Tree_hub

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Apr 4th, 2023
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  1. local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
  2. local window = library.CreateLib("Sugarlipsgirl234's Retribution", "Sentinel")
  3. local misc = window:NewTab("Miscallenous")
  4. local manor = window:NewTab("Manor")
  5. local miscCategory = misc:NewSection("Miscallenous")
  6. local manorCategory = manor:NewSection("Manor")
  7. local Player = game.Players.LocalPlayerlocal library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
  8. local window = library.CreateLib("Sugarlipsgirl234's Retribution", "Sentinel")
  9. local misc = window:NewTab("Miscallenous")
  10. local manor = window:NewTab("Manor")
  11. local miscCategory = misc:NewSection("Miscallenous")
  12. local manorCategory = manor:NewSection("Manor")
  13. local Player = game.Players.LocalPlayer
  14. local Character = Player.Character
  15. local shopPurchase = game.ReplicatedStorage.ShopPurchase;
  16. local shopCategory = misc:NewSection("Shop")
  17.  
  18. local deleteMeteor = miscCategory:NewToggle("DestroyMeteor", "", function(state)
  19. _G.Meteor = true
  20. while _G.Meteor do
  21. for _,v in pairs(workspace:GetChildren()) do
  22. if v.Name == "Meteor" then
  23. v:Destroy()
  24. end
  25. end
  26. wait()
  27. end
  28. end)
  29.  
  30. local deleteCoal = miscCategory:NewToggle("DestroyCoal", "", function(state)
  31. workspace.DescendantAdded:Connect(function(d)
  32. if d.Name == "Coal" or d.Name == "coal" then
  33. d:Destroy()
  34. end
  35. end)
  36.  
  37. _G.Coal = state
  38.  
  39. while _G.Coal do
  40. for _,v in pairs(workspace:GetChildren()) do
  41. if v.Name == "Coal" or v.Name == "coal" then
  42. v:Destroy()
  43. end
  44. end
  45. wait()
  46. end
  47. end)
  48.  
  49. local destroyIcicle = miscCategory:NewToggle("DestroyIcicle", "", function(state)
  50. workspace.DescendantAdded:Connect(function(d)
  51. if d.Name == "spike" or d.Name == "Spike" then
  52. d:Destroy()
  53. end
  54. end)
  55.  
  56. _G.Spike = state
  57.  
  58. while _G.Spike do
  59. for _,v in pairs(workspace.Plates:GetDescendants()) do
  60. if v.Name == "Spike" or v.Name == "spike" then
  61. v:Destroy()
  62. end
  63. end
  64. wait()
  65. end
  66. end)
  67.  
  68. local deleteCorruptPortal = miscCategory:NewButton("DestroyCorruptPortal", "", function()
  69. for _,v in pairs(workspace:GetDescendants()) do
  70. if v:IsA("BasePart") and v.Name == "Portal" and v.Color == Color3.new(255, 102, 204) then
  71. v:Destroy()
  72. end
  73. end
  74. end)
  75.  
  76. local resetOrbitalFluteStrike = miscCategory:NewButton("ResetOrbitalFluteStrikeCooldown", "", function()
  77. local args = {
  78. [1] = 0
  79. }
  80. game:GetService("Players").LocalPlayer.Character.Flute.Remote:FireServer(unpack(args))
  81. end)
  82.  
  83. local antiInfect = miscCategory:NewToggle("Anti Infection", "", function(state)
  84. _G.AntiZombie = state
  85. while _G.AntiZombie do
  86. wait()
  87. for _,v in pairs(game.Players:GetPlayers()) do
  88. local isZombie = v.Character.Humanoid:FindFirstChild("isZombie") or v:FindFirstChild("isZombie")
  89. if isZombie then
  90. isZombie:Destroy()
  91. end
  92. end
  93. end
  94. end)
  95.  
  96. local antiSweeper = miscCategory:NewButton("anti sweeper", "", function()
  97. for _,v in pairs(workspace:GetDescendants()) do
  98. if v.Name == "Spinner" then
  99. v:Destroy()
  100. end
  101. end
  102. end)
  103.  
  104. local escapeBlackHole = miscCategory:NewButton("Leave Black Hole", "", function()
  105. local escape = game.Workspace:FindFirstChild("Portal"):FindFirstChild("EscapePortal")
  106. if escape then
  107. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = escape.CFrame
  108. end
  109. end)
  110.  
