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  1.                                       /*-.|          |ITA|:.Real Drifting Server.:|0.3e|                |
  2.                                           |                    •••>RDS<•••                        |
  3.                                           .-------------------------------------------------------.
  4.                                                -GameMode By [RDS]Nicola_Adams (DriftKing)-
  5.  
  6.                                                   -(C)2012 TUTTI I DIRITTI RISERVATI-
  7.  
  8.                                             -NON MODIFICARE QUESTA GAMEMODE SENZA IL MIO PERMESSO-
  9.  
  10.                                                            -ITALIAN VERSION-
  11.  
  12.                                               -ATTENZIONE! NECESSITA DI UNO STREAMER!!!!.-*/
  13.  
  14. //-----------------------=[Include]=-----------------------------//
  15. #include <a_samp>
  16. #include <MidoStream>
  17. #include <streamer>
  18. //-----------------------=[Define color])=-----------------------//
  19. #define COLORE_AZZURRO 0xF6BB0AA
  20. #define COLORE_CELESTE 0x33CCFFAA
  21. #define COLORE_GRIGIO 0xAFAFAFAA
  22. #define COLORE_VERDE 0x33AA33AA
  23. #define COLORE_ARANCIONE 0xFF9900AA
  24. #define COLORE_BIANCO 0xFFFFFFAA
  25. #define COLORE_ROSA 0xFF66FFAA
  26. #define COLORE_VERDE1 0x33AA33AA
  27. #define COLORE_MARRONE 0xA52A2AAA
  28. #define COLORE_FUXIA 0x800080AA
  29. #define COLORE_ROSSO 0xF60000AA
  30. #define COLORE_BLU 0x00CACAFB
  31. #define COLORE_GIALLO 0xFFFF00AA
  32.  
  33. #define DIALOGID 2000
  34. #define CMD 120
  35. #define ARMI 2500
  36.  
  37. #define Driver 0
  38. #define Passanger 2
  39. //-----------------------=[Anti De-Amx]=-----------------------//
  40.  
  41. AntiDeAMX()
  42. {
  43.     new a[][] =
  44.     {
  45.         "Unarmed (Fist)",
  46.         "Brass K"
  47.     };
  48.     #pragma unused a
  49. }
  50.  
  51. //---------------------------=[new)=----------------------------//
  52. new string[256];
  53. new pname[MAX_PLAYER_NAME];
  54. new Act[MAX_PLAYERS];
  55. new InCar[MAX_PLAYERS];
  56. new WhatCar[MAX_PLAYERS];
  57. new bool:speeding[MAX_PLAYERS];
  58. new Text:SPEEDOS[MAX_PLAYERS];
  59. new Conto = 5;
  60. new ColoriTesto[5][5] ={
  61. "~r~1",
  62. "~r~2",
  63. "~r~3",
  64. "~b~4",
  65. "~b~5"};
  66. new Float:xdm1[4][4] =
  67. {
  68.     {1440.4685,-996.6425,57.5156,201.5589},
  69.     {1454.0916,-1010.5163,61.1703,288.2129},
  70.     {1472.5421,-1001.4493,57.5132,269.4023},
  71.     {1459.6552,-982.8048,57.5156,48.9692}
  72. };
  73. new Float:xdm2[4][4] =
  74. {
  75.     {1328.8973,-975.0787,148.6437,73.0209},
  76.     {1326.7789,-964.8599,146.7921,328.1403},
  77.     {1313.0388,-966.8623,148.6437,90.0000},
  78.     {1305.7976,-981.6567,146.7921,154.0860}
  79. };
  80. new Float:xdm3[4][4] =
  81. {
  82.     {1187.8311,-1187.5447,86.7245,40.4739},
  83.     {1167.0087,-1188.7648,86.7916,68.0444},
  84.     {1165.3508,-1177.8170,86.8208,329.1743},
  85.     {1173.4567,-1169.1099,86.7946,301.5910}
  86. };
  87. new Float:xdm4[4][4] =
  88. {
  89.     {251.9712,1861.1077,8.7578,130.0588},
  90.     {246.3545,1830.1222,7.5547,148.2991},
  91.     {258.9205,1821.2167,4.6948,167.4019},
  92.     {261.0763,1863.9978,8.7578,349.4455}
  93. };
  94. new Float:xdm5[4][4] =
  95. {
  96.     {-655.3492,2711.4387,72.3750,222.1678},
  97.     {-648.8364,2714.7007,72.3750,281.7267},
  98.     {-638.2327,2708.4944,72.3750,251.4191},
  99.     {-644.6952,2701.3198,72.3750,143.8253}
  100. };
  101. new Float:RandomSpawn[][4] =
  102. {
  103.     {-348.7751,1525.7227,75.3594,248.4253},
  104.     {1549.4642,-1359.0514,329.4718,40.9701},
  105.     {433.4739,2540.2004,18.7637,183.8633},
  106.     {1428.9714,-2477.1594,13.5547,255.8043}
  107.  
  108. };
  109. new PickupID[] =
  110. {
  111.     -1,331,333,334,335,336,337,338,339,
  112.     341,321,322,323,324,325,326,342,343,
  113.     344,-1,-1,-1,346,347,348,349,350,351,
  114.     352,353,355,356,372,357,358,359,360,
  115.     361,362,363,-1,365,366,367,-1,-1,371
  116. };
  117. //-----------------------=[Automessagi]=-----------------------//
  118. new Automessaggi[][] =
  119. {
  120.     "[RDS]: |ITA|:.Real Drifting Server.:|0.3e| By [RDS]Nicola_Adams",
  121.     "[RDS]: Hai visto uno cheater? usa /report [ID] [Motivo] per avvisare ad un Admin!",
  122.     "[RDS]: Vuoi arruolarti negli SDS? Usa il comando /arruolati",
  123.     "[RDS]: Usa /regole per vedere le regole del server!",
  124.     "[RDS]: Usa /teles per teleportarti!",
  125.     "[RDS]: |ITA|:.Real Drifting Server.:|0.3e| By [RDS]Nicola_Adams",
  126.     "[RDS]: Usa /veh [Nome Auto] [Colore 1] [Colore 2] per spawnare un auto.",
  127.     "[RDS]: Ti servono soldi? Digita /soldi",
  128.     "[RDS]: Vuoi modificare il tuo veicolo? Fai /arch /locolow /trans1 /trans2",
  129.     "[RDS]: |ITA|:.Real Drifting Server.:|0.3e| By [RDS]Nicola_Adams",
  130.     "[RDS]: Vuoi delle armi? Digita /armi",
  131.     "[RDS]: Vuoi sapere i comandi? Digita /comandi",
  132.     "[RDS]: |ITA|:.Real Drifting Server.:|0.3e| By [RDS]Nicola_Adams",
  133. };
  134. //----------------------=[forward e new]=----------------------//
  135.  
  136. new GangDrift;
  137. new Pickup[300];
  138. new Text:Orario;
  139. new Text:Data;
  140. new Text:Forum;
  141. new Text:Box;
  142. new Text:Box2;
  143. new map;
  144. forward Caricamento(playerid);
  145. forward RimuoviArma(numero);
  146. forward timer(playerid);
  147. forward ContoAllaRovescia();
  148. forward messaggi();
  149. forward AutoR();
  150. forward NitroReset();
  151. forward SetServerName();
  152. //------------------------------------------------------------//
  153. main()
  154. {
  155.         print("\n-------------------------------------");
  156.         print("| [ITA] |ITA|:.Real Drifting Server.:|0.3e|");
  157.         print("By [RDS]Nicola_Adams");
  158.         print("Vietata la singola copia e/o parziale");
  159.         print("TUTTI I DIRITTI RISERVATI");
  160.         print("FS Caricati:");
  161.         print("Sistema Admin: Caricato");
  162.         print("GameMode Pronta");
  163.         print("----------------------------------\n");
  164. }
  165. //----------------------------------------------------------//
  166. public OnGameModeInit()
  167. {
  168.     AntiDeAMX();
  169.     SendRconCommand("mapname << SDS Clan >>");
  170.     SetGameModeText("Ita×Stunt×Fly×Drift");
  171.     UsePlayerPedAnims();
  172.     SetTimer("timer",1000,true);
  173.     SetTimer("messaggi",60000,1);
  174.     SetTimer("AutoR", 1000, 1);
  175.     SetTimer("NitroReset", 1500, 1);
  176.     SetTimer("SetServerName",2000,1);
  177.  
  178.     GangDrift = GangZoneCreate(-572.2159,1249.533,-175.1681,2102.018);
  179.  
  180.     Orario = TextDrawCreate(547.000000,28.000000,"--");
  181.     TextDrawAlignment(Orario,0);
  182.     TextDrawBackgroundColor(Orario,0x000000ff);
  183.     TextDrawFont(Orario,3);
  184.     TextDrawLetterSize(Orario,0.399999,1.600000);
  185.     TextDrawColor(Orario,0xffffffff);
  186.     TextDrawSetOutline(Orario,1);
  187.     TextDrawSetProportional(Orario,1);
  188.     TextDrawSetShadow(Orario,4);
  189.     TextDrawFont(Orario,3);
  190.     TextDrawLetterSize(Orario,0.399999,1.600000);
  191.     TextDrawColor(Orario,0xffffffff);
  192.  
  193.     Data = TextDrawCreate(547.000000,11.000000,"--");
  194.     TextDrawAlignment(Data,0);
  195.     TextDrawBackgroundColor(Data,0x000000ff);
  196.     TextDrawFont(Data,3);
  197.     TextDrawLetterSize(Data,0.399999,1.600000);
  198.     TextDrawColor(Data,0xffffffff);
  199.     TextDrawSetOutline(Data,1);
  200.     TextDrawSetProportional(Data,1);
  201.     TextDrawSetShadow(Data,4);
  202.     TextDrawFont(Data,3);
  203.     TextDrawLetterSize(Data,0.399999,1.600000);
  204.     TextDrawColor(Data,0xffffffff);
  205.  
  206.  
  207.     Forum = TextDrawCreate(0.0, 434.0,"~g~Espana Drifter ~w~Server v2.0 By ~r~[RDS]Nicola_Adams");
  208.     TextDrawFont(Forum,3);
  209.     TextDrawLetterSize(Forum,0.6,0.8);
  210.     TextDrawColor(Forum,0xECF6F6FF);
  211.     TextDrawSetShadow(Forum,1);
  212.     TextDrawSetOutline(Forum,0);
  213.     TextDrawBackgroundColor(Forum,0x000FF);
  214.     TextDrawUseBox(Forum,1);
  215.     TextDrawBoxColor(Forum,0x000FF);
  216.  
  217.     Box = TextDrawCreate(0.000000, 333.000000, "~n~~n~~n~~n~");
  218.     TextDrawUseBox(Box, 1);
  219.     TextDrawBoxColor(Box, 0x000000cc);
  220.     TextDrawTextSize(Box, 833.000000, 0.000000);
  221.     TextDrawAlignment(Box, 0);
  222.     TextDrawFont(Box, 3);
  223.     TextDrawLetterSize(Box, 1.000000, 3.277777);
  224.     TextDrawColor(Box, 0x000000ff);
  225.     TextDrawSetOutline(Box, 0);
  226.     TextDrawSetProportional(Box, 1);
  227.     TextDrawSetShadow(Box, 1);
  228.  
  229.     Box2 = TextDrawCreate(0.0, 0.0,"~n~~n~~n~~n~");
  230.     TextDrawFont(Box2,3);
  231.     TextDrawLetterSize(Box2,1.000000, 3.277777);
  232.     TextDrawColor(Box2,0x000FF);
  233.     TextDrawSetShadow(Box2,1);
  234.     TextDrawSetOutline(Box2,0);
  235.     TextDrawBackgroundColor(Box2,0x000FF);
  236.     TextDrawUseBox(Box2,1);
  237.     TextDrawBoxColor(Box2,0x000000cc);
  238.  
  239.     ////////////////////////////////////////////////////////////////////////////////
  240.     // Skins ///////////////////////////////////////////////////////////////////////
  241.     ////////////////////////////////////////////////////////////////////////////////
  242.     AddPlayerClass(280, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  243.     AddPlayerClass(265, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  244.     AddPlayerClass(266, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  245.     AddPlayerClass(267, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  246.     AddPlayerClass(19, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  247.     AddPlayerClass(20, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  248.     AddPlayerClass(21, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  249.     AddPlayerClass(22, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  250.     AddPlayerClass(23, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  251.     AddPlayerClass(24, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  252.     AddPlayerClass(27, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  253.     AddPlayerClass(28, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  254.     AddPlayerClass(29, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  255.     AddPlayerClass(55, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  256.     AddPlayerClass(56, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  257.     AddPlayerClass(60, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  258.     AddPlayerClass(82, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  259.     AddPlayerClass(83, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  260.     AddPlayerClass(84, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  261.     AddPlayerClass(90, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  262.     AddPlayerClass(93, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  263.     AddPlayerClass(97, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  264.     AddPlayerClass(102, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  265.     AddPlayerClass(103, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  266.     AddPlayerClass(104, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  267.     AddPlayerClass(105, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  268.     AddPlayerClass(106, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  269.     AddPlayerClass(107, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  270.     AddPlayerClass(109, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  271.     AddPlayerClass(112, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  272.     AddPlayerClass(115, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  273.     AddPlayerClass(117, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  274.     AddPlayerClass(118, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  275.     AddPlayerClass(120, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  276.     AddPlayerClass(124, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  277.     AddPlayerClass(137, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  278.     AddPlayerClass(144, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  279.     AddPlayerClass(152, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  280.     AddPlayerClass(169, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  281.     AddPlayerClass(178, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  282.     AddPlayerClass(180, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  283.     AddPlayerClass(193, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  284.     AddPlayerClass(194, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  285.     AddPlayerClass(194, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  286.     AddPlayerClass(200, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  287.     AddPlayerClass(217, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  288.     AddPlayerClass(230, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  289.     AddPlayerClass(241, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  290.     AddPlayerClass(264, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  291.     AddPlayerClass(269, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  292.     AddPlayerClass(270, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  293.     AddPlayerClass(271, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  294.     AddPlayerClass(272, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  295.     AddPlayerClass(281, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  296.     AddPlayerClass(282, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  297.     AddPlayerClass(283, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  298.     AddPlayerClass(284, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  299.     AddPlayerClass(285, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  300.     AddPlayerClass(286, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  301.     AddPlayerClass(287, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  302.     AddPlayerClass(288, 1958.3783, 1343.1572, 15.3746, 269.1425, 32, 500, 0, 0, 0, 0);
  303.     ////////////////////////////////////////////////////////////////////////////////
  304.                                  // Veicoli LV//
  305.     AddStaticVehicle(411,2132.4973,1009.7285,10.5412,270.0637,1,1); // Infernus Bianca
  306.     AddStaticVehicle(451,2132.5623,1015.9644,10.5391,269.9266,0,0); // Turismo Nera
  307.     AddStaticVehicle(541,2133.0566,1022.5701,10.4511,270.3392,6,0); // Bullet Gialla
  308.     AddStaticVehicle(562,2132.6597,1028.9974,10.4639,269.4808,2,2); // Elegy Azzurra
  309.     AddStaticVehicle(541,2141.9263,1025.7612,10.4510,91.7324,0,1); // Bullet Nera
  310.     AddStaticVehicle(415,2142.3140,1019.0960,10.5923,89.7882,0,0); // Cheetah Nera
  311.     AddStaticVehicle(565,2142.0774,1012.8994,10.4383,91.2631,6,3); // Flash Gialla
  312.     AddStaticVehicle(506,2141.5298,1006.3676,10.5276,90.5805,3,112); // Super Gt Rossa
  313.     AddStaticVehicle(506,2132.2463,987.4148,10.5276,180.4933,0,3); // Super Gt Nera
  314.     AddStaticVehicle(480,2138.5125,987.5886,10.5968,1.1894,6,1); // Comet Gialla
  315.     AddStaticVehicle(596,2144.7632,987.4021,10.5877,0.6443,0,1); // LSPD
  316.     AddStaticVehicle(596,2151.3733,987.6074,10.5701,359.8018,0,1); //LSPD
  317.     AddStaticVehicle(596,2157.7844,987.5695,10.5715,358.9146,0,1); // LSPD
  318.     AddStaticVehicle(415,2176.2412,987.5042,10.5879,359.6524,1,1); // Cheetah Bianco
  319.     AddStaticVehicle(411,2182.7112,987.5246,10.5698,358.8409,0,0); // Infernus Nera
  320.     AddStaticVehicle(589,2172.5322,1009.7916,10.4675,89.0204,56,86); // Club Bianca
  321.     AddStaticVehicle(451,2172.1626,1019.3630,10.5289,91.3615,0,79); // Turismo Nera
  322.     AddStaticVehicle(480,2162.9116,1022.6069,10.5954,89.8273,6,1); // Comet Gialla
  323.     AddStaticVehicle(496,2162.7717,1012.7487,10.5380,269.2146,1,1); // Blista bianca
  324.     AddStaticVehicle(560,2163.1067,1006.6285,10.5218,269.8375,50,56); // Sultan Grigia
  325.                                    //[Drift]//
  326.     AddStaticVehicle(562,-314.97207642,1515.06665039,75.11050415,0.00000000,1,1); //Elegy
  327.     AddStaticVehicle(562,-320.83187866,1515.26806641,75.11292267,0.00000000,-1,-1); //Elegy
  328.     AddStaticVehicle(562,-326.81225586,1515.83483887,75.11292267,0.00000000,-1,-1); //Elegy
  329.     AddStaticVehicle(562,-336.44747925,1516.53137207,75.11292267,0.00000000,-1,-1); //Elegy
  330.     AddStaticVehicle(562,-342.59304810,1516.40441895,75.11292267,0.00000000,-1,-1); //Elegy
  331.     AddStaticVehicle(560,-276.60104370,1551.32397461,75.16435242,314.34533691,-1,-1); //Sultan
  332.     AddStaticVehicle(541,-299.96862793,1576.04772949,75.05937195,314.34533691,-1,-1); //Bullet
  333.     AddStaticVehicle(559,-295.35906982,1571.41516113,75.11344147,314.34533691,-1,-1); //Jester
  334.     AddStaticVehicle(587,-290.06829834,1566.47058105,75.16937256,316.33032227,-1,-1); //Euros
  335.     AddStaticVehicle(496,-284.21447754,1558.84948730,75.14710236,316.33032227,-1,-1); //Blista Compact
  336.     AddStaticVehicle(405,-281.34497070,1555.50646973,75.35937500,314.34533691,-1,-1); //Sentinel
  337.                                     //[Drift2]//
  338.     AddStaticVehicle(562,-2400.3440,-612.6866,132.3084,214.3243,33,59); //
  339.     AddStaticVehicle(562,-2395.0029,-609.1660,132.3064,214.9405,33,59); //
  340.     AddStaticVehicle(562,-2393.4626,-599.6072,132.3085,306.0104,33,59); // drift2
  341.     AddStaticVehicle(562,-2396.4736,-594.9451,132.3085,303.7714,33,59); // drift2
  342.     AddStaticVehicle(562,-2400.0754,-589.9879,132.3069,307.8103,33,59); // drift2
  343.     AddStaticVehicle(562,-2412.1831,-584.9208,132.3064,216.7967,33,59); // drift2
  344.     AddStaticVehicle(562,-2417.1719,-588.5606,132.3086,214.5792,33,59); // drift2
  345.     AddStaticVehicle(562,-2498.0203,-603.3744,132.2224,2.7549,33,59); // drift2
  346.     AddStaticVehicle(562,-2509.2808,-602.1891,132.2208,178.7195,33,59); // drift2
  347.     AddStaticVehicle(562,-2520.3682,-602.5072,132.2224,1.1867,33,59); // drift2
  348.     AddStaticVehicle(562,-2528.2747,-602.8293,132.2226,2.1936,33,59); // drift2
  349.     AddStaticVehicle(562,-2535.2300,-602.9791,132.2210,358.7352,33,59); // drift2
  350.                                     //[Drift3]//
  351.     AddStaticVehicle(562,-821.2911,-130.1142,62.9126,69.9038,111,81); // drift3
  352.     AddStaticVehicle(562,-834.9564,-106.6940,63.1639,52.6743,111,81); // drift3
  353.     AddStaticVehicle(562,-824.8225,-113.9092,62.5127,126.1869,111,81); // drift3
  354.     AddStaticVehicle(562,-828.1994,-121.2927,62.2844,181.6487,111,81); // drift3
  355.                                     //[Drift4]//
  356.     AddStaticVehicle(411,-1356.6743,-1405.2307,110.5942,113.0556,70,41); // drift4
  357.     AddStaticVehicle(411,-1371.3127,-1404.7234,109.2681,111.6320,70,41); // drift4
  358.     AddStaticVehicle(411,-1348.2750,-1395.6156,111.6821,111.5764,70,41); // drift4
  359.     AddStaticVehicle(411,-1335.7795,-1394.6328,112.7808,119.0979,70,41); // drift4
  360.                                      //[Drift5]//
  361.     AddStaticVehicle(562,-2132.1904,922.0966,79.5119,270.4116,104,34); // drift5
  362.     AddStaticVehicle(562,-2131.9041,915.5075,79.5101,270.7419,104,34); // drift5
  363.     AddStaticVehicle(562,-2144.1182,917.7632,79.5096,270.5198,104,34); // drift5
  364.                                      //[Drift6]//
  365.     AddStaticVehicle(562,1273.7419,-2008.8481,58.6851,271.0044,55,51); // drift6
  366.     AddStaticVehicle(562,1257.5338,-2022.3528,59.1491,121.2096,55,51); // drift6
  367.     AddStaticVehicle(562,1263.0232,-2035.8306,58.9907,267.3271,55,51); // drift6
  368.     AddStaticVehicle(562,1275.2888,-2043.5353,58.7171,179.8276,55,51); // drift6
  369.     AddStaticVehicle(562,1246.0768,-2042.4961,59.4840,311.8709,55,51); // drift6
  370.                                      //[Drift7]//
  371.     AddStaticVehicle(562,2288.5095,1388.2820,42.4785,359.1717,52,38); // drift7
  372.     AddStaticVehicle(562,2302.9014,1388.7363,42.4786,182.4838,52,38); // drift7
  373.     AddStaticVehicle(562,2311.9333,1389.3987,42.4801,0.3866,52,38); // drift7
  374.     AddStaticVehicle(562,2350.1655,1405.2533,42.4782,271.0385,52,38); // drift7
  375.     AddStaticVehicle(562,2351.7085,1415.5735,42.4800,91.4917,52,38); // drift7
  376.     AddStaticVehicle(562,2351.5493,1433.4867,42.4763,272.2350,52,38); // drift7
  377.     AddStaticVehicle(562,2350.4180,1444.1368,42.4766,91.0596,52,38); // drift7
  378.     AddStaticVehicle(562,2351.0754,1458.2751,42.4757,267.7164,52,38); // drift7
  379.     AddStaticVehicle(562,2350.6121,1468.9747,42.4735,90.7716,52,38); // drift7
  380.     AddStaticVehicle(562,2352.0498,1483.2286,42.4757,268.1612,52,38); // drift7
  381.     AddStaticVehicle(562,2351.7803,1501.3208,42.4800,89.6433,52,38); // drift7
  382.                                       //[Drift8]//
  383.     AddStaticVehicle(562,-1800.2103,1293.3776,59.3936,0.5818,99,29); // drift8
  384.     AddStaticVehicle(562,-1796.8696,1310.8055,59.3940,357.9882,99,29); // drift8
  385.     AddStaticVehicle(562,-1811.1851,1293.0349,59.3940,3.0807,99,29); // drift8
  386.     AddStaticVehicle(562,-1821.9524,1310.8690,59.3928,9.1906,99,29); // drift8
  387.     AddStaticVehicle(562,-1829.9990,1289.6797,59.3926,17.5105,99,29); // drift8
  388.     AddStaticVehicle(562,-1841.1530,1304.0612,59.3941,23.9887,99,29); // drift8
  389.                                     //[Sumo1]//
  390.     AddStaticVehicle(541,3082.98754883,-1799.55224609,95.72098541,0.00000000,-1,-1); //Bullet
  391.     AddStaticVehicle(471,3083.26806641,-1808.98937988,95.59598541,0.00000000,-1,-1); //Quad
  392.     AddStaticVehicle(471,3107.07739258,-1811.60253906,95.59598541,0.00000000,-1,-1); //Quad
  393.     AddStaticVehicle(525,3118.53686523,-1800.29382324,96.01098633,0.00000000,-1,-1); //Tow Truck
  394.     AddStaticVehicle(411,3099.00952148,-1808.35607910,95.82099152,0.00000000,-1,-1); //Infernus
  395.     AddStaticVehicle(490,3114.27416992,-1818.57983398,96.34111786,0.00000000,-1,-1); //FBI Rancher
  396.     AddStaticVehicle(573,3132.51904297,-1818.56994629,96.24126434,0.00000000,-1,-1); //Duneride
  397.     AddStaticVehicle(596,3096.90722656,-1790.30554199,95.84098816,0.00000000,-1,-1); //Police Car (LSPD)
  398.     AddStaticVehicle(556,3106.60058594,-1793.71069336,96.74093628,0.00000000,-1,-1); //Monster A
  399.                                    //[Sumo2]//
  400.     AddStaticVehicle(568,3366.43383789,-1823.90979004,70.80319977,0.00000000,-1,-1); //Bandito
  401.     AddStaticVehicle(502,3352.76147461,-1834.65881348,70.79769135,0.00000000,-1,-1); //Hotring Racer A
  402.     AddStaticVehicle(494,3340.61401367,-1834.65991211,70.79820251,0.00000000,-1,-1); //Hotring
  403.     AddStaticVehicle(571,3349.66699219,-1832.96875000,69.48733521,0.00000000,-1,-1); //Kart
  404.     AddStaticVehicle(411,3358.23730469,-1850.61584473,70.62820435,0.00000000,-1,-1); //Infernus
  405.     AddStaticVehicle(558,3367.31713867,-1850.28234863,70.53199005,0.00000000,-1,-1); //Uranus
  406.     AddStaticVehicle(602,3375.17504883,-1838.60058594,70.72820282,0.00000000,-1,-1); //Alpha
  407.     AddStaticVehicle(603,3341.66992188,-1850.63610840,70.83087921,0.00000000,-1,-1); //Phoenix
  408.     AddStaticVehicle(565,3338.78247070,-1805.69311523,70.52013397,0.00000000,-1,-1); //Flash
  409.     AddStaticVehicle(541,3328.93457031,-1806.09814453,70.52819824,0.00000000,-1,-1); //Bullet
  410.                                         //[MisterixMap]//
  411.     AddStaticVehicle(451,-1107.69360352,3345.79101562,4.74093437,0.00000000,-1,-1); //Turismo
  412.     AddStaticVehicle(451,-1102.94873047,3329.90478516,4.74093437,0.00000000,-1,-1); //Turismo
  413.     AddStaticVehicle(451,-1123.33679199,3333.90283203,4.74093437,0.00000000,-1,-1); //Turismo
  414.     AddStaticVehicle(451,-1054.70837402,3360.38500977,5.16898346,0.00000000,-1,-1); //Turismo
  415.     AddStaticVehicle(451,-1036.88696289,3329.95166016,5.16898346,0.00000000,-1,-1); //Turismo
  416.     AddStaticVehicle(451,-1068.04931641,3307.97778320,5.16898346,0.00000000,-1,-1); //Turismo
  417.     AddStaticVehicle(451,-1060.47705078,3290.70532227,5.16898346,0.00000000,-1,-1); //Turismo
  418.     AddStaticVehicle(451,-1113.34167480,3253.54541016,5.39781094,0.00000000,-1,-1); //Turismo
  419.     AddStaticVehicle(451,-1141.24694824,3148.73046875,6.63401556,0.00000000,-1,-1); //Turismo
  420.     AddStaticVehicle(451,-1147.98400879,3129.24096680,6.63316154,0.00000000,-1,-1); //Turismo
  421.     AddStaticVehicle(451,-1117.32043457,3125.31372070,6.63316154,0.00000000,-1,-1); //Turismo
  422.     AddStaticVehicle(451,-1099.27343750,3129.76684570,6.63316154,0.00000000,-1,-1); //Turismo
  423.     AddStaticVehicle(451,-1102.28430176,3085.14282227,6.63316154,0.00000000,-1,-1); //Turismo
  424.     AddStaticVehicle(451,-1178.37731934,3064.77026367,7.01107597,0.00000000,-1,-1); //Turismo
  425.                                                 //[Trampolino]//
  426.     AddStaticVehicle(411,-12.79160023,2438.79980469,233.49446106,0.00000000,-1,-1); //Infernus
  427.     AddStaticVehicle(451,-6.09590435,2438.72802734,233.45883179,0.00000000,-1,-1); //Turismo
  428.     AddStaticVehicle(560,-18.79997826,2457.50146484,233.49943542,0.00000000,-1,-1); //Sultan
  429.     AddStaticVehicle(477,-15.67366695,2428.37207031,233.54446411,0.00000000,-1,-1); //ZR-350
  430.     AddStaticVehicle(402,-25.07930374,2427.99218750,233.64208984,0.00000000,-1,-1); //Buffalo
  431.     AddStaticVehicle(541,-6.18710232,2447.22070312,233.39445496,0.00000000,-1,-1); //Bullet
  432.     AddStaticVehicle(603,3.50963354,2456.55664062,233.69712830,0.00000000,-1,-1); //Phoenix
  433.     AddStaticVehicle(562,3.57277489,2446.72656250,233.44801331,0.00000000,-1,-1); //Elegy
  434.     AddStaticVehicle(562,-37.41567993,2434.65405273,233.44801331,270.00000000,-1,-1); //Elegy
  435.     AddStaticVehicle(562,-21.93893242,2439.25390625,233.45564270,0.00000000,-1,-1); //Elegy
  436.                                     //[EpicLoop]//
  437.     AddStaticVehicleEx(522,2003.4901,-2362.0374,13.1088,91.0505,28,30,3000); // NRG 1
  438.     AddStaticVehicleEx(468,2003.6390,-2362.9539,13.2118,89.6368,56,19,3000); // Sanchez 1
  439.     AddStaticVehicleEx(521,2003.5610,-2364.0042,13.1171,89.0389,132,68,3000); // FCR-900 1
  440.     AddStaticVehicleEx(411,2002.0073,-2366.2083,13.2740,89.5162,47,89,3000); // Infernus 1
  441.     AddStaticVehicleEx(411,2002.2010,-2370.0737,13.2740,91.8347,29,87,3000); // Infernus 2
  442.     AddStaticVehicleEx(451,2002.0598,-2373.6792,13.2541,89.4453,26,113,3000); // turismo 1
  443.     AddStaticVehicleEx(451,2002.0242,-2376.6985,13.2539,86.9125,96,99,3000); // turismo 2
  444.     AddStaticVehicleEx(402,2001.9000,-2379.7830,13.3785,89.7612,104,44,3000); // buffalo 1
  445.     AddStaticVehicleEx(402,2001.9189,-2382.9934,13.3785,90.9200,72,12,3000); // buffalo 2
  446.     AddStaticVehicleEx(495,2001.9081,-2386.6609,13.8978,87.4711,18,110,3000); // sandking 1
  447.     AddStaticVehicleEx(495,2001.3956,-2390.7346,13.8989,86.5106,20,59,3000); // sandking 2
  448.     AddStaticVehicleEx(541,2001.8889,-2394.2878,13.1717,86.4730,80,55,3000); // bullet 1
  449.     AddStaticVehicleEx(541,2002.0804,-2398.0618,13.1718,88.9287,86,19,3000); // bullet 2
  450.     AddStaticVehicleEx(560,2001.9458,-2401.7791,13.2518,86.9913,55,49,3000); // sultan 1
  451.     AddStaticVehicleEx(522,2134.4128,-2419.1343,13.7037,45.1119,95,18,3000); // nrg 2
  452.     AddStaticVehicleEx(522,2132.6636,-2416.8704,13.7371,43.2671,9,0,3000); // nrg 3
  453.     AddStaticVehicleEx(522,2127.3850,-2415.8254,13.7481,92.0692,60,6,3000); // nrg 4
  454.     AddStaticVehicleEx(522,2124.8682,-2416.9006,13.7337,144.0538,110,18,3000); // nrg 5
  455.     AddStaticVehicleEx(559,2132.8884,-2429.1448,13.6386,91.6070,66,3,3000); // jester 1
  456.     AddStaticVehicleEx(562,2132.9314,-2426.0313,13.6884,90.8643,112,66,3000); // elegy 1
  457.     AddStaticVehicleEx(558,2132.4578,-2422.4587,13.7137,92.2301,32,19,3000); // uranus 1
  458.     AddStaticVehicleEx(429,2133.7175,-2443.8679,13.4295,89.6894,81,16,3000); // banshee 1
  459.     AddStaticVehicleEx(568,2134.7148,-2446.8958,13.5724,90.5827,112,34,3000); // bandito 1
  460.     AddStaticVehicleEx(415,2134.4414,-2449.8738,13.4403,90.9947,60,92,3000); // Ceetach 1
  461.     AddStaticVehicleEx(444,2132.3621,-2454.3501,13.9774,70.9608,11,52,3000); // monster 1
  462.     AddStaticVehicleEx(444,1602.3596,-2446.2161,13.9260,182.5483,0,45,3000); // monster 2
  463.     AddStaticVehicleEx(556,1607.7020,-2446.0427,13.9297,180.2878,43,90,3000); // monster 3
  464.     AddStaticVehicleEx(557,1612.9152,-2445.8262,13.9296,182.5220,86,24,3000); // monster 4
  465.     AddStaticVehicleEx(557,1618.5573,-2445.8022,13.9297,181.2371,8,85,3000); // monster 5
  466.     AddStaticVehicleEx(468,1910.5239,-2639.5767,13.2155,320.9928,90,108,3000); // sanchez 2
  467.     AddStaticVehicleEx(468,1909.1183,-2639.7754,13.2159,324.4656,21,30,3000); // sanchez 3
  468.     AddStaticVehicleEx(468,1907.0509,-2639.8591,13.2171,314.0034,24,26,3000); // sanchez 4
  469.     AddStaticVehicleEx(468,1905.5817,-2639.8401,13.2169,316.2079,101,68,3000); // shanchez 5
  470.     AddStaticVehicleEx(555,1901.0490,-2638.1108,13.2314,0.2722,95,41,3000); // windtor 1
  471.     AddStaticVehicleEx(555,1898.4203,-2638.2236,13.2313,357.6589,98,61,3000); // windstor 2
  472.     AddStaticVehicleEx(565,1895.1664,-2638.0769,13.1709,357.2615,30,76,3000); // flash 1
  473.     AddStaticVehicleEx(565,1892.1533,-2638.1245,13.1710,356.5883,96,80,3000); // flash 2
  474.     AddStaticVehicleEx(477,1888.7930,-2637.7366,13.2991,356.6651,94,108,3000); // ZR 350 1
  475.     AddStaticVehicleEx(477,1884.9813,-2637.4468,13.3004,357.6915,94,74,3000); // ZR 350 2
  476.     AddStaticVehicleEx(471,1881.8510,-2639.8088,13.0282,356.9892,82,49,3000); // Quad 1
  477.     AddStaticVehicleEx(471,1879.7993,-2639.8284,13.0288,0.9029,7,39,3000); // Quad 2
  478.     AddStaticVehicleEx(471,1878.0032,-2639.8130,13.0282,1.5704,65,5,3000); // Quad 3
  479.     AddStaticVehicleEx(471,1876.1614,-2639.8179,13.0283,357.8008,80,53,3000); // Quad 4
  480.     AddStaticVehicleEx(481,1874.6438,-2639.7000,13.0646,0.1649,77,4,3000); // BMX 1
  481.     AddStaticVehicleEx(481,1873.6356,-2639.7744,13.0631,7.6052,53,49,3000); // BMX 2
  482.     AddStaticVehicleEx(481,1872.7218,-2639.8140,13.0617,0.5925,86,55,3000); // BMX 3
  483.     AddStaticVehicleEx(481,1871.5154,-2639.8215,13.0626,6.1580,29,61,3000); // BMX 4
  484.     AddStaticVehicleEx(481,1870.7051,-2639.8203,13.0627,0.4448,36,52,3000); // BMX 5
  485.     AddStaticVehicleEx(481,1869.7418,-2639.6592,13.0644,353.8171,27,39,3000); // BMX 6
  486.                                                 //[Grove]//
  487.     AddStaticVehicle(402,2510.11694336,-1675.35681152,13.48444939,0.00000000,-1,-1); //Buffalo
  488.     AddStaticVehicle(506,2485.64208984,-1671.99560547,13.12806034,0.00000000,-1,-1); //Super GT
  489.     AddStaticVehicle(474,2477.87915039,-1672.01574707,13.23818493,0.00000000,-1,-1); //Hermes
  490.     AddStaticVehicle(534,2469.75830078,-1660.99621582,13.15498447,0.00000000,-1,-1); //Remington
  491.     AddStaticVehicle(466,2491.30102539,-1661.00878906,13.25594711,0.00000000,-1,-1); //Glendale
  492.                                                 //[BaseJump]//
  493.     AddStaticVehicle(522,1554.78625488,-1353.46533203,329.11660767,0.00000000,-1,-1); //NRG-500
  494.     AddStaticVehicle(522,1556.47741699,-1358.81848145,329.11462402,0.00000000,-1,-1); //NRG-500
  495.     AddStaticVehicle(522,1551.49572754,-1361.93261719,329.12744141,0.00000000,-1,-1); //NRG-500
  496.     AddStaticVehicle(522,1552.11303711,-1356.64477539,329.12261963,0.00000000,-1,-1); //NRG-500
  497.     AddStaticVehicle(411,1544.29309082,-1355.67370605,329.27026367,0.00000000,-1,-1); //Infernus
  498.     AddStaticVehicle(411,1539.10192871,-1358.82165527,329.26354980,0.00000000,-1,-1); //Infernus
  499.                                 //[Area51]//
  500.     AddStaticVehicle(415,164.0687,1921.1193,18.2789,174.6372,62,1); // area51
  501.     AddStaticVehicle(415,167.9486,1921.1016,18.1359,174.6983,40,1); // area51
  502.     AddStaticVehicle(596,173.4824,1920.6503,17.9041,180.7785,0,1); // area51
  503.     AddStaticVehicle(596,177.6919,1920.9193,17.7617,176.2174,0,1); // area51
  504.     AddStaticVehicle(596,182.3804,1920.6626,17.6033,176.7121,0,1); // area51
  505.     AddStaticVehicle(497,199.1477,1897.6241,17.8020,91.1127,0,1); // area51
  506.     AddStaticVehicle(497,200.0917,1889.8358,17.8088,276.3358,0,1); // area51
  507.     AddStaticVehicle(497,201.3234,1879.4872,17.8072,99.7841,0,1); // area51
  508.     AddStaticVehicle(520,193.2299,1858.6647,21.3304,297.5275,0,0); // area51
  509.     AddStaticVehicle(425,176.4046,1872.5896,21.1469,283.3904,43,0); // area51
  510.     AddStaticVehicle(425,172.8141,1882.5834,21.3783,286.1465,43,0); // area51
  511.     AddStaticVehicle(433,231.7206,1905.3938,18.1096,1.3608,43,0); // area51
  512.     AddStaticVehicle(433,232.0786,1891.5544,18.1048,2.7420,43,0); // area51
  513.     AddStaticVehicle(433,232.1238,1878.7178,18.1080,1.4408,43,0); // area51
  514.     AddStaticVehicle(432,205.2519,1861.9833,13.1497,89.8231,43,0); // area51
  515.  
