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- Update v3.0.143.909 Changelog:
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- • Cases that could cause the “Device lost” crash, are now better handled.
- • Fixed an eternal damage loop situation in combat.
- • Lucky Charm has been re-balanced: it now grows in power at a slower rate.
- • Tweaked Journal XP.
- • Several fixes and improvements for German, French and Russian languages.
- Update v3.0.143.148:
- Improvements and changes
- • Added henchman support in the endgame dialog
- • Updated several quest log entries
- • Several inventory settings (filters and sorting) will now be saved
- • Teleporter pyramids are now sent to the Avatar when a companion is dismissed
- • Rune slots are now limited to one slot per item
- • Mass Cleanse Wounds now properly clears Decaying from allies and damages Undead enemies
- • Void-Enhanced Poison now inflicts more damage
- • Reactive armor changes:
- • Cost changed to 2 AP
- • Cooldown changed to 6 turns
- • Damage reduced
- • Fixed Unstable talent not scaling with maximum Vitality like it should. Reduced multiplier to 50%.
- • Fixed Dodging from Leadership not corresponding to amount stated in the tooltip.
- • Loot has been modified in the final boss fight, the demons near bloodmoon island, a corpse in the Wrecker Cave, in and around the Arena of the One
- • Non-recruited Godwoken now have Curse instead of Bless
- • Tweaked XP rewards for certain Voidwoken
- • Fixed certain Voidwoken that create Cursed blood surfaces when they died
- • Updated credits screen
- Bug Fixes
- Note: For ‘Call to Arms’ and the ‘Imprisoned Elf’, existing savegames may still display the wrong journal entry. This has no impact on the further game.
- • Fixed journal being updated incorrectly for certain quests
- • Fixed several crashes, of which the most important ones are:
- • Fixed crash related to reward screen
- • Fixed crash related to loading savegame
- • Fixed crash on dropping an item
- • Fixed crash related to controller disconnect
- • Fixed crash related to the user interface
- • Fixed crash related to Guardian Angel status
- • Fixed incorrect/permanent weather statuses
- • Fixed Player Character being blocked after talking to Nicholas in Reaper’s Coast
- • Fixed not being able to send items to the chests on the Lady Vengeance
- • Fixed cause of savegame issue (resulting in error 302)
- • Existing savegames remain affected for now, but the error will not happen again after this patch
- • Fixed several dialog flags
- • Fixed dialog issues during Sebille and Fane’s origin moments
- • Fixed Cloisterwood Waypoint possibly killing party members due to lava placement
- • Fixed Reimond triggering generic behaviors incorrectly
- • Fixed several alignment issues
- • Fixed Saheila not having enough points in Hydrosophist
- • Fixed eating Alexandar’s head triggering an incorrect achievement
- • Fixed blood puzzle getting stuck if you start the flow of blood before Blessing it
- • Fixed player possibly getting stuck when using context menu to drop a barrel
- • Fixed several tutorial messages
- • Fixed Shapeshift visual being stuck when removed during level change
- • Fixed issue regarding progress bars remaining visible on client side
- • Fixed Play Dead skill causing a combat loop
- • Fixed Oil slugs fight: some enemies were ending their turn incorrectly
- • Fixed origin moment with Saheila in the Elf encampment
- • Disabled the warning that pops up when a player leaves the Magic Mirror without having choosen tags.
- • You can now refuse to consume Roost’s Source
- • Various fixes in the epilogue dialogs
- • Fixed a number of repeating dialog nodes
- • Fixed issue with Fullscreen Gamma settings
- • Fixed not being able to drag items from containers to inventory
- • Fixed issues with Withermoore’s Soul Jar
- • Fixed a bug where trade items could appear in the same inventory slot
- • Improvements to our NAT detection system. This should improve connectivity between players who were having connectivity problems.
- • Malady will now remind you of the companion quests that are left open on Reaper’s coast, even if you are shapeshifted
- • Ifan will no longer have the Undertavern romance moment outside of the Undertavern
- • Fixed an issue where the Source amulet was not working as intended.
- • Fixed an issue where the Slane quest does not close correctly if you kill the Shriekers before freeing him.
- • Fixed sound attenuations being incorrect for some objects.
- • Fixed naming of giant healing potions.
- • Fixed AI characters trying to move out of invalid positions when they are unable to move
- • Fixed the White Magister who kept repeating her shout for every hit during combat.
- • All players will now resurrect after finishing the Arena of the One so that the dialog with Malady can continue correctly afterwards.
- • Fixed an issue where players could be eternally Wet
- • Sebille no longer proclaims she is free when enthralled
- • Fixed the FX of resurrection skills
- • Fixed Ryker not being hostile when player chooses to refuse the quest/ attack
- • Blocked illogical node from Sebille dialog while speaking with Tovah
- • Fixed gamma correction not working in windowed and fake fullscreen mode
- • Fixed issue where Hannag's first greeting after being saved by the player wouldn't give a reward
- • Fixed ‘A Sheep in Wolf's Clothing’ achievement
- • Removed wrong dialog nodes from Fane’s dialogs.
- • Fixed Malady refusing to come to the Lady Vengeance after attacking her on Bloodmoon Island (Really, why would you do that?)
- • You can now tell Malady only once about the Meistr
- • Removed looping from dialogs in the Blackpits.
- • Ex-companions no longer drop loot in the Arena of the One.
- • Voicebarks now play on the correct characters in the Arx death room
- • Fixed a scripting issue wherein a player enters Arx in multiplayer when the host is near the Lady Vengeance, Malady starts a dialog with an incorrect player.
- • If players were betrayed by their friends so they cannot be resurrected anymore and all other players are dead, a ‘game over’ condition has been added.
- • Made it clearer in Cullwood Mills that you are not allowed in
- • Removed Roost’s floating hand near Bloodmoon Island
- • Fixed text in the Gwydian execution scene
- • Fixed Meistr dialog when player performed ritual outside of the cellar
- • Added Ifan origin moments with ghost of Hannah
- • Fixed shapeshifting visual being stuck during level swapping
- • Meistr now reacts logically to being Source Vampirised
- • Fixed Red Prince dialog in Driftwood tavern when he is a companion
- UI Fixes
- • Fixed layout problems on the examine window in keyboard mode
- • Fixed various UI text overlaps
- • Added a delay to some tutorial messages, so they do not appear at the start of the game.
- • Allow pinging to work during combat, when it’s not your turn.
- • Added an option to enable/disable sound muting when the game window does not have focus.
- • Re-enabled the drag and drop functionality on the player names in the inventory screen
- • Increased FPS limit to 240 in the options screen
- • Restricted visual lobby name length but added a tooltip showing the full name
- • Fixed an issue where the resolution selection was empty for some players
- • Added a delay to the Hotbar tutorial of 5 minutes so it doesn't trigger as soon as you start a game
- • Fix for some items not being selected when looking at them when playing with a controller
- • Fixed issue with appearance selectors not updating correctly when quickly switching between presets, causing some visual bugs like the voice being wrong on the origin characters in character creation.
- • Fixed aspect ratio issues when using controller in split-screen mode
- Arena
- • Fixed a situation where a player is kicked from the lobby when a player presses certain keys to start splitscreen.
- • Fixed issue with ‘ready’ button on client side
- • Fixed some rare selection issue in the character selection screen
- GM Mode
- • Overview map. Level popup of existing scenes now closes if GM deletes all scenes.
- • FIxed an issue where after subscribing to a GM campaign, it was not visible.
- • Fixed GameMaster not being able to see invisible items
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