  111. local giveDunceHat = miscCategory:NewButton("Give Dunce Hat", "", function()
  112. local args = {
  113. [1] = "False"
  114. }
  115.  
  116. game:GetService("ReplicatedStorage").EventRemotes.MathTest:FireServer(unpack(args))
  117. end)
  118.  
  119. local spamEatHotDogs = miscCategory:NewToggle("Spam Eat Hotdogs", "Needs hotdog", function(state)
  120. _G.HotDog = state
  121. while _G.HotDog do
  122. local hotdog = game.Players.LocalPlayer.Backpack:FindFirstChild("HotDog") or game.Players.LocalPlayer.Character:FindFirstChild("HotDog")
  123. if hotdog then
  124. hotdog.EatRemote:FireServer()
  125. end
  126. wait()
  127. end
  128. end)
  129.  
  130. local openClose = miscCategory:NewButton("Open/Close Doors", "", function()
  131. for _,v in pairs(workspace:GetDescendants()) do
  132. if v:IsA("ClickDetector") then
  133. fireclickdetector(v)
  134. end
  135. end
  136. end)
  137.  
  138. local easter = shopCategory:NewButton("BuyEaster", "", function()
  139. ShopPurchase:FireServer(1,"Easter")
  140. end)
  141.  
  142. local ornament = shopCategory:NewButton("BuyOrnament", "", function()
  143. ShopPurchase:FireServer(1,"Ornament")
  144. end)
  145.  
  146. local furniture = shopCategory:NewButton("BuyFurniture", "", function()
  147. ShopPurchase:FireServer(1,"Furniture")
  148. end)
  149.  
  150. local house = shopCategory:NewButton("HouseChest", "", function()
  151. ShopPurchase:FireServer(1,"HouseChest")
  152. end)
  153.  
  154. local furniture = shopCategory:NewButton("EggPets", "", function()
  155. ShopPurchase:FireServer(1,"EggPets")
  156. end)
  157.  
  158. local furniture = shopCategory:NewButton("Death", "", function()
  159. ShopPurchase:FireServer(1,"Death")
  160. end)
  161.  
  162. local ON = false
  163.  
  164. local loopBeat = miscCategory:NewToggle("LoopBeatObby", "", function(state)
  165. ON = state
  166. while state==true do
  167. if ON == false then return end
  168. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(65, 128.95, -119.5)
  169. wait()
  170. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1, 14.53, -17)
  171. end
  172. end)
  173.  
  174. local obby = miscCategory:NewButton("BeatObby", "", function()
  175. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(65, 128.95, -119.5)
  176. end)
  177.  
  178. local spleef = miscCategory:NewButton("GotoSpleef", "", function()
  179. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1, 14.53, -17)
  180. end)
  181.  
  182. local hideInSafety = miscCategory:NewButton("GotoSafety", "", function()
  183. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(2000,2000,2000)
  184. game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true
  185. end)
  186.  
  187. local spamClickWeapon = miscCategory:NewToggle("Spam Click (With Weapon)", "Nothing", function(state)
  188. _G.True = state
  189. while _G.True do
  190. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  191. if v:IsA("Tool") and v:FindFirstChild("Event") then
  192. v:FindFirstChild("Event"):FireServer()
  193. end
  194. end
  195. wait()
  196. end
  197. end)
  198.  
  199. local spleefCategory = miscCategory:NewToggle("Delete Spleef Tiles (GameMode)", "Nothing", function(state)
  200. _G.Enabled = state
  201. while _G.Enabled do
  202. wait()
  203. for _,v in pairs(workspace["spleef gamemode"]:GetChildren()) do
  204. firetouchinterest(game.Players.LocalPlayer.Character["HumanoidRootPart"],v, 0)
  205. end
  206. end
  207. end)
  208.  
  209. local userInputService=game:GetService("UserInputService")
  210.  
  211. local fly2 = miscCategory:NewToggle("Fly Without Jetpack", "", function(state)
  212. _G.Fly = state
  213. while _G.Fly do
  214. if game.Players.LocalPlayer.Character.Humanoid.MoveDirection.Magnitude > 0 then
  215. game.ReplicatedStorage.EventRemotes.ForceFly:FireServer((game.Players.LocalPlayer.Character.Humanoid.Torso.Position - game.Workspace.CurrentCamera.CFrame.Position).unit)
  216. else
  217. game.ReplicatedStorage.EventRemotes.ForceFly:FireServer(Vector3.new(0,0,0))
  218. end;
  219. wait()
  220. end
  221. end)
  222.  
