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- -- Lumber hub Version 1.9b
- -- Dont leak or you will face the fists of furry
- game.StarterPlayer.StarterPlayerScripts.Clean2:Remove()
- warn('anti exploit removed')
- local LH = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local tBar = Instance.new("Frame")
- local exit = Instance.new("TextButton")
- local Header = Instance.new("TextLabel")
- local bHolder = Instance.new("Frame")
- local godmode = Instance.new("TextButton")
- local stealaxes = Instance.new("TextButton")
- local bringwood = Instance.new("TextButton")
- local whitelist = Instance.new("TextButton")
- local land = Instance.new("TextButton")
- local printt = Instance.new("TextButton")
- local tHolder = Instance.new("ScrollingFrame")
- local woodsrus = Instance.new("TextButton")
- local landstore = Instance.new("TextButton")
- local bridge = Instance.new("TextButton")
- local fancy = Instance.new("TextButton")
- local boxed = Instance.new("TextButton")
- local links = Instance.new("TextButton")
- local maze = Instance.new("TextButton")
- local rukaxe = Instance.new("TextButton")
- local swamp = Instance.new("TextButton")
- local volcano = Instance.new("TextButton")
- local volcanow = Instance.new("TextButton")
- local palm = Instance.new("TextButton")
- local blue = Instance.new("TextButton")
- local Open = Instance.new("TextButton")
- -- Properties
- LH.Name = "LH"
- LH.Parent = game.CoreGui
- Main.Name = "Main"
- Main.Parent = LH
- Main.BackgroundColor3 = Color3.new(0.133333, 0.137255, 0.141176)
- Main.BorderSizePixel = 0
- Main.Position = UDim2.new(0, 300, 0, 150)
- Main.Size = UDim2.new(0, 300, 0, 200)
- Main.Active = true
- Main.Draggable = true
- Main.Visible = false
- tBar.Name = "tBar"
- tBar.Parent = Main
- tBar.BackgroundColor3 = Color3.new(0, 0.423529, 0.976471)
- tBar.BorderSizePixel = 0
- tBar.Size = UDim2.new(0, 300, 0, 30)
- exit.Name = "exit"
- exit.Parent = tBar
- exit.BackgroundColor3 = Color3.new(0.827451, 0.243137, 0.298039)
- exit.BorderSizePixel = 0
- exit.Position = UDim2.new(0, 270, 0, 2)
- exit.Size = UDim2.new(0, 25, 0, 25)
- exit.Font = Enum.Font.SourceSansBold
- exit.FontSize = Enum.FontSize.Size24
- exit.Text = "-"
- exit.TextColor3 = Color3.new(1, 1, 1)
- Header.Name = "Header"
- Header.Parent = tBar
- Header.BackgroundColor3 = Color3.new(1, 1, 1)
- Header.BackgroundTransparency = 1
- Header.BorderSizePixel = 0
- Header.Size = UDim2.new(0, 200, 0, 30)
- Header.Font = Enum.Font.SourceSansBold
- Header.FontSize = Enum.FontSize.Size18
- Header.Text = " Lumber Hub"
- Header.TextColor3 = Color3.new(1, 1, 1)
- Header.TextXAlignment = Enum.TextXAlignment.Left
- bHolder.Name = "bHolder"
- bHolder.Parent = Main
- bHolder.BackgroundColor3 = Color3.new(1, 1, 1)
- bHolder.BackgroundTransparency = 1
- bHolder.BorderSizePixel = 0
- bHolder.Position = UDim2.new(0, 0, 0, 30)
- bHolder.Size = UDim2.new(0, 300, 0, 170)
- godmode.Name = "godmode"
- godmode.Parent = bHolder
- godmode.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- godmode.BorderSizePixel = 0
- godmode.Position = UDim2.new(0, 10, 0, 10)
- godmode.Size = UDim2.new(0, 125, 0, 20)
- godmode.Font = Enum.Font.SourceSans
- godmode.FontSize = Enum.FontSize.Size18
- godmode.Text = "Godmode"
