liquidrock

Docs Weapon Pack Standalone types.xml

May 4th, 2020 (edited)
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  1. <!-- Docs Weapon Pack Standalone without AK74, AKS74U and AKM variants -->
  2.     <type name="UNC_RPD"><!-- Light machine gun, 7.62x39mm. Soviet Union, 1944-1960. Succeeded by RPK -->
  3.         <nominal>4</nominal>
  4.         <lifetime>10800</lifetime>
  5.         <restock>172800</restock>
  6.         <min>0</min>
  7.         <quantmin>-1</quantmin>
  8.         <quantmax>-1</quantmax>
  9.         <cost>100</cost>
  10.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  11.         <category name="weapons"/>
  12.         <usage name="Military"/>
  13.         <value name="Tier3"/>
  14.     </type>
  15.     <type name="Mag_RPD_100Rnd">
  16.         <nominal>2</nominal>
  17.         <lifetime>7200</lifetime>
  18.         <restock>18000</restock>
  19.         <min>1</min>
  20.         <quantmin>15</quantmin>
  21.         <quantmax>50</quantmax>
  22.         <cost>10</cost>
  23.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  24.         <category name="weapons"/>
  25.         <usage name="Military"/>
  26.         <value name="Tier3"/>
  27.     </type>
  28.     <type name="AK103"><!-- AKM variant, 7.62x39mm -->
  29.         <nominal>2</nominal>
  30.         <lifetime>7200</lifetime>
  31.         <restock>1800</restock>
  32.         <min>1</min>
  33.         <quantmin>-1</quantmin>
  34.         <quantmax>-1</quantmax>
  35.         <cost>30</cost>
  36.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  37.         <category name="weapons"/>
  38.         <usage name="Military"/>
  39.         <value name="Tier3"/>
  40.     </type>
  41.     <type name="Doc_AK5C"><!-- Ak 5C swedish assault rifle (not an AK variant despite name), 5.56x45 -->
  42.         <nominal>2</nominal>
  43.         <lifetime>10800</lifetime>
  44.         <!--restock>172800</restock-->
  45.         <restock>14400</restock>
  46.         <min>1</min>
  47.         <quantmin>-1</quantmin>
  48.         <quantmax>-1</quantmax>
  49.         <cost>70</cost>
  50.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  51.         <category name="weapons"/>
  52.         <usage name="Military"/>
  53.         <value name="Tier3"/>
  54.     </type>
  55.     <type name="Doc_AK5C_white">
  56.         <nominal>0</nominal>
  57.         <lifetime>10800</lifetime>
  58.         <!--restock>172800</restock-->
  59.         <restock>0</restock>
  60.         <min>0</min>
  61.         <quantmin>-1</quantmin>
  62.         <quantmax>-1</quantmax>
  63.         <cost>70</cost>
  64.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  65.         <category name="weapons"/>
  66.         <usage name="Military"/>
  67.         <value name="Tier3"/>
  68.     </type>
  69.     <type name="Doc_AK5C_black">
  70.         <nominal>2</nominal>
  71.         <lifetime>10800</lifetime>
  72.         <!--restock>172800</restock-->
  73.         <restock>14400</restock>
  74.         <min>1</min>
  75.         <quantmin>-1</quantmin>
  76.         <quantmax>-1</quantmax>
  77.         <cost>70</cost>
  78.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  79.         <category name="weapons"/>
  80.         <usage name="Military"/>
  81.         <value name="Tier3"/>
  82.     </type>
  83.     <type name="Mag_AK5C">
  84.         <!--nominal>5</nominal-->
  85.         <nominal>0</nominal>
  86.         <lifetime>10800</lifetime>
  87.         <!--restock>1800</restock>
  88.        <min>1</min-->
  89.         <restock>0</restock>
  90.         <min>0</min>
  91.         <quantmin>5</quantmin>
  92.         <quantmax>30</quantmax>
  93.         <cost>100</cost>
  94.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  95.         <category name="weapons"/>
  96.         <usage name="Military"/>
  97.         <value name="Tier3"/>
  98.     </type>
  99.     <type name="Doc_AK12"><!-- Takes AK74 mag, 5.45x39mm -->
  100.         <nominal>2</nominal>
  101.         <lifetime>10800</lifetime>
  102.         <!--restock>172800</restock-->
  103.         <restock>14400</restock>
  104.         <min>1</min>
  105.         <quantmin>-1</quantmin>
  106.         <quantmax>-1</quantmax>
  107.         <cost>70</cost>
  108.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  109.         <category name="weapons"/>
  110.         <usage name="Military"/>
  111.         <value name="Tier3"/>
  112.     </type>
  113.      <type name="Doc_AK47"><!-- 7.62x39mm -->
  114.         <nominal>20</nominal>
  115.         <lifetime>10800</lifetime>
  116.         <restock>9400</restock>
  117.         <min>5</min>
  118.         <quantmin>-1</quantmin>
  119.         <quantmax>-1</quantmax>
  120.         <cost>100</cost>
  121.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  122.         <category name="weapons"/>
  123.         <usage name="Military"/>
  124.         <value name="Tier1"/>
  125.         <value name="Tier2"/>
  126.         <value name="Tier3"/>
  127.     </type>
  128.      <type name="Doc_AK47_gold">
  129.         <nominal>0</nominal>
  130.         <lifetime>10800</lifetime>
  131.         <restock>0</restock>
  132.         <min>0</min>
  133.         <quantmin>-1</quantmin>
  134.         <quantmax>-1</quantmax>
  135.         <cost>100</cost>
  136.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  137.         <category name="weapons"/>
  138.         <usage name="Military"/>
  139.         <value name="Tier1"/>
  140.         <value name="Tier2"/>
  141.         <value name="Tier3"/>
  142.     </type>
  143.     <type name="Doc_Mag_AKM_40rnd">
  144.         <nominal>3</nominal>
  145.         <lifetime>10800</lifetime>
  146.         <restock>1800</restock>
  147.         <min>2</min>
  148.         <quantmin>20</quantmin>
  149.         <quantmax>60</quantmax>
  150.         <cost>100</cost>
  151.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  152.         <category name="weapons"/>
  153.         <usage name="Military"/>
  154.         <value name="Tier3"/>
  155.     </type>
  156.     <type name="Doc_Mag_AKM_20rnd">
  157.         <nominal>3</nominal>
  158.         <lifetime>10800</lifetime>
  159.         <restock>1800</restock>
  160.         <min>2</min>
  161.         <quantmin>20</quantmin>
  162.         <quantmax>60</quantmax>
  163.         <cost>100</cost>
  164.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  165.         <category name="weapons"/>
  166.         <usage name="Military"/>
  167.         <value name="Tier3"/>
  168.     </type>
  169.     <type name="Doc_Mag_AKM_10rnd">
  170.         <nominal>3</nominal>
  171.         <lifetime>10800</lifetime>
  172.         <restock>1800</restock>
  173.         <min>2</min>
  174.         <quantmin>20</quantmin>
  175.         <quantmax>60</quantmax>
  176.         <cost>100</cost>
  177.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  178.         <category name="weapons"/>
  179.         <usage name="Military"/>
  180.         <value name="Tier3"/>
  181.     </type>
  182.     <type name="Doc_EF88"><!-- 5.56x45mm -->
  183.         <nominal>2</nominal>
  184.         <lifetime>10800</lifetime>
  185.         <restock>1800</restock>
  186.         <min>1</min>
  187.         <quantmin>-1</quantmin>
  188.         <quantmax>-1</quantmax>
  189.         <cost>100</cost>
  190.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  191.         <category name="weapons"/>
  192.         <usage name="Military"/>
  193.         <value name="Tier3"/>
  194.     </type>
  195.     <type name="Mag_EF88">
  196.         <nominal>0</nominal>
  197.         <lifetime>10800</lifetime>
  198.         <restock>0</restock>
  199.         <min>0</min>
  200.         <quantmin>40</quantmin>
  201.         <quantmax>80</quantmax>
  202.         <cost>100</cost>
  203.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  204.         <category name="weapons"/>
  205.         <usage name="Military"/>
  206.         <value name="Tier3"/>
  207.     </type>
  208.     <type name="Doc_M92_Base"><!-- AKM variant, 7.62x39mm. Needs buttstock -->
  209.         <nominal>5</nominal>
  210.         <lifetime>10800</lifetime>
  211.         <restock>1800</restock>
  212.         <min>3</min>
  213.         <quantmin>-1</quantmin>
  214.         <quantmax>-1</quantmax>
  215.         <cost>100</cost>
  216.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  217.         <category name="weapons"/>
  218.         <usage name="Military"/>
  219.         <value name="Tier2"/>
  220.         <value name="Tier3"/>
  221.     </type>
  222.     <type name="Doc_SVT40"><!-- Rifle -->
  223.         <nominal>10</nominal>
  224.         <lifetime>7200</lifetime>
  225.         <restock>1800</restock>
  226.         <min>5</min>
  227.         <quantmin>-1</quantmin>
  228.         <quantmax>-1</quantmax>
  229.         <cost>100</cost>
  230.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  231.         <category name="weapons"/>
  232.         <usage name="Farm"/>
  233.         <usage name="Town"/>
  234.         <usage name="Village"/>
  235.         <usage name="Hunting"/>
  236.         <value name="Tier3"/>
  237.     </type>
  238.     <type name="Doc_AVT40">
  239.         <!--nominal>10</nominal-->
  240.         <nominal>0</nominal>
  241.         <lifetime>7200</lifetime>
  242.         <!--restock>1800</restock>
  243.        <min>5</min-->
  244.         <restock>0</restock>
  245.         <min>0</min>
  246.         <quantmin>-1</quantmin>
  247.         <quantmax>-1</quantmax>
  248.         <cost>100</cost>
  249.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  250.         <category name="weapons"/>
  251.         <usage name="Town"/>                     
  252.         <value name="Tier3"/>
  253.     </type>
  254.     <type name="Doc_SVT_10RndMag">
  255.         <nominal>20</nominal>
  256.         <lifetime>7200</lifetime>
  257.         <restock>1800</restock>
  258.         <min>10</min>
  259.         <quantmin>10</quantmin>
  260.         <quantmax>30</quantmax>
  261.         <cost>100</cost>
  262.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  263.         <category name="weapons"/>
  264.         <usage name="Farm"/>
  265.         <usage name="Town"/>
  266.         <usage name="Village"/>
  267.         <usage name="Hunting"/>
  268.     </type>
  269.     <type name="Doc_SVT_20RndMag">
  270.         <nominal>5</nominal>
  271.         <lifetime>7200</lifetime>
  272.         <restock>18000</restock>
  273.         <min>1</min>
  274.         <quantmin>10</quantmin>
  275.         <quantmax>20</quantmax>
  276.         <cost>100</cost>
  277.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  278.         <category name="weapons"/>
  279.         <usage name="Town"/>
  280.         <value name="Tier3"/>
  281.     </type>
  282.     <type name="Doc_USAS">
  283.         <nominal>1</nominal>
  284.         <lifetime>7200</lifetime>
  285.         <restock>14400</restock>
  286.         <min>0</min>
  287.         <quantmin>-1</quantmin>
  288.         <quantmax>-1</quantmax>
  289.         <cost>100</cost>
  290.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/>
  291.         <category name="weapons"/>
  292.         <usage name="Military"/>
  293.     </type>
  294.     <type name="Doc_USAS12_10rnd_BoxMag">
  295.         <nominal>10</nominal>