  223. local godmode = miscCategory:NewToggle("Godmode", "", function(state)
  224. _G.Godmode = state
  225. while _G.Godmode do
  226. local retardargs = {
  227. ["dir"] = Vector3.new(0,0,0), -- The pos doesnt matter
  228. ["origin"] = Vector3.new(0,0,0), -- The pos doesnt matter
  229. ["shooter"] = game:GetService("Players").LocalPlayer -- Change to any player if LP doesnt work
  230. }
  231. game:GetService'ReplicatedStorage'["damageMe"]:FireServer(-math.huge, retardargs)
  232. wait()
  233. end
  234. end)
  235.  
  236.  
  237. local toggle = miscCategory:NewButton("Anti Projectile Damage (Breaks Godmode)","Nothing", function()
  238. local mt = getrawmetatable(game)
  239. make_writeable(mt)
  240.  
  241. local namecall = mt.__namecall
  242.  
  243. mt.__namecall = newcclosure(function(self, ...)
  244. local method = getnamecallmethod()
  245. local args = {...}
  246.  
  247. if method == "FireServer" and tostring(self) == "damageMe" or tostring(self) == "GhasterBlaster" then
  248. return
  249. end
  250. return namecall(self, table.unpack(args))
  251. end)
  252. end)
  253.  
  254. local mines = manorCategory:NewButton("Mines","Nothing", function()
  255. for i = 0,100 do
  256. workspace.Plates.Reward.remote:FireServer(2)
  257. end
  258. end)
  259.  
  260.  
  261. local safety = miscCategory:NewToggle("SafeFromDeathNote", "", function(state)
  262. while true do wait() safeFromNote = state end
  263. end)
  264.  
  265. local killAll = miscCategory:NewButton("KillAll(Deathnote)", "Needs Deathnote", function()
  266. if safeFromNote then
  267. local deathnote = game.Players.Backpack:FindFirstChild("DeathNote") or game.Players.Character:FindFirstChild("DeathNote")
  268. if deathnote then
  269. deathnote.Parent = game.Players.LocalPlayer.Character
  270. for _,v in pairs(game.Players:GetPlayers()) do
  271. if v.Name ~= game.Players.LocalPlayer then
  272. deathnote.Kill:FireServer(v)
  273. end
  274. end
  275. end
  276. else
  277. if deathnote then
  278. deathnote.Parent = game.Players.LocalPlayer.Character
  279. for _,v in pairs(game.Players:GetPlayers()) do
  280. if v.Name ~= game.Players.LocalPlayer then
  281. deathnote.Kill:FireServer(v)
  282. end
  283. end
  284. end
  285. end
  286. end)
  287.  
  288. local drop100 = manorCategory:NewButton("Drop100 Mines", "", function()
  289. for i = 0,100 do
  290. workspace.Plates.Reward.remote:FireServer(2)
  291. end
  292. for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
  293. if v:IsA("Tool") then
  294. v.Parent = game.Players.LocalPlayer.Character
  295. v:Activate()
  296. end
  297. end
  298. end)
  299.  
  300. local immortality = manorCategory:NewButton("Immortal","Nothing", function()
  301. workspace.Plates.Reward.remote:FireServer(1)
  302. end)
  303.  
  304. local autoWin = manorCategory:NewButton("Autowin","Nothing", function()
  305. for i = 0,10000000 do
  306. workspace.Plates.Reward.remote:FireServer(3)
  307. wait(0.00000000000000000000000000000000000000000001)
  308. end
  309. end)
  310.  
  311. local stealHealth = manorCategory:NewButton("StealHealth","Nothing", function()
  312. workspace.Plates.Reward.remote:FireServer(3)
  313. end)
  314.  
  315. local potionSpam = miscCategory:NewButton("SpamPotions", "Spams Potions (Gives you immortality", function(state)
  316. -- Script generated by SimpleSpy - credits to exx#9394
  317.  
  318. local args = {
  319. [1] = true
  320. }
  321.  
  322. game:GetService("ReplicatedStorage").EventRemotes.Potion:FireServer(unpack(args))
  323. end)
  324.  
  325. local jetPackSpam = miscCategory:NewToggle("SpamFly", "Requires Jetpack", function(state)
  326. _G.Jetpack = state
  327. if _G.Jetpack then
  328. -- Script generated by SimpleSpy - credits to exx#9394
  329.  
