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Pony98

YAKUZE

Aug 22nd, 2017
130
0
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  1. //INTERIOR UBACI OD TSM-a ZA SADA
  2. //EXTERIOR:
  3. RemoveBuildingForPlayer(playerid, 1344, 1878.6484, 683.7734, 10.6250, 0.25);
  4. RemoveBuildingForPlayer(playerid, 1344, 1881.3828, 683.7734, 10.6250, 0.25);
  5. RemoveBuildingForPlayer(playerid, 625, 1879.0547, 698.9141, 10.7109, 0.25);
  6. RemoveBuildingForPlayer(playerid, 625, 1879.0547, 710.3359, 10.7109, 0.25);
  7. RemoveBuildingForPlayer(playerid, 1231, 1917.7109, 683.2656, 12.4609, 0.25);
  8. RemoveBuildingForPlayer(playerid, 1343, 1885.4844, 683.7500, 10.5625, 0.25);
  9. RemoveBuildingForPlayer(playerid, 628, 1905.0859, 703.2969, 11.8125, 0.25);
  10. RemoveBuildingForPlayer(playerid, 627, 1908.9297, 703.1328, 11.9297, 0.25);
  11. RemoveBuildingForPlayer(playerid, 8841, 1924.8203, 703.2188, 13.1484, 0.25);
  12. RemoveBuildingForPlayer(playerid, 627, 1923.8438, 703.1328, 11.9297, 0.25);
  13. RemoveBuildingForPlayer(playerid, 627, 1925.4609, 703.1328, 11.9297, 0.25);
  14. RemoveBuildingForPlayer(playerid, 1231, 1937.2969, 683.2656, 12.4609, 0.25);
  15. RemoveBuildingForPlayer(playerid, 627, 1938.6563, 703.1328, 11.9297, 0.25);
  16. RemoveBuildingForPlayer(playerid, 627, 1940.2031, 703.1328, 11.9297, 0.25);
  17. RemoveBuildingForPlayer(playerid, 625, 1978.2031, 698.9141, 10.7109, 0.25);
  18. RemoveBuildingForPlayer(playerid, 644, 1945.9766, 703.2031, 10.1250, 0.25);
  19. RemoveBuildingForPlayer(playerid, 625, 1978.2031, 710.0156, 10.7109, 0.25);
  20. RemoveBuildingForPlayer(playerid, 632, 1896.0703, 717.8984, 10.2734, 0.25);
  21. RemoveBuildingForPlayer(playerid, 1344, 1884.8359, 722.7031, 10.6250, 0.25);
  22. RemoveBuildingForPlayer(playerid, 1344, 1882.1016, 722.7031, 10.6250, 0.25);
  23. RemoveBuildingForPlayer(playerid, 1343, 1877.8828, 722.7344, 10.5625, 0.25);
  24. RemoveBuildingForPlayer(playerid, 1231, 1937.3594, 723.0859, 12.4609, 0.25);
  25. RemoveBuildingForPlayer(playerid, 1231, 1917.4219, 723.0859, 12.4609, 0.25);
  26. RemoveBuildingForPlayer(playerid, 1350, 2152.9609, 703.1016, 9.7969, 0.25);
  27. CreateDynamicObject(9482, 1877.96069, 703.24573, 16.03356, 0.00000, 0.00000, 0.00000);
  28. CreateDynamicObject(9482, 1982.21509, 703.22198, 16.05811, 0.00000, 0.00000, 0.00000);
  29. CreateDynamicObject(3471, 1878.32825, 711.10590, 10.88330, 0.00000, 0.00000, -180.00000);
  30. CreateDynamicObject(3471, 1878.39063, 695.20123, 10.88330, 0.00000, 0.00000, -180.00000);
  31. CreateDynamicObject(974, 1877.42444, 689.13031, 12.18223, 0.00000, 0.00000, 90.00000);
  32. CreateDynamicObject(974, 1877.42993, 682.46021, 12.18223, 0.00000, 0.00000, 90.30000);
  33. CreateDynamicObject(974, 1877.41833, 717.13477, 12.18223, 0.00000, 0.00000, 90.00000);
  34. CreateDynamicObject(974, 1877.46692, 723.77899, 12.18223, 0.00000, 0.00000, 89.28001);
  35. CreateDynamicObject(974, 1977.38049, 694.85718, 12.18223, 0.00000, 0.00000, 90.00000);
  36. CreateDynamicObject(974, 1977.36951, 711.60345, 12.18223, 0.00000, 0.00000, 90.00000);
  37. CreateDynamicObject(1568, 1877.92883, 709.82843, 9.60752, 0.00000, 0.00000, 0.00000);
  38. CreateDynamicObject(1568, 1877.99219, 712.35352, 9.60752, 0.00000, 0.00000, 0.00000);
  39. CreateDynamicObject(1568, 1877.88831, 696.42322, 9.60752, 0.00000, 0.00000, 0.00000);
  40. CreateDynamicObject(1568, 1877.88782, 693.95959, 9.60752, 0.00000, 0.00000, 0.00000);
  41. CreateDynamicObject(1568, 1977.47253, 698.52826, 9.44979, 0.00000, 0.00000, -30.90000);
  42. CreateDynamicObject(1568, 1977.46924, 707.93213, 9.44979, 0.00000, 0.00000, 25.62000);
  43. CreateDynamicObject(1568, 1944.51685, 703.08893, 9.92035, 0.00000, 0.00000, 25.62000);