- godmode.TextColor3 = Color3.new(1, 1, 1)
- stealaxes.Name = "stealaxes"
- stealaxes.Parent = bHolder
- stealaxes.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- stealaxes.BorderSizePixel = 0
- stealaxes.Position = UDim2.new(0, 10, 0, 35)
- stealaxes.Size = UDim2.new(0, 125, 0, 20)
- stealaxes.Font = Enum.Font.SourceSans
- stealaxes.FontSize = Enum.FontSize.Size18
- stealaxes.Text = "Steal All Axes"
- stealaxes.TextColor3 = Color3.new(1, 1, 1)
- bringwood.Name = "bringwood"
- bringwood.Parent = bHolder
- bringwood.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- bringwood.BorderSizePixel = 0
- bringwood.Position = UDim2.new(0, 10, 0, 60)
- bringwood.Size = UDim2.new(0, 125, 0, 20)
- bringwood.Font = Enum.Font.SourceSans
- bringwood.FontSize = Enum.FontSize.Size18
- bringwood.Text = "BringWood"
- bringwood.TextColor3 = Color3.new(1, 1, 1)
- whitelist.Name = "whitelist"
- whitelist.Parent = bHolder
- whitelist.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- whitelist.BorderSizePixel = 0
- whitelist.Position = UDim2.new(0, 10, 0, 85)
- whitelist.Size = UDim2.new(0, 125, 0, 20)
- whitelist.Font = Enum.Font.SourceSans
- whitelist.FontSize = Enum.FontSize.Size18
- whitelist.Text = "Whitelisted"
- whitelist.TextColor3 = Color3.new(1, 1, 1)
- land.Name = "land"
- land.Parent = bHolder
- land.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- land.BorderSizePixel = 0
- land.Position = UDim2.new(0, 10, 0, 110)
- land.Size = UDim2.new(0, 125, 0, 20)
- land.Font = Enum.Font.SourceSans
- land.FontSize = Enum.FontSize.Size18
- land.Text = "Free land purchases"
- land.TextColor3 = Color3.new(1, 1, 1)
- printt.Name = "printt"
- printt.Parent = bHolder
- printt.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- printt.BorderSizePixel = 0
- printt.Position = UDim2.new(0, 10, 0, 135)
- printt.Size = UDim2.new(0, 125, 0, 20)
- printt.Font = Enum.Font.SourceSans
- printt.FontSize = Enum.FontSize.Size18
- printt.Text = "Print all trees"
- printt.TextColor3 = Color3.new(1, 1, 1)
- tHolder.Name = "tHolder"
- tHolder.Parent = Main
- tHolder.BackgroundColor3 = Color3.new(0.133333, 0.137255, 0.141176)
- tHolder.BorderSizePixel = 0
- tHolder.Position = UDim2.new(0, 150, 0, 30)
- tHolder.Size = UDim2.new(0, 150, 0, 170)
- woodsrus.Name = "woodsrus"
- woodsrus.Parent = tHolder
- woodsrus.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- woodsrus.BorderSizePixel = 0
- woodsrus.Position = UDim2.new(0, 10, 0, 10)
- woodsrus.Size = UDim2.new(0, 110, 0, 20)
- woodsrus.Font = Enum.Font.SourceSans
- woodsrus.FontSize = Enum.FontSize.Size18
- woodsrus.Text = "Woods R Us"
- woodsrus.TextColor3 = Color3.new(1, 1, 1)
- landstore.Name = "landstore"
- landstore.Parent = tHolder
- landstore.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- landstore.BorderSizePixel = 0
- landstore.Position = UDim2.new(0, 10, 0, 35)
- landstore.Size = UDim2.new(0, 110, 0, 20)
- landstore.Font = Enum.Font.SourceSans
- landstore.FontSize = Enum.FontSize.Size18
- landstore.Text = "Land Store"
- landstore.TextColor3 = Color3.new(1, 1, 1)
- bridge.Name = "bridge"
- bridge.Parent = tHolder
- bridge.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- bridge.BorderSizePixel = 0
- bridge.Position = UDim2.new(0, 10, 0, 60)