  330. local args = {
  331. [1] = "Fly"
  332. }
  333.  
  334. game:GetService("Players").LocalPlayer.Character.Jetpack.Fly:FireServer(unpack(args))
  335.  
  336. wait()
  337. end
  338.  
  339. if not _G.Jetpack then
  340. -- Script generated by SimpleSpy - credits to exx#9394
  341.  
  342. local args = {
  343. [1] = "Land"
  344. }
  345.  
  346. game:GetService("Players").LocalPlayer.Character.Jetpack.Fly:FireServer(unpack(args))
  347.  
  348. end
  349. end)
  350.  
  351. local craftWithout = miscCategory:NewButton("CraftGODSwordWithoutWeapons", "Crafts god sword without the weapons (Need Anvil on map)", function()
  352. local args = {
  353. [1] = "Bat",
  354. [2] = "Acceleration Coil",
  355. [3] = "Sith lightsaber"
  356. }
  357.  
  358. game:GetService("ReplicatedStorage").EventRemotes.ForgeUltimateSword:FireServer(unpack(args))
  359. end)
  360.  
  361. local dropMines = miscCategory:NewButton("DropAllMines", "DropsAllMines", function()
  362. for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
  363. if v:IsA("Tool") then
  364. v.Parent = game.Players.LocalPlayer.Character
  365. v:Activate()
  366. end
  367. end
  368. end)
  369.  
  370. local autoGiveGifts = miscCategory:NewButton("GiveSantaGifts", "Gives Santa Gifts", function()
  371. for _,v in pairs(game.Players:GetPlayers()) do
  372. local args = {
  373. [1] = workspace.Plates[v.Name]
  374. }
  375.  
  376. game:GetService("Players").LocalPlayer.Character.RemoteEvent:FireServer(unpack(args))
  377. end
  378. end)
  379.  
  380. local killBunnyBoss = miscCategory:NewToggle("Kill Bunny Boss", "Kills Bunny Boss", function(state)
  381. _G.Kill = true
  382. while _G.Kill do
  383. local args = {
  384. [1] = Vector3.new(0.5938100218772888, 5.110641956329346, 100.0250015258789)
  385. }
  386. local found = game.Players.Backpack:FindFirstChild("Crossbow")
  387. if found then
  388. found.Parent = game.Players.LocalPlayer.Character
  389. end
  390. game:GetService("Players").LocalPlayer.Character.Crossbow.work.remote:FireServer(unpack(args))
  391. wait()
  392. end
  393. end)
  394.  
  395. local Character = Player.Character
  396. local shopPurchase = game.ReplicatedStorage.ShopPurchase;
  397. local shopCategory = misc:NewSection("Shop")
  398.  
  399. local deleteMeteor = miscCategory:NewToggle("DestroyMeteor", "", function(state)
  400. _G.Meteor = true
  401. while _G.Meteor do
  402. for _,v in pairs(workspace:GetChildren()) do
  403. if v.Name == "Meteor" then
  404. v:Destroy()
  405. end
  406. end
  407. wait()
  408. end
  409. end)
  410.  
  411. local deleteCoal = miscCategory:NewToggle("DestroyCoal", "", function(state)
  412. workspace.DescendantAdded:Connect(function(d)
  413. if d.Name == "Coal" or d.Name == "coal" then
  414. d:Destroy()
  415. end
  416. end)
  417.  
  418. _G.Coal = state
  419.  
  420. while _G.Coal do
  421. for _,v in pairs(workspace:GetChildren()) do
  422. if v.Name == "Coal" or v.Name == "coal" then
  423. v:Destroy()
  424. end
  425. end
  426. wait()
  427. end
  428. end)
  429.  
  430. local destroyIcicle = miscCategory:NewToggle("DestroyIcicle", "", function(state)
  431. workspace.DescendantAdded:Connect(function(d)
  432. if d.Name == "spike" or d.Name == "Spike" then
  433. d:Destroy()
  434. end
  435. end)
  436.  
  437. _G.Spike = state
  438.  
  439. while _G.Spike do
  440. for _,v in pairs(workspace.Plates:GetDescendants()) do
  441. if v.Name == "Spike" or v.Name == "spike" then
  442. v:Destroy()
  443. end
  444. end
  445. wait()
  446. end
  447. end)
  448.  