  44. CreateDynamicObject(1568, 1935.50000, 703.00049, 9.92040, 0.00000, 0.00000, 25.62000);
  45. CreateDynamicObject(1568, 1915.54675, 703.00049, 9.71373, 0.00000, 0.00000, 25.62000);
  46. CreateDynamicObject(1568, 1910.38818, 703.19220, 9.92035, 0.00000, 0.00000, 25.62000);
  47. CreateDynamicObject(1568, 1923.23608, 660.12451, 12.50360, 0.00000, 90.00000, 80.10000);
  48. CreateDynamicObject(1568, 1926.67615, 660.12451, 12.50360, 0.00000, 90.00000, 80.10000);
  49. CreateDynamicObject(3471, 1917.52051, 666.59363, 10.60210, 0.00000, 0.00000, -271.86020);
  50. CreateDynamicObject(3471, 1933.19629, 666.59357, 10.60587, 0.00000, 0.00000, -271.86017);
  51. CreateDynamicObject(8640, 1925.63672, 703.03027, 15.38214, 0.00000, 0.00000, 90.07356);
  52. CreateDynamicObject(1568, 1913.24658, 701.08563, 9.92035, 0.00000, 0.00000, 25.62000);
  53. CreateDynamicObject(1568, 1913.24658, 704.74561, 9.92040, 0.00000, 0.00000, 25.62000);
  54. CreateDynamicObject(1568, 1940.80127, 703.00049, 9.92040, 0.00000, 0.00000, 25.62000);
  55. CreateDynamicObject(1568, 1938.13635, 701.35657, 9.92040, 0.00000, 0.00000, 25.62000);
  56. CreateDynamicObject(1568, 1938.10144, 704.99658, 9.92040, 0.00000, 0.00000, 25.62000);
  57. CreateDynamicObject(1568, 1929.00000, 703.00049, 9.92040, 0.00000, 0.00000, 25.62000);
  58. CreateDynamicObject(1568, 1922.00000, 703.00049, 9.92040, 0.00000, 0.00000, 25.62000);
  59. CreateDynamicObject(9482, 1957.93115, 679.31787, 17.59990, 0.00000, 0.00000, 0.00000);
  60. CreateDynamicObject(9482, 1957.93115, 727.29419, 17.59990, 0.00000, 0.00000, 0.00000);
  61. CreateDynamicObject(9482, 1877.94763, 745.27191, 17.59990, 0.00000, 0.00000, 0.00000);
  62. CreateDynamicObject(9482, 1877.94763, 660.77191, 17.59990, 0.00000, 0.00000, 0.00000);
  63. CreateDynamicObject(9482, 1925.39417, 666.64429, 14.17170, 0.00000, 0.00000, 90.00000);
  64. CreateDynamicObject(1568, 1930.93909, 667.39764, 9.59055, 0.00000, 0.00000, 0.00000);
  65. CreateDynamicObject(1568, 1935.65515, 667.39758, 9.59060, 0.00000, 0.00000, 0.00000);
  66. CreateDynamicObject(1568, 1919.92310, 667.39758, 9.59060, 0.00000, 0.00000, 0.00000);
  67. CreateDynamicObject(1568, 1915.17114, 667.39758, 9.59060, 0.00000, 0.00000, 0.00000);
  68. CreateDynamicObject(1557, 1923.97144, 663.24976, 9.81255, 0.00000, 0.00000, 0.00000);
  69. CreateDynamicObject(1557, 1926.99536, 663.25177, 9.81250, 0.00000, 0.00000, 180.00000);
  70. CreateDynamicObject(11313, 1882.65088, 723.22797, 11.23463, 0.00000, 0.00000, -90.00000);
  71. CreateDynamicObject(11313, 1882.65088, 683.22803, 11.23460, 0.00000, 0.00000, -90.00000);
  72. CreateDynamicObject(9482, 2152.55249, 713.06000, 16.01815, 0.00000, 0.00000, 0.00000);
  73.  
  74.  
  75. //VOZILA
  76. CreateVehicle(540, 1926.0702, 697.5319, 10.5302, 0.0000, -1, -1, 100);
  77. CreateVehicle(540, 1919.0656, 697.5319, 10.5302, 0.0000, -1, -1, 100);
  78. CreateVehicle(540, 1932.6049, 697.5319, 10.5302, 0.0000, -1, -1, 100);
  79. CreateVehicle(540, 1913.1515, 697.5319, 10.5302, 0.6000, -1, -1, 100);
  80. CreateVehicle(540, 1938.8688, 697.5319, 10.5302, 0.0000, -1, -1, 100);
  81. CreateVehicle(579, 1938.7573, 708.1438, 10.6875, 180.0000, -1, -1, 100);
  82. CreateVehicle(579, 1925.8214, 708.7741, 10.6875, 180.0000, -1, -1, 100);
  83. CreateVehicle(579, 1913.1958, 708.8671, 10.6875, 180.0000, -1, -1, 100);
  84. CreateVehicle(409, 1932.4503, 709.5905, 10.4352, 180.0000, -1, -1, 100);
  85. CreateVehicle(409, 1919.4437, 709.6486, 10.4352, 180.0000, -1, -1, 100);
  86.  
  87.  
  88. //RANKOVI
  89. Lider i podlider Skin ID: 120 - Yakuza Boss
  90. Rank 7 i 8 Skin ID: 123 - Yakuza UnderBoss
  91. Rank 5 i 6 Skin ID: 118 - Chung Lee
  92. Rank 3 i 4 Skin ID: 117 - Kyodai
  93. Rank 1 i 2 Skin ID: 117 - Shatei
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