- bridge.Size = UDim2.new(0, 110, 0, 20)
- bridge.Font = Enum.Font.SourceSans
- bridge.FontSize = Enum.FontSize.Size18
- bridge.Text = "The Bridge"
- bridge.TextColor3 = Color3.new(1, 1, 1)
- fancy.Name = "fancy"
- fancy.Parent = tHolder
- fancy.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- fancy.BorderSizePixel = 0
- fancy.Position = UDim2.new(0, 10, 0, 85)
- fancy.Size = UDim2.new(0, 110, 0, 20)
- fancy.Font = Enum.Font.SourceSans
- fancy.FontSize = Enum.FontSize.Size18
- fancy.Text = "Fancy Furnishings"
- fancy.TextColor3 = Color3.new(1, 1, 1)
- boxed.Name = "boxed"
- boxed.Parent = tHolder
- boxed.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- boxed.BorderSizePixel = 0
- boxed.Position = UDim2.new(0, 10, 0, 110)
- boxed.Size = UDim2.new(0, 110, 0, 20)
- boxed.Font = Enum.Font.SourceSans
- boxed.FontSize = Enum.FontSize.Size18
- boxed.Text = "Boxed Cars"
- boxed.TextColor3 = Color3.new(1, 1, 1)
- links.Name = "links"
- links.Parent = tHolder
- links.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- links.BorderSizePixel = 0
- links.Position = UDim2.new(0, 10, 0, 135)
- links.Size = UDim2.new(0, 110, 0, 20)
- links.Font = Enum.Font.SourceSans
- links.FontSize = Enum.FontSize.Size18
- links.Text = "Link's Logic"
- links.TextColor3 = Color3.new(1, 1, 1)
- maze.Name = "maze"
- maze.Parent = tHolder
- maze.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- maze.BorderSizePixel = 0
- maze.Position = UDim2.new(0, 10, 0, 160)
- maze.Size = UDim2.new(0, 110, 0, 20)
- maze.Font = Enum.Font.SourceSans
- maze.FontSize = Enum.FontSize.Size18
- maze.Text = "Maze"
- maze.TextColor3 = Color3.new(1, 1, 1)
- rukaxe.Name = "rukaxe"
- rukaxe.Parent = tHolder
- rukaxe.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- rukaxe.BorderSizePixel = 0
- rukaxe.Position = UDim2.new(0, 10, 0, 185)
- rukaxe.Size = UDim2.new(0, 110, 0, 20)
- rukaxe.Font = Enum.Font.SourceSans
- rukaxe.FontSize = Enum.FontSize.Size18
- rukaxe.Text = "Rukirye Axe "
- rukaxe.TextColor3 = Color3.new(1, 1, 1)
- swamp.Name = "swamp"
- swamp.Parent = tHolder
- swamp.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- swamp.BorderSizePixel = 0
- swamp.Position = UDim2.new(0, 10, 0, 210)
- swamp.Size = UDim2.new(0, 110, 0, 20)
- swamp.Font = Enum.Font.SourceSans
- swamp.FontSize = Enum.FontSize.Size18
- swamp.Text = "The Swamp"
- swamp.TextColor3 = Color3.new(1, 1, 1)
- volcano.Name = "volcano"
- volcano.Parent = tHolder
- volcano.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- volcano.BorderSizePixel = 0
- volcano.Position = UDim2.new(0, 10, 0, 235)
- volcano.Size = UDim2.new(0, 110, 0, 20)
- volcano.Font = Enum.Font.SourceSans
- volcano.FontSize = Enum.FontSize.Size18
- volcano.Text = "Volcano Entrance"
- volcano.TextColor3 = Color3.new(1, 1, 1)
- volcanow.Name = "volcanow"
- volcanow.Parent = tHolder
- volcanow.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- volcanow.BorderSizePixel = 0
- volcanow.Position = UDim2.new(0, 10, 0, 260)
- volcanow.Size = UDim2.new(0, 110, 0, 20)
- volcanow.Font = Enum.Font.SourceSans
- volcanow.FontSize = Enum.FontSize.Size18
- volcanow.Text = "Volcano Wood"
- volcanow.TextColor3 = Color3.new(1, 1, 1)
- palm.Name = "palm"
- palm.Parent = tHolder