  516.     AddStaticVehicle(596,-1616.6370,732.3955,-5.5239,180.6751,0,1); // pt1
  517.     AddStaticVehicle(596,-1612.0107,732.3679,-5.5217,180.1560,0,1); // pt1
  518.     AddStaticVehicle(568,-1608.1824,747.5809,-5.3739,0.1470,9,39); // pt1
  519.     AddStaticVehicle(603,-1574.7831,738.5710,-5.4037,268.2086,69,1); // pt1
  520.     AddStaticVehicle(603,-1574.9319,742.8795,-5.4044,272.3156,75,77); // pt1
  521.     AddStaticVehicle(415,-1575.0012,734.6826,-5.4694,93.6701,25,1); // pt1
  522.     AddStaticVehicle(415,-1575.1228,730.5049,-5.4717,88.7956,36,1); // pt1
  523.     AddStaticVehicle(415,-1575.2777,726.5330,-5.4689,89.7060,40,1); // pt1
  524.     AddStaticVehicle(523,-1632.2284,693.7341,-5.6714,0.8415,0,0); // pt1
  525.     AddStaticVehicle(523,-1629.0393,691.4227,-5.6662,0.9097,0,0); // pt1
  526.     AddStaticVehicle(523,-1624.4309,690.9178,-5.6862,357.3893,0,0); // pt1
  527.     AddStaticVehicle(523,-1620.6526,691.5232,-5.6674,1.2629,0,0); // pt1
  528.     AddStaticVehicle(523,-1616.7523,691.3433,-5.6713,358.5901,0,0); // pt1
  529.     AddStaticVehicle(523,-1612.5948,691.5662,-5.6774,5.5854,0,0); // pt1
  530.     AddStaticVehicle(523,-1609.0049,692.2737,-5.6762,356.6122,0,0); // pt1
  531.     AddStaticVehicle(523,-1604.6233,691.0570,-5.6713,4.4660,0,0); // pt1
  532.     AddStaticVehicle(523,-1600.4023,691.7802,-5.6900,3.8933,0,0); // pt1
  533.                                     //[Pt2]//
  534.     AddStaticVehicle(508,2243.1240,2438.7107,11.1955,178.0870,1,1); // pt2
  535.     AddStaticVehicle(596,2251.5850,2458.5605,10.5405,359.2079,0,1); // pt2
  536.     AddStaticVehicle(596,2255.6938,2458.6089,10.5405,359.2618,0,1); // pt2
  537.     AddStaticVehicle(596,2260.3813,2458.8281,10.5416,359.1519,0,1); // pt2
  538.     AddStaticVehicle(596,2272.9490,2458.4028,10.5411,357.1917,0,1); // pt2
  539.     AddStaticVehicle(596,2269.1677,2458.3013,10.5404,359.8487,0,1); // pt2
  540.     AddStaticVehicle(523,2277.2522,2457.4709,10.3901,1.9588,0,0); // pt2
  541.                                           //[Arch]//
  542.     AddStaticVehicle(562,-2704.1965,195.9512,3.8366,353.4961,99,29); // arch
  543.     AddStaticVehicle(562,-2688.0920,224.5466,3.9883,268.1913,99,29); // arch
  544.     AddStaticVehicle(562,-2682.1455,204.6809,3.9942,177.3190,99,29); // arch
  545.                                         //[Locolow]//
  546.     AddStaticVehicle(567,2667.2190,-1997.2449,13.4227,271.3262,74,38); // locolow
  547.     AddStaticVehicle(567,2685.1870,-2015.9849,13.4199,181.7899,74,38); // locolow
  548.     AddStaticVehicle(567,2645.2332,-2024.5941,13.4171,177.9185,74,38); // locolow
  549.                                         //[Trans1]//
  550.     AddStaticVehicle(541,-1927.2997,275.9703,40.6717,90.4303,111,7); // trans1
  551.     AddStaticVehicle(541,-1936.3585,267.7802,40.6718,176.7218,111,7); // trans1
  552.                                         //[Trans2]//
  553.     AddStaticVehicle(541,2388.8818,1036.7347,10.4453,176.7220,111,7); // trans2
  554.     AddStaticVehicle(541,2405.4194,1021.0020,10.4451,262.4965,111,7); // trans2
  555.                                         //[Militare]//
  556.     AddStaticVehicle(433,-1403.5554,495.2383,18.6661,358.4057,118,114); // militare
  557.     AddStaticVehicle(433,-1377.2177,501.9482,18.6716,271.5878,118,114); // militare
  558.     AddStaticVehicle(433,-1332.5497,501.4150,18.6711,270.6437,118,114); // militare
  559.                                         //[AutoScontri]//
  560.     AddStaticVehicle(571,678.62609863,-2086.78857422,12.95849514,0.00000000,-1,-1); //Kart
  561.     AddStaticVehicle(571,675.96392822,-2087.11303711,12.95849514,0.00000000,-1,-1); //Kart
  562.     AddStaticVehicle(571,676.65332031,-2080.76171875,12.95849514,0.00000000,-1,-1); //Kart
  563.     AddStaticVehicle(571,680.30566406,-2081.64990234,12.95849514,0.00000000,-1,-1); //Kart
  564.     AddStaticVehicle(571,675.55560303,-2091.97949219,12.95849514,0.00000000,-1,-1); //Kart
  565.     AddStaticVehicle(571,673.74725342,-2080.64819336,12.95849514,0.00000000,-1,-1); //Kart
  566.     AddStaticVehicle(571,673.45349121,-2086.75854492,12.95849514,0.00000000,-1,-1); //Kart
  567.     AddStaticVehicle(571,672.60424805,-2091.85327148,12.95849514,0.00000000,-1,-1); //Kart
  568.     AddStaticVehicle(571,681.47265625,-2089.57568359,12.95849514,0.00000000,-1,-1); //Kart
  569.                                        //[Veicoli AA]//
  570.     AddStaticVehicle(415,422.3643,2471.1013,16.2741,89.6269,1,1); // cheetah bianco
  571.     AddStaticVehicle(506,422.6812,2465.2549,16.1826,90.7301,7,7); // supergt blu chiaro
  572.     AddStaticVehicle(596,423.0378,2460.1460,16.2688,91.9639,0,1); // LSPD nero e bianco
  573.     AddStaticVehicle(541,423.1701,2454.0750,16.1273,91.2854,1,7); // bullet bianco e azzurra
  574.     AddStaticVehicle(560,422.8665,2446.2964,16.2063,61.3598,11,11); // sultan grigia
  575.     AddStaticVehicle(522,423.7989,2435.7554,16.0646,42.9196,0,1); // nrg nero e bianco
  576.     AddStaticVehicle(541,408.3068,2436.9993,16.1278,2.4947,60,1); // bullet grigio e bianco
  577.     AddStaticVehicle(541,403.4162,2436.7710,16.1261,2.9841,30,1); // bullet bordò e bianco
  578.     AddStaticVehicle(541,399.3842,2436.5068,16.1273,3.7406,20,1); // bullet celestino e bianco
  579.     AddStaticVehicle(522,385.6415,2436.0649,16.0650,322.1938,1,11); // nrg grigia e panna
  580.     AddStaticVehicle(411,386.7645,2446.2583,16.2294,313.1655,1,1); // infernnus bianca
  581.     AddStaticVehicle(451,387.3277,2454.4868,16.2079,269.2117,10,2); // turismo azzurra
  582.     AddStaticVehicle(415,387.4470,2459.7263,16.2730,270.5462,0,0); // cheetah nera
  583.     AddStaticVehicle(451,387.4146,2465.4985,16.2083,269.6766,79,86); // turismo blu
  584.     AddStaticVehicle(541,386.9602,2471.8357,16.1274,269.0717,0,1); // bullet nero e bianco
  585.                                          //mappa sf//
  586.     CreateObject(1364,-1980.93335000,111.16914400,27.46398500,0.00000000,0.00000000,270.00000000); //
  587.     CreateObject(1364,-1980.91821300,155.08514400,27.47162200,0.00000000,0.00000000,270.00000000); //
  588.     CreateObject(1597,-1998.78112800,129.76802100,29.34488300,0.00000000,0.00000000,0.00000000); //
  589.     CreateObject(1597,-1998.82141100,168.19569400,29.34488300,0.00000000,0.00000000,0.00000000); //
  590.     CreateObject(1597,-1998.78491200,161.35238600,29.34488300,0.00000000,0.00000000,0.00000000); //
  591.     CreateObject(1597,-1998.75952100,153.32896400,29.34488300,0.00000000,0.00000000,0.00000000); //
  592.     CreateObject(1597,-1998.74975600,145.45559700,29.34488300,0.00000000,0.00000000,0.00000000); //
  593.     CreateObject(1597,-1998.78515600,137.45034800,29.33724600,0.00000000,0.00000000,0.00000000); //
  594.     CreateObject(8990,-1998.67700200,132.71490500,27.78890600,0.00000000,0.00000000,270.00000000); //
  595.     CreateObject(8990,-1998.65380900,145.83691400,27.77098100,0.00000000,0.00000000,270.00000000); //
  596.     CreateObject(8990,-1998.88891600,158.91676300,27.84637500,0.00000000,0.00000000,270.00000000); //
  597.     CreateObject(9833,-1998.75158700,121.32236500,29.89004300,0.00000000,0.00000000,326.25000000); //
  598.     CreateObject(3472,-2020.93811000,174.45407100,27.84956000,0.00000000,0.00000000,326.25000000); //
  599.     CreateObject(3472,-2020.95715300,142.57595800,27.93707100,0.00000000,0.00000000,90.00000000); //
  600.     CreateObject(1290,-1986.35717800,169.31443800,32.71092200,0.00000000,0.00000000,270.00000000); //
  601.     CreateObject(1290,-1986.22753900,159.91018700,32.71092200,0.00000000,0.00000000,270.00000000); //
  602.     CreateObject(1290,-1986.30310100,149.83537300,32.71092200,0.00000000,0.00000000,270.00000000); //
  603.     CreateObject(1290,-1986.34460400,130.91076700,32.71092200,0.00000000,0.00000000,270.00000000); //
  604.     CreateObject(1290,-1986.41699200,122.23438300,32.71092200,0.00000000,0.00000000,270.00000000); //
  605.     CreateObject(1290,-2000.69335900,79.21590400,32.70328500,0.00000000,0.00000000,270.00000000); //
  606.     CreateObject(1290,-1986.27966300,110.76992000,32.71092200,0.00000000,0.00000000,270.00000000); //
  607.     CreateObject(3463,-1992.13537600,97.67787900,27.05666000,0.00000000,0.00000000,348.74990000); //
  608.     CreateObject(1251,-1980.42858900,188.22573900,26.71718600,180.37760000,6.01610000,0.85940000); //
  609.     CreateObject(982,-2020.91955600,161.72708100,28.30982200,0.00000000,0.00000000,0.00000000); //
  610.     CreateObject(983,-2020.94921900,145.71604900,28.31641400,0.00000000,0.00000000,0.00000000); //
  611.     CreateObject(973,-2031.17932100,160.72419700,27.70117200,91.10030000,0.00000000,180.00000000); //
  612.     CreateObject(973,-2031.16052200,152.77488700,27.72617100,91.10030000,0.00000000,180.00000000); //
  613.     CreateObject(1215,-2026.59484900,152.61282300,28.60338600,0.00000000,0.00000000,0.00000000); //
  614.     CreateObject(1215,-2026.54309100,160.85205100,28.60338600,0.00000000,0.00000000,0.00000000); //
  615.     CreateObject(1223,-2026.30761700,159.11738600,26.87686500,0.00000000,0.00000000,0.00000000); //
  616.     CreateObject(1223,-2026.32238800,154.41911300,26.90040600,0.00000000,0.00000000,0.00000000); //
  617.     CreateObject(1318,-2029.53796400,157.23867800,27.80942200,0.85940000,91.95970000,90.00000000); //
  618.     CreateObject(1318,-2023.24194300,157.17717000,27.80942200,0.85940000,90.24090000,270.48170000); //
  619.     CreateObject(973,-2026.43347200,160.69645700,27.70117200,91.10030000,0.00000000,180.00000000); //
  620.     CreateObject(973,-2026.46923800,152.79191600,27.70117200,91.10030000,0.00000000,180.00000000); //
  621.     CreateObject(11417,-2019.48278800,182.97662400,31.75974700,0.00000000,0.00000000,225.00000000); //
  622.     CreateObject(1214,-2021.53527800,160.69232200,27.08778200,0.00000000,0.00000000,0.00000000); //
  623.     CreateObject(1214,-2021.59655800,152.76791400,27.00246200,0.00000000,0.00000000,0.00000000); //
  624.     CreateObject(3877,-2021.95922900,152.77912900,26.21686700,4.29720000,12.03210000,17.18870000); //
  625.     CreateObject(3877,-2021.77722200,160.75761400,26.17724400,1.71890000,7.73490000,0.00000000); //
  626.     CreateObject(982,-2033.61096200,182.89793400,28.51949300,0.00000000,0.00000000,270.00000000); //
  627.     CreateObject(982,-2056.60034200,119.13600900,28.70587300,358.28110000,0.00000000,267.42170000); //
  628.     CreateObject(10236,-1980.21240200,171.90896600,37.77611500,0.00000000,0.00000000,270.00000000); //
  629.     CreateObject(996,-1980.40612800,180.79769900,27.43625500,0.00000000,0.00000000,270.00000000); //
  630.     CreateObject(996,-1980.62866200,205.53916900,27.43625500,0.00000000,0.00000000,270.00000000); //
  631.     CreateObject(996,-1960.56103500,166.20719900,27.35917300,0.00000000,0.00000000,90.00000000); //
  632.     CreateObject(996,-1960.51831100,205.61274700,26.03266000,0.00000000,0.00000000,270.00000000); //
  633.     CreateObject(996,-1960.54650900,197.46124300,26.02748500,0.00000000,0.00000000,270.00000000); //
  634.     CreateObject(996,-1960.57165500,189.35978700,26.12391900,0.00000000,354.84340000,270.00000000); //
  635.     CreateObject(996,-1960.54162600,181.21685800,26.87765500,0.00000000,356.56230000,270.00000000); //
  636.     CreateObject(996,-1967.96667500,206.19123800,26.61664600,1.71890000,4.29720000,0.00000000); //
  637.     CreateObject(996,-1976.12902800,206.19326800,27.00358400,1.71890000,2.57830000,0.00000000); //
  638.     CreateObject(997,-1980.43737800,206.23345900,26.66466700,0.00000000,3.43770000,0.00000000); //
  639.     CreateObject(994,-1980.65002400,191.78373700,26.78781700,0.00000000,0.00000000,90.00000000); //
  640.     CreateObject(997,-1980.37683100,181.37437400,26.74229600,0.00000000,0.00000000,90.00000000); //
  641.     CreateObject(11547,-1970.40820300,202.04150400,29.05918300,3.43770000,359.14060000,90.00000000); //
  642.     CreateObject(11547,-1969.54736300,173.07034300,29.63215600,0.85940000,0.00000000,90.00000000); //
  643.     CreateObject(18452,-1967.97473100,187.80035400,29.04097600,354.84340000,358.28110000,270.00000000); //
  644.     CreateObject(3877,-1980.44897500,184.61898800,28.31115000,0.00000000,0.00000000,0.00000000); //
  645.     CreateObject(3877,-1980.62487800,191.82437100,28.35324100,0.00000000,0.00000000,0.00000000); //
  646.     CreateObject(1215,-1977.89904800,176.43608100,27.53454400,0.00000000,0.00000000,0.00000000); //
  647.     CreateObject(1215,-1972.34167500,176.44314600,27.47682000,0.00000000,0.00000000,0.00000000); //
  648.     CreateObject(1215,-1966.85498000,176.41394000,27.41359500,0.00000000,0.00000000,0.00000000); //
  649.     CreateObject(1215,-1961.38134800,176.42321800,27.33148400,0.00000000,0.00000000,0.00000000); //
  650.     CreateObject(1215,-1965.40844700,184.34468100,26.71540800,0.00000000,0.00000000,0.00000000); //
  651.     CreateObject(1215,-1971.09448200,184.33258100,27.12212800,0.00000000,0.00000000,0.00000000); //
  652.     CreateObject(1215,-1971.03796400,191.04493700,26.99400500,0.85940000,4.29720000,0.85940000); //
  653.     CreateObject(1215,-1965.43481400,191.02859500,26.51639700,0.00000000,0.00000000,0.00000000); //
  654.     CreateObject(1215,-1962.37951700,198.73153700,26.34402700,0.00000000,0.00000000,0.00000000); //
  655.     CreateObject(1215,-1967.88305700,198.73756400,26.67472600,0.00000000,0.00000000,0.00000000); //
  656.     CreateObject(1215,-1973.37744100,198.74412500,27.00487900,0.00000000,0.00000000,0.00000000); //
  657.     CreateObject(1215,-1978.80871600,198.75378400,27.32682200,0.00000000,0.00000000,0.00000000); //
  658.     CreateObject(9833,-1998.74865700,175.30694600,29.74004600,0.00000000,0.00000000,22.50000000); //
  659.     CreateObject(10281,-1981.92810100,192.85211200,35.20431500,0.00000000,326.48200000,270.07740000); //
  660.     CreateObject(3435,-1980.59314000,192.99363700,31.62282900,0.00000000,0.00000000,0.00000000); //
  661.     CreateObject(3472,-1987.71789600,198.10980200,27.05666000,0.00000000,0.00000000,326.25000000); //
  662.     CreateObject(3472,-1999.19799800,198.70762600,27.05666000,0.00000000,0.00000000,326.25000000); //
  663.     CreateObject(3472,-2000.58190900,218.27674900,27.05666000,0.00000000,0.00000000,326.25000000); //
  664.     CreateObject(2714,-1981.20483400,192.96308900,32.56834800,0.00000000,0.00000000,270.00000000); //
  665.     CreateObject(1223,-2026.86999500,159.06935100,26.87371400,0.00000000,0.00000000,180.00000000); //
  666.     CreateObject(1223,-2026.85937500,154.39567600,26.89873700,0.00000000,0.00000000,180.00000000); //
  667.                                           //[Drift 1]//
  668.     CreateDynamicObject(8841, -332.25180054, 1509.05834961, 77.88874054, 0.00000000, 0.00000000, 0.00000000);
  669.     CreateDynamicObject(8841, -283.62539673, 1569.85729980, 77.72880554, 0.00000000, 0.00000000, 314.34533691);
  670.     CreateDynamicObject(978, -289.36773700, 1406.86120600, 72.01151300, 0.00000000, 0.00000000, 82.50590000);
  671.     CreateDynamicObject(978, -292.15994300, 1398.60656700, 72.01644900, 0.00000000, 0.00000000, 61.02000000);
  672.     CreateDynamicObject(978, -298.15075700, 1392.20556600, 72.01947800, 0.00000000, 0.00000000, 32.65870000);
  673.     CreateDynamicObject(978, -306.55526700, 1389.25061000, 72.07457700, 0.00000000, 0.00000000, 6.87560000);
  674.     CreateDynamicObject(978, -315.37844800, 1390.60461400, 71.83521300, 0.00000000, 358.28110000, 331.63860000);
  675.     CreateDynamicObject(978, -322.19216900, 1396.52514600, 71.43795800, 0.00000000, 356.56230000, 305.85550000);
  676.     CreateDynamicObject(978, -326.61700400, 1403.57360800, 70.83525100, 0.00000000, 356.56230000, 297.26120000);
  677.     CreateDynamicObject(979, -350.76660156, 1468.07226562, 63.84796143, 0.00000000, 1.71386719, 146.10171509);
  678.     CreateDynamicObject(979, -358.77706900, 1470.93432600, 63.61861800, 0.00000000, 1.71890000, 175.32530000);
  679.     CreateDynamicObject(979, -367.52896100, 1470.66967800, 63.06647100, 0.00000000, 4.29720000, 187.35750000);
  680.     CreateDynamicObject(979, -375.23522900, 1467.82666000, 62.32295600, 0.00000000, 4.29720000, 213.14080000);
  681.     CreateDynamicObject(979, -381.42871100, 1462.57824700, 61.61121000, 0.00000000, 5.15660000, 228.61070000);
  682.     CreateDynamicObject(979, -385.11920200, 1454.92932100, 61.19805500, 0.00000000, 0.85940000, 258.69080000);
  683.     CreateDynamicObject(979, -385.06344600, 1446.24487300, 61.10844800, 0.00000000, 0.85940000, 281.89540000);
  684.     CreateDynamicObject(979, -382.62197900, 1438.51940900, 60.91309400, 0.00000000, 0.85940000, 293.92740000);
  685.     CreateDynamicObject(978, -314.53918500, 1334.55407700, 54.02621800, 0.00000000, 356.56230000, 107.42970000);
  686.     CreateDynamicObject(978, -317.73272700, 1342.48156700, 54.48677100, 0.00000000, 356.56230000, 116.88350000);
  687.     CreateDynamicObject(978, -308.70620700, 1330.20837400, 53.95779800, 0.00000000, 6.01610000, 178.76290000);
  688.     CreateDynamicObject(978, -299.64935300, 1330.28527800, 54.36414700, 0.00000000, 0.00000000, 182.20060000);
  689.     CreateDynamicObject(978, -310.12258900, 1325.29443400, 53.99940500, 0.00000000, 356.56230000, 356.66600000);
  690.     CreateDynamicObject(978, -306.42303500, 1320.50500500, 54.14750300, 8.59440000, 1.71890000, 259.54970000);
  691.     CreateDynamicObject(978, -307.97271700, 1312.11682100, 53.77316700, 8.59440000, 1.71890000, 259.54970000);
  692.     CreateDynamicObject(978, -312.16741900, 1305.00463900, 53.54649700, 8.59440000, 1.71890000, 219.15600000);
  693.     CreateDynamicObject(978, -315.71856700, 1321.21643100, 53.42845200, 0.00000000, 356.56230000, 73.91160000);
  694.     CreateDynamicObject(978, -319.93121300, 1313.54821800, 52.96335200, 0.00000000, 356.56230000, 48.12860000);
  695.     CreateDynamicObject(978, -322.82241800, 1311.71423300, 52.81346500, 0.00000000, 356.56230000, 30.93980000);
  696.     CreateDynamicObject(978, -331.30761719, 1309.22070312, 52.19876099, 0.00000000, 356.56127930, 2.57629395);
  697.     CreateDynamicObject(978, -339.61734000, 1311.20947300, 51.61959500, 0.00000000, 356.56230000, 330.77930000);
  698.     CreateDynamicObject(978, -346.35003700, 1316.20092800, 51.19222600, 0.00000000, 356.56230000, 315.30950000);
  699.     CreateDynamicObject(979, -407.80267334, 1448.28637695, 35.96099091, 0.00000000, 0.00000000, 156.19311523);
  700.     CreateDynamicObject(3524, -295.93118286, 1511.11718750, 77.24471283, 0.00000000, 0.00000000, 187.30627441);
  701.     CreateDynamicObject(3524, -309.19525146, 1510.94982910, 77.24471283, 0.00000000, 0.00000000, 183.33630371);
  702.     CreateDynamicObject(13562, -300.77386475, 1539.35144043, 74.56250000, 0.00000000, 0.00000000, 0.00000000);
  703.     CreateDynamicObject(1225, -336.33563232, 1536.95092773, 74.96825409, 0.00000000, 0.00000000, 0.00000000);
  704.     CreateDynamicObject(1225, -335.41525269, 1536.92443848, 74.96825409, 0.00000000, 0.00000000, 0.00000000);
  705.     CreateDynamicObject(1225, -334.50103760, 1536.98974609, 74.96825409, 0.00000000, 0.00000000, 0.00000000);
  706.     CreateDynamicObject(1225, -333.39160156, 1536.83361816, 74.96825409, 0.00000000, 0.00000000, 0.00000000);
  707.     CreateDynamicObject(1225, -332.22320557, 1537.06506348, 74.96825409, 0.00000000, 0.00000000, 0.00000000);
  708.     CreateDynamicObject(1225, -331.18743896, 1536.84106445, 74.96825409, 0.00000000, 0.00000000, 0.00000000);
  709.     CreateDynamicObject(1225, -326.47021484, 1536.98706055, 74.96825409, 0.00000000, 0.00000000, 0.00000000);
  710.     CreateDynamicObject(1225, -325.35354614, 1537.03527832, 74.96825409, 0.00000000, 0.00000000, 0.00000000);
  711.     CreateDynamicObject(1225, -324.26049805, 1537.09228516, 74.96825409, 0.00000000, 0.00000000, 0.00000000);
  712.     CreateDynamicObject(1225, -323.24902344, 1536.99987793, 74.96825409, 0.00000000, 0.00000000, 0.00000000);
  713.     CreateDynamicObject(3472, -316.68954468, 1537.85729980, 75.02047729, 0.00000000, 0.00000000, 0.00000000);
  714.     CreateDynamicObject(3472, -337.37112427, 1538.21923828, 74.56250000, 0.00000000, 0.00000000, 0.00000000);
  715.     CreateDynamicObject(16135, -277.88531494, 1531.19885254, 74.85161591, 0.00000000, 0.00000000, 340.15014648);
  716.     CreateDynamicObject(3267, -305.54272461, 1539.40759277, 78.06997681, 0.00000000, 0.00000000, 236.92565918);
  717.     CreateDynamicObject(710, -286.73413086, 1406.37243652, 87.18820190, 0.00000000, 0.00000000, 0.00000000);
  718.     CreateDynamicObject(710, -291.67642212, 1393.42028809, 87.25129700, 0.00000000, 0.00000000, 0.00000000);
  719.     CreateDynamicObject(710, -297.77169800, 1388.05871582, 87.30384064, 0.00000000, 0.00000000, 0.00000000);
  720.     CreateDynamicObject(710, -306.01568604, 1385.72314453, 87.26184845, 0.00000000, 0.00000000, 0.00000000);
  721.     CreateDynamicObject(710, -315.56259155, 1387.66479492, 87.04499054, 0.00000000, 0.00000000, 0.00000000);
  722.     CreateDynamicObject(710, -328.06524658, 1398.15625000, 86.20263672, 0.00000000, 0.00000000, 0.00000000);
  723.     CreateDynamicObject(710, -370.70285034, 1472.50268555, 77.69004822, 0.00000000, 0.00000000, 0.00000000);
  724.     CreateDynamicObject(710, -381.00677490, 1467.61889648, 76.83734131, 0.00000000, 0.00000000, 0.00000000);
  725.     CreateDynamicObject(710, -387.85049438, 1457.00549316, 76.28078461, 0.00000000, 0.00000000, 0.00000000);
  726.     CreateDynamicObject(710, -385.15905762, 1434.39257812, 75.68853760, 0.00000000, 0.00000000, 0.00000000);
  727.     CreateDynamicObject(710, -312.01867676, 1322.62646484, 68.56459808, 0.00000000, 0.00000000, 0.00000000);
  728.     CreateDynamicObject(710, -312.47912598, 1315.68164062, 68.48393250, 0.00000000, 0.00000000, 0.00000000);
  729.     CreateDynamicObject(710, -322.45523071, 1309.10156250, 68.25100708, 0.00000000, 0.00000000, 0.00000000);
  730.     CreateDynamicObject(710, -341.43420410, 1308.56738281, 66.71729279, 0.00000000, 0.00000000, 0.00000000);
  731.     CreateDynamicObject(971, -434.90676880, 1433.46313477, 36.88452911, 0.00000000, 0.00000000, 0.00000000);
  732.     CreateDynamicObject(971, -443.28646851, 1432.92126465, 36.73361969, 0.00000000, 0.00000000, 0.00000000);
  733.     CreateDynamicObject(971, -427.23040771, 1431.95361328, 37.88034058, 0.00000000, 0.00000000, 346.00000000);
  734.     CreateDynamicObject(710, -400.52206421, 1445.90551758, 51.36094284, 0.00000000, 0.00000000, 0.00000000);
  735.     CreateDynamicObject(710, -412.50207520, 1456.06799316, 50.13382721, 0.00000000, 0.00000000, 0.00000000);
  736.     CreateDynamicObject(710, -423.42895508, 1457.43640137, 49.39445114, 0.00000000, 0.00000000, 0.00000000);
  737.     CreateDynamicObject(710, -433.32119751, 1455.98071289, 48.80282593, 0.00000000, 0.00000000, 0.00000000);
  738.     CreateDynamicObject(3268, -96.94842529, 1601.57116699, -1002.63043213, 0.00000000, 0.00000000, 0.00000000);
  739.     CreateDynamicObject(16135, -266.67156982, 1526.61206055, 75.05715942, 0.00000000, 0.00000000, 348.39782715);
  740.     CreateDynamicObject(11417, -309.92086792, 1509.02380371, 79.43634796, 0.00000000, 0.00000000, 352.26531982);
  741.     CreateDynamicObject(7392, -324.65576172, 1306.72778320, 66.08867645, 0.00000000, 0.00000000, 267.18432617);
  742.     CreateDynamicObject(3528, -256.79934692, 1527.59863281, 77.45168304, 0.00000000, 0.00000000, 189.83819580);
  743.     CreateDynamicObject(3524, -302.20874023, 1507.18359375, 77.25283813, 0.00000000, 0.00000000, 185.97082520);
  744.     CreateDynamicObject(3515, -286.30316162, 1508.19213867, 76.53270721, 0.00000000, 0.00000000, 0.00000000);
  745.     CreateDynamicObject(3426, -243.28024292, 1313.47253418, -91.94676208, 0.00000000, 0.00000000, 0.00000000);
  746.     CreateDynamicObject(18368, -286.07061768, 1476.42260742, 80.18481445, 0.00000000, 0.00000000, 185.97082520);
  747.     CreateDynamicObject(16731, -277.79519653, 1472.88171387, -61.94402695, 0.00000000, 0.00000000, 0.00000000);
  748.     CreateDynamicObject(16082, -280.95602417, 1454.81286621, 80.35967255, 0.00000000, 0.00000000, 100.55078125);
  749.     CreateDynamicObject(13749, -219.44299316, 1587.31262207, -320.22308350, 0.00000000, 0.00000000, 0.00000000);
  750.     CreateDynamicObject(10309, -301.72219849, 1855.07470703, 41.28906250, 0.00000000, 0.00000000, 0.00000000);
  751.     CreateDynamicObject(715, -353.63433838, 1859.71020508, 52.64350128, 0.00000000, 0.00000000, 0.00000000);
  752.                                       //[EpicLoop]//
  753.     CreateDynamicObject(14560, 1578.729858, -2593.152832, 16.934437, 0.0000, 0.0000, 0.0000);
  754.     CreateDynamicObject(1634, 1558.420654, -2592.803223, 13.844193, 0.0000, 0.0000, 270.0000);
  755.     CreateDynamicObject(1634, 1605.209839, -2592.799561, 13.844193, 0.0000, 0.0000, 91.2374);
  756.     CreateDynamicObject(18450, 1960.161011, -2417.028809, 25.790052, 0.0000, 0.0000, 270.0000);
  757.     CreateDynamicObject(18450, 1959.134766, -2411.093506, 40.027004, 0.0000, 0.0000, 270.0000);
  758.     CreateDynamicObject(1655, 1960.630371, -2348.046387, 13.846987, 0.0000, 0.0000, 180.0000);
  759.     CreateDynamicObject(1655, 1960.583130, -2354.485107, 17.146967, 9.4538, 0.0000, 180.0000);
  760.     CreateDynamicObject(1632, 1959.771729, -2453.358398, 27.433914, 0.0000, 0.0000, 180.0000);
  761.     CreateDynamicObject(1632, 1959.541870, -2460.148926, 31.865574, 20.6265, 0.8594, 177.4217);
  762.     CreateDynamicObject(1632, 1959.395996, -2464.202148, 37.802296, 44.6907, 0.8594, 177.4217);
  763.     CreateDynamicObject(1632, 1959.201538, -2464.226563, 45.827187, 82.5059, 0.8594, 177.4217);
  764.     CreateDynamicObject(1632, 1959.384644, -2459.513916, 52.330898, 120.3211, 0.8594, 177.4217);
  765.     CreateDynamicObject(18450, 1959.128540, -2334.292725, 48.363895, 0.8594, 12.0321, 270.0000);
  766.     CreateDynamicObject(18450, 2000.764282, -2330.379639, 57.015064, 0.8594, 358.2811, 270.0000);
  767.     CreateDynamicObject(1632, 1959.237305, -2300.898193, 56.968506, 12.8914, 359.1406, 0.3779);
  768.     CreateDynamicObject(1632, 1959.897095, -2296.195313, 61.716057, 35.2368, 14.6104, 346.6271);
  769.     CreateDynamicObject(1632, 1962.164795, -2293.316406, 67.830536, 43.8312, 36.0963, 326.8602);
  770.     CreateDynamicObject(1632, 1965.477783, -2292.391357, 74.220940, 61.0198, 49.8473, 299.3585);
  771.     CreateDynamicObject(18450, 2000.757446, -2408.061035, 59.327774, 0.8594, 358.2811, 270.0000);
  772.     CreateDynamicObject(9900, 1989.098877, -2576.365967, 66.068199, 267.1808, 0.0000, 354.8434);
  773.     CreateDynamicObject(1655, 1982.018555, -2674.851563, 90.980461, 0.0000, 0.0000, 174.7661);
  774.     CreateDynamicObject(1655, 1981.297119, -2681.699219, 95.426361, 22.3454, 0.0000, 174.7661);
  775.     CreateDynamicObject(1633, 1968.004272, -2627.595947, 86.030075, 14.6104, 0.0000, 146.2500);
  776.     CreateDynamicObject(1225, 1961.890259, -2304.739502, 55.212318, 0.0000, 0.0000, 0.0000);
  777.     CreateDynamicObject(1225, 1956.766357, -2304.923828, 55.206882, 0.0000, 0.0000, 0.0000);
  778.     CreateDynamicObject(1225, 2006.395142, -2290.862305, 56.663227, 0.0000, 0.0000, 0.0000);
  779.     CreateDynamicObject(1225, 2005.110352, -2290.739502, 56.640263, 0.0000, 0.0000, 0.0000);
  780.     CreateDynamicObject(1225, 2003.630859, -2290.846924, 56.621292, 0.0000, 0.0000, 0.0000);
  781.     CreateDynamicObject(1225, 2002.289063, -2290.854492, 56.601391, 0.0000, 0.0000, 0.0000);
  782.     CreateDynamicObject(1225, 2000.734131, -2290.849121, 56.577908, 0.0000, 0.0000, 0.0000);
  783.     CreateDynamicObject(1225, 1999.401611, -2290.935059, 56.560493, 0.0000, 0.0000, 0.0000);
  784.     CreateDynamicObject(1225, 1998.118042, -2291.175049, 56.548439, 0.0000, 0.0000, 0.0000);
  785.     CreateDynamicObject(1225, 1996.348145, -2290.993652, 56.516445, 0.0000, 0.0000, 0.0000);
  786.     CreateDynamicObject(1225, 1994.288330, -2291.115479, 56.691319, 0.0000, 0.0000, 0.0000);
  787.     CreateDynamicObject(1225, 2007.433960, -2291.077881, 56.887390, 0.0000, 0.0000, 0.0000);
  788.     CreateDynamicObject(13592, 1748.417969, -2496.533936, 22.275322, 0.0000, 0.0000, 3.5150);
  789.     CreateDynamicObject(1655, 1738.871948, -2500.296143, 13.854799, 0.0000, 0.0000, 87.4217);
  790.     CreateDynamicObject(1655, 1731.851074, -2499.894287, 18.676649, 23.2048, 0.8594, 86.5622);
  791.     CreateDynamicObject(13642, 1960.764893, -2635.033691, 14.225028, 0.0000, 0.0000, 0.0000);
  792.     CreateDynamicObject(13642, 2006.077271, -2633.954590, 14.225017, 0.0000, 0.0000, 168.7500);
  793.     CreateDynamicObject(5716, 2138.706787, -2441.420166, 26.062750, 0.0000, 0.8594, 271.7962);
  794.     CreateDynamicObject(8620, 1822.015381, -2593.269775, 35.660454, 0.0000, 0.0000, 270.8595);
  795.     CreateDynamicObject(1634, 1808.174438, -2593.362061, 13.844193, 0.0000, 0.0000, 91.7189);
  796.     CreateDynamicObject(1634, 1801.672241, -2593.422363, 19.852823, 32.6586, 0.0000, 90.0000);
  797.     CreateDynamicObject(1634, 1797.789063, -2593.412598, 28.121571, 46.4096, 0.0000, 89.9226);
  798.     CreateDynamicObject(1634, 1796.757202, -2593.417725, 36.733231, 68.7549, 0.0000, 89.9226);
  799.     CreateDynamicObject(1634, 1799.776123, -2593.431152, 44.896011, 99.6947, 0.0000, 89.0632);
  800.     CreateDynamicObject(1225, 1821.505859, -2590.049561, 47.745895, 0.0000, 0.0000, 0.0000);
  801.     CreateDynamicObject(1225, 1821.630371, -2591.351318, 47.745895, 0.0000, 0.0000, 0.0000);
  802.     CreateDynamicObject(1225, 1821.470825, -2592.475098, 47.745895, 0.0000, 0.0000, 0.0000);
  803.     CreateDynamicObject(1225, 1821.488037, -2593.729980, 47.745895, 0.0000, 0.0000, 0.0000);
  804.     CreateDynamicObject(1225, 1821.828003, -2595.055420, 47.745895, 0.0000, 0.0000, 0.0000);
  805.     CreateDynamicObject(1225, 1822.147827, -2596.252197, 47.745895, 0.0000, 0.0000, 0.0000);
  806.     CreateDynamicObject(4114, 1468.226074, -2485.138428, 22.726576, 0.0000, 0.0000, 45.0000);
  807.     CreateDynamicObject(1655, 1535.098389, -2493.614258, 13.854799, 0.0000, 0.0000, 90.0000);
  808.     CreateDynamicObject(1655, 1527.711792, -2493.602051, 18.207987, 15.4699, 0.0000, 90.0000);
  809.     CreateDynamicObject(9132, 1548.984009, -2566.753906, 31.667778, 0.0000, 0.0000, 270.0000);
  810.     CreateDynamicObject(9132, 1546.628662, -2521.785645, 31.667778, 0.0000, 0.0000, 270.0000);
  811.     CreateDynamicObject(3627, 1796.471069, -2532.534180, 16.386364, 337.6546, 0.0000, 326.2500);
  812.     CreateDynamicObject(3627, 1775.558594, -2562.732910, 32.471775, 335.0763, 359.1406, 324.4538);
  813.     CreateDynamicObject(3627, 1754.283813, -2591.985840, 50.867718, 330.7792, 358.2811, 323.6717);
  814.     CreateDynamicObject(620, 1546.435791, -2534.433594, 12.614033, 0.0000, 0.0000, 0.0000);
  815.     CreateDynamicObject(620, 1546.396729, -2540.696777, 12.614033, 0.0000, 0.0000, 0.0000);
  816.     CreateDynamicObject(620, 1547.250854, -2547.358643, 12.614033, 0.0000, 0.0000, 0.0000);
  817.     CreateDynamicObject(620, 1548.336182, -2555.230469, 12.614034, 0.0000, 0.0000, 0.0000);
  818.     CreateDynamicObject(18451, 1468.680908, -2506.707520, 33.281189, 0.0000, 0.0000, 180.0000);
  819.     CreateDynamicObject(17565, 1979.068726, -2595.443604, 14.680587, 0.0000, 0.0000, 270.0000);
  820.     CreateDynamicObject(16367, 1885.298462, -2547.357422, 14.030767, 0.0000, 0.0000, 0.0000);
  821.     CreateDynamicObject(16304, 1589.628296, -2464.632568, 17.564970, 0.0000, 0.0000, 0.0000);
  822.     CreateDynamicObject(16304, 1578.910278, -2459.032471, 21.514975, 0.0000, 0.0000, 0.0000);
  823.     CreateDynamicObject(16304, 1567.626099, -2451.956055, 23.865433, 0.0000, 0.0000, 0.0000);
  824.     CreateDynamicObject(16304, 1552.640991, -2455.541748, 29.039967, 0.0000, 0.0000, 0.0000);
  825.     CreateDynamicObject(16304, 1540.249390, -2456.995850, 35.059727, 0.0000, 0.0000, 0.0000);
  826.     CreateDynamicObject(16304, 1537.694336, -2444.976318, 36.497860, 0.0000, 0.0000, 0.0000);
  827.     CreateDynamicObject(16304, 1526.546875, -2459.658691, 38.528206, 0.0000, 0.0000, 0.0000);
  828.     CreateDynamicObject(16304, 1512.806274, -2462.190674, 43.257694, 0.0000, 0.0000, 0.0000);
  829.     CreateDynamicObject(16304, 1526.002808, -2472.478760, 39.222401, 0.0000, 0.0000, 0.0000);