  449. local deleteCorruptPortal = miscCategory:NewButton("DestroyCorruptPortal", "", function()
  450. for _,v in pairs(workspace:GetDescendants()) do
  451. if v:IsA("BasePart") and v.Name == "Portal" and v.Color == Color3.new(255, 102, 204) then
  452. v:Destroy()
  453. end
  454. end
  455. end)
  456.  
  457. local resetOrbitalFluteStrike = miscCategory:NewButton("ResetOrbitalFluteStrikeCooldown", "", function()
  458. local args = {
  459. [1] = 0
  460. }
  461. game:GetService("Players").LocalPlayer.Character.Flute.Remote:FireServer(unpack(args))
  462. end)
  463.  
  464. local antiInfect = miscCategory:NewToggle("Anti Infection", "", function(state)
  465. _G.AntiZombie = state
  466. while _G.AntiZombie do
  467. wait()
  468. for _,v in pairs(game.Players:GetPlayers()) do
  469. local isZombie = v.Character.Humanoid:FindFirstChild("isZombie") or v:FindFirstChild("isZombie")
  470. if isZombie then
  471. isZombie:Destroy()
  472. end
  473. end
  474. end
  475. end)
  476.  
  477. local antiSweeper = miscCategory:NewButton("anti sweeper", "", function()
  478. for _,v in pairs(workspace:GetDescendants()) do
  479. if v.Name == "Spinner" then
  480. v:Destroy()
  481. end
  482. end
  483. end)
  484.  
  485. local escapeBlackHole = miscCategory:NewButton("Leave Black Hole", "", function()
  486. local escape = game.Workspace:FindFirstChild("Portal"):FindFirstChild("EscapePortal")
  487. if escape then
  488. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = escape.CFrame
  489. end
  490. end)
  491.  
  492. local giveDunceHat = miscCategory:NewButton("Give Dunce Hat", "", function()
  493. local args = {
  494. [1] = "False"
  495. }
  496.  
  497. game:GetService("ReplicatedStorage").EventRemotes.MathTest:FireServer(unpack(args))
  498. end)
  499.  
  500. local spamEatHotDogs = miscCategory:NewToggle("Spam Eat Hotdogs", "Needs hotdog", function(state)
  501. _G.HotDog = state
  502. while _G.HotDog do
  503. local hotdog = game.Players.LocalPlayer.Backpack:FindFirstChild("HotDog") or game.Players.LocalPlayer.Character:FindFirstChild("HotDog")
  504. if hotdog then
  505. hotdog.EatRemote:FireServer()
  506. end
  507. wait()
  508. end
  509. end)
  510.  
  511. local openClose = miscCategory:NewButton("Open/Close Doors", "", function()
  512. for _,v in pairs(workspace:GetDescendants()) do
  513. if v:IsA("ClickDetector") then
  514. fireclickdetector(v)
  515. end
  516. end
  517. end)
  518.  
  519. local easter = shopCategory:NewButton("BuyEaster", "", function()
  520. ShopPurchase:FireServer(1,"Easter")
  521. end)
  522.  
  523. local ornament = shopCategory:NewButton("BuyOrnament", "", function()
  524. ShopPurchase:FireServer(1,"Ornament")
  525. end)
  526.  
  527. local furniture = shopCategory:NewButton("BuyFurniture", "", function()
  528. ShopPurchase:FireServer(1,"Furniture")
  529. end)
  530.  
  531. local house = shopCategory:NewButton("HouseChest", "", function()
  532. ShopPurchase:FireServer(1,"HouseChest")
  533. end)
  534.  
  535. local furniture = shopCategory:NewButton("EggPets", "", function()
  536. ShopPurchase:FireServer(1,"EggPets")
  537. end)
  538.  
  539. local furniture = shopCategory:NewButton("Death", "", function()
  540. ShopPurchase:FireServer(1,"Death")
  541. end)
  542.  
  543. local ON = false
  544.  
  545. local loopBeat = miscCategory:NewToggle("LoopBeatObby", "", function(state)
  546. ON = state
  547. while state==true do
  548. if ON == false then return end
  549. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(65, 128.95, -119.5)
  550. wait()
  551. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1, 14.53, -17)
  552. end
  553. end)
  554.  
  555. local obby = miscCategory:NewButton("BeatObby", "", function()
  556. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(65, 128.95, -119.5)
  557. end)
  558.  