  296.         <lifetime>7200</lifetime>
  297.         <restock>1800</restock>
  298.         <min>5</min>
  299.         <quantmin>10</quantmin>
  300.         <quantmax>30</quantmax>
  301.         <cost>100</cost>
  302.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  303.         <category name="weapons"/>
  304.         <usage name="Military"/>
  305.     </type>
  306.     <type name="Doc_USAS12_20rnd_DrumMag">
  307.         <nominal>1</nominal>
  308.         <lifetime>7200</lifetime>
  309.         <restock>1800</restock>
  310.         <min>1</min>
  311.         <quantmin>10</quantmin>
  312.         <quantmax>50</quantmax>
  313.         <cost>100</cost>
  314.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
  315.         <category name="weapons"/>
  316.         <usage name="Military"/>
  317.     </type>
  318.     <type name="Doc_AR10"><!-- .308 Win -->
  319.         <nominal>2</nominal>
  320.         <lifetime>7200</lifetime>
  321.         <restock>14400</restock>
  322.         <min>1</min>
  323.         <quantmin>-1</quantmin>
  324.         <quantmax>-1</quantmax>
  325.         <cost>30</cost>
  326.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  327.         <category name="weapons"/>
  328.         <usage name="Military"/>
  329.         <value name="Tier3"/>
  330.     </type>
  331.     <type name="Doc_AR10_Mag">
  332.         <nominal>3</nominal>
  333.         <lifetime>10800</lifetime>
  334.         <restock>800</restock>
  335.         <min>1</min>
  336.         <quantmin>10</quantmin>
  337.         <quantmax>30</quantmax>
  338.         <cost>100</cost>
  339.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  340.         <category name="weapons"/>
  341.         <usage name="Military"/>
  342.         <value name="Tier3"/>
  343.     </type>
  344.     <type name="Doc_mp9"><!-- 9x19mm -->
  345.         <nominal>7</nominal>
  346.         <lifetime>10800</lifetime>
  347.         <restock>1800</restock>
  348.         <min>2</min>
  349.         <quantmin>-1</quantmin>
  350.         <quantmax>-1</quantmax>
  351.         <cost>100</cost>
  352.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  353.         <category name="weapons"/>
  354.         <usage name="Military"/>
  355.         <usage name="Police"/>
  356.         <value name="Tier3"/>
  357.     </type>
  358.     <type name="Mag_Mp9_30Rnd">
  359.         <nominal>15</nominal>
  360.         <lifetime>10800</lifetime>
  361.         <restock>1800</restock>
  362.         <min>2</min>
  363.         <quantmin>10</quantmin>
  364.         <quantmax>50</quantmax>
  365.         <cost>100</cost>
  366.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  367.         <category name="weapons"/>
  368.         <usage name="Military"/>
  369.         <usage name="Police"/>
  370.         <value name="Tier3"/>
  371.     </type>
  372.     <type name="Doc_M240B"><!-- General-purpose machine gun, .308 WIN. USA 1977-present -->
  373.         <nominal>1</nominal>
  374.         <lifetime>7200</lifetime>
  375.         <restock>14400</restock>
  376.         <min>0</min>
  377.         <quantmin>-1</quantmin>
  378.         <quantmax>-1</quantmax>
  379.         <cost>100</cost>
  380.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/>
  381.         <category name="weapons"/>
  382.         <usage name="Military"/>        
  383.     </type>
  384.     <type name="Doc_M60"><!-- General-purpose machine gun, .308 WIN. USA 1957-present -->
  385.         <nominal>1</nominal>
  386.         <lifetime>7200</lifetime>
  387.         <restock>14400</restock>
  388.         <min>0</min>
  389.         <quantmin>-1</quantmin>
  390.         <quantmax>-1</quantmax>
  391.         <cost>100</cost>
  392.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/>
  393.         <category name="weapons"/>
  394.         <usage name="Military"/>
  395.     </type>
  396.     <type name="Doc_M60_100rnd_Drum"><!-- M240/M60 -->
  397.         <nominal>3</nominal>
  398.         <lifetime>7200</lifetime>
  399.         <restock>1800</restock>
  400.         <min>1</min>
  401.         <quantmin>5</quantmin>
  402.         <quantmax>20</quantmax>
  403.         <cost>10</cost>
  404.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
  405.         <category name="weapons"/>
  406.         <usage name="Military"/>
  407.     </type>
  408.     <type name="Doc_Makarov"><!-- 9x18mm -->
  409.         <nominal>40</nominal>
  410.         <lifetime>10800</lifetime>
  411.         <restock>1800</restock>
  412.         <min>2</min>
  413.         <quantmin>-1</quantmin>
  414.         <quantmax>-1</quantmax>
  415.         <cost>100</cost>
  416.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  417.         <category name="weapons"/>
  418.         <usage name="Town"/>
  419.         <usage name="Village"/>
  420.         <usage name="Military"/>
  421.         <usage name="Police"/>
  422.     </type>
  423.     <type name="Doc_Mag_Mak_8Rnd">
  424.         <nominal>85</nominal>
  425.         <lifetime>10800</lifetime>
  426.         <restock>1800</restock>
  427.         <min>2</min>
  428.         <quantmin>10</quantmin>
  429.         <quantmax>50</quantmax>
  430.         <cost>100</cost>
  431.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  432.         <category name="weapons"/>
  433.         <usage name="Town"/>
  434.         <usage name="Village"/>
  435.         <usage name="Military"/>
  436.         <usage name="Police"/>
  437.     </type>
  438.     <type name="Doc_Mag_Mak_84Rnd">
  439.         <nominal>2</nominal>
  440.         <lifetime>10800</lifetime>
  441.         <restock>1800</restock>
  442.         <min>1</min>
  443.         <quantmin>10</quantmin>
  444.         <quantmax>50</quantmax>
  445.         <cost>100</cost>
  446.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  447.         <category name="weapons"/>
  448.         <usage name="Military"/>
  449.         <usage name="Police"/>
  450.         <value name="Tier3"/>
  451.     </type>
  452.     <type name="Doc_Ammo_9x18">
  453.         <nominal>70</nominal>
  454.         <lifetime>7200</lifetime>
  455.         <restock>0</restock>
  456.         <min>10</min>
  457.         <quantmin>40</quantmin>
  458.         <quantmax>80</quantmax>
  459.         <cost>100</cost>
  460.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  461.         <category name="weapons"/>
  462.         <usage name="Police"/>
  463.         <usage name="Town"/>
  464.         <usage name="Village"/>
  465.     </type>
  466.     <type name="Doc_M9A1"><!-- 9x19mm -->
  467.         <nominal>7</nominal>
  468.         <lifetime>10800</lifetime>
  469.         <restock>1800</restock>
  470.         <min>2</min>
  471.         <quantmin>-1</quantmin>
  472.         <quantmax>-1</quantmax>
  473.         <cost>100</cost>
  474.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  475.         <category name="weapons"/>
  476.         <usage name="Military"/>
  477.         <usage name="Police"/>
  478.         <value name="Tier3"/>
  479.     </type>
  480.     <type name="Mag_M9A1_15Rnd">
  481.         <nominal>15</nominal>
  482.         <lifetime>10800</lifetime>
  483.         <restock>1800</restock>
  484.         <min>2</min>
  485.         <quantmin>10</quantmin>
  486.         <quantmax>50</quantmax>
  487.         <cost>100</cost>
  488.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  489.         <category name="weapons"/>
  490.         <usage name="Military"/>
  491.         <usage name="Police"/>
  492.         <value name="Tier3"/>
  493.     </type>
  494.     <type name="Doc_TT33"><!-- 7.62x25 Tokarev -->
  495.         <nominal>20</nominal>
  496.         <lifetime>7200</lifetime>
  497.         <restock>1800</restock>
  498.         <min>5</min>
  499.         <quantmin>-1</quantmin>
  500.         <quantmax>-1</quantmax>
  501.         <cost>100</cost>
  502.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  503.         <category name="weapons"/>
  504.         <usage name="Farm"/>
  505.         <usage name="Town"/>
  506.         <usage name="Village"/>
  507.     </type>
  508.     <type name="Doc_Mag_TT33_8Rnd">
  509.         <nominal>35</nominal>
  510.         <lifetime>7200</lifetime>
  511.         <restock>1800</restock>
  512.         <min>10</min>
  513.         <quantmin>10</quantmin>
  514.         <quantmax>30</quantmax>
  515.         <cost>100</cost>
  516.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  517.         <category name="weapons"/>
  518.         <usage name="Farm"/>
  519.         <usage name="Town"/>
  520.         <usage name="Village"/>
  521.     </type>
  522.     <type name="Ammo_762x25tok"><!-- also used by PPSH41 -->
  523.         <nominal>70</nominal>
  524.         <lifetime>7200</lifetime>
  525.         <restock>0</restock>
  526.         <min>10</min>
  527.         <quantmin>40</quantmin>
  528.         <quantmax>80</quantmax>
  529.         <cost>100</cost>
  530.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  531.         <category name="weapons"/>
  532.         <usage name="Farm"/>
  533.         <usage name="Town"/>
  534.         <usage name="Village"/>
  535.         <usage name="Military"/>
  536.     </type>
  537.     <type name="HKMk23"><!-- .45 ACP -->
  538.         <nominal>7</nominal>
  539.         <lifetime>10800</lifetime>
  540.         <restock>1800</restock>
  541.         <min>2</min>
  542.         <quantmin>-1</quantmin>
  543.         <quantmax>-1</quantmax>
  544.         <cost>100</cost>
  545.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  546.         <category name="weapons"/>
  547.         <usage name="Military"/>
  548.         <usage name="Police"/>
  549.         <value name="Tier3"/>
  550.     </type>
  551.     <type name="Mag_HKMK23_12Rnd">
  552.         <nominal>15</nominal>
  553.         <lifetime>10800</lifetime>
  554.         <restock>1800</restock>
  555.         <min>2</min>
  556.         <quantmin>10</quantmin>
  557.         <quantmax>50</quantmax>
  558.         <cost>100</cost>
  559.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  560.         <category name="weapons"/>
  561.         <usage name="Military"/>
  562.         <usage name="Police"/>
  563.         <value name="Tier3"/>
  564.     </type>
  565.     <type name="Doc_SV98"><!-- Sniper rifle, 7.62x54mmR -->
  566.         <nominal>1</nominal>
  567.         <lifetime>10800</lifetime>
  568.         <!--restock>172800</restock-->
  569.         <restock>14400</restock>
  570.         <min>0</min>
  571.         <quantmin>-1</quantmin>
  572.         <quantmax>-1</quantmax>
  573.         <cost>70</cost>
  574.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
  575.         <category name="weapons"/>
  576.         <usage name="Military"/>
  577.     </type>
  578.     <type name="Doc_SV98_white">
  579.         <nominal>0</nominal>
  580.         <lifetime>10800</lifetime>
  581.         <restock>0</restock>
  582.         <min>0</min>
  583.         <quantmin>-1</quantmin>
  584.         <quantmax>-1</quantmax>
  585.         <cost>70</cost>
  586.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
  587.         <category name="weapons"/>
  588.         <usage name="Military"/>
  589.     </type>
  590.     <type name="Doc_SV98_Black">
  591.         <nominal>1</nominal>
  592.         <lifetime>10800</lifetime>
  593.         <restock>0</restock>
  594.         <min>0</min>
  595.         <quantmin>-1</quantmin>
  596.         <quantmax>-1</quantmax>
  597.         <cost>70</cost>
  598.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
  599.         <category name="weapons"/>
  600.         <usage name="Military"/>
  601.     </type>
  602.     <type name="Doc_SV98_wood">
  603.         <nominal>1</nominal>
  604.         <lifetime>10800</lifetime>
  605.         <restock>0</restock>
  606.         <min>0</min>
  607.         <quantmin>-1</quantmin>
  608.         <quantmax>-1</quantmax>
  609.         <cost>70</cost>
  610.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
  611.         <category name="weapons"/>
  612.         <usage name="Military"/>
  613.     </type>
  614.     <type name="Doc_SV98_orange">
  615.         <nominal>0</nominal>
  616.         <lifetime>10800</lifetime>
  617.         <restock>0</restock>
  618.         <min>0</min>
  619.         <quantmin>-1</quantmin>
  620.         <quantmax>-1</quantmax>
  621.         <cost>70</cost>
  622.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
  623.         <category name="weapons"/>
  624.         <usage name="Military"/>
  625.     </type>
  626.     <type name="Doc_Mag_SV98_10Rnd">
  627.         <nominal>4</nominal>
  628.         <lifetime>10800</lifetime>
  629.         <!--restock>172800</restock-->
  630.         <restock>14400</restock>
  631.         <min>0</min>
  632.         <quantmin>50</quantmin>
  633.         <quantmax>80</quantmax>
  634.         <cost>70</cost>
  635.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  636.         <category name="weapons"/>
  637.         <usage name="Military"/>
  638.         <value name="Tier3"/>
  639.     </type>
  640.     <type name="Doc_PPSH41"><!-- 7.62x25 Tokarev -->
  641.         <nominal>20</nominal>
  642.         <lifetime>7200</lifetime>
  643.         <restock>1800</restock>
  644.         <min>5</min>
  645.         <quantmin>-1</quantmin>
  646.         <quantmax>-1</quantmax>
  647.         <cost>100</cost>
  648.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  649.         <category name="weapons"/>
  650.         <usage name="Farm"/>
  651.         <usage name="Town"/>
  652.         <usage name="Village"/>
  653.         <usage name="Military"/>
  654.         <value name="Tier2"/>
  655.         <value name="Tier3"/>
  656.     </type>
  657.     <type name="Mag_PPSH_35Rnd">
  658.         <nominal>30</nominal>
  659.         <lifetime>7200</lifetime>
  660.         <restock>1800</restock>
  661.         <min>15</min>
  662.         <quantmin>10</quantmin>
  663.         <quantmax>30</quantmax>
  664.         <cost>100</cost>
  665.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  666.         <category name="weapons"/>
  667.         <usage name="Farm"/>
  668.         <usage name="Town"/>
  669.         <usage name="Village"/>
  670.         <usage name="Military"/>
  671.         <value name="Tier2"/>
  672.         <value name="Tier3"/>
  673.     </type>
  674.      <type name="Mag_PPSH_71Rnd">
  675.         <nominal>20</nominal>
  676.         <lifetime>7200</lifetime>
  677.         <restock>1800</restock>
  678.         <min>10</min>
  679.         <quantmin>10</quantmin>
  680.         <quantmax>30</quantmax>
  681.         <cost>100</cost>
  682.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  683.         <category name="weapons"/>
  684.         <usage name="Farm"/>
  685.         <usage name="Town"/>
  686.         <usage name="Village"/>
  687.         <usage name="Military"/>
  688.         <value name="Tier2"/>
  689.         <value name="Tier3"/>
  690.     </type>
  691.     <type name="Doc_m1a1"><!-- Thompson variant, .45 ACP. -->
  692.         <nominal>10</nominal>
  693.         <lifetime>10800</lifetime>
  694.         <restock>1800</restock>
  695.         <min>5</min>
  696.         <quantmin>-1</quantmin>
  697.         <quantmax>-1</quantmax>
  698.         <cost>100</cost>
  699.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  700.         <category name="weapons"/>
  701.         <usage name="Police"/>
  702.         <usage name="Town"/>
  703.         <usage name="Village"/>
  704.         <value name="Tier3"/>
  705.     </type>
  706.     <type name="Doc_m1928"><!-- Thompson variant, .45 ACP -->
  707.         <nominal>10</nominal>
  708.         <lifetime>7200</lifetime>
  709.         <restock>1800</restock>
  710.         <min>5</min>
  711.         <quantmin>-1</quantmin>
  712.         <quantmax>-1</quantmax>
  713.         <cost>100</cost>
  714.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  715.         <category name="weapons"/>
  716.         <usage name="Police"/>
  717.         <usage name="Town"/>
  718.         <usage name="Village"/>
  719.         <value name="Tier3"/>
  720.     </type>
  721.     <type name="Mag_m1a1_25Rnd">
  722.         <nominal>30</nominal>
  723.         <lifetime>7200</lifetime>
  724.         <restock>1800</restock>
  725.         <min>15</min>
  726.         <quantmin>10</quantmin>
  727.         <quantmax>30</quantmax>
  728.         <cost>100</cost>
  729.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  730.         <category name="weapons"/>
  731.         <usage name="Police"/>
  732.         <usage name="Town"/>
  733.         <usage name="Village"/>
  734.     </type>
  735.     <type name="Mag_M1928_30Rnd">
  736.         <nominal>25</nominal>
  737.         <lifetime>7200</lifetime>
  738.         <restock>1800</restock>
  739.         <min>15</min>
  740.         <quantmin>10</quantmin>
  741.         <quantmax>30</quantmax>
  742.         <cost>100</cost>
  743.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  744.         <category name="weapons"/>
  745.         <usage name="Police"/>
  746.         <usage name="Town"/>
  747.         <usage name="Village"/>
  748.     </type>
  749.     <type name="Mag_M1928_50Rnd">
  750.         <nominal>20</nominal>
  751.         <lifetime>7200</lifetime>
  752.         <restock>1800</restock>
  753.         <min>10</min>
  754.         <quantmin>10</quantmin>
  755.         <quantmax>30</quantmax>
  756.         <cost>100</cost>
  757.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  758.         <category name="weapons"/>
  759.         <usage name="Police"/>
  760.         <usage name="Town"/>
  761.         <usage name="Village"/>
  762.     </type>
  763.     <type name="Doc_G3SG1"><!-- .308 Win. Needs buttstock + handguard -->
  764.         <nominal>1</nominal>
  765.         <lifetime>10800</lifetime>
  766.         <!--restock>172800</restock-->
  767.         <restock>14400</restock>
  768.         <min>0</min>
  769.         <quantmin>-1</quantmin>
  770.         <quantmax>-1</quantmax>
  771.         <cost>70</cost>
  772.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
  773.         <category name="weapons"/>
  774.         <usage name="Military"/>
  775.     </type>
  776.     <type name="Doc_G3A3"><!-- .308 Win. Needs buttstock + handguard + rail -->
  777.         <nominal>1</nominal>
  778.         <lifetime>10800</lifetime>
  779.         <!--restock>172800</restock-->
  780.         <restock>14400</restock>
  781.         <min>0</min>
  782.         <quantmin>-1</quantmin>
  783.         <quantmax>-1</quantmax>
  784.         <cost>70</cost>
  785.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
  786.         <category name="weapons"/>
  787.         <usage name="Military"/>
  788.     </type>
  789.     <type name="G3RailMount">
  790.         <nominal>4</nominal>
  791.         <lifetime>10800</lifetime>
  792.         <!--restock>172800</restock-->
  793.         <restock>14400</restock>
  794.         <min>1</min>
  795.         <quantmin>50</quantmin>
  796.         <quantmax>80</quantmax>
  797.         <cost>70</cost>
  798.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  799.         <category name="weapons"/>
  800.         <usage name="Military"/>
  801.         <value name="Tier3"/>
  802.     </type>
  803.     <type name="G3Bttstck">
  804.         <nominal>4</nominal>
  805.         <lifetime>10800</lifetime>
  806.         <restock>172800</restock>
  807.         <min>0</min>
  808.         <quantmin>50</quantmin>
  809.         <quantmax>80</quantmax>
  810.         <cost>70</cost>
  811.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  812.         <category name="weapons"/>
  813.         <usage name="Military"/>
  814.         <value name="Tier3"/>
  815.     </type>
  816.     <type name="G3A3Hndgrd">
  817.         <nominal>4</nominal>
  818.         <lifetime>10800</lifetime>
  819.         <restock>172800</restock>
  820.         <min>0</min>
  821.         <quantmin>50</quantmin>
  822.         <quantmax>80</quantmax>
  823.         <cost>70</cost>
  824.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  825.         <category name="weapons"/>
  826.         <usage name="Military"/>
  827.         <value name="Tier3"/>
  828.     </type>
  829.     <type name="G3SG1Bttstck">
  830.         <nominal>4</nominal>
  831.         <lifetime>10800</lifetime>
  832.         <restock>172800</restock>
  833.         <min>0</min>
  834.         <quantmin>50</quantmin>
  835.         <quantmax>80</quantmax>
  836.         <cost>70</cost>
  837.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  838.         <category name="weapons"/>
  839.         <usage name="Military"/>
  840.         <value name="Tier3"/>
  841.     </type>
  842.     <type name="G3SG1Hndgrd">
  843.         <nominal>4</nominal>
  844.         <lifetime>10800</lifetime>
  845.         <restock>172800</restock>
  846.         <min>0</min>
  847.         <quantmin>50</quantmin>
  848.         <quantmax>80</quantmax>
  849.         <cost>70</cost>
  850.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  851.         <category name="weapons"/>
  852.         <usage name="Military"/>
  853.         <value name="Tier3"/>
  854.     </type>
  855.     <type name="Doc_G3_5rnd_Mag">
  856.         <nominal>1</nominal>
  857.         <lifetime>10800</lifetime>
  858.         <!--restock>172800</restock-->
  859.         <restock>14400</restock>
  860.         <min>0</min>
  861.         <quantmin>50</quantmin>
  862.         <quantmax>80</quantmax>
  863.         <cost>70</cost>
  864.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  865.         <category name="weapons"/>
  866.         <usage name="Military"/>
  867.         <value name="Tier3"/>
  868.     </type>
  869.     <type name="Doc_G3_10rnd_Mag">
  870.         <nominal>2</nominal>
  871.         <lifetime>10800</lifetime>
  872.         <!--restock>172800</restock-->
  873.         <restock>14400</restock>
  874.         <min>0</min>
  875.         <quantmin>50</quantmin>
  876.         <quantmax>80</quantmax>
  877.         <cost>70</cost>
  878.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  879.         <category name="weapons"/>
  880.         <usage name="Military"/>
  881.         <value name="Tier3"/>
  882.     </type>
  883.     <type name="Doc_G3_Mag">
  884.         <nominal>4</nominal>
  885.         <lifetime>10800</lifetime>
  886.         <!--restock>172800</restock-->
  887.         <restock>14400</restock>
  888.         <min>0</min>
  889.         <quantmin>50</quantmin>
  890.         <quantmax>80</quantmax>
  891.         <cost>70</cost>
