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- function()
- local debuff_name, warning_time, below4 = "Lacerate", 7.2, 4
- local _,_,_,_,_,_,expires, etc = UnitDebuff("target", debuff_name, nil, "PLAYER|HARMFUL")
- local red="|cFFff0000"
- local white="|CFFffffff"
- local green="|CFF000000"
- if expires ~= nil then
- local time_left = expires - GetTime()
- if time_left < below4 then
- return green..("%.1f"):format(time_left)
- end
- if time_left < warning_time then
- return red..("%.1f"):format(time_left)
- end
- return white..("%.1f"):format(time_left)
- end
- end
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