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- [SystemSettings]
- bUseMaxQualityMode=False
- bUseTextureStreaming=False
- StaticDecals=False
- DynamicDecals=False
- UnbatchedDecals=True
- DecalCullDistanceScale=1.000000
- DynamicLights=False
- DynamicLightEnvUpdateScale=1
- NVParticleDownsampling=True
- NVParticleDownsamplingThreshold=100.0
- NVParticleBlur=True
- NVParticleBlurMaxRadiusScale=8.0
- NVOpacityShadows=True
- NVOpaqueOpacityShadows=True
- NVOpacityShadowResolution=128
- NvMeshComplexityThreshold=0
- AmbientOcclusionQuality=0
- FogDensity=0.15
- Bloomdensity=0.15
- DynamicShadows=False
- LightEnvironmentShadows=True
- CompositeDynamicLights=True
- SHSecondaryLighting=True
- DirectionalLightmaps=True
- MotionBlur=False
- MotionBlurPause=False
- MotionBlurSkinning=-1
- DepthOfField=True
- DiffusionDepthOfField=False
- SM5DiffusionNearBlurScale=0.600000
- SM5DiffusionFarBlurScale=0.350000
- BokehDepthOfField=False
- AmbientOcclusion=False
- Bloom=False
- UseHighQualityBloom=False
- bAllowLightShafts=False
- LightShafts=False
- Distortion=False
- FilteredDistortion=False
- DropParticleDistortion=True
- bAllowDownsampledTranslucency=False
- SpeedTreeLeaves=False
- SpeedTreeFronds=False
- LensFlares=False
- FogVolumes=False
- UseVsync=False
- Fullscreen=True
- AllowD3D10=False
- AllowD3D11=False
- AllowRadialBlur=False
- AllowSubsurfaceScattering=False
- ParticleScoreCutoff=800
- ParticleObscureScoreCutoff=15
- SkeletalMeshLODBias=2
- ParticleLODBias=0
- DetailMode=0
- bForceCPUAccessToGPUSkinVerts=true
- ShadowFilterQualityBias=1
- MaxAnisotropy=1
- MaxMultisamples=1
- bAllowD3D9MSAA=False
- EnableSoftwareOcclusion=False
- EnableGPUOcclusionQueries=False
- EnableDepthPrePass=False
- UseHighQualityLightShaftRendering=False
- EnableHDAO=False
- HDAOHighQuality=False
- bAllowTemporalAA=False
- TemporalAA_MinDepth=600.000000
- TemporalAA_StartDepthVelocityScale=200.000000
- MinShadowResolution=32
- MinPreShadowResolution=8
- MaxShadowResolution=64
- MaxWholeSceneDominantShadowResolution=1
- ShadowFadeResolution=8
- PreShadowFadeResolution=8
- ShadowFadeExponent=0.100000
- PlayerShadowFadeResolution=18
- ResX=1920
- ResY=1080
- EnableFXAA=False
- SceneCaptureStreamingMultiplier=1.000000
- ShadowTexelsPerPixel=3.00000
- PreShadowResolutionFactor=1.000000
- bAllowBetterModulatedShadows=False
- bAllowWholeSceneDominantShadows=True
- Borderless=False
- MassiveLODDistanceBias=0.250000
- StaticMeshLODDistanceBias=0.250000
- SkeletalMeshLODDistanceBias=0.250000
- ParticleSystemLODDistanceBias=0.250000
- CullDistanceBias=0.250000
- PostProcessingLevel=0
- bForceCPUAccessToGPUSkinVerts=false
- AllowImageReflectionShadowing=False
- AllowImageReflections=True
- TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=256,LODBias=2,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen4)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=256,LODBias=2,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen4)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=256,LODBias=2,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen4)
- TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=768,LODBias=0,MinMagFilter=Aniso,MipFilter=linear,MipGenSettings=TMGS_Sharpen4)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=768,LODBias=0,MinMagFilter=Aniso,MipFilter=linear,MipGenSettings=TMGS_Sharpen4)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=768,LODBias=0,MinMagFilter=Aniso,MipFilter=linear,MipGenSettings=TMGS_Sharpen4)
- TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=linear,MipGenSettings=TMGS_Sharpen4)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=linear,MipGenSettings=TMGS_Sharpen4)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=point,MipFilter=linear,MipGenSettings=TMGS_Sharpen4)
- TEXTUREGROUP_Vehicle=(MinLODSize=8192,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=linear,MipGenSettings=TMGS_Sharpen4)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=8192,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=linear,MipGenSettings=TMGS_Sharpen4)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=8192,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=linear,MipGenSettings=TMGS_Sharpen4)
- TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=linear,MipGenSettings=TMGS_Sharpen4)
- TEXTUREGROUP_Effects=(MinLODSize=8192,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=8192,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Aniso,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=Aniso,MipFilter=linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_UI=(MinLODSize=8192,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=linear,MipGenSettings=TMGS_Sharpen4)
- TEXTUREGROUP_Lightmap=(MinLODSize=64,MaxLODSize=64,LODBias=0,MinMagFilter=linear,MipFilter=linear,MipGenSettings=TMGS_Sharpen4)
- TEXTUREGROUP_Shadowmap=(MinLODSize=64,MaxLODSize=64,LODBias=0,MinMagFilter=point,MipFilter=point,MipGenSettings=TMGS_Sharpen4)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Aniso,MipFilter=linear,MipGenSettings=TMGS_Sharpen4)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Aniso,MipFilter=linear,MipGenSettings=TMGS_Sharpen4)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=128,LODBias=1,MinMagFilter=linear,MipFilter=linear,MipGenSettings=TMGS_Sharpen4)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=64,MaxLODSize=128,LODBias=0,MinMagFilter=point,MipFilter=point,MipGenSettings=TMGS_Sharpen4)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=1024,LODBias=1,MinMagFilter=linear,MipFilter=linear,MipGenSettings=TMGS_Sharpen4)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=1024,LODBias=1,MinMagFilter=linear,MipFilter=linear,MipGenSettings=TMGS_Sharpen4)
- TEXTUREGROUP_ImageBasedReflection=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Point,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ColorLookupTable=(MinLODSize=128,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Bokeh=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=linear,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- m_TrShadowLODGroup=0
- m_TrTextureLODGroup=2
- OnlyStreamInTextures=True
- FloatingPointRenderTargets=False
- bEnableForegroundShadowsOnWorld=False
- bEnableForegroundSelfShadowing=False
- Trianiso=False
- EnableHighPolyChars=False
- OneFrameThreadLag=True
- bAllowHighDetailPhysics=false
- ProcBuildingLODColorTexelsPerWorldUnit=0.075
- ProcBuildingLODLightingTexelsPerWorldUnit=0.015
- MaxProcBuildingLODColorTextureSize=256
- MaxProcBuildingLODLightingTextureSize=128
- UseProcBuildingLODTextureCropping=True
- ForcePowerOfTwoProcBuildingLODTextures=True