  559. local spleef = miscCategory:NewButton("GotoSpleef", "", function()
  560. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1, 14.53, -17)
  561. end)
  562.  
  563. local hideInSafety = miscCategory:NewButton("GotoSafety", "", function()
  564. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(2000,2000,2000)
  565. game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true
  566. end)
  567.  
  568. local spamClickWeapon = miscCategory:NewToggle("Spam Click (With Weapon)", "Nothing", function(state)
  569. _G.True = state
  570. while _G.True do
  571. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  572. if v:IsA("Tool") and v:FindFirstChild("Event") then
  573. v:FindFirstChild("Event"):FireServer()
  574. end
  575. end
  576. wait()
  577. end
  578. end)
  579.  
  580. local spleefCategory = miscCategory:NewToggle("Delete Spleef Tiles (GameMode)", "Nothing", function(state)
  581. _G.Enabled = state
  582. while _G.Enabled do
  583. wait()
  584. for _,v in pairs(workspace["spleef gamemode"]:GetChildren()) do
  585. firetouchinterest(game.Players.LocalPlayer.Character["HumanoidRootPart"],v, 0)
  586. end
  587. end
  588. end)
  589.  
  590. local userInputService=game:GetService("UserInputService")
  591.  
  592. local fly2 = miscCategory:NewToggle("Fly Without Jetpack", "", function(state)
  593. _G.Fly = state
  594. while _G.Fly do
  595. if game.Players.LocalPlayer.Character.Humanoid.MoveDirection.Magnitude > 0 then
  596. game.ReplicatedStorage.EventRemotes.ForceFly:FireServer((game.Players.LocalPlayer.Character.Humanoid.Torso.Position - game.Workspace.CurrentCamera.CFrame.Position).unit)
  597. else
  598. game.ReplicatedStorage.EventRemotes.ForceFly:FireServer(Vector3.new(0,0,0))
  599. end;
  600. wait()
  601. end
  602. end)
  603.  
  604. local godmode = miscCategory:NewToggle("Godmode", "", function(state)
  605. _G.Godmode = state
  606. while _G.Godmode do
  607. local retardargs = {
  608. ["dir"] = Vector3.new(0,0,0), -- The pos doesnt matter
  609. ["origin"] = Vector3.new(0,0,0), -- The pos doesnt matter
  610. ["shooter"] = game:GetService("Players").LocalPlayer -- Change to any player if LP doesnt work
  611. }
  612. game:GetService'ReplicatedStorage'["damageMe"]:FireServer(-math.huge, retardargs)
  613. wait()
  614. end
  615. end)
  616.  
  617.  
  618. local toggle = miscCategory:NewButton("Anti Projectile Damage (Breaks Godmode)","Nothing", function()
  619. local mt = getrawmetatable(game)
  620. make_writeable(mt)
  621.  
  622. local namecall = mt.__namecall
  623.  
  624. mt.__namecall = newcclosure(function(self, ...)
  625. local method = getnamecallmethod()
  626. local args = {...}
  627.  
  628. if method == "FireServer" and tostring(self) == "damageMe" or tostring(self) == "GhasterBlaster" then
  629. return
  630. end
  631. return namecall(self, table.unpack(args))
  632. end)
  633. end)
  634.  
  635. local mines = manorCategory:NewButton("Mines","Nothing", function()
  636. for i = 0,100 do
  637. workspace.Plates.Reward.remote:FireServer(2)
  638. end
  639. end)
  640.  
  641.  
  642. local safety = miscCategory:NewToggle("SafeFromDeathNote", "", function(state)
  643. while true do wait() safeFromNote = state end
  644. end)
  645.  
  646. local killAll = miscCategory:NewButton("KillAll(Deathnote)", "Needs Deathnote", function()
  647. if safeFromNote then
  648. local deathnote = game.Players.Backpack:FindFirstChild("DeathNote") or game.Players.Character:FindFirstChild("DeathNote")
  649. if deathnote then
  650. deathnote.Parent = game.Players.LocalPlayer.Character
  651. for _,v in pairs(game.Players:GetPlayers()) do
  652. if v.Name ~= game.Players.LocalPlayer then
  653. deathnote.Kill:FireServer(v)
  654. end
  655. end
  656. end
  657. else
  658. if deathnote then
  659. deathnote.Parent = game.Players.LocalPlayer.Character
  660. for _,v in pairs(game.Players:GetPlayers()) do
  661. if v.Name ~= game.Players.LocalPlayer then
  662. deathnote.Kill:FireServer(v)
  663. end
  664. end
  665. end
  666. end
  667. end)
  668.  
