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- #########################
- ## Visit the wiki page for further info: https://s.marcely.de/mbww2
- #########################
- iron: # The id of the spawner. Used for storing them. Do not change it after going to production with it!
- name: '&7%Spawner_Iron%' # The name that will be displayed. %<entry>% will be taken from the messages file
- plural-name: "&7%Spawner_Iron_Plural%" # The plural name (for 2+ items) that will be displayed. %<entry>% will be taken from the messages file
- icon: iron_ingot # The icon that'll be displayed in e.g. the shop
- dropping-materials: # The materials which get dropped with this spawner
- - iron_ingot
- spawn-delay: 1.5 # The period in seconds until it spawns something
- spawn-radius: 0 # Will spawn it somewhere randomly in this radius
- merging: false # Spigot automatically merges items for performance reasons. Setting this to false disables this if there aren't too many lying around
- tranquil: false # true: Items don't get "pushed" away randomly once they spawn
- max-nearby-items: 40 # After how many items it'll stop spawning any further until they get picked up
- spawn-at-start: 2 # How many items should be spawned at the start of the round
- gold:
- name: '&6%Spawner_Gold%'
- plural-name: "&6%Spawner_Gold_Plural%"
- icon: gold_ingot
- dropping-materials:
- - gold_ingot
- spawn-delay: 6.0
- spawn-radius: 0
- merging: false
- tranquil: false
- max-nearby-items: 8
- spawn-at-start: 0
- diamond:
- name: '&b%Spawner_Diamond%'
- plural-name: "&b%Spawner_Diamond_Plural%"
- icon: diamond
- dropping-materials:
- - diamond
- hologram: diamond_block
- spawn-delay: 30.0
- spawn-effect: MOBSPAWNER_FLAMES
- spawn-radius: 0
- merging: true
- tranquil: true
- max-nearby-items: 4
- spawn-at-start: 0
- emerald:
- name: '&a%Spawner_Emerald%'
- plural-name: "&a%Spawner_Emerald_Plural%"
- icon: emerald
- dropping-materials:
- - emerald
- hologram: emerald_block
- spawn-delay: 50.0
- spawn-effect: MOBSPAWNER_FLAMES
- spawn-radius: 0
- merging: true
- tranquil: true
- max-nearby-items: 4
- spawn-at-start: 0
- # You're able to add custom spawners by simply copy & pasting the existing ones
- # Only make sure that there aren't multiple spawners with the same id
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