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  1. Log file open, 08/25/16 17:35:17
  2. LogInit:Display: Running engine for game: MyProject2
  3. LogPlatformFile: Not using cached read wrapper
  4. LogInit:Display: RandInit(1853337411) SRandInit(1853337413).
  5. LogTaskGraph: Started task graph with 4 named threads and 5 total threads with 1 sets of task threads.
  6. LogStats: Stats thread started at 0.933371
  7. LogInit: Version: 4.12.5-3039270+++UE4+Release-4.12
  8. LogInit: API Version: 2992821
  9. LogInit: Net Version: 3039270
  10. LogDevObjectVersion: Number of dev versions registered: 13
  11. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 3
  12. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  13. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
  14. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 2
  15. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 6
  16. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
  17. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  18. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  19. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
  20. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  21. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 2
  22. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0
  23. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
  24. LogInit: Compiled (64-bit): Jul 6 2016 09:09:46
  25. LogInit: Compiled with Visual C++: 19.00.23026.00
  26. LogInit: Build Configuration: Development
  27. LogInit: Branch Name: ++UE4+Release-4.12
  28. LogInit: Command line: -EpicPortal
  29. LogInit: Base directory: C:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Win64/
  30. LogInit: Installed Engine Build: 1
  31. LogInit: Using libcurl 7.41.0
  32. LogInit: - built for x86_64-pc-win32
  33. LogInit: - supports SSL with WinSSL
  34. LogInit: - other features:
  35. LogInit: CURL_VERSION_SSL
  36. LogInit: CURL_VERSION_IPV6
  37. LogInit: CURL_VERSION_ASYNCHDNS
  38. LogInit: CURL_VERSION_LARGEFILE
  39. LogInit: CURL_VERSION_IDN
  40. LogInit: CurlRequestOptions (configurable via config and command line):
  41. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  42. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  43. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  44. LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
  45. LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  46. LogInit: Object subsystem initialized
  47. [2016.08.25-20.35.17:442][ 0]LogInit: Selected Device Profile: [Windows]
  48. [2016.08.25-20.35.17:442][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  49. [2016.08.25-20.35.17:533][ 0]LogInit: Computer: NOTEBOOK
  50. [2016.08.25-20.35.17:533][ 0]LogInit: User: MyUserName
  51. [2016.08.25-20.35.17:533][ 0]LogInit: CPU Page size=65536, Cores=2
  52. [2016.08.25-20.35.17:533][ 0]LogInit: High frequency timer resolution =2.338445 MHz
  53. [2016.08.25-20.35.17:533][ 0]LogMemory: Memory total: Physical=3.9GB (4GB approx)
  54. [2016.08.25-20.35.17:533][ 0]LogMemory: Platform Memory Stats for Windows
  55. [2016.08.25-20.35.17:533][ 0]LogMemory: Process Physical Memory: 188.07 MB used, 188.07 MB peak
  56. [2016.08.25-20.35.17:533][ 0]LogMemory: Process Virtual Memory: 194.68 MB used, 194.68 MB peak
  57. [2016.08.25-20.35.17:533][ 0]LogMemory: Physical Memory: 3473.45 MB used, 3978.35 MB total
  58. [2016.08.25-20.35.17:533][ 0]LogMemory: Virtual Memory: 533.98 MB used, 134217728.00 MB total
  59. [2016.08.25-20.35.20:756][ 0]LogD3D11RHI: D3D11 adapters:
  60. [2016.08.25-20.35.20:762][ 0]LogD3D11RHI: 0. 'Intel(R) HD Graphics 4000' (Feature Level 11_0)
  61. [2016.08.25-20.35.20:763][ 0]LogD3D11RHI: 32/0/1760 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086
  62. [2016.08.25-20.35.20:765][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  63. [2016.08.25-20.35.20:765][ 0]LogD3D11RHI: 0/0/256 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  64. [2016.08.25-20.35.20:765][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
  65. [2016.08.25-20.35.20:771][ 0]LogD3D11RHI: Creating new Direct3DDevice
  66. [2016.08.25-20.35.20:772][ 0]LogD3D11RHI: GPU DeviceId: 0x166 (for the marketing name, search the web for "GPU Device Id")
  67. [2016.08.25-20.35.20:772][ 0]LogWindows: EnumDisplayDevices:
  68. [2016.08.25-20.35.20:772][ 0]LogWindows: 0. 'Intel(R) HD Graphics 4000' (P:1 D:1)
  69. [2016.08.25-20.35.20:772][ 0]LogWindows: 1. 'Intel(R) HD Graphics 4000' (P:0 D:0)
  70. [2016.08.25-20.35.20:773][ 0]LogWindows: 2. 'Intel(R) HD Graphics 4000' (P:0 D:0)
  71. [2016.08.25-20.35.20:773][ 0]LogWindows: DebugString: FoundDriverCount:3
  72. [2016.08.25-20.35.20:773][ 0]LogD3D11RHI: Adapter Name: Intel(R) HD Graphics 4000