  892.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  893.         <category name="weapons"/>
  894.         <usage name="Military"/>
  895.         <value name="Tier3"/>
  896.     </type>
  897.     <type name="Doc_G3Ribbed_Mag">
  898.         <nominal>4</nominal>
  899.         <lifetime>10800</lifetime>
  900.         <!--restock>172800</restock-->
  901.         <restock>14400</restock>
  902.         <min>0</min>
  903.         <quantmin>50</quantmin>
  904.         <quantmax>80</quantmax>
  905.         <cost>70</cost>
  906.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  907.         <category name="weapons"/>
  908.         <usage name="Military"/>
  909.         <value name="Tier3"/>
  910.     </type>
  911.     <type name="Doc_G3_30rnd_Mag">
  912.         <nominal>4</nominal>
  913.         <lifetime>10800</lifetime>
  914.         <!--restock>172800</restock-->
  915.         <restock>14400</restock>
  916.         <min>0</min>
  917.         <quantmin>50</quantmin>
  918.         <quantmax>80</quantmax>
  919.         <cost>70</cost>
  920.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  921.         <category name="weapons"/>
  922.         <usage name="Military"/>
  923.         <value name="Tier3"/>
  924.     </type>
  925.     <type name="Doc_G3_50rnd_Drum">
  926.         <nominal>1</nominal>
  927.         <lifetime>10800</lifetime>
  928.         <restock>172800</restock>
  929.         <min>0</min>
  930.         <quantmin>50</quantmin>
  931.         <quantmax>80</quantmax>
  932.         <cost>30</cost>
  933.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  934.         <category name="weapons"/>
  935.         <usage name="Military"/>
  936.         <value name="Tier3"/>
  937.     </type>
  938.     <type name="Doc_PKM"><!-- General-purpose machine gun, 7.62x54mmR. Needs buttstock. Russia, 1961-present -->
  939.         <nominal>1</nominal>
  940.         <lifetime>10800</lifetime>
  941.         <restock>172800</restock>
  942.         <min>0</min>
  943.         <quantmin>-1</quantmin>
  944.         <quantmax>-1</quantmax>
  945.         <cost>70</cost>
  946.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
  947.         <category name="weapons"/>
  948.         <usage name="Military"/>
  949.     </type>
  950.     <type name="Doc_PKM_WoodBttstck">
  951.         <nominal>4</nominal>
  952.         <lifetime>10800</lifetime>
  953.         <restock>172800</restock>
  954.         <min>0</min>
  955.         <quantmin>50</quantmin>
  956.         <quantmax>80</quantmax>
  957.         <cost>70</cost>
  958.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  959.         <category name="weapons"/>
  960.         <usage name="Military"/>
  961.         <value name="Tier3"/>
  962.     </type>
  963.     <type name="Doc_PKM_100RND">
  964.         <nominal>4</nominal>
  965.         <lifetime>10800</lifetime>
  966.         <restock>172800</restock>
  967.         <min>0</min>
  968.         <quantmin>50</quantmin>
  969.         <quantmax>80</quantmax>
  970.         <cost>70</cost>
  971.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  972.         <category name="weapons"/>
  973.         <usage name="Military"/>
  974.         <value name="Tier3"/>
  975.     </type>
  976.     <type name="Doc_M14"><!-- Rifle, .308 Win -->
  977.         <nominal>1</nominal>
  978.         <lifetime>10800</lifetime>
  979.         <!--restock>172800</restock-->
  980.         <restock>14400</restock>
  981.         <min>0</min>
  982.         <quantmin>-1</quantmin>
  983.         <quantmax>-1</quantmax>
  984.         <cost>70</cost>
  985.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
  986.         <category name="weapons"/>
  987.         <usage name="Military"/>
  988.     </type>
  989.     <type name="Doc_M14_marksman"><!-- Sniper rifle, .308 Win -->
  990.         <nominal>1</nominal>
  991.         <lifetime>10800</lifetime>
  992.         <restock>14400</restock>
  993.         <min>0</min>
  994.         <quantmin>-1</quantmin>
  995.         <quantmax>-1</quantmax>
  996.         <cost>70</cost>
  997.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/>
  998.         <category name="weapons"/>
  999.         <usage name="Military"/>
  1000.     </type>
  1001.     <type name="Doc_M14_marksman_white">
  1002.         <nominal>0</nominal>
  1003.         <lifetime>10800</lifetime>
  1004.         <restock>0</restock>
  1005.         <min>0</min>
  1006.         <quantmin>-1</quantmin>
  1007.         <quantmax>-1</quantmax>
  1008.         <cost>70</cost>
  1009.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/>
  1010.         <category name="weapons"/>
  1011.         <usage name="Military"/>
  1012.     </type>
  1013.     <type name="Doc_M14_marksman_black">
  1014.         <nominal>1</nominal>
  1015.         <lifetime>10800</lifetime>
  1016.         <restock>14400</restock>
  1017.         <min>0</min>
  1018.         <quantmin>-1</quantmin>
  1019.         <quantmax>-1</quantmax>
  1020.         <cost>70</cost>
  1021.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/>
  1022.         <category name="weapons"/>
  1023.         <usage name="Military"/>
  1024.     </type>
  1025.     <type name="Doc_M1A"><!-- Rifle, 308 Win. Civilian variant of M14 -->
  1026.         <nominal>1</nominal>
  1027.         <lifetime>10800</lifetime>
  1028.         <!--restock>172800</restock-->
  1029.         <restock>14400</restock>
  1030.         <min>0</min>
  1031.         <quantmin>-1</quantmin>
  1032.         <quantmax>-1</quantmax>
  1033.         <cost>70</cost>
  1034.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
  1035.         <category name="weapons"/>
  1036.     </type>
  1037.     <type name="Doc_M1A_Green">
  1038.         <nominal>1</nominal>
  1039.         <lifetime>10800</lifetime>
  1040.         <!--restock>172800</restock-->
  1041.         <restock>14400</restock>
  1042.         <min>0</min>
  1043.         <quantmin>-1</quantmin>
  1044.         <quantmax>-1</quantmax>
  1045.         <cost>70</cost>
  1046.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
  1047.         <category name="weapons"/>
  1048.     </type>
  1049.     <type name="Doc_M1A_White">
  1050.         <nominal>0</nominal>
  1051.         <lifetime>10800</lifetime>
  1052.         <!--restock>172800</restock-->
  1053.         <restock>0</restock>
  1054.         <min>0</min>
  1055.         <quantmin>-1</quantmin>
  1056.         <quantmax>-1</quantmax>
  1057.         <cost>70</cost>
  1058.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
  1059.         <category name="weapons"/>
  1060.     </type>
  1061.     <type name="Doc_M1A_Tan">
  1062.         <nominal>1</nominal>
  1063.         <lifetime>10800</lifetime>
  1064.         <!--restock>172800</restock-->
  1065.         <restock>14400</restock>
  1066.         <min>0</min>
  1067.         <quantmin>-1</quantmin>
  1068.         <quantmax>-1</quantmax>
  1069.         <cost>70</cost>
  1070.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
  1071.         <category name="weapons"/>
  1072.     </type>
  1073.     <type name="M14RailMount">
  1074.         <nominal>4</nominal>
  1075.         <lifetime>10800</lifetime>
  1076.         <!--restock>172800</restock-->
  1077.         <restock>14400</restock>
  1078.         <min>0</min>
  1079.         <quantmin>50</quantmin>
  1080.         <quantmax>80</quantmax>
  1081.         <cost>70</cost>
  1082.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1083.         <category name="weapons"/>
  1084.         <usage name="Military"/>
  1085.         <value name="Tier3"/>
  1086.     </type>
  1087.     <type name="Doc_M14_5rnd_Mag">
  1088.         <nominal>4</nominal>
  1089.         <lifetime>10800</lifetime>
  1090.         <!--restock>172800</restock-->
  1091.         <restock>14400</restock>
  1092.         <min>0</min>
  1093.         <quantmin>50</quantmin>
  1094.         <quantmax>80</quantmax>
  1095.         <cost>70</cost>
  1096.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1097.         <category name="weapons"/>
  1098.         <usage name="Military"/>
  1099.         <value name="Tier3"/>
  1100.     </type>
  1101.     <type name="Doc_M14_10rnd_Mag">
  1102.         <nominal>4</nominal>
  1103.         <lifetime>10800</lifetime>
  1104.         <!--restock>172800</restock-->
  1105.         <restock>14400</restock>
  1106.         <min>0</min>
  1107.         <quantmin>50</quantmin>
  1108.         <quantmax>80</quantmax>
  1109.         <cost>70</cost>
  1110.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1111.         <category name="weapons"/>
  1112.         <usage name="Military"/>
  1113.         <value name="Tier3"/>
  1114.     </type>
  1115.     <type name="Doc_M14_Mag">
  1116.         <nominal>4</nominal>
  1117.         <lifetime>10800</lifetime>
  1118.         <!--restock>172800</restock-->
  1119.         <restock>14400</restock>
  1120.         <min>0</min>
  1121.         <quantmin>50</quantmin>
  1122.         <quantmax>80</quantmax>
  1123.         <cost>70</cost>
  1124.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1125.         <category name="weapons"/>
  1126.         <usage name="Military"/>
  1127.         <value name="Tier3"/>
  1128.     </type>
  1129.     <type name="Doc_M14_30rnd_Mag">
  1130.         <nominal>4</nominal>
  1131.         <lifetime>10800</lifetime>
  1132.         <restock>172800</restock>
  1133.         <min>0</min>
  1134.         <quantmin>50</quantmin>
  1135.         <quantmax>80</quantmax>
  1136.         <cost>70</cost>
  1137.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1138.         <category name="weapons"/>
  1139.         <usage name="Military"/>
  1140.         <value name="Tier3"/>
  1141.     </type>
  1142.     <type name="Doc_M14_50rnd_Drum">
  1143.         <nominal>1</nominal>
  1144.         <lifetime>10800</lifetime>
  1145.         <restock>172800</restock>
  1146.         <min>0</min>
  1147.         <quantmin>50</quantmin>
  1148.         <quantmax>80</quantmax>
  1149.         <cost>40</cost>
  1150.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1151.         <category name="weapons"/>
  1152.         <usage name="Military"/>
  1153.         <value name="Tier3"/>
  1154.     </type>
  1155.     <type name="Doc_Hk416"><!-- 5.56x45mm -->
  1156.         <nominal>2</nominal>
  1157.         <lifetime>10800</lifetime>
  1158.         <!--restock>172800</restock-->
  1159.         <restock>14400</restock>
  1160.         <min>1</min>
  1161.         <quantmin>-1</quantmin>
  1162.         <quantmax>-1</quantmax>
  1163.         <cost>70</cost>
  1164.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1165.         <category name="weapons"/>
  1166.         <usage name="Military"/>
  1167.         <value name="Tier3"/>
  1168.     </type>
  1169.     <type name="Doc_M3A1"><!-- SMG, .45 ACP. USA, 1942-1950 -->
  1170.         <nominal>10</nominal>
  1171.         <lifetime>10800</lifetime>
  1172.         <restock>1800</restock>
  1173.         <min>5</min>
  1174.         <quantmin>-1</quantmin>
  1175.         <quantmax>-1</quantmax>
  1176.         <cost>100</cost>
  1177.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1178.         <category name="weapons"/>
  1179.         <usage name="Military"/>
  1180.         <value name="Tier2"/>
  1181.         <value name="Tier3"/>
  1182.     </type>
  1183.     <type name="Mag_M3A1_30rnd">
