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Xanmyral

FE:AR Example Sheet

Oct 24th, 2015
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  1. Name: John McSmith
  2. Class: Troubadour
  3. Character Specific Skill: Alchemist
  4. Personal Fault: Never Taste your Product: When not under the effects of a consumable, -15 HIT
  5. Personal Skill: Bit of a Kick: When under the effects of a consumable, +2 MT
  6. \ Personal Skill: Good Blend: When using a healing item on another unit, +5 HP healed
  7. \\ Personal Skill: ???
  8.  
  9. Preferred stats: SPD, LUK
  10. Proficiency: Heal (C), Staff (D), Slsh (C), Sword (D)
  11. Progression spent: 330%/330% -> 355%/355%
  12.  
  13. HP: 17 (60%)
  14. STR: 5 (50%) + 2
  15. MAG: 4 (50%) + 1
  16. SKL: 5 (40%) + 1
  17. LUK: 6 (20%)
  18. DEF: 2 (30%)
  19. RES: 4 (60%)
  20. SPD: 5 (20%) (+25%)
  21.  
  22. CON: 6 (20 with Horseback)
  23. AID: 5 (19 with Horseback)
  24. MOV: 5 (7 with Horseback)
  25.  
  26. Chosen E Rank Weapon: Devil's Sword
  27.  
  28. Backstory (3):
  29. - Raised in Calsif, began training under priest but skipped out to train under alchemist.
  30. - Wanted to open own shop, became a mercenary to gain coin while expanding his talent.
  31. - News came back from home, his family has gone missing at Calsif and family friends are worried.
  32.  
  33. Beliefs (3):
  34. - Hard work can surpass natural talent
  35. - Alchemy is as valid as staffs
  36. - People can change
  37.  
  38. Goals (3):
  39. - Earn enough money to open own alchemist shop
  40. - Find missing family
  41. - Learn more about this strange sword
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