  669. local drop100 = manorCategory:NewButton("Drop100 Mines", "", function()
  670. for i = 0,100 do
  671. workspace.Plates.Reward.remote:FireServer(2)
  672. end
  673. for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
  674. if v:IsA("Tool") then
  675. v.Parent = game.Players.LocalPlayer.Character
  676. v:Activate()
  677. end
  678. end
  679. end)
  680.  
  681. local immortality = manorCategory:NewButton("Immortal","Nothing", function()
  682. workspace.Plates.Reward.remote:FireServer(1)
  683. end)
  684.  
  685. local autoWin = manorCategory:NewButton("Autowin","Nothing", function()
  686. for i = 0,10000000 do
  687. workspace.Plates.Reward.remote:FireServer(3)
  688. wait(0.00000000000000000000000000000000000000000001)
  689. end
  690. end)
  691.  
  692. local stealHealth = manorCategory:NewButton("StealHealth","Nothing", function()
  693. workspace.Plates.Reward.remote:FireServer(3)
  694. end)
  695.  
  696. local potionSpam = miscCategory:NewButton("SpamPotions", "Spams Potions (Gives you immortality", function(state)
  697. -- Script generated by SimpleSpy - credits to exx#9394
  698.  
  699. local args = {
  700. [1] = true
  701. }
  702.  
  703. game:GetService("ReplicatedStorage").EventRemotes.Potion:FireServer(unpack(args))
  704. end)
  705.  
  706. local jetPackSpam = miscCategory:NewToggle("SpamFly", "Requires Jetpack", function(state)
  707. _G.Jetpack = state
  708. if _G.Jetpack then
  709. -- Script generated by SimpleSpy - credits to exx#9394
  710.  
  711. local args = {
  712. [1] = "Fly"
  713. }
  714.  
  715. game:GetService("Players").LocalPlayer.Character.Jetpack.Fly:FireServer(unpack(args))
  716.  
  717. wait()
  718. end
  719.  
  720. if not _G.Jetpack then
  721. -- Script generated by SimpleSpy - credits to exx#9394
  722.  
  723. local args = {
  724. [1] = "Land"
  725. }
  726.  
  727. game:GetService("Players").LocalPlayer.Character.Jetpack.Fly:FireServer(unpack(args))
  728.  
  729. end
  730. end)
  731.  
  732. local craftWithout = miscCategory:NewButton("CraftGODSwordWithoutWeapons", "Crafts god sword without the weapons (Need Anvil on map)", function()
  733. local args = {
  734. [1] = "Bat",
  735. [2] = "Acceleration Coil",
  736. [3] = "Sith lightsaber"
  737. }
  738.  
  739. game:GetService("ReplicatedStorage").EventRemotes.ForgeUltimateSword:FireServer(unpack(args))
  740. end)
  741.  
  742. local dropMines = miscCategory:NewButton("DropAllMines", "DropsAllMines", function()
  743. for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
  744. if v:IsA("Tool") then
  745. v.Parent = game.Players.LocalPlayer.Character
  746. v:Activate()
  747. end
  748. end
  749. end)
  750.  
  751. local autoGiveGifts = miscCategory:NewButton("GiveSantaGifts", "Gives Santa Gifts", function()
  752. for _,v in pairs(game.Players:GetPlayers()) do
  753. local args = {
  754. [1] = workspace.Plates[v.Name]
  755. }
  756.  
  757. game:GetService("Players").LocalPlayer.Character.RemoteEvent:FireServer(unpack(args))
  758. end
  759. end)
  760.  
  761. local killBunnyBoss = miscCategory:NewToggle("Kill Bunny Boss", "Kills Bunny Boss", function(state)
  762. _G.Kill = true
  763. while _G.Kill do
  764. local args = {
  765. [1] = Vector3.new(0.5938100218772888, 5.110641956329346, 100.0250015258789)
  766. }
  767. local found = game.Players.Backpack:FindFirstChild("Crossbow")
  768. if found then
  769. found.Parent = game.Players.LocalPlayer.Character
  770. end
  771. game:GetService("Players").LocalPlayer.Character.Crossbow.work.remote:FireServer(unpack(args))
  772. wait()
  773. end
  774. end)
  775.  
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