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- This is easily one of the best incremental that games I've ever played. This is my favorite genre, and it's incredibly difficult to get it right.
- New game elements are introduced at a reasonable pace, which is probably the most difficult thing to get correct, and they alter, not replace, the core gameplay loop.
- The lack of offline progression is a huge bonus, IMO. I really dislike incrementals that rely heavily on time-gating people, both because there's days where I really "just can't even" anymore, and because it helps you get to know the game and general flow better. This is something that I wish more incrementals would understand, and I consider a total lack (or near-irrelevance) of offline progression to be a requirement for engaging gameplay.
- I usually play this game when I'm about to sleep, and the default tick rate feels comforting to me as a result. There's a strangely deep (but not incredibly deep) amount of mechanical depth, too, which is just enough to keep me interested, but not overwhelm me while I'm trying to get to sleep.
- I finally beat the game after multiple years of playing it just today. Goodness, I want the expansion so much! I imagine it probably won't happen, considering the total lack of news on the topic, but if you guys need a QA tester or something, hit me up!
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