  1184.         <nominal>20</nominal>
  1185.         <lifetime>10800</lifetime>
  1186.         <restock>1800</restock>
  1187.         <min>10</min>
  1188.         <quantmin>10</quantmin>
  1189.         <quantmax>30</quantmax>
  1190.         <cost>100</cost>
  1191.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1192.         <category name="weapons"/>
  1193.         <usage name="Military"/>
  1194.         <value name="Tier2"/>
  1195.         <value name="Tier3"/>
  1196.     </type>
  1197.     <type name="Doc_Kp31"><!-- SMG, 9x19mm. Finland, 1931–1998 -->
  1198.         <nominal>20</nominal>
  1199.         <lifetime>7200</lifetime>
  1200.         <restock>1800</restock>
  1201.         <min>5</min>
  1202.         <quantmin>-1</quantmin>
  1203.         <quantmax>-1</quantmax>
  1204.         <cost>100</cost>
  1205.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1206.         <category name="weapons"/>
  1207.         <usage name="Farm"/>
  1208.         <usage name="Town"/>
  1209.         <usage name="Village"/>
  1210.         <usage name="Military"/>
  1211.         <value name="Tier1"/>
  1212.         <value name="Tier2"/>
  1213.     </type>
  1214.     <type name="Mag_KP31_Drum">
  1215.         <nominal>30</nominal>
  1216.         <lifetime>7200</lifetime>
  1217.         <restock>1800</restock>
  1218.         <min>10</min>
  1219.         <quantmin>10</quantmin>
  1220.         <quantmax>30</quantmax>
  1221.         <cost>100</cost>
  1222.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1223.         <category name="weapons"/>
  1224.         <usage name="Farm"/>
  1225.         <usage name="Town"/>
  1226.         <usage name="Village"/>
  1227.         <usage name="Military"/>
  1228.         <value name="Tier1"/>
  1229.         <value name="Tier2"/>
  1230.     </type>
  1231.     <type name="PTRD41"><!-- Anti-tank rifle, 14.5x114mm -->
  1232.         <nominal>3</nominal>
  1233.         <lifetime>7200</lifetime>
  1234.         <restock>259200</restock>
  1235.         <min>0</min>
  1236.         <quantmin>-1</quantmin>
  1237.         <quantmax>-1</quantmax>
  1238.         <cost>10</cost>
  1239.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1240.         <category name="weapons"/>
  1241.         <usage name="Farm"/>
  1242.     </type>
  1243.     <type name="Ammo_145x114">
  1244.         <nominal>4</nominal>
  1245.         <lifetime>10800</lifetime>
  1246.         <restock>1800</restock>
  1247.         <min>0</min>
  1248.         <quantmin>20</quantmin>
  1249.         <quantmax>60</quantmax>
  1250.         <cost>10</cost>
  1251.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
  1252.         <category name="weapons"/>
  1253.         <usage name="Military"/>
  1254.     </type>
  1255.     <type name="Doc_M40A1"><!-- Sniper rifle, .308 Win -->
  1256.         <nominal>10</nominal>
  1257.         <lifetime>7200</lifetime>
  1258.         <restock>0</restock>
  1259.         <min>5</min>
  1260.         <quantmin>-1</quantmin>
  1261.         <quantmax>-1</quantmax>
  1262.         <cost>100</cost>
  1263.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1264.         <category name="weapons"/>
  1265.         <usage name="Town"/>
  1266.         <usage name="Village"/>
  1267.         <usage name="Hunting"/>
  1268.         <value name="Tier2"/>
  1269.         <value name="Tier3"/>
  1270.     </type>
  1271.     <type name="Doc_M1903"><!-- Rifle, .30-06 -->
  1272.         <nominal>25</nominal>
  1273.         <lifetime>7200</lifetime>
  1274.         <restock>0</restock>
  1275.         <min>5</min>
  1276.         <quantmin>-1</quantmin>
  1277.         <quantmax>-1</quantmax>
  1278.         <cost>100</cost>
  1279.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1280.         <category name="weapons"/>
  1281.         <usage name="Town"/>
  1282.         <usage name="Village"/>
  1283.         <usage name="Hunting"/>
  1284.     </type>
  1285.     <type name="Doc_M1903_308"><!-- Doc_M1903_308 is chambered in .308 WIN. Added by DWPS_Tweaks -->
  1286.         <nominal>0</nominal>
  1287.         <lifetime>7200</lifetime>
  1288.         <restock>0</restock>
  1289.         <min>0</min>
  1290.         <quantmin>-1</quantmin>
  1291.         <quantmax>-1</quantmax>
  1292.         <cost>100</cost>
  1293.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1294.         <category name="weapons"/>
  1295.         <usage name="Town"/>
  1296.         <usage name="Village"/>
  1297.         <usage name="Hunting"/>
  1298.     </type>
  1299.     <type name="Doc_BAR"><!-- M1918 Browning Automatic Rifle. Light machine gun, .30-06. USA, 1918-1970 -->
  1300.         <nominal>10</nominal>
  1301.         <lifetime>7200</lifetime>
  1302.         <restock>1800</restock>
  1303.         <min>5</min>
  1304.         <quantmin>-1</quantmin>
  1305.         <quantmax>-1</quantmax>
  1306.         <cost>100</cost>
  1307.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1308.         <category name="weapons"/>
  1309.         <usage name="Town"/>
  1310.         <usage name="Village"/>
  1311.         <value name="Tier3"/>
  1312.     </type>
  1313.     <type name="Doc_BAR_308"><!-- .308 Win -->
  1314.         <nominal>0</nominal>
  1315.         <lifetime>7200</lifetime>
  1316.         <restock>0</restock>
  1317.         <min>0</min>
  1318.         <quantmin>-1</quantmin>
  1319.         <quantmax>-1</quantmax>
  1320.         <cost>100</cost>
  1321.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1322.         <category name="weapons"/>
  1323.         <usage name="Town"/>
  1324.         <usage name="Village"/>
  1325.         <value name="Tier3"/>
  1326.     </type>
  1327.     <type name="Mag_BAR">
  1328.         <nominal>20</nominal>
  1329.         <lifetime>7200</lifetime>
  1330.         <restock>1800</restock>
  1331.         <min>10</min>
  1332.         <quantmin>10</quantmin>
  1333.         <quantmax>30</quantmax>
  1334.         <cost>100</cost>
  1335.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1336.         <category name="weapons"/>
  1337.         <usage name="Town"/>
  1338.         <usage name="Village"/>
  1339.     </type>
  1340.     <type name="Mag_BAR_308">
  1341.         <nominal>0</nominal>
  1342.         <lifetime>7200</lifetime>
  1343.         <restock>0</restock>
  1344.         <min>0</min>
  1345.         <quantmin>10</quantmin>
  1346.         <quantmax>30</quantmax>
  1347.         <cost>100</cost>
  1348.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1349.         <category name="weapons"/>
  1350.         <usage name="Town"/>
  1351.         <usage name="Village"/>
  1352.     </type>
  1353.     <type name="Ammo_3006">
  1354.         <nominal>50</nominal>
  1355.         <lifetime>7200</lifetime>
  1356.         <restock>800</restock>
  1357.         <min>30</min>
  1358.         <quantmin>40</quantmin>
  1359.         <quantmax>80</quantmax>
  1360.         <cost>100</cost>
  1361.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1362.         <category name="weapons"/>
  1363.         <usage name="Farm"/>
  1364.         <usage name="Town"/>
  1365.         <usage name="Village"/>
  1366.         <usage name="Hunting"/>
  1367.         <value name="Tier2"/>
  1368.         <value name="Tier3"/>
  1369.     </type>
  1370.     <type name="Doc_G43"><!-- Rifle, 7.92×57mm Mauser -->
  1371.         <nominal>10</nominal>
  1372.         <lifetime>7200</lifetime>
  1373.         <restock>1800</restock>
  1374.         <min>5</min>
  1375.         <quantmin>-1</quantmin>
  1376.         <quantmax>-1</quantmax>
  1377.         <cost>100</cost>
  1378.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1379.         <category name="weapons"/>
  1380.         <usage name="Farm"/>
  1381.         <usage name="Town"/>
  1382.         <usage name="Village"/>
  1383.         <usage name="Hunting"/>
  1384.         <value name="Tier3"/>
  1385.     </type>
  1386.     <type name="Mag_G43_10Rnd">
  1387.         <nominal>20</nominal>
  1388.         <lifetime>7200</lifetime>
  1389.         <restock>1800</restock>
  1390.         <min>10</min>
  1391.         <quantmin>10</quantmin>
  1392.         <quantmax>30</quantmax>
  1393.         <cost>100</cost>
  1394.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1395.         <category name="weapons"/>
  1396.         <usage name="Farm"/>
  1397.         <usage name="Town"/>
  1398.         <usage name="Village"/>
  1399.         <usage name="Hunting"/>
  1400.     </type>
  1401.     <type name="Ammo_8mm"><!-- 7.92×57mm Mauser -->
  1402.         <nominal>50</nominal>
  1403.         <lifetime>7200</lifetime>
  1404.         <restock>800</restock>
  1405.         <min>30</min>
  1406.         <quantmin>40</quantmin>
  1407.         <quantmax>80</quantmax>
  1408.         <cost>100</cost>
  1409.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1410.         <category name="weapons"/>
  1411.         <usage name="Farm"/>
  1412.         <usage name="Town"/>
  1413.         <usage name="Village"/>
  1414.         <usage name="Hunting"/>
  1415.         <value name="Tier2"/>
  1416.         <value name="Tier3"/>
  1417.     </type>
  1418.     <type name="Doc_Kar98K"><!-- 7.92×57mm Mauser -->
  1419.         <nominal>10</nominal>
  1420.         <lifetime>7200</lifetime>
  1421.         <restock>0</restock>
  1422.         <min>5</min>
  1423.         <quantmin>-1</quantmin>
  1424.         <quantmax>-1</quantmax>
  1425.         <cost>100</cost>
  1426.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1427.         <category name="weapons"/>
  1428.         <usage name="Town"/>
  1429.         <usage name="Village"/>
  1430.         <usage name="Hunting"/>
  1431.     </type>
  1432.     <type name="Doc_ASVAL">
  1433.         <!--nominal>3</nominal-->
  1434.         <nominal>1</nominal>
  1435.         <lifetime>10800</lifetime>
  1436.         <restock>7200</restock>
  1437.         <min>0</min>
  1438.         <quantmin>-1</quantmin>
  1439.         <quantmax>-1</quantmax>
  1440.         <cost>100</cost>
  1441.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/>
  1442.         <category name="weapons"/>
  1443.         <usage name="Military"/>
  1444.     </type>
  1445.     <type name="ASValbttstk">
  1446.         <nominal>5</nominal>
  1447.         <lifetime>7200</lifetime>
  1448.         <restock>0</restock>
  1449.         <min>3</min>
  1450.         <quantmin>-1</quantmin>
  1451.         <quantmax>-1</quantmax>
  1452.         <cost>100</cost>
  1453.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1454.         <category name="weapons"/>
  1455.         <usage name="Military"/>
  1456.     </type>
  1457.     <type name="Mag_Asval_20Rnd"><!-- disabled - no textures at LODs -->
  1458.         <!--nominal>2</nominal-->
  1459.         <nominal>0</nominal>
  1460.         <lifetime>7200</lifetime>
  1461.         <!--restock>18000</restock>
  1462.        <min>1</min-->
  1463.         <restock>0</restock>
  1464.         <min>0</min>
  1465.         <quantmin>10</quantmin>
  1466.         <quantmax>30</quantmax>
  1467.         <cost>100</cost>
  1468.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1469.         <category name="weapons"/>
  1470.         <usage name="Military"/>
  1471.         <value name="Tier3"/>
  1472.     </type>
  1473.     <type name="Mag_SR3_30Rnd"><!-- Mag for VSS-style firearms. Mag_Asval_20Rnd values -->
