Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Name: John McSmith
- Class: Troubadour
- Character Specific Skill: Alchemist
- Personal Fault: Never Taste your Product: When not under the effects of a consumable, -15 HIT
- Personal Skill: Bit of a Kick: When under the effects of a consumable, +2 MT
- \ Personal Skill: Good Blend: When using a healing item on another unit, +5 HP healed
- \\ Personal Skill: ???
- Preferred stats: SPD, LUK
- Proficiency: Heal (C), Staff (D), Slsh (C), Sword (D)
- Progression spent: 330%/330% -> 355%/355%
- HP: 17 (60%)
- STR: 5 (50%) + 2
- MAG: 4 (50%) + 1
- SKL: 5 (40%) + 1
- LUK: 6 (20%)
- DEF: 2 (30%)
- RES: 4 (60%)
- SPD: 5 (20%) (+25%)
- CON: 6 (20 with Horseback)
- AID: 5 (19 with Horseback)
- MOV: 5 (7 with Horseback)
- Chosen E Rank Weapon: Devil's Sword
- Backstory (3):
- - Raised in Calsif, began training under priest but skipped out to train under alchemist.
- - Wanted to open own shop, became a mercenary to gain coin while expanding his talent.
- - News came back from home, his family has gone missing at Calsif and family friends are worried.
- Beliefs (3):
- - Hard work can surpass natural talent
- - Alchemy is as valid as staffs
- - People can change
- Goals (3):
- - Earn enough money to open own alchemist shop
- - Find missing family
- - Learn more about this strange sword
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement