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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 2070 (ID=0x1f02)
- Vendor:
- VRAM: 8031 MB
- Driver: 26.21.14.4187
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.123 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.259200 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 1/23/2020 5:48:56 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 1244 -> priority: 1
- Thread -> id: 10a8 -> priority: 1
- Thread -> id: 2da8 -> priority: 1
- Thread -> id: 19bc -> priority: 1
- Thread -> id: b3c -> priority: 1
- Thread -> id: 3a80 -> priority: 1
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174254.
- Total: 273.720500 ms (FindLiveObjects: 8.159600 ms CreateObjectMapping: 13.248200 ms MarkObjects: 252.025300 ms DeleteObjects: 0.287000 ms)
- Tamer ID: 85437
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175056.
- Total: 262.725700 ms (FindLiveObjects: 6.673100 ms CreateObjectMapping: 12.317400 ms MarkObjects: 243.444600 ms DeleteObjects: 0.290400 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 620 unused Assets to reduce memory usage. Loaded Objects now: 194390.
- Total: 266.108100 ms (FindLiveObjects: 7.872400 ms CreateObjectMapping: 12.537200 ms MarkObjects: 244.988000 ms DeleteObjects: 0.710100 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 450 unused Assets to reduce memory usage. Loaded Objects now: 200171.
- Total: 269.247900 ms (FindLiveObjects: 7.787600 ms CreateObjectMapping: 13.958600 ms MarkObjects: 246.729300 ms DeleteObjects: 0.772000 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
- Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 207346.
- Total: 269.544000 ms (FindLiveObjects: 8.141400 ms CreateObjectMapping: 12.844500 ms MarkObjects: 247.928400 ms DeleteObjects: 0.629200 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
- Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211950.
- Total: 271.372700 ms (FindLiveObjects: 8.251500 ms CreateObjectMapping: 13.018100 ms MarkObjects: 249.397400 ms DeleteObjects: 0.705400 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 212045.
- Total: 270.998400 ms (FindLiveObjects: 8.236800 ms CreateObjectMapping: 13.212800 ms MarkObjects: 249.348000 ms DeleteObjects: 0.200600 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219840.
- Total: 278.455400 ms (FindLiveObjects: 8.647900 ms CreateObjectMapping: 16.647500 ms MarkObjects: 252.427300 ms DeleteObjects: 0.732500 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 225332.
- Total: 279.971000 ms (FindLiveObjects: 8.866000 ms CreateObjectMapping: 16.421300 ms MarkObjects: 254.365000 ms DeleteObjects: 0.318500 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 231430.
- Total: 284.264900 ms (FindLiveObjects: 9.331400 ms CreateObjectMapping: 16.713300 ms MarkObjects: 257.696400 ms DeleteObjects: 0.523400 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 238552.
- Total: 285.579900 ms (FindLiveObjects: 11.468200 ms CreateObjectMapping: 16.613300 ms MarkObjects: 257.285800 ms DeleteObjects: 0.212400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238552.
- Total: 283.877000 ms (FindLiveObjects: 9.667600 ms CreateObjectMapping: 18.134600 ms MarkObjects: 255.863300 ms DeleteObjects: 0.210800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238552.
- Total: 284.674300 ms (FindLiveObjects: 9.449300 ms CreateObjectMapping: 16.414000 ms MarkObjects: 258.601600 ms DeleteObjects: 0.208900 ms)
- Join 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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