- bCombineSimilarMappings=False
- MaxRMSDForCombiningMappings=2.0
- ImageReflectionTextureSize=1
- PrimitiveProbablyVisibleTime=8.0
- PercentUnoccludedRequeries=0.125
- MaxOcclusionPixelsFraction=0.1
- PhysXGpuHeapSize=16
- PhysXMeshCacheSize=8
- bShouldGenerateSimpleLightmaps=TRUE
- bUseNormalMapsForSimpleLightMaps=TRUE
- EnableMatineePostProcessMaterialParam=False
- MaxParticleResize=0
- MaxParticleResizeWarn=0
- [TribesGame.TrAudioSettings]
- m_nVolumeMaster=80
- m_nVolumeEffects=50
- m_nVolumeMusic=0
- m_nVolumeVoice=70
- [WinDrv.WindowsClient]
- DisplayGamma=2.5
- [TribesGame.TrGameEngine]
- bSmoothFrameRate=True
- MinSmoothedFrameRate=001
- MinDesiredFps=1
- MinDesiredFrameRate=1
- MaxDesiredFps=145
- MaxSmoothedFrameRate=90
- AllowScreenDoorFade=False
- AllowNvidiaStereo3d=False
- bForceStaticTerrain=True
- [Engine.GameViewportClient]
- bUseHardwareCursorWhenWindowed=False
- [TribesGame.TrDevice]
- m_bTinyWeaponsEnabled=True
- [Engine.Engine]
- bForceStaticTerrain=True
- [Engine.ISVHacks]
- bInitializeShadersOnDemand=False
- DisableATITextureFilterOptimizationChecks=True
- UseMinimalNVIDIADriverShaderOptimization=True
- PumpWindowMessagesWhenRenderThreadStalled=False
- [Engine.SeqAct_Interp]
- RenderingOverrides=(bAllowAmbientOcclusion=False,bAllowDominantWholeSceneDynamicShadows=False,bAllowMotionBlurSkinning=False,bAllowTemporalAA=False,bAllowLightShafts=False)
- [TextureStreaming]
- PoolSize=9999999999
- MemoryMargin=20
- MemoryLoss=0
- HysteresisLimit=20
- DropMipLevelsLimit=16
- StopIncreasingLimit=20
- StopStreamingLimit=12
- MinEvictSize=12
- MinFudgeFactor=1.0
- FudgeFactorIncreaseRateOfChange=1.2
- FudgeFactorDecreaseRateOfChange=-0.6
- MinRequestedMipsToConsider=11
- MinTimeToGuaranteeMinMipCount=4
- MaxTimeToGuaranteeMinMipCount=10
- UseTextureFileCache=False
- LoadMapTimeLimit=12.5
- LightmapStreamingFactor=0.11
- ShadowmapStreamingFactor=0.11
- MaxLightmapRadius=1200.0
- MaxShadowmapRadius=1200
- AllowStreamingLightmaps=true
- TextureFileCacheBulkDataAlignment=1
- UsePriorityStreaming=False
- bAllowSwitchingStreamingSystem=True
- UseDynamicStreaming=True
- bEnableAsyncDefrag=False
- bEnableAsyncReallocation=False
- MaxDefragRelocations=256
- MaxDefragDownShift=128
- [XAudio2.XAudio2Device]
- AudioPoolsize=0
- MaxChannels=32
- m_bEnableBassBoost=false
- [TribesGame.TrPlayerController]
- m_bEnableChatFilter=False
- m_bShowHUDObjectives=false
- m_bShowHUDNotifications=true
- m_bShowHUDFriendStateNotifications=False
- m_bEnableOverheadDamageIndicators=False
- m_bShowHUDObjectives=False
- m_bShowHUDReticule=True
- m_bShowHUDCredits=True
- m_bShowHUDAccolades=False
- m_bShowHUDBadges=False
- m_bShowHUDScores=True
- m_bShowHUDHealthBar=true
- m_bShowHUDVisor=False
- m_bShowHUDChat=true
- m_bShowHUDCombatLog=true
- m_bShowHUDKillbox=True
- m_bShowHUDDeathcam=true
- m_bShowHUDHeroText=True
- m_bShowHUDPromptPanel=true
- m_bShowHUDRespawnTimer=true
- m_bShowHUDSkiBars=true
- m_bShowHUDFriendColoring=true
- m_WhisperFilter=0
- m_bShowHUDCracks=False
- EnableAlienFX=false
- m_bAnimMenu=false
- m_bAllowSimulatedProjectiles=True
- [TribesGame.TrEntryPlayerController]
- m_bEnableChatFilter=false
- m_bShowHUDObjectives=true
- m_bShowHUDNotifications=true
- m_bShowHUDFriendStateNotifications=true
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