  830.     CreateDynamicObject(16134, 1501.353882, -2468.309814, 38.348427, 0.0000, 351.4056, 191.2500);
  831.     CreateDynamicObject(13648, 1703.181641, -2448.766602, 12.550659, 0.0000, 0.0000, 90.0000);
  832.     CreateDynamicObject(13648, 1703.222534, -2449.449463, 12.550659, 0.0000, 0.0000, 90.0000);
  833.     CreateDynamicObject(13641, 1569.630981, -2550.914795, 15.066107, 0.0000, 347.9679, 180.0000);
  834.     CreateDynamicObject(13641, 1519.671875, -2538.107178, 14.341117, 1.7189, 345.3896, 0.0000);
  835.     CreateDynamicObject(13640, 1740.043945, -2448.388672, 13.399960, 0.0000, 0.0000, 0.0000);
  836.     CreateDynamicObject(13590, 1787.540649, -2446.396973, 13.480553, 0.0000, 0.0000, 90.0000);
  837.     CreateDynamicObject(12956, 1978.391113, -2503.597168, 15.842363, 0.0000, 0.0000, 0.0000);
  838.     CreateDynamicObject(3364, 1974.974854, -2585.395996, 12.702896, 0.0000, 0.0000, 348.7500);
  839.     CreateDynamicObject(3363, 1976.854858, -2601.626953, 12.457232, 0.0000, 0.0000, 90.0000);
  840.     CreateDynamicObject(1631, 2008.956421, -2527.083252, 13.560755, 0.0000, 0.0000, 90.0000);
  841.     CreateDynamicObject(1503, 1999.519775, -2601.755859, 80.869278, 0.0000, 0.0000, 202.5000);
  842.     CreateDynamicObject(14553, 1666.242554, -2587.048584, 56.632515, 0.0000, 0.0000, 270.0000);
  843.     CreateDynamicObject(10763, 2100.209473, -2537.534424, 44.957272, 0.0000, 0.0000, 45.0000);
  844.     CreateDynamicObject(18449, 2109.153564, -2593.523682, 19.366625, 0.0000, 16.3293, 270.0000);
  845.     CreateDynamicObject(18449, 1913.355347, -2334.745850, 23.215046, 0.0000, 343.6707, 270.0000);
  846.     CreateDynamicObject(18449, 1913.292725, -2411.409424, 44.357292, 0.0000, 345.3896, 270.0000);
  847.     CreateDynamicObject(18449, 1913.288696, -2488.231445, 64.377823, 0.0000, 345.3896, 270.0000);
  848.     CreateDynamicObject(13666, 1910.887939, -2528.872070, 80.203888, 348.8273, 0.0000, 0.0000);
  849.     CreateDynamicObject(1634, 1912.218628, -2536.608643, 78.175987, 15.4699, 0.0000, 176.5622);
  850.     CreateDynamicObject(1632, 1918.188477, -2530.843506, 75.632103, 0.0000, 0.0000, 180.0000);
  851.     CreateDynamicObject(3375, 1718.366577, -2545.959961, 21.455902, 359.1406, 21.4859, 0.0000);
  852.     CreateDynamicObject(3375, 1678.647949, -2546.707275, 34.388813, 0.8594, 14.6104, 2.5783);
  853.     CreateDynamicObject(3375, 1639.056763, -2547.527100, 43.416374, 0.0000, 12.0321, 0.0000);
  854.     CreateDynamicObject(3375, 1598.380005, -2548.339355, 54.072567, 0.8594, 16.3293, 0.8594);
  855.     CreateDynamicObject(1655, 1572.988159, -2543.924072, 59.553585, 0.0000, 0.0000, 91.7189);
  856.     CreateDynamicObject(1655, 1573.202515, -2552.666504, 59.532307, 0.0000, 0.0000, 91.7189);
  857.     CreateDynamicObject(1655, 1875.474121, -2537.976074, 13.446993, 0.0000, 0.0000, 270.0000);
  858.     CreateDynamicObject(1655, 1893.299805, -2537.993408, 13.571991, 0.0000, 0.0000, 90.4817);
  859.     CreateDynamicObject(4028, 1425.892090, -2637.890869, 26.029152, 0.0000, 0.0000, 348.7500);
  860.     CreateDynamicObject(1655, 1510.057495, -2625.749756, 13.496992, 0.0000, 0.0000, 101.2500);
  861.     CreateDynamicObject(1655, 1502.800659, -2627.119385, 17.532282, 12.8916, 0.0000, 101.2500);
  862.     CreateDynamicObject(1696, 1441.560303, -2643.182129, 36.296093, 0.0000, 0.0000, 77.0311);
  863.     CreateDynamicObject(14637, 1966.949463, -2491.289551, 18.043133, 0.0000, 0.0000, 180.0000);
  864.     CreateDynamicObject(14467, 1760.147705, -2499.801025, 15.288481, 0.0000, 0.0000, 90.0000);
  865.     CreateDynamicObject(13722, 1836.095947, -2404.712158, 21.991220, 0.0000, 0.0000, 11.2500);
  866.     CreateDynamicObject(13831, 1836.207520, -2404.842041, 22.021029, 0.0000, 0.0000, 11.2500);
  867.     CreateDynamicObject(10838, 1957.696289, -2326.379395, 29.799290, 0.0000, 0.0000, 270.0000);
  868.     CreateDynamicObject(10281, 2004.907349, -2381.467773, 17.105476, 0.0000, 0.0000, 270.0000);
  869.     CreateDynamicObject(10281, 1889.654297, -2640.885010, 16.208923, 0.0000, 0.0000, 180.0000);
  870.     CreateDynamicObject(10236, 1914.217285, -2641.705566, 23.585487, 0.0000, 0.0000, 180.0000);
  871.     CreateDynamicObject(619, 1797.783081, -2511.931396, 12.704081, 0.0000, 0.0000, 101.2500);
  872.     CreateDynamicObject(619, 1814.309814, -2524.890625, 12.696268, 0.0000, 0.0000, 270.0000);
  873.     CreateDynamicObject(620, 1857.145264, -2399.690918, 12.621845, 0.0000, 0.0000, 0.0000);
  874.     CreateDynamicObject(620, 1796.879761, -2415.628418, 12.621845, 0.0000, 0.0000, 0.0000);
  875.     CreateDynamicObject(620, 1879.415527, -2398.757080, 12.621845, 0.0000, 0.0000, 0.0000);
  876.     CreateDynamicObject(620, 2011.821777, -2531.645020, 12.614033, 0.0000, 0.0000, 0.0000);
  877.     CreateDynamicObject(13666, 2078.841553, -2432.876709, 17.452200, 0.0000, 0.0000, 0.0000);
  878.     CreateDynamicObject(13666, 2075.320068, -2432.292725, 17.427200, 0.0000, 0.0000, 0.0000);
  879.     CreateDynamicObject(1632, 2074.471924, -2424.666748, 13.571991, 0.0000, 0.0000, 348.7500);
  880.     CreateDynamicObject(1632, 2075.832275, -2418.390137, 18.962561, 32.6586, 0.0000, 348.7500);
  881.     CreateDynamicObject(1632, 2076.298828, -2416.519287, 26.729425, 73.9116, 0.0000, 351.4056);
  882.     CreateDynamicObject(1632, 2075.713379, -2420.126709, 34.806416, 105.7107, 0.0000, 351.4056);
  883.     CreateDynamicObject(16116, 1789.289795, -2414.706299, 4.344238, 0.0000, 0.0000, 280.4679);
  884.     CreateDynamicObject(16116, 1875.836060, -2368.266113, 10.462992, 0.0000, 0.0000, 236.2501);
  885.     CreateDynamicObject(16116, 1826.605713, -2387.245117, 4.264496, 0.0000, 0.0000, 247.5000);
  886.     CreateDynamicObject(615, 1846.151733, -2390.994141, 12.548521, 0.0000, 0.0000, 0.0000);
  887.     CreateDynamicObject(615, 1833.053101, -2394.920166, 12.548521, 0.0000, 0.0000, 0.0000);
  888.     CreateDynamicObject(615, 1549.839600, -2567.080566, 49.056602, 0.0000, 0.0000, 0.0000);
  889.     CreateDynamicObject(615, 1546.624268, -2522.174316, 49.980659, 0.0000, 0.0000, 0.0000);
  890.     CreateDynamicObject(615, 1531.986328, -2437.924561, 35.214905, 0.0000, 0.0000, 0.0000);
  891.     CreateDynamicObject(615, 1526.793823, -2483.039795, 35.959000, 0.0000, 0.0000, 0.0000);
  892.     CreateDynamicObject(615, 1544.087524, -2437.093262, 32.985199, 0.0000, 0.0000, 0.0000);
  893.     CreateDynamicObject(615, 1534.834961, -2480.163818, 35.391212, 0.0000, 0.0000, 0.0000);
  894.     CreateDynamicObject(1225, 2118.410156, -2549.038818, 12.944873, 0.0000, 0.0000, 0.0000);
  895.     CreateDynamicObject(1225, 2117.131348, -2548.797852, 12.944873, 0.0000, 0.0000, 0.0000);
  896.     CreateDynamicObject(1225, 2115.706299, -2548.828369, 12.944873, 0.0000, 0.0000, 0.0000);
  897.     CreateDynamicObject(1225, 2114.290771, -2549.040283, 12.944873, 0.0000, 0.0000, 0.0000);
  898.     CreateDynamicObject(1225, 2112.552490, -2548.814453, 12.944873, 0.0000, 0.0000, 0.0000);
  899.     CreateDynamicObject(1225, 2110.469482, -2548.479736, 12.944873, 0.0000, 0.0000, 0.0000);
  900.     CreateDynamicObject(1225, 2107.996582, -2548.059082, 12.944873, 0.0000, 0.0000, 0.0000);
  901.     CreateDynamicObject(1225, 2106.356201, -2548.684814, 12.944873, 0.0000, 0.0000, 0.0000);
  902.     CreateDynamicObject(1225, 2105.185303, -2548.360352, 12.944873, 0.0000, 0.0000, 0.0000);
  903.     CreateDynamicObject(1225, 2103.701904, -2548.134766, 12.944873, 0.0000, 0.0000, 0.0000);
  904.     CreateDynamicObject(1225, 2101.875000, -2547.589111, 12.944873, 0.0000, 0.0000, 0.0000);
  905.     CreateDynamicObject(1225, 2100.142578, -2547.274902, 12.952630, 0.0000, 0.0000, 0.0000);
  906.     CreateDynamicObject(1215, 1778.271484, -2420.150146, 30.700924, 0.0000, 0.0000, 0.0000);
  907.     CreateDynamicObject(1215, 1780.312866, -2433.293701, 27.371777, 0.0000, 0.0000, 0.0000);
  908.     CreateDynamicObject(1215, 1807.299683, -2399.408691, 26.363411, 0.0000, 0.0000, 0.0000);
  909.     CreateDynamicObject(1215, 1811.872437, -2386.490967, 29.591644, 0.0000, 0.0000, 0.0000);
  910.     CreateDynamicObject(1215, 1853.369873, -2376.936035, 31.974985, 0.0000, 0.0000, 0.0000);
  911.     CreateDynamicObject(1215, 1847.713501, -2378.277100, 19.485252, 0.0000, 0.0000, 0.0000);
  912.     CreateDynamicObject(1231, 1798.161499, -2424.877686, 15.285080, 0.0000, 0.0000, 213.7500);
  913.     CreateDynamicObject(1231, 1832.737305, -2410.234131, 15.285080, 0.0000, 0.0000, 0.0000);
  914.     CreateDynamicObject(1231, 1863.767456, -2408.536133, 15.285080, 0.0000, 0.0000, 0.0000);
  915.     CreateDynamicObject(1231, 1886.497070, -2398.520020, 15.285080, 0.0000, 0.0000, 0.0000);
  916.                                             //[ExtremeDm]//
  917.     CreateStreamObject(3749,-503.28417969,2592.76074219,58.33537674,0.00000000,0.00000000,270.67565918,250); //
  918.     CreateStreamObject(987,-505.11614990,2616.50292969,52.51562500,0.00000000,0.00000000,268.69042969,250); //
  919.     CreateStreamObject(987,-543.36303711,2546.85522461,52.51562500,0.00000000,0.00000000,0.00000000,250); //
  920.     CreateStreamObject(987,-531.45397949,2546.49389648,52.51562500,0.00000000,0.00000000,0.00000000,250); //
  921.     CreateStreamObject(987,-519.61541748,2546.28222656,52.51562500,0.00000000,0.00000000,0.00000000,250); //
  922.     CreateStreamObject(987,-506.94189453,2546.50366211,52.51562500,0.00000000,0.00000000,87.33950806,250); //
  923.     CreateStreamObject(987,-506.41018677,2558.44824219,52.51562500,0.00000000,0.00000000,87.33950806,250); //
  924.     CreateStreamObject(987,-505.91406250,2570.15527344,52.51701355,0.00000000,0.00000000,87.33950806,250); //
  925.     CreateStreamObject(987,-543.29510498,2547.44750977,52.51562500,0.00000000,0.00000000,87.33950806,250); //
  926.     CreateStreamObject(987,-542.96545410,2559.01904297,52.51562500,0.00000000,0.00000000,87.33950806,250); //
  927.     CreateStreamObject(987,-542.56414795,2570.86059570,52.51562500,0.00000000,0.00000000,89.32449341,250); //
  928.     CreateStreamObject(987,-542.39709473,2582.70825195,52.51562500,0.00000000,0.00000000,89.32449341,250); //
  929.     CreateStreamObject(987,-542.14636230,2594.74023438,52.51562500,0.00000000,0.00000000,89.32449341,250); //
  930.     CreateStreamObject(987,-541.94311523,2606.31933594,52.51562500,0.00000000,0.00000000,89.32449341,250); //
  931.     CreateStreamObject(987,-541.76257324,2617.91772461,52.51562500,0.00000000,0.00000000,87.33950806,250); //
  932.     CreateStreamObject(987,-541.38012695,2628.45166016,52.51562500,0.00000000,0.00000000,87.33950806,250); //
  933.     CreateStreamObject(987,-540.77862549,2639.83789062,52.51700974,0.00000000,0.00000000,0.00000000,250); //
  934.     CreateStreamObject(987,-529.07714844,2639.78564453,52.51562500,0.00000000,0.00000000,0.00000000,250); //
  935.     CreateStreamObject(987,-517.19860840,2639.74194336,52.51562500,0.00000000,0.00000000,0.00000000,250); //
  936.     CreateStreamObject(987,-504.72140503,2639.61083984,52.51562500,0.00000000,0.00000000,268.69067383,250); //
  937.     CreateStreamObject(987,-505.09878540,2627.84643555,52.51562500,0.00000000,0.00000000,268.69067383,250); //
  938.     CreateStreamObject(987,-505.10317993,2610.39355469,52.53024292,0.00000000,0.00000000,270.67565918,250); //
  939.     CreateStreamObject(3524,-507.56530762,2546.09765625,55.40096664,0.00000000,0.00000000,217.08105469,250); //
  940.     CreateStreamObject(3524,-501.17602539,2587.38305664,55.50713730,0.00000000,0.00000000,99.24948120,250); //
  941.     CreateStreamObject(3524,-501.44946289,2598.36303711,55.50109482,0.00000000,0.00000000,97.26449585,250); //
  942.     CreateStreamObject(3279,-535.82250977,2635.97949219,52.41406250,0.00000000,0.00000000,0.00000000,250); //
  943.     CreateStreamObject(3279,-508.07928467,2636.24536133,52.41406250,0.00000000,0.00000000,0.00000000,250); //
  944.     CreateStreamObject(3279,-511.52749634,2552.08789062,52.41542435,0.00000000,0.00000000,266.70568848,250); //
  945.     CreateStreamObject(3279,-539.13916016,2553.55029297,52.41406250,0.00000000,0.00000000,0.00000000,250); //
  946.                                                         //[Sumo1]//
  947.     CreateStreamObject(8040,3101.56909180,-1804.06311035,95.78661346,0.00000000,0.00000000,178.00000000,250); //object(airprtcrprk02_lvs) (1)
  948.     CreateStreamObject(18450,3023.05883789,-1800.98254395,95.44252777,0.00000000,0.00000000,176.00000000,250); //object(cs_roadbridge04) (1)
  949.     CreateStreamObject(18450,2998.87695312,-1755.46020508,132.36483765,0.00000000,186.00000000,184.00000000,250); //object(cs_roadbridge04) (2)
  950.     CreateStreamObject(18450,3012.04454997,-1799.99555687,95.63154886,4.16400429,-2.00302439,173.85739605,250); //object(cs_roadbridge04) (3)
  951.     CreateStreamObject(18450,3001.82347298,-1798.65393086,96.17755271,8.41060690,-4.15757752,171.88238375,250); //object(cs_roadbridge04) (4)
  952.     CreateStreamObject(18450,2992.42609100,-1796.99501823,97.04895022,12.74283364,-6.54111988,170.07731443,250); //object(cs_roadbridge04) (5)
  953.     CreateStreamObject(18450,2983.88288817,-1795.05617127,98.21415228,17.16739535,-9.25992911,168.45391531,250); //object(cs_roadbridge04) (6)
  954.     CreateStreamObject(18450,2976.22434859,-1792.87474230,99.64156979,21.69557033,-12.46590803,167.04045819,250); //object(cs_roadbridge04) (7)
  955.     CreateStreamObject(18450,2969.48095638,-1790.48808361,101.29961362,26.34356722,-16.38525665,165.89619061,250); //object(cs_roadbridge04) (8)
  956.     CreateStreamObject(18450,2963.68319564,-1787.93354752,103.15669469,31.12994284,-21.36885459,165.14151446,250); //object(cs_roadbridge04) (9)
  957.     CreateStreamObject(18450,2958.86155049,-1785.24848633,105.18122387,36.06125769,-27.98181300,165.02249230,250); //object(cs_roadbridge04) (10)
  958.     CreateStreamObject(18450,2955.04650504,-1782.47025233,107.34161206,41.07579679,-37.15376799,166.04346624,250); //object(cs_roadbridge04) (11)
  959.     CreateStreamObject(18450,2952.26854340,-1779.63619785,109.60627015,45.85615417,-50.34772455,169.17213554,250); //object(cs_roadbridge04) (12)
  960.     CreateStreamObject(18450,2950.55814969,-1776.78367517,111.94360903,49.36963254,-69.23375888,175.71463281,250); //object(cs_roadbridge04) (13)
  961.     CreateStreamObject(18450,2949.94580802,-1773.95003661,114.32203960,49.58261032,-93.20120738,-174.71546217,250); //object(cs_roadbridge04) (14)
  962.     CreateStreamObject(18450,2950.46200249,-1771.17263447,116.70997274,45.32492081,-116.58491957,-166.59161003,250); //object(cs_roadbridge04) (15)
  963.     CreateStreamObject(18450,2952.13721723,-1768.48882106,119.07581936,38.43131360,-134.34931479,-163.24325633,250); //object(cs_roadbridge04) (16)
  964.     CreateStreamObject(18450,2955.00193634,-1765.93594868,121.38799033,31.29783845,-146.55956126,-163.43434634,250); //object(cs_roadbridge04) (17)
  965.     CreateStreamObject(18450,2959.08664394,-1763.55136963,123.61489655,24.85045214,-154.98561031,-165.16091124,250); //object(cs_roadbridge04) (18)
  966.     CreateStreamObject(18450,2964.42182413,-1761.37243622,125.72494892,19.11320112,-161.01073404,-167.36166840,250); //object(cs_roadbridge04) (19)
  967.     CreateStreamObject(18450,2971.03796103,-1759.43650076,127.68655832,13.90062790,-165.49298042,-169.62996327,250); //object(cs_roadbridge04) (20)
  968.     CreateStreamObject(18450,2978.96553876,-1757.78091554,129.46813564,9.04685311,-168.95409832,-171.83772319,250); //object(cs_roadbridge04) (21)
  969.     CreateStreamObject(18450,2988.23504142,-1756.44303288,131.03809179,4.43787100,-171.71960987,-173.95853512,250); //object(cs_roadbridge04) (22)
  970.     CreateStreamObject(18450,3024.32226562,-1743.98681641,87.09295654,0.00000000,0.00000000,172.00000000,250); //object(cs_roadbridge04) (23)
  971.     CreateStreamObject(18450,3009.84196583,-1754.73762841,133.15018995,-0.66917986,-177.90172052,-176.43372516,250); //object(cs_roadbridge04) (24)
  972.     CreateStreamObject(18450,3020.03865794,-1754.14389063,133.16696789,-1.32033387,178.00094260,-176.92082037,250); //object(cs_roadbridge04) (25)
  973.     CreateStreamObject(18450,3029.43434328,-1753.66143126,132.49008599,-1.94716744,173.66035293,-177.45911706,250); //object(cs_roadbridge04) (26)
  974.     CreateStreamObject(18450,3037.99633565,-1753.27268980,131.19445880,-2.54269492,169.00636102,-178.04590105,250); //object(cs_roadbridge04) (27)
  975.     CreateStreamObject(18450,3045.69194887,-1752.96010577,129.35500085,-3.09878654,163.93571584,-178.67775114,250); //object(cs_roadbridge04) (28)
  976.     CreateStreamObject(18450,3052.48849674,-1752.70611869,127.04662670,-3.60543604,158.29588555,-179.35002167,250); //object(cs_roadbridge04) (29)
  977.     CreateStreamObject(18450,3058.35329308,-1752.49316807,124.34425087,-4.04979414,151.86056882,179.94446297,250); //object(cs_roadbridge04) (30)
  978.     CreateStreamObject(18450,3063.25365171,-1752.30369344,121.32278791,-4.41569288,144.29485579,179.21813181,250); //object(cs_roadbridge04) (31)
  979.     CreateStreamObject(18450,3067.15688643,-1752.12013429,118.05715236,-4.68703239,135.11576326,178.49200948,250); //object(cs_roadbridge04) (32)
  980.     CreateStreamObject(18450,3070.03031105,-1751.92493015,114.62225877,-4.86398554,123.68740011,177.78705231,250); //object(cs_roadbridge04) (33)
  981.     CreateStreamObject(18450,3071.84123938,-1751.70052053,111.09302166,-4.98402123,109.38752267,177.05576269,250); //object(cs_roadbridge04) (34)
  982.     CreateStreamObject(18450,3072.55698525,-1751.42934495,107.54435559,-5.02057640,92.20324017,176.10020585,250); //object(cs_roadbridge04) (35)
  983.     CreateStreamObject(18450,3072.14486245,-1751.09384293,104.05117508,-4.73874449,73.60090386,174.95044445,250); //object(cs_roadbridge04) (36)
  984.     CreateStreamObject(18450,3070.57218480,-1750.67645397,100.68839469,-4.17330890,56.15766289,174.08680451,250); //object(cs_roadbridge04) (37)
  985.     CreateStreamObject(18450,3067.80626611,-1750.15961759,97.53092896,-3.61553348,41.62579273,173.57706943,250); //object(cs_roadbridge04) (38)
  986.     CreateStreamObject(18450,3063.81442020,-1749.52577331,94.65369242,-3.08697430,30.20422347,173.19378626,250); //object(cs_roadbridge04) (39)
  987.     CreateStreamObject(18450,3058.56396087,-1748.75736065,92.13159961,-2.52851177,21.31807272,172.85596425,250); //object(cs_roadbridge04) (40)
  988.     CreateStreamObject(18450,3052.02220193,-1747.83681911,90.03956508,-1.93011160,14.30460243,172.56383232,250); //object(cs_roadbridge04) (41)
  989.     CreateStreamObject(18450,3044.15645721,-1746.74658821,88.45250336,-1.30222703,8.64100698,172.32358333,250); //object(cs_roadbridge04) (42)
  990.     CreateStreamObject(18450,3034.93404050,-1745.46910747,87.44532901,-0.65609016,3.95759803,172.13629074,250); //object(cs_roadbridge04) (43)
  991.     CreateStreamObject(1655,2987.27685547,-1738.99035645,88.73681641,0.00000000,0.00000000,84.00000000,250); //object(waterjumpx2) (1)
  992.                                                 //[Sumo2]//
  993.     CreateStreamObject(8420,3341.77392578,-1839.38818359,69.85163879,0.00000000,0.00000000,182.00000000,250); //object(arprtcrprk04_lvs) (1)
  994.     CreateStreamObject(18450,3417.65405273,-1833.74133301,68.76944733,0.00000000,0.00000000,2.00000000,250); //object(cs_roadbridge04) (1)
  995.     CreateStreamObject(18450,3355.96093750,-1788.72070312,129.64431763,0.00000000,182.00000000,0.00000000,250); //object(cs_roadbridge04) (2)
  996.     CreateStreamObject(18450,3380.41796875,-1729.20520020,67.69454956,0.00000000,0.00000000,0.00000000,250); //object(cs_roadbridge04) (3)
  997.     CreateStreamObject(18450,3428.12541817,-1833.08302288,69.15232709,-3.30619893,-4.50595886,5.18533820,250); //object(cs_roadbridge04) (4)
  998.     CreateStreamObject(18450,3436.74958842,-1831.94106809,70.25199808,-7.13843024,-10.43500088,8.71502744,250); //object(cs_roadbridge04) (5)
  999.     CreateStreamObject(18450,3443.60650273,-1830.36837785,71.99500785,-11.86742300,-18.47153656,12.51016496,250); //object(cs_roadbridge04) (6)
  1000.     CreateStreamObject(18450,3448.77610034,-1828.41786139,74.30790394,-17.96035434,-29.55951360,16.06844881,250); //object(cs_roadbridge04) (7)
  1001.     CreateStreamObject(18450,3452.33832050,-1826.14242792,77.11723390,-25.41258036,-44.67061802,18.00189339,250); //object(cs_roadbridge04) (8)
  1002.     CreateStreamObject(18450,3454.37310247,-1823.59498667,80.34954527,-32.61314406,-63.76001828,16.48884051,250); //object(cs_roadbridge04) (9)
  1003.     CreateStreamObject(18450,3454.96038549,-1820.82844686,83.93138561,-37.08575767,-84.22236095,11.72539939,250); //object(cs_roadbridge04) (10)
  1004.     CreateStreamObject(18450,3454.18010880,-1817.89571770,87.78930246,-38.29283416,-102.32733847,6.18870454,250); //object(cs_roadbridge04) (11)
  1005.     CreateStreamObject(18450,3452.11221167,-1814.84970841,91.84984336,-37.35465343,-116.53224570,1.58435162,250); //object(cs_roadbridge04) (12)
  1006.     CreateStreamObject(18450,3448.83663334,-1811.74332822,96.03955586,-35.30414823,-127.30872337,-1.81503876,250); //object(cs_roadbridge04) (13)
  1007.     CreateStreamObject(18450,3444.43331305,-1808.62948634,100.28498752,-32.69303906,-135.60173269,-4.23132047,250); //object(cs_roadbridge04) (14)
  1008.     CreateStreamObject(18450,3438.98219006,-1805.56109200,104.51268587,-29.77999720,-142.19197127,-5.90334835,250); //object(cs_roadbridge04) (15)
  1009.     CreateStreamObject(18450,3432.56320362,-1802.59105440,108.64919847,-26.68760952,-147.62525991,-6.99579859,250); //object(cs_roadbridge04) (16)
  1010.     CreateStreamObject(18450,3425.25629296,-1799.77228278,112.62107285,-23.47789643,-152.27276421,-7.60838884,250); //object(cs_roadbridge04) (17)
  1011.     CreateStreamObject(18450,3417.14139735,-1797.15768635,116.35485657,-20.18575915,-156.39187575,-7.79552705,250); //object(cs_roadbridge04) (18)
  1012.     CreateStreamObject(18450,3408.29845603,-1794.80017434,119.77709718,-16.83445479,-160.16824295,-7.58054995,250); //object(cs_roadbridge04) (19)
  1013.     CreateStreamObject(18450,3398.80740825,-1792.75265595,122.81434222,-13.44361022,-163.74239670,-6.96454779,250); //object(cs_roadbridge04) (20)
  1014.     CreateStreamObject(18450,3388.74819326,-1791.06804042,125.39313924,-10.03417501,-167.22620671,-5.93178547,250); //object(cs_roadbridge04) (21)
  1015.     CreateStreamObject(18450,3378.20075030,-1789.79923696,127.44003578,-6.63219217,-170.71274293,-4.45342625,250); //object(cs_roadbridge04) (22)
  1016.     CreateStreamObject(18450,3367.24501864,-1788.99915479,128.88157939,-3.27214580,-174.28151990,-2.49088858,250); //object(cs_roadbridge04) (23)
  1017.     CreateStreamObject(18450,3345.24399111,-1788.32868869,129.59803924,3.91564846,177.27479029,-4.21585141,250); //object(cs_roadbridge04) (24)
  1018.     CreateStreamObject(18450,3335.91530710,-1787.20405712,128.71863352,8.34790910,171.68658872,-8.40417632,250); //object(cs_roadbridge04) (25)
  1019.     CreateStreamObject(18450,3327.94328983,-1785.42392599,127.09179885,13.40793433,165.02812268,-12.36257455,250); //object(cs_roadbridge04) (26)
  1020.     CreateStreamObject(18450,3321.29634366,-1783.06541292,124.80323356,19.13014180,157.06611677,-15.72871355,250); //object(cs_roadbridge04) (27)
  1021.     CreateStreamObject(18450,3315.94287297,-1780.20563549,121.93863603,25.35394632,147.55727161,-17.95451153,250); //object(cs_roadbridge04) (28)
  1022.     CreateStreamObject(18450,3311.85128211,-1776.92171129,118.58370460,31.61126840,136.30045647,-18.38709361,250); //object(cs_roadbridge04) (29)
  1023.     CreateStreamObject(18450,3308.98997546,-1773.29075792,114.82413764,37.15434957,123.27339391,-16.52832081,250); //object(cs_roadbridge04) (30)
  1024.     CreateStreamObject(18450,3307.32735737,-1769.38989297,110.74563350,41.20549521,108.85127999,-12.40641659,250); //object(cs_roadbridge04) (31)
  1025.     CreateStreamObject(18450,3306.83183223,-1765.29623404,106.43389055,43.28844672,93.91454998,-6.76512982,250); //object(cs_roadbridge04) (32)
  1026.     CreateStreamObject(18450,3307.47180438,-1761.08689872,101.97460714,43.38373077,79.58015061,-0.77435618,250); //object(cs_roadbridge04) (33)
  1027.     SendRconCommand("rcon_password Evolution");
  1028.     CreateStreamObject(18450,3309.21567821,-1756.83900460,97.45348162,41.81648775,66.69482792,4.55020400,250); //object(cs_roadbridge04) (34)
  1029.     CreateStreamObject(18450,3312.03185807,-1752.62966928,92.95621236,39.02698797,55.57531776,8.67739631,250); //object(cs_roadbridge04) (35)
  1030.     CreateStreamObject(18450,3315.88874833,-1748.53601035,88.56849771,35.40842647,46.12348435,11.49004546,250); //object(cs_roadbridge04) (36)
  1031.     CreateStreamObject(18450,3320.75475335,-1744.63514540,84.37603604,31.25646544,38.05626272,13.07609758,250); //object(cs_roadbridge04) (37)
  1032.     CreateStreamObject(18450,3326.59827751,-1741.00419203,80.46452569,26.78153024,31.06203663,13.57971005,250); //object(cs_roadbridge04) (38)
  1033.     CreateStreamObject(18450,3333.38772517,-1737.72026783,76.91966503,22.13683145,24.86759420,13.13620090,250); //object(cs_roadbridge04) (39)
  1034.     CreateStreamObject(18450,3341.09150069,-1734.86049040,73.82715242,17.44196346,19.25532678,11.85568448,250); //object(cs_roadbridge04) (40)
  1035.     CreateStreamObject(18450,3349.67800844,-1732.50197733,71.27268620,12.79769814,14.06115095,9.82666252,250); //object(cs_roadbridge04) (41)
  1036.     CreateStreamObject(18450,3359.11565279,-1730.72184620,69.34196475,8.29287914,9.16741357,7.12530155,250); //object(cs_roadbridge04) (42)
  1037.     CreateStreamObject(18450,3369.37283811,-1729.59721463,68.12068642,4.00546948,4.49564703,3.82445020,250); //object(cs_roadbridge04) (43)
  1038.     CreateStreamObject(18450,3358.72534180,-1611.47558594,107.83247375,0.00000000,96.00000000,306.00021362,250); //object(cs_roadbridge04) (44)
  1039.     CreateStreamObject(18450,3390.67298057,-1728.47357359,68.47439175,-6.79093081,-9.45662020,7.85365662,250); //object(cs_roadbridge04) (45)
  1040.     CreateStreamObject(18450,3398.69690362,-1726.37162699,70.67615300,-15.94167933,-21.67400566,15.24561169,250); //object(cs_roadbridge04) (46)
  1041.     CreateStreamObject(18450,3404.66378360,-1723.03876020,74.09318539,-26.63159657,-36.31452268,19.75323676,250); //object(cs_roadbridge04) (47)
  1042.     CreateStreamObject(18450,3408.74766619,-1718.61437303,78.51884096,-36.23915451,-52.24097122,19.62370800,250); //object(cs_roadbridge04) (48)
  1043.     CreateStreamObject(18450,3411.12259708,-1713.23786528,83.74647176,-42.97558668,-68.06045851,15.36918413,250); //object(cs_roadbridge04) (49)
  1044.     CreateStreamObject(18450,3411.96262196,-1707.04863676,89.56942986,-46.84818231,-82.83596358,8.63310556,250); //object(cs_roadbridge04) (50)
  1045.     CreateStreamObject(18450,3411.44178652,-1700.18608729,95.78106731,-48.52594266,-96.16882458,0.87238825,250); //object(cs_roadbridge04) (51)
  1046.     CreateStreamObject(18450,3409.73413645,-1692.78961666,102.17473615,-48.64255665,-107.98139071,-6.97504041,250); //object(cs_roadbridge04) (52)
  1047.     CreateStreamObject(18450,3407.01371742,-1684.99862468,108.54378846,-47.66663335,-118.39353588,-14.42321517,250); //object(cs_roadbridge04) (53)
  1048.     CreateStreamObject(18450,3403.45457514,-1676.95251117,114.68157628,-45.92367048,-127.65761463,-21.29604472,250); //object(cs_roadbridge04) (54)
  1049.     CreateStreamObject(18450,3399.23075529,-1668.79067592,120.38145166,-43.63190637,-136.10916712,-27.59712946,250); //object(cs_roadbridge04) (55)
  1050.     CreateStreamObject(18450,3394.51630355,-1660.65251875,125.43676667,-40.92852032,-144.14204561,-33.41908987,250); //object(cs_roadbridge04) (56)
  1051.     CreateStreamObject(18450,3389.48526563,-1652.67743947,129.64087335,-37.88251042,-152.21639711,-38.89108864,250); //object(cs_roadbridge04) (57)
  1052.     CreateStreamObject(18450,3384.31168719,-1645.00483788,132.78712376,-34.49064231,-160.89828421,-44.14784228,250); //object(cs_roadbridge04) (58)
  1053.     CreateStreamObject(18450,3379.16961394,-1637.77411378,134.66886996,-30.64967064,-170.91704517,-49.29144868,250); //object(cs_roadbridge04) (59)
  1054.     CreateStreamObject(18450,3374.23309156,-1631.12466700,135.07946400,-26.10621022,176.82739385,-54.28713778,250); //object(cs_roadbridge04) (60)
  1055.     CreateStreamObject(18450,3369.67616574,-1625.19589733,133.81225794,-20.48140939,161.54474640,-58.69339284,250); //object(cs_roadbridge04) (61)
  1056.     CreateStreamObject(18450,3365.67288216,-1620.12720458,130.66060383,-13.76798756,143.48251576,-61.37441112,250); //object(cs_roadbridge04) (62)
  1057.     CreateStreamObject(18450,3362.39728652,-1616.05798856,125.41785373,-7.20189782,124.85171655,-61.19727565,250); //object(cs_roadbridge04) (63)
  1058.     CreateStreamObject(18450,3360.02342450,-1613.12764908,117.87735968,-2.44286423,108.59175885,-58.35959775,250); //object(cs_roadbridge04)
  1059.                                             //[Trampolino]//
  1060.     CreateStreamObject(4563,-13.68432617,2438.81323242,58.10457611,0.00000000,0.00000000,0.00000000,250);
  1061.     CreateStreamObject(4563,87.41367340,2448.18261719,199.41867065,0.00000000,267.99993896,180.00000000,250);
  1062.     CreateStreamObject(4563,397.05383301,2439.43212891,115.24102783,0.00000000,300.00000000,0.00000000,250);
  1063.     CreateStreamObject(1634,255.55947876,2466.83886719,224.89300537,0.00000000,0.00000000,270.00000000,250);
  1064.     CreateStreamObject(1634,255.37426758,2462.63427734,224.94534302,0.00000000,0.00000000,270.00000000,250);
  1065.     CreateStreamObject(1634,255.39216614,2458.48339844,225.10206604,0.00000000,0.00000000,272.00000000,250);
  1066.     CreateStreamObject(1634,243.27833557,2444.50854492,225.35627747,0.00000000,0.00000000,270.00000000,250);
  1067.     CreateStreamObject(1634,243.29135132,2440.77221680,225.37127686,0.00000000,0.00000000,270.00000000,250);
  1068.     CreateStreamObject(1634,253.23666382,2428.08178711,224.96565247,0.00000000,0.00000000,270.00000000,250);
  1069.     CreateStreamObject(1634,253.16365051,2422.17529297,225.16661072,0.00000000,0.00000000,270.00000000,250);
  1070.     CreateStreamObject(981,475.46224976,2443.99462891,105.55075073,0.00000000,0.00000000,88.00000000,250);
  1071.     CreateStreamObject(1655,462.42297363,2445.49584961,115.46604156,0.00000000,0.00000000,270.00000000,250);
  1072.     CreateStreamObject(1655,461.85449219,2436.93798828,115.23067474,0.00000000,0.00000000,270.00000000,250);
  1073.     CreateStreamObject(8040,-1.87272918,2443.16381836,233.46008301,0.00000000,0.00000000,0.00000000,250);
  1074.                                             //[Grove]//
  1075.     CreateStreamObject(712,2505.65405273,-1685.00671387,22.14623260,0.00000000,0.00000000,0.00000000,250);
  1076.     CreateStreamObject(8841,2483.67016602,-1665.54650879,15.66999054,0.00000000,0.00000000,2.00000000,250);
  1077.     CreateStreamObject(3267,2481.24975586,-1683.47705078,12.32913208,0.00000000,0.00000000,0.00000000,250);
  1078.     CreateStreamObject(6965,2529.25488281,-1679.30700684,23.54268837,0.00000000,0.00000000,0.00000000,250);
  1079.                                                 //[MisterixMap]//
  1080.     CreateStreamObject(10786,-1097.98876953,3233.46020508,9.82448578,0.00000000,0.00000000,0.00000000,250);
  1081.     CreateStreamObject(10051,-1049.85961914,3360.86352539,4.56867409,0.00000000,0.00000000,46.00000000,250);
  1082.     CreateStreamObject(10010,-1129.26892090,3115.26220703,6.30628967,0.00000000,0.00000000,90.00000000,250);
  1083.     CreateStreamObject(1337,-1048.99023438,3336.17871094,-7.37675095,0.00000000,0.00000000,0.00000000,250);
  1084.     CreateStreamObject(1222,-1056.47875977,3276.99218750,4.88067913,0.00000000,0.00000000,0.00000000,250);
  1085.     CreateStreamObject(1222,-1054.41613770,3275.64404297,4.88067913,0.00000000,0.00000000,0.00000000,250);
  1086.     CreateStreamObject(1985,-1054.07482910,3288.26708984,9.83334923,0.00000000,0.00000000,0.00000000,250);
  1087.     CreateStreamObject(1985,-1057.98486328,3288.95678711,10.83334923,0.00000000,0.00000000,0.00000000,250);
  1088.     CreateStreamObject(7916,-1062.22888184,3330.29638672,8.57929897,0.00000000,0.00000000,0.00000000,250);
