MinervaXcel

D3dreaper

May 6th, 2015
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  1. [Rainmeter]
  2. Author=D3dReaper (Dude who made stuff work: Minervaxcel [[email protected]])
  3. Update=10
  4.  
  5. [Variables]
  6. ;"Strength" 1 - 255 (Low visibility to high visibility)
  7. ; Default = 100 (Medium Visibility)
  8. Strength=100
  9. ;
  10. ;"Speed" 1-1000 (Fast blinking/pulsating - slow blinking/pulsating)
  11. ; Default = 300 (medium-slow)
  12. Speed=5
  13.  
  14. ;==================;
  15. ;Set FFT reading up
  16. ;==================;
  17.  
  18. [FFTAudio]
  19. Measure=Plugin
  20. Plugin=AudioLevel
  21. Port=Output
  22. FFTSize=256
  23. FFTOverlap=128
  24. FFTAttack=#Speed#
  25. FFTDecay=#Speed#
  26. Bands=3
  27. FreqMin=30
  28. FreqMax=20000
  29. Sensitivity=100
  30. DynamicVariables=1
  31.  
  32. ;======================================================;
  33. ;Set 3 Bands based on parent FFT
  34. ;======================================================;
  35.  
  36. [Band_Low]
  37. Measure=Plugin
  38. Plugin=AudioLevel
  39. Parent=FFTAudio
  40. Type=Band
  41. BandIdx=0
  42.  
  43. [Band_Mid]
  44. Measure=Plugin
  45. Plugin=AudioLevel
  46. Parent=FFTAudio
  47. Type=Band
  48. BandIdx=1
  49.  
  50. [Band_High]
  51. Measure=Plugin
  52. Plugin=AudioLevel
  53. Parent=FFTAudio
  54. Type=Band
  55. BandIdx=2
  56.  
  57.  
  58. ;=======================================================;
  59. ;Compare 3 bands to image opacity and change accordingly
  60. ;=======================================================;
  61.  
  62. [ConvertMeasure]
  63. Measure=Calc
  64. Formula=(Band_High * #Strength#)
  65.  
  66. [Light1]
  67. Meter=Image
  68. ;ImageName=light1.jpg
  69. Solidcolor=255,255,255,[ConvertMeasure]
  70. W=1440
  71. H=900
  72. Tile=0
  73. PreserveAspectRatio=0
  74. DynamicVariables=1
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