  73. [2016.08.25-20.35.20:773][ 0]LogD3D11RHI: Driver Version: 10.18.10.4425 (internal:10.18.10.4425, unified:10.18.10.4425)
  74. [2016.08.25-20.35.20:773][ 0]LogD3D11RHI: Driver Date: 4-4-2016
  75. [2016.08.25-20.35.20:773][ 0]LogRHI: Texture pool is 638 MB (70% of 912 MB)
  76. [2016.08.25-20.35.20:779][ 0]LogD3D11RHI: Async texture creation enabled
  77. [2016.08.25-20.35.20:786][ 0]LogD3D11RHI: GPU Timing Frequency: 12.500000 (Debug: 2 0)
  78. [2016.08.25-20.35.20:787][ 0]LogShaderCompilers: Guid format shader working directory is -20 characters bigger than the processId version (../../../../../../Users/MyUserName/Documents/Unreal Projects/MyProject2/Intermediate/Shaders/WorkingDirectory/7980/).
  79. [2016.08.25-20.35.20:788][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/MyUserName/AppData/Local/Temp/UnrealShaderWorkingDir/8A5E568A45D6B99A91292A885F6BAE2C/'.
  80. [2016.08.25-20.35.20:788][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
  81. [2016.08.25-20.35.34:997][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
  82. [2016.08.25-20.35.35:048][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
  83. [2016.08.25-20.35.35:084][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
  84. [2016.08.25-20.35.35:124][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
  85. [2016.08.25-20.35.35:186][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
  86. [2016.08.25-20.35.35:230][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
  87. [2016.08.25-20.35.35:252][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
  88. [2016.08.25-20.35.35:279][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
  89. [2016.08.25-20.35.35:312][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
  90. [2016.08.25-20.35.35:350][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
  91. [2016.08.25-20.35.35:389][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
  92. [2016.08.25-20.35.35:456][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
  93. [2016.08.25-20.35.35:456][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
  94. [2016.08.25-20.35.35:508][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform
  95. [2016.08.25-20.35.35:799][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform
  96. [2016.08.25-20.35.35:815][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform
  97. [2016.08.25-20.35.35:903][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
  98. [2016.08.25-20.35.35:938][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
  99. [2016.08.25-20.35.36:035][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
  100. [2016.08.25-20.35.36:035][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
  101. [2016.08.25-20.35.37:401][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
  102. [2016.08.25-20.35.38:007][ 0]LogDerivedDataCache: Loaded boot cache 0.61s 48MB C:/Users/MyUserName/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc.
  103. [2016.08.25-20.35.38:008][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/MyUserName/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
  104. [2016.08.25-20.35.38:008][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/MyUserName/Documents/Unreal Projects/MyProject2/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  105. [2016.08.25-20.35.38:008][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  106. [2016.08.25-20.35.38:008][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/MyUserName/Documents/Unreal Projects/MyProject2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  107. [2016.08.25-20.35.38:008][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
  108. [2016.08.25-20.35.38:045][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  109. [2016.08.25-20.35.38:059][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/MyUserName/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  110. [2016.08.25-20.35.47:236][ 0]LogInit: Selected Device Profile: [Windows]
  111. [2016.08.25-20.35.47:264][ 0]LogContentStreaming: Texture pool size is 0.00 MB
  112. [2016.08.25-20.35.47:996][ 0]LogMeshUtilities: No automatic mesh reduction module available
  113. [2016.08.25-20.35.47:996][ 0]LogMeshUtilities: No automatic mesh merging module available
  114. [2016.08.25-20.35.47:997][ 0]LogMeshUtilities: No distributed automatic mesh merging module available
  115. [2016.08.25-20.35.49:427][ 0]LogAssetRegistry: FAssetRegistry took 0.0229 seconds to start up
  116. [2016.08.25-20.35.49:679][ 0]LogPackageLocalizationCache: Processed 3 localized package path(s) for 1 prioritized culture(s) in 0.244018 seconds
  117. [2016.08.25-20.35.49:687][ 0]LogUObjectArray: 28739 objects as part of root set at end of initial load.
