then leave this 1
  41. # else if you want to, put this number to be the max permission you will give to a player.
  42. max-player-hit-amount: 1
  43.  
  44. # Enable/Disable PinataParty listening for votes!
  45. # Disable this if you are only interested in the commands/pinata
  46. # and use another plugin for registering votes.
  47. listen-for-votes: true
  48.  
  49. # Only allow certain items to hit the Pinata.
  50. use-material-whitelist: false
  51. material-whitelist:
  52. - STICK
  53. - CARROT_ON_A_STICK
  54.  
  55. # Change how offline voting works here.
  56. offline-voting:
  57.  
  58. # Enable offline voting?
  59. enabled: true
  60.  
  61. # If offline voting is enabled what should we do with offline votes?
  62. # Should we still send the player-vote commands when the player comes online?
  63. queue-commands: true
  64. # Should we increase the certain counters?
  65. increase-pinata-vote: false
  66. increase-player-vote: true
  67.  
  68. # Played at the players location each time when they vote (Good feedback when tabbed)
  69. # Will only play once on login for offline voting so it isn't ear destroying and laggy
  70. vote-effects:
  71.  
  72. # NONE to disable
  73. # NAME:AMOUNT;XSPREAD;YSPREAD:ZSPREAD:SPEED
  74. particle: VILLAGER_HAPPY:50:0.50:0.90:0.50:0.05
  75.  
  76. # NONE to disable
  77. # SOUND:VOLUME:PITCH
  78. sound: ENTITY_PLAYER_LEVELUP:1:1.25
  79.  
  80. # Enable/Disable the /vote command - Requires restart.
  81. # Set the output messages below in the message section
  82. vote-command: true
  83.  
  84. # The amount of fireworks to summon on death.
  85. # Set to 0 to disable.
  86. fireworks-on-death-amount: 10
  87.  
  88. # In-game messages.
  89. # Messages are yellow by default.
  90. #
  91. # 1.16+ you can use hex colors by doing <#HEX> such
  92. # as "<#eb0578>Hello" will turn out to be a hot pink "Hello"
  93. #
  94. # Leave empty for no message!
  95. language:
  96.  
  97. no-permission: '&cYou don''t have enough permissions.'
  98. spawn: '&d&lA pinata just spawned!'
  99. die: '&d&lThe pinata was destroyed!'
  100.  
  101. pinata:
  102.  
  103. teleport: '&dThe pinata teleported at &c&l%x%&e - &c&l%y%&e - &c&l%z%&e!'
  104. # Use <rainbow> to make it flashy!
  105. name: '&7» <rainbow>&lPINATA! &7«'
  106. hits-left: '&c&l%hit% hit%s% left!'
  107.  
  108. money-pool:
  109.  
  110. check: '&eThe pinata pool is currently &6$%current% &e/ &6$%needed%'
  111. not-enough: '&cYou don''t have enough money: you need $%more% more.'
  112. put: '&eYou successfully put &6$%money%&e in the pool.'
  113. cooldown:
  114. pool: '&eThe pinata pool is &bregenerating&e, please wait &6%left%&e seconds!'
  115. player: '&eThis command is on cooldown, please wait &6%left%&e seconds!'
  116. invalid:
  117. invalid: '&c%arg% is not a valid number.'
  118. min-max: '&cMake sure you specify an amount between %min% and %max%.'
  119.  
  120. # The message for the reminder message send every x seconds
  121. vote-reminder:
  122. - "&bHey &b&l%player%"
  123. - "&bYou haven't voted recently! You can do &d&l/vote &b&land get vote keys, open these at &d&l/spawn"
  124.  
  125. # The message for when someone does the /vote command
  126. vote-command:
  127. - "&a&lVoting will you get special rewards!"
  128. - " "
  129. - "&2https://minecraftservers.org/server/601458"
  130. - "&aLink 2: https://www.example.com/my-server"
  131. - "&2Link 3: https://www.example.com/my-server"
  132. - "&aLink 4: https://www.example.com/my-server"
  133.  
  134. # Messages for the placeholders in case you want to change them.
  135. # Reminder for the placeholder format: %pinataparty_<a_key_below>%
  136. # e.g %pinataparty_votes_total%
  137. #
  138. # This is also just a nice list instead of visting the plugin's page
  139. # Formatting allowed!
