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zkblind

Main Battle Tank Rulebook Excerpt

Mar 17th, 2023
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  1. 3.0 GAME EQUIPMENT: Two identical laminated maps representing a hypothetical piece of terrain 20 by 15 kilometers in size are included in the game. This terrain contains a variety of features typical of central Germany. Forests are the dark green patterns while Orchards are a lighter green with a more regular pattern. Urban areas are Yellow. These are the main types of cover available. Elevations are indicated by color, with the lightest being the lowest (that is, from white in the lowest valley to dark brown on the highest hilltop). Some of the elevation color for a location will always be shown, even if there are other terrain indications in
  2.  
  3. the location. Note that differences in
  4. elevation can provide cover by blocking lines
  5.  
  6. of sight. There -are also 1st class roads
  7. (double thick brown lines). 2nd class roads (single brown lines). rivers (double thick dark blue lines), and streams (single light blue lines) indicated on the map. These terrain features affect movement. There is a 40 by 30 square grid superimposed upon the map. Each square location represents an area of about 500 by 500 meters. The map is further divided in quadrants (or sectors) which are sized to 10
  8.  
  9. by 10 grid locations. These quadrants are
  10. numbered 1 to 4 across the top of the map, 5 to 8 across its center, and 9 to 12 across its bottom. The quadrants are used in determining geographic objectives, the award of victory points, and for indicating force deployments when players build their own scenarios.
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