- palm.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- palm.BorderSizePixel = 0
- palm.Position = UDim2.new(0, 10, 0, 285)
- palm.Size = UDim2.new(0, 110, 0, 20)
- palm.Font = Enum.Font.SourceSans
- palm.FontSize = Enum.FontSize.Size18
- palm.Text = "Palm Island"
- palm.TextColor3 = Color3.new(1, 1, 1)
- blue.Name = "blue"
- blue.Parent = tHolder
- blue.BackgroundColor3 = Color3.new(0.184314, 0.254902, 0.552941)
- blue.BorderSizePixel = 0
- blue.Position = UDim2.new(0, 10, 0, 310)
- blue.Size = UDim2.new(0, 110, 0, 20)
- blue.Font = Enum.Font.SourceSans
- blue.FontSize = Enum.FontSize.Size18
- blue.Text = "Blue Wood"
- blue.TextColor3 = Color3.new(1, 1, 1)
- Open.Name = "Open"
- Open.Parent = LH
- Open.BackgroundColor3 = Color3.new(0, 0.423529, 0.976471)
- Open.BorderSizePixel = 0
- Open.Position = UDim2.new(0, 5, 1, -30)
- Open.Size = UDim2.new(0, 25, 0, 25)
- Open.Font = Enum.Font.SourceSansBold
- Open.FontSize = Enum.FontSize.Size24
- Open.Text = "+"
- Open.TextColor3 = Color3.new(1, 1, 1)
- local main = game.CoreGui.LH.Main
- local scripts = main.bHolder
- local tele = main.tHolder
- local open = game.CoreGui.LH.Open
- local close = main.tBar.exit
- scripts.whitelist.MouseButton1Click:connect(function()
- local SpoofReturns = function(name,class,returns)
- if name == "ClientIsWhitelisted" and returns[1] == false then
- returns[1] = true
- end
- return unpack(returns)
- end
- local meta,oldmeta = getrawmetatable(game),{}
- for i,v in next,meta do oldmeta[i] = v end
- local realmethods = {}
- realmethods.Fire = Instance.new("BindableEvent").Fire
- realmethods.Invoke = Instance.new("BindableFunction").Invoke
- realmethods.FireServer = Instance.new("RemoteEvent").FireServer
- realmethods.InvokeServer = Instance.new("RemoteFunction").InvokeServer
- meta.__index = function(t,k)
- if k == "Fire" or k == "Invoke" or k == "FireServer" or k == "InvokeServer" then
- return function(self,...)
- return SpoofReturns(t.Name,t.ClassName,{realmethods[k](self,...)})
- end
- else
- return oldmeta.__index(t,k)
- end
- end
- local MSGText = "You are now whitelisted by everybody."
- game.ReplicatedStorage.Notices.SendUserNotice:Fire(MSGText)
- end)
- scripts.godmode.MouseButton1Click:connect(function()
- while wait(.5) do
- game.ReplicatedStorage.Interaction.DamageHumanoid:FireServer(-100)
- end
- end)
- scripts.land.MouseButton1Click:connect(function()
- local SpoofReturns = function(name,class,returns)
- if name == "AttemptPurchase" and returns[1] == false then
- returns[1] = true
- end
- return unpack(returns)
- end
- local meta,oldmeta = getrawmetatable(game),{}
- for i,v in next,meta do oldmeta[i] = v end
- local realmethods = {}
- realmethods.Fire = Instance.new("BindableEvent").Fire
- realmethods.Invoke = Instance.new("BindableFunction").Invoke
- realmethods.FireServer = Instance.new("RemoteEvent").FireServer
- realmethods.InvokeServer = Instance.new("RemoteFunction").InvokeServer
- meta.__index = function(t,k)
- if k == "Fire" or k == "Invoke" or k == "FireServer" or k == "InvokeServer" then
- return function(self,...)
- return SpoofReturns(t.Name,t.ClassName,{realmethods[k](self,...)})
- end
- else
- return oldmeta.__index(t,k)
- end
- end
- local MSGText = "You can now buy land for free."