  140. placeholders:
  141.  
  142. # PinataParty placeholders
  143. votes_left: "%amount%"
  144. votes_needed: "%amount%"
  145. current_votes: "%amount%"
  146.  
  147. # PinataPool placeholders
  148. money_left: "%amount%"
  149. money_needed: "%amount%"
  150. current_money: "%amount%"
  151.  
  152. # Player placeholders
  153. votes_total: "%amount%"
  154. last_vote_time: "%time%"
  155. next_vote_time: "%time%"
  156. # Follows https://docs.oracle.com/javase/7/docs/api/java/text/SimpleDateFormat.html
  157. last_vote_time_formatted: "MM:dd:yyyy HH:mm:ss"
  158. next_vote_time_formatted: "MM:dd:yyyy HH:mm:ss"
  159. next_vote_time_countdown:
  160.  
  161. # Only allows HH mm and ss
  162. # When the player has voted and is now showing a countdown to the next time when they can (24 hours from last vote)
  163. cooldown: "HH:mm:ss"
  164. # When the player can vote or hasn't voted before
  165. can-vote: "&b&lVote for rewards! /Vote"
  166.  
  167.  
  168. # When enabled, the pinata will summon every X votes.
  169. # Supports Votifier. Set votes-needed to 0 to disable.
  170. auto-summon:
  171.  
  172. # Votes needed for the pinata to be summoned
  173. votes-needed: 20
  174.  
  175. # The locations for the pinata to spawn, random.
  176. # Set at the custom-locations section of the config!
  177. spawn-locations:
  178. - spawn
  179.  
  180. # Location used by /pinataparty spawn <location>
  181. # as well as by the auto summon feature.
  182. # You can add as many locations as you wish.
  183. custom-locations:
  184. spawn:
  185. world: world
  186. x: 433
  187. y: 151
  188. z: 152
  189.  
  190. # [Integration possibilities] Commands sent when ...
  191. commands:
  192.  
  193. # ... the pinata spawns
  194. spawn: {}
  195.  
  196. # ... the pinata is hit by a player
  197. hit:
  198. '1':
  199. chance: 50
  200. command:
  201. - 'minecraft:acb %player% 10'
  202. '2':
  203. chance: 15
  204. command:
  205. - 'minecraft:crates givekey Vote %player% 1'
  206. '3':
  207. chance: 5
  208. command:
  209. - 'minecraft:crates givekey lunar %player% 1'
  210.  
  211. # ... the pinata finally dies
  212. # These are ran per player unless "once: true"
  213. die:
  214. '1':
  215. chance: 100
  216. # When enabled, the command is only ran once and doesn't replace %player%.
  217. once: true
  218. command:
  219. - 'say The pinata was taken down!'
  220. '2':
  221. chance: 90
  222. command:
  223. - 'minecraft:eco give %player% 100'
  224. '3':
  225. chance: 33
  226. command:
  227. - 'minecraft:give %player% minecraft:diamond 5'
  228.  
  229. # ... a player votes (votifier)
  230. player-vote:
  231. '1':
  232. chance: 100
  233. command:
  234. - 'say %player% has voted for the server!'
  235. '2':
  236. chance: 100
  237. command:
  238. - 'minecraft:crates givekey Vote %player% 1'
  239.  
  240. # Pinata characteristics.
  241. pinata:
  242.  
  243. # Makes <rainbow> in the Pinata's name use hex colors
  244. # and makes it completely smooth was changing colors.
  245. # Only works on 1.16+
  246. smooth-rainbow: true
  247.  
  248. # Number of hits before the pinata explodes.
  249. health: 5
  250. # If true it will get the above health and add it self for each player online
  251. # e.g if there is 4 players online and the above is 20 it'll do 20 + (20 x 4) = 100 total health!
  252. multiply-health-per-player-online: true
  253.  
  254. # Change the color of the Llama, vaild types are here BROWN, CREAMY, GRAY and WHITE
  255. color: BROWN
  256.  
  257. # Set to false for the Pinata to NOT have its glowing effects
  258. glowing: true
  259.  
  260. # Set to false for the Pinata to NOT have its fancy particles
  261. particles: true
  262.  
  263. # Set to false for the Pinata to NOT have its carpet
  264. carpet: true
  265.  
