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kofeygames

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Jun 23rd, 2014
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  1. on Damage
  2. if target.is.giant and target_health <= 500
  3. if !target_stagvalue_hp500 = 1
  4. message.server: "Testing"
  5. set.target_stag_hp500 = 1
  6. message.server: "%{target_tag_hp500}"
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