  1089.     CreateStreamObject(8420,-1121.83020020,3323.35424805,4.00000000,0.00000000,0.00000000,228.00000000,250);
  1090.     CreateStreamObject(8841,-1126.30480957,3319.00830078,7.45905304,0.00000000,0.00000000,48.00000000,250);
  1091.     CreateStreamObject(712,-1135.73132324,3360.52807617,13.77127457,0.00000000,0.00000000,0.00000000,250);
  1092.     CreateStreamObject(712,-1085.55041504,3338.83056641,13.77904510,0.00000000,0.00000000,0.00000000,250);
  1093.     CreateStreamObject(4232,-1147.92761230,3050.43774414,12.17639160,0.00000000,0.00000000,180.00000000,250);
  1094.                                                 //[BaseJump]//
  1095.     CreateStreamObject(1634,1551.13293457,-1338.37255859,329.75720215,0.00000000,0.00000000,340.00000000,250);
  1096.     CreateStreamObject(1634,1560.99902344,-1346.39306641,329.75827026,0.00000000,0.00000000,308.00000000,250);
  1097.     CreateStreamObject(1634,1563.57019043,-1358.30712891,329.75079346,0.00000000,0.00000000,262.00000000,250);
  1098.     CreateStreamObject(1634,1556.79077148,-1367.77832031,329.75079346,0.00000000,0.00000000,220.00000000,250);
  1099.     CreateStreamObject(1634,1544.92810059,-1373.10571289,329.75079346,0.00000000,0.00000000,180.00000000,250);
  1100.     CreateStreamObject(1634,1533.76074219,-1367.54064941,329.75827026,0.00000000,0.00000000,146.00000000,250);
  1101.     CreateStreamObject(1634,1526.27575684,-1358.28747559,329.75827026,0.00000000,0.00000000,102.00000000,250);
  1102.     CreateStreamObject(18449,1506.09777832,-1323.30334473,329.53948975,0.00000000,0.00000000,142.00000000,250);
  1103.     CreateStreamObject(18449,1518.19311523,-1281.96545410,346.67990112,0.00000000,154.00000000,160.00000000,250);
  1104.     CreateStreamObject(18449,1489.69482422,-1283.49011230,282.80935669,0.00000000,350.00000000,190.00000000,250);
  1105.     CreateStreamObject(18449,1497.57113779,-1316.48975003,329.87959844,3.98125403,-3.66752383,140.94468029,250);
  1106.     CreateStreamObject(18449,1489.99829975,-1310.12499306,330.83967621,8.03719991,-7.60191985,140.21618102,250);
  1107.     CreateStreamObject(18449,1483.37238920,-1304.21470666,332.32935058,12.15191605,-11.90339230,139.83196494,250);
  1108.     CreateStreamObject(18449,1477.68653117,-1298.76452365,334.25824911,16.31084042,-16.70751443,139.81785099,250);
  1109.     CreateStreamObject(18449,1472.93385065,-1293.78007689,336.53599932,20.50194686,-22.20507721,140.21429636,250);
  1110.     CreateStreamObject(18449,1469.10747268,-1289.26699921,339.07222875,24.71621605,-28.67599193,141.08981942,250);
  1111.     CreateStreamObject(18449,1466.20052224,-1285.23092345,341.77656493,28.94345034,-36.54811326,142.57037471,250);
  1112.     CreateStreamObject(18449,1464.20612437,-1281.67748244,344.55863541,33.14831635,-46.49585601,144.90240308,250);
  1113.     CreateStreamObject(18449,1463.11740407,-1278.61230904,347.32806772,37.17536360,-59.57026412,148.56576198,250);
  1114.     CreateStreamObject(18449,1462.92748635,-1276.04103607,349.99448939,40.45940160,-77.15260375,154.31625684,250);
  1115.     CreateStreamObject(18449,1463.62949622,-1273.96929637,352.46752796,41.57660936,-99.79638309,162.39532779,250);
  1116.     CreateStreamObject(18449,1465.21655870,-1272.40272279,354.65681096,38.96307805,-124.46078067,170.41342730,250);
  1117.     CreateStreamObject(18449,1467.68179879,-1271.34694816,356.47196594,33.45017327,-145.80537647,174.85197543,250);
  1118.     CreateStreamObject(18449,1471.01834152,-1270.80760532,357.82262043,27.44829639,-161.83556784,175.63639915,250);
  1119.     CreateStreamObject(18449,1475.21931189,-1270.79032712,358.61840196,22.12564118,-173.51037208,174.51051137,250);
  1120.     CreateStreamObject(18449,1480.27783491,-1271.30074638,358.76893808,17.53057404,177.80762368,172.60661026,250);
  1121.     CreateStreamObject(18449,1486.18703559,-1272.34449595,358.18385631,13.45862776,171.11065086,170.37656188,250);
  1122.     CreateStreamObject(18449,1492.94003896,-1273.92720867,356.77278419,9.74676688,165.73836103,167.97069784,250);
  1123.     CreateStreamObject(18449,1500.52997001,-1276.05451738,354.44534926,6.29806862,161.26559384,165.43374494,250);
  1124.     CreateStreamObject(18449,1508.94995377,-1278.73205491,351.11117906,3.05891619,157.41473668,162.77656557,250);
  1125.     CreateStreamObject(18449,1527.26314215,-1285.07344460,341.62502103,-1.38173352,150.24962442,161.47868847,250);
  1126.     CreateStreamObject(18449,1535.17993936,-1287.41927657,336.50802513,-2.88651637,145.94645990,162.90133245,250);
  1127.     CreateStreamObject(18449,1541.96095753,-1289.07536366,331.37051212,-4.51522329,140.94785887,164.22686343,250);
  1128.     CreateStreamObject(18449,1547.62364731,-1290.11411952,326.25408068,-6.25494540,135.06674130,165.39914133,250);
  1129.     CreateStreamObject(18449,1552.18545937,-1290.60795779,321.20032951,-8.06597137,128.06605569,166.34490759,250);
  1130.     CreateStreamObject(18449,1555.66384438,-1290.62929211,316.25085729,-9.86091689,119.67023492,166.97842930,250);
  1131.     CreateStreamObject(18449,1558.07625299,-1290.25053613,311.44726271,-11.47874242,109.62175064,167.22443234,250);
  1132.     CreateStreamObject(18449,1559.44013588,-1289.54410350,306.83114446,-12.67294134,97.82122280,167.07484296,250);
  1133.     CreateStreamObject(18449,1559.77294371,-1288.58240786,302.44410123,-13.16010081,84.54468299,166.67333225,250);
  1134.     CreateStreamObject(18449,1559.09212713,-1287.43786286,298.32773170,-12.76381041,70.57530522,166.34901248,250);
  1135.     CreateStreamObject(18449,1557.41513682,-1286.18288214,294.52363458,-11.56352256,56.99109623,166.48665358,250);
  1136.     CreateStreamObject(18449,1554.75942344,-1284.88987934,291.07340854,-9.86413139,44.67997790,167.30932816,250);
  1137.     CreateStreamObject(18449,1551.14243764,-1283.63126812,288.01865227,-8.00844460,34.04006143,168.80918209,250);
  1138.     CreateStreamObject(18449,1546.58163010,-1282.47946211,285.40096447,-6.23919402,25.05108753,170.84505117,250);
  1139.     CreateStreamObject(18449,1541.09445148,-1281.50687496,283.26194382,-4.68013234,17.49120330,173.25194898,250);
  1140.     CreateStreamObject(18449,1534.69835245,-1280.78592032,281.64318901,-3.37267293,11.09701855,175.89242497,250);
  1141.     CreateStreamObject(18449,1527.41078365,-1280.38901183,280.58629873,-2.31384086,5.63487797,178.66602368,250);
  1142.     CreateStreamObject(18449,1519.24919577,-1280.38856314,280.13287167,-1.48023013,0.91895273,-178.49685469,250);
  1143.     CreateStreamObject(18449,1510.23103946,-1280.85698789,280.32450652,-0.84012813,-3.19223926,-175.64333746,250);
  1144.     CreateStreamObject(18449,1500.37376539,-1281.86669973,281.20280196,-0.35872719,-6.80509322,-172.80458316,250);
  1145.     CreateStreamObject(18450,1430.58825684,-1289.11999512,-850.56066895,0.00000000,10.00000000,4.00000000,250);
  1146.     CreateStreamObject(1633,1534.74108887,-1352.41735840,329.75262451,0.00000000,0.00000000,50.00000000,250);
  1147.     CreateStreamObject(1633,1537.47094727,-1349.35632324,329.76379395,0.00000000,0.00000000,50.00000000,250);
  1148.     CreateStreamObject(1633,1540.13427734,-1346.28015137,329.76739502,0.00000000,0.00000000,50.00000000,250);
  1149.     CreateStreamObject(1633,1542.70825195,-1343.33105469,329.77163696,0.00000000,0.00000000,50.00000000,250);
  1150.                                                 //[Drag]//
  1151.     CreateStreamObject(18450,843.63861084,-2105.67846680,11.61115646,0.00000000,0.00000000,270.00000000,250); //object(cs_roadbridge04) (1)
  1152.     CreateStreamObject(18450,827.88623047,-2105.30908203,12.12463760,0.00000000,0.00000000,270.00000000,250); //object(cs_roadbridge04) (2)
  1153.     CreateStreamObject(18450,843.60577393,-2181.79272461,19.31356239,0.00000000,11.00000000,90.00000000,250); //object(cs_roadbridge04) (3)
  1154.     CreateStreamObject(18450,827.42730713,-2180.48486328,18.78071022,0.00000000,11.00000000,90.00000000,250); //object(cs_roadbridge04) (4)
  1155.     CreateStreamObject(1634,827.37316895,-2220.24853516,27.10963821,0.00000000,0.00000000,180.00000000,250); //object(landjump2) (1)
  1156.     CreateStreamObject(1634,845.76861572,-2220.14086914,27.90719604,0.00000000,0.00000000,182.00000000,250); //object(landjump2) (2)
  1157.     CreateStreamObject(1634,823.34948730,-2220.16088867,27.16769600,0.00000000,0.00000000,180.00000000,250); //object(landjump2) (3)
  1158.     CreateStreamObject(1634,840.21319580,-2217.91015625,27.98154831,0.00000000,0.00000000,0.00000000,250); //object(landjump2) (4)
  1159.                                                 //[AutoScontri]//
  1160.     CreateStreamObject(10394,661.43420410,-2091.33764648,15.30590057,0.00000000,0.00000000,358.00000000,250); //object(plot1_sfs) (1)
  1161.     CreateStreamObject(14434,675.13189697,-2079.35888672,13.07314968,0.00000000,0.00000000,0.00000000,250); //object(carter-spotlight42) (1)
  1162.     CreateStreamObject(10394,661.77532959,-2081.12719727,20.79952240,180.00000000,0.00000000,358.00000000,250); //object(plot1_sfs) (2)
  1163.     CreateStreamObject(6872,716.91571045,-2068.67822266,8.61023331,0.00000000,0.00000000,0.00000000,250); //object(vgn_corpbuild1) (1)
  1164.     CreateStreamObject(2780,679.03863525,-2104.24804688,12.62621307,0.00000000,0.00000000,0.00000000,250); //object(cj_smoke_mach) (1)
  1165.     CreateStreamObject(2780,657.26818848,-2090.43725586,12.62621307,0.00000000,0.00000000,0.00000000,250); //object(cj_smoke_mach) (2)
  1166.     CreateStreamObject(2780,687.28485107,-2067.41357422,13.37097263,0.00000000,0.00000000,0.00000000,250); //object(cj_smoke_mach) (3)
  1167.     CreateStreamObject(2780,647.82391357,-2095.21704102,23.47921181,0.00000000,0.00000000,0.00000000,250); //object(cj_smoke_mach) (4)
  1168.     CreateStreamObject(2780,648.12145996,-2102.99511719,23.47921371,0.00000000,0.00000000,0.00000000,250); //object(cj_smoke_mach)(5)
  1169.                                  //[Mappa AA]//
  1170.     CreateObject(10763, 361.718842, 2553.655518, 47.955421, 0.0000, 0.0000, 47.2690);
  1171.     CreateObject(10757, 344.842957, 2533.890869, 57.821571, 0.0000, 0.0000, 166.6267);
  1172.     CreateObject(8357, 331.193939, 2511.169434, 15.853736, 0.0000, 0.0000, 269.7591);
  1173.     CreateObject(8357, 331.019073, 2496.643555, 15.807474, 0.0000, 0.0000, 269.7591);
  1174.     CreateObject(8357, 118.503868, 2512.003662, 15.857755, 0.0000, 0.0000, 269.7591);
  1175.     CreateObject(8357, 118.453026, 2497.780273, 15.853732, 0.0000, 0.0000, 269.7591);
  1176.     CreateObject(8356, -11.430183, 2512.994141, 15.755348, 0.0000, 0.0000, 268.8997);
  1177.     CreateObject(8356, -11.532080, 2498.431885, 15.777884, 0.0000, 0.0000, 268.8997);
  1178.     CreateObject(1655, 425.911469, 2486.439697, 16.838228, 0.0000, 0.0000, 268.8997);
  1179.     CreateObject(1655, 426.249023, 2494.908936, 16.888227, 0.0000, 0.0000, 268.8997);
  1180.     CreateObject(1655, 426.453033, 2503.569580, 16.888227, 0.0000, 0.0000, 268.8997);
  1181.     CreateObject(1655, 426.636017, 2512.319580, 16.863228, 0.0000, 0.0000, 268.8997);
  1182.     CreateObject(1655, 426.817902, 2521.020264, 16.863228, 0.0000, 0.0000, 268.8997);
  1183.     CreateObject(1655, 432.682434, 2486.338867, 20.526777, 12.0321, 0.0000, 268.8997);
  1184.     CreateObject(1655, 432.726471, 2495.115479, 20.451265, 12.0321, 0.0000, 268.8997);
  1185.     CreateObject(1655, 432.852875, 2503.841553, 20.427111, 12.0321, 0.0000, 268.8997);
  1186.     CreateObject(1655, 432.851044, 2512.523193, 20.298132, 12.0321, 0.0000, 268.8997);
  1187.     CreateObject(1655, 432.963593, 2521.207031, 20.219646, 12.0321, 0.0000, 268.8997);
  1188.     CreateObject(1655, 438.592316, 2486.200195, 25.948542, 27.5020, 0.0000, 268.8997);
  1189.     CreateObject(1655, 438.579224, 2495.005371, 25.815615, 27.5020, 0.0000, 268.8997);
  1190.     CreateObject(1655, 438.695587, 2503.798340, 25.804842, 27.5020, 0.0000, 268.8997);
  1191.     CreateObject(1655, 438.929840, 2512.395996, 25.865311, 27.5020, 0.0000, 268.8997);
  1192.     CreateObject(1655, 439.104492, 2521.113525, 25.844599, 27.5020, 0.0000, 268.8997);
  1193.     CreateObject(1655, 442.593170, 2486.161133, 33.349327, 48.9878, 0.0000, 268.8997);
  1194.     CreateObject(1655, 442.763184, 2494.822510, 33.345154, 48.9878, 0.0000, 268.8997);
  1195.     CreateObject(1655, 442.904602, 2503.533936, 33.323349, 48.9878, 0.0000, 268.8997);
  1196.     CreateObject(1655, 443.080048, 2512.243164, 33.317368, 48.9878, 0.0000, 268.8997);
  1197.     CreateObject(1655, 443.197327, 2520.865234, 33.290321, 48.9878, 0.0000, 268.8997);
  1198.     CreateObject(1655, 443.779480, 2486.022705, 40.276958, 65.3171, 0.0000, 268.8997);
  1199.     CreateObject(1655, 443.993347, 2494.663086, 40.193535, 66.1766, 0.0000, 268.8997);
  1200.     CreateObject(1655, 444.252991, 2503.711182, 18.672260, 61.8794, 0.0000, 268.8997);
  1201.     CreateObject(1655, 444.131561, 2503.422607, 40.132374, 66.1766, 0.0000, 268.8997);
  1202.     CreateObject(1655, 444.285950, 2512.119873, 40.108845, 66.1766, 0.0000, 268.8997);
  1203.     CreateObject(1655, 444.494293, 2520.850098, 40.126526, 64.4577, 0.0000, 268.8997);
  1204.     CreateObject(9076, 193.090607, 2593.295410, 30.744650, 0.0000, 0.0000, 89.3814);
  1205.     CreateObject(11134, 191.992249, 2392.546875, 47.408249, 337.6546, 0.0000, 359.9227);
  1206.     CreateObject(11134, 191.902603, 2210.704102, 132.575546, 331.6386, 0.0000, 0.0000);
  1207.     CreateObject(1655, 192.980209, 2534.462646, 17.034824, 0.0000, 0.0000, 0.0000);
  1208.     CreateObject(1655, 192.947357, 2541.852539, 21.390167, 15.4699, 0.0000, 0.0000);
  1209.     CreateObject(1655, 193.020035, 2547.918701, 27.256315, 27.5020, 0.0000, 0.0000);
  1210.     CreateObject(11134, 191.823700, 2054.457275, 227.198883, 325.6225, 0.0000, 0.0000);
  1211.     CreateObject(4032, 166.387711, 1960.420532, 292.295624, 0.0000, 0.0000, 89.3814);
  1212.     CreateObject(1655, 193.017014, 2552.413086, 34.029655, 40.3935, 0.0000, 0.0000);
  1213.     CreateObject(1655, 95.278183, 2488.178223, 16.838224, 0.0000, 0.0000, 90.2409);
  1214.     CreateObject(1655, 88.016281, 2488.080322, 20.971209, 13.7510, 0.0000, 90.2409);
  1215.     CreateObject(1655, 82.462128, 2488.098633, 26.415524, 29.2208, 0.0000, 90.2409);
  1216.     CreateObject(16037, -33.941132, 2486.480469, 47.800518, 0.0000, 0.0000, 0.0000);
  1217.     CreateObject(1655, -90.170448, 2482.877441, 44.990299, 0.0000, 0.0000, 89.3814);
  1218.     CreateObject(1655, -90.059303, 2490.259521, 44.976437, 0.0000, 0.0000, 89.3814);
  1219.     CreateObject(1655, -97.428688, 2482.974365, 49.378670, 16.3293, 0.0000, 89.3814);
  1220.     CreateObject(1655, -97.266693, 2490.461670, 49.308254, 16.3293, 0.0000, 89.3814);
  1221.     CreateObject(16037, -208.526428, 2487.541016, 69.901184, 0.0000, 0.0000, 0.0000);
  1222.     CreateObject(1655, -265.972717, 2483.995117, 67.065956, 0.0000, 0.0000, 89.3814);
  1223.     CreateObject(1655, -265.915497, 2492.596924, 67.084091, 0.0000, 0.0000, 89.3814);
  1224.     CreateObject(1655, -272.207062, 2484.075439, 70.836098, 17.1887, 0.0000, 89.3814);
  1225.     CreateObject(1655, -272.094421, 2492.725342, 70.836243, 17.1887, 0.0000, 89.3814);
  1226.     CreateObject(16037, -395.325256, 2488.011230, 83.053452, 0.0000, 0.0000, 0.0000);
  1227.     CreateObject(13592, -453.269196, 2479.047119, 88.863625, 0.0000, 0.0000, 0.0000);
  1228.     CreateObject(1655, -452.584259, 2491.290771, 80.136353, 0.0000, 0.0000, 86.8031);
  1229.     CreateObject(1655, -459.021820, 2491.631104, 84.240959, 19.7670, 0.0000, 86.8031);
  1230.     CreateObject(7984, 310.440491, 2569.160645, 30.001581, 0.0000, 0.0000, 0.0000);
  1231.     CreateObject(1655, 298.730103, 2520.971191, 16.846039, 0.0000, 0.0000, 89.3814);
  1232.     CreateObject(1655, 291.548828, 2521.159424, 21.141323, 16.3293, 0.0000, 89.3814);
  1233.     CreateObject(1655, 286.361481, 2521.191406, 26.764902, 33.5180, 0.0000, 89.3814);
  1234.     CreateObject(1655, 282.720093, 2521.212402, 33.947433, 47.2690, 0.0000, 89.3814);
  1235.     CreateObject(1655, 280.758118, 2521.254395, 42.280502, 61.0199, 0.0000, 89.3814);
  1236.     CreateObject(1655, 333.154419, 2585.069824, 37.111900, 0.0000, 0.0000, 0.0000);
  1237.     CreateObject(1655, 333.134460, 2591.617188, 41.196304, 18.9076, 0.0000, 0.0000);
  1238.     CreateObject(1655, 324.895508, 2530.923096, 40.506359, 0.0000, 0.0000, 268.0403);
  1239.     CreateObject(1655, 331.828369, 2530.753174, 44.940544, 19.7670, 0.0000, 268.0403);
  1240.     CreateObject(1655, 286.733643, 2592.460449, 40.506359, 0.0000, 0.0000, 0.0000);
  1241.     CreateObject(1655, 286.789795, 2599.521484, 44.646847, 15.4699, 0.0000, 0.0000);
  1242.     CreateObject(972, 290.550598, 2605.288086, 44.956116, 90.2409, 0.0000, 268.8997);
  1243.     CreateObject(1655, 372.938568, 2559.178711, 16.604820, 0.0000, 0.0000, 0.0000);
  1244.     CreateObject(1655, 372.994232, 2566.098877, 20.634308, 15.4699, 0.0000, 0.0000);
  1245.     CreateObject(1655, 372.955078, 2571.904541, 26.452347, 29.2208, 0.0000, 0.0000);
  1246.     CreateObject(1655, 372.942474, 2575.786865, 33.209934, 45.5501, 0.0000, 0.0000);
  1247.     CreateObject(1655, 373.006409, 2577.591797, 40.875355, 62.7388, 0.0000, 0.0000);
  1248.     CreateObject(1655, 373.117767, 2576.972656, 49.278145, 79.9276, 0.0000, 0.0000);
  1249.     CreateObject(1655, 373.187347, 2574.174805, 57.037159, 94.5380, 0.0000, 0.0000);
  1250.     CreateObject(11134, 366.953979, 2414.757568, 39.322197, 337.6546, 0.0000, 1.6415);
  1251.     CreateObject(11134, 372.001190, 2241.587402, 122.191917, 330.7792, 0.0000, 1.6415);
  1252.     CreateObject(11134, 376.745239, 2084.102051, 222.546722, 323.9037, 0.0000, 1.6415);
  1253.     CreateObject(4032, 352.711426, 1990.872070, 290.214752, 0.0000, 0.0000, 91.1003);
  1254.     CreateObject(13592, 97.105507, 2523.516357, 25.187748, 0.0000, 0.0000, 279.2130);
  1255.     CreateObject(13592, 89.593346, 2523.403076, 25.170115, 0.0000, 0.0000, 279.2130);
  1256.     CreateObject(13592, 82.877869, 2523.345703, 25.186298, 0.0000, 0.0000, 279.2130);
  1257.     CreateObject(13592, 75.473259, 2523.290527, 25.225344, 0.0000, 0.0000, 279.2130);
  1258.     CreateObject(13592, 68.229492, 2523.233643, 25.230570, 0.0000, 0.0000, 279.2130);
  1259.     CreateObject(13592, 60.693417, 2523.204590, 25.237751, 0.0000, 0.0000, 279.2130);
  1260.     CreateObject(13592, 53.173546, 2523.182617, 25.137756, 0.0000, 0.0000, 279.2130);
  1261.     CreateObject(13592, 46.045666, 2523.120117, 25.083872, 0.0000, 0.0000, 279.2130);
  1262.     CreateObject(13592, 38.699081, 2523.005371, 25.112749, 0.0000, 0.0000, 279.2130);
  1263.     CreateObject(13592, 32.519901, 2522.925293, 25.131645, 0.0000, 0.0000, 279.2130);
  1264.     CreateObject(13592, 25.241133, 2522.853271, 25.137745, 0.0000, 0.0000, 279.2130);
  1265.     CreateObject(13592, 18.077904, 2522.794189, 25.187748, 0.0000, 0.0000, 279.2130);
  1266.     CreateObject(13592, 10.752886, 2522.732178, 25.187740, 0.0000, 0.0000, 279.2130);
  1267.     CreateObject(13592, 3.485567, 2522.632324, 25.177526, 0.0000, 0.0000, 279.2130);
  1268.     CreateObject(13592, -3.989274, 2522.526611, 25.127523, 0.0000, 0.0000, 279.2130);
  1269.     CreateObject(13592, -11.435653, 2522.418213, 25.116735, 0.0000, 0.0000, 279.2130);
  1270.     CreateObject(13592, -18.557352, 2522.328369, 25.161182, 0.0000, 0.0000, 279.2130);
  1271.     CreateObject(13592, -25.984158, 2522.238770, 25.152519, 0.0000, 0.0000, 279.2130);
  1272.     CreateObject(13592, -33.443958, 2522.165283, 25.137627, 0.0000, 0.0000, 279.2130);
  1273.     CreateObject(13592, -40.777637, 2522.048584, 25.091448, 0.0000, 0.0000, 279.2130);
  1274.     CreateObject(13592, -48.158951, 2521.925537, 25.102520, 0.0000, 0.0000, 279.2130);
  1275.     CreateObject(1655, -52.618687, 2527.134033, 16.782026, 0.0000, 0.0000, 4.2972);
  1276.     CreateObject(1655, -53.054634, 2533.348389, 20.534649, 16.3293, 0.0000, 4.2972);
  1277.     CreateObject(5189, -47.567516, 2563.435059, 21.383209, 0.0000, 0.0000, 0.0000);
  1278.                                        //[Mappa Diga]//
  1279.     CreateDynamicObject(4867,-722.09080000,1931.78910000,5.50000000,0.00000000,0.00000000,6.26220000); //
  1280.     CreateDynamicObject(4867,-729.95310000,1747.88670000,5.48590000,0.00000000,0.00000000,6.26220000); //
  1281.     CreateDynamicObject(4867,-612.97660000,1581.52540000,5.50000000,0.00000000,0.00000000,6.26220000); //
  1282.     CreateDynamicObject(4867,-862.72360000,1664.25680000,5.50000000,0.00000000,0.00000000,6.26220000); //
  1283.     CreateDynamicObject(8171,-610.47950000,1771.34280000,5.44000000,0.00000000,0.00000000,7.24550000); //
  1284.     CreateDynamicObject(8171,-553.64360000,1697.60450000,5.46500000,0.00000000,0.00000000,96.08640000); //
  1285.     CreateDynamicObject(4585,-728.38090000,1818.93850000,-76.50040000,0.00000000,0.00000000,7.19060000); //
  1286.     CreateDynamicObject(8171,-599.97020000,1955.74220000,5.50000000,0.00000000,0.00000000,5.99550000); //
  1287.     CreateDynamicObject(6066,-628.82550000,1952.94700000,7.70040000,0.00000000,0.00000000,188.42990000); //
  1288.     CreateDynamicObject(1655,-634.83640000,1951.89150000,6.50010000,0.00000000,0.00000000,278.42980000); //
  1289.     CreateDynamicObject(6066,-787.43800000,1935.34890000,7.70040000,0.00000000,0.00000000,9.01640000); //
  1290.     CreateDynamicObject(1655,-781.50250000,1936.22550000,6.55010000,0.00000000,0.00000000,99.28130000); //
  1291.     CreateDynamicObject(3755,-750.75840000,1676.09890000,-1.95560000,339.97000000,0.00000000,6.95500000); //
  1292.     CreateDynamicObject(3755,-749.74770000,1667.68430000,1.08250000,325.93630000,0.00000000,6.95430000); //
  1293.     CreateDynamicObject(3755,-749.10030000,1662.44950000,4.28410000,316.00650000,0.00000000,6.94890000); //
  1294.     CreateDynamicObject(3755,-748.80990000,1659.70760000,7.22010000,306.08030000,0.00000000,6.94340000); //
  1295.     CreateDynamicObject(3755,-747.92100000,1652.53540000,15.35520000,296.15420000,0.00000000,6.93790000); //
  1296.     CreateDynamicObject(3755,-749.80910000,1668.23230000,0.21610000,316.50650000,0.00000000,6.94890000); //
  1297.     CreateDynamicObject(3755,-750.69710000,1675.68810000,-2.55110000,328.16500000,0.00000000,6.94340000); //
  1298.     CreateDynamicObject(3755,-746.65540000,1643.27200000,33.86250000,268.36320000,0.00000000,6.93240000); //
  1299.     CreateDynamicObject(3755,-747.20350000,1647.98270000,23.29010000,286.22800000,0.00000000,6.93240000); //
  1300.     CreateDynamicObject(3755,-746.90140000,1645.74040000,28.47880000,278.28690000,0.00000000,6.92690000); //
  1301.     CreateDynamicObject(3755,-746.59060000,1644.67960000,32.24810000,275.00370000,0.00000000,6.92140000); //
  1302.     CreateDynamicObject(3755,-748.21180000,1657.42270000,9.61560000,303.07910000,0.00000000,6.93790000); //
  1303.     CreateDynamicObject(3755,-749.33570000,1665.89580000,2.82440000,318.23670000,0.00000000,6.93790000); //
  1304.     CreateDynamicObject(8421,-552.69040000,1482.58200000,-3.09600000,178.50590000,73.49300000,86.38550000); //
  1305.     CreateDynamicObject(8421,-556.02110000,1437.66160000,10.13570000,178.50590000,73.49300000,86.38550000); //
  1306.     CreateDynamicObject(8421,-559.39010000,1391.65370000,23.44910000,178.50590000,73.49300000,86.38550000); //
  1307.     CreateDynamicObject(8421,-562.87010000,1345.09860000,36.94400000,178.50590000,73.49300000,86.38000000); //
  1308.     CreateDynamicObject(8421,-566.08870000,1300.24230000,49.97560000,178.50590000,73.49300000,86.38550000); //
  1309.     CreateDynamicObject(8421,-569.38750000,1254.16770000,63.35580000,178.50590000,73.49300000,86.38550000); //
  1310.     CreateDynamicObject(8421,-572.64430000,1207.81650000,76.79160000,178.50590000,73.49300000,86.38550000); //
  1311.     CreateDynamicObject(8421,-576.01630000,1162.26320000,89.94920000,178.50590000,73.49300000,86.38550000); //
  1312.     CreateDynamicObject(8421,-579.45210000,1115.31150000,103.54670000,178.50590000,73.49300000,86.38000000); //
  1313.     CreateDynamicObject(8421,-582.76190000,1068.90990000,117.08240000,178.50590000,73.49300000,86.38550000); //
  1314.     CreateDynamicObject(17310,-540.27740000,1606.25820000,8.64660000,0.00000000,151.39710000,85.50700000); //
  1315.     CreateDynamicObject(17310,-548.50690000,1606.80940000,8.64660000,0.25000000,151.39710000,85.50660000); //
  1316.     CreateDynamicObject(17310,-559.89450000,1607.68160000,8.67160000,0.24720000,151.39710000,85.49560000); //
  1317.     CreateDynamicObject(17310,-559.32200000,1616.03940000,14.67310000,0.24720000,128.56210000,85.50110000); //
  1318.     CreateDynamicObject(17310,-529.17060000,1605.46240000,8.69660000,0.00000000,151.39710000,85.50660000); //
  1319.     CreateDynamicObject(17310,-547.86720000,1615.17290000,14.65840000,0.24720000,128.55650000,85.49010000); //
  1320.     CreateDynamicObject(17310,-536.67210000,1614.32750000,14.62160000,0.24720000,128.56200000,85.49560000); //
  1321.     CreateDynamicObject(17310,-526.46420000,1613.53960000,14.57160000,0.24720000,128.56200000,85.49560000); //
  1322.     CreateDynamicObject(8421,-586.06890000,1021.76720000,130.67160000,178.50590000,73.49300000,86.38550000); //
  1323.     CreateDynamicObject(8421,-589.34240000,975.74390000,144.00280000,178.50590000,73.49300000,86.38550000); //
  1324.     CreateDynamicObject(8421,-592.30550000,941.55410000,164.40720000,179.75590000,128.50310000,264.88550000); //
  1325.     CreateDynamicObject(8421,-594.16390000,918.93180000,192.21270000,179.75280000,152.32160000,264.88040000); //
  1326.     CreateDynamicObject(8421,-595.22140000,906.48770000,226.00590000,179.74730000,168.20000000,264.88040000); //
  1327.     CreateDynamicObject(7073,-671.41320000,1812.94090000,5.51270000,0.00000000,269.85990000,94.09500000); //
  1328.     CreateDynamicObject(7073,-757.13090000,1723.80860000,5.51270000,0.00000000,269.85720000,94.09240000); //
  1329.     CreateDynamicObject(16776,-660.15340000,1686.80220000,5.48590000,0.00000000,0.00000000,97.57000000); //
  1330.     CreateDynamicObject(16776,-634.42430000,1689.81150000,5.48590000,0.00000000,0.00000000,275.39230000); //
  1331.     CreateDynamicObject(6965,-647.05470000,1688.60060000,5.34840000,0.00000000,0.00000000,0.00000000); //
  1332.     CreateDynamicObject(1655,-648.86910000,1708.52150000,6.53600000,0.00000000,0.00000000,186.93790000); //
  1333.     CreateDynamicObject(1655,-648.34790000,1704.17860000,9.21960000,19.85000000,0.00000000,186.93790000); //
  1334.     CreateDynamicObject(1655,-645.48440000,1673.17190000,6.78600000,0.00000000,0.00000000,5.82280000); //
  1335.     CreateDynamicObject(1655,-645.89810000,1677.54540000,9.49630000,19.84680000,0.00000000,5.96770000); //
  1336.     CreateDynamicObject(1632,-630.51560000,1792.57320000,6.26510000,0.00000000,0.00000000,346.30000000); //
  1337.     CreateDynamicObject(1632,-629.07230000,1798.57420000,9.90510000,14.89200000,0.00000000,346.30000000); //
  1338.     CreateDynamicObject(1632,-627.83890000,1803.59270000,14.96520000,28.34700000,0.00000000,346.30000000); //
  1339.     CreateDynamicObject(8357,-798.84410000,1936.36230000,0.29850000,0.00000000,19.66000000,10.42500000); //
  1340.     CreateDynamicObject(8357,-837.12070000,1930.47960000,0.27630000,0.00000000,19.65450000,190.53550000); //
  1341.     CreateDynamicObject(1655,-637.41240000,1867.79580000,5.92510000,0.00000000,352.06000000,290.02050000); //
  1342.     CreateDynamicObject(1655,-631.21590000,1870.46920000,9.60120000,12.41000000,352.83690000,290.01710000); //
  1343.     CreateDynamicObject(1655,-627.47190000,1873.06580000,13.23240000,21.65910000,344.89700000,302.70150000); //
  1344.     CreateDynamicObject(1655,-625.00450000,1875.92110000,17.58180000,33.56410000,329.76390000,320.56570000); //
  1345.     CreateDynamicObject(1655,-624.61620000,1879.19340000,22.23210000,41.76450000,313.50590000,342.39440000); //
  1346.     CreateDynamicObject(1655,-626.28060000,1874.22860000,14.98200000,26.04910000,342.14380000,305.70080000); //
  1347.     CreateDynamicObject(6189,-976.31640000,1652.05180000,23.97670000,330.22160000,0.49990000,277.10270000); //
  1348.     CreateDynamicObject(6189,-1086.74610000,1638.60450000,87.66070000,330.22160000,0.49990000,276.85000000); //
  1349.     CreateDynamicObject(6189,-1196.25980000,1625.44530000,150.79460000,330.22160000,0.49990000,276.85000000); //
  1350.     CreateDynamicObject(6189,-1304.96970000,1612.40890000,213.39690000,330.22160000,0.49990000,276.85550000); //
  1351.     CreateDynamicObject(6189,-1415.61580000,1599.21660000,277.19200000,330.22160000,0.49990000,276.85550000); //
  1352.     CreateDynamicObject(6189,-1526.99840000,1585.89830000,341.34590000,330.22160000,0.49990000,276.85550000); //
  1353.     CreateDynamicObject(6189,-1636.88930000,1572.85670000,404.71160000,330.22160000,0.49990000,276.85550000); //
  1354.     CreateDynamicObject(16771,-1706.28260000,1563.96360000,455.86280000,0.00000000,0.25000000,276.47500000); //
  1355.     CreateDynamicObject(5005,-1613.23560000,1591.47130000,410.84730000,0.00000000,29.76000000,6.92500000); //
  1356.     CreateDynamicObject(5005,-1473.81260000,1608.23560000,330.63710000,0.00000000,29.75650000,6.92140000); //
  1357.     CreateDynamicObject(5005,-1336.52470000,1624.83110000,251.55530000,0.00000000,29.75650000,6.92140000); //
  1358.     CreateDynamicObject(5005,-1197.32190000,1641.70910000,171.33530000,0.00000000,29.75650000,6.92140000); //
  1359.     CreateDynamicObject(5005,-1058.82250000,1658.48080000,91.52930000,0.00000000,29.75650000,6.92140000); //
  1360.     CreateDynamicObject(5005,-1609.32800000,1560.54390000,410.45630000,0.00000000,29.75650000,6.92140000); //
  1361.     CreateDynamicObject(5005,-1469.46550000,1577.44170000,329.88140000,0.00000000,29.75650000,6.92140000); //
  1362.     CreateDynamicObject(5005,-1330.54380000,1594.41860000,249.96370000,0.00000000,29.75650000,6.92140000); //
  1363.     CreateDynamicObject(5005,-1190.54970000,1611.34020000,169.32680000,0.00000000,29.75650000,6.92140000); //
  1364.     CreateDynamicObject(5005,-1050.62070000,1628.28660000,88.75740000,0.00000000,29.75650000,6.92140000); //
  1365.     CreateDynamicObject(5005,-913.23730000,1644.92290000,9.62650000,0.00000000,29.75650000,6.91590000); //
  1366.     CreateDynamicObject(5005,-940.42570000,1672.75870000,23.40090000,0.00000000,29.75650000,6.92140000); //
  1367.     CreateDynamicObject(1655,-598.11680000,1625.66710000,6.32510000,0.00000000,0.00000000,4.07280000); //
  1368.     CreateDynamicObject(1655,-605.92860000,1632.55040000,6.40010000,0.00000000,0.00000000,274.57780000); //
  1369.     CreateDynamicObject(1655,-599.03520000,1640.51660000,6.35010000,0.00000000,0.00000000,184.75710000); //
  1370.     CreateDynamicObject(1655,-591.04550000,1633.53090000,6.37510000,0.00000000,0.00000000,94.25520000); //
  1371.     CreateDynamicObject(9076,-784.39790000,1990.18520000,18.47760000,0.00000000,0.00000000,119.36000000); //
  1372.     CreateDynamicObject(8396,-803.21740000,2022.68380000,13.01990000,0.00000000,0.00000000,119.49000000); //
  1373.     CreateDynamicObject(8620,-686.60550000,1681.47360000,27.37450000,0.00000000,180.16480000,185.58650000); //
  1374.     CreateDynamicObject(8620,-686.28450000,1681.34560000,73.37740000,0.00000000,1.04980000,4.84890000); //
  1375.     CreateDynamicObject(9104,-634.58670000,1994.12010000,-26.90150000,270.45000000,98.12500000,254.67500000); //
  1376.     CreateDynamicObject(18734,-574.54030000,1659.29040000,15.07060000,0.00000000,0.00000000,9.92500000); //
  1377.     CreateDynamicObject(18734,-566.70650000,1667.83870000,15.37060000,0.00000000,0.00000000,9.92070000); //
  1378.     CreateDynamicObject(3374,-600.68360000,1630.86670000,9.44400000,0.00000000,0.00000000,5.50000000); //
  1379.     CreateDynamicObject(3374,-601.14650000,1634.97850000,9.64490000,0.00000000,0.00000000,5.49870000); //
  1380.     CreateDynamicObject(3374,-596.15610000,1631.06480000,9.35230000,0.00000000,0.00000000,5.49870000); //
  1381.     CreateDynamicObject(3374,-596.74800000,1635.28130000,9.11040000,0.00000000,0.00000000,5.49870000); //
  1382.     CreateDynamicObject(18779,-726.96190000,1858.22560000,12.51720000,0.00000000,0.00000000,97.49820000); //
  1383.     CreateDynamicObject(18779,-693.01860000,1817.07420000,12.54220000,0.00000000,0.00000000,5.74580000); //
  1384.     CreateDynamicObject(18779,-729.51070000,1779.51560000,12.47810000,0.00000000,0.00000000,277.24550000); //
  1385.     CreateDynamicObject(18779,-684.58040000,1719.94710000,15.17810000,0.00000000,0.00000000,94.49580000); //
  1386.     CreateDynamicObject(18846,-724.17320000,1652.24330000,57.79140000,359.75000000,0.00000000,185.00000000); //
  1387.     CreateDynamicObject(18846,-747.48530000,1650.00540000,57.98240000,359.74730000,0.00000000,184.99880000); //
  1388.     CreateDynamicObject(18846,-770.57980000,1647.83750000,57.97220000,359.74730000,0.00000000,184.99880000); //
  1389.     CreateDynamicObject(18830,-723.95120000,1618.00100000,54.76030000,0.00000000,0.00000000,0.00000000); //
  1390.     CreateDynamicObject(18779,-720.84820000,1912.26610000,15.49220000,0.00000000,0.00000000,186.74820000); //
  1391.     CreateDynamicObject(18779,-680.19870000,1904.86280000,15.49220000,0.00000000,0.00000000,6.49560000); //
  1392.     CreateDynamicObject(18801,-573.98350000,1670.36460000,28.00470000,0.00000000,0.00000000,14.25000000); //
  1393.     CreateDynamicObject(18786,-735.26400000,2019.19510000,7.92500000,0.00000000,4.00000000,279.25000000); //
  1394.     CreateDynamicObject(18786,-762.46090000,2012.34010000,8.00000000,0.00000000,3.74900000,292.49790000); //
  1395.     CreateDynamicObject(18786,-690.30490000,2020.56360000,8.00000000,0.00000000,3.74630000,268.49450000); //
  1396.     CreateDynamicObject(18784,-612.56220000,1844.89980000,23.59250000,0.00000000,0.50000000,252.75000000); //
  1397.     CreateDynamicObject(18780,-745.60180000,2012.10830000,22.47500000,0.00000000,346.00000000,109.00000000); //
  1398.     CreateDynamicObject(18781,-713.47750000,2021.60440000,16.25160000,0.00000000,0.00000000,4.00000000); //
  1399.     CreateDynamicObject(18780,-678.50490000,2013.74320000,22.42500000,0.24170000,347.49760000,81.79870000); //
  1400.     CreateDynamicObject(18777,-602.13530000,1983.69420000,29.29750000,0.00000000,0.00000000,336.00000000); //
  1401.     CreateDynamicObject(18750,-825.68980000,1905.88390000,41.42480000,85.93040000,10.62910000,89.64710000); //
  1402.     CreateDynamicObject(18779,-824.82980000,1669.15160000,15.36720000,0.00000000,0.00000000,9.74340000); //
  1403.     CreateDynamicObject(18779,-973.02120000,1667.94950000,48.50310000,0.21430000,328.99980000,186.11790000); //
  1404.     CreateDynamicObject(18790,-968.21800000,1647.33360000,18.27960000,0.00000000,16.50000000,8.00000000); //
  1405.     CreateDynamicObject(18672,-719.20510000,1793.59800000,19.06390000,0.00000000,0.00000000,0.00000000); //
  1406.     CreateDynamicObject(18682,-686.31070000,1681.82520000,44.29270000,0.00000000,0.00000000,0.00000000); //
  1407.     CreateDynamicObject(18779,-770.55840000,1954.65580000,11.74220000,0.00000000,0.00000000,299.49560000); //
  1408.     CreateDynamicObject(18690,-569.73890000,1679.95760000,6.24340000,0.00000000,0.00000000,0.00000000); //
  1409.     CreateDynamicObject(18690,-558.48370000,1681.06360000,13.47490000,0.00000000,0.00000000,0.00000000); //
  1410.     CreateDynamicObject(18690,-552.94010000,1680.87570000,27.08550000,0.00000000,0.00000000,0.00000000); //
  1411.     CreateDynamicObject(18690,-597.51040000,1636.83190000,10.84140000,0.00000000,0.00000000,0.00000000); //
  1412.     CreateDynamicObject(18690,-600.40720000,1636.03160000,10.95090000,0.00000000,0.00000000,0.00000000); //
  1413.     CreateDynamicObject(18690,-601.10080000,1634.69840000,10.95090000,0.00000000,0.00000000,0.00000000); //
  1414.     CreateDynamicObject(18690,-602.26040000,1631.94030000,11.00000000,0.00000000,0.00000000,0.00000000); //
  1415.     CreateDynamicObject(18690,-602.17320000,1630.39010000,11.00000000,0.00000000,0.00000000,0.00000000); //
  1416.     CreateDynamicObject(18690,-599.34400000,1633.98240000,5.55000000,0.00000000,0.00000000,0.00000000); //
  1417.     CreateDynamicObject(18690,-599.51530000,1632.68590000,11.00000000,0.00000000,0.00000000,0.00000000); //
  1418.     CreateDynamicObject(18690,-598.67400000,1630.91330000,9.72830000,0.00000000,0.00000000,0.00000000); //
  1419.     CreateDynamicObject(18690,-597.11060000,1629.64550000,10.90830000,0.00000000,0.00000000,0.00000000); //
  1420.     CreateDynamicObject(18690,-597.04050000,1630.88390000,10.90830000,0.00000000,0.00000000,0.00000000); //
  1421.     CreateDynamicObject(18690,-596.06320000,1635.54030000,10.84140000,0.00000000,0.00000000,0.00000000); //
  1422.     CreateDynamicObject(18690,-675.01370000,2038.97750000,53.22610000,0.00000000,0.00000000,0.00000000); //
  1423.     CreateDynamicObject(18690,-672.91990000,2038.87600000,53.77150000,0.00000000,0.00000000,0.00000000); //
  1424.     CreateDynamicObject(18690,-676.84570000,2039.46000000,53.84040000,0.00000000,0.00000000,0.00000000); //
  1425.     CreateDynamicObject(18690,-756.18880000,2034.32320000,53.29510000,0.00000000,0.00000000,0.00000000); //
  1426.     CreateDynamicObject(18690,-751.12700000,2035.87700000,52.75190000,0.00000000,0.00000000,0.00000000); //
  1427.     CreateDynamicObject(18690,-753.62400000,2034.98730000,52.66460000,0.00000000,0.00000000,0.00000000); //
  1428.     CreateDynamicObject(18690,-818.44630000,2072.65040000,83.29310000,0.00000000,0.00000000,0.00000000); //
  1429.     CreateDynamicObject(18694,-724.17610000,1652.68620000,57.43320000,0.00000000,0.00000000,0.00000000); //
  1430.     CreateDynamicObject(18694,-724.48470000,1652.18770000,55.89130000,0.00000000,0.00000000,0.00000000); //
  1431.     CreateDynamicObject(18694,-747.85190000,1649.91760000,55.82540000,0.00000000,0.00000000,0.00000000); //
  1432.     CreateDynamicObject(18694,-770.58520000,1648.13960000,55.94940000,0.00000000,0.00000000,0.00000000); //
  1433.     CreateDynamicObject(657,-727.77930000,1818.97170000,23.47620000,0.00000000,0.00000000,0.00000000); //
  1434.     CreateDynamicObject(18780,-539.43100000,1670.04660000,22.42500000,0.24170000,347.49760000,11.79870000); //
  1435.     CreateDynamicObject(18780,-538.03440000,1663.14590000,22.42500000,0.24170000,347.49760000,11.79380000); //
  1436.     CreateDynamicObject(18788,-577.83340000,1984.48050000,55.12030000,359.51190000,347.49950000,53.89170000); //
  1437.     CreateDynamicObject(18787,-563.08990000,2004.43310000,58.68760000,351.50000000,0.00000000,144.25000000); //
  1438.     CreateDynamicObject(18775,-583.89560000,1974.83020000,29.29430000,0.00000000,0.00000000,348.00000000); //
  1439.     CreateDynamicObject(18775,-584.71100000,1971.03270000,28.34430000,14.75000000,0.00000000,348.24740000); //
  1440.     CreateDynamicObject(18776,-585.42530000,1967.32740000,26.51660000,0.00000000,0.00000000,349.00000000); //
  1441.     CreateDynamicObject(18775,-586.08070000,1963.97420000,25.34440000,14.74910000,0.00000000,348.99460000); //
  1442.     CreateDynamicObject(18776,-586.77970000,1960.24050000,23.51660000,0.00000000,0.00000000,348.99720000); //
  1443.     CreateDynamicObject(18779,-766.27750000,1817.65940000,12.47810000,0.00000000,0.00000000,187.24550000); //
  1444.     CreateDynamicObject(18652,383.83770000,2434.57030000,15.52340000,0.00000000,0.00000000,0.00000000); //
  1445.     CreateDynamicObject(18652,383.79210000,2474.95950000,15.52340000,0.00000000,0.00000000,0.00000000); //
  1446.     CreateDynamicObject(18652,383.60020000,2461.64770000,15.47340000,0.00000000,0.00000000,0.00000000); //
  1447.     CreateDynamicObject(18652,403.27900000,2447.07060000,28.11180000,0.00000000,0.00000000,0.00000000); //
  1448.     CreateDynamicObject(18652,403.40180000,2456.88770000,28.11570000,0.00000000,0.00000000,0.00000000); //
  1449.     CreateDynamicObject(18652,425.96720000,2475.02150000,15.52340000,0.00000000,0.00000000,0.00000000); //
  1450.     CreateDynamicObject(18652,426.08690000,2460.41460000,15.61820000,0.00000000,0.00000000,0.00000000); //
  1451.     CreateDynamicObject(18652,425.93150000,2434.69310000,15.52340000,0.00000000,0.00000000,0.00000000); //
  1452.                                             //[Mappa Tubo]//
  1453.     CreateDynamicObject(18809,82.91000000,2235.28000000,87.97000000,-90.00000000,0.00000000,0.00000000); //
  1454.     CreateDynamicObject(18809,82.90000000,2285.15000000,87.97000000,-90.00000000,0.00000000,0.00000000); //
  1455.     CreateDynamicObject(18809,82.94000000,2335.02000000,87.97000000,-90.00000000,0.00000000,0.00000000); //
  1456.     CreateDynamicObject(18820,82.95000000,2384.88000000,87.97000000,-90.00000000,0.00000000,0.00000000); //
  1457.     CreateDynamicObject(18809,32.99000000,2384.87000000,87.97000000,-90.00000000,-90.00000000,0.00000000); //
  1458.     CreateDynamicObject(18824,-11.67000000,2372.85000000,87.97000000,-90.00000000,45.00000000,0.00000000); //
  1459.     CreateDynamicObject(18809,-23.75000000,2328.08000000,87.97000000,-90.00000000,0.00000000,0.00000000); //
  1460.     CreateDynamicObject(18809,-23.74000000,2278.26000000,87.97000000,-90.00000000,0.00000000,0.00000000); //
  1461.     CreateDynamicObject(18809,-23.75000000,2228.42000000,87.97000000,-90.00000000,0.00000000,0.00000000); //
  1462.     CreateDynamicObject(18822,-30.55000000,2180.01000000,87.97000000,90.00000000,-202.00000000,0.00000000); //
  1463.     CreateDynamicObject(18809,-57.97000000,2139.36000000,87.97000000,90.00000000,-40.00000000,0.00000000); //
  1464.     CreateDynamicObject(18809,-89.90000000,2101.29000000,87.97000000,90.00000000,-40.00000000,0.00000000); //
  1465.     CreateDynamicObject(18809,-121.97000000,2063.07000000,87.97000000,90.00000000,-40.00000000,0.00000000); //
  1466.     CreateDynamicObject(18822,-148.21000000,2021.86000000,87.97000000,90.00000000,-19.00000000,0.00000000); //
  1467.     CreateDynamicObject(18822,-145.35000000,1975.06000000,87.97000000,90.00000000,26.00000000,0.00000000); //
  1468.     CreateDynamicObject(18822,-110.25000000,1943.96000000,87.97000000,90.00000000,71.00000000,0.00000000); //
  1469.     CreateDynamicObject(18822,-63.48000000,1946.79000000,87.97000000,90.00000000,116.00000000,0.00000000); //
  1470.     CreateDynamicObject(18809,-26.77000000,1978.73000000,87.97000000,90.00000000,-40.00000000,0.00000000); //
  1471.     CreateDynamicObject(18809,5.33000000,2016.96000000,87.97000000,90.00000000,-40.00000000,0.00000000); //
  1472.     CreateDynamicObject(18809,37.23000000,2054.97000000,87.97000000,90.00000000,-40.00000000,0.00000000); //
  1473.     CreateDynamicObject(18809,82.96000000,2185.42000000,87.97000000,-90.00000000,0.00000000,0.00000000); //
  1474.     CreateDynamicObject(18822,76.20000000,2109.46000000,87.97000000,90.00000000,-202.00000000,0.00000000); //
  1475.     CreateDynamicObject(18809,82.97000000,2157.78000000,87.97000000,-90.00000000,0.00000000,0.00000000); //
  1476.     CreateDynamicObject(18809,49.03000000,2069.06000000,87.97000000,90.00000000,-40.00000000,0.00000000); //
  1477.     CreateDynamicObject(18809,131.73000000,2384.88000000,87.97000000,-90.00000000,-90.00000000,0.00000000); //
  1478.     CreateDynamicObject(18809,181.33000000,2384.90000000,87.97000000,-90.00000000,-90.00000000,0.00000000); //
  1479.     CreateDynamicObject(18811,231.09000000,2384.91000000,87.97000000,-90.00000000,-90.00000000,0.00000000); //
  1480.     CreateDynamicObject(18809,280.52000000,2384.90000000,87.97000000,-90.00000000,-90.00000000,0.00000000); //
  1481.     CreateDynamicObject(18826,316.05000000,2368.97000000,87.97000000,90.00000000,180.00000000,0.00000000); //
  1482.     CreateDynamicObject(18809,280.80000000,2353.09000000,87.97000000,-90.00000000,-90.00000000,0.00000000); //
  1483.     CreateDynamicObject(18809,232.48000000,2353.10000000,87.97000000,-90.00000000,-90.00000000,0.00000000); //
  1484.     CreateDynamicObject(18809,182.73000000,2353.10000000,87.97000000,-90.00000000,-90.00000000,0.00000000); //
  1485.     CreateDynamicObject(18822,134.64000000,2353.12000000,93.93000000,0.00000000,290.00000000,0.00000000); //
  1486.     CreateDynamicObject(18822,91.02000000,2353.11000000,114.98000000,0.00000000,110.00000000,0.00000000); //
  1487.     CreateDynamicObject(18809,42.73000000,2353.09000000,120.96000000,90.00000000,90.00000000,0.00000000); //
  1488.     CreateDynamicObject(18809,-6.27000000,2353.09000000,120.96000000,90.00000000,90.00000000,0.00000000); //
  1489.     CreateDynamicObject(18818,-48.32000000,2353.09000000,120.96000000,90.00000000,-90.00000000,0.00000000); //
  1490.     CreateDynamicObject(18822,-48.99000000,2304.74000000,120.96000000,90.00000000,23.00000000,0.00000000); //
  1491.     CreateDynamicObject(18822,-25.76000000,2261.74000000,120.96000000,90.00000000,0.00000000,-158.00000000); //
  1492.     CreateDynamicObject(18809,-18.98000000,2213.30000000,120.96000000,90.00000000,0.00000000,0.00000000); //
  1493.     CreateDynamicObject(18809,-18.98000000,2163.78000000,120.96000000,90.00000000,0.00000000,0.00000000); //
  1494.     CreateDynamicObject(18820,-18.98000000,2114.08000000,120.96000000,90.00000000,0.00000000,0.00000000); //
  1495.     CreateDynamicObject(18822,-11.80000000,2065.79000000,120.96000000,90.00000000,23.00000000,0.00000000); //
  1496.     CreateDynamicObject(18822,21.62000000,2032.96000000,120.96000000,90.00000000,68.00000000,0.00000000); //
  1497.     CreateDynamicObject(18822,68.47000000,2033.39000000,120.96000000,90.00000000,113.00000000,0.00000000); //
  1498.     CreateDynamicObject(18822,101.31000000,2066.79000000,120.96000000,90.00000000,158.00000000,0.00000000); //
  1499.     CreateDynamicObject(18809,30.77000000,2114.08000000,120.96000000,90.00000000,90.00000000,0.00000000); //
  1500.     CreateDynamicObject(18824,75.39000000,2114.19000000,133.06000000,0.00000000,-135.00000000,0.00000000); //
  1501.     CreateDynamicObject(18826,103.34000000,2114.19000000,163.06000000,0.00000000,90.00000000,0.00000000); //
  1502.     CreateDynamicObject(18824,131.27000000,2114.17000000,133.06000000,0.00000000,-135.00000000,180.00000000); //
  1503.     CreateDynamicObject(18809,108.03000000,2115.13000000,120.96000000,90.00000000,0.00000000,0.00000000); //
  1504.     CreateDynamicObject(18809,108.03000000,2163.73000000,120.96000000,90.00000000,0.00000000,0.00000000); //
  1505.     CreateDynamicObject(18824,120.07000000,2208.38000000,120.96000000,90.00000000,0.00000000,-45.00000000); //
  1506.     CreateDynamicObject(18809,164.42000000,2220.41000000,120.96000000,90.00000000,0.00000000,90.00000000); //
  1507.     CreateDynamicObject(18809,214.30000000,2220.41000000,120.96000000,90.00000000,0.00000000,90.00000000); //
  1508.     CreateDynamicObject(18824,258.98000000,2208.36000000,120.96000000,90.00000000,-135.00000000,0.00000000); //
  1509.     CreateDynamicObject(18809,175.76000000,2114.16000000,120.96000000,90.00000000,0.00000000,90.00000000); //
  1510.     CreateDynamicObject(18809,200.83000000,2114.16000000,120.96000000,90.00000000,0.00000000,90.00000000); //
  1511.     CreateDynamicObject(18811,270.97000000,2163.61000000,120.96000000,90.00000000,0.00000000,0.00000000); //
  1512.     CreateDynamicObject(18809,222.33000000,2114.18000000,120.96000000,90.00000000,0.00000000,90.00000000); //
  1513.     CreateDynamicObject(18818,270.96000000,2122.00000000,120.96000000,90.00000000,0.00000000,0.00000000); //
  1514.     CreateDynamicObject(987,264.88000000,2124.55000000,115.85000000,-90.00000000,0.00000000,0.00000000); //
  1515.     CreateDynamicObject(987,264.86000000,2119.45000000,115.85000000,-90.00000000,0.00000000,0.00000000); //
  1516.     CreateDynamicObject(987,264.84000000,2115.24000000,115.85000000,-90.00000000,0.00000000,0.00000000); //
  1517.     CreateDynamicObject(987,264.85000000,2110.47000000,115.85000000,-90.00000000,0.00000000,0.00000000); //
  1518.     CreateDynamicObject(987,264.85000000,2106.29000000,115.85000000,-90.00000000,0.00000000,0.00000000); //
  1519.     CreateDynamicObject(987,256.45000000,2115.39000000,115.85000000,-90.00000000,0.00000000,0.00000000); //
  1520.     CreateDynamicObject(987,256.55000000,2110.62000000,115.85000000,-90.00000000,0.00000000,0.00000000); //
  1521.     CreateDynamicObject(987,256.71000000,2106.43000000,115.85000000,-90.00000000,0.00000000,0.00000000); //
  1522.     CreateDynamicObject(987,252.47000000,2110.51000000,115.85000000,-90.00000000,0.00000000,0.00000000); //
  1523.     CreateDynamicObject(987,276.10000000,2129.70000000,116.00000000,0.00000000,0.00000000,-90.00000000); //
  1524.     CreateDynamicObject(987,276.10000000,2129.70000000,120.75000000,0.00000000,0.00000000,-90.00000000); //
  1525.     CreateDynamicObject(987,276.10000000,2129.70000000,125.13000000,0.00000000,0.00000000,-90.00000000); //
  1526.     CreateDynamicObject(987,276.10000000,2118.02000000,116.04000000,0.00000000,0.00000000,-90.00000000); //
  1527.     CreateDynamicObject(987,276.10000000,2118.02000000,120.86000000,0.00000000,0.00000000,-90.00000000); //
  1528.     CreateDynamicObject(987,276.10000000,2118.02000000,125.29000000,0.00000000,0.00000000,-90.00000000); //
  1529.     CreateDynamicObject(987,267.29000000,2109.04000000,116.00000000,0.00000000,0.00000000,180.00000000); //
  1530.     CreateDynamicObject(987,267.29000000,2109.04000000,120.82000000,0.00000000,0.00000000,180.00000000); //
  1531.     CreateDynamicObject(987,267.29000000,2109.04000000,125.42000000,0.00000000,0.00000000,180.00000000); //
  1532.     CreateDynamicObject(987,277.27000000,2109.04000000,116.00000000,0.00000000,0.00000000,180.00000000); //
  1533.     CreateDynamicObject(987,277.27000000,2109.04000000,120.83000000,0.00000000,0.00000000,180.00000000); //
  1534.     CreateDynamicObject(987,277.27000000,2109.04000000,125.44000000,0.00000000,0.00000000,180.00000000); //
  1535.     CreateDynamicObject(987,276.32000000,2117.32000000,116.00000000,0.00000000,0.00000000,225.00000000); //
  1536.     CreateDynamicObject(987,276.32000000,2117.32000000,120.87000000,0.00000000,0.00000000,225.00000000); //
  1537.     CreateDynamicObject(987,276.32000000,2117.32000000,125.55000000,0.00000000,0.00000000,225.00000000); //
  1538.     CreateDynamicObject(987,276.09000000,2123.33000000,116.00000000,0.00000000,0.00000000,250.00000000); //
  1539.     CreateDynamicObject(987,276.09000000,2123.33000000,120.80000000,0.00000000,0.00000000,250.00000000); //
  1540.     CreateDynamicObject(987,276.09000000,2123.33000000,125.55000000,0.00000000,0.00000000,250.00000000); //
  1541.     CreateDynamicObject(987,272.58000000,2112.06000000,116.00000000,0.00000000,0.00000000,200.00000000); //
  1542.     CreateDynamicObject(987,272.58000000,2112.06000000,120.76000000,0.00000000,0.00000000,200.00000000); //
  1543.     CreateDynamicObject(987,272.58000000,2112.06000000,125.44000000,0.00000000,0.00000000,200.00000000); //
  1544.     CreateDynamicObject(3458,-18.96000000,2114.61000000,114.43000000,0.00000000,0.00000000,90.00000000); //
  1545.     CreateDynamicObject(3458,-14.27000000,2114.40000000,114.43000000,0.00000000,0.00000000,90.00000000); //
  1546.     CreateDynamicObject(3458,-9.55000000,2113.94000000,114.43000000,0.00000000,0.00000000,90.00000000); //
  1547.     CreateDynamicObject(3458,-5.86000000,2113.58000000,114.43000000,0.00000000,0.00000000,90.00000000); //
  1548.     CreateDynamicObject(3458,-23.85000000,2114.59000000,114.43000000,0.00000000,0.00000000,90.00000000); //
  1549.     CreateDynamicObject(3458,-29.00000000,2115.49000000,114.43000000,0.00000000,0.00000000,90.00000000); //
  1550.     CreateDynamicObject(3458,-32.10000000,2116.30000000,114.43000000,0.00000000,0.00000000,90.00000000); //
  1551.     CreateDynamicObject(3458,-25.48000000,2109.29000000,120.75000000,90.00000000,0.00000000,90.00000000); //
  1552.     CreateDynamicObject(3458,-25.48000000,2109.29000000,116.92000000,90.00000000,0.00000000,90.00000000); //
  1553.     CreateDynamicObject(3458,-25.48000000,2109.29000000,125.27000000,90.00000000,0.00000000,90.00000000); //
  1554.     CreateDynamicObject(3458,-25.48000000,2109.29000000,128.76000000,90.00000000,0.00000000,90.00000000); //
  1555.     CreateDynamicObject(3458,-19.87000000,2116.79000000,114.56000000,10.00000000,0.00000000,90.00000000); //
  1556.     CreateDynamicObject(3458,-21.01000000,2116.76000000,114.66000000,30.00000000,0.00000000,90.00000000); //
  1557.     CreateDynamicObject(3458,-23.06000000,2116.11000000,115.78000000,50.00000000,0.00000000,90.00000000); //
  1558.     CreateDynamicObject(3458,-24.60000000,2115.36000000,117.51000000,70.00000000,0.00000000,90.00000000); //
  1559.     CreateDynamicObject(3458,-56.33000000,2355.89000000,114.39000000,0.00000000,0.00000000,90.00000000); //
  1560.     CreateDynamicObject(3458,-61.41000000,2355.41000000,114.39000000,0.00000000,0.00000000,90.00000000); //
  1561.     CreateDynamicObject(3458,-51.33000000,2356.73000000,114.39000000,0.00000000,0.00000000,90.00000000); //
  1562.     CreateDynamicObject(3458,-46.32000000,2358.58000000,114.39000000,0.00000000,0.00000000,90.00000000); //
  1563.     CreateDynamicObject(3458,-43.23000000,2359.94000000,114.39000000,0.00000000,0.00000000,90.00000000); //
  1564.     CreateDynamicObject(3458,-54.73000000,2355.88000000,114.85000000,10.00000000,0.00000000,0.00000000); //
  1565.     CreateDynamicObject(3458,-55.81000000,2355.50000000,114.85000000,30.00000000,0.00000000,0.00000000); //
  1566.     CreateDynamicObject(3458,-57.03000000,2357.11000000,115.68000000,50.00000000,0.00000000,0.00000000); //
  1567.     CreateDynamicObject(3458,-58.27000000,2358.60000000,117.17000000,70.00000000,0.00000000,0.00000000); //
  1568.     CreateDynamicObject(3458,-58.26000000,2359.55000000,120.44000000,90.00000000,0.00000000,0.00000000); //
  1569.     CreateDynamicObject(3458,-58.26000000,2359.55000000,125.19000000,90.00000000,0.00000000,0.00000000); //
  1570.     CreateDynamicObject(3458,-58.26000000,2359.55000000,128.88000000,90.00000000,0.00000000,0.00000000); //
  1571.     CreateDynamicObject(3458,-56.64000000,2356.17000000,114.49000000,10.00000000,0.00000000,90.00000000); //
  1572.     CreateDynamicObject(3458,-58.39000000,2356.61000000,114.79000000,30.00000000,0.00000000,90.00000000); //
  1573.     CreateDynamicObject(3458,-60.34000000,2356.94000000,115.92000000,50.00000000,0.00000000,90.00000000); //
  1574.     CreateDynamicObject(3458,-62.16000000,2357.26000000,118.61000000,70.00000000,0.00000000,90.00000000); //
  1575.     CreateDynamicObject(3458,-62.61000000,2351.09000000,121.65000000,90.00000000,0.00000000,90.00000000); //
  1576.     CreateDynamicObject(3458,-62.61000000,2351.09000000,126.57000000,90.00000000,0.00000000,90.00000000); //
  1577.     CreateDynamicObject(3458,-54.04000000,2354.09000000,114.59000000,10.00000000,0.00000000,45.00000000); //
  1578.     CreateDynamicObject(3458,-55.05000000,2355.68000000,114.99000000,30.00000000,0.00000000,45.00000000); //
  1579.     CreateDynamicObject(3458,-57.13000000,2356.13000000,115.92000000,50.00000000,0.00000000,45.00000000); //
  1580.     CreateDynamicObject(3458,-59.80000000,2356.02000000,118.61000000,70.00000000,0.00000000,45.00000000); //
  1581.     CreateDynamicObject(3458,-64.48000000,2351.98000000,121.65000000,90.00000000,0.00000000,45.00000000); //
  1582.     CreateDynamicObject(3458,-64.48000000,2351.98000000,126.10000000,90.00000000,0.00000000,45.00000000); //
  1583.     CreateDynamicObject(3458,-64.48000000,2351.98000000,128.43000000,90.00000000,0.00000000,45.00000000); //
  1584.     CreateDynamicObject(3458,81.22000000,2411.62000000,81.43000000,0.00000000,0.00000000,0.00000000); //
  1585.     CreateDynamicObject(3458,81.20000000,2416.15000000,81.43000000,0.00000000,0.00000000,0.00000000); //
  1586.     CreateDynamicObject(3458,81.18000000,2421.09000000,81.43000000,0.00000000,0.00000000,0.00000000); //
  1587.     CreateDynamicObject(3458,81.19000000,2425.71000000,81.43000000,0.00000000,0.00000000,0.00000000); //
  1588.     CreateDynamicObject(3458,81.19000000,2430.56000000,81.43000000,0.00000000,0.00000000,0.00000000); //
  1589.     CreateDynamicObject(3458,81.19000000,2435.40000000,81.43000000,0.00000000,0.00000000,0.00000000); //
  1590.     CreateDynamicObject(3458,81.16000000,2440.18000000,81.43000000,0.00000000,0.00000000,0.00000000); //
  1591.     CreateDynamicObject(3458,81.19000000,2445.16000000,81.43000000,0.00000000,0.00000000,0.00000000); //
  1592.     CreateDynamicObject(3458,81.21000000,2449.01000000,85.41000000,90.00000000,0.00000000,0.00000000); //
  1593.     CreateDynamicObject(3458,59.81000000,2429.26000000,85.41000000,90.00000000,90.00000000,0.00000000); //
  1594.     CreateDynamicObject(3458,102.46000000,2429.30000000,85.41000000,90.00000000,-90.00000000,0.00000000); //
  1595.     CreateDynamicObject(3458,108.07000000,2408.30000000,85.41000000,90.00000000,180.00000000,0.00000000); //
  1596.     CreateDynamicObject(3458,57.83000000,2408.25000000,85.41000000,90.00000000,180.00000000,0.00000000); //
  1597.     CreateDynamicObject(19130,78.04000000,2409.29000000,88.07000000,90.00000000,180.00000000,0.00000000); //
  1598.     CreateDynamicObject(19130,87.85000000,2409.33000000,88.07000000,90.00000000,180.00000000,0.00000000); //
  1599.     CreateDynamicObject(19130,82.96000000,2409.29000000,83.02000000,0.00000000,90.00000000,90.00000000); //
  1600.     CreateDynamicObject(19130,84.95000000,2409.56000000,83.63000000,-30.00000000,90.00000000,90.00000000); //
  1601.     CreateDynamicObject(19130,86.57000000,2409.38000000,84.74000000,-50.00000000,90.00000000,90.00000000); //
  1602.     CreateDynamicObject(19130,87.49000000,2409.33000000,86.22000000,-70.00000000,90.00000000,90.00000000); //
  1603.     CreateDynamicObject(19130,80.67000000,2409.30000000,83.63000000,30.00000000,90.00000000,90.00000000); //
  1604.     CreateDynamicObject(19130,79.27000000,2409.31000000,84.74000000,50.00000000,90.00000000,90.00000000); //
  1605.     CreateDynamicObject(19130,78.40000000,2409.34000000,86.22000000,70.00000000,90.00000000,90.00000000); //
  1606.  
  1607.     CreateObject(4206, 1820.1578369141, -1300.5522460938, 131.10624694824, 0, 0, 0);
  1608.     CreateObject(8483, 1800.9058837891, -1302.3581542969, 137.1145324707, 0, 0, 0);
  1609.     CreateObject(8483, 1811.0396728516, -1283.9112548828, 137.1145324707, 0, 0, 320);
  1610.     CreateObject(8483, 1813.9924316406, -1317.4991455078, 137.11570739746, 0, 0, 46);
  1611.     CreateObject(9833, 1823.0013427734, -1299.7696533203, 132.93692016602, 0, 0, 0);
  1612.     CreateObject(3524, 1823.5009765625, -1307.6102294922, 133.61972045898, 0, 0, 108);
  1613.     CreateObject(3524, 1821.6905517578, -1293.5360107422, 133.61854553223, 0, 0, 100);
  1614.     return 1;
  1615. }
  1616. //------------------------------=[Fine Mappe)=--------------------------------//
  1617.  
  1618. public OnGameModeExit()
  1619. {
  1620.     return 1;
  1621. }
  1622.  
  1623. public OnPlayerRequestClass(playerid, classid)
  1624. {
  1625.     new Float:X,Y,Z;
  1626.     SetPlayerPos(playerid, 1807.8828,-1297.5815,131.7344);
  1627.     SetPlayerCameraPos(playerid, 1819.8755,-1303.2477,131.7344);
  1628.     SetPlayerCameraLookAt(playerid, 1807.8828,-1297.5815,131.7344);
  1629.     SetPlayerFacingAngle(playerid, 254.2049);
  1630.     ApplyAnimation(playerid,"DANCING","DNCE_M_A",4.0,1,0,0,0,-1);
  1631.     PlayerPlaySound(playerid, 1062, X, Y, Z);
  1632.     TextDrawShowForPlayer(playerid,Text:Box);
  1633.     TextDrawShowForPlayer(playerid,Text:Box2);
  1634.     return 1;
  1635. }
  1636.  
  1637. //----------------------------=[OnPlayerSpawn]=-------------------------------//
  1638. public OnPlayerRequestSpawn(playerid)
  1639. {
  1640.     SetPlayerPos(playerid, 1917.3848,-1434.2733,16.3670);
  1641.     SendClientMessage(playerid, COLORE_AZZURRO," | [RDS]Real Drifting Server Stunt/Race/Drift/Fly/DM | By[RDS]Nicola_Adams");
  1642.     SendClientMessage(playerid, COLORE_BIANCO,"{54da00}<======================={ffffff}============{ff0000}=======================>");
  1643.     SendClientMessage(playerid, COLORE_CELESTE, "Usa /Regole Per Vedere le regole.");
  1644.     SendClientMessage(playerid, COLORE_CELESTE, "Usa /Comandi Per i comandi e /teles per i teletrasporti.");
  1645.     SendClientMessage(playerid, COLORE_CELESTE, "Usa /Arruolati per arruolarti negli SDS.");
  1646.     SendClientMessage(playerid, COLORE_BIANCO, "{54da00}<======================={ffffff}============{ff0000}=======================>");
  1647.     SendClientMessage(playerid, COLORE_CELESTE, "* Non chiedere di diventare admin o sarai Bannato!!!");
  1648.     SendClientMessage(playerid, COLORE_CELESTE, "* Sei nuovo? Che Aspetti? Registrati! :D");
  1649.     GameTextForPlayer(playerid, "~g~Benvenuto ~w~Su SDS ~r~Server!", 7500, 5);
  1650.     return 1;
  1651. }
  1652.  
  1653. //---------------------------=[OnPlayerConnect]=------------------------------//
  1654.  
  1655. public OnPlayerConnect(playerid)
  1656. {
  1657.     new giocatore[MAX_PLAYER_NAME];
  1658.     GetPlayerName(playerid, giocatore, sizeof(giocatore));
  1659.     format(string, sizeof(string), "{54da00}•••> %s (ID: %d) si è {ffffff}connesso {ff0000}al server <•••", giocatore, playerid);
  1660.     SendClientMessageToAll(COLORE_CELESTE, string);
  1661.     SendClientMessage(playerid, COLORE_BLU, "{54da00}<======================={ffffff}============{ff0000}=======================>");
  1662.     SendClientMessage(playerid, COLORE_BIANCO,"{54da00}Espana Drifter {ffffff}Server, Scriptato {ff0000}Da [RDS]Nicola_Adams.");
  1663.     SendClientMessage(playerid, COLORE_BIANCO,"{54da00}Benvenuto Utente, {ffffff}Visita Il Nostro Forum, {ff0000}Arruolamenti Aperti.");
  1664.     SendClientMessage(playerid, COLORE_BLU,"{54da00}GM Scriptata Interamente {ffffff}Da[RDS]Nicola_Adams, {ff0000}Buon Divertimento.");
  1665.     SendClientMessage(playerid, COLORE_BLU,"{54da00}Righe GM: 3997, {ffffff}Versione: 0.3c, {ff0000}GM Autorizzata.");
  1666.     SendClientMessage(playerid, COLORE_BLU,"{54da00}<======================={ffffff}============{ff0000}=======================>");
  1667.     TextDrawShowForPlayer(playerid, Orario);
  1668.     TextDrawShowForPlayer(playerid, Data);
  1669.     SendDeathMessage(INVALID_PLAYER_ID, playerid, 200);
  1670.     SPEEDOS[playerid] = TextDrawCreate(10.0,200.0," ");
  1671.     TextDrawShowForPlayer(playerid,SPEEDOS[playerid]);
  1672.     return 1;
  1673. }
  1674. //--------------------------=[OnPlayerDisconnect]=----------------------------//
  1675.  
  1676. public OnPlayerDisconnect(playerid, reason)
  1677. {
  1678.     new giocatore[MAX_PLAYER_NAME];
  1679.     GetPlayerName(playerid, giocatore, sizeof(giocatore));
  1680.     switch(reason)
  1681.     {
  1682.     case 0: format(string, sizeof(string), "{54da00}•••> %s (ID: %d) si è {ffffff}disconnesso dal server! {ff0000}Motivo: [CRASHATO] <•••", giocatore, playerid);
  1683.     case 1: format(string, sizeof(string), "{54da00}•••> %s (ID: %d) si è {ffffff}disconnesso dal server! {ff0000}Motivo: [USCITO] <•••", giocatore, playerid);
  1684.     case 2: format(string, sizeof(string), "{54da00}•••> %s (ID: %d) si è {ffffff}disconnesso dal server! {ff0000}Motivo: [CACCIATO] <•••", giocatore, playerid);
  1685.     }
  1686.     SendClientMessageToAll(COLORE_GRIGIO, string);
  1687.     SendDeathMessage(INVALID_PLAYER_ID, playerid, 201);
  1688.     return 1;
  1689. }
  1690. //----------------------------------------------------------------------------//
  1691. public OnPlayerSpawn(playerid)
  1692. {
  1693.     new Float:X,Y,Z;
  1694.     TextDrawShowForPlayer(playerid, Forum);
  1695.     GangZoneShowForPlayer(playerid, GangDrift, 0x0080FF96);
  1696.     PlayerPlaySound(playerid, 1184, X,Y,Z);
  1697.     TextDrawHideForPlayer(playerid, Box);
  1698.     TextDrawHideForPlayer(playerid, Box2);
  1699.     DestroyObject(map);
  1700.     new rand = random(sizeof(RandomSpawn));
  1701.     SetPlayerPos(playerid, RandomSpawn[rand][0], RandomSpawn[rand][1],RandomSpawn[rand][2]);
  1702.     SetPlayerFacingAngle(playerid, RandomSpawn[rand][3]);
  1703.     return 1;
  1704. }
  1705.  
  1706. public OnPlayerDeath(playerid, killerid, reason)
  1707. {
  1708.     new name[MAX_PLAYER_NAME];
  1709.     GetPlayerName(playerid, name, sizeof(name));
  1710.     format(string, sizeof(string), "{54da00}•••> %s {ffffff}è appena {ff0000}morto! <•••",name);
  1711.     SendClientMessageToAll(COLORE_VERDE, string);
  1712.     GameTextForPlayer(playerid, "~r~Morto!", 10000, 0);
  1713.  