  266. # Set to false for the Pinata to NOT have its chest
  267. chest: false
  268.  
  269. # NONE to disable
  270. # SOUND:VOLUME:PITCH
  271. hit-sound: BLOCK_SAND_BREAK:1:1
  272.  
  273. # Should the Pinata be allowed to move?
  274. allow-movement: true
  275. # Pinata's speed amplifier
  276. # 1 is no difference.
  277. speed-amplifier: 1.75
  278.  
  279. # Should the Pinata use a better pathfinding method
  280. # where it will actively move around instead of just
  281. # standing there and moving once in a while like a
  282. # vanilla llama (Not possible in Spigot)
  283. #
  284. # !!! ONLY SET THIS TO TRUE IF YOU USE PAPERMC AND USING 1.13+ !!!
  285. advanced-pathfinding:
  286.  
  287. # Enabled or not
  288. # Speed amplifier will not do anything if this is enabled due to the new speed below
  289. enabled: false
  290.  
  291. # Time in ticks to get a new path/location to move to
  292. interval: 20
  293.  
  294. # Max range it'll try to find a pathfind location to move to
  295. range: 14
  296.  
  297. # Max Y difference it'll do to find a location to move to
  298. max-y: 4
  299.  
  300. # Cooldown of when the pinata can be hit again in seconds
  301. # If you want the cooldown to be PER player and not global
  302. # then set the below setting to true
  303. # set to 0 to disable
  304. hit-cooldown: 0
  305. hit-cooldown-per-player: true
  306.  
  307. # Enable/disable/edit the pinata's abilities here.
  308. # Abilities make destroying the pinata more challenging!
  309. pinata-abilities:
  310.  
  311. # The pinata teleports a few blocks away.
  312. teleport:
  313. enabled: true
  314. radius: 8
  315. chance: 12
  316. # 1.12 Sound: ENTITY_ENDERMEN_TELEPORT
  317. # NONE to disable
  318. # SOUND:VOLUME:PITCH
  319. sound: ENTITY_ENDERMAN_TELEPORT:1:1
  320. max-y: 6
  321. # Keep empty to disable.
  322. white-list:
  323. - GRASS_BLOCK
  324. - GRASS_PATH
  325. - STONE
  326.  
  327. # The pinata knocks nearby players back.
  328. knockback:
  329. enabled: true
  330. chance: 12
  331. radius: 6
  332. force: 1.35
  333. # 1.12 Sound: ENTITY_ZOMBIE_ATTACK_DOOR_WOOD
  334. # NONE to disable
  335. # SOUND:VOLUME:PITCH
  336. sound: ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR:1:1
  337.  
  338. # The pinata will shoot up into the air.
  339. shoot-up:
  340. enabled: true
  341. chance: 8
  342. force: 1.5
  343. # NONE to disable
  344. # SOUND:VOLUME:PITCH
  345. sound: ENTITY_ARROW_SHOOT:1:1
  346.  
  347. # The pinata will transform into a baby.
  348. baby-transform:
  349. enabled: false
  350. chance: 8
  351. # Time in seconds.
  352. length-minimum: 2
  353. length-maximum: 8
  354. # NONE to disable
  355. # SOUND:VOLUME:PITCH
  356. transform-in-sound: ENTITY_CHICKEN_EGG:1:1.10
  357. transform-out-sound: ENTITY_LLAMA_SWAG:1:0.90
  358.  
  359. # When enabled, the pinata will summon after players put
  360. # $X in the pinata money pool using /pinatapool <amount>.
  361. money-pool:
  362.  
  363. # Money needed to auto-summon a pinata.
  364. # Set to 0 to disable.
  365. # Whole numbers only
  366. money-needed: 0
  367.  
  368. command:
  369.  
  370. # /pinatapool command cooldown
  371. cooldown: 2400
  372.  
  373. # Min and max values of the money
  374. # you can put in the pool.
  375. min: 10
  376. max: 10000
  377.  
  378. # The cooldown, in seconds, of two
  379. # consecutive pinata pool auto summons.
  380. cooldown: 600
  381.  
  382. # The locations for the pinata to spawn, random.
  383. # Set at the custom-locations section of the config!
  384. spawn-locations:
  385. - spawn
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