  1474.         <nominal>2</nominal>
  1475.         <lifetime>7200</lifetime>
  1476.         <restock>18000</restock>
  1477.         <min>1</min>
  1478.         <quantmin>10</quantmin>
  1479.         <quantmax>30</quantmax>
  1480.         <cost>100</cost>
  1481.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1482.         <category name="weapons"/>
  1483.         <usage name="Military"/>
  1484.         <value name="Tier3"/>
  1485.     </type>
  1486.     <type name="Doc_DP28"><!-- DP-27, for unknown reasons called DP-28 in the west. Light machine gun, 7.62x54mmR. Soviet Union, 1928-1960. BAR values -->
  1487.         <nominal>10</nominal>
  1488.         <lifetime>7200</lifetime>
  1489.         <restock>1800</restock>
  1490.         <min>5</min>
  1491.         <quantmin>-1</quantmin>
  1492.         <quantmax>-1</quantmax>
  1493.         <cost>100</cost>
  1494.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1495.         <category name="weapons"/>
  1496.         <usage name="Town"/>
  1497.         <usage name="Village"/>
  1498.         <value name="Tier3"/>
  1499.     </type>
  1500.     <type name="Mag_DP28"><!-- Drum mag, sits atop the gun barrel ("pan"). Mag_BAR values -->
  1501.         <nominal>20</nominal>
  1502.         <lifetime>7200</lifetime>
  1503.         <restock>1800</restock>
  1504.         <min>10</min>
  1505.         <quantmin>10</quantmin>
  1506.         <quantmax>30</quantmax>
  1507.         <cost>100</cost>
  1508.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1509.         <category name="weapons"/>
  1510.         <usage name="Town"/>
  1511.         <usage name="Village"/>
  1512.     </type>
  1513.     <type name="Doc_L85A2"><!-- British assault rifle, 5.56x45 -->
  1514.         <nominal>2</nominal>
  1515.         <lifetime>10800</lifetime>
  1516.         <!--restock>172800</restock-->
  1517.         <restock>14400</restock>
  1518.         <min>1</min>
  1519.         <quantmin>-1</quantmin>
  1520.         <quantmax>-1</quantmax>
  1521.         <cost>70</cost>
  1522.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1523.         <category name="weapons"/>
  1524.         <usage name="Military"/>
  1525.         <value name="Tier3"/>
  1526.     </type>
  1527.     <type name="Ammo_556x45_AP">
  1528.         <nominal>6</nominal>
  1529.         <lifetime>7200</lifetime>
  1530.         <restock>0</restock>
  1531.         <min>2</min>
  1532.         <quantmin>30</quantmin>
  1533.         <quantmax>60</quantmax>
  1534.         <cost>100</cost>
  1535.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
  1536.         <category name="weapons"/>
  1537.         <usage name="Military"/>
  1538.     </type>
  1539.     <type name="Ammo_308Win_AP">
  1540.         <nominal>6</nominal>
  1541.         <lifetime>7200</lifetime>
  1542.         <restock>0</restock>
  1543.         <min>2</min>
  1544.         <quantmin>30</quantmin>
  1545.         <quantmax>60</quantmax>
  1546.         <cost>100</cost>
  1547.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
  1548.         <category name="weapons"/>
  1549.         <usage name="Military"/>
  1550.     </type>
  1551.     <type name="Ammo_545x39_BP">
  1552.         <nominal>6</nominal>
  1553.         <lifetime>7200</lifetime>
  1554.         <restock>0</restock>
  1555.         <min>2</min>
  1556.         <quantmin>30</quantmin>
  1557.         <quantmax>60</quantmax>
  1558.         <cost>100</cost>
  1559.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
  1560.         <category name="weapons"/>
  1561.         <usage name="Military"/>
  1562.     </type>
  1563.     <type name="Ammo_762x39_BP">
  1564.         <nominal>6</nominal>
  1565.         <lifetime>7200</lifetime>
  1566.         <restock>0</restock>
  1567.         <min>2</min>
  1568.         <quantmin>30</quantmin>
  1569.         <quantmax>60</quantmax>
  1570.         <cost>100</cost>
  1571.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
  1572.         <category name="weapons"/>
  1573.         <usage name="Military"/>
  1574.     </type>
  1575.     <type name="Doc_CA50"><!-- Pistol that fires .50 cal BMG rounds -->
  1576.         <nominal>1</nominal>
  1577.         <lifetime>7200</lifetime>
  1578.         <restock>14400</restock>
  1579.         <min>0</min>
  1580.         <quantmin>-1</quantmin>
  1581.         <quantmax>-1</quantmax>
  1582.         <cost>100</cost>
  1583.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/>
  1584.         <category name="weapons"/>
  1585.         <usage name="Military"/>
  1586.     </type>
  1587.     <type name="Doc_Mag_CA50_3Rnd">
  1588.         <nominal>4</nominal>
  1589.         <lifetime>10800</lifetime>
  1590.         <!--restock>172800</restock-->
  1591.         <restock>14400</restock>
  1592.         <min>0</min>
  1593.         <quantmin>50</quantmin>
  1594.         <quantmax>80</quantmax>
  1595.         <cost>70</cost>
  1596.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1597.         <category name="weapons"/>
  1598.         <usage name="Military"/>
  1599.         <value name="Tier3"/>
  1600.     </type>
  1601.     <type name="Doc_AK105"><!-- Takes AK74 mag, 5.45x39mm. Needs buttstock + handguard. Missing textures -->
  1602.         <!--nominal>10</nominal-->
  1603.         <nominal>10</nominal>
  1604.         <lifetime>10800</lifetime>
  1605.         <!--restock>9400</restock>
  1606.        <min>5</min-->
  1607.         <min>0</min>
  1608.         <quantmin>-1</quantmin>
  1609.         <quantmax>-1</quantmax>
  1610.         <cost>100</cost>
  1611.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1612.         <category name="weapons"/>
  1613.         <usage name="Military"/>
  1614.         <value name="Tier2"/>
  1615.         <value name="Tier3"/>
  1616.     </type>
  1617.     <type name="Doc_AK74_Bakelite"><!-- 5.45x39mm. Mag_AK74_30Rnd values, but currently disabled in favor of Mag_AK74_30Rnd -->
  1618.         <!--nominal>30</nominal-->
  1619.         <nominal>0</nominal>
  1620.         <lifetime>10800</lifetime>
  1621.         <!--restock>1800</restock>
  1622.        <min>15</min-->
  1623.         <restock>0</restock>
  1624.         <min>0</min>
  1625.         <quantmin>20</quantmin>
  1626.         <quantmax>90</quantmax>
  1627.         <cost>100</cost>
  1628.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1629.         <category name="weapons"/>
  1630.         <usage name="Military"/>
  1631.         <value name="Tier2"/>
  1632.         <value name="Tier3"/>
  1633.     </type>
  1634.     <type name="Doc_RPK74_45Rnd"><!-- AK-74 compatible mag. 5.45x39mm -->
  1635.         <nominal>3</nominal>
  1636.         <lifetime>10800</lifetime>
  1637.         <restock>1800</restock>
  1638.         <min>2</min>
  1639.         <quantmin>20</quantmin>
  1640.         <quantmax>60</quantmax>
  1641.         <cost>100</cost>
  1642.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1643.         <category name="weapons"/>
  1644.         <usage name="Military"/>
  1645.         <value name="Tier3"/>
  1646.     </type>
  1647.     <type name="Doc_RPK74_45RndPlum"><!-- AK-74 compatible mag. 5.45x39mm -->
  1648.         <nominal>3</nominal>
  1649.         <lifetime>10800</lifetime>
  1650.         <restock>1800</restock>
  1651.         <min>2</min>
  1652.         <quantmin>20</quantmin>
  1653.         <quantmax>60</quantmax>
  1654.         <cost>100</cost>
  1655.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1656.         <category name="weapons"/>
  1657.         <usage name="Military"/>
  1658.         <value name="Tier3"/>
  1659.     </type>
  1660.     <type name="Mag_AK74_60Rnd"><!-- 5.45x39mm. Mag_STANAGCoupled_30Rnd values -->
  1661.         <nominal>5</nominal>
  1662.         <lifetime>10800</lifetime>
  1663.         <restock>2700</restock>
  1664.         <min>2</min>
  1665.         <quantmin>10</quantmin>
  1666.         <quantmax>80</quantmax>
  1667.         <cost>100</cost>
  1668.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1669.         <category name="weapons"/>
  1670.         <tag name="shelves"/>
  1671.         <usage name="Military"/>
  1672.         <value name="Tier3"/>
  1673.     </type>
  1674.     <type name="Doc_AK74_95rnd"><!-- 5.45x39mm. Mag_AKM_Drum75Rnd values -->
  1675.         <nominal>5</nominal>
  1676.         <lifetime>10800</lifetime>
  1677.         <restock>1800</restock>
  1678.         <min>2</min>
  1679.         <quantmin>20</quantmin>
  1680.         <quantmax>60</quantmax>
  1681.         <cost>100</cost>
  1682.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
  1683.         <category name="weapons"/>
  1684.         <tag name="shelves"/>
  1685.         <usage name="Military"/>
  1686.     </type>
  1687.     <type name="Doc_Mag_100rndQuadStanag"><!-- 5.56x45mm. Mag_AKM_Drum75Rnd values -->
  1688.         <nominal>5</nominal>
  1689.         <lifetime>10800</lifetime>
  1690.         <restock>1800</restock>
  1691.         <min>2</min>
  1692.         <quantmin>20</quantmin>
  1693.         <quantmax>60</quantmax>
  1694.         <cost>100</cost>
  1695.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
  1696.         <category name="weapons"/>
  1697.         <tag name="shelves"/>
  1698.         <usage name="Military"/>
  1699.     </type>
  1700.     <type name="Doc_Groza1"><!-- Takes AKM mag, 7.62x39mm -->
  1701.         <nominal>2</nominal>
  1702.         <lifetime>10800</lifetime>
  1703.         <restock>14400</restock>
  1704.         <min>1</min>
  1705.         <quantmin>-1</quantmin>
  1706.         <quantmax>-1</quantmax>
  1707.         <cost>100</cost>
  1708.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1709.         <category name="weapons"/>
  1710.         <usage name="Military"/>
  1711.         <value name="Tier3"/>
  1712.     </type>
  1713. <!-- might be confusing to have both Groza-1 and Groza-4 as they look identical and only take different ammo -->
  1714.     <type name="Doc_Groza4">
  1715.         <nominal>0</nominal>
  1716.         <lifetime>10800</lifetime>
  1717.         <restock>14400</restock>
  1718.         <min>0</min>
  1719.         <quantmin>-1</quantmin>
  1720.         <quantmax>-1</quantmax>
  1721.         <cost>100</cost>
  1722.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1723.         <category name="weapons"/>
  1724.         <usage name="Military"/>
  1725.         <value name="Tier3"/>
  1726.     </type>
  1727. <!-- Groza Mag is for Groza-4 only (9x39mm) -->
  1728.     <type name="Mag_Groza_20Rnd">
  1729.         <nominal>0</nominal>
  1730.         <lifetime>10800</lifetime>
  1731.         <restock>1800</restock>
  1732.         <min>0</min>
  1733.         <quantmin>40</quantmin>
  1734.         <quantmax>80</quantmax>
  1735.         <cost>100</cost>
  1736.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1737.         <category name="weapons"/>
  1738.         <usage name="Military"/>
  1739.         <value name="Tier3"/>
  1740.     </type>
  1741.     <type name="Doc_LeeEnfieldMk4_54"><!-- 7.62x54mmR. Dark wood -->
  1742.         <nominal>2</nominal>
  1743.         <lifetime>10800</lifetime>
  1744.         <restock>0</restock>
  1745.         <min>1</min>
  1746.         <quantmin>-1</quantmin>
  1747.         <quantmax>-1</quantmax>
  1748.         <cost>100</cost>
