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Oct 30th, 2016
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  1.  
  2. ImpulsiveEngineer
  3. Thomas cranks the makeshift lever the other way just to make sure.
  4. Maybe if I flip it turn ways?
  5. Psion
  6. Nope.
  7. NocturnalOccultist
  8. Should I put another fridge on it >:?
  9. ImpulsiveEngineer
  10. Ok, this thing needs to work or I'm dead
  11. so maybe put that plan on ice
  12. Thomas examines the cruxtruder for entry points, are there seams, bolts, is the display still working, things like that?
  13. Psion
  14. It seems to be made up of various plates and bolts, at least on the outside.
  15. Just need to find one that can be taken off.
  16. ImpulsiveEngineer
  17. Thomas takes his trusty wrench to use.
  18. Psion
  19. Roll engineering.
  20. (lemme get tyche first)
  21. ImpulsiveEngineer
  22. !roll d20+5
  23. → Kaiserbot[Dice] has joined
  24. ImpulsiveEngineer
  25. (oh, poop)
  26. !roll d20+5
  27. Kaiserbot[Dice]
  28. Error: Invalid Expression
  29. ImpulsiveEngineer
  30. (how do I add the modifier)
  31. Psion
  32. !roll 1d20+5
  33. Kaiserbot[Dice]
  34. rolled 1d20+5 --> [ 1d20=2 ] | {7}
  35. Psion
  36. You need the 1.
  37. ImpulsiveEngineer
  38. (oh)
  39. hmm... might need the screwdriver
  40. Psion
  41. I mean.
  42. Probably.
  43. ImpulsiveEngineer
  44. Thomas roots around for his power tools.
  45. ImpulsiveEngineer
  46. He finds them because he spent the past day putting a computer together inside of a wall, he needed power tools to do that.
  47. !roll 1d20+5
  48. Kaiserbot[Dice]
  49. rolled 1d20+5 --> [ 1d20=12 ] | {17}
  50. Psion
  51. Why did you even bother with the wrench to start with?
  52. This is obviously the right tool for the job.
  53. ImpulsiveEngineer
  54. The tools of power, I have them
  55. I have the power
  56. NocturnalOccultist
  57. :D
  58. Also where did your seizure orb go :?
  59. Psion
  60. The machinery inside is unlike anything you've seen before.
  61. ImpulsiveEngineer
  62. kind of busy here
  63. you can try to find it of you want
  64. Thalia said to throw something into it?
  65. go do that I guess
  66. Psion
  67. The seizure orb is circling around the ceiling of your room.
  68. NocturnalOccultist
  69. It steals anything you love
  70. ImpulsiveEngineer
  71. Too bad sleep is abstract then
  72. can't take what I don't even have
  73. Psion
  74. However, a lot of it has been damaged by the junk you dropped on it.
  75. Several circuits and cogs have been twisted and turned.
  76. ImpulsiveEngineer
  77. Thomas tries to see if there's any discernible way to fix this inside the deadline of ten minutes.
  78. I might have to weld some of this, dang
  79. NocturnalOccultist
  80. We could always drop another fridge
  81. Psion
  82. The core of the machine seems to convert energy into matter.
  83. Everything else seems to be there to generate enormous amounts of energy from the cranking of a wheel.
  84. ImpulsiveEngineer
  85. Does Thomas think that he can manually operate the core, or maybe hackjob a quick fix?
  86. Psion
  87. It doesn't have any visible controls.
  88. Define operate.
  89. ImpulsiveEngineer
  90. Thomas abandons the first thought in favor of trying to fix the machine
  91. (This is where I roll engineering I assume)
  92. Psion
  93. Yeah.
  94. ImpulsiveEngineer
  95. !roll 1d20+5
  96. Kaiserbot[Dice]
  97. rolled 1d20+5 --> [ 1d20=1 ] | {6}
  98. ImpulsiveEngineer
  99. (wow)