  1714.     DropWeapons(playerid);
  1715.     SendDeathMessage(killerid,playerid,reason);
  1716.     if(reason==0){
  1717.     new nickname[MAX_PLAYER_NAME];
  1718.     new nickname2[MAX_PLAYER_NAME];
  1719.     GivePlayerMoney(killerid,20);
  1720.     GetPlayerName(killerid, nickname, sizeof(nickname));
  1721.     GetPlayerName(playerid, nickname2, sizeof(nickname2));
  1722.     format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con pugni", nickname, nickname2);
  1723.     SendClientMessageToAll(COLORE_ROSSO,string);}
  1724.     if(reason==1){
  1725.     new nickname[MAX_PLAYER_NAME];
  1726.     new nickname2[MAX_PLAYER_NAME];
  1727.     GivePlayerMoney(killerid,200);
  1728.     GetPlayerName(killerid, nickname, sizeof(nickname));
  1729.     GetPlayerName(playerid, nickname2, sizeof(nickname2));
  1730.     format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Brass Knuckles", nickname, nickname2);
  1731.     SendClientMessageToAll(COLORE_ROSSO,string);}
  1732.     if(reason==2){
  1733.     new nickname[MAX_PLAYER_NAME];
  1734.     new nickname2[MAX_PLAYER_NAME];
  1735.     GivePlayerMoney(killerid,200);
  1736.     GetPlayerName(killerid, nickname, sizeof(nickname));
  1737.     GetPlayerName(playerid, nickname2, sizeof(nickname2));
  1738.     format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Golf Club", nickname, nickname2);
  1739.     SendClientMessageToAll(COLORE_ROSSO,string);}
  1740.     if(reason==3){
  1741.     new nickname[MAX_PLAYER_NAME];
  1742.     new nickname2[MAX_PLAYER_NAME];
  1743.     GivePlayerMoney(killerid,200);
  1744.     GetPlayerName(killerid, nickname, sizeof(nickname));
  1745.     GetPlayerName(playerid, nickname2, sizeof(nickname2));
  1746.     format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Nite Stick", nickname, nickname2);
  1747.     SendClientMessageToAll(COLORE_ROSSO,string);}
  1748.     if(reason==4){
  1749.     new nickname[MAX_PLAYER_NAME];
  1750.     new nickname2[MAX_PLAYER_NAME];
  1751.     GivePlayerMoney(killerid,200);
  1752.     GetPlayerName(killerid, nickname, sizeof(nickname));
  1753.     GetPlayerName(playerid, nickname2, sizeof(nickname2));
  1754.     format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Knife", nickname, nickname2);
  1755.     SendClientMessageToAll(COLORE_ROSSO,string);}
  1756.     if(reason==5){
  1757.     new nickname[MAX_PLAYER_NAME];
  1758.     new nickname2[MAX_PLAYER_NAME];
  1759.     GivePlayerMoney(killerid,200);
  1760.     GetPlayerName(killerid, nickname, sizeof(nickname));
  1761.     GetPlayerName(playerid, nickname2, sizeof(nickname2));
  1762.     format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Baseball Bat", nickname, nickname2);
  1763.     SendClientMessageToAll(COLORE_ROSSO,string);}
  1764.     if(reason==6){
  1765.     new nickname[MAX_PLAYER_NAME];
  1766.     new nickname2[MAX_PLAYER_NAME];
  1767.     GivePlayerMoney(killerid,200);
  1768.     GetPlayerName(killerid, nickname, sizeof(nickname));
  1769.     GetPlayerName(playerid, nickname2, sizeof(nickname2));
  1770.     format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Shovel", nickname, nickname2);
  1771.     SendClientMessageToAll(COLORE_ROSSO,string);}
  1772.     if(reason==7){
  1773.     new nickname[MAX_PLAYER_NAME];
  1774.     new nickname2[MAX_PLAYER_NAME];
  1775.     GivePlayerMoney(killerid,200);
  1776.     GetPlayerName(killerid, nickname, sizeof(nickname));
  1777.     GetPlayerName(playerid, nickname2, sizeof(nickname2));
  1778.     format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Pool Cue", nickname, nickname2);
  1779.     SendClientMessageToAll(COLORE_ROSSO,string);}
  1780.     if(reason==8){
  1781.     new nickname[MAX_PLAYER_NAME];
  1782.     new nickname2[MAX_PLAYER_NAME];
  1783.     GivePlayerMoney(killerid,200);
  1784.     GetPlayerName(killerid, nickname, sizeof(nickname));
  1785.     GetPlayerName(playerid, nickname2, sizeof(nickname2));
  1786.     format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Katana", nickname, nickname2);
  1787.     SendClientMessageToAll(COLORE_ROSSO,string);}
  1788.     if(reason==9){
  1789.     new nickname[MAX_PLAYER_NAME];
  1790.     new nickname2[MAX_PLAYER_NAME];
  1791.     GivePlayerMoney(killerid,200);
  1792.     GetPlayerName(killerid, nickname, sizeof(nickname));
  1793.     GetPlayerName(playerid, nickname2, sizeof(nickname2));
  1794.     format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Chainsaw", nickname, nickname2);
  1795.     SendClientMessageToAll(COLORE_ROSSO,string);}
  1796.     if(reason==10){
  1797.     new nickname[MAX_PLAYER_NAME];
  1798.     new nickname2[MAX_PLAYER_NAME];
  1799.     GivePlayerMoney(killerid,200);
  1800.     GetPlayerName(killerid, nickname, sizeof(nickname));
  1801.     GetPlayerName(playerid, nickname2, sizeof(nickname2));
  1802.     format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Purple Dildo", nickname, nickname2);
  1803.     SendClientMessageToAll(COLORE_ROSSO,string);}
  1804.     if(reason==11){
  1805.     new nickname[MAX_PLAYER_NAME];
  1806.     new nickname2[MAX_PLAYER_NAME];
  1807.     GivePlayerMoney(killerid,200);
  1808.     GetPlayerName(killerid, nickname, sizeof(nickname));
  1809.     GetPlayerName(playerid, nickname2, sizeof(nickname2));
  1810.     format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Small White Vibrator", nickname, nickname2);
  1811.     SendClientMessageToAll(COLORE_ROSSO,string);}
  1812.     if(reason==12){
  1813.     new nickname[MAX_PLAYER_NAME];
  1814.     new nickname2[MAX_PLAYER_NAME];
  1815.     GivePlayerMoney(killerid,200);
  1816.     GetPlayerName(killerid, nickname, sizeof(nickname));
  1817.     GetPlayerName(playerid, nickname2, sizeof(nickname2));
  1818.     format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Large White Vibrator", nickname, nickname2);
  1819.     SendClientMessageToAll(COLORE_ROSSO,string);}
  1820.     if(reason==13){
  1821.     new nickname[MAX_PLAYER_NAME];
  1822.     new nickname2[MAX_PLAYER_NAME];
  1823.     GivePlayerMoney(killerid,200);
  1824.     GetPlayerName(killerid, nickname, sizeof(nickname));
  1825.     GetPlayerName(playerid, nickname2, sizeof(nickname2));
  1826.     format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Silver Vibrator", nickname, nickname2);
  1827.     SendClientMessageToAll(COLORE_ROSSO,string);}
  1828.     if(reason==14){
  1829.     new nickname[MAX_PLAYER_NAME];
  1830.     new nickname2[MAX_PLAYER_NAME];
  1831.     GivePlayerMoney(killerid,200);
  1832.     GetPlayerName(killerid, nickname, sizeof(nickname));
  1833.     GetPlayerName(playerid, nickname2, sizeof(nickname2));
  1834.     format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Flowers", nickname, nickname2);
  1835.     SendClientMessageToAll(COLORE_ROSSO,string);}
  1836.     if(reason==15){
  1837.     new nickname[MAX_PLAYER_NAME];
  1838.     new nickname2[MAX_PLAYER_NAME];
  1839.     GivePlayerMoney(killerid,200);
  1840.     GetPlayerName(killerid, nickname, sizeof(nickname));
  1841.     GetPlayerName(playerid, nickname2, sizeof(nickname2));
  1842.     format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Cane", nickname, nickname2);
  1843.     SendClientMessageToAll(COLORE_ROSSO,string);}
  1844.     if(reason==16){
  1845.     new nickname[MAX_PLAYER_NAME];
  1846.     new nickname2[MAX_PLAYER_NAME];
  1847.     GivePlayerMoney(killerid,200);
  1848.     GetPlayerName(killerid, nickname, sizeof(nickname));
  1849.     GetPlayerName(playerid, nickname2, sizeof(nickname2));
  1850.     format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Grenade", nickname, nickname2);
  1851.     SendClientMessageToAll(COLORE_ROSSO,string);}
  1852.     return 1;
  1853. }
  1854.  
  1855. public OnVehicleSpawn(vehicleid)
  1856. {
  1857.     return 1;
  1858. }
  1859.  
  1860. public OnVehicleDeath(vehicleid, killerid)
  1861. {
  1862.     return 1;
  1863. }
  1864.  
  1865. public OnPlayerText(playerid, text[])
  1866. {
  1867.     return 1;
  1868. }
  1869. //-------------------------=[Comandi Server]=-------------------------//
  1870.  
  1871. public OnPlayerCommandText(playerid, cmdtext[])
  1872. {
  1873. //----------------------------=[Regole]=----------------------------//
  1874.  
  1875.     if (strcmp("/regole", cmdtext, true, 10) == 0)
  1876.     {
  1877.     SendClientMessage(playerid, COLORE_GIALLO, "{54da00}<======================={ffffff}============{ff0000}=======================>");
  1878.     SendClientMessage(playerid, COLORE_CELESTE, "NO CHEAT O HACK! NO M0D SOBEIT! [BAN] [RBAN]");
  1879.     SendClientMessage(playerid, COLORE_CELESTE, "NO KILL IN ZONE STUNT O DRIFT! [KICK]");
  1880.     SendClientMessage(playerid, COLORE_CELESTE, "NON CHIEDERE DI DIVENTARE ADMIN O DI ESSERE ALZATO DI LIVELLO! [KICK]");
  1881.     SendClientMessage(playerid, COLORE_CELESTE, "NON FARE PUBBLICITÀ [BAN]!");
  1882.     SendClientMessage(playerid, COLORE_CELESTE, "NIENTE INSULTI! [KICK] - [BAN]");
  1883.     SendClientMessage(playerid, COLORE_CELESTE, "NO SPAWNKILL! [KICK]");
  1884.     SendClientMessage(playerid, COLORE_CELESTE, "RISPETTA GLI ADMINS & I PLAYER! [BAN]");
  1885.     SendClientMessage(playerid, COLORE_GIALLO, "{54da00}<======================={ffffff}============{ff0000}=======================>");
  1886.     return 1;
  1887.     }
  1888. //------------------------=[Respawncars]=-------------------------//
  1889.     //Comandi ADMIN
  1890.  
  1891.     if(strcmp(cmdtext, "/respawncars", true) == 0)
  1892.     {
  1893.     if(!IsPlayerAdmin(playerid))
  1894.     {
  1895.     //funzioni
  1896.     }else{
  1897.     return SendClientMessage(playerid, COLORE_ROSSO, "Non sei Admin!");
  1898.     }
  1899.     for (new v = 0; v < MAX_VEHICLES; v++)
  1900.     {
  1901.     SetVehicleToRespawn(v);
  1902.     }
  1903.     new name[MAX_PLAYER_NAME];
  1904.     GetPlayerName(playerid,name, sizeof(name));
  1905.     format(string,sizeof(string),"{54da00}Respawn dei veicoli {ffffff}effettuato {ff0000}dall'Admin %s!", name);
  1906.     SendClientMessageToAll(COLORE_ROSSO,string);
  1907.     return 1;
  1908.     }
  1909. //------------------------=[Comando Vita]=------------------------//
  1910.     if (strcmp("/vita", cmdtext, true, 10) == 0)
  1911.     {
  1912.     if(GetPlayerMoney(playerid) < 3000) return SendClientMessage(playerid, COLORE_ROSSO, "Non hai abbastanza soldi, devi avere 3000$");
  1913.     SetPlayerHealth(playerid, 99);
  1914.     SendClientMessage(playerid, COLORE_GIALLO, "Hai pagato 3000$ per ricaricarti la vita.");
  1915.     GivePlayerMoney(playerid, -3000);
  1916.     new name[MAX_PLAYER_NAME];
  1917.     GetPlayerName(playerid, name, sizeof(name));
  1918.     format(string, sizeof(string), "{54da00}%s {ffffff}si è ricaricato la vita!!! {ff0000}(/vita)", name);
  1919.     SendClientMessageToAll(COLORE_CELESTE, string);
  1920.     return 1;
  1921.     }
  1922. //---------------------=[Comando Armatura]=----------------------//
  1923.     if (strcmp("/armatura", cmdtext, true, 10) == 0)
  1924.     {
  1925.     if(GetPlayerMoney(playerid) < 5000) return SendClientMessage(playerid, COLORE_ROSSO, "Non hai abbastanza soldi, devi avere 5000$");
  1926.     SetPlayerArmour(playerid, 100);
  1927.     SendClientMessage(playerid, COLORE_GIALLO, "Hai preso un giubbotto antiproiettile con 1000$");
  1928.     GivePlayerMoney(playerid, -5000);
  1929.     new name[MAX_PLAYER_NAME];
  1930.     GetPlayerName(playerid, name, sizeof(name));
  1931.     format(string, sizeof(string), "{54da00}%s {ffffff}ha ricaricato la sua armatura!!! {ff0000}(/armatura)", name);
  1932.     SendClientMessageToAll(COLORE_CELESTE, string);
  1933.     return 1;
  1934.     }
  1935. //----------------------=[Comando Crediti]=----------------------//
  1936.     if (strcmp("/crediti", cmdtext, true, 10) == 0)
  1937.     {
  1938.     SendClientMessage(playerid, COLORE_GIALLO, "{54da00}<======================={ffffff}============{ff0000}=======================>");
  1939.     SendClientMessage(playerid, COLORE_CELESTE, "Gamemode |ITA|:.Real Drifting Server.:|0.3e| By [RDS]Nicola_Adams.");
  1940.     SendClientMessage(playerid, COLORE_CELESTE, "SDS Gamemode Interamente Scriptata Da [RDS]Nicola_Adams.");
  1941.     SendClientMessage(playerid, COLORE_CELESTE, "Ringraziamenti By [RDS]Nicola_Adams.");
  1942.     SendClientMessage(playerid, COLORE_CELESTE, "Buon Divertimento By [RDS]Nicola_Adams.");
  1943.     SendClientMessage(playerid, COLORE_GIALLO, "{54da00}<======================={ffffff}============{ff0000}=======================>");
  1944.     return 1;
  1945.     }
  1946. //-----------------------=[Comando Armi]=-----------------------//
  1947.     if (strcmp("/armi", cmdtext, true, 10) == 0)
  1948.     {
  1949.     SendClientMessage(playerid, COLORE_GIALLO, "{54da00}<======================={ffffff}============{ff0000}=======================>");
  1950.     SendClientMessage(playerid, COLORE_CELESTE, "/desert - /shotgun");
  1951.     SendClientMessage(playerid, COLORE_CELESTE, "/microuzi - /mp5");
  1952.     SendClientMessage(playerid, COLORE_CELESTE, "/bazooka - /ak47");
  1953.     SendClientMessage(playerid, COLORE_CELESTE, "/m4 - /paracadute");
  1954.     SendClientMessage(playerid, COLORE_CELESTE, "/tec9 - /minigun");
  1955.     SendClientMessage(playerid, COLORE_GIALLO, "{54da00}<======================={ffffff}============{ff0000}=======================>");
  1956.     return 1;
  1957.     }
  1958. //--------------------=[Comando Arruolati]=--------------------//
  1959.     if (strcmp("/arruolati", cmdtext, true, 10) == 0)
  1960.     {
  1961.     SendClientMessage(playerid, COLORE_CELESTE, "{54da00}<======================={ffffff}============{ff0000}=======================>");
  1962.     SendClientMessage(playerid, COLORE_CELESTE, "Come faccio ad arruolarmi?");
  1963.     SendClientMessage(playerid, COLORE_CELESTE, "Per prima cosa vai sul forum");
  1964.     SendClientMessage(playerid, COLORE_CELESTE, "espanadrifterserver.forumcommunity.net");
  1965.     SendClientMessage(playerid, COLORE_CELESTE, "Compila il modulo");
  1966.     SendClientMessage(playerid, COLORE_CELESTE, "Aspetta qualche giorno che gli admin controllano il tuo modulo!");
  1967.     SendClientMessage(playerid, COLORE_CELESTE, "Se il tuo arruolamento verrà accettato sarai parte degli SDS.");
  1968.     SendClientMessage(playerid, COLORE_CELESTE, "{54da00}<======================={ffffff}============{ff0000}=======================>");
  1969.     return 1;
  1970.     }
  1971. //---------------------=[Comandi Armi]=----------------------//
  1972. if(strcmp("/desert", cmdtext, true, 800) == 0)
  1973. GivePlayerWeapon(playerid, 24, 10000);
  1974. SendClientMessage(playerid, colore, "Complimenti hai ricevuto una Desert Eagle"):
  1975. return 1;
  1976. }
  1977. if(strcmp("/Shotgun", cmdtext, true, 800) == 0)
  1978. GivePlayerWeapon(playerid, 25, 10000);
  1979. SendClientMessage(playerid, colore, "Complimenti hai ricevuto uno Shotgun"):
  1980. return 1;
  1981. }
  1982. if(strcmp("/CombatShotgun", cmdtext, true, 800) == 0)
  1983. GivePlayerWeapon(playerid, 27, 10000);
  1984. SendClientMessage(playerid, colore, "Complimenti hai ricevuto un Combat Shotgun"):
  1985. return 1;
  1986. }
  1987. if(strcmp("/MicroUzi", cmdtext, true, 800) == 0)
  1988. GivePlayerWeapon(playerid, 28, 10000);
  1989. SendClientMessage(playerid, colore, "Complimenti hai ricevuto delle Micro Uzi"):
  1990. return 1;
  1991. }
  1992. if(strcmp("/mp5", cmdtext, true, 800) == 0)
  1993. GivePlayerWeapon(playerid, 29, 10000);
  1994. SendClientMessage(playerid, colore, "Complimenti hai ricevuto un Mp5"):
  1995. return 1;
  1996. }
  1997. if(strcmp("/ak47", cmdtext, true, 800) == 0)
  1998. GivePlayerWeapon(playerid, 30, 10000);
  1999. SendClientMessage(playerid, colore, "Complimenti hai ricevuto un Ak47"):
  2000. return 1;
  2001. }
  2002. if(strcmp("/m4", cmdtext, true, 800) == 0)
  2003. GivePlayerWeapon(playerid, 31, 10000);
  2004. SendClientMessage(playerid, colore, "Complimenti hai ricevuto un M4):
  2005. return 1;
  2006. }
  2007. if(strcmp("/tec9", cmdtext, true, 800) == 0)
  2008. GivePlayerWeapon(playerid, 32, 10000);
  2009. SendClientMessage(playerid, colore, "Complimenti hai ricevuto delle Tec9"):
  2010. return 1;
  2011. }
  2012. if(strcmp("/minigun", cmdtext, true, 800) == 0)
  2013. GivePlayerWeapon(playerid, 38, 10000);
  2014. SendClientMessage(playerid, colore, "Complimenti hai ricevuto un Minigun"):
  2015. return 1;
  2016. }
  2017. if(strcmp("/Bazooka, cmdtext, true, 800) == 0)
  2018. GivePlayerWeapon(playerid, 35, 10000);
  2019. SendClientMessage(playerid, colore, "Complimenti hai ricevuto un Bazooka"):
  2020. return 1;
  2021. }
  2022. if(strcmp("/paracadute", cmdtext, true, 800) == 0)
  2023. GivePlayerWeapon(playerid, 46, 10000);
  2024. SendClientMessage(playerid, colore, "Complimenti hai ricevuto un Paracaduty"):
  2025. return 1;
  2026. }
  2027. //---------------------=[Comando Comandi]=---------------------//
  2028.     if (strcmp("/comandi", cmdtext, true, 10) == 0)
  2029.     {
  2030.     SendClientMessage(playerid, COLORE_GIALLO, "{54da00}<======================={ffffff}============{ff0000}=======================>");
  2031.     SendClientMessage(playerid, COLORE_CELESTE, "Veicolo: /r /flip /carcolor /veh nome ==> Spawna Veicoli");
  2032.     SendClientMessage(playerid, COLORE_CELESTE, "Cmd Giocatore: /regole /crediti /kill /armi /report /admins /teles");
  2033.     SendClientMessage(playerid, COLORE_CELESTE, "Cmd Bonus: /jet /countdown /vita /armatura");
  2034.     SendClientMessage(playerid, COLORE_CELESTE, "Account: /register /login");
  2035.     SendClientMessage(playerid, COLORE_GIALLO, "{54da00}<======================={ffffff}============{ff0000}=======================>");
  2036.     return 1;
  2037.     }
  2038.     if (strcmp("/teles", cmdtext, true, 10) == 0)
  2039.     {
  2040.         ShowPlayerDialog(playerid, DIALOGID, DIALOG_STYLE_LIST, "Teletrasporti", "Drifts\nDeadMatch\nStunts\nJumps\nOther", "Ok", "Cancella");
  2041.         return 1;
  2042.     }
  2043.     if (!strcmp("/comandi", cmdtext, true))
  2044.     {
  2045.         ShowPlayerDialog(playerid,CMD,DIALOG_STYLE_MSGBOX,"Comandi Del Server","Cmd Giocatore:/kill /soldi /shop /report /admins /teles\nCmd Bonus:/jet /car [nome veicolo] /count\nCmd Veicoli:/r /flip /chiudi /apri /antifall\nAccount:/register /login","Ok","Cancella");
  2046.         return 1;
  2047.     }
  2048.     if (!strcmp("/shop", cmdtext, true))
  2049.     {
  2050.         ShowPlayerDialog(playerid, ARMI, DIALOG_STYLE_LIST, "Lista armi", "Sawnoff 300$\nM4 1200$\nSmg 500$\nCamera $10\nMolotov 1500$\n9mm 200$", "Ok", "Esci");
  2051.         return 1;
  2052.     }
  2053.     if(strcmp(cmdtext, "/chiudi", true) == 0)
  2054.     {
  2055.         new veicolo = GetPlayerVehicleID(playerid);
  2056.         if(IsPlayerInAnyVehicle(playerid))
  2057.         {
  2058.         new statoguida;
  2059.         statoguida=GetPlayerState(playerid);
  2060.         if(statoguida!=PLAYER_STATE_DRIVER)
  2061.         {
  2062.         SendClientMessage(playerid, COLORE_BIANCO, "Auto Chiusa!");
  2063.         return 1;
  2064.         }
  2065.         new i;
  2066.         for(i=0;i<MAX_PLAYERS;i++)
  2067.         {
  2068.         if(i != playerid)
  2069.         {
  2070.         SetVehicleParamsForPlayer(veicolo,i, 0, 1);
  2071.         }
  2072.         }
  2073.         SendClientMessage(playerid, COLORE_BIANCO, "Auto Chiusa!");
  2074.         }
  2075.         else
  2076.         {
  2077.         SendClientMessage(playerid, COLORE_ROSSO, "Non ti trovi in un veicolo!");
  2078.         }
  2079.         return 1;
  2080.     }
  2081.     if(strcmp(cmdtext, "/apri", true) == 0)
  2082.     {
  2083.         new veicolo = GetPlayerVehicleID(playerid);
  2084.         if(IsPlayerInAnyVehicle(playerid))
  2085.         {
  2086.         new statoguida2;
  2087.         statoguida2 = GetPlayerState(playerid);
  2088.         if(statoguida2!=PLAYER_STATE_DRIVER)
  2089.         {
  2090.         SendClientMessage(playerid,COLORE_BIANCO,"Auto Aperta!");
  2091.         return 1;
  2092.         }
  2093.         new i;
  2094.         for(i=0;i<MAX_PLAYERS;i++)
  2095.         {
  2096.         SetVehicleParamsForPlayer(veicolo,i, 0, 0);
  2097.         }
  2098.         SendClientMessage(playerid,COLORE_BIANCO,"Auto Aperta!");
  2099.         }
  2100.         else
  2101.         {
  2102.         SendClientMessage(playerid, COLORE_ROSSO, "Non ti trovi in un veicolo!");
  2103.         }
  2104.         return 1;
  2105.     }
  2106.     if (strcmp("/r", cmdtext, true, 10) == 0)
  2107.     {
  2108.         if(IsPlayerInAnyVehicle(playerid))
  2109.         {
  2110.         RepairVehicle(GetPlayerVehicleID(playerid));
  2111.         SendClientMessage(playerid, 0x33AA33AA, "Veicolo riparato!");
  2112.         }
  2113.         else SendClientMessage(playerid, COLORE_ROSSO, "Non ti trovi in un veicolo!");
  2114.         return 1;
  2115.     }
  2116.     if (strcmp("/flip", cmdtext, true, 10) == 0)
  2117.     {
  2118.         if(IsPlayerInAnyVehicle(playerid))
  2119.         {
  2120.         new Float:X, Float:Y, Float:Z, Float:A;
  2121.         GetPlayerPos(playerid, X, Y, Z);
  2122.         GetVehicleZAngle(GetPlayerVehicleID(playerid), A);
  2123.         SetVehiclePos(GetPlayerVehicleID(playerid), X, Y, Z+1);
  2124.         SetVehicleZAngle(GetPlayerVehicleID(playerid), A);
  2125.         SendClientMessage(playerid, COLORE_VERDE,"Hai girato il tuo veicolo!");
  2126.         }
  2127.         else
  2128.         {
  2129.         SendClientMessage(playerid, COLORE_ROSSO,"Non sei in un veicolo.");
  2130.         }
  2131.         return 1;
  2132.     }
  2133.     if (strcmp("/kill", cmdtext, true, 10) == 0)
  2134.     {
  2135.         SetPlayerHealth(playerid,0.0);
  2136.         GetPlayerName(playerid, pname, sizeof(pname));
  2137.         format(string, sizeof(string), "*** %s (ID: %d) si e suicidato ahahaha xD asd lol ***", pname, playerid);
  2138.         SendClientMessageToAll(COLORE_CELESTE, string);
  2139.         return 1;
  2140.     }
  2141.     if (!strcmp("/soldi", cmdtext, true))
  2142.     {
  2143.         if(GetPVarInt(playerid,"CMDABUSE")>GetTickCount())return SendClientMessage(playerid,0xFF0000FF,"devi aspettare 3 minuti per rifare il comando");
  2144.         SetPVarInt(playerid,"CMDABUSE",GetTickCount()+180000);
  2145.         GivePlayerMoney(playerid,100000);
  2146.         GetPlayerName(playerid, pname, sizeof(pname));
  2147.         format(string, sizeof(string), "*** %s (ID: %d) ha preso 10000$ /soldi ***", pname, playerid);
  2148.         SendClientMessageToAll(COLORE_CELESTE, string);
  2149.         return 1;
  2150.     }
  2151.     if (!strcmp("/jet", cmdtext, true))
  2152.     {
  2153.         new Float:x, Float:y, Float:z;
  2154.         GetPlayerPos(playerid, x, y, z);
  2155.         CreatePickup(370, 4, x, y, z);
  2156.         GetPlayerName(playerid, pname, sizeof(pname));
  2157.         format(string, sizeof(string), "*** %s (ID: %d) ha preso un jetpack /jet ***", pname, playerid);
  2158.         SendClientMessageToAll(COLORE_CELESTE, string);
  2159.         return 1;
  2160.     }
  2161.     if (!strcmp("/antifall", cmdtext, true))
  2162.     {
  2163.         Act[playerid] = 1;
  2164.         SendClientMessage(playerid, 0x33AA33AA, "Antifall On");
  2165.         GetPlayerName(playerid, pname, sizeof(pname));
  2166.         format(string, sizeof(string), "*** %s (ID: %d) ha attivato l'antifall /antifall ***", pname, playerid);
  2167.         SendClientMessageToAll(COLORE_BIANCO, string);
  2168.         return 1;
  2169.     }
  2170.     if (!strcmp("/antifalloff", cmdtext, true))
  2171.     {
  2172.         Act[playerid] = 0;
  2173.         SendClientMessage(playerid, 0x33AA33AA, "Antifall Off");
  2174.         return 1;
  2175.     }
  2176.     if (!strcmp("/count", cmdtext, true))
  2177.     {
  2178.         if(Conto >= 5)
  2179.         {
  2180.         SendClientMessageToAll(0x33AA33AA, "Counter Alla Rovescia Iniziato /count!");
  2181.         ContoAllaRovescia();
  2182.         return 1;
  2183.         }
  2184.         else
  2185.         {
  2186.         SendClientMessage(playerid, 0xAA3333AA, "Counter gia in corso!");
  2187.         }
  2188.         return 1;
  2189.     }
  2190.     if(strcmp(cmdtext, "/sf", true) == 0){
  2191.         new veicolo;
  2192.         SetPlayerPos(playerid, -1983.6321,137.6720,27.6875);
  2193.         SetVehiclePos(veicolo, -1983.6321,137.6720,27.6875);
  2194.         SetPlayerInterior(playerid,0);
  2195.         PutPlayerInVehicle(playerid,veicolo,0);
  2196.         TogglePlayerControllable(playerid,1);
  2197.         GetPlayerName(playerid, pname, sizeof(pname));
  2198.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /sf ***", pname, playerid);
  2199.         SendClientMessageToAll(COLORE_GIALLO, string);
  2200.         return 1;
  2201.     }
  2202.     if(strcmp(cmdtext, "/lv", true) == 0){
  2203.         new veicolo;
  2204.         SetPlayerPos(playerid, 2126.6704,1011.0035,10.8203);
  2205.         SetVehiclePos(veicolo, 2126.6704,1011.0035,10.8203);
  2206.         SetPlayerInterior(playerid,0);
  2207.         PutPlayerInVehicle(playerid,veicolo,0);
  2208.         TogglePlayerControllable(playerid,1);
  2209.         GetPlayerName(playerid, pname, sizeof(pname));
  2210.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /lv ***", pname, playerid);
  2211.         SendClientMessageToAll(COLORE_GIALLO, string);
  2212.         return 1;
  2213.     }
  2214.     if(strcmp(cmdtext, "/diga", true) == 0){
  2215.         new veicolo;
  2216.         SetPlayerPos(playerid, -562.7212,2007.7678,60.2228);
  2217.         SetVehiclePos(veicolo, -562.7212,2007.7678,60.2228);
  2218.         SetPlayerInterior(playerid,0);
  2219.         PutPlayerInVehicle(playerid,veicolo,0);
  2220.         TogglePlayerControllable(playerid,1);
  2221.         GetPlayerName(playerid, pname, sizeof(pname));
  2222.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /diga ***", pname, playerid);
  2223.         SendClientMessageToAll(COLORE_GIALLO, string);
  2224.         return 1;
  2225.     }
  2226.     if(strcmp(cmdtext, "/tubo", true) == 0){
  2227.         new veicolo;
  2228.         SetPlayerPos(playerid, 79.92,2445.57,83.96);
  2229.         SetVehiclePos(veicolo, 79.92,2445.57,83.96);
  2230.         SetPlayerInterior(playerid,0);
  2231.         PutPlayerInVehicle(playerid,veicolo,0);
  2232.         TogglePlayerControllable(playerid,1);
  2233.         GetPlayerName(playerid, pname, sizeof(pname));
  2234.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}al /tubo ***", pname, playerid);
  2235.         SendClientMessageToAll(COLORE_GIALLO, string);
  2236.         return 1;
  2237.     }
  2238.     if(strcmp(cmdtext, "/drift1", true) == 0){
  2239.         new veicolo;
  2240.         SetPlayerPos(playerid, -311.2017,1536.6023,75.5625);
  2241.         SetVehiclePos(veicolo, -311.2017,1536.6023,75.5625);
  2242.         SetPlayerInterior(playerid,0);
  2243.         PutPlayerInVehicle(playerid,veicolo,0);
  2244.         TogglePlayerControllable(playerid,1);
  2245.         GetPlayerName(playerid, pname, sizeof(pname));
  2246.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /drift1 ***", pname, playerid);
  2247.         SendClientMessageToAll(COLORE_GIALLO, string);
  2248.         return 1;
  2249.     }
  2250.     if(strcmp(cmdtext, "/drift2", true) == 0){
  2251.         new veicolo;
  2252.         SetPlayerPos(playerid, -2403.8203,-603.8583,132.6484);
  2253.         SetVehiclePos(veicolo, -2403.8203,-603.8583,132.6484);
  2254.         SetPlayerInterior(playerid,0);
  2255.         PutPlayerInVehicle(playerid,veicolo,0);
  2256.         TogglePlayerControllable(playerid,1);
  2257.         GetPlayerName(playerid, pname, sizeof(pname));
  2258.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /drift2 ***", pname, playerid);
  2259.         SendClientMessageToAll(COLORE_GIALLO, string);
  2260.         return 1;
  2261.     }
  2262.     if(strcmp(cmdtext, "/drift3", true) == 0){
  2263.         new veicolo;
  2264.         SetPlayerPos(playerid, -833.0455,-128.9073,62.6556);
  2265.         SetVehiclePos(veicolo, -833.0455,-128.9073,62.6556);
  2266.         SetPlayerInterior(playerid,0);
  2267.         PutPlayerInVehicle(playerid,veicolo,0);
  2268.         TogglePlayerControllable(playerid,1);
  2269.         GetPlayerName(playerid, pname, sizeof(pname));
  2270.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /drift3 ***", pname, playerid);
  2271.         SendClientMessageToAll(COLORE_GIALLO, string);
  2272.         return 1;
  2273.     }
  2274.     if(strcmp(cmdtext, "/drift4", true) == 0){
  2275.         new veicolo;
  2276.         SetPlayerPos(playerid, -1392.5201,-1414.8126,107.0328);
  2277.         SetVehiclePos(veicolo, -1392.5201,-1414.8126,107.0328);
  2278.         SetPlayerInterior(playerid,0);
  2279.         PutPlayerInVehicle(playerid,veicolo,0);
  2280.         TogglePlayerControllable(playerid,1);
  2281.         GetPlayerName(playerid, pname, sizeof(pname));
  2282.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /drift4 ***", pname, playerid);
  2283.         SendClientMessageToAll(COLORE_GIALLO, string);
  2284.         return 1;
  2285.     }
  2286.     if(strcmp(cmdtext, "/drift5", true) == 0){
  2287.         new veicolo;
  2288.         SetPlayerPos(playerid, -2134.5815,928.2517,79.8516);
  2289.         SetVehiclePos(veicolo, -2134.5815,928.2517,79.8516);
  2290.         SetPlayerInterior(playerid,0);
  2291.         PutPlayerInVehicle(playerid,veicolo,0);
  2292.         TogglePlayerControllable(playerid,1);
  2293.         GetPlayerName(playerid, pname, sizeof(pname));
  2294.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /drift5 ***", pname, playerid);
  2295.         SendClientMessageToAll(COLORE_GIALLO, string);
  2296.         return 1;
  2297.     }
  2298.     if(strcmp(cmdtext, "/drift6", true) == 0){
  2299.         new veicolo;
  2300.         SetPlayerPos(playerid, 1242.9677,-2018.6631,60.1053);
  2301.         SetVehiclePos(veicolo, 1242.9677,-2018.6631,60.1053);
  2302.         SetPlayerInterior(playerid,0);
  2303.         PutPlayerInVehicle(playerid,veicolo,0);
  2304.         TogglePlayerControllable(playerid,1);
  2305.         GetPlayerName(playerid, pname, sizeof(pname));
  2306.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /drift6 ***", pname, playerid);
  2307.         SendClientMessageToAll(COLORE_GIALLO, string);
  2308.         return 1;
  2309.     }
  2310.     if(strcmp(cmdtext, "/drift7", true) == 0){
  2311.         new veicolo;
  2312.         SetPlayerPos(playerid, 2272.3088,1389.1508,42.8203);
  2313.         SetVehiclePos(veicolo, 2272.3088,1389.1508,42.8203);
  2314.         SetPlayerInterior(playerid,0);
  2315.         PutPlayerInVehicle(playerid,veicolo,0);
  2316.         TogglePlayerControllable(playerid,1);
  2317.         GetPlayerName(playerid, pname, sizeof(pname));
  2318.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /drift7 ***", pname, playerid);
  2319.         SendClientMessageToAll(COLORE_GIALLO, string);
  2320.         return 1;
  2321.     }
  2322.     if(strcmp(cmdtext, "/drift8", true) == 0){
  2323.         new veicolo;
  2324.         SetPlayerPos(playerid, -1789.7653,1304.0975,59.7344);
  2325.         SetVehiclePos(veicolo, -1789.7653,1304.0975,59.7344);
  2326.         SetPlayerInterior(playerid,0);
  2327.         PutPlayerInVehicle(playerid,veicolo,0);
  2328.         TogglePlayerControllable(playerid,1);
  2329.         GetPlayerName(playerid, pname, sizeof(pname));
  2330.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /drift8 ***", pname, playerid);
  2331.         SendClientMessageToAll(COLORE_GIALLO, string);
  2332.         return 1;
  2333.     }
  2334.     if(strcmp(cmdtext, "/dm1", true) == 0){
  2335.         SetPlayerPos(playerid,1129.0205,-1454.4484,15.7969);
  2336.         SetPlayerFacingAngle(playerid, 181.5882);
  2337.         ResetPlayerWeapons(playerid);
  2338.         SetPlayerInterior(playerid,0);
  2339.         GivePlayerWeapon(playerid, 26, 50000);
  2340.         GetPlayerName(playerid, pname, sizeof(pname));
  2341.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /dm1 ***", pname, playerid);
  2342.         SendClientMessageToAll(COLORE_BIANCO, string);
  2343.         return 1;
  2344.     }
  2345.     if(strcmp(cmdtext, "/dm2", true) == 0){
  2346.         SetPlayerPos(playerid,2508.3787,2786.6370,10.8203);
  2347.         SetPlayerFacingAngle(playerid, 181.5882);
  2348.         ResetPlayerWeapons(playerid);
  2349.         SetPlayerInterior(playerid,0);
  2350.         GivePlayerWeapon(playerid, 29, 50000);
  2351.         GetPlayerName(playerid, pname, sizeof(pname));
  2352.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /dm2 ***", pname, playerid);
  2353.         SendClientMessageToAll(COLORE_BIANCO, string);
  2354.         return 1;
  2355.     }
  2356.     if(strcmp(cmdtext, "/dm3", true) == 0){
  2357.         SetPlayerPos(playerid,1447.1121,-1063.8628,213.3828);
  2358.         SetPlayerFacingAngle(playerid, 204.8511);
  2359.         ResetPlayerWeapons(playerid);