  1749.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1750.         <category name="weapons"/>
  1751.         <usage name="Military"/>
  1752.         <value name="Tier2"/>
  1753.         <value name="Tier3"/>
  1754.     </type>
  1755.     <type name="Doc_LeeEnfieldMk4_54_2"><!-- Light orange -->
  1756.         <nominal>2</nominal>
  1757.         <lifetime>10800</lifetime>
  1758.         <restock>0</restock>
  1759.         <min>1</min>
  1760.         <quantmin>-1</quantmin>
  1761.         <quantmax>-1</quantmax>
  1762.         <cost>100</cost>
  1763.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1764.         <category name="weapons"/>
  1765.         <usage name="Military"/>
  1766.         <value name="Tier2"/>
  1767.         <value name="Tier3"/>
  1768.     </type>
  1769.     <type name="Doc_LeeEnfieldMk4_54_3"><!-- Orange -->
  1770.         <nominal>0</nominal>
  1771.         <lifetime>10800</lifetime>
  1772.         <restock>0</restock>
  1773.         <min>0</min>
  1774.         <quantmin>-1</quantmin>
  1775.         <quantmax>-1</quantmax>
  1776.         <cost>100</cost>
  1777.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1778.         <category name="weapons"/>
  1779.         <usage name="Military"/>
  1780.         <value name="Tier2"/>
  1781.         <value name="Tier3"/>
  1782.     </type>
  1783.     <type name="Doc_LeeEnfieldMk4_54_4"><!-- Light wood -->
  1784.         <nominal>2</nominal>
  1785.         <lifetime>10800</lifetime>
  1786.         <restock>0</restock>
  1787.         <min>1</min>
  1788.         <quantmin>-1</quantmin>
  1789.         <quantmax>-1</quantmax>
  1790.         <cost>100</cost>
  1791.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1792.         <category name="weapons"/>
  1793.         <usage name="Military"/>
  1794.         <value name="Tier2"/>
  1795.         <value name="Tier3"/>
  1796.     </type>
  1797.     <type name="Doc_LeeEnfieldMk4_54_5"><!-- Bright orange -->
  1798.         <nominal>0</nominal>
  1799.         <lifetime>10800</lifetime>
  1800.         <restock>0</restock>
  1801.         <min>0</min>
  1802.         <quantmin>-1</quantmin>
  1803.         <quantmax>-1</quantmax>
  1804.         <cost>100</cost>
  1805.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1806.         <category name="weapons"/>
  1807.         <usage name="Military"/>
  1808.         <value name="Tier2"/>
  1809.         <value name="Tier3"/>
  1810.     </type>
  1811.     <type name="Doc_LeeEnfieldMk4_54_black">
  1812.         <nominal>2</nominal>
  1813.         <lifetime>10800</lifetime>
  1814.         <restock>0</restock>
  1815.         <min>1</min>
  1816.         <quantmin>-1</quantmin>
  1817.         <quantmax>-1</quantmax>
  1818.         <cost>100</cost>
  1819.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1820.         <category name="weapons"/>
  1821.         <usage name="Military"/>
  1822.         <value name="Tier2"/>
  1823.         <value name="Tier3"/>
  1824.     </type>
  1825.     <type name="Doc_LeeEnfieldMk4_54_olive">
  1826.         <nominal>2</nominal>
  1827.         <lifetime>10800</lifetime>
  1828.         <restock>0</restock>
  1829.         <min>1</min>
  1830.         <quantmin>-1</quantmin>
  1831.         <quantmax>-1</quantmax>
  1832.         <cost>100</cost>
  1833.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1834.         <category name="weapons"/>
  1835.         <usage name="Military"/>
  1836.         <value name="Tier2"/>
  1837.         <value name="Tier3"/>
  1838.     </type>
  1839.     <type name="Doc_LeeEnfieldMk4_54_camo">
  1840.         <nominal>2</nominal>
  1841.         <lifetime>10800</lifetime>
  1842.         <restock>0</restock>
  1843.         <min>1</min>
  1844.         <quantmin>-1</quantmin>
  1845.         <quantmax>-1</quantmax>
  1846.         <cost>100</cost>
  1847.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1848.         <category name="weapons"/>
  1849.         <usage name="Military"/>
  1850.         <value name="Tier2"/>
  1851.         <value name="Tier3"/>
  1852.     </type>
  1853.     <type name="Doc_LeeEnfieldJungle_54"><!-- 7.62x54mmR. Light orange -->
  1854.         <nominal>2</nominal>
  1855.         <lifetime>10800</lifetime>
  1856.         <restock>0</restock>
  1857.         <min>1</min>
  1858.         <quantmin>-1</quantmin>
  1859.         <quantmax>-1</quantmax>
  1860.         <cost>100</cost>
  1861.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1862.         <category name="weapons"/>
  1863.         <usage name="Military"/>
  1864.         <value name="Tier2"/>
  1865.         <value name="Tier3"/>
  1866.     </type>
  1867.     <type name="Doc_LeeEnfieldJungle_54_1"><!-- Dark wood -->
  1868.         <nominal>2</nominal>
  1869.         <lifetime>10800</lifetime>
  1870.         <restock>0</restock>
  1871.         <min>1</min>
  1872.         <quantmin>-1</quantmin>
  1873.         <quantmax>-1</quantmax>
  1874.         <cost>100</cost>
  1875.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1876.         <category name="weapons"/>
  1877.         <usage name="Military"/>
  1878.         <value name="Tier2"/>
  1879.         <value name="Tier3"/>
  1880.     </type>
  1881.     <type name="Doc_LeeEnfieldJungle_54_3"><!-- Orange -->
  1882.         <nominal>0</nominal>
  1883.         <lifetime>10800</lifetime>
  1884.         <restock>0</restock>
  1885.         <min>0</min>
  1886.         <quantmin>-1</quantmin>
  1887.         <quantmax>-1</quantmax>
  1888.         <cost>100</cost>
  1889.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1890.         <category name="weapons"/>
  1891.         <usage name="Military"/>
  1892.         <value name="Tier2"/>
  1893.         <value name="Tier3"/>
  1894.     </type>
  1895.     <type name="Doc_LeeEnfieldJungle_54_4"><!-- Light wood -->
  1896.         <nominal>2</nominal>
  1897.         <lifetime>10800</lifetime>
  1898.         <restock>0</restock>
  1899.         <min>1</min>
  1900.         <quantmin>-1</quantmin>
  1901.         <quantmax>-1</quantmax>
  1902.         <cost>100</cost>
  1903.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1904.         <category name="weapons"/>
  1905.         <usage name="Military"/>
  1906.         <value name="Tier2"/>
  1907.         <value name="Tier3"/>
  1908.     </type>
  1909.     <type name="Doc_LeeEnfieldJungle_54_5"><!-- Bright orange -->
  1910.         <nominal>0</nominal>
  1911.         <lifetime>10800</lifetime>
  1912.         <restock>0</restock>
  1913.         <min>0</min>
  1914.         <quantmin>-1</quantmin>
  1915.         <quantmax>-1</quantmax>
  1916.         <cost>100</cost>
  1917.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1918.         <category name="weapons"/>
  1919.         <usage name="Military"/>
  1920.         <value name="Tier2"/>
  1921.         <value name="Tier3"/>
  1922.     </type>
  1923.     <type name="Doc_LeeEnfieldJungle_54_black">
  1924.         <nominal>2</nominal>
  1925.         <lifetime>10800</lifetime>
  1926.         <restock>0</restock>
  1927.         <min>1</min>
  1928.         <quantmin>-1</quantmin>
  1929.         <quantmax>-1</quantmax>
  1930.         <cost>100</cost>
  1931.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1932.         <category name="weapons"/>
  1933.         <usage name="Military"/>
  1934.         <value name="Tier2"/>
  1935.         <value name="Tier3"/>
  1936.     </type>
  1937.     <type name="Doc_LeeEnfieldJungle_54_olive">
  1938.         <nominal>2</nominal>
  1939.         <lifetime>10800</lifetime>
  1940.         <restock>0</restock>
  1941.         <min>1</min>
  1942.         <quantmin>-1</quantmin>
  1943.         <quantmax>-1</quantmax>
  1944.         <cost>100</cost>
  1945.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1946.         <category name="weapons"/>
  1947.         <usage name="Military"/>
  1948.         <value name="Tier2"/>
  1949.         <value name="Tier3"/>
  1950.     </type>
  1951.     <type name="Doc_LeeEnfieldJungle_54_camo">
  1952.         <nominal>2</nominal>
  1953.         <lifetime>10800</lifetime>
  1954.         <restock>0</restock>
  1955.         <min>1</min>
  1956.         <quantmin>-1</quantmin>
  1957.         <quantmax>-1</quantmax>
  1958.         <cost>100</cost>
  1959.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1960.         <category name="weapons"/>
  1961.         <usage name="Military"/>
  1962.         <value name="Tier2"/>
  1963.         <value name="Tier3"/>
  1964.     </type>
  1965.     <type name="Doc_AR15"><!-- 5.56x45mm -->
  1966.         <nominal>2</nominal>
  1967.         <lifetime>10800</lifetime>
  1968.         <restock>14400</restock>
  1969.         <min>1</min>
  1970.         <quantmin>-1</quantmin>
  1971.         <quantmax>-1</quantmax>
  1972.         <cost>100</cost>
  1973.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1974.         <category name="weapons"/>
  1975.         <usage name="Military"/>
  1976.         <value name="Tier3"/>
  1977.     </type>
  1978.     <type name="Doc_MP1522"><!-- .22 LR -->
  1979.         <nominal>20</nominal>
  1980.         <lifetime>10800</lifetime>
  1981.         <restock>1800</restock>
  1982.         <min>15</min>
  1983.         <quantmin>-1</quantmin>
  1984.         <quantmax>-1</quantmax>
  1985.         <cost>100</cost>
  1986.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  1987.         <category name="weapons"/>
  1988.         <usage name="Military"/>
  1989.         <value name="Tier1"/>
  1990.         <value name="Tier2"/>
  1991.     </type>
  1992.     <type name="Doc_mag_mp22">
  1993.         <nominal>25</nominal>
  1994.         <lifetime>10800</lifetime>
  1995.         <restock>1800</restock>
  1996.         <min>15</min>
  1997.         <quantmin>10</quantmin>
  1998.         <quantmax>50</quantmax>
  1999.         <cost>100</cost>
  2000.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  2001.         <category name="weapons"/>
  2002.         <usage name="Military"/>
  2003.         <value name="Tier1"/>
  2004.         <value name="Tier2"/>
  2005.     </type>
  2006.     <type name="Doc_ADAR215"><!-- Russian AR-15 variant, 5.56x45mm -->
  2007.         <nominal>2</nominal>
  2008.         <lifetime>10800</lifetime>
  2009.         <restock>14400</restock>
  2010.         <min>1</min>
  2011.         <quantmin>-1</quantmin>
  2012.         <quantmax>-1</quantmax>
  2013.         <cost>100</cost>
  2014.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  2015.         <category name="weapons"/>
  2016.         <usage name="Military"/>
  2017.         <value name="Tier3"/>
  2018.     </type>
  2019.     <type name="Doc_mag_m4"><!-- Generic mag for AR-15 style rifles, 5.56x45mm -->
  2020.         <nominal>0</nominal>
  2021.         <lifetime>10800</lifetime>
  2022.         <restock>0</restock>
  2023.         <min>0</min>
  2024.         <quantmin>40</quantmin>
  2025.         <quantmax>80</quantmax>
  2026.         <cost>100</cost>
  2027.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  2028.         <category name="weapons"/>
  2029.         <usage name="Military"/>
  2030.         <value name="Tier3"/>
  2031.     </type>
  2032.     <type name="Doc_M82A1"><!-- .50 BMG -->
  2033.         <nominal>1</nominal>
  2034.         <lifetime>10800</lifetime>
  2035.         <restock>28800</restock>