  100. Psion
  101. The energy amplifier short circuits.
  102. ImpulsiveEngineer
  103. Okay
  104. yeah
  105. this is awesome
  106. NocturnalOccultist
  107. Are you sure we don't need another fridge
  108. ImpulsiveEngineer
  109. Ellen, you wouldn't happen to be able to move this thing to the power plant
  110. Psion
  111. It is effectively ruined.
  112. Forever.
  113. ImpulsiveEngineer
  114. I think I need to hook the core up to it
  115. Psion
  116. The core is still fine, relatively speaking.
  117. NocturnalOccultist
  118. Uh I think I can
  119. ImpulsiveEngineer
  120. cool
  121. I shall survive the apocalypse with the power of farts
  122. go methane
  123. NocturnalOccultist
  124. [You pick up the cruxtruder and put it in the power plant]
  125. ImpulsiveEngineer
  126. Thomas makes a beeline for the plant.
  127. After grabbing some jumper cables
  128. Psion
  129. You drop the cruxtruder halfway there.
  130. ImpulsiveEngineer
  131. and a battery
  132. Psion
  133. You have ran out of "grist"
  134. Grist is apparently required to lift this thing.
  135. NocturnalOccultist
  136. Oh no I can't pick it up anymore
  137. ImpulsiveEngineer
  138. how far away is it from the plant
  139. NocturnalOccultist
  140. Halfway
  141. ImpulsiveEngineer
  142. Is that 50 meters or less
  143. → Jaczac has joined
  144. Psion
  145. I dunno dude.
  146. Probably about a hundred.
  147. ImpulsiveEngineer
  148. Thomas scans around for an extender cable or just some plain old copper wiring on the way there
  149. He's not really picky at this point
  150. Psion
  151. Roll for fate. 1d4 + 1d6+ 1d8.
  152. ImpulsiveEngineer
  153. !roll 1d4 + 1d6 + 1d8
  154. Kaiserbot[Dice]
  155. rolled 1d4 --> [ 1d4=4 ] | {4}
  156. ImpulsiveEngineer
  157. !roll 1d6
  158. Kaiserbot[Dice]
  159. rolled 1d6 --> [ 1d6=6 ] | {6}
  160. ImpulsiveEngineer
  161. !roll 1d8
  162. Kaiserbot[Dice]
  163. rolled 1d8 --> [ 1d8=2 ] | {2}
  164. Psion
  165. Slightly above average does not an extender cable make.
  166. There is plenty of metal junk however.
  167. Not just any wire that you can find.
  168. ImpulsiveEngineer
  169. Anything copper will do.
  170. Psion
  171. Do you have an easy way of detecting copper? I imagine everything here being kinda rusty.
  172. ImpulsiveEngineer
  173. Actually Thomas remembers that his dad locks away anything metal in the shed because it's comparatively valuable relatively to the rest of the junk
  174. Psion
  175. Is that so.
  176. ImpulsiveEngineer
  177. (dude it would make sense people steal copper wiring from train tracks all the time)
  178. (shit's valuable)
  179. (also I meant copper, not metal, derp
  180. Psion
  181. (ah.)
  182. Well, you did say the shed is locked.
  183. ImpulsiveEngineer
  184. It is.
  185. Power tools time,
  186. ImpulsiveEngineer
  187. Thomas runs to the supply shed at the corner of the dump, then takes a crowbar to the lock.
  188. Psion
  189. !roll 1d20+5 vs reflex resistance.
  190. Kaiserbot[Dice]
  191. rolled 1d20+5 --> [ 1d20=4 ] | {9}
  192. Psion
  193. You just manage to let go of the crowbar before it electrifies you.
  194. Turns out a passion for traps goes in the family.
  195. ImpulsiveEngineer
  196. Dad why
  197. Psion
  198. You're really not one to talk.
  199. NocturnalOccultist
  200. Oh my
  201. Psion
  202. Also, that seems to have triggered some kind of silent alarm.
  203. NocturnalOccultist
  204. Isn't there any other way to get in?
  205. Like dropping a fridge on top let's say
  206. Psion
  207. !roll 1d20+5 for the turret to hit.
  208. Kaiserbot[Dice]
  209. rolled 1d20+5 --> [ 1d20=12 ] | {17}
  210. Psion
  211. !roll 1d8
  212. Kaiserbot[Dice]
  213. rolled 1d8 --> [ 1d8=6 ] | {6}
  214. ImpulsiveEngineer
  215. Thomas takes cover.
  216. Psion
  217. Apparently, your old man hid at least one turret there.
  218. ImpulsiveEngineer
  219. Ellen, fridge time!
  220. Psion
  221. You just manage to take cover before it shoots you.
  222. NocturnalOccultist
  223. Coming right up
  224. Psion
  225. (also, HP status?)
  226. ImpulsiveEngineer
  227. (10/16)
  228. NocturnalOccultist
  229. [You grab a fridge and drop it on top of the shed. Hopefully getting rid of the turret?]