  118. [2016.08.25-20.35.49:687][ 0]LogUObjectAllocator: 5855624 out of 0 bytes used by permanent object pool.
  119. [2016.08.25-20.35.49:687][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  120. [2016.08.25-20.35.49:708][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  121. [2016.08.25-20.35.56:306][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  122. [2016.08.25-20.35.56:307][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  123. [2016.08.25-20.36.30:555][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  124. [2016.08.25-20.36.32:376][ 0]SourceControl: Info Source control is disabled
  125. [2016.08.25-20.36.32:394][ 0]SourceControl: Info Source control is disabled
  126. [2016.08.25-20.36.32:465][ 0]SourceControl: Info Source control is disabled
  127. [2016.08.25-20.36.32:548][ 0]SourceControl: Info Source control is disabled
  128. [2016.08.25-20.36.34:279][ 0]LogEngine: Initializing Engine...
  129. [2016.08.25-20.36.34:329][ 0]LogHMD: SteamVR failed to initialize. Err: 110
  130. [2016.08.25-20.36.34:332][ 0]LogHMD: SteamVR failed to initialize. Err: 110
  131. [2016.08.25-20.36.35:045][ 0]LogAIModule: Creating AISystem for world NewWorld
  132. [2016.08.25-20.36.35:157][ 0]LogInit: XAudio2 using 'Alto-falantes (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
  133. [2016.08.25-20.36.35:179][ 0]LogInit: FAudioDevice initialized.
  134. [2016.08.25-20.36.35:345][ 0]LogDerivedDataCache: Saved boot cache 0.17s 48MB C:/Users/MyUserName/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc.
  135. [2016.08.25-20.36.35:375][ 0]LogInit: Texture streaming: Enabled
  136. [2016.08.25-20.36.35:731][ 0]LogInit: Transaction tracking system initialized
  137. [2016.08.25-20.36.36:023][ 0]BlueprintLog: New page: Editor Load
  138. [2016.08.25-20.36.37:392][ 0]LocalizationService: Info Localization service is disabled
  139. [2016.08.25-20.36.38:323][ 0]LogConsoleResponse:Display:
  140. [2016.08.25-20.36.39:293][ 0]LogCook:Display: Max memory allowance for cook 8192mb
  141. [2016.08.25-20.36.39:293][ 0]LogCook:Display: Mobile HDR setting 1
  142. [2016.08.25-20.36.39:572][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/MyUserName/Documents/Unreal Projects/MyProject2/Content/' took 0.04s
  143. [2016.08.25-20.36.39:926][ 0]SourceControl: Info Source control is disabled
  144. [2016.08.25-20.36.39:927][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/MyUserName/Documents/Unreal Projects/MyProject2/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  145. [2016.08.25-20.36.39:955][ 0]LightingResults: New page: Lighting Build
  146. [2016.08.25-20.36.39:967][ 0]MapCheck: New page: Map Check
  147. [2016.08.25-20.36.39:967][ 0]LightingResults: New page: Lighting Build
  148. [2016.08.25-20.36.48:230][ 0]LogAIModule: Creating AISystem for world ThirdPersonExampleMap
  149. [2016.08.25-20.36.48:960][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  150. [2016.08.25-20.36.49:006][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
  151. [2016.08.25-20.36.49:228][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 221.487ms to complete.
  152. [2016.08.25-20.36.49:229][ 0]LogFileHelpers: Loading map 'ThirdPersonExampleMap' took 9.301
  153. [2016.08.25-20.36.51:347][ 0]LogCollectionManager: Loaded 0 collections in 0.037433 seconds
  154. [2016.08.25-20.36.51:582][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/MyUserName/Documents/Unreal Projects/MyProject2/Saved/Collections/' took 0.01s
  155. [2016.08.25-20.36.51:582][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/MyUserName/Documents/Unreal Projects/MyProject2/Content/Developers/MyUserName/Collections/' took 0.01s
  156. [2016.08.25-20.36.51:582][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/MyUserName/Documents/Unreal Projects/MyProject2/Content/Collections/' took 0.01s
  157. [2016.08.25-20.36.51:582][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000004 seconds
  158. [2016.08.25-20.36.51:605][ 0]LogContentBrowser: Native class hierarchy populated in 0.0210 seconds. Added 2047 classes and 369 folders.