  2360.         SetPlayerInterior(playerid,0);
  2361.         GivePlayerWeapon(playerid, 32, 50000);
  2362.         GetPlayerName(playerid, pname, sizeof(pname));
  2363.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /dm3 ***", pname, playerid);
  2364.         SendClientMessageToAll(COLORE_BIANCO, string);
  2365.         return 1;
  2366.     }
  2367.     if(strcmp(cmdtext, "/dm4", true) == 0){
  2368.         SetPlayerPos(playerid,-926.4914,-498.8946,25.9609);
  2369.         SetPlayerFacingAngle(playerid, 185.9298);
  2370.         ResetPlayerWeapons(playerid);
  2371.         SetPlayerInterior(playerid,0);
  2372.         GivePlayerWeapon(playerid, 27, 50000);
  2373.         GetPlayerName(playerid, pname, sizeof(pname));
  2374.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /dm4 ***", pname, playerid);
  2375.         SendClientMessageToAll(COLORE_BIANCO, string);
  2376.         return 1;
  2377.     }
  2378.     if(strcmp(cmdtext, "/dm5", true) == 0){
  2379.         SetPlayerPos(playerid,-2129.3096,-444.2732,35.5344);
  2380.         SetPlayerFacingAngle(playerid, 185.9298);
  2381.         ResetPlayerWeapons(playerid);
  2382.         SetPlayerInterior(playerid,0);
  2383.         GivePlayerWeapon(playerid, 31, 50000);
  2384.         GetPlayerName(playerid, pname, sizeof(pname));
  2385.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /dm5 ***", pname, playerid);
  2386.         SendClientMessageToAll(COLORE_BIANCO, string);
  2387.         return 1;
  2388.     }
  2389.     if(strcmp(cmdtext, "/dm6", true) == 0){
  2390.         SetPlayerPos(playerid,1315.9521,-987.8052,148.6437);
  2391.         SetPlayerFacingAngle(playerid, 185.9298);
  2392.         ResetPlayerWeapons(playerid);
  2393.         SetPlayerInterior(playerid,0);
  2394.         GivePlayerWeapon(playerid, 28, 50000);
  2395.         GetPlayerName(playerid, pname, sizeof(pname));
  2396.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /dm6 ***", pname, playerid);
  2397.         SendClientMessageToAll(COLORE_BIANCO, string);
  2398.         return 1;
  2399.     }
  2400.     if(strcmp(cmdtext, "/dm7", true) == 0){
  2401.         SetPlayerPos(playerid,214.5838,1875.3218,17.6406);
  2402.         SetPlayerFacingAngle(playerid, 185.9298);
  2403.         ResetPlayerWeapons(playerid);
  2404.         SetPlayerInterior(playerid,0);
  2405.         GivePlayerWeapon(playerid, 30, 50000);
  2406.         GetPlayerName(playerid, pname, sizeof(pname));
  2407.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /dm7 ***", pname, playerid);
  2408.         SendClientMessageToAll(COLORE_BIANCO, string);
  2409.         return 1;
  2410.     }
  2411.     if(strcmp(cmdtext, "/dm8", true) == 0){
  2412.         SetPlayerPos(playerid,2275.7498,1072.6093,10.8203);
  2413.         SetPlayerFacingAngle(playerid, 12.7707);
  2414.         ResetPlayerWeapons(playerid);
  2415.         SetPlayerInterior(playerid,0);
  2416.         GivePlayerWeapon(playerid, 33, 50000);
  2417.         GetPlayerName(playerid, pname, sizeof(pname));
  2418.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /dm8 ***", pname, playerid);
  2419.         SendClientMessageToAll(COLORE_BIANCO, string);
  2420.         return 1;
  2421.     }
  2422.     if(strcmp(cmdtext, "/dm9", true) == 0){
  2423.         SetPlayerPos(playerid,2257.3013,1086.0162,33.5284);
  2424.         SetPlayerFacingAngle(playerid, 244.6592);
  2425.         ResetPlayerWeapons(playerid);
  2426.         SetPlayerInterior(playerid,0);
  2427.         GivePlayerWeapon(playerid, 26, 50000);
  2428.         GetPlayerName(playerid, pname, sizeof(pname));
  2429.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /dm9 ***", pname, playerid);
  2430.         SendClientMessageToAll(COLORE_BIANCO, string);
  2431.         return 1;
  2432.     }
  2433.     if(strcmp(cmdtext, "/dm10", true) == 0){
  2434.         SetPlayerPos(playerid,-1465.3469,385.0039,30.0859);
  2435.         SetPlayerFacingAngle(playerid, 278.0832);
  2436.         ResetPlayerWeapons(playerid);
  2437.         SetPlayerInterior(playerid,0);
  2438.         GivePlayerWeapon(playerid, 31, 50000);
  2439.         GetPlayerName(playerid, pname, sizeof(pname));
  2440.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /dm10 ***", pname, playerid);
  2441.         SendClientMessageToAll(COLORE_BIANCO, string);
  2442.         return 1;
  2443.     }
  2444.     if(strcmp(cmdtext, "/dm11", true) == 0){
  2445.         SetPlayerPos(playerid,-1600.6583,146.1976,-11.1581);
  2446.         SetPlayerFacingAngle(playerid, 140.7450);
  2447.         ResetPlayerWeapons(playerid);
  2448.         SetPlayerInterior(playerid,0);
  2449.         GivePlayerWeapon(playerid, 25, 50000);
  2450.         GetPlayerName(playerid, pname, sizeof(pname));
  2451.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /dm11 ***", pname, playerid);
  2452.         SendClientMessageToAll(COLORE_BIANCO, string);
  2453.         return 1;
  2454.     }
  2455.     if(strcmp(cmdtext, "/dm12", true) == 0){
  2456.         SetPlayerPos(playerid,264.6115,2901.8877,8.0913);
  2457.         SetPlayerFacingAngle(playerid, 330.4140);
  2458.         ResetPlayerWeapons(playerid);
  2459.         SetPlayerInterior(playerid,0);
  2460.         GivePlayerWeapon(playerid, 24, 50000);
  2461.         GetPlayerName(playerid, pname, sizeof(pname));
  2462.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /dm12 ***", pname, playerid);
  2463.         SendClientMessageToAll(COLORE_BIANCO, string);
  2464.         return 1;
  2465.     }
  2466.     if(strcmp(cmdtext, "/dm13", true) == 0){
  2467.         SetPlayerPos(playerid,-272.8571,2349.0073,109.1308);
  2468.         SetPlayerFacingAngle(playerid, 242.4825);
  2469.         ResetPlayerWeapons(playerid);
  2470.         SetPlayerInterior(playerid,0);
  2471.         GivePlayerWeapon(playerid, 30, 50000);
  2472.         GetPlayerName(playerid, pname, sizeof(pname));
  2473.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /dm13 ***", pname, playerid);
  2474.         SendClientMessageToAll(COLORE_BIANCO, string);
  2475.         return 1;
  2476.     }
  2477.     if(strcmp(cmdtext, "/dm14", true) == 0){
  2478.         SetPlayerPos(playerid,-919.1942,2680.9565,42.3703);
  2479.         SetPlayerFacingAngle(playerid, 125.0316);
  2480.         ResetPlayerWeapons(playerid);
  2481.         SetPlayerInterior(playerid,0);
  2482.         GivePlayerWeapon(playerid, 9, 50000);
  2483.         GetPlayerName(playerid, pname, sizeof(pname));
  2484.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /dm14 ***", pname, playerid);
  2485.         SendClientMessageToAll(COLORE_BIANCO, string);
  2486.         return 1;
  2487.     }
  2488.     if(strcmp(cmdtext, "/dm15", true) == 0){
  2489.         SetPlayerPos(playerid,-1291.3860,2505.5720,87.0033);
  2490.         SetPlayerFacingAngle(playerid, 73.1321);
  2491.         ResetPlayerWeapons(playerid);
  2492.         SetPlayerInterior(playerid,0);
  2493.         GivePlayerWeapon(playerid, 34, 50000);
  2494.         GetPlayerName(playerid, pname, sizeof(pname));
  2495.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /dm15 ***", pname, playerid);
  2496.         SendClientMessageToAll(COLORE_BIANCO, string);
  2497.         return 1;
  2498.     }
  2499.     if(strcmp(cmdtext, "/xdm1", true) == 0){
  2500.         new rand = random(sizeof(xdm1));
  2501.         SetPlayerPos(playerid, xdm1[rand][0], xdm1[rand][1],xdm1[rand][2]);
  2502.         SetPlayerFacingAngle(playerid, xdm1[rand][3]);
  2503.         ResetPlayerWeapons(playerid);
  2504.         SetPlayerInterior(playerid,0);
  2505.         GivePlayerWeapon(playerid, 34, 50000);
  2506.         GetPlayerName(playerid, pname, sizeof(pname));
  2507.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /xdm1 ***", pname, playerid);
  2508.         SendClientMessageToAll(COLORE_BIANCO, string);
  2509.         return 1;
  2510.     }
  2511.     if(strcmp(cmdtext, "/xdm2", true) == 0){
  2512.         new rand = random(sizeof(xdm2));
  2513.         SetPlayerPos(playerid, xdm2[rand][0], xdm2[rand][1],xdm2[rand][2]);
  2514.         SetPlayerFacingAngle(playerid, xdm2[rand][3]);
  2515.         ResetPlayerWeapons(playerid);
  2516.         SetPlayerInterior(playerid,0);
  2517.         GivePlayerWeapon(playerid, 24, 50000);
  2518.         GetPlayerName(playerid, pname, sizeof(pname));
  2519.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /xdm2 ***", pname, playerid);
  2520.         SendClientMessageToAll(COLORE_BIANCO, string);
  2521.         return 1;
  2522.     }
  2523.     if(strcmp(cmdtext, "/xdm3", true) == 0){
  2524.         new rand = random(sizeof(xdm3));
  2525.         SetPlayerPos(playerid, xdm3[rand][0], xdm3[rand][1],xdm3[rand][2]);
  2526.         SetPlayerFacingAngle(playerid, xdm3[rand][3]);
  2527.         ResetPlayerWeapons(playerid);
  2528.         SetPlayerInterior(playerid,0);
  2529.         GivePlayerWeapon(playerid, 29, 50000);
  2530.         GetPlayerName(playerid, pname, sizeof(pname));
  2531.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /xdm3 ***", pname, playerid);
  2532.         SendClientMessageToAll(COLORE_BIANCO, string);
  2533.         return 1;
  2534.     }
  2535.     if(strcmp(cmdtext, "/xdm4", true) == 0){
  2536.         new rand = random(sizeof(xdm4));
  2537.         SetPlayerPos(playerid, xdm4[rand][0], xdm4[rand][1],xdm4[rand][2]);
  2538.         SetPlayerFacingAngle(playerid, xdm4[rand][3]);
  2539.         ResetPlayerWeapons(playerid);
  2540.         SetPlayerInterior(playerid,0);
  2541.         GivePlayerWeapon(playerid, 22, 50000);
  2542.         GetPlayerName(playerid, pname, sizeof(pname));
  2543.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /xdm4 ***", pname, playerid);
  2544.         SendClientMessageToAll(COLORE_BIANCO, string);
  2545.         return 1;
  2546.     }
  2547.     if(strcmp(cmdtext, "/xdm5", true) == 0){
  2548.         new rand = random(sizeof(xdm5));
  2549.         SetPlayerPos(playerid, xdm5[rand][0], xdm5[rand][1],xdm5[rand][2]);
  2550.         SetPlayerFacingAngle(playerid, xdm5[rand][3]);
  2551.         ResetPlayerWeapons(playerid);
  2552.         SetPlayerInterior(playerid,0);
  2553.         GivePlayerWeapon(playerid, 32, 50000);
  2554.         GetPlayerName(playerid, pname, sizeof(pname));
  2555.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /xdm5 ***", pname, playerid);
  2556.         SendClientMessageToAll(COLORE_BIANCO, string);
  2557.         return 1;
  2558.     }
  2559.     if (strcmp("/wardm", cmdtext, true, 10) == 0)
  2560.     {
  2561.         new veicolo;
  2562.         veicolo=GetPlayerVehicleID(playerid);
  2563.         SetPlayerPos(playerid, -1129.2668,1036.4310,1345.7198);
  2564.         SetVehiclePos(veicolo, -1129.2668,1036.4310,1345.7198);
  2565.         SetPlayerInterior(playerid,10);
  2566.         PutPlayerInVehicle(playerid,veicolo,0);
  2567.         ResetPlayerWeapons(playerid);
  2568.         GivePlayerWeapon(playerid, 8, 50000);
  2569.         GivePlayerWeapon(playerid, 16, 50000);
  2570.         GivePlayerWeapon(playerid, 23, 50000);
  2571.         GivePlayerWeapon(playerid, 27, 50000);
  2572.         GivePlayerWeapon(playerid, 28, 50000);
  2573.         GivePlayerWeapon(playerid, 30, 50000);
  2574.         GivePlayerWeapon(playerid, 34, 50000);
  2575.         TogglePlayerControllable(playerid,1);
  2576.         GetPlayerName(playerid, pname, sizeof(pname));
  2577.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /wardm ***", pname, playerid);
  2578.         SendClientMessageToAll(COLORE_VERDE, string);
  2579.         return 1;
  2580.     }
  2581.     if (strcmp("/extremedm", cmdtext, true, 10) == 0)
  2582.     {
  2583.         new veicolo;
  2584.         veicolo=GetPlayerVehicleID(playerid);
  2585.         SetPlayerPos(playerid, -533.9329,2615.1489,53.4141);
  2586.         SetVehiclePos(veicolo, -533.9329,2615.1489,53.4141);
  2587.         SetPlayerInterior(playerid,0);
  2588.         PutPlayerInVehicle(playerid,veicolo,0);
  2589.         ResetPlayerWeapons(playerid);
  2590.         GivePlayerWeapon(playerid, 39, 50000);
  2591.         GivePlayerWeapon(playerid, 31, 50000);
  2592.         GivePlayerWeapon(playerid, 27, 50000);
  2593.         GivePlayerWeapon(playerid, 23, 50000);
  2594.         GivePlayerWeapon(playerid, 36, 10);
  2595.         TogglePlayerControllable(playerid,1);
  2596.         GetPlayerName(playerid, pname, sizeof(pname));
  2597.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /extremedm ***", pname, playerid);
  2598.         SendClientMessageToAll(COLORE_VERDE, string);
  2599.         return 1;
  2600.     }
  2601.     if (strcmp("/killing", cmdtext, true, 10) == 0)
  2602.     {
  2603.         new veicolo;
  2604.         veicolo=GetPlayerVehicleID(playerid);
  2605.         SetPlayerPos(playerid, -2414.8103,1544.5793,31.8594);
  2606.         SetVehiclePos(veicolo, -2414.8103,1544.5793,31.8594);
  2607.         SetPlayerInterior(playerid,0);
  2608.         PutPlayerInVehicle(playerid,veicolo,0);
  2609.         ResetPlayerWeapons(playerid);
  2610.         GivePlayerWeapon(playerid, 3, 50000);
  2611.         GivePlayerWeapon(playerid, 18, 50000);
  2612.         GivePlayerWeapon(playerid, 22, 50000);
  2613.         GivePlayerWeapon(playerid, 29, 50000);
  2614.         GivePlayerWeapon(playerid, 31, 50000);
  2615.         GivePlayerWeapon(playerid, 33, 50000);
  2616.         GivePlayerWeapon(playerid, 38, 500);
  2617.         TogglePlayerControllable(playerid,1);
  2618.         GetPlayerName(playerid, pname, sizeof(pname));
  2619.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /killing ***", pname, playerid);
  2620.         SendClientMessageToAll(COLORE_VERDE, string);
  2621.         return 1;
  2622.     }
  2623.     if (strcmp("/rissadm", cmdtext, true, 10) == 0)
  2624.     {
  2625.         SetPlayerPos(playerid, 763.0002,10.5178,1001.1639);
  2626.         SetPlayerInterior(playerid,5);
  2627.         ResetPlayerWeapons(playerid);
  2628.         TogglePlayerControllable(playerid,1);
  2629.         GetPlayerName(playerid, pname, sizeof(pname));
  2630.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /rissadm ***", pname, playerid);
  2631.         SendClientMessageToAll(COLORE_VERDE, string);
  2632.         return 1;
  2633.     }
  2634.     if(strcmp(cmdtext, "/teepee", true) == 0){
  2635.         new veicolo;
  2636.         veicolo=GetPlayerVehicleID(playerid);
  2637.         SetPlayerPos(playerid, -824.7352,2758.3174,45.8516);
  2638.         SetVehiclePos(veicolo, -824.7352,2758.3174,45.8516);
  2639.         SetPlayerInterior(playerid,0);
  2640.         PutPlayerInVehicle(playerid,veicolo,0);
  2641.         ResetPlayerWeapons(playerid);
  2642.         GivePlayerWeapon(playerid, 9, 100);
  2643.         GivePlayerWeapon(playerid, 17, 120);
  2644.         GivePlayerWeapon(playerid, 23, 250);
  2645.         GivePlayerWeapon(playerid, 27, 500);
  2646.         GivePlayerWeapon(playerid, 28, 500);
  2647.         TogglePlayerControllable(playerid,1);
  2648.         GetPlayerName(playerid, pname, sizeof(pname));
  2649.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /teepee ***", pname, playerid);
  2650.         SendClientMessageToAll(COLORE_VERDE, string);
  2651.         return 1;
  2652.     }
  2653.     if (strcmp("/epicloop", cmdtext, true, 10) == 0)
  2654.     {
  2655.         new veicolo;
  2656.         SetPlayerPos(playerid, 1402.4733,-2466.9050,13.5547);
  2657.         SetVehiclePos(veicolo, 1402.4733,-2466.9050,13.5547);
  2658.         SetPlayerInterior(playerid,0);
  2659.         PutPlayerInVehicle(playerid,veicolo,0);
  2660.         TogglePlayerControllable(playerid,1);
  2661.         GetPlayerName(playerid, pname, sizeof(pname));
  2662.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /epicloop ***", pname, playerid);
  2663.         SendClientMessageToAll(COLORE_VERDE, string);
  2664.         return 1;
  2665.     }
  2666.     if (strcmp("/desert", cmdtext, true, 10) == 0)
  2667.     {
  2668.         Teletrasporto(playerid,401.3367,2467.6511,18.1042,354.8422,0);
  2669.         GetPlayerName(playerid, pname, sizeof(pname));
  2670.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /desert ***", pname, playerid);
  2671.         SendClientMessageToAll(COLORE_VERDE, string);
  2672.         return 1;
  2673.     }
  2674.     if(strcmp(cmdtext, "/ministunt", true) == 0){
  2675.         new veicolo;
  2676.         veicolo=GetPlayerVehicleID(playerid);
  2677.         SetPlayerPos(playerid, -326.9911,1831.6342,43.1323);
  2678.         SetVehiclePos(veicolo, -326.9911,1831.6342,43.1323);
  2679.         SetPlayerInterior(playerid,0);
  2680.         PutPlayerInVehicle(playerid,veicolo,0);
  2681.         TogglePlayerControllable(playerid,1);
  2682.         GetPlayerName(playerid, pname, sizeof(pname));
  2683.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /ministunt ***", pname, playerid);
  2684.         SendClientMessageToAll(COLORE_VERDE, string);
  2685.         return 1;
  2686.     }
  2687.     if(strcmp(cmdtext, "/trampolino", true) == 0){
  2688.         Teletrasporto(playerid,-5.4116,2443.1482,233.8663,272.8321,0);
  2689.         GetPlayerName(playerid, pname, sizeof(pname));
  2690.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /trampolino ***", pname, playerid);
  2691.         SendClientMessageToAll(COLORE_BLU, string);
  2692.         return 1;
  2693.     }
  2694.     if (strcmp("/basejump", cmdtext, true, 10) == 0)
  2695.     {
  2696.         new veicolo;
  2697.         SetPlayerPos(playerid, 1544.6683,-1361.9574,329.4595);
  2698.         SetVehiclePos(veicolo, 1544.6683,-1361.9574,329.4595);
  2699.         SetPlayerInterior(playerid,0);
  2700.         PutPlayerInVehicle(playerid,veicolo,0);
  2701.         TogglePlayerControllable(playerid,1);
  2702.         GetPlayerName(playerid, pname, sizeof(pname));
  2703.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /basejump ***", pname, playerid);
  2704.         SendClientMessageToAll(COLORE_VERDE, string);
  2705.         return 1;
  2706.     }
  2707.     if(strcmp(cmdtext, "/arch", true) == 0){
  2708.         new veicolo;
  2709.         veicolo=GetPlayerVehicleID(playerid);
  2710.         SetPlayerPos(playerid, -2706.9956,206.9881,4.1797);
  2711.         SetVehiclePos(veicolo, -2706.9956,206.9881,4.1797);
  2712.         SetPlayerInterior(playerid,0);
  2713.         PutPlayerInVehicle(playerid,veicolo,0);
  2714.         GetPlayerName(playerid, pname, sizeof(pname));
  2715.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}ad /arch ***", pname, playerid);
  2716.         SendClientMessageToAll(COLORE_ARANCIONE, string);
  2717.         return 1;
  2718.     }
  2719.     if(strcmp(cmdtext, "/locolow", true) == 0){
  2720.         new veicolo;
  2721.         veicolo=GetPlayerVehicleID(playerid);
  2722.         SetPlayerPos(playerid, 2644.7593,-2008.1633,13.3828);
  2723.         SetVehiclePos(veicolo, 2644.7593,-2008.1633,13.3828);
  2724.         SetPlayerInterior(playerid,0);
  2725.         PutPlayerInVehicle(playerid,veicolo,0);
  2726.         GetPlayerName(playerid, pname, sizeof(pname));
  2727.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /locolow ***", pname, playerid);
  2728.         SendClientMessageToAll(COLORE_ARANCIONE, string);
  2729.         return 1;
  2730.     }
  2731.     if(strcmp(cmdtext, "/trans1", true) == 0){
  2732.         new veicolo;
  2733.         veicolo=GetPlayerVehicleID(playerid);
  2734.         SetPlayerPos(playerid, -1918.4259,290.0547,41.0469);
  2735.         SetVehiclePos(veicolo, -1918.4259,290.0547,41.0469);
  2736.         SetPlayerInterior(playerid,0);
  2737.         PutPlayerInVehicle(playerid,veicolo,0);
  2738.         GetPlayerName(playerid, pname, sizeof(pname));
  2739.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /trans1 ***", pname, playerid);
  2740.         SendClientMessageToAll(COLORE_ARANCIONE, string);
  2741.         return 1;
  2742.     }
  2743.     if(strcmp(cmdtext, "/trans2", true) == 0){
  2744.         new veicolo;
  2745.         veicolo=GetPlayerVehicleID(playerid);
  2746.         SetPlayerPos(playerid, 2388.3247,1026.9982,10.8203);
  2747.         SetVehiclePos(veicolo, 2388.3247,1026.9982,10.8203);
  2748.         SetPlayerInterior(playerid,0);
  2749.         PutPlayerInVehicle(playerid,veicolo,0);
  2750.         GetPlayerName(playerid, pname, sizeof(pname));
  2751.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /trans2 ***", pname, playerid);
  2752.         SendClientMessageToAll(COLORE_ARANCIONE, string);
  2753.         return 1;
  2754.     }
  2755.     if (strcmp("/ps1", cmdtext, true, 10) == 0)
  2756.     {
  2757.         new veicolo;
  2758.         veicolo=GetPlayerVehicleID(playerid);
  2759.         SetPlayerPos(playerid, -1581.7369,657.7841,7.1875);
  2760.         SetVehiclePos(veicolo, -1581.7369,657.7841,7.1875);
  2761.         SetPlayerInterior(playerid,0);
  2762.         PutPlayerInVehicle(playerid,veicolo,0);
  2763.         TogglePlayerControllable(playerid,1);
  2764.         GetPlayerName(playerid, pname, sizeof(pname));
  2765.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /ps1 ***", pname, playerid);
  2766.         SendClientMessageToAll(COLORE_VERDE, string);
  2767.         return 1;
  2768.     }
  2769.     if (strcmp("/ps2", cmdtext, true, 10) == 0)
  2770.     {
  2771.         new veicolo;
  2772.         veicolo=GetPlayerVehicleID(playerid);
  2773.         SetPlayerPos(playerid, 2290.6804,2449.9927,10.8203);
  2774.         SetVehiclePos(veicolo, 2290.6804,2449.9927,10.8203);
  2775.         SetPlayerInterior(playerid,0);
  2776.         PutPlayerInVehicle(playerid,veicolo,0);
  2777.         TogglePlayerControllable(playerid,1);
  2778.         GetPlayerName(playerid, pname, sizeof(pname));
  2779.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /ps2 ***", pname, playerid);
  2780.         SendClientMessageToAll(COLORE_VERDE, string);
  2781.         return 1;
  2782.     }
  2783.     if (strcmp("/ps3", cmdtext, true, 10) == 0)
  2784.     {
  2785.         new veicolo;
  2786.         veicolo=GetPlayerVehicleID(playerid);
  2787.         SetPlayerPos(playerid, 1551.1316,-1626.6978,13.3828);
  2788.         SetVehiclePos(veicolo, 1551.1316,-1626.6978,13.3828);
  2789.         SetPlayerInterior(playerid,0);
  2790.         PutPlayerInVehicle(playerid,veicolo,0);
  2791.         TogglePlayerControllable(playerid,1);
  2792.         GetPlayerName(playerid, pname, sizeof(pname));
  2793.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /ps3 ***", pname, playerid);
  2794.         SendClientMessageToAll(COLORE_VERDE, string);
  2795.         return 1;
  2796.     }
  2797.     if (strcmp("/a51", cmdtext, true, 10) == 0)
  2798.     {
  2799.         new veicolo;
  2800.         veicolo=GetPlayerVehicleID(playerid);
  2801.         SetPlayerPos(playerid, 212.4189,1877.3840,13.1406);
  2802.         SetVehiclePos(veicolo, 212.4189,1877.3840,13.1406);
  2803.         SetPlayerInterior(playerid,0);
  2804.         PutPlayerInVehicle(playerid,veicolo,0);
  2805.         TogglePlayerControllable(playerid,1);
  2806.         GetPlayerName(playerid, pname, sizeof(pname));
  2807.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}ad /a51 ***", pname, playerid);
  2808.         SendClientMessageToAll(COLORE_VERDE, string);
  2809.         return 1;
  2810.     }
  2811.     if (strcmp("/militare", cmdtext, true, 10) == 0)
  2812.     {
  2813.         new veicolo;
  2814.         veicolo=GetPlayerVehicleID(playerid);
  2815.         SetPlayerPos(playerid, -1404.3246,503.7367,18.2294);
  2816.         SetVehiclePos(veicolo, -1404.3246,503.7367,18.2294);
  2817.         SetPlayerInterior(playerid,0);
  2818.         PutPlayerInVehicle(playerid,veicolo,0);
  2819.         TogglePlayerControllable(playerid,1);
  2820.         GetPlayerName(playerid, pname, sizeof(pname));
  2821.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /militare ***", pname, playerid);
  2822.         SendClientMessageToAll(COLORE_VERDE, string);
  2823.         return 1;
  2824.     }
  2825.     if (strcmp("/sumo1", cmdtext, true, 10) == 0)
  2826.     {
  2827.         new veicolo;
  2828.         SetPlayerPos(playerid, 3088.3643,-1804.3383,96.1929);
  2829.         SetVehiclePos(veicolo, 3088.3643,-1804.3383,96.1929);
  2830.         SetPlayerInterior(playerid,0);
  2831.         PutPlayerInVehicle(playerid,veicolo,0);
  2832.         TogglePlayerControllable(playerid,1);
  2833.         GetPlayerName(playerid, pname, sizeof(pname));
  2834.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /sumo1 ***", pname, playerid);
  2835.         SendClientMessageToAll(COLORE_BIANCO, string);
  2836.         return 1;
  2837.     }
  2838.     if (strcmp("/sumo2", cmdtext, true, 10) == 0)
  2839.     {
  2840.         new veicolo;
  2841.         SetPlayerPos(playerid, 3358.5837,-1831.0886,70.8282);
  2842.         SetVehiclePos(veicolo, 3358.5837,-1831.0886,70.8282);
  2843.         SetPlayerInterior(playerid,0);
  2844.         PutPlayerInVehicle(playerid,veicolo,0);
  2845.         TogglePlayerControllable(playerid,1);
  2846.         GetPlayerName(playerid, pname, sizeof(pname));
  2847.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /sumo2 ***", pname, playerid);
  2848.         SendClientMessageToAll(COLORE_BIANCO, string);
  2849.         return 1;
  2850.     }
  2851.     if (strcmp("/drag", cmdtext, true, 10) == 0)
  2852.     {
  2853.         new veicolo;
  2854.         SetPlayerPos(playerid, 845.0649,-2047.3549,12.8672);
  2855.         SetVehiclePos(veicolo, 845.0649,-2047.3549,12.8672);
  2856.         SetPlayerInterior(playerid,0);
  2857.         PutPlayerInVehicle(playerid,veicolo,0);
  2858.         TogglePlayerControllable(playerid,1);
  2859.         GetPlayerName(playerid, pname, sizeof(pname));
  2860.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /drag ***", pname, playerid);
  2861.         SendClientMessageToAll(COLORE_CELESTE, string);
  2862.         return 1;
  2863.     }
  2864.     if (strcmp("/autoscontri", cmdtext, true, 10) == 0)
  2865.     {
  2866.         new veicolo;
  2867.         veicolo=GetPlayerVehicleID(playerid);
  2868.         SetPlayerPos(playerid, 682.4528,-2098.1611,13.6262);
  2869.         SetVehiclePos(veicolo, 682.4528,-2098.1611,13.6262);
  2870.         SetPlayerInterior(playerid,0);
  2871.         PutPlayerInVehicle(playerid,veicolo,0);
  2872.         TogglePlayerControllable(playerid,1);
  2873.         GetPlayerName(playerid, pname, sizeof(pname));
  2874.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}ad /autoscontri ***", pname, playerid);
  2875.         SendClientMessageToAll(COLORE_FUXIA, string);
  2876.         return 1;
  2877.     }
  2878.     if (strcmp("/chiliad", cmdtext, true, 10) == 0)
  2879.     {
  2880.         new veicolo;
  2881.         veicolo=GetPlayerVehicleID(playerid);
  2882.         SetPlayerPos(playerid, -2302.0146,-1667.8049,483.6366);
  2883.         SetVehiclePos(veicolo, -2302.0146,-1667.8049,483.6366);
  2884.         SetPlayerInterior(playerid,0);
  2885.         PutPlayerInVehicle(playerid,veicolo,0);
  2886.         TogglePlayerControllable(playerid,1);
  2887.         GetPlayerName(playerid, pname, sizeof(pname));
  2888.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /chiliad ***", pname, playerid);
  2889.         SendClientMessageToAll(COLORE_VERDE, string);
  2890.         return 1;
  2891.     }
  2892.     if (strcmp("/aa", cmdtext, true, 10) == 0)
  2893.     {
  2894.         new veicolo;
  2895.         veicolo=GetPlayerVehicleID(playerid);
  2896.         SetPlayerPos(playerid, 397.6663,2460.0630,16.5000);
  2897.         SetVehiclePos(veicolo, 397.6663,2460.0630,16.5000);
  2898.         SetPlayerInterior(playerid,0);
  2899.         PutPlayerInVehicle(playerid,veicolo,0);
  2900.         TogglePlayerControllable(playerid,1);
  2901.         GetPlayerName(playerid, pname, sizeof(pname));
  2902.         format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}ad /aa ***", pname, playerid);
  2903.         SendClientMessageToAll(COLORE_VERDE, string);
  2904.         return 1;
  2905.     }
  2906.  
  2907.     return SendClientMessage(playerid,COLORE_ROSSO,"{54da00}Comando inesistente, {ffffff}per vedere i comandi {ff0000}digita /comandi");
  2908. }
  2909.  
  2910. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  2911. {
  2912.     return 1;
  2913. }
  2914.  
  2915. public OnPlayerExitVehicle(playerid, vehicleid)
  2916. {
  2917.     return 1;
  2918. }
  2919.  
  2920. public OnPlayerStateChange(playerid, newstate, oldstate)
  2921. {
  2922.     if(Act[playerid] == 1)
  2923.     {
  2924.     if(oldstate == PLAYER_STATE_DRIVER)
  2925.     {
  2926.     if(newstate == PLAYER_STATE_ONFOOT)
  2927.     {
  2928.     if(InCar[playerid] == 1)
  2929.     {
  2930.     PutPlayerInVehicle(playerid, WhatCar[playerid], Driver);
  2931.     }
  2932.     }
  2933.     }
  2934.     if(oldstate == PLAYER_STATE_PASSENGER)
  2935.     {
  2936.     if(newstate == PLAYER_STATE_ONFOOT)
  2937.     {
  2938.     if(InCar[playerid] == 1)
  2939.     {
  2940.     PutPlayerInVehicle(playerid, WhatCar[playerid], Passanger);
  2941.     }
  2942.     }
  2943.     }
  2944.     if(oldstate == PLAYER_STATE_ONFOOT)
  2945.     {
  2946.     if(newstate == PLAYER_STATE_DRIVER || PLAYER_STATE_PASSENGER)
  2947.     {
  2948.     InCar[playerid] = 1;
  2949.     WhatCar[playerid] = GetPlayerVehicleID(playerid);
  2950.     }
  2951.     }
  2952.     }
  2953.     return 1;
  2954. }
  2955.  
  2956. public OnPlayerEnterCheckpoint(playerid)
  2957. {
  2958.     return 1;
  2959. }
  2960.  
  2961. public OnPlayerLeaveCheckpoint(playerid)
  2962. {
  2963.     return 1;
  2964. }
  2965.  
  2966. public OnPlayerEnterRaceCheckpoint(playerid)
  2967. {
  2968.     return 1;
  2969. }
  2970.  
  2971. public OnPlayerLeaveRaceCheckpoint(playerid)
  2972. {
  2973.     return 1;
  2974. }
  2975.  
  2976. public OnRconCommand(cmd[])
  2977. {
  2978.     return 1;
  2979. }
  2980.  
  2981. public OnObjectMoved(objectid)
  2982. {
  2983.     return 1;
  2984. }
  2985.  
  2986. public OnPlayerObjectMoved(playerid, objectid)
  2987. {
  2988.     return 1;
  2989. }
  2990.  
  2991. public OnPlayerPickUpPickup(playerid, pickupid)
  2992. {
  2993.     for(new i = 0; i <= 300; i ++)
  2994.     {
  2995.     if(Pickup[i] == pickupid)
  2996.     {
  2997.     RimuoviArma(i);
  2998.     }
  2999.     }
  3000.     return 1;
  3001. }
  3002.  
  3003. public OnVehicleMod(playerid, vehicleid, componentid)
  3004. {
  3005.     return 1;
  3006. }
  3007.  
  3008. public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
  3009. {
  3010.     return 1;
  3011. }
  3012.  
  3013. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  3014. {
  3015.     return 1;
  3016. }
  3017.  
  3018. public OnPlayerSelectedMenuRow(playerid, row)
  3019. {
  3020.     return 1;
  3021. }
  3022.  
  3023. public OnPlayerExitedMenu(playerid)
  3024. {
  3025.     return 1;
  3026. }
  3027.  
  3028. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  3029. {
  3030.     return 1;
  3031. }
  3032.  
  3033. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  3034. {
  3035.  
  3036.     if(newkeys == KEY_SUBMISSION)
  3037.     {
  3038.     if(IsPlayerInAnyVehicle(playerid))
  3039.     {
  3040.     {
  3041.     RepairVehicle(GetPlayerVehicleID(playerid));
  3042.     GameTextForPlayer(playerid,"~y~Veicolo Riparato",4000,1);
  3043.     PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
  3044.     }
  3045.     }
  3046.     }
  3047.     if (newkeys & 2 && GetPlayerState(playerid)-1 && speeding[playerid]) return BoostVeh(GetPlayerVehicleID(playerid)); else if (newkeys & 4 && GetPlayerState(playerid)-1 && speeding[playerid]) JumpVeh(GetPlayerVehicleID(playerid));
  3048.     return 1;
  3049. }
  3050.  
  3051. public OnRconLoginAttempt(ip[], password[], success)
  3052. {
  3053.     return 1;
  3054. }
  3055.  
  3056. public OnPlayerUpdate(playerid)
  3057. {
  3058.     new vehicleid,Float:speed_x,Float:speed_y,Float:speed_z,Float:final_speed,speed_string[256],final_speed_int;
  3059.     vehicleid = GetPlayerVehicleID(playerid);
  3060.     if(vehicleid != 0)
  3061.     {
  3062.     GetVehicleVelocity(vehicleid,speed_x,speed_y,speed_z);
  3063.     final_speed = floatsqroot(((speed_x*speed_x)+(speed_y*speed_y))+(speed_z*speed_z))*136.666667;
  3064.     final_speed_int = floatround(final_speed,floatround_round);
  3065.     format(speed_string,256,"Km/h: %i",final_speed_int);
  3066.     TextDrawSetString(SPEEDOS[playerid], speed_string);
  3067.     }
  3068.     else
  3069.     {
  3070.     TextDrawSetString(SPEEDOS[playerid], " ");
  3071.     }
  3072.     SetPlayerScore(playerid, GetPlayerMoney(playerid));
  3073.     return 1;
  3074. }
  3075.  
  3076. public OnPlayerStreamIn(playerid, forplayerid)
  3077. {
  3078.     return 1;
  3079. }
  3080.  
  3081. public OnPlayerStreamOut(playerid, forplayerid)
  3082. {
  3083.     return 1;
  3084. }
  3085.  
  3086. public OnVehicleStreamIn(vehicleid, forplayerid)
  3087. {
  3088.     return 1;
  3089. }
  3090.  
  3091. public OnVehicleStreamOut(vehicleid, forplayerid)
  3092. {
  3093.     return 1;
  3094. }
  3095.  