- game.ReplicatedStorage.Notices.SendUserNotice:Fire(MSGText)
- end)
- scripts.stealaxes.MouseButton1Click:connect(function()
- for _,v in pairs(game.Players:GetPlayers()) do
- for _,w in pairs(v.Backpack:GetChildren()) do
- w.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- local MSGText = "Stealed all axes."
- game.ReplicatedStorage.Notices.SendUserNotice:Fire(MSGText)
- end)
- scripts.bringwood.MouseButton1Click:connect(function()
- for _, Log in pairs(game.Workspace.LogModels:GetChildren()) do
- if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") and Log.Owner.Value == game.Players.LocalPlayer then
- Log:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0, 20, 0))
- end
- end
- end)
- scripts.printt.MouseButton1Click:connect(function()
- function g(o)
- for i,v in pairs(o:children())do
- if string.match(v.ClassName, "StringValue") then
- print("Name: "..v.Value.." | ".."Location: ".."game."..v:GetFullName())
- end
- g(v)
- end
- end
- pcall(g,game)
- local MSGText = "Printed all trees, pres f9"
- game.ReplicatedStorage.Notices.SendUserNotice:Fire(MSGText)
- end)
- tele.fancy.MouseButton1Click:connect(function()
- local GetPosition = (Vector3.new(244, 7, -2538));
- game.Players.LocalPlayer.Character:MoveTo(GetPosition);
- end)
- tele.bridge.MouseButton1Click:connect(function()
- local GetPosition = (Vector3.new(116, 3, -607));
- game.Players.LocalPlayer.Character:MoveTo(GetPosition);
- end)
- tele.boxed.MouseButton1Click:connect(function()
- local GetPosition = (Vector3.new(509, 2, -1480));
- game.Players.LocalPlayer.Character:MoveTo(GetPosition);
- end)
- tele.links.MouseButton1Click:connect(function()
- local GetPosition = (Vector3.new(4579, 2, -736));
- game.Players.LocalPlayer.Character:MoveTo(GetPosition);
- end)
- tele.maze.MouseButton1Click:connect(function()
- local GetPosition = (Vector3.new(5085, 2, 369));
- game.Players.LocalPlayer.Character:MoveTo(GetPosition);
- end)
- tele.blue.MouseButton1Click:connect(function()
- local GetPosition = (Vector3.new(3336, -226, 523));
- game.Players.LocalPlayer.Character:MoveTo(GetPosition);
- end)
- tele.rukaxe.MouseButton1Click:connect(function()
- local GetPosition = (Vector3.new(334, 51, 1958));
- game.Players.LocalPlayer.Character:MoveTo(GetPosition);
- end)
- tele.swamp.MouseButton1Click:connect(function()
- local GetPosition = (Vector3.new(-1069, 130, -804));
- game.Players.LocalPlayer.Character:MoveTo(GetPosition);
- end)
- tele.volcano.MouseButton1Click:connect(function()
- local GetPosition = (Vector3.new(-1359, 295, 983));
- game.Players.LocalPlayer.Character:MoveTo(GetPosition);
- end)
- tele.volcanow.MouseButton1Click:connect(function()
- local GetPosition = (Vector3.new(-1606, 622, 1053));
- game.Players.LocalPlayer.Character:MoveTo(GetPosition);
- end)
- tele.palm.MouseButton1Click:connect(function()
- local GetPosition = (Vector3.new(2593, -6, -39));
- game.Players.LocalPlayer.Character:MoveTo(GetPosition);
- end)
- tele.woodsrus.MouseButton1Click:connect(function()
- local GetPosition = (Vector3.new(248.212189, 4.5, 57.5238838));
- game.Players.LocalPlayer.Character:MoveTo(GetPosition);
- end)
- tele.landstore.MouseButton1Click:connect(function()
- local GetPosition = (Vector3.new(243, 2, -100));
- game.Players.LocalPlayer.Character:MoveTo(GetPosition);
- end)
- open.MouseButton1Click:connect(function()
- main.Visible = true
- open.Visible = false
- end)
- close.MouseButton1Click:connect(function()
- main.Visible = false
- open.Visible = true
- end)
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