  159. [2016.08.25-20.36.51:750][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
  160. [2016.08.25-20.36.51:751][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
  161. [2016.08.25-20.36.51:752][ 0]LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0011 seconds. Added 12 classes and 0 folders.
  162. [2016.08.25-20.36.51:826][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0007 seconds. Added 0 classes and 0 folders.
  163. [2016.08.25-20.36.53:521][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0010 seconds. Added 0 classes and 0 folders.
  164. [2016.08.25-20.36.54:040][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0014 seconds. Added 1 classes and 2 folders.
  165. [2016.08.25-20.36.56:559][ 0]LogCrashTracker: Crashtracker disabled due to settings.
  166. [2016.08.25-20.36.56:946][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.'
  167. [2016.08.25-20.36.57:045][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0010 seconds. Added 1 classes and 2 folders.
  168. [2016.08.25-20.36.57:046][ 0]LogLoad: Full Startup: 110.82 seconds (BP compile: 0.95 seconds)
  169. [2016.08.25-20.36.57:046][ 0]LogExternalProfiler: Found external profiler: VSPerf
  170. [2016.08.25-20.36.57:046][ 0]LogExternalProfiler: Using external profiler: VSPerf
  171. [2016.08.25-20.36.57:064][ 0]LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
  172. [2016.08.25-20.36.57:066][ 0]LogOcInput: OculusInput pre-init called
  173. [2016.08.25-20.36.57:446][ 0]LogContentStreaming: Texture pool size now 200 MB
  174. [2016.08.25-20.37.00:390][ 0]LogRenderer: Reallocating scene render targets to support 856x372 (Frame:2).
  175. [2016.08.25-20.37.02:216][ 0]LogD3D11RHI:Error: Direct3DDevice->CreateTexture2D(TextureDesc,SubResourceData,OutTexture2D) failed
  176. at D:\Build\++UE4+Release-4.12+Compile\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Texture.cpp:434
  177. with error E_INVALIDARG,
  178. Size=856x372x1 Format=(0x0000002C), NumMips=1, Flags=D3D11_BIND_DEPTH_STENCIL D3D11_BIND_SHADER_RESOURCE
  179. [2016.08.25-20.37.02:229][ 0]LogWindows: Windows GetLastError: A operação foi concluída com êxito. (0)
  180. [2016.08.25-20.37.15:896][ 0]LogCrashTracker:
  181.  
  182.  
  183. [2016.08.25-20.37.15:954][ 0]LogD3D11RHI:Error: Driver crashed while creating texture: 856x372x1 (0x0000002c) with 1 mips
  184. [2016.08.25-20.37.16:153][ 0]LogWindows: Windows GetLastError: A operação foi concluída com êxito. (0)
  185. [2016.08.25-20.37.16:558][ 0]LogCrashTracker:
  186.  
  187.  
  188. [2016.08.25-20.37.16:558][ 0]LogWindows:Error: === Critical error: ===
  189. Fatal error: [File:D:\Build\++UE4+Release-4.12+Compile\Sync\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 717]
  190. Rendering thread exception:
  191. Fatal error: [File:D:\Build\++UE4+Release-4.12+Compile\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 288]
  192. Direct3DDevice->CreateTexture2D(TextureDesc,SubResourceData,OutTexture2D) failed
  193. at D:\Build\++UE4+Release-4.12+Compile\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Texture.cpp:434
  194. with error E_INVALIDARG,
  195. Size=856x372x1 Format=(0x0000002C), NumMips=1, Flags=D3D11_BIND_DEPTH_STENCIL D3D11_BIND_SHADER_RESOURCE
  196.  
  197.  
  198.  
  199.  
  200.  
  201.  
  202.  
  203. [2016.08.25-20.37.16:708][ 0]LogExit: Executing StaticShutdownAfterError
  204. [2016.08.25-20.37.17:193][ 0]LogWindows: FPlatformMisc::RequestExit(1)
  205. [2016.08.25-20.37.17:193][ 0]Log file closed, 08/25/16 17:37:17
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