  3096. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  3097. {
  3098.     if(dialogid == DIALOGID) // Teletrasporti
  3099.     {
  3100.         if(response)
  3101.         {
  3102.             if(listitem == 0) // Drift
  3103.             {
  3104.                 ShowPlayerDialog(playerid, DIALOGID+1, DIALOG_STYLE_LIST, "Vai a", "Drift\nDrift 2\nDrift 3\nDrift 4\nDrift 5\nDrift 6\nDrift 7\nDrift8", "Ok", "Cancella");
  3105.             }
  3106.             if(listitem == 1) // DeadMatch
  3107.             {
  3108.                 ShowPlayerDialog(playerid, DIALOGID+2, DIALOG_STYLE_LIST, "Vai a", "dm1\ndm 2\ndm 3\ndm 4\ndm 5\ndm 6\ndm 7\ndm 8\ndm 9\ndm 10\ndm 11\ndm 12\ndm 13\ndm 14\ndm15\nxdm 1\nxdm 2\nxdm 3\nxdm 4\nxdm 5\nKilling\nTeepee\nExtreme Dm\nRissadm\nWar Dm", "Ok", "Cancella");
  3109.             }
  3110.             if(listitem == 2) // Stunts
  3111.             {
  3112.                 ShowPlayerDialog(playerid, DIALOGID+3, DIALOG_STYLE_LIST, "Vai a", "EpicLoop\nMiniStunt\nChiliad", "Ok", "Cancella");
  3113.             }
  3114.             if(listitem == 3) // Jumps
  3115.             {
  3116.                 ShowPlayerDialog(playerid, DIALOGID+4, DIALOG_STYLE_LIST, "Vai a", "Trampolino\nBaseJump\nSumo1\nSumo2\nDrag", "Ok", "Cancella");
  3117.             }
  3118.             if(listitem == 4) // Other
  3119.             {
  3120.                 ShowPlayerDialog(playerid, DIALOGID+5, DIALOG_STYLE_LIST, "Vai a", "Arch\nLocolow\nTrans1\nTrans2\nArea51\nMilitare\nPolice Station\nPolice Station 2\nPolice Station3\nAutoscontri", "Ok", "Cancella");
  3121.             }
  3122.         }
  3123.         return 1;
  3124.     }
  3125.     if(dialogid == DIALOGID+1) // Drifts
  3126.     {
  3127.         if(response)
  3128.         {
  3129.             if(listitem == 0) // Drift 1
  3130.             {
  3131.                 new veicolo;
  3132.                 SetPlayerPos(playerid, -311.2017,1536.6023,75.5625);
  3133.                 SetVehiclePos(veicolo, -311.2017,1536.6023,75.5625);
  3134.                 SetPlayerInterior(playerid,0);
  3135.                 PutPlayerInVehicle(playerid,veicolo,0);
  3136.                 TogglePlayerControllable(playerid,1);
  3137.                 GetPlayerName(playerid, pname, sizeof(pname));
  3138.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /drift1 ***", pname, playerid);
  3139.                 SendClientMessageToAll(COLORE_GIALLO, string);
  3140.             }
  3141.             if(listitem == 1) // Drift 2
  3142.             {
  3143.                 new veicolo;
  3144.                 SetPlayerPos(playerid, -2403.8203,-603.8583,132.6484);
  3145.                 SetVehiclePos(veicolo, -2403.8203,-603.8583,132.6484);
  3146.                 SetPlayerInterior(playerid,0);
  3147.                 PutPlayerInVehicle(playerid,veicolo,0);
  3148.                 TogglePlayerControllable(playerid,1);
  3149.                 GetPlayerName(playerid, pname, sizeof(pname));
  3150.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /drift2 ***", pname, playerid);
  3151.                 SendClientMessageToAll(COLORE_GIALLO, string);
  3152.             }
  3153.             if(listitem == 2) // Drift 3
  3154.             {
  3155.                 new veicolo;
  3156.                 SetPlayerPos(playerid, -833.0455,-128.9073,62.6556);
  3157.                 SetVehiclePos(veicolo, -833.0455,-128.9073,62.6556);
  3158.                 SetPlayerInterior(playerid,0);
  3159.                 PutPlayerInVehicle(playerid,veicolo,0);
  3160.                 TogglePlayerControllable(playerid,1);
  3161.                 GetPlayerName(playerid, pname, sizeof(pname));
  3162.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /drift3 ***", pname, playerid);
  3163.                 SendClientMessageToAll(COLORE_GIALLO, string);
  3164.             }
  3165.             if(listitem == 3) // Drift 4
  3166.             {
  3167.                 new veicolo;
  3168.                 SetPlayerPos(playerid, -1392.5201,-1414.8126,107.0328);
  3169.                 SetVehiclePos(veicolo, -1392.5201,-1414.8126,107.0328);
  3170.                 SetPlayerInterior(playerid,0);
  3171.                 PutPlayerInVehicle(playerid,veicolo,0);
  3172.                 TogglePlayerControllable(playerid,1);
  3173.                 GetPlayerName(playerid, pname, sizeof(pname));
  3174.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /drift4 ***", pname, playerid);
  3175.                 SendClientMessageToAll(COLORE_GIALLO, string);
  3176.             }
  3177.             if(listitem == 4) // Drift 5
  3178.             {
  3179.                 new veicolo;
  3180.                 SetPlayerPos(playerid, -2134.5815,928.2517,79.8516);
  3181.                 SetVehiclePos(veicolo, -2134.5815,928.2517,79.8516);
  3182.                 SetPlayerInterior(playerid,0);
  3183.                 PutPlayerInVehicle(playerid,veicolo,0);
  3184.                 TogglePlayerControllable(playerid,1);
  3185.                 GetPlayerName(playerid, pname, sizeof(pname));
  3186.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /drift5 ***", pname, playerid);
  3187.                 SendClientMessageToAll(COLORE_GIALLO, string);
  3188.             }
  3189.             if(listitem == 5) // Drift 6
  3190.             {
  3191.                 new veicolo;
  3192.                 SetPlayerPos(playerid, 1242.9677,-2018.6631,60.1053);
  3193.                 SetVehiclePos(veicolo, 1242.9677,-2018.6631,60.1053);
  3194.                 SetPlayerInterior(playerid,0);
  3195.                 PutPlayerInVehicle(playerid,veicolo,0);
  3196.                 TogglePlayerControllable(playerid,1);
  3197.                 GetPlayerName(playerid, pname, sizeof(pname));
  3198.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /drift6 ***", pname, playerid);
  3199.                 SendClientMessageToAll(COLORE_GIALLO, string);
  3200.             }
  3201.             if(listitem == 6) // Drift 7
  3202.             {
  3203.                 new veicolo;
  3204.                 SetPlayerPos(playerid, 2272.3088,1389.1508,42.8203);
  3205.                 SetVehiclePos(veicolo, 2272.3088,1389.1508,42.8203);
  3206.                 SetPlayerInterior(playerid,0);
  3207.                 PutPlayerInVehicle(playerid,veicolo,0);
  3208.                 TogglePlayerControllable(playerid,1);
  3209.                 GetPlayerName(playerid, pname, sizeof(pname));
  3210.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /drift7 ***", pname, playerid);
  3211.                 SendClientMessageToAll(COLORE_GIALLO, string);
  3212.             }
  3213.             if(listitem == 7) // Drift 8
  3214.             {
  3215.                 new veicolo;
  3216.                 SetPlayerPos(playerid, -1789.7653,1304.0975,59.7344);
  3217.                 SetVehiclePos(veicolo, -1789.7653,1304.0975,59.7344);
  3218.                 SetPlayerInterior(playerid,0);
  3219.                 PutPlayerInVehicle(playerid,veicolo,0);
  3220.                 TogglePlayerControllable(playerid,1);
  3221.                 GetPlayerName(playerid, pname, sizeof(pname));
  3222.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /drift8 ***", pname, playerid);
  3223.                 SendClientMessageToAll(COLORE_GIALLO, string);
  3224.                 }
  3225.         }
  3226.         return 1;
  3227.     }
  3228.     if(dialogid == DIALOGID+2) // DeadMatch
  3229.     {
  3230.         if(response)
  3231.         {
  3232.             if(listitem == 0) // dm
  3233.             {
  3234.                  SetPlayerPos(playerid,1129.0205,-1454.4484,15.7969);
  3235.                  SetPlayerFacingAngle(playerid, 181.5882);
  3236.                  ResetPlayerWeapons(playerid);
  3237.                  SetPlayerInterior(playerid,0);
  3238.                  GivePlayerWeapon(playerid, 26, 50000);
  3239.                  GetPlayerName(playerid, pname, sizeof(pname));
  3240.                  format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /dm1 ***", pname, playerid);
  3241.                  SendClientMessageToAll(COLORE_BIANCO, string);
  3242.             }
  3243.             if(listitem == 1) // dm
  3244.             {
  3245.                 SetPlayerPos(playerid,2508.3787,2786.6370,10.8203);
  3246.                 SetPlayerFacingAngle(playerid, 181.5882);
  3247.                 ResetPlayerWeapons(playerid);
  3248.                 SetPlayerInterior(playerid,0);
  3249.                 GivePlayerWeapon(playerid, 29, 50000);
  3250.                 GetPlayerName(playerid, pname, sizeof(pname));
  3251.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /dm2 ***", pname, playerid);
  3252.                 SendClientMessageToAll(COLORE_BIANCO, string);
  3253.             }
  3254.             if(listitem == 2) // dm
  3255.             {
  3256.                 SetPlayerPos(playerid,1447.1121,-1063.8628,213.3828);
  3257.                 SetPlayerFacingAngle(playerid, 204.8511);
  3258.                 ResetPlayerWeapons(playerid);
  3259.                 SetPlayerInterior(playerid,0);
  3260.                 GivePlayerWeapon(playerid, 32, 50000);
  3261.                 GetPlayerName(playerid, pname, sizeof(pname));
  3262.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /dm3 ***", pname, playerid);
  3263.                 SendClientMessageToAll(COLORE_BIANCO, string);
  3264.             }
  3265.             if(listitem == 3) // dm
  3266.             {
  3267.                 SetPlayerPos(playerid,-926.4914,-498.8946,25.9609);
  3268.                 SetPlayerFacingAngle(playerid, 185.9298);
  3269.                 ResetPlayerWeapons(playerid);
  3270.                 SetPlayerInterior(playerid,0);
  3271.                 GivePlayerWeapon(playerid, 27, 50000);
  3272.                 GetPlayerName(playerid, pname, sizeof(pname));
  3273.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /dm4 ***", pname, playerid);
  3274.                 SendClientMessageToAll(COLORE_BIANCO, string);
  3275.             }
  3276.             if(listitem == 4) // dm
  3277.             {
  3278.                 SetPlayerPos(playerid,-2129.3096,-444.2732,35.5344);
  3279.                 SetPlayerFacingAngle(playerid, 185.9298);
  3280.                 ResetPlayerWeapons(playerid);
  3281.                 SetPlayerInterior(playerid,0);
  3282.                 GivePlayerWeapon(playerid, 31, 50000);
  3283.                 GetPlayerName(playerid, pname, sizeof(pname));
  3284.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /dm5 ***", pname, playerid);
  3285.                 SendClientMessageToAll(COLORE_BIANCO, string);
  3286.             }
  3287.             if(listitem == 5) // dm
  3288.             {
  3289.                 SetPlayerPos(playerid,1315.9521,-987.8052,148.6437);
  3290.                 SetPlayerFacingAngle(playerid, 185.9298);
  3291.                 ResetPlayerWeapons(playerid);
  3292.                 SetPlayerInterior(playerid,0);
  3293.                 GivePlayerWeapon(playerid, 28, 50000);
  3294.                 GetPlayerName(playerid, pname, sizeof(pname));
  3295.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /dm6 ***", pname, playerid);
  3296.                 SendClientMessageToAll(COLORE_BIANCO, string);
  3297.             }
  3298.             if(listitem == 6) // dm
  3299.             {
  3300.                 SetPlayerPos(playerid,214.5838,1875.3218,17.6406);
  3301.                 SetPlayerFacingAngle(playerid, 185.9298);
  3302.                 ResetPlayerWeapons(playerid);
  3303.                 SetPlayerInterior(playerid,0);
  3304.                 GivePlayerWeapon(playerid, 30, 50000);
  3305.                 GetPlayerName(playerid, pname, sizeof(pname));
  3306.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /dm7 ***", pname, playerid);
  3307.                 SendClientMessageToAll(COLORE_BIANCO, string);
  3308.             }
  3309.             if(listitem == 7) // dm
  3310.             {
  3311.                 SetPlayerPos(playerid,2275.7498,1072.6093,10.8203);
  3312.                 SetPlayerFacingAngle(playerid, 12.7707);
  3313.                 ResetPlayerWeapons(playerid);
  3314.                 SetPlayerInterior(playerid,0);
  3315.                 GivePlayerWeapon(playerid, 33, 50000);
  3316.                 GetPlayerName(playerid, pname, sizeof(pname));
  3317.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /dm8 ***", pname, playerid);
  3318.                 SendClientMessageToAll(COLORE_BIANCO, string);
  3319.             }
  3320.             if(listitem == 8) // dm
  3321.             {
  3322.                 SetPlayerPos(playerid,2257.3013,1086.0162,33.5284);
  3323.                 SetPlayerFacingAngle(playerid, 244.6592);
  3324.                 ResetPlayerWeapons(playerid);
  3325.                 SetPlayerInterior(playerid,0);
  3326.                 GivePlayerWeapon(playerid, 26, 50000);
  3327.                 GetPlayerName(playerid, pname, sizeof(pname));
  3328.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /dm9 ***", pname, playerid);
  3329.                 SendClientMessageToAll(COLORE_BIANCO, string);
  3330.             }
  3331.             if(listitem == 9) // dm
  3332.             {
  3333.                 SetPlayerPos(playerid,-1465.3469,385.0039,30.0859);
  3334.                 SetPlayerFacingAngle(playerid, 278.0832);
  3335.                 ResetPlayerWeapons(playerid);
  3336.                 SetPlayerInterior(playerid,0);
  3337.                 GivePlayerWeapon(playerid, 31, 50000);
  3338.                 GetPlayerName(playerid, pname, sizeof(pname));
  3339.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /dm10 ***", pname, playerid);
  3340.                 SendClientMessageToAll(COLORE_BIANCO, string);
  3341.             }
  3342.             if(listitem == 10) // dm
  3343.             {
  3344.                 SetPlayerPos(playerid,-1600.6583,146.1976,-11.1581);
  3345.                 SetPlayerFacingAngle(playerid, 140.7450);
  3346.                 ResetPlayerWeapons(playerid);
  3347.                 SetPlayerInterior(playerid,0);
  3348.                 GivePlayerWeapon(playerid, 25, 50000);
  3349.                 GetPlayerName(playerid, pname, sizeof(pname));
  3350.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /dm11 ***", pname, playerid);
  3351.                 SendClientMessageToAll(COLORE_BIANCO, string);
  3352.             }
  3353.             if(listitem == 11) // dm
  3354.             {
  3355.                 SetPlayerPos(playerid,264.6115,2901.8877,8.0913);
  3356.                 SetPlayerFacingAngle(playerid, 330.4140);
  3357.                 ResetPlayerWeapons(playerid);
  3358.                 SetPlayerInterior(playerid,0);
  3359.                 GivePlayerWeapon(playerid, 24, 50000);
  3360.                 GetPlayerName(playerid, pname, sizeof(pname));
  3361.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /dm12 ***", pname, playerid);
  3362.                 SendClientMessageToAll(COLORE_BIANCO, string);
  3363.             }
  3364.             if(listitem == 12) // dm
  3365.             {
  3366.                 SetPlayerPos(playerid,-272.8571,2349.0073,109.1308);
  3367.                 SetPlayerFacingAngle(playerid, 242.4825);
  3368.                 ResetPlayerWeapons(playerid);
  3369.                 SetPlayerInterior(playerid,0);
  3370.                 GivePlayerWeapon(playerid, 30, 50000);
  3371.                 GetPlayerName(playerid, pname, sizeof(pname));
  3372.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /dm13 ***", pname, playerid);
  3373.                 SendClientMessageToAll(COLORE_BIANCO, string);
  3374.             }
  3375.             if(listitem == 13) // dm
  3376.             {
  3377.                 SetPlayerPos(playerid,-919.1942,2680.9565,42.3703);
  3378.                 SetPlayerFacingAngle(playerid, 125.0316);
  3379.                 ResetPlayerWeapons(playerid);
  3380.                 SetPlayerInterior(playerid,0);
  3381.                 GivePlayerWeapon(playerid, 9, 50000);
  3382.                 GetPlayerName(playerid, pname, sizeof(pname));
  3383.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /dm14 ***", pname, playerid);
  3384.                 SendClientMessageToAll(COLORE_BIANCO, string);
  3385.             }
  3386.             if(listitem == 14) // dm
  3387.             {
  3388.                 SetPlayerPos(playerid,-1291.3860,2505.5720,87.0033);
  3389.                 SetPlayerFacingAngle(playerid, 73.1321);
  3390.                 ResetPlayerWeapons(playerid);
  3391.                 SetPlayerInterior(playerid,0);
  3392.                 GivePlayerWeapon(playerid, 34, 50000);
  3393.                 GetPlayerName(playerid, pname, sizeof(pname));
  3394.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /dm15 ***", pname, playerid);
  3395.                 SendClientMessageToAll(COLORE_BIANCO, string);
  3396.             }
  3397.             if(listitem == 15) // xdm
  3398.             {
  3399.                 new rand = random(sizeof(xdm1));
  3400.                 SetPlayerPos(playerid, xdm1[rand][0], xdm1[rand][1],xdm1[rand][2]);
  3401.                 SetPlayerFacingAngle(playerid, xdm1[rand][3]);
  3402.                 ResetPlayerWeapons(playerid);
  3403.                 SetPlayerInterior(playerid,0);
  3404.                 GivePlayerWeapon(playerid, 34, 50000);
  3405.                 GetPlayerName(playerid, pname, sizeof(pname));
  3406.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /xdm1 ***", pname, playerid);
  3407.                 SendClientMessageToAll(COLORE_BIANCO, string);
  3408.             }
  3409.             if(listitem == 16) // xdm
  3410.             {
  3411.                 new rand = random(sizeof(xdm2));
  3412.                 SetPlayerPos(playerid, xdm2[rand][0], xdm2[rand][1],xdm2[rand][2]);
  3413.                 SetPlayerFacingAngle(playerid, xdm2[rand][3]);
  3414.                 ResetPlayerWeapons(playerid);
  3415.                 SetPlayerInterior(playerid,0);
  3416.                 GivePlayerWeapon(playerid, 24, 50000);
  3417.                 GetPlayerName(playerid, pname, sizeof(pname));
  3418.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /xdm2 ***", pname, playerid);
  3419.                 SendClientMessageToAll(COLORE_BIANCO, string);
  3420.             }
  3421.             if(listitem == 17) // xdm
  3422.             {
  3423.                 new rand = random(sizeof(xdm3));
  3424.                 SetPlayerPos(playerid, xdm3[rand][0], xdm3[rand][1],xdm3[rand][2]);
  3425.                 SetPlayerFacingAngle(playerid, xdm3[rand][3]);
  3426.                 ResetPlayerWeapons(playerid);
  3427.                 SetPlayerInterior(playerid,0);
  3428.                 GivePlayerWeapon(playerid, 29, 50000);
  3429.                 GetPlayerName(playerid, pname, sizeof(pname));
  3430.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /xdm3 ***", pname, playerid);
  3431.                 SendClientMessageToAll(COLORE_BIANCO, string);
  3432.             }
  3433.             if(listitem == 18) // xdm
  3434.             {
  3435.                 new rand = random(sizeof(xdm4));
  3436.                 SetPlayerPos(playerid, xdm4[rand][0], xdm4[rand][1],xdm4[rand][2]);
  3437.                 SetPlayerFacingAngle(playerid, xdm4[rand][3]);
  3438.                 ResetPlayerWeapons(playerid);
  3439.                 SetPlayerInterior(playerid,0);
  3440.                 GivePlayerWeapon(playerid, 22, 50000);
  3441.                 GetPlayerName(playerid, pname, sizeof(pname));
  3442.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /xdm4 ***", pname, playerid);
  3443.                 SendClientMessageToAll(COLORE_BIANCO, string);
  3444.             }
  3445.             if(listitem == 19) // xdm
  3446.             {
  3447.                 new rand = random(sizeof(xdm5));
  3448.                 SetPlayerPos(playerid, xdm5[rand][0], xdm5[rand][1],xdm5[rand][2]);
  3449.                 SetPlayerFacingAngle(playerid, xdm5[rand][3]);
  3450.                 ResetPlayerWeapons(playerid);
  3451.                 SetPlayerInterior(playerid,0);
  3452.                 GivePlayerWeapon(playerid, 32, 50000);
  3453.                 GetPlayerName(playerid, pname, sizeof(pname));
  3454.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /xdm5 ***", pname, playerid);
  3455.                 SendClientMessageToAll(COLORE_BIANCO, string);
  3456.             }
  3457.             if(listitem == 20) // killing
  3458.             {
  3459.                 new veicolo;
  3460.                 veicolo=GetPlayerVehicleID(playerid);
  3461.                 SetPlayerPos(playerid, -2414.8103,1544.5793,31.8594);
  3462.                 SetVehiclePos(veicolo, -2414.8103,1544.5793,31.8594);
  3463.                 SetPlayerInterior(playerid,0);
  3464.                 PutPlayerInVehicle(playerid,veicolo,0);
  3465.                 ResetPlayerWeapons(playerid);
  3466.                 GivePlayerWeapon(playerid, 3, 50000);
  3467.                 GivePlayerWeapon(playerid, 18, 50000);
  3468.                 GivePlayerWeapon(playerid, 22, 50000);
  3469.                 GivePlayerWeapon(playerid, 29, 50000);
  3470.                 GivePlayerWeapon(playerid, 31, 50000);
  3471.                 GivePlayerWeapon(playerid, 33, 50000);
  3472.                 GivePlayerWeapon(playerid, 38, 500);
  3473.                 TogglePlayerControllable(playerid,1);
  3474.                 GetPlayerName(playerid, pname, sizeof(pname));
  3475.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /killing ***", pname, playerid);
  3476.                 SendClientMessageToAll(COLORE_VERDE, string);
  3477.             }
  3478.             if(listitem == 21) // teepee
  3479.             {
  3480.                 new veicolo;
  3481.                 veicolo=GetPlayerVehicleID(playerid);
  3482.                 SetPlayerPos(playerid, -824.7352,2758.3174,45.8516);
  3483.                 SetVehiclePos(veicolo, -824.7352,2758.3174,45.8516);
  3484.                 SetPlayerInterior(playerid,0);
  3485.                 PutPlayerInVehicle(playerid,veicolo,0);
  3486.                 ResetPlayerWeapons(playerid);
  3487.                 GivePlayerWeapon(playerid, 9, 100);
  3488.                 GivePlayerWeapon(playerid, 17, 120);
  3489.                 GivePlayerWeapon(playerid, 23, 250);
  3490.                 GivePlayerWeapon(playerid, 27, 500);
  3491.                 GivePlayerWeapon(playerid, 28, 500);
  3492.                 TogglePlayerControllable(playerid,1);
  3493.                 GetPlayerName(playerid, pname, sizeof(pname));
  3494.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /teepee ***", pname, playerid);
  3495.                 SendClientMessageToAll(COLORE_VERDE, string);
  3496.             }
  3497.             if(listitem == 22) // extreme dm
  3498.             {
  3499.                 new veicolo;
  3500.                 veicolo=GetPlayerVehicleID(playerid);
  3501.                 SetPlayerPos(playerid, -533.9329,2615.1489,53.4141);
  3502.                 SetVehiclePos(veicolo, -533.9329,2615.1489,53.4141);
  3503.                 SetPlayerInterior(playerid,0);
  3504.                 PutPlayerInVehicle(playerid,veicolo,0);
  3505.                 ResetPlayerWeapons(playerid);
  3506.                 GivePlayerWeapon(playerid, 39, 50000);
  3507.                 GivePlayerWeapon(playerid, 31, 50000);
  3508.                 GivePlayerWeapon(playerid, 27, 50000);
  3509.                 GivePlayerWeapon(playerid, 23, 50000);
  3510.                 GivePlayerWeapon(playerid, 36, 10);
  3511.                 TogglePlayerControllable(playerid,1);
  3512.                 GetPlayerName(playerid, pname, sizeof(pname));
  3513.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /extremedm ***", pname, playerid);
  3514.                 SendClientMessageToAll(COLORE_VERDE, string);
  3515.             }
  3516.             if(listitem == 23) // rissadm
  3517.             {
  3518.                 SetPlayerPos(playerid, 763.0002,10.5178,1001.1639);
  3519.                 SetPlayerInterior(playerid,5);
  3520.                 ResetPlayerWeapons(playerid);
  3521.                 TogglePlayerControllable(playerid,1);
  3522.                 GetPlayerName(playerid, pname, sizeof(pname));
  3523.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /rissadm ***", pname, playerid);
  3524.                 SendClientMessageToAll(COLORE_VERDE, string);
  3525.             }
  3526.             if(listitem == 24) // wardm
  3527.             {
  3528.                 new veicolo;
  3529.                 veicolo=GetPlayerVehicleID(playerid);
  3530.                 SetPlayerPos(playerid, -1129.2668,1036.4310,1345.7198);
  3531.                 SetVehiclePos(veicolo, -1129.2668,1036.4310,1345.7198);
  3532.                 SetPlayerInterior(playerid,10);
  3533.                 PutPlayerInVehicle(playerid,veicolo,0);
  3534.                 ResetPlayerWeapons(playerid);
  3535.                 GivePlayerWeapon(playerid, 8, 50000);
  3536.                 GivePlayerWeapon(playerid, 16, 50000);
  3537.                 GivePlayerWeapon(playerid, 23, 50000);
  3538.                 GivePlayerWeapon(playerid, 27, 50000);
  3539.                 GivePlayerWeapon(playerid, 28, 50000);
  3540.                 GivePlayerWeapon(playerid, 30, 50000);
  3541.                 GivePlayerWeapon(playerid, 34, 50000);
  3542.                 TogglePlayerControllable(playerid,1);
  3543.                 GetPlayerName(playerid, pname, sizeof(pname));
  3544.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /wardm ***", pname, playerid);
  3545.                 SendClientMessageToAll(COLORE_VERDE, string);
  3546.             }
  3547.         }
  3548.         return 1;
  3549.     }
  3550.     if(dialogid == DIALOGID+3) // Stunts
  3551.     {
  3552.         if(response)
  3553.         {
  3554.             if(listitem == 0) // Epicloop
  3555.             {
  3556.                 new veicolo;
  3557.                 SetPlayerPos(playerid, 1402.4733,-2466.9050,13.5547);
  3558.                 SetVehiclePos(veicolo, 1402.4733,-2466.9050,13.5547);
  3559.                 SetPlayerInterior(playerid,0);
  3560.                 PutPlayerInVehicle(playerid,veicolo,0);
  3561.                 TogglePlayerControllable(playerid,1);
  3562.                 GetPlayerName(playerid, pname, sizeof(pname));
  3563.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /epicloop ***", pname, playerid);
  3564.                 SendClientMessageToAll(COLORE_VERDE, string);
  3565.             }
  3566.             if(listitem == 2) // Ministunt
  3567.             {
  3568.                 new veicolo;
  3569.                 veicolo=GetPlayerVehicleID(playerid);
  3570.                 SetPlayerPos(playerid, -326.9911,1831.6342,43.1323);
  3571.                 SetVehiclePos(veicolo, -326.9911,1831.6342,43.1323);
  3572.                 SetPlayerInterior(playerid,0);
  3573.                 PutPlayerInVehicle(playerid,veicolo,0);
  3574.                 TogglePlayerControllable(playerid,1);
  3575.                 GetPlayerName(playerid, pname, sizeof(pname));
  3576.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /ministunt ***", pname, playerid);
  3577.                 SendClientMessageToAll(COLORE_VERDE, string);
  3578.             }
  3579.             if(listitem == 3) // Chiliad
  3580.             {
  3581.                 new veicolo;
  3582.                 veicolo=GetPlayerVehicleID(playerid);
  3583.                 SetPlayerPos(playerid, -2302.0146,-1667.8049,483.6366);
  3584.                 SetVehiclePos(veicolo, -2302.0146,-1667.8049,483.6366);
  3585.                 SetPlayerInterior(playerid,0);
  3586.                 PutPlayerInVehicle(playerid,veicolo,0);
  3587.                 TogglePlayerControllable(playerid,1);
  3588.                 GetPlayerName(playerid, pname, sizeof(pname));
  3589.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /chiliad ***", pname, playerid);
  3590.                 SendClientMessageToAll(COLORE_VERDE, string);
  3591.             }
  3592.         }
  3593.         return 1;
  3594.     }
  3595.     if(dialogid == DIALOGID+4) // Jumps
  3596.     {
  3597.         if(response)
  3598.         {
  3599.             if(listitem == 0) // Trampolino
  3600.             {
  3601.                 Teletrasporto(playerid,-5.4116,2443.1482,233.8663,272.8321,0);
  3602.                 GetPlayerName(playerid, pname, sizeof(pname));
  3603.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /trampolino ***", pname, playerid);
  3604.                 SendClientMessageToAll(COLORE_BLU, string);
  3605.             }
  3606.             if(listitem == 1) // Basejump
  3607.             {
  3608.                 new veicolo;
  3609.                 SetPlayerPos(playerid, 1544.6683,-1361.9574,329.4595);
  3610.                 SetVehiclePos(veicolo, 1544.6683,-1361.9574,329.4595);
  3611.                 SetPlayerInterior(playerid,0);
  3612.                 PutPlayerInVehicle(playerid,veicolo,0);
  3613.                 TogglePlayerControllable(playerid,1);
  3614.                 GetPlayerName(playerid, pname, sizeof(pname));
  3615.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /basejump ***", pname, playerid);
  3616.                 SendClientMessageToAll(COLORE_VERDE, string);
  3617.             }
  3618.             if(listitem == 2) // Sumo1
  3619.             {
  3620.                 new veicolo;
  3621.                 SetPlayerPos(playerid, 3088.3643,-1804.3383,96.1929);
  3622.                 SetVehiclePos(veicolo, 3088.3643,-1804.3383,96.1929);
  3623.                 SetPlayerInterior(playerid,0);
  3624.                 PutPlayerInVehicle(playerid,veicolo,0);
  3625.                 TogglePlayerControllable(playerid,1);
  3626.                 GetPlayerName(playerid, pname, sizeof(pname));
  3627.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /sumo ***", pname, playerid);
  3628.                 SendClientMessageToAll(COLORE_VERDE, string);
  3629.             }
  3630.             if(listitem == 3) // Sumo1
  3631.             {
  3632.                 new veicolo;
  3633.                 SetPlayerPos(playerid, 3358.5837,-1831.0886,70.8282);
  3634.                 SetVehiclePos(veicolo, 3358.5837,-1831.0886,70.8282);
  3635.                 SetPlayerInterior(playerid,0);
  3636.                 PutPlayerInVehicle(playerid,veicolo,0);
  3637.                 TogglePlayerControllable(playerid,1);
  3638.                 GetPlayerName(playerid, pname, sizeof(pname));
  3639.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /sumo2 ***", pname, playerid);
  3640.                 SendClientMessageToAll(COLORE_VERDE, string);
  3641.             }
  3642.             if(listitem == 4) // Drag
  3643.             {
  3644.                 new veicolo;
  3645.                 SetPlayerPos(playerid, 845.0649,-2047.3549,12.8672);
  3646.                 SetVehiclePos(veicolo, 845.0649,-2047.3549,12.8672);
  3647.                 SetPlayerInterior(playerid,0);
  3648.                 PutPlayerInVehicle(playerid,veicolo,0);
  3649.                 TogglePlayerControllable(playerid,1);
  3650.                 GetPlayerName(playerid, pname, sizeof(pname));
  3651.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /drag ***", pname, playerid);
  3652.                 SendClientMessageToAll(COLORE_VERDE, string);
  3653.             }
  3654.         }
  3655.         return 1;
  3656.     }
  3657.     if(dialogid == DIALOGID+5) // Other
  3658.     {
  3659.         if(response)
  3660.         {
  3661.             if(listitem == 0) // Arch
  3662.             {
  3663.                 new veicolo;
  3664.                 veicolo=GetPlayerVehicleID(playerid);
  3665.                 SetPlayerPos(playerid, -2706.9956,206.9881,4.1797);
  3666.                 SetVehiclePos(veicolo, -2706.9956,206.9881,4.1797);
  3667.                 SetPlayerInterior(playerid,0);
  3668.                 PutPlayerInVehicle(playerid,veicolo,0);
  3669.                 GetPlayerName(playerid, pname, sizeof(pname));
  3670.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}ad /arch ***", pname, playerid);
  3671.                 SendClientMessageToAll(COLORE_ARANCIONE, string);
  3672.             }
  3673.             if(listitem == 1) // Locolow
  3674.             {
  3675.                 new veicolo;
  3676.                 veicolo=GetPlayerVehicleID(playerid);
  3677.                 SetPlayerPos(playerid, 2644.7593,-2008.1633,13.3828);
  3678.                 SetVehiclePos(veicolo, 2644.7593,-2008.1633,13.3828);
  3679.                 SetPlayerInterior(playerid,0);
  3680.                 PutPlayerInVehicle(playerid,veicolo,0);
  3681.                 GetPlayerName(playerid, pname, sizeof(pname));
  3682.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /locolow ***", pname, playerid);
  3683.                 SendClientMessageToAll(COLORE_ARANCIONE, string);
  3684.             }
  3685.             if(listitem == 2) // Trans1
  3686.             {
  3687.                 new veicolo;
  3688.                 veicolo=GetPlayerVehicleID(playerid);
  3689.                 SetPlayerPos(playerid, -1918.4259,290.0547,41.0469);
  3690.                 SetVehiclePos(veicolo, -1918.4259,290.0547,41.0469);
  3691.                 SetPlayerInterior(playerid,0);
  3692.                 PutPlayerInVehicle(playerid,veicolo,0);
  3693.                 GetPlayerName(playerid, pname, sizeof(pname));
  3694.                 format(string, sizeof(string), " /trans1", pname, playerid);
  3695.                 SendClientMessageToAll(COLORE_ARANCIONE, string);
  3696.             }
  3697.             if(listitem == 3) // Trans2
  3698.             {
  3699.                 new veicolo;
  3700.                 veicolo=GetPlayerVehicleID(playerid);
  3701.                 SetPlayerPos(playerid, 2388.3247,1026.9982,10.8203);
  3702.                 SetVehiclePos(veicolo, 2388.3247,1026.9982,10.8203);
  3703.                 SetPlayerInterior(playerid,0);
  3704.                 PutPlayerInVehicle(playerid,veicolo,0);
  3705.                 GetPlayerName(playerid, pname, sizeof(pname));
  3706.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /trans2 ***", pname, playerid);
  3707.                 SendClientMessageToAll(COLORE_ARANCIONE, string);
  3708.             }
  3709.             if(listitem == 4) // Area51
  3710.             {
  3711.                 new veicolo;
  3712.                 veicolo=GetPlayerVehicleID(playerid);
  3713.                 SetPlayerPos(playerid, 212.4189,1877.3840,13.1406);
  3714.                 SetVehiclePos(veicolo, 212.4189,1877.3840,13.1406);
  3715.                 SetPlayerInterior(playerid,0);
  3716.                 PutPlayerInVehicle(playerid,veicolo,0);
  3717.                 TogglePlayerControllable(playerid,1);
  3718.                 GetPlayerName(playerid, pname, sizeof(pname));
  3719.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /a51 ***", pname, playerid);
  3720.                 SendClientMessageToAll(COLORE_VERDE, string);
  3721.             }
  3722.             if(listitem == 5) // Militare
  3723.             {
  3724.                 new veicolo;
  3725.                 veicolo=GetPlayerVehicleID(playerid);
  3726.                 SetPlayerPos(playerid, -1404.3246,503.7367,18.2294);
  3727.                 SetVehiclePos(veicolo, -1404.3246,503.7367,18.2294);
  3728.                 SetPlayerInterior(playerid,0);
  3729.                 PutPlayerInVehicle(playerid,veicolo,0);
  3730.                 TogglePlayerControllable(playerid,1);
  3731.                 GetPlayerName(playerid, pname, sizeof(pname));
  3732.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /militare ***", pname, playerid);
  3733.                 SendClientMessageToAll(COLORE_VERDE, string);
  3734.             }
  3735.             if(listitem == 6) // ps1
  3736.             {
  3737.                 new veicolo;
  3738.                 veicolo=GetPlayerVehicleID(playerid);
  3739.                 SetPlayerPos(playerid, -1581.7369,657.7841,7.1875);
  3740.                 SetVehiclePos(veicolo, -1581.7369,657.7841,7.1875);
  3741.                 SetPlayerInterior(playerid,0);
  3742.                 PutPlayerInVehicle(playerid,veicolo,0);
  3743.                 TogglePlayerControllable(playerid,1);
  3744.                 GetPlayerName(playerid, pname, sizeof(pname));
  3745.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /ps1 ***", pname, playerid);
  3746.                 SendClientMessageToAll(COLORE_VERDE, string);
  3747.             }
  3748.             if(listitem == 7) // ps2
  3749.             {
  3750.                 new veicolo;
  3751.                 veicolo=GetPlayerVehicleID(playerid);
  3752.                 SetPlayerPos(playerid, 2290.6804,2449.9927,10.8203);
  3753.                 SetVehiclePos(veicolo, 2290.6804,2449.9927,10.8203);
  3754.                 SetPlayerInterior(playerid,0);
  3755.                 PutPlayerInVehicle(playerid,veicolo,0);
  3756.                 TogglePlayerControllable(playerid,1);
  3757.                 GetPlayerName(playerid, pname, sizeof(pname));
  3758.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /ps2 ***", pname, playerid);
  3759.                 SendClientMessageToAll(COLORE_VERDE, string);
  3760.             }
  3761.             if(listitem == 8) // ps3
  3762.             {
  3763.                 new veicolo;
  3764.                 veicolo=GetPlayerVehicleID(playerid);
  3765.                 SetPlayerPos(playerid, 1551.1316,-1626.6978,13.3828);
  3766.                 SetVehiclePos(veicolo, 1551.1316,-1626.6978,13.3828);
  3767.                 SetPlayerInterior(playerid,0);
  3768.                 PutPlayerInVehicle(playerid,veicolo,0);
  3769.                 TogglePlayerControllable(playerid,1);
  3770.                 GetPlayerName(playerid, pname, sizeof(pname));
  3771.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /ps3 ***", pname, playerid);
  3772.                 SendClientMessageToAll(COLORE_VERDE, string);
  3773.             }
  3774.             if(listitem == 9) // Autoscontri
  3775.             {
  3776.                 new veicolo;
  3777.                 veicolo=GetPlayerVehicleID(playerid);
  3778.                 SetPlayerPos(playerid, 682.4528,-2098.1611,13.6262);
  3779.                 SetVehiclePos(veicolo, 682.4528,-2098.1611,13.6262);
  3780.                 SetPlayerInterior(playerid,0);
  3781.                 PutPlayerInVehicle(playerid,veicolo,0);
  3782.                 TogglePlayerControllable(playerid,1);
  3783.                 GetPlayerName(playerid, pname, sizeof(pname));
  3784.                 format(string, sizeof(string), "{54da00}*** %s (ID: %d) si è {ffffff}teletrasportato {ff0000}a /autoscontri ***", pname, playerid);
  3785.                 SendClientMessageToAll(COLORE_VERDE, string);
  3786.             }
  3787.         }
  3788.         return 1;
  3789.     }
  3790.     if(dialogid == ARMI) // Armi
  3791.     {
  3792.         if(response)
  3793.         {
  3794.             if(listitem == 0) // Sawn-Off
  3795.             {
  3796.                 if(GetPlayerMoney(playerid) <300)
  3797.                 return SendClientMessage(playerid, COLORE_ROSSO, "Non si hanno abbastanza soldi per acquistare il prodotto!");
  3798.                 GivePlayerMoney(playerid, -300);
  3799.                 GivePlayerWeapon(playerid, 26, 40);
  3800.             }
  3801.             if(listitem == 1) // M4
  3802.             {
  3803.                 if(GetPlayerMoney(playerid) <1200)
  3804.                 return SendClientMessage(playerid, COLORE_ROSSO, "Non si hanno abbastanza soldi per acquistare il prodotto!");
  3805.                 GivePlayerMoney(playerid, -1200);
  3806.                 GivePlayerWeapon(playerid, 31, 2000);
  3807.             }
  3808.             if(listitem == 2) // Smg
  3809.             {
  3810.                 if(GetPlayerMoney(playerid) <500)
  3811.                 return SendClientMessage(playerid, COLORE_ROSSO, "Non si hanno abbastanza soldi per acquistare il prodotto!");
  3812.                 GivePlayerMoney(playerid, -500);
  3813.                 GivePlayerWeapon(playerid, 29, 70);
  3814.             }
  3815.             if(listitem == 3) // Camera
  3816.             {
  3817.                 if(GetPlayerMoney(playerid) <10)
  3818.                 return SendClientMessage(playerid, COLORE_ROSSO, "Non si hanno abbastanza soldi per acquistare il prodotto!");
  3819.                 GivePlayerMoney(playerid, -10);
  3820.                 GivePlayerWeapon(playerid, 43, 70);
  3821.             }
  3822.             if(listitem == 4) // Molotov
  3823.             {
  3824.                 if(GetPlayerMoney(playerid) <1500)
  3825.                 return SendClientMessage(playerid, COLORE_ROSSO, "Non si hanno abbastanza soldi per acquistare il prodotto!");
  3826.                 GivePlayerMoney(playerid, -1500);
  3827.                 GivePlayerWeapon(playerid, 18, 15);
  3828.             }
  3829.             if(listitem == 5) // Camera
  3830.             {
  3831.                 if(GetPlayerMoney(playerid) <200)
  3832.                 return SendClientMessage(playerid, COLORE_ROSSO, "Non si hanno abbastanza soldi per acquistare il prodotto!");
  3833.                 GivePlayerMoney(playerid, -200);
  3834.                 GivePlayerWeapon(playerid, 23, 100);
  3835.             }
  3836.         }
  3837.         return 1;
  3838.     }
  3839.     return 1;
  3840. }
  3841.  
  3842. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  3843. {
  3844.     return 1;
  3845. }
  3846. public Caricamento(playerid)
  3847. {
  3848.     new Float: X;
  3849.     new Float: Z;
  3850.     new Float: Y;
  3851.     TogglePlayerControllable(playerid, true);
  3852.     PlayerPlaySound(playerid, 1085, X, Y, Z);
  3853.     GameTextForPlayer(playerid, " ",10000,5);
  3854. }
  3855. public RimuoviArma(numero)
  3856. {
  3857.     DestroyPickup(Pickup[numero]);
  3858.     Pickup[numero] = -1;
  3859. }
  3860. public timer(playerid)
  3861. {
  3862.     new year,month,day,hours,minutes,seconds;
  3863.     getdate(year, month, day), gettime(hours, minutes, seconds);
  3864.     format(string, sizeof string, "%d/%s%d/%s%d", day, ((month < 10) ? ("0") : ("")), month, (year < 10) ? ("0") : (""), year);
  3865.     TextDrawSetString(Data, string);
  3866.     format(string, sizeof string, "%s%d:%s%d:%s%d", (hours < 10) ? ("0") : (""), hours, (minutes < 10) ? ("0") : (""), minutes, (seconds < 10) ? ("0") : (""), seconds);
  3867.     TextDrawSetString(Orario, string);
  3868. }
  3869. public ContoAllaRovescia(){
  3870.     if(Conto > 0){
  3871.     GameTextForAll(ColoriTesto[Conto-1], 2500, 3);
  3872.     Conto--;
  3873.     SetTimer("ContoAllaRovescia", 1000, 0);
  3874.     }
  3875.     else{
  3876.     GameTextForAll("~g~Via!!!", 2500, 3);
  3877.     Conto = 5;
  3878.     }
  3879.     return 1;
  3880. }
  3881. public messaggi()
  3882. {
  3883.     SendClientMessageToAll(0xFFFF00AA, Automessaggi[random(sizeof(Automessaggi))]);
  3884.     return 1;
  3885. }
  3886. public AutoR()
  3887. {
  3888.     for(new playerid=0; playerid<MAX_PLAYERS; playerid++)
  3889.     {
  3890.     if(IsPlayerConnected(playerid))
  3891.     {
  3892.     new Float:health, cid;
  3893.     if (IsPlayerInAnyVehicle(playerid))
  3894.     {
  3895.     cid = GetPlayerVehicleID(playerid);
  3896.     GetVehicleHealth(cid, health);
  3897.     if (health < 400)
  3898.     {
  3899.     RepairVehicle(cid);
  3900.     }
  3901.     }
  3902.     }
  3903.     }
  3904.     return 1;
  3905. }
  3906. public NitroReset()
  3907. {
  3908.     for(new i = 0; i<MAX_PLAYERS; i++)
  3909.     {
  3910.     new vehicle = GetPlayerVehicleID(i);
  3911.     AddVehicleComponent(vehicle, 1010);
  3912.  
  3913.     }
  3914. }
  3915. Teletrasporto(playerid, Float:x, Float:y, Float:z, Float:a, interior = 0)
  3916. {
  3917.     new Float: X;
  3918.     new Float: Z;
  3919.     new Float: Y;
  3920.     new veicolo;
  3921.     veicolo=GetPlayerVehicleID(playerid);
  3922.     SetPlayerInterior(playerid,interior);
  3923.     SetPlayerPos(playerid,x,y,z);
  3924.     SetPlayerFacingAngle(playerid, a);
  3925.     SetVehiclePos(veicolo,x,y,z);
  3926.     GameTextForPlayer(playerid,"~n~~n~~n~~w~Caricamento....",10000,5);
  3927.     TogglePlayerControllable(playerid, false);
  3928.     PlayerPlaySound(playerid,1085,X,Y,Z);
  3929.     SetTimerEx("Caricamento",3500,false,"i",playerid);
  3930. }
  3931. stock DropWeapons(playerid)
  3932. {
  3933.     new Arma[14], Munizioni[14];
  3934.     new Float:X, Float:Y, Float:Z;
  3935.     GetPlayerPos(playerid, X, Y, Z);
  3936.  
  3937.     for(new idarma = 0; idarma < 14; idarma ++)
  3938.     {
  3939.     GetPlayerWeaponData(playerid, idarma, Arma[idarma], Munizioni[idarma]);
  3940.  
  3941.     if(PickupID[Arma[idarma]] != -1)
  3942.     {
  3943.     new modello = PickupID[Arma[idarma]];
  3944.     new id = random(300);
  3945.     new Float:X2 = X + (random(3) - random(3));
  3946.     new Float:Y2 = Y + (random(3) - random(3));
  3947.     Pickup[id] = CreatePickup(modello, 4, X2, Y2, Z);
  3948.  
  3949.     SetTimerEx("RimuoviArma", 25 * 1000, false, "d", id);
  3950.     }
  3951.     }
  3952. }
  3953. JumpVeh(vid, Float:dis = 0.3)
  3954. {
  3955.     new Float:T[3];
  3956.     GetVehicleVelocity(vid, T[0], T[1], T[2]);
  3957.     SetVehicleVelocity(vid, T[0], T[1], floatadd(T[2],dis));
  3958.     SetVehicleHealth(vid,floatpower(1500.84,16));
  3959.     return 1;
  3960. }
  3961. BoostVeh(vid, Float:dis = 0.24)
  3962. {
  3963.     new Float:T[4];
  3964.     GetVehicleVelocity(vid, T[0], T[1], T[2]);
  3965.     GetVehicleZAngle(vid, T[3]);
  3966.     SetVehicleVelocity(vid,floatadd(T[0],floatmul(dis,floatsin(-T[3],degrees))), floatadd(T[1],floatmul(dis,floatcos(-T[3],degrees))), T[2]);
  3967.     SetVehicleHealth(vid,floatpower(1500.84,16));
  3968.     return 1;
  3969. }
  3970. //*******************************************************************************************************************************
  3971. // =====================================> Fine GM Ringraziamenti By[RDS]Nicola_Adams <===================================== *
  3972. //*******************************************************************************************************************************
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