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- For now, everything is going to be in this one Pastebin, but later on I'll branch it out once I get more in-depth with the game.
- Pastebin is for NA/EU only.
- Starter Notes
- - You upgrade your "Hongmoon" weapon/accessories the entire time, so do NOT throw it away, only upgrade.
- - Your faction is tied to guild, so check with your friends before joining a faction (you can defect at any time, but timesaver to know in advance)
- - LMB and RMB have input delay when spammed compared to using a Keyboard input unless you shake your camera while inputting (unreal engine issue)
- Starter Notes
- - Do heroic dungeons (Lv50) everyday for pages/darts.
- - Farm PvP for zen beans/personal improvement.
- - Do dailies, all 40 if you want HM exp faster.
- Leveling
- You can do Yellow + Blue quests all the way to 45, however there are a few instanced places or some areas with an abundance of mobs you can use to level faster.
- Note: You have to be within 3 levels of the thing you're fighting to receive experience. Additional party members cut gained experience in half. (Ex: 100 EXP - Party of Two: 50 EXP, Party of Three: 25 EXP, etc.)
- Lv1-3 Tutorial
- Lv3-10 Yellow + Blue Quests - Take this chance to get Stalker Soul Shield from Wheel of Fate.
- Lv10-13 [Dreamdrift]
- Lv13-21 Yellow + Blue Quests - after you're done take this chance to get Jadestone Village Soul Shield
- Lv22-25 [Wraithbloom Meadows] - Good area if low pop. Don't suggest more than a party of 2 for optimal speed-to-exp.
- Lv25 Yellow Quest to Sandstorm Refuge
- Lv25-31 [Vulture/Jackal's Dig] - Very good area.
- Lv31-32 Yellow/Blue Quests, or Jaofang Village monsters
- Lv32-33 [Yes Man Fight Club]
- Lv33-38 [The Boneyards] - Very good area. (Don't do yellow quest yet so more mobs in dungeon.)
- Lv38-40 [Soulstone Mines] - Very good area. (Don't do yellow quest in dungeon till cap.)
- Lv41-45 Yellow/Blue quests. (Can do Forsaken Crash Site area for 43-45 if open.)
- Lv45-49 Story
- Lv49-50 Dailies/Blues/PvP.
- HM Leveling
- Dailies/PvP/Mob Grinding
- Mob Grind
- - Anywhere with a lot of monsters in one area.
- EX: Nagas in Frostscale Basin.
- Bopae (Soul Shields)
- Your bread-and-butter stat increase along with your weapon and accessories.
- - Stalker Lv6 (Wheel of Fate)
- - Blackram Narrows Lv18
- - Jadestone Village Lv20 (8 Viridian Valor stones)
- - Desert Heroic Lv28 (8 Cinderland Valor stones)
- - Desert Scorpion Lv33 (Picky scorp boss - Wheel of Fate)
- - Tomb of Exiles Lv36 [First GOOD Bopae, enchant with Desert Scorpion]
- - Lycan Lv37 (Lycandi Foothills boss - Wheel of Fate)
- - Hogshead Hamlet Lv41 (8 Moonwater Stones)
- - Profane Lv42 (Moonwater Plains - Wheel of Fate)
- - Skittering Tunnels Lv45 - High Crit
- - Brightstone Ruins Lv45 - Balanced
- - Hogshead Hamlet Lv45 - Defensive
- - Moonwater PvP Faction Lv45 - PvP
- - Blackram Harbor Lv45 - PvE full offensive/evasion set
- - Bloodshade Harbor Lv45 - Better version of Blackram Harbor
- - Mushin Tower Lv45 - High overall stats, lots of HP and crit
- - Yeti Lv50 - Offensive: Crit/Piercing/Accuracy/Dodge
- - Scorpion Lv50 - Tanky: HP/Def/Block/Crit
- - Hell Lv50 - Upgraded version of Moonwater PvP Faction (unobtainable now as event was taken out due to not supposed to have yet.)
- General Tips
- * Be sure to accept in-dungeon quests rewards before leaving.
- * Do dailies, do not slack if you want to stay ahead.
- * Until you secure a good source of income, turn in quests manually/walk to areas.
- * Keep Weapon, Bopae, and accessories as up to date as possible.
- - In terms of stat gain while leveling (Hongmoon to True Profane): Weapon > Bopae > Accessories.
- - In terms of stat gain at endgame (Siren/Oath onward): Accessories/Bopae > Weapon.
- ENDGAME STAT EFFICIENCY
- Ring > Earring/Bracelet > Weapon > Necklace
- * Keep a steady supply of keys, but make sure you have enough Valor stones for your bopae, and later down your weapon breakthrough.
- * Duel with a friend to practice rotations for both PvE and PvP since there's no training dummy till endgame (as far as I know since I believe it's in the tower.)
- * Do Faction quests
- * Keep Soul Stones you get early on for endgame breakthroughs.
- * Crafting will save you a lot of gold in the future, so do it :^)
- * Merry Potters, Green Thumb, Tree Fellers, Soul Wardens for crafting
- Accuracy Checks
- Endgame Raids
- - E. Supply/Blackram Harbor | Pohwaran 24/6/4-man 105% Accuracy
- - Jade Palace 120% Accuracy
- Game Formulae
- Offensive
- Skill Damage
- - Damage on the skills themselves (Ex: Triple Kick - Deals 123 ~ 321 Damage)
- - Average Skill Damage: Low+High/2 (Ex (123+321)/2)
- - Amplified Damage: Average Skill Damage (Weapon equipped) divided by Average Skill Damage (Weapon unequipped)
- *Note: If Amplified Damage > 100%, then Base Attack crystal is more affective than Additional Damage.
- Critical Damage
- - "Yellow" damage you do to target
- - In-game calculation reduced by defense of target.
- Defensive
- Pierce
- Damage*[100% - (Defense% - Pierce%)]
- - Your Pierce directly reduces the damage penalty of your attacks, however any pierce that reduces the amount of defense PAST the threshold of target's defense is useless (Ex: Mob has 25% defense, you have 10% piercing-- Total damage dealt is only reduced by 15%. ExII: Mob has 10% Defense, you have 15% piercing -- Total damage dealt is not reduced at all, however 5% of your piercing is wasted due to not being used to reduce anything.)
- *Note: Higher piercing is only good for very high defense monsters. Otherwise you get more overall damage by getting more Critical Damage/Attack Damage.
- Stat Priority
- Critical > Crit Damage > Attack Power >>>>> Additional Damage/Piercing/Accuracy
- You only need enough accuracy to cap for the check of whatever you're doing, same with piercing.
- Additional Damage is worse than flat Attack Power.
- Critical is your bread and butter for rotations and resets. More criticals, more skills.
- Until you have at "least" 50% crit rate, you don't have enough. 45% at LEAST to function. 15-20% is unacceptable. AIM FOR AT LEAST 60% TOTAL IN THE END.
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