  2036.         <min>0</min>
  2037.         <quantmin>-1</quantmin>
  2038.         <quantmax>-1</quantmax>
  2039.         <cost>70</cost>
  2040.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/>
  2041.         <category name="weapons"/>
  2042.         <usage name="Military"/>
  2043.     </type>
  2044.     <type name="Doc_M82A1_Black">
  2045.         <nominal>0</nominal>
  2046.         <lifetime>10800</lifetime>
  2047.         <restock>0</restock>
  2048.         <min>0</min>
  2049.         <quantmin>-1</quantmin>
  2050.         <quantmax>-1</quantmax>
  2051.         <cost>70</cost>
  2052.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/>
  2053.         <category name="weapons"/>
  2054.         <usage name="Military"/>
  2055.     </type>
  2056.     <type name="Doc_M82A1_Guardian">
  2057.         <nominal>0</nominal>
  2058.         <lifetime>10800</lifetime>
  2059.         <restock>0</restock>
  2060.         <min>0</min>
  2061.         <quantmin>-1</quantmin>
  2062.         <quantmax>-1</quantmax>
  2063.         <cost>70</cost>
  2064.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/>
  2065.         <category name="weapons"/>
  2066.         <usage name="Military"/>
  2067.     </type>
  2068.     <type name="Doc_M82A1_Desert">
  2069.         <nominal>0</nominal>
  2070.         <lifetime>10800</lifetime>
  2071.         <restock>0</restock>
  2072.         <min>0</min>
  2073.         <quantmin>-1</quantmin>
  2074.         <quantmax>-1</quantmax>
  2075.         <cost>70</cost>
  2076.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/>
  2077.         <category name="weapons"/>
  2078.         <usage name="Military"/>
  2079.     </type>
  2080.     <type name="Doc_M82A1_Snow">
  2081.         <nominal>0</nominal>
  2082.         <lifetime>10800</lifetime>
  2083.         <restock>0</restock>
  2084.         <min>0</min>
  2085.         <quantmin>-1</quantmin>
  2086.         <quantmax>-1</quantmax>
  2087.         <cost>70</cost>
  2088.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/>
  2089.         <category name="weapons"/>
  2090.         <usage name="Military"/>
  2091.     </type>
  2092.     <type name="Doc_M82A1_Olive">
  2093.         <nominal>0</nominal>
  2094.         <lifetime>10800</lifetime>
  2095.         <restock>0</restock>
  2096.         <min>0</min>
  2097.         <quantmin>-1</quantmin>
  2098.         <quantmax>-1</quantmax>
  2099.         <cost>70</cost>
  2100.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/>
  2101.         <category name="weapons"/>
  2102.         <usage name="Military"/>
  2103.     </type>
  2104.     <type name="Mag_M82A1_10Rnd">
  2105.         <nominal>2</nominal>
  2106.         <lifetime>10800</lifetime>
  2107.         <!--restock>172800</restock-->
  2108.         <restock>14400</restock>
  2109.         <min>1</min>
  2110.         <quantmin>50</quantmin>
  2111.         <quantmax>80</quantmax>
  2112.         <cost>70</cost>
  2113.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  2114.         <category name="weapons"/>
  2115.         <usage name="Military"/>
  2116.         <value name="Tier3"/>
  2117.     </type>
  2118.     <type name="Ammo_127x99"><!-- .50 cal BMG Armor-Piercing -->
  2119.         <nominal>6</nominal>
  2120.         <lifetime>7200</lifetime>
  2121.         <restock>0</restock>
  2122.         <min>2</min>
  2123.         <quantmin>30</quantmin>
  2124.         <quantmax>60</quantmax>
  2125.         <cost>100</cost>
  2126.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  2127.         <category name="weapons"/>
  2128.         <usage name="Military"/>
  2129.         <value name="Tier3"/>
  2130.     </type>
  2131.     <!-- Docs Weapon Pack Standalone - SVD variants -->
  2132.     <type name="Doc_OldSVD"><!-- Wood -->
  2133.         <nominal>2</nominal>
  2134.         <lifetime>7200</lifetime>
  2135.         <restock>14400</restock>
  2136.         <min>1</min>
  2137.         <quantmin>-1</quantmin>
  2138.         <quantmax>-1</quantmax>
  2139.         <cost>100</cost>
  2140.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/>
  2141.         <category name="weapons"/>
  2142.         <usage name="Military"/>
  2143.     </type>
  2144.     <type name="Doc_SVD_2"><!-- Orange -->
  2145.         <nominal>0</nominal>
  2146.         <lifetime>7200</lifetime>
  2147.         <restock>0</restock>
  2148.         <min>0</min>
  2149.         <quantmin>-1</quantmin>
  2150.         <quantmax>-1</quantmax>
  2151.         <cost>100</cost>
  2152.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/>
  2153.         <category name="weapons"/>
  2154.         <usage name="Military"/>
  2155.     </type>
  2156.     <type name="Doc_SVD_3"><!-- Greenish yellow -->
  2157.         <nominal>0</nominal>
  2158.         <lifetime>7200</lifetime>
  2159.         <restock>0</restock>
  2160.         <min>0</min>
  2161.         <quantmin>-1</quantmin>
  2162.         <quantmax>-1</quantmax>
  2163.         <cost>100</cost>
  2164.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/>
  2165.         <category name="weapons"/>
  2166.         <usage name="Military"/>
  2167.     </type>
  2168.     <type name="Doc_SVD_4"><!-- Orangish yellow -->
  2169.         <nominal>0</nominal>
  2170.         <lifetime>7200</lifetime>
  2171.         <restock>0</restock>
  2172.         <min>0</min>
  2173.         <quantmin>-1</quantmin>
  2174.         <quantmax>-1</quantmax>
  2175.         <cost>100</cost>
  2176.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/>
  2177.         <category name="weapons"/>
  2178.         <usage name="Military"/>
  2179.     </type>
  2180.     <type name="Doc_SVD_5"><!-- Reddish -->
  2181.         <nominal>0</nominal>
  2182.         <lifetime>7200</lifetime>
  2183.         <restock>0</restock>
  2184.         <min>0</min>
  2185.         <quantmin>-1</quantmin>
  2186.         <quantmax>-1</quantmax>
  2187.         <cost>100</cost>
  2188.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/>
  2189.         <category name="weapons"/>
  2190.         <usage name="Military"/>
  2191.     </type>
  2192.     <type name="Doc_SVD_white">
  2193.         <nominal>0</nominal>
  2194.         <lifetime>7200</lifetime>
  2195.         <restock>0</restock>
  2196.         <min>0</min>
  2197.         <quantmin>-1</quantmin>
  2198.         <quantmax>-1</quantmax>
  2199.         <cost>100</cost>
  2200.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/>
  2201.         <category name="weapons"/>
  2202.         <usage name="Military"/>
  2203.     </type>
  2204.     <type name="Doc_SVD_black">
  2205.         <nominal>0</nominal>
  2206.         <lifetime>7200</lifetime>
  2207.         <restock>0</restock>
  2208.         <min>0</min>
  2209.         <quantmin>-1</quantmin>
  2210.         <quantmax>-1</quantmax>
  2211.         <cost>100</cost>
  2212.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/>
  2213.         <category name="weapons"/>
  2214.         <usage name="Military"/>
  2215.     </type>
  2216.     <type name="Doc_SVD_olive">
  2217.         <nominal>0</nominal>
  2218.         <lifetime>7200</lifetime>
  2219.         <restock>0</restock>
  2220.         <min>0</min>
  2221.         <quantmin>-1</quantmin>
  2222.         <quantmax>-1</quantmax>
  2223.         <cost>100</cost>
  2224.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/>
  2225.         <category name="weapons"/>
  2226.         <usage name="Military"/>
  2227.     </type>
  2228.     <type name="Doc_SVD_gold">
  2229.         <nominal>0</nominal>
  2230.         <lifetime>7200</lifetime>
  2231.         <restock>0</restock>
  2232.         <min>0</min>
  2233.         <quantmin>-1</quantmin>
  2234.         <quantmax>-1</quantmax>
  2235.         <cost>100</cost>
  2236.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/>
  2237.         <category name="weapons"/>
  2238.         <usage name="Military"/>
  2239.     </type>
  2240.     <!-- Docs Weapon Pack Standalone - VSS variant -->
  2241.     <type name="Doc_VSS">
  2242.         <!--nominal>3</nominal-->
  2243.         <nominal>1</nominal>
  2244.         <lifetime>10800</lifetime>
  2245.         <restock>7200</restock>
  2246.         <min>0</min>
  2247.         <quantmin>-1</quantmin>
  2248.         <quantmax>-1</quantmax>
  2249.         <cost>100</cost>
  2250.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/>
  2251.         <category name="weapons"/>
  2252.         <usage name="Military"/>
  2253.     </type>
  2254.     <!-- Docs Weapon Pack Standalone - Attachments -->
  2255.     <type name="Doc_1p69"> <!-- for SV-98 and other sniper rifles. HuntingOptic values -->
  2256.         <nominal>15</nominal>
  2257.         <lifetime>7200</lifetime>
  2258.         <restock>0</restock>
  2259.         <min>8</min>
  2260.         <quantmin>-1</quantmin>
  2261.         <quantmax>-1</quantmax>
  2262.         <cost>100</cost>
  2263.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  2264.         <category name="weapons"/>
  2265.         <tag name="floor"/>
  2266.         <usage name="Hunting"/>
  2267.         <value name="Tier2"/>
  2268.         <value name="Tier3"/>
  2269.     </type>
  2270.     <type name="Doc_Brahmit_Suppressor"><!-- MosinCompensator values -->
  2271.         <nominal>8</nominal>
  2272.         <lifetime>5400</lifetime>
  2273.         <restock>0</restock>
  2274.         <min>3</min>
  2275.         <quantmin>-1</quantmin>
  2276.         <quantmax>-1</quantmax>
  2277.         <cost>100</cost>
  2278.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  2279.         <category name="weapons"/>
  2280.         <usage name="Hunting"/>
  2281.     </type>
  2282.     <type name="No23MK2_optic"><!-- For Mosin/SKS and Enfield. PUScopeOptic values -->
  2283.         <nominal>15</nominal>
  2284.         <lifetime>7200</lifetime>
  2285.         <restock>1800</restock>
  2286.         <min>8</min>
  2287.         <quantmin>-1</quantmin>
  2288.         <quantmax>-1</quantmax>
  2289.         <cost>100</cost>
  2290.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  2291.         <category name="weapons"/>
  2292.         <usage name="Military"/>
  2293.         <usage name="Hunting"/>
  2294.     </type>
  2295.     <type name="Doc_ReddotColm"><!-- M68Optic values -->
  2296.         <nominal>15</nominal>
  2297.         <lifetime>7200</lifetime>
  2298.         <restock>1800</restock>
  2299.         <min>8</min>
  2300.         <quantmin>-1</quantmin>
  2301.         <quantmax>-1</quantmax>
  2302.         <cost>100</cost>
  2303.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  2304.         <category name="weapons"/>
  2305.         <usage name="Military"/>
  2306.     </type>
  2307.     <type name="Doc_XPS3"><!-- ReflexOptic values -->
  2308.         <nominal>20</nominal>
  2309.         <lifetime>14400</lifetime>
  2310.         <restock>0</restock>
  2311.         <min>10</min>
  2312.         <quantmin>-1</quantmin>
  2313.         <quantmax>-1</quantmax>
  2314.         <cost>100</cost>
  2315.         <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  2316.         <category name="weapons"/>
  2317.         <usage name="Military"/>
  2318.         <value name="Tier1"/>
  2319.         <value name="Tier2"/>
  2320.         <value name="Tier3"/>
  2321.     </type>
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