  230. Psion
  231. The turret is in the junk around the house, but the trigger is ruined by the fridge.
  232. Without direction, the turret seems... aimless.
  233. You can now enter the shed through the second door.
  234. ImpulsiveEngineer
  235. Thomas runs into the shed, then grabs a coil of copper wiring, throwing it over his shoulder.
  236. Psion
  237. ====>
  238. ImpulsiveEngineer
  239. He runs to the plant, on the way exposing the wires on the jumper cables and taking out his blowtorch.
  240. When he reaches the cruxtruder he stops and hooks up the jumper cables to the core.
  241. Psion
  242. I assume there's a switch somewhere there as well.
  243. ImpulsiveEngineer
  244. (do you mean on the cruxtruder or what)
  245. Psion
  246. Somewhere on the wiring so it doesn't go off until you're ready.
  247. ImpulsiveEngineer
  248. (the cruxtruder isn't producing energy, the plant is. Thomas is going to hook up the other end to the plant energy reserve, hopefully providing enough power to make a dowel)
  249. (the jumper cables are a conduit, not a lever)
  250. ImpulsiveEngineer
  251. (if a switch is needed the battery would provide that)
  252. Psion
  253. Ok, sure.
  254. Its hooked up.
  255. ImpulsiveEngineer
  256. Thomas welds the exposed wires of the jumper cables onto the copper wiring, then uncoils it in the direction of the plant.
  257. Psion
  258. ====>
  259. ImpulsiveEngineer
  260. Thomas doesn't have to worry about voltage or ampere, since he just needs raw power, so he tries to hook the wire up directly to the reserve, taking care to not touch the wiring after he pulls the lever to empty the tank.
  261. ImpulsiveEngineer
  262. (Do I roll here?)
  263. Psion
  264. Sure, but the roll is just to do it without shocking yourself.
  265. ImpulsiveEngineer
  266. !roll 1d20+5
  267. Kaiserbot[Dice]
  268. rolled 1d20+5 --> [ 1d20=3 ] | {8}
  269. ImpulsiveEngineer
  270. (This is not my day)
  271. Psion
  272. !roll 2d6
  273. Kaiserbot[Dice]
  274. rolled 2d6 --> [ 2d6=7 ] | {7}
  275. Psion
  276. zap
  277. ImpulsiveEngineer
  278. (hp is at 3, yay)
  279. I really need rubber gloves
  280. can't feel my fingers
  281. shit
  282. NocturnalOccultist
  283. Ohnoohno
  284. Be careful!
  285. This is very hard to watch
  286. ImpulsiveEngineer
  287. Thomas hobbles over to the cruxtruder. Did it work?
  288. Psion
  289. You went kinda blind for a while after the flash, but a single precious cruxite dowel is resting in the core.
  290. ImpulsiveEngineer
  291. YES
  292. POWER IF FARTS
  293. *OF
  294. MAN IT'S HARD TO TYPE
  295. oops caps
  296. NocturnalOccultist
  297. :D!!
  298. ImpulsiveEngineer
  299. Thomas checks to see how much time he has left.
  300. Psion
  301. You picked apart the cruxtruder.
  302. Makes checking time difficult.
  303. ImpulsiveEngineer
  304. hmm, we deplayed the totem lathe in the bunker, right?
  305. NocturnalOccultist
  306. Yes
  307. Stick the card in
  308. ImpulsiveEngineer
  309. Thomas keeps running, for the bunker this time
  310. Psion
  311. Ok
  312. Now what?
  313. ImpulsiveEngineer
  314. He puts up the lid, then climbs down the ladder, puts the card in the totem lathe and makes his dowel into a totem.
  315. Psion
  316. Consider it done.
  317. ImpulsiveEngineer
  318. He heads for the plant and sticks the totem in the alchemiter
  319. we could have just put the cruxtruder here couldn't we
  320. so much space
  321. *facepalm*
  322. NocturnalOccultist
  323. Oops
  324. ImpulsiveEngineer
  325. feels like being slapped by someone else
  326. weird
  327. NocturnalOccultist
  328. I think you should head over to the alchemiter now
  329. You took a while with the Cruxtruder
  330. ImpulsiveEngineer
  331. I am
  332. It's in the plant
  333. ImpulsiveEngineer
  334. Again, Thomas heads for the plant and sticks the totem in the alchemiter.
  335. Psion
  336. After a moment, it produces....
  337. ImpulsiveEngineer
  338. *Holds breath*
  339. Psion
  340. where did I put my notes
  341. Psion
  342. A lot of mechanical scrap.
  343. It reminds you of the early stages of your Rube machine.
  344. ImpulsiveEngineer
  345. Thomas starts putting the pieces together into a whole.
  346. Ellen, can you put something into the seizure ball
  347. It's distracting
  348. NocturnalOccultist
  349. Okay
  350. [You try to find another fridge. They seem to stick with you]
  351. [You dump it on the seizure ball]
  352. ImpulsiveEngineer
  353. I trapped a racoon in that waste bin over there, maybe use that?
  354. NocturnalOccultist
  355. [In a seriousness you decide that might not be a good idea]
  356. Alrighty
  357. NocturnalOccultist
  358. [You pick up the waste bin and try to tilt the racoon out into the seizure ball]
  359. Is this animal cruelty
  360. Psion
  361. Not if its dead.
  362. ImpulsiveEngineer
  363. I'm pretty sure it's been in there for two days so at this point, no?
  364. NocturnalOccultist
  365. It didn't even get a little goodbye D:
  366. Psion
  367. You tilt the dead racoon into the sprite.
  368. One racoonsprite, coming up.
  369. ImpulsiveEngineer
  370. I was going to feed it but then the apocalypse happened
  371. If anything it would have died even without my intervention
  372. NocturnalOccultist
  373. Uh didn't the apocalypse only happen today?
  374. And raccoons take your stuff
  375. Now it really will steal everything you love
  376. ImpulsiveEngineer
  377. I passed out and woke up a couple of hours ago, give me a break
  378. I could throw my backpack at it I guess, but I love my backpack
  379. so that's not an option
  380. NocturnalOccultist
  381. It'll probably steal it eventually
  382. ImpulsiveEngineer
  383. Kind of busy here
  384. ImpulsiveEngineer
  385. Thomas enters a trance as the pieces start to form a narrative, describing a sequence of events, the consequence of which is immaterial, it's the journey, not the destination, that matters.
  386. (I can roll for engineering if you want)
  387. Psion
  388. Nah man.
  389. This is your passion.
  390. ImpulsiveEngineer
  391. He sets it off, then turns around to give the finger to the meteor.
  392. Psion
  393. Aren't you in a bunker?
  394. ImpulsiveEngineer
  395. (no, we're in the plant
  396. (and it's a symbolic gesture)
  397. Psion
  398. Oh, ok.
  399. So you can see it?
  400. ImpulsiveEngineer
  401. (no, but Thomas said he'd wing it and this is the bird)
  402. Psion
  403. Instead of giving the meteor the bird, you give it to a bright blue sun on a black sky.
  404. Welcome in.
  405. ImpulsiveEngineer
  406. Oh my god I thought I was going to die.
  407. NocturnalOccultist
  408. Well you didn't :D
  409. ImpulsiveEngineer
  410. Thomas steps out into the dump, to survey the damage.
  411. Psion
  412. The dump is gone.
  413. ImpulsiveEngineer
  414. Fuck
  415. The bunker?
  416. Psion
  417. It has been replaced by a futuristic landscape, with skyscrapers and what looks like sky cars.
  418. The entire world is painted in a black, blue, and red color scheme.
  419. Actually, as you look closer the junk isn't gone.
  420. As you entered, it scattered across the landscape.
  421. It is now being collected by drones, you think.
  422. Could be something else.
  423. ImpulsiveEngineer
  424. Dad's gonna be pissed
  425. Psion
  426. Some kind of automated waste disposal system.
  427. The bunker followed you, as did the plant.
  428. ImpulsiveEngineer
  429. The guard station, the parking lot?
  430. Psion
  431. Off in the distance, you see the silhouette of your house. Seven spirographs in the sky above it, leading up towards the blue sun.
  432. Just about everything seems to have come with you, but it blended with the natural cityscape.
  433. Welcome to the Land of Progress.
  434. ImpulsiveEngineer
  435. (progress and what)
  436. Psion
  437. Land of Progress.
  438. ImpulsiveEngineer
  439. I'm gonna need that trash back before dad gets home
  440. where is my dad anyway?
  441. NocturnalOccultist
  442. Oh he was out?
  443. ImpulsiveEngineer
  444. Ellen, did you see him?
  445. NocturnalOccultist
  446. No...
  447. ImpulsiveEngineer
  448. I have no idea where he was
  449. Psion
  450. That man is an urban ninja.
  451. Of course you didn't.
  452. ImpulsiveEngineer
  453. he kind of knocked me out with a point blanc paintball volley
  454. NocturnalOccultist
  455. Oh.
  456. ImpulsiveEngineer
  457. eh, that's pretty normal
  458. the beanbags hurt more
  459. ImpulsiveEngineer
  460. I'm gonna go sleep that off in the bunker now
  461. good night?
  462. I have no idea what time it is
  463. NocturnalOccultist
  464. Okay see you later then
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