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- Starting a 'Fast' compile.
- Starting compilation of C:\Yahia\jail_festivecommunity\jail_minecraft_dynfestivecommunity.vmf
- Valve Software - vbsp.exe (Dec 15 2016)
- 4 threads
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
- Loading C:\Yahia\jail_festivecommunity\jail_minecraft_dynfestivecommunity.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Can't find surfaceprop mudslipperyslime for material MINECRAFT_TEXTURES/MCLAVA_DEPTH_16, using default
- Can't find surfaceprop mudslipperyslime for material MINECRAFT_TEXTURES/MCLAVA_DEPTH_105, using default
- Can't find surfaceprop mudslipperyslime for material MINECRAFT_TEXTURES/MCLAVA_DEPTH_32, using default
- fixing up env_cubemap materials on brush sides...
- Material MINECRAFT_TEXTURES/SLOTMACHINE/SLOT_ANIMATED is depending on itself through materialvar $bottommaterial! Ignoring...
- Material MINECRAFT_TEXTURES/MCWATER is depending on itself through materialvar $bottommaterial! Ignoring...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Processing areas...done (0)
- Building Faces...Can't find surfaceprop mudslipperyslime for material minecraft_textures/MClava, using default
- done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 64 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- Can't find surfaceprop mudslipperyslime for material maps/jail_minecraft_dynfestivecommunity/minecraft_textures/mclava_depth_105_depth_1, using default
- Can't find surfaceprop mudslipperyslime for material maps/jail_minecraft_dynfestivecommunity/minecraft_textures/mclava_depth_105_depth_122, using default
- Can't find surfaceprop mudslipperyslime for material maps/jail_minecraft_dynfestivecommunity/minecraft_textures/mclava_depth_16_depth_16, using default
- Can't find surfaceprop mudslipperyslime for material maps/jail_minecraft_dynfestivecommunity/minecraft_textures/mclava_depth_105_depth_17760, using default
- Can't find surfaceprop mudslipperyslime for material maps/jail_minecraft_dynfestivecommunity/minecraft_textures/mclava_depth_105_depth_16399, using default
- done (1)
- writing C:\Yahia\jail_festivecommunity\jail_minecraft_dynfestivecommunity.prt...Building visibility clusters...
- done (0)
- Can't find surfaceprop mudslipperyslime for material maps/jail_minecraft_dynfestivecommunity/minecraft_textures/mclava_depth_32_depth_33, using default
- Too many brush models in map, max = 1024
- Valve Software - vvis.exe (Dec 15 2016)
- fastvis = true
- 4 threads
- reading c:\yahia\jail_festivecommunity\jail_minecraft_dynfestivecommunity.bsp
- Error opening c:\yahia\jail_festivecommunity\jail_minecraft_dynfestivecommunity.bsp
- Valve Software - vrad.exe SSE (Dec 15 2016)
- Valve Radiosity Simulator
- 4 threads
- [Reading texlights from 'lights.rad']
- unknown light specifier type - lights
- [56 texlights parsed from 'lights.rad']
- Loading c:\yahia\jail_festivecommunity\jail_minecraft_dynfestivecommunity.bsp
- Error opening c:\yahia\jail_festivecommunity\jail_minecraft_dynfestivecommunity.bsp
- Finding sources of game content...
- Found search paths...
- Found wildcard path: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\custom\
- Found search path: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf
- Found search path: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\bin
- Found search path: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\download
- Reading BSP...
- Something broke:
- System.IO.FileNotFoundException: Le fichier 'C:\Yahia\jail_festivecommunity\jail_minecraft_dynfestivecommunity.bsp' est introuvable.
- Nom de fichier : 'C:\Yahia\jail_festivecommunity\jail_minecraft_dynfestivecommunity.bsp'
- à System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- à System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- à System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy)
- à System.IO.FileStream..ctor(String path, FileMode mode)
- à CompilePalX.Compilers.BSPPack.BSP..ctor(FileInfo file)
- à CompilePalX.Compilers.BSPPack.BSPPack.Run(CompileContext context)
- File C:\Yahia\jail_festivecommunity\jail_minecraft_dynfestivecommunity.bsp failed to be copied to C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps\jail_minecraft_dynfestivecommunity.bsp
- 'Fast' compile finished in 00:00:07
- 1 errors/warnings logged:
- (1) - (Info)
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