CivQuestanon

Luch Mecha

Aug 10th, 2014
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  1. >Name: Butch "Burnin'" Banner
  2. >Nationality: Unkown
  3. >Fluff:
  4. Maybe it was the radiation, maybe he was born that way, but Butch knows one thing about himself.
  5.  
  6. The heat don't kill him. Hardly feels it even.
  7.  
  8. He's walked on red hot steel, slept in a burning house, and eaten coals but his body does not care; he sleeps with thick comforters and a cotton sweater at night. Going days without water where other men would've died, he loves fire and flame with the same burning passion of a burning mecha. His favorite tactic is to overload the coolant systems of enemy mechs and watch them melt under their own heat.
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  11. >Skills: +[Pyromaniac] +10 to rolls that involve setting things on FIRE.
  12. +[Outlaw] You are hunted by law enforcement, but bandits will not attack you, and may even befriend and ally you.
  13. >Flaws: -[Unstable] Butch is prone to acting on impulse. Setting things on fire is practically second nature on him, which may lead him to do crazy things.
  14.  
  15. Full Stats: http://pastebin.com/SMQCbzVP
  16.  
  17. >Inventory:
  18. +[Tricked Out Gas Mask]
  19.  
  20. Mecha:
  21. >Name:
  22. >Fluff : It's armor is made from the same material which can be found in nuclear reactors and deep earth drill bits, this is especially true of the large HEAVILY armored fuel tank, which is even harder than the mecha. Butch knows "everybody always shoots for the exploding barrels in video games" so he made this one an extra big target, and extra tough. Knowing that enemies will likely waste ammo trying to pierce that big old thing.
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  24. It's main armament is an industrial sized flamethrower, essentially take three of those tank flamethrower weapons and strap em together. On his right arm, a moderately large shield to give further protection.
  25.  
  26. >Weapons:
  27. +[Smokin Momma's Flamebaby] (Right Arm) [Flame Damage, 2d150] {Raises enemy Heat Gauge by one stage.}
  28. +[Titanium Tower Shield] [Left Arm] [Close Combat Bashing Damage, 1d100 OR prevent one incoming non energy or explosive damage]
  29. >Upgrades:
  30. +[Doubly Enhanced Titanium Shell Fuel Tank] Virtually indestructible to any conventional mecha weaponry. It would take a nuclear warhead, humongous artillery shell, or extremely powerful laser to bust through this bad boy.
  31. >Defects:
  32. -[Fuel Tank] While the fuel tank is able to take a considerable amount of damage, that doesn't prevent enemies from focusing their firepower on it. If it takes enough damage, it will explode...and so will you.
  33. -[JUMP IN THE OVEN] Heat gauge rises twice as fast.
  34. >Fighting Style: Defensive (+5 to defensive rolls, -5 to attacking rolls)
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