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- game.Workspace.Terrain.Clouds:Destroy()
- for i, v in pairs(game.Workspace:GetDescendants()) do
- if v.Name == "Net" then
- v:Destroy()
- end
- if v.Name == "Prop Lights" then
- v:Destroy()
- end
- if v.Name == "Fake Plaza" then
- v